clear:删除一些没有在使用的表
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@@ -4,7 +4,6 @@ import { dicDaily, loadDaily } from "./dictionary/DicDaily";
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import { dicEvent, dicEventList, loadEvent } from "./dictionary/DicEvent";
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import { dicExpedition, DicExpedition, loadExpedition } from "./dictionary/DicExpedition";
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import { dicExpeditionPoint, loadExpeditionPoint } from "./dictionary/DicExpeditionPoint";
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import { dicHeroSkill, loadHeroSkill } from "./dictionary/DicHeroSkill";
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import { dicJob, jobClassAndgrades, jobClassMaxGrades, loadJob, talentPointOfJob } from "./dictionary/DicJob";
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import { dicKingExp, maxPlayerLv, loadKingExp } from "./dictionary/DicKingExp";
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import { dicCharExp, loadCharExp } from "./dictionary/DicCharExp";
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@@ -14,7 +13,6 @@ import { dicTower, loadTower } from "./dictionary/DicTower";
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import { dicTowerTask, loadTowerTask } from "./dictionary/DicTowerTask";
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import { dicWar, dicWarPvp, dicDailyWarByType, loadWar, dicHeroIdByWar } from "./dictionary/DicWar";
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import { dicWarJson, loadWarJson } from "./dictionary/DicWarJson";
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import { dicXunbao, loadXunbao } from "./dictionary/DicXunbao";
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import { AUCTION_TIME } from "../consts";
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import { dicFashions, dicFashionsByHeroId, loadFashions } from "./dictionary/DicFashions";
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import { friendShips, friendShipHidAandIds, loadFriendShip } from "./dictionary/DicFriendShip";
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@@ -118,7 +116,6 @@ export const gameData = {
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goods: dicGoods,
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hero: dicHero,
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heroQualityUp: dicHeroQualityUp,
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heroSkill: dicHeroSkill,
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heroStar: dicHeroStar,
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heroWake: dicHeroWake,
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job: dicJob,
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@@ -135,7 +132,6 @@ export const gameData = {
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war: dicWar,
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warJson: dicWarJson,
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dailyWarByType: dicDailyWarByType,
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xunbao: dicXunbao,
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btlBossHpSum: new Map<number, number>(),
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btlBossHp: new Map<number, Array<{ dataId: number, hp: number, actorId: number }>>(),
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fashion: dicFashions,
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@@ -974,7 +970,6 @@ function loadDatas() {
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loadEvent();
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loadExpedition();
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loadExpeditionPoint();
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loadHeroSkill();
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loadJob();
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loadKingExp();
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loadCharExp();
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@@ -985,7 +980,6 @@ function loadDatas() {
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loadTowerGift();
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loadWar();
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loadWarJson();
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loadXunbao();
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loadFashions();
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loadFriendShip();
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loadFriendShipLevel();
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