✨ feat(gvg): 遗迹生成数据
This commit is contained in:
@@ -12,12 +12,12 @@ export interface DicGVGVestige {
|
||||
readonly rank: number;
|
||||
// 驻扎分
|
||||
readonly score: number;
|
||||
// 机器人的名字
|
||||
readonly name: string;
|
||||
// 显示在上面的形象
|
||||
readonly spine: number;
|
||||
// 显示在详情的头像
|
||||
readonly head: number;
|
||||
// 显示在上面的形象
|
||||
readonly spine: number;
|
||||
// 显示的机器人的等级
|
||||
readonly level: number;
|
||||
// 显示战力
|
||||
readonly ce: number;
|
||||
// 突破奖励
|
||||
@@ -42,6 +42,7 @@ export function loadGVGVestige() {
|
||||
o.onceLeagueReward = parseGoodStr(o.onceLeagueReward);
|
||||
o.battleReward = parseGoodStr(o.battleReward);
|
||||
o.battleLeagueReward = parseGoodStr(o.battleLeagueReward);
|
||||
o.warId = parseInt(o.warId);
|
||||
if(!dicGVGVestige.has(o.vestigeId)) {
|
||||
dicGVGVestige.set(o.vestigeId, new Map());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user