diff --git a/game-server/app/servers/guild/handler/gateActivityHandler.ts b/game-server/app/servers/guild/handler/gateActivityHandler.ts index 7e2a0a4d8..6720349b4 100644 --- a/game-server/app/servers/guild/handler/gateActivityHandler.ts +++ b/game-server/app/servers/guild/handler/gateActivityHandler.ts @@ -248,7 +248,6 @@ export class GateActivityHandler { let myScore = await myR.getMyScore({ roleId }); let gateHp = obj.getGateHpAndInc(guildCode); - obj.delMemberRecord(code); let info = { round, enemyCnt, littleBossCnt, bossCnt, diff --git a/web-server/app/service/Auth.ts b/web-server/app/service/Auth.ts index 94936be45..2285dbcfd 100644 --- a/web-server/app/service/Auth.ts +++ b/web-server/app/service/Auth.ts @@ -315,7 +315,7 @@ export default class Auth extends Service { const code = ctx.service.utils.genCode(6); const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1; - const role = await RoleModel.createRole(uid, serverId, { roleId, code, roleName: "", seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 }); + const role = await RoleModel.createRole(uid, serverId, { roleId, code, roleName: "默认玩家名", seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 }); if (role) { await ServerlistModel.incRoleCnt(serverId); // 任务