活动:调整活动代码路径
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import moment = require('moment');
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import { ACTIVITY_TYPE, REFRESH_TIME, SERVER_OPEN_TIME, SIGNIN_VIP_OPEN_LIMIT, STATUS } from '../../consts';
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import { ActivityModel, ActivityModelType } from '../../db/Activity';
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import { ActivitySignInModel, ActivitySignInModelType } from '../../db/ActivitySignIn';
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import { RoleModel } from '../../db/Role';
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import { ServerlistModel } from '../../db/Serverlist';
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import { SignInData } from '../../domain/activityField/signInField';
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/**
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* 获取活动数据
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*
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* @param {number} type 普通、高级 ACTIVITY_TYPE
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function signInActivity(serverId: number, roleId: string) {
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let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
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let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.SIGN_IN, new Date());
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if (activityArray.length == 0) {
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return null;
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}
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let activityData = activityArray[0];
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let playerData = new SignInData(activityData);
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let curDate = moment(new Date()).valueOf();
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if (curDate < playerData.beginTime || curDate > playerData.endTime) {//未开启
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return null;
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}
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let playerRecords: ActivitySignInModelType = await ActivitySignInModel.findData(activityData.activityId, roleId, playerData.roundIndex);
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playerData.setPlayerRecords(playerRecords);
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return playerData;
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}
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/**
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* 获取活动数据
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*
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* @param {number} type 普通、高级 ACTIVITY_TYPE
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function signInVIPActivity(serverId: number, roleId: string) {
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let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
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let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.SIGN_IN_VIP, new Date());
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if (activityArray.length == 0) {
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return null;
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}
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let activityData = activityArray[0];
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let playerData = new SignInData(activityData);
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let curDate = moment(new Date()).valueOf();
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if (curDate < playerData.beginTime || curDate > playerData.endTime) {//未开启
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return null;
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}
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let playerRecords: ActivitySignInModelType = await ActivitySignInModel.findData(activityData.activityId, roleId, playerData.roundIndex);
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playerData.setPlayerRecords(playerRecords);
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return playerData;
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}
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/**
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* 获取活动数据
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*
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* @param {number} type 新手签到
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function newPlayerSignInActivity(serverId: number, roleId: string) {
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let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
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let activityArray: ActivityModelType[] = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN, new Date());
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if (activityArray.length == 0) {
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return null;
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}
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let activityData = activityArray[0];
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let playerData = new SignInData(activityData);
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let { createTime } = await RoleModel.findByRoleId(roleId);
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let betinTime = null;
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let endTime = null
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let curDate = moment(createTime * 1000);
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if (curDate.hour() < REFRESH_TIME) {
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betinTime = moment(createTime * 1000).startOf('d').add(-1, 'd').add(REFRESH_TIME, 'h').toDate();
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endTime = moment(betinTime).add(playerData.days, 'd').toDate()
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} else {
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betinTime = moment(createTime * 1000).startOf('d').add(REFRESH_TIME, 'h').toDate();
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endTime = moment(betinTime).add(playerData.days, 'd').toDate()
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}
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if (curDate > endTime) {
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return null;
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}
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playerData.setNewPlayerDate(betinTime, endTime);
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let curDateStamp = moment(new Date()).valueOf();
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if (curDateStamp < playerData.beginTime || curDateStamp > playerData.endTime) {//未开启
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return null;
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}
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let playerRecords: ActivitySignInModelType = await ActivitySignInModel.findData(activityData.activityId, roleId, playerData.roundIndex);
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playerData.setPlayerRecords(playerRecords);
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return playerData;
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}
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/**
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* 玩家活动数据
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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*
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*/
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export async function getPlayerSignInData(activityId: number, serverId: number, roleId: string) {
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let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
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if (activityData.type !== ACTIVITY_TYPE.SIGN_IN_VIP && activityData.type !== ACTIVITY_TYPE.SIGN_IN && activityData.type !== ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN
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&& activityData.type !== ACTIVITY_TYPE.COMMON_SIGN_IN) {
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return null;
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}
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let playerData = new SignInData(activityData);
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let playerRecords: ActivitySignInModelType = await ActivitySignInModel.findData(activityId, roleId, playerData.roundIndex);
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playerData.setPlayerRecords(playerRecords);
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if (playerData.type === ACTIVITY_TYPE.NEW_PLAYER_SIGN_IN) {
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let { createTime } = await RoleModel.findByRoleId(roleId);
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let betinTime = null;
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let endTime = null
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let curDate = moment(createTime * 1000);
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if (curDate.hour() < REFRESH_TIME) {
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betinTime = moment(createTime * 1000).startOf('d').add(-1, 'd').add(REFRESH_TIME, 'h').toDate();
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endTime = moment(betinTime).add(playerData.days, 'd').toDate()
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} else {
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betinTime = moment(createTime * 1000).startOf('d').add(REFRESH_TIME, 'h').toDate();
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endTime = moment(betinTime).add(playerData.days, 'd').toDate()
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}
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playerData.setNewPlayerDate(betinTime, endTime)
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}
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return playerData;
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}
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/**
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* 购买vip签到
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*
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* @param {number} serverId 区Id
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* @param {number} activityId 活动Id
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* @param {string} roleId 角色Id
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* @param {string} productID 商品ID
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*
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*/
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export async function makeSignInVIP(roleId: string, roleName: string, sid: string, serverId: number, funcs: number[],
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activityId: number, productID: string) {
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let activityData: ActivityModelType = await ActivityModel.findActivity(activityId);
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if (activityData.type !== ACTIVITY_TYPE.SIGN_IN_VIP) {
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return STATUS.ACTIVITY_TYPE_ERROR;
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}
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let playerData = new SignInData(activityData);
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await ActivitySignInModel.buyVIP(activityId, roleId, playerData.roundIndex);
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return {
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code: 0,
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data: Object.assign({}, { item: { isVip: true }, activityId: activityData.activityId })
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}
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}
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//高级签到开启条件
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export async function canBuyVip(lv: number) {
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//高级签到开启条件
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let openTime = SERVER_OPEN_TIME;
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if (moment(openTime).valueOf() + 24 * 60 * 60 * 1000 * 8 > moment(new Date()).valueOf()) {//开服时间8天后才能开启vip签到
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return false;
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}
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// let { lv } = await RoleModel.findByRoleId(roleId);
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if (lv < SIGNIN_VIP_OPEN_LIMIT) {//玩家等级大于等于15级才能开启vip签到
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return false
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}
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return true;
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}
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