Revert "revert 50867e88 to a1aabfdd"

This reverts commit a112732226.
This commit is contained in:
luying
2021-07-12 14:47:43 +08:00
parent c4d5bf3edd
commit 30bd43d98e
17 changed files with 6675 additions and 3876 deletions

View File

@@ -9,15 +9,15 @@ export enum ABI_TYPE{
ABI_HP = 1,
/**物攻 */
ABI_ATK = 2,
/**策攻 */
/**策攻 (废弃)*/
ABI_MATK = 3,
/**物防 */
ABI_DEF = 4,
/**策防 */
ABI_MDEF = 5,
/**敏捷 */
/**敏捷 (废弃)*/
ABI_AGI = 6,
/**幸运 */
/**幸运 (废弃)*/
ABI_LUK = 7,
/**移动 */
ABI_SPEED = 8,
@@ -30,9 +30,9 @@ export enum ABI_TYPE{
ABI_FLEE = 11,
/**抗暴等级 */
ABI_ANT_CRI = 12,
/**伤害加深等级 */
/**伤害加深等级 (废弃) */
ABI_DAMAGE_INCREASE = 13,
/**伤害减免等级 */
/**伤害减免等级 (废弃) */
ABI_DAMAGE_DECREASE = 14,
/**忽视防御等级 */
ABI_DEF_IGNORE = 15,
@@ -42,6 +42,16 @@ export enum ABI_TYPE{
ABI_AP = 17,
/**暴击伤害 */
ABI_DAMAGE_CRI = 18,
/**物伤加深 */
ABI_PDAMAGE_INC = 19,
/**法伤加深 */
ABI_MDAMAGE_INC = 20,
/**物伤减免 */
ABI_PDAMAGE_DEC = 21,
/**法伤减免 */
ABI_MDAMAGE_DEC = 22,
/**反击伤害 */
ABI_STRIKE_BACK = 23,
ABI_MAX,
}
@@ -84,6 +94,10 @@ export enum ABI_STAGE {
END = 4
}
export enum ABI_JOB_STAGE {
START = 0,
END = 6
}
export const ATTR = {}
export const HERO_ATTR = {
@@ -103,8 +117,13 @@ export const HERO_ATTR = {
14: "damageDecrease", // 伤害减免等级
15: "defIngnore", // 忽视防御等级
16: "bloodSuck", // 吸血等级
17: "damageCri", // 暴击伤害
18: "ap" // 暴击伤害
17: "ap", // 怒气
18: "damageCri", // 暴击伤害
19: "pdamageInc", // 物伤加深
20: "mdamageInc", // 法伤加深
21: "pdamageDec", // 物伤减免
22: "mdamageDec", // 法伤减免
23: "strikeBack", // 反击伤害
};
export const ABI_TYPE_TO_STAGE = new Map<number, number>([

View File

@@ -1,3 +1,5 @@
import { ABI_TYPE } from "./abilityConst";
export const IT_TYPE = {
BLUEPRT: 28,
EQUIP_PIECE: 40,
@@ -67,6 +69,15 @@ export enum EQUIP_TYPE {
END = 6
}
export const equipTypeToSortAttr = new Map([
[ EQUIP_TYPE.WEAPON, ABI_TYPE.ABI_ATK ],
[ EQUIP_TYPE.CLOTHES, ABI_TYPE.ABI_HP ],
[ EQUIP_TYPE.SHOES, ABI_TYPE.ABI_ATK ],
[ EQUIP_TYPE.CAP, ABI_TYPE.ABI_HP ],
[ EQUIP_TYPE.ACCESSORY, ABI_TYPE.ABI_DEF ],
[ EQUIP_TYPE.BOOK, ABI_TYPE.ABI_MDEF ]
]);
export enum JEWEL_TYPE {
WEAPON = 42, // 神兵(武器)
CLOTHES = 43, // 宝甲(上装)