修复奇遇bug
This commit is contained in:
@@ -20,6 +20,13 @@ export async function checkEventBattle(roleId: string, eventStatus: number, batt
|
|||||||
let refTime = eventStatus == EVENT_STATUS.OPEN? getEventTime(now): 0;
|
let refTime = eventStatus == EVENT_STATUS.OPEN? getEventTime(now): 0;
|
||||||
|
|
||||||
let result = await EventRecordModel.setBattleCode(roleId, battleId, refTime, battleCode);
|
let result = await EventRecordModel.setBattleCode(roleId, battleId, refTime, battleCode);
|
||||||
|
if (!result) {
|
||||||
|
if(refTime) {
|
||||||
|
let preTime = getEventTime(new Date(refTime - 1));
|
||||||
|
console.log('preTime:', preTime);
|
||||||
|
result = await EventRecordModel.setBattleCode(roleId, battleId, preTime, battleCode);
|
||||||
|
}
|
||||||
|
}
|
||||||
if (!result) {
|
if (!result) {
|
||||||
return { status: -1, resResult: resResult(STATUS.EVENT_INFO_NOT_FOUND) };
|
return { status: -1, resResult: resResult(STATUS.EVENT_INFO_NOT_FOUND) };
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
Reference in New Issue
Block a user