聊天:修改部分接口字段和命名
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@@ -78,11 +78,17 @@ export class ChatHandler {
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* @param {BackendSession} session
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* @memberof ChatHandler
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*/
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async sendGroupMessage(msg: { channel: string, channelId: string, type: number, content: string, targetRoleId: string, targetMsgCode: string }, session: BackendSession) {
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const { channel, channelId, type, content, targetRoleId, targetMsgCode } = msg;
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async sendGroupMessage(msg: { channel: string, type: number, content: string, targetRoleId: string, targetMsgCode: string }, session: BackendSession) {
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const { channel, type, content, targetRoleId, targetMsgCode } = msg;
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if (channel === CHANNEL_PREFIX.SYS) return resResult(STATUS.SYS_CHANNEL_AUTH_NOT_ENOUGH);
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const roleId = session.get('roleId');
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const roleName = session.get('roleName');
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const serverId = session.get('serverId');
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const guildCode = session.get('guildCode');
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let channelId = '';
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if (channel === CHANNEL_PREFIX.WORLD) channelId = `${serverId}`;
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if (channel === CHANNEL_PREFIX.GUILD) channelId = guildCode;
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const msgData = await createGroupMsg(roleId, roleName, channel, channelId, type, MSG_SOURCE.ROLE_SEND_TEXT, content, targetRoleId, targetMsgCode);
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if (!msgData) return resResult(STATUS.WRONG_PARMS);
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await pushGroupMsgToRoom(msgData);
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@@ -123,7 +129,7 @@ export class ChatHandler {
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const roleId = session.get('roleId');
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const { targetRoleId, fromSeqId = Infinity, count = DEFAULT_MSG_PER_PAGE } = msg;
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const msgs = await getPrivateMessages(roleId, targetRoleId, fromSeqId, count);
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return resResult(STATUS.SUCCESS, { msgs });
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return resResult(STATUS.SUCCESS, { targetRoleId, msgs });
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}
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/**
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