diff --git a/game-server/app/servers/guild/handler/gvgHandler.ts b/game-server/app/servers/guild/handler/gvgHandler.ts index d396df6b9..3c7ff384b 100644 --- a/game-server/app/servers/guild/handler/gvgHandler.ts +++ b/game-server/app/servers/guild/handler/gvgHandler.ts @@ -138,15 +138,14 @@ export class GVGHandler { // 是否超过人数 let limit = Math.ceil(leaguePrepare.maxMemberCnt * GVG.GVG_ROLE_TOTAL_RATIO); let cnt = job == LEAGUE_JOB.FIGHTER? leaguePrepare.fighterCnt: leaguePrepare.producerCnt; - if(leaguePrepare.fighterCnt + leaguePrepare.producerCnt >= limit || - cnt >= Math.ceil(limit * GVG.GVG_ROLE_RATIO / 2)) { - return resResult(STATUS.SUCCESS, { - isSuccess: false, - leagueCode: myLeague.leagueCode, - job: myUserData.job, - producerCnt: leaguePrepare.producerCnt, - fighterCnt: leaguePrepare.fighterCnt, - }); + if(cnt >= Math.ceil(limit * GVG.GVG_ROLE_RATIO / 2)) { + return resResult(STATUS.SUCCESS, { + isSuccess: false, + leagueCode: myLeague.leagueCode, + job: myUserData.job, + producerCnt: leaguePrepare.producerCnt, + fighterCnt: leaguePrepare.fighterCnt, + }); } // 更新userData