优化:减少初始以及合成武将时返回的数据
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@@ -6,7 +6,7 @@ import { Application, HandlerService, pinus, } from 'pinus';
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import { FrontendSession } from 'pinus';
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import { HeroModel } from './../../../db/Hero';
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import { genCode, generateStr, resResult } from '../../../pubUtils/util';
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import { COM_BTL_QUALITY, HERO_SELECT, DEBUG_MAGIC_WORD, REDIS_KEY, TASK_TYPE, ENTERY_ROLE_PICK, COUNTER, DEFAULT_LV, TA_USERSET_TYPE, LOG_TYPE } from '../../../consts';
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import { COM_BTL_QUALITY, HERO_SELECT, DEBUG_MAGIC_WORD, REDIS_KEY, TASK_TYPE, ENTERY_ROLE_PICK, COUNTER, DEFAULT_LV, TA_USERSET_TYPE, LOG_TYPE, JEWEL_SELECT, ITEM_SELECT, SKIN_SELECT } from '../../../consts';
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// import { loginRefresh } from '../../../services/playerEventService';
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import { nowSeconds, getZeroPoint } from '../../../pubUtils/timeUtil';
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import { rmRoleFromQueue, roleLeave, getRoleOnlineInfo, roleLogin } from '../../../services/redisService';
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@@ -308,9 +308,9 @@ export class EntryHandler {
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let role = await RoleModel.findByRoleId(roleId, '-_id', true, true);
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let heros = await HeroModel.findByRole(role.roleId, [], HERO_SELECT.ENTRY, true);
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let jewels = await JewelModel.findbyRole(role.roleId);
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let items = await ItemModel.findbyRole(role.roleId);
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let skins = await SkinModel.findbyRole(role.roleId);
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let jewels = await JewelModel.findbyRole(role.roleId, JEWEL_SELECT.ENTRY);
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let items = await ItemModel.findbyRole(role.roleId, ITEM_SELECT.ENTRY);
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let skins = await SkinModel.findbyRole(role.roleId, SKIN_SELECT.ENTRY);
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role['heros'] = heros.map(hero => new HeroParam(hero));
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role['jewels'] = jewels;
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