任务:埋点48/71
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@@ -7,13 +7,14 @@ import { ExpeditionPointModel } from '../../../db/ExpeditionPoint';
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import { RoleModel } from '../../../db/Role';
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import { calculateSumCE, genCode } from '../../../pubUtils/util';
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import { getPointRewardStatus, getResetRemainCnt, findOrCreateEnemies } from '../../../services/expeditionService';
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import { EXPEDITION_CONST, EXPEDITION_WAR_RECORD_STATUS, LINEUP_NUM } from '../../../consts';
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import { EXPEDITION_CONST, EXPEDITION_WAR_RECORD_STATUS, LINEUP_NUM, TASK_TYPE } from '../../../consts';
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import { WarReward } from '../../../services/warRewardService';
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import { handleFixedReward } from '../../../services/rewardService';
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import { getAp, setAp } from '../../../services/actionPointService';
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import { STATUS } from '../../../consts/statusCode';
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import { resResult } from '../../../pubUtils/util';
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import { checkBattleHeroes, roleLevelup } from '../../../services/normalBattleService';
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import { checkTaskWithWar } from '../../../services/taskService';
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export default function(app: Application) {
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return new ExpeditionBattleHandler(app);
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@@ -146,7 +147,7 @@ export class ExpeditionBattleHandler {
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* 记录我军数据,生成战斗唯一表示,记录状态
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*/
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async checkBattle(msg: { expeditionCode: string, expeditionId: number, battleId: number, heroes: Array<number> }, session: BackendSession) {
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const { expeditionCode, expeditionId, battleId, heroes } = msg;
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const { expeditionCode, expeditionId, battleId, heroes: seqIds } = msg;
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let roleId = session.get('roleId');
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let roleName = session.get('roleName');
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let warInfo = getWarById(battleId);
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@@ -167,8 +168,8 @@ export class ExpeditionBattleHandler {
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if(!preBattle) return resResult(STATUS.BATTLE_NEED_PREVIOUS_GK);
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}
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let checkHeroes = await checkBattleHeroes(roleId, heroes);
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if(!checkHeroes) return resResult(STATUS.BATTLE_HERO_NOT_FOUND);
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let { isOK, heroes } = await checkBattleHeroes(roleId, seqIds);
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if(!isOK) return resResult(STATUS.BATTLE_HERO_NOT_FOUND);
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let expeditionWarRecord = await ExpeditionWarRecordModel.getRecordByCodeAndId(expeditionCode, expeditionId);
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if(!expeditionWarRecord ) {
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@@ -185,7 +186,7 @@ export class ExpeditionBattleHandler {
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status: 0,
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warName: warInfo.gk_name,
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warType: warInfo.warType,
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record: { heroes }
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record: { heroes, seqIds }
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}
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}, true);
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@@ -226,9 +227,9 @@ export class ExpeditionBattleHandler {
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}
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let flag = 1; // 对比hero信息
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let { record: { heroes: dbHeroes } } = BattleRecord;
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let { record: { heroes: dbHeroes, seqIds: dbSeqIds } } = BattleRecord;
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for(let {dataId} of heroes) {
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if(dbHeroes.indexOf(dataId) == -1) flag = 0;
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if(dbSeqIds.indexOf(dataId) == -1) flag = 0;
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}
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if(!flag) {
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return resResult(STATUS.BATTLE_INFO_VALIDATE_ERR);
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@@ -268,6 +269,7 @@ export class ExpeditionBattleHandler {
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// 更新下一关状态
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await ExpeditionWarRecordModel.updateStatus(expeditionCode, expeditionId + 1, EXPEDITION_WAR_RECORD_STATUS.WAITING);
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}
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await checkTaskWithWar(roleId, sid, TASK_TYPE.BATTLE_WITH_HERO, battleId, dbHeroes, 1, star);
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return resResult(STATUS.SUCCESS, {
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expeditionCode, expeditionId,
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