feat(gvg): 添加推送

This commit is contained in:
luying
2023-02-16 22:07:58 +08:00
parent 605ee869a9
commit 2eea5d86d9
15 changed files with 319 additions and 103 deletions

View File

@@ -11,7 +11,7 @@ import { COM_BTL_QUALITY, HERO_SELECT, DEBUG_MAGIC_WORD, REDIS_KEY, TASK_TYPE, E
import { nowSeconds, getZeroPoint } from '../../../pubUtils/timeUtil';
import { rmRoleFromQueue, roleLeave, getRoleOnlineInfo, roleLogin, getOnlineRoleByUserCode } from '../../../services/redisService';
import { addRoleToGuildChannel, addRoleToSysChannel, addRoleToWorldChannel, leaveGroupShopChannel, leaveGuildAuctionChannel, leaveGuildChannel, leaveSysChannel, leaveWorldAuctionChannel, leaveWorldChannel } from '../../../services/chatService';
import { addRoleToGuildChannel, addRoleToSysChannel, addRoleToWorldChannel, leaveGroupShopChannel, leaveGuildAuctionChannel, leaveGuildChannel, leaveGVGAreaChannel, leaveGVGAreaTeamChannel, leaveSysChannel, leaveWorldAuctionChannel, leaveWorldChannel } from '../../../services/chatService';
import { reportOneOnline, savePlayTime } from '../../../services/authenticateService';
import { checkTaskInEntry, } from '../../../services/task/taskService';
import { pushData, kickUser, getModuleData, assignServer, leaveServer } from '../../../services/connectorService';
@@ -213,12 +213,18 @@ export class EntryHandler {
let channelService = this.app.get('channelService');
let channel = channelService.getChannel(roleId, true);
channel.leave(roleId, sid);
await leaveSysChannel(roleId, sid, serverId);
await leaveWorldChannel(roleId, sid, serverId);
await leaveGuildChannel(roleId, sid, guildCode);
await leaveGuildAuctionChannel(roleId, sid, guildCode);
await leaveWorldAuctionChannel(roleId, sid, serverId);
await leaveGroupShopChannel(roleId, sid);
try {
await leaveSysChannel(roleId, sid, serverId);
await leaveWorldChannel(roleId, sid, serverId);
await leaveGuildChannel(roleId, sid, guildCode);
await leaveGuildAuctionChannel(roleId, sid, guildCode);
await leaveWorldAuctionChannel(roleId, sid, serverId);
await leaveGroupShopChannel(roleId, sid);
await leaveGVGAreaChannel(roleId, sid);
await leaveGVGAreaTeamChannel(roleId, sid);
} catch(e) {
console.error(e);
}
RoleModel.updateRoleInfo(roleId, { quitTime: nowSeconds() });
// if(teamCode) { // 如果有寻宝中的队伍,那么等于战败
// setComBtlOnUserLeave(roleId, teamCode)