debug:修改3个判断debug的方法的位置

This commit is contained in:
luying
2022-05-23 11:22:43 +08:00
parent 93ab2c7bbc
commit 4110ba242e
11 changed files with 30 additions and 33 deletions
@@ -191,7 +191,7 @@ export class AuctionHandler {
const bidRec = lot.bidRoles.find(role => { return role.roleId === roleId });
const { gid } = lot;
return { ...bidRec, gid, status: auctionBidStatus(roleId, lot) };
});
}).sort((a,b) => b.time.getTime() - a.time.getTime());
return resResult(STATUS.SUCCESS, { bidRecs });
}
@@ -210,7 +210,7 @@ export class AuctionHandler {
// const price = lotPrice === 0 ? getBasePrice(gid, count) : lotPrice;
const sold = guildBidStatus(lot);
return { ...lot, price: lotPrice, sold };
});
}).sort((a,b) => b.time.getTime() - a.time.getTime());;
return resResult(STATUS.SUCCESS, { lotRecs });
}
@@ -1,6 +1,6 @@
import { Application, ChannelService, BackendSession, pinus, HandlerService, } from "pinus";
import { GUILD_ACTIVITY_TYPE, STATUS, REDIS_KEY, GUILD_POINT_WAYS, CITY_STATUS, TASK_TYPE, ITEM_CHANGE_REASON, PUSH_ROUTE } from "../../../consts";
import { isDebugTime, resResult } from "../../../pubUtils/util";
import { resResult } from "../../../pubUtils/util";
import { getGuildActivityStatus, getCityActivityObj, getCityStatus as pubGetCityStatus, getCities, getCityActivityRank, sendSingleCityActEndMsg, getPreDayActiveData, sendGuildCityDeclare } from "../../../services/guildActivity/guildActivityService";
import { GuildActivityCityModel } from "../../../db/GuildActivityCity";
import { gameData } from "../../../pubUtils/data";
@@ -17,6 +17,7 @@ import { guildInter } from "../../../pubUtils/interface";
import { dispatch } from "../../../pubUtils/dispatcher";
import { ServerRecordModel } from "../../../db/ServerRecords";
import { sendMessageToCityWithSuc } from "../../../services/pushService";
import { isDebugTime } from "../../../pubUtils/sdkUtil";
export default function (app: Application) {
new HandlerService(app, {});