寻宝:增加倒计时
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@@ -23,7 +23,7 @@ import { checkActivityTask, checkTaskInComBattleEnd } from './taskService';
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import { getRewardByBlueprtId, gameData, getBossHpByBlueprtId } from '../pubUtils/data';
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import { getFriendPointObject } from '../pubUtils/itemUtils';
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import { DicWar } from '../pubUtils/dictionary/DicWar';
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import { getZeroPointD } from '../pubUtils/timeUtil';
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import { getZeroPointD, nowSeconds } from '../pubUtils/timeUtil';
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import { dispatch } from '../pubUtils/dispatcher';
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import { handleCost } from './rewardService';
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@@ -257,7 +257,7 @@ export async function handleComBtlProgress(teamStatus: MemComBtlTeam, robotHurtT
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st.fixReward = await getRealReward(teamStatus.blueprtId, st);
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};
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}
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let team = await ComBattleTeamModel.syncTeamData({ teamCode, status: battleSt, roleStatus: teamStatus.roleStatus, bossHpArr: teamStatus.bossHpArr });
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let team = await ComBattleTeamModel.syncTeamData({ teamCode, status: battleSt, roleStatus: teamStatus.roleStatus, bossHpArr: teamStatus.bossHpArr, endTime: teamStatus.endTime });
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if (!team) return resResult(STATUS.COM_BATTLE_RESULT_ERR);
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// 战斗胜利队长扣减藏宝图
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