优化:减少初始以及合成武将时返回的数据
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@@ -8,7 +8,7 @@ import { getCurTask, getPvpTask } from './task/taskService';
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import { RoleType } from '../db/Role';
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import { Application, FrontendOrBackendSession, pinus, RpcClient } from 'pinus';
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import { resResult } from '../pubUtils/util';
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import { STATUS, PUSH_BATCH, PUSH_INTERVAL, CONSUME_TYPE, HERO_SELECT, ENTERY_ROLE_PICK } from '../consts';
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import { STATUS, PUSH_BATCH, PUSH_INTERVAL, CONSUME_TYPE, HERO_SELECT, ENTERY_ROLE_PICK, JEWEL_SELECT, ITEM_SELECT, SKIN_SELECT } from '../consts';
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import { getAllShopList } from './shopService';
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import { getGeneralRank, getRankFirstReward } from './rankService';
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import { getFriendList, getApplyList } from './friendService';
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@@ -109,9 +109,9 @@ async function getModuleData(type: string, data: { role: RoleType, session: Fron
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switch (type) {
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case 'role':
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let heros = await HeroModel.findByRole(role.roleId, [], HERO_SELECT.ENTRY, true);
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let jewels = await JewelModel.findbyRole(role.roleId);
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let items = await ItemModel.findbyRole(role.roleId);
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let skins = await SkinModel.findbyRole(role.roleId);
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let jewels = await JewelModel.findbyRole(role.roleId, JEWEL_SELECT.ENTRY);
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let items = await ItemModel.findbyRole(role.roleId, ITEM_SELECT.ENTRY);
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let skins = await SkinModel.findbyRole(role.roleId, SKIN_SELECT.ENTRY);
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role['heros'] = heros.map(hero => new HeroParam(hero));
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role['jewels'] = jewels;
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