diff --git a/game-server/app/services/timeTaskService.ts b/game-server/app/services/timeTaskService.ts index 812db2186..9f2e936d4 100644 --- a/game-server/app/services/timeTaskService.ts +++ b/game-server/app/services/timeTaskService.ts @@ -42,13 +42,13 @@ export async function init() { } } let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND; - seasonJobId = scheduleJob(settleTime, setPvpSeasonResult); + seasonJobId = scheduleJob(settleTime, setPvpSeasonResult, { name: 'setPvpSeasonResult' }); warJobId = scheduleJob("0 0 0 * * 3", resetPvpWarId); } export async function setPvpSeasonResult(obj:{ name:string, notSetNext?: boolean }) { - console.log('exce setPvpSeasonResult'+ obj.name); - let { seasonNum, seasonEndTime } = await setNextPvpTime(obj.notSetNext); + console.log('exce setPvpSeasonResult'+ obj?.name); + let { seasonNum, seasonEndTime } = await setNextPvpTime(obj?.notSetNext); for (let page = 0; page < 3; page++) { let pvpDefenses = await PvpDefenseModel.getPvpDef(500, page); let addMails = new Array(); @@ -153,7 +153,7 @@ async function setNextPvpTime(notSetNext: boolean) { let seasonEndTime = PVP.PVP_SEASON_DAYS * PER_DAY + getTodayZeroPoint(); let systemConfig = await SystemConfigModel.updateSeason(seasonEndTime); let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND; - seasonJobId = scheduleJob(settleTime, setPvpSeasonResult); + seasonJobId = scheduleJob(settleTime, setPvpSeasonResult, { name: 'setPvpSeasonResult' }); return systemConfig; } @@ -184,6 +184,6 @@ export async function resetPvpSeasonTime(hour: number) { await SystemConfigModel.updateSystemConfig({ seasonEndTime, seasonNum: seasonNum}); } let settleTime = (seasonEndTime - SETTLE_DIFF)* PER_SECOND; - seasonJobId = scheduleJob(settleTime, setPvpSeasonResult); + seasonJobId = scheduleJob(settleTime, setPvpSeasonResult, { name: 'setPvpSeasonResult' }); return { seasonEndTime, seasonNum }; }