diff --git a/game-server/app/servers/chat/handler/chatHandler.ts b/game-server/app/servers/chat/handler/chatHandler.ts index cca1e9e19..213c4c1e9 100644 --- a/game-server/app/servers/chat/handler/chatHandler.ts +++ b/game-server/app/servers/chat/handler/chatHandler.ts @@ -220,10 +220,10 @@ export class ChatHandler { async debugPushMessage(msg: { uid: number }, session: BackendSession) { let dic = gameData.dicPushMessage.get(SDK_PUSH_MSG_TYPE.GUILD_ACTIVITY_START); if(!dic) return resResult(STATUS.WRONG_PARMS); - // let result = await pushMsg37(Date.now(), dic, SDK_PUSH_TARGET_TYPE.SINGLE, `${msg.uid}`); + let result = await pushMsg37(Date.now(), dic, SDK_PUSH_TARGET_TYPE.SINGLE, `${msg.uid}`); - await pushClientMsg(SDK_PUSH_MSG_TYPE.AFK_ATTENTION); + // await pushClientMsg(SDK_PUSH_MSG_TYPE.AFK_ATTENTION); - return resResult(STATUS.SUCCESS); + return resResult(STATUS.SUCCESS, result); } } diff --git a/shared/domain/sdk.ts b/shared/domain/sdk.ts index cfd6bcd4f..5e2b7f97e 100644 --- a/shared/domain/sdk.ts +++ b/shared/domain/sdk.ts @@ -384,7 +384,7 @@ export class IOSRefundParam { export class PushMsg37Param { notify_id: string; // 消息唯一标号,毫秒时间戳 game_id: number; // 游戏id - c_game_id: number; // 子游戏id + // c_game_id: number; // 子游戏id title: string; // 消息标题 text: string; // 消息正文 target: SDK_PUSH_TARGET_TYPE; // 推送目标类型 @@ -400,7 +400,7 @@ export class PushMsg37Param { constructor(time: number) { this.notify_id = time.toString(); this.game_id = SDK_37_CONST.PUSH_GAME_ID; - this.c_game_id = SDK_37_CONST.FX_C_GAME_ID; + // this.c_game_id = SDK_37_CONST.FX_C_GAME_ID; this.time = Math.floor(time/1000).toString(); this.source = 0; // 0: 游戏内 } diff --git a/shared/pubUtils/sdkUtil.ts b/shared/pubUtils/sdkUtil.ts index 5e1f5b812..d1596c384 100644 --- a/shared/pubUtils/sdkUtil.ts +++ b/shared/pubUtils/sdkUtil.ts @@ -58,8 +58,8 @@ export function get37CheckChatMd5Sign(body: Chat37Params, key: string) { } export function get37PushMsgMd5Sign(body: PushMsg37Param, key: string) { - let { notify_id = '', game_id = '', c_game_id = '', title = '', text = '', target = '', click_type = '', time = '' } = body; - let str = encodeUtf8(`${notify_id}${game_id}${c_game_id}${title}${text}${target}${click_type}${key}${time}`); + let { notify_id = '', game_id = '', title = '', text = '', target = '', click_type = '', time = '' } = body; + let str = encodeUtf8(`${notify_id}${game_id}${title}${text}${target}${click_type}${key}${time}`); let sign = md5(str); console.log('** origin str', body, str, sign); return sign;