邮件:修改邮件逻辑
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@@ -9,6 +9,7 @@ import { getWorldChannelSid, groupRoomId } from '../../../services/chatService';
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import { reloadResources } from '../../../pubUtils/data';
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import { GeneralRankParamRole, GeneralRankParamBattle } from '../../../domain/rank';
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import { getAllGuildActivityStatus } from '../../../services/guildActivityService';
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import { MailParam } from '../../../domain/roleField/mail';
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export default function (app: Application) {
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return new ChatRemote(app);
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@@ -225,4 +226,17 @@ export class ChatRemote {
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let guildActivities = getAllGuildActivityStatus();
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channel.pushMessage(this.GUILD_ACTIVITY_STATUS_UPDATE, resResult(STATUS.SUCCESS, { guildActivities }));
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}
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/**
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* 向全服推送邮件
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* @param serverId 服务器id
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* @param path 推送地址
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* @param mails 邮件内容
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*/
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public async sendMail(serverId: number, path: string, data: { mails: MailParam[] }) {
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let roomId = groupRoomId(CHANNEL_PREFIX.WORLD, serverId);
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let channel = this.channelService.getChannel(roomId, false);
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if (!channel) return;
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channel.pushMessage(path, resResult(STATUS.SUCCESS, data));
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}
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}
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@@ -6,6 +6,7 @@ import { RoleType } from '../../../db/Role';
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import { GuildRecType } from '../../../db/GuildRec';
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import { leaveGuildChannel, groupRoomId } from '../../../services/chatService';
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import { GuildRankParams, WoodenHorse, Event } from '../../../domain/battleField/guildActivity';
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import { MailParam } from '../../../domain/roleField/mail';
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export default function (app: Application) {
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return new GuildRemote(app);
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@@ -35,6 +36,7 @@ export class GuildRemote {
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private GUILD_RACE_UPDATE = 'onRaceHorseUpdate'; /// 更新木牛流马
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private GUILD_RACE_EVENT = 'onRaceEventUpdate'; /// 更新木牛流马
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private GUILD_POP_UP_ACTIVITY = 'onActivityUpdate'; /// 向军团成员发送弹窗礼包
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private GUILD_TRAIN_RESET = 'onGuildTainReset'; // 试炼场重置
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/**
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* 封装,军团相关channel名: 'guild'+guildCode
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@@ -285,11 +287,26 @@ export class GuildRemote {
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}
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/**
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* @description 向军团推送弹窗礼包数据活动
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* @param guildCode
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*/
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* @description 向军团推送弹窗礼包数据活动
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* @param guildCode
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*/
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public async sendPopUpActivity(guildCode: string, data: any[]) {
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console.log("sendPopUpActivity")
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this.pushMessage(guildCode, this.GUILD_POP_UP_ACTIVITY, data);
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}
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/**
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* @description 军团邮件
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* @param guildCode 军团code
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* @param path 推送地址
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* @param data 军团内容
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*/
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public async sendMailToGuild(guildCode: string, path: string, data: { mails: MailParam[]}) {
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this.pushMessage(guildCode, path, data);
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}
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public async sendTrainReset(guildCode: string) {
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this.pushMessage(guildCode, this.GUILD_TRAIN_RESET, {});
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}
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}
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