Revert "✨ feat(db): 修改hero表数据库操作方式"

This reverts commit 9051e72e99cf9c09ebdee57e0401c63480b3c128.
This commit is contained in:
luying
2023-05-22 19:41:19 +08:00
parent 3e78dc3e2b
commit 3e490fde9e
27 changed files with 149 additions and 131 deletions
+4 -4
View File
@@ -11,7 +11,7 @@ import { EXTERIOR, PVP } from '../pubUtils/dicParam';
import { PVPConfigModel } from '../db/PvpConfig'
import { nowSeconds, getTimeFun } from '../pubUtils/timeUtil';
import { HeroesRecord, PvpRecordPlayerInfo } from '../db/PvpRecord';
import Hero, { HeroType } from '../db/Hero';
import { HeroModel, HeroType } from '../db/Hero';
import { AttributeCal } from '../domain/roleField/attribute';
import { PvpEnemies, PvpHeroInfo, PvpOtherHeroes } from '../domain/dbGeneral';
import { pinus } from 'pinus';
@@ -224,7 +224,7 @@ async function generPlayerOppHis(pvpdefense: PvpDefenseType, roleId: string, pos
let seasonNum: number = pinus.app.get('pvpSeasonNum');
let r = new Rank(REDIS_KEY.PVP_RANK, { seasonNum, groupId });
let rankLv = await r.getMyRank({ roleId: role.roleId });
let dbHeroes = await Hero.findByRole(role.roleId, [{ field: 'ce', sortBy: -1 }]);
let dbHeroes = await HeroModel.findByRole(role.roleId, [{ field: 'ce', sortBy: -1 }]);
let heroes = new Array<PvpEnemies>();
let otherHeroes = new Array<PvpOtherHeroes>(); // 阵容外的所有武将信息
let defCe = 0;
@@ -479,7 +479,7 @@ export async function generMyRecInfo(pvpDefense: PvpDefenseType, role: RoleType,
hid, addScore: 0, plusScore: 0, score: curHeroScore ? curHeroScore.score : 0
});
}
const myHero = await Hero.findByHidAndRole(hid, roleId, 'quality star colorStar lv skinId');
const myHero = await HeroModel.findByHidAndRole(hid, roleId, 'quality star colorStar lv skinId');
let record = new HeroesRecord();
record.setByHero(myHero, params);
@@ -726,7 +726,7 @@ export async function generPvpLineupCe(roleId: string, lineupCe: LineupCe[], att
}
}
}
let heroes = await Hero.findByHidRange(newHids, roleId, 'hid ce', true);
let heroes = await HeroModel.findByHidRange(newHids, roleId, 'hid ce', true);
for(let { hid, ce } of heroes) {
newLineupCe.push({ hid, ce });
}