🐞 fix(gvg): 修复联军组建期相关的一些问题

This commit is contained in:
luying
2023-02-06 16:48:19 +08:00
parent d2267413d1
commit 4434ef5008
7 changed files with 56 additions and 27 deletions

View File

@@ -2,7 +2,6 @@ import { Application, BackendSession, ChannelService, HandlerService } from "pin
import { CHANNEL_PREFIX, GUILD_AUTH, GVG_APPLY_TYPE, GVG_PERIOD, GVG_SERVER_TYPE, LEAGUE_AUTH, LEAGUE_MANAGE_TYPE, MAIL_TYPE, MSG_SOURCE, MSG_TYPE, PUSH_ROUTE, REDIS_KEY, STATUS } from "../../../consts";
import { resResult } from "../../../pubUtils/util";
import { GuildModel, GuildType } from "../../../db/Guild";
import { UserGuildModel } from "../../../db/UserGuild";
import { GVGLeagueModel, GVGLeagueType } from "../../../db/GVGLeague";
import { GVGLeagueApplyModel } from "../../../db/GVGLeagueApply";
import { calLeagueCe, getGroupIdOfServer, getGVGConfig, getGVGPeriodData, getGVGServerType, getServersOfSameGroup } from "../../../services/gvg/gvgService";
@@ -50,6 +49,7 @@ export class GVGManageHandler {
if(league) return resResult(STATUS.GVG_LEAGUE_HAS_EXIST);
const newLeague = await createLeague(guild, { name, icon, notice });
await GVGLeagueApplyModel.deleteByGuild(guildCode);
return resResult(STATUS.SUCCESS, {
leagueCode: newLeague.leagueCode,
@@ -95,9 +95,14 @@ export class GVGManageHandler {
let hasApply = await GVGLeagueApplyModel.checkApply(leagueCode, guildCode, GVG_APPLY_TYPE.APPLY);
result.setHasApply(hasApply);
let { configId } = getGVGConfig();
// TODO 占领城池
const cities = await getGVGCities(league);
result.setCities(cities);
result.setLeagueCe(await calLeagueCe(league));
const leaguePrepare = await GVGLeaguePrepareModel.findByLeague(configId, leagueCode);
if(leaguePrepare) result.setLv(leaguePrepare.lv);
return resResult(STATUS.SUCCESS, {
league: result
@@ -179,7 +184,7 @@ export class GVGManageHandler {
let result = await joinGuildToLeague(myLeague, targetGuildCode);
if(result.code == 0) {
myLeague = <GVGLeagueType>result.data;
await GVGLeagueApplyModel.deleteAllGuildApply(targetGuildCode);
await GVGLeagueApplyModel.deleteByGuild(targetGuildCode);
} else {
await GVGLeagueApplyModel.deleteApply(targetGuildCode, myLeague.leagueCode);
return result;
@@ -304,7 +309,7 @@ export class GVGManageHandler {
let result = await joinGuildToLeague(league, guildCode);
if(result.code == 0) {
hasLeague = true;
await GVGLeagueApplyModel.deleteAllGuildApply(guildCode);
await GVGLeagueApplyModel.deleteByGuild(guildCode);
} else {
await GVGLeagueApplyModel.deleteInvite(guildCode, league.leagueCode);
return result;
@@ -339,7 +344,7 @@ export class GVGManageHandler {
let active = userdatas.reduce((pre, userdata) => {
let member = members.find(cur => cur.roleId == userdata.roleId);
if(member && member.guildCode == guild.code) {
return pre + userdata.active;
return pre + (userdata.active||0);
}
return pre;
}, 0);
@@ -482,6 +487,7 @@ export class GVGManageHandler {
await GuildModel.dissmissLeague(targetLeagueCode);
// 更新联军信息
await GVGLeagueModel.dismiss(myLeague.leagueCode);
await GVGLeagueApplyModel.deleteByLeague(myLeague.leagueCode);
// 发送消息
for(let guildCode of myLeague.guildCodes) {
await sendMessageToGuildWithSuc(guildCode, PUSH_ROUTE.LEAGUE_DISSMISS, { leagueCode: myLeague.leagueCode });