结算获取消耗品和金币
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@@ -27,11 +27,60 @@ export const BATTLE_REWARD_TYPE = {
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export const GOOD_TYPE = {
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EQUIP: 1,
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ITEM: 2,
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SCRIPT_ITEM: 3,
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HERO_SOUL: 4
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CONSUMES: 2,
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SCRIPT: 3
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};
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const itid_array = [
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{ id: 1, name: '剑', goodType: GOOD_TYPE.EQUIP },
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{ id: 2, name: '枪', goodType: GOOD_TYPE.EQUIP },
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{ id: 3, name: '刀', goodType: GOOD_TYPE.EQUIP },
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{ id: 4, name: '弓', goodType: GOOD_TYPE.EQUIP },
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{ id: 5, name: '拳', goodType: GOOD_TYPE.EQUIP },
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{ id: 6, name: '扇', goodType: GOOD_TYPE.EQUIP },
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{ id: 7, name: '宝剑', goodType: GOOD_TYPE.EQUIP },
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{ id: 8, name: '权杖', goodType: GOOD_TYPE.EQUIP },
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{ id: 9, name: '头盔', goodType: GOOD_TYPE.EQUIP },
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{ id: 10, name: '帽子', goodType: GOOD_TYPE.EQUIP },
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{ id: 11, name: '头巾', goodType: GOOD_TYPE.EQUIP },
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{ id: 12, name: '铠甲(衣)', goodType: GOOD_TYPE.EQUIP },
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{ id: 13, name: '战袍(衣)', goodType: GOOD_TYPE.EQUIP },
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{ id: 14, name: '法衣(衣)', goodType: GOOD_TYPE.EQUIP },
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{ id: 15, name: '铠甲(裤)', goodType: GOOD_TYPE.EQUIP },
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{ id: 16, name: '战袍(裤)', goodType: GOOD_TYPE.EQUIP },
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{ id: 17, name: '法衣(裤)', goodType: GOOD_TYPE.EQUIP },
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{ id: 18, name: '重靴', goodType: GOOD_TYPE.EQUIP },
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{ id: 19, name: '战靴', goodType: GOOD_TYPE.EQUIP },
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{ id: 20, name: '布鞋', goodType: GOOD_TYPE.EQUIP },
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{ id: 21, name: '饰品', goodType: GOOD_TYPE.EQUIP },
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{ id: 22, name: '消耗类物品(图纸类)', goodType: GOOD_TYPE.CONSUMES, field: "consumeGoods" },
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{ id: 23, name: '消耗类物品(材料类)', goodType: GOOD_TYPE.CONSUMES, field: "consumeGoods" },
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{ id: 24, name: '消耗类物品(宝箱类)', goodType: GOOD_TYPE.CONSUMES, field: "consumeGoods" },
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{ id: 26, name: '武将碎片', goodType: GOOD_TYPE.CONSUMES, field: "souls" },
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{ id: 27, name: '货币', goodType: GOOD_TYPE.CONSUMES, field: "currency", isCurrency: true }
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];
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export const ITID = new Map<number, {id: number, name: string, goodType: number, field?: string, isCurrency?: boolean}>();
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for(let obj of itid_array) {
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ITID.set(obj.id, obj);
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}
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export const CURRENCY_TYPE = {
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GOLD: "gold",
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COIN: "coin",
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ACTION_POINT: "ap"
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}
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const currencyArr = [
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{ "gid": 31001, "name": "铜钱", "type": CURRENCY_TYPE.COIN },
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{ "gid": 31002, "name": "元宝", "type": CURRENCY_TYPE.GOLD },
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{ "gid": 31003, "name": "体力", "type": CURRENCY_TYPE.ACTION_POINT },
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];
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export const CURRENCY = new Map<number, {gid: number, name: string, type: string}>();
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for(let obj of currencyArr) {
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CURRENCY.set(obj.gid, obj);
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}
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export const WAR_TYPE = {
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NORMAL: 1,
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DAILY: 2,
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