装备:任务
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@@ -730,7 +730,7 @@ function setRandSeToSeidList(jewel: JewelType, equip: EPlace, list: number[]) {
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}
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}
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function isRandSeUnLock(jewelId: number, randSeId: number, stones: Stone[]) {
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export function isRandSeUnLock(jewelId: number, randSeId: number, stones: Stone[]) {
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let dicJewel = gameData.jewel.get(jewelId);
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let dicJewelCondition = getJewelConditionByLvAndSeId(dicJewel.lv, randSeId);
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let stoneCnt = 0, stoneLv = 0;
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