🐞 fix(gvg): 离开城池的路由错误

This commit is contained in:
luying
2023-03-09 11:02:40 +08:00
parent d2bef09390
commit 41decd4317
3 changed files with 17 additions and 12 deletions
@@ -224,7 +224,7 @@ export class EntryHandler {
await leaveGVGAreaChannel(roleId, sid); await leaveGVGAreaChannel(roleId, sid);
await leaveGVGAreaTeamChannel(roleId, sid); await leaveGVGAreaTeamChannel(roleId, sid);
await leaveGVGCityTeamChannel(roleId, sid); await leaveGVGCityTeamChannel(roleId, sid);
await pinus.app.rpc.guild?.guildRemote.leaveCity.broadcast(true, roleId, serverId, guildCode); await leaveCity(true, roleId, serverId, guildCode);
} catch(e) { } catch(e) {
console.error(e.stack); console.error(e.stack);
} }
@@ -8,11 +8,12 @@ import { setHiddenData } from '../../../services/dataService';
import { setKvToMemory } from '../../../services/pushService'; import { setKvToMemory } from '../../../services/pushService';
import { getGVGConfig, setGVGConfig, setGVGServerGroup } from '../../../services/gvg/gvgService'; import { getGVGConfig, setGVGConfig, setGVGServerGroup } from '../../../services/gvg/gvgService';
import { GVGConfigType } from '../../../db/GVGConfig'; import { GVGConfigType } from '../../../db/GVGConfig';
import { catapultHurt, gvgBattleEnd, gvgBattleSeconds, gvgBattleStart, initCatapult, leaveCity } from '../../../services/gvg/gvgBattleService'; import { catapultHurt, gvgBattleEnd, gvgBattleSeconds, gvgBattleStart, initCatapult, leaveCityMem } from '../../../services/gvg/gvgBattleService';
import { clearBattleMemory } from '../../../services/gvg/gvgBattleMemory'; import { clearBattleMemory } from '../../../services/gvg/gvgBattleMemory';
import { GVGLeagueType } from '../../../db/GVGLeague'; import { GVGLeagueType } from '../../../db/GVGLeague';
import { updateLeagueNameMem, updateTeamRoleInfoMem } from '../../../services/gvg/gvgTeamService'; import { updateLeagueNameMem, updateTeamRoleInfoMem } from '../../../services/gvg/gvgTeamService';
import { resetPeriodTime, setPeriodTime } from '../../../services/gvg/gvgFightService'; import { resetPeriodTime, setPeriodTime } from '../../../services/gvg/gvgFightService';
import { GVGTeamType } from '../../../db/GVGTeam';
export default function (app: Application) { export default function (app: Application) {
new HandlerService(app, {}); new HandlerService(app, {});
@@ -172,9 +173,9 @@ export class GuildRemote {
} }
} }
public async leaveCity(isForce: boolean, roleId: string, serverId: number, guildCode: string, myLeague?: GVGLeagueType) { public async leaveCityMem(groupKey: string, roleId: string, teams: GVGTeamType[]) {
try { try {
return leaveCity(isForce, roleId, serverId, guildCode, myLeague); return leaveCityMem(groupKey, roleId, teams);
} catch(e) { } catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`); errlogger.error(`remote ${__filename} \n ${e.stack}`);
} }
@@ -229,6 +229,11 @@ export async function leaveCity(isForce: boolean, roleId: string, serverId: numb
if(myLeague) await GVGUserDataModel.changeCity(configId, myLeague.leagueCode, roleId, 0); if(myLeague) await GVGUserDataModel.changeCity(configId, myLeague.leagueCode, roleId, 0);
await GVGCityAreaPointModel.playerLeave(configId, groupKey, roleId); await GVGCityAreaPointModel.playerLeave(configId, groupKey, roleId);
// 处理内存数据 // 处理内存数据
await pinus.app.rpc.guild.guildRemote.leaveCityMem.broadcast(groupKey, roleId, teams);
}
}
export async function leaveCityMem(groupKey: string, roleId: string, teams: GVGTeamType[]) {
let teamObj = getGVGBattleData(groupKey); let teamObj = getGVGBattleData(groupKey);
teamObj.leaveCity(roleId); teamObj.leaveCity(roleId);
for(let team of teams) { for(let team of teams) {
@@ -238,7 +243,6 @@ export async function leaveCity(isForce: boolean, roleId: string, serverId: numb
}); });
} }
} }
}
} }
// 复活cd // 复活cd