🎈 perf(活动): 30天任务添加字段,以及过期判断
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@@ -4,6 +4,45 @@ import { ActivityThirtyDaysPointRewardModelType } from '../../db/ActivityThirtyD
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import { splitString } from '../../pubUtils/util';
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import { ActivityBase } from './activityField';
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// 总数据
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interface ThirtyDaysDataInDb {
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days: number; // 活动周期天数
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icon: string; // 图标
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banner: string; // banner
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data: ThirtyDaysPageInDb[]; // 任务完成奖励
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pointRewardData: ThirtyDaysPointItemInDb[]; // 点数兑换奖励
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}
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// 30天目标每个标签页的数据
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interface ThirtyDaysPageInDb {
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pageIndex: number; // 第几页,从1开始
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name: string; // 名称
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item: ThiryDaysCellInDb[]; //ThirtyDaysItem每项奖励和任务内容
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}
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interface ThiryDaysCellInDb {
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cellIndex: number;
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taskList: ThiryDayCellTaskListInDb[];
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}
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interface ThiryDayCellTaskListInDb {
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tab: number; // id
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name: string; // 名称
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taskType: number; // 任务类型 dic_zyz_taskType.json
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taskParam: string; // 任务数据 dic_zyz_taskType.json
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condition: number; // 任务条件
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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point: number; // 任务达成获得的奖励点,只在当前活动中有用,虚拟
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}
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// 30天目标每个点兑换奖励的数据
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interface ThirtyDaysPointItemInDb {
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cellIndex: number; // 第几个,从1开始
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consumePoint: number; // 消费点数
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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expiredReward: string; // 过期任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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}
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// 30天目标每个点兑换奖励的数据
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export class ThirtyDaysPointItem {
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cellIndex: number; // 第几个,从1开始
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@@ -15,42 +54,14 @@ export class ThirtyDaysPointItem {
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isExpired: boolean = false; //奖励是否已经过期
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constructor(data: any) {
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constructor(data: ThirtyDaysPointItemInDb, isExpired: boolean) {
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this.cellIndex = data.cellIndex;
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this.consumePoint = data.consumePoint;
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this.reward = data.reward;
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this.expiredReward = data.expiredReward;
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this.isExpired = isExpired;
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}
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// public heroReward(): CreateHeroParam[] {
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// let data = this.reward;
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// if (this.isExpired && this.expiredReward && this.expiredReward != '') {//过期奖励
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// data = this.expiredReward;
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// }
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// let rewardArray = [];
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// let rewardData = data.split('|').filter(obj => { return obj && obj != '' });
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// for (let objStr of rewardData) {
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// let reward = parseHeroStrWithType(objStr);
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// rewardArray.push(reward);
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// }
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// return rewardArray.filter(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.HERO })
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// }
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// public goodReward(): RewardInter[] {
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// let data = this.reward;
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// if (this.isExpired && this.expiredReward && this.expiredReward != '') {//过期奖励
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// data = this.expiredReward;
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// }
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// let rewardArray = [];
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// let rewardData = data.split('|').filter(obj => { return obj && obj != '' });
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// for (let objStr of rewardData) {
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// let reward = parseGoodStrWithType(objStr);
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// rewardArray.push(reward);
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// }
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// return rewardArray.filter(obj => { return obj && obj.type == ACTIVITY_RESOURCES_TYPE.GOODS })
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// }
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}
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// 30天目标每个奖励的数据
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@@ -70,7 +81,7 @@ export class ThirtyDaysItem {
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isComplete: boolean = false; //是否完成任务
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isReceive: boolean = false; //是否领取过奖励
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constructor(data: any, pageIndex: number, cellIndex: number) {
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constructor(data: ThiryDayCellTaskListInDb, pageIndex: number, cellIndex: number) {
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this.tab = data.tab;
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this.pageIndex = pageIndex;
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this.cellIndex = cellIndex;
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@@ -103,8 +114,8 @@ export class ThirtyDaysItem {
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export class ThirtyDaysPage {
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pageIndex: number; // 第几页,从1开始
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name: string; //名称
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item: Array<ThirtyDaysItem>; //ThirtyDaysItem每项奖励和任务内容
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constructor(data: any) {
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item: ThirtyDaysItem[]; //ThirtyDaysItem每项奖励和任务内容
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constructor(data: ThirtyDaysPageInDb) {
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this.pageIndex = data.pageIndex;
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this.name = data.name;
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this.item = [];
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@@ -118,8 +129,9 @@ export class ThirtyDaysPage {
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// 30天任务活动数据
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export class ThirtyDaysData extends ActivityBase {
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name: string = '';//活动名称
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days: number = 0;//活动周期天数
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icon: string; // 图标
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banner: string; // banner
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list: Array<ThirtyDaysPage> = [];//任务完成奖励
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pointRewardList: Array<ThirtyDaysPointItem> = [];//点数兑换奖励
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totalPoint: number = 0;//总共点数
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@@ -210,7 +222,6 @@ export class ThirtyDaysData extends ActivityBase {
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let index = data.findIndex(record => { return obj.cellIndex == record.cellIndex })
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if (index != -1) {
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obj.isReceive = data[index].isReceive === true;
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obj.isExpired = data[index].isExpired === true;
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}
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}
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}
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@@ -231,16 +242,17 @@ export class ThirtyDaysData extends ActivityBase {
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public initData(data: string) {
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let dataObj = JSON.parse(data);
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this.name = dataObj.name;
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let dataObj: ThirtyDaysDataInDb = JSON.parse(data);
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this.days = dataObj.days;
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this.icon = dataObj.icon;
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this.banner = dataObj.banner;
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let pointRewardData = dataObj.pointRewardData;
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let pointRewardData = dataObj.pointRewardData||[];
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for (let obj of pointRewardData) {
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this.pointRewardList.push(new ThirtyDaysPointItem(obj))
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this.pointRewardList.push(new ThirtyDaysPointItem(obj, this.todayIndex > this.days))
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}
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let arr = dataObj.data;
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let arr = dataObj.data||[];
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for (let obj of arr) {
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this.list.push(new ThirtyDaysPage(obj))
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}
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