🐞 fix(镇念塔): 跳关前判断当前所在层
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@@ -304,6 +304,7 @@ export class TowerBattleHandler {
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let role = await RoleModel.findByRoleId(roleId);
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let role = await RoleModel.findByRoleId(roleId);
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let oldTowerLv = role.towerLv;
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let oldTowerLv = role.towerLv;
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if(toLv <= oldTowerLv) return resResult(STATUS.TOWER_CANNOT_SKIP);
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let dicTower = gameData.tower.get(oldTowerLv);
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let dicTower = gameData.tower.get(oldTowerLv);
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if(!dicTower.canSkip) {
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if(!dicTower.canSkip) {
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return resResult(STATUS.TOWER_CANNOT_SKIP);
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return resResult(STATUS.TOWER_CANNOT_SKIP);
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