战场战力
This commit is contained in:
@@ -508,7 +508,7 @@ export function getPlayerAttribute(ceAttr: CeAttr, globalCeAttr: CeAttrRole) {
|
|||||||
for(let attrName in newAttribute) {
|
for(let attrName in newAttribute) {
|
||||||
let { base, ratioUp, fixUp, equipUp } = ceAttr[attrName];
|
let { base, ratioUp, fixUp, equipUp } = ceAttr[attrName];
|
||||||
let { ratioUp: ratioUp2, fixUp: fixUp2 } = globalCeAttr[attrName];
|
let { ratioUp: ratioUp2, fixUp: fixUp2 } = globalCeAttr[attrName];
|
||||||
let result = base * ( 1 + ratioUp + ratioUp2) + fixUp + fixUp2 + equipUp;
|
let result = base * ( 100 + ratioUp + ratioUp2) + (fixUp + fixUp2 + equipUp) *100;
|
||||||
newAttribute[attrName] += reduceCe(result);
|
newAttribute[attrName] += reduceCe(result);
|
||||||
}
|
}
|
||||||
newAttribute['speed'] = 0;
|
newAttribute['speed'] = 0;
|
||||||
|
|||||||
Reference in New Issue
Block a user