活动:七天乐添加字段
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@@ -20,6 +20,7 @@ export class SevenDaysDailyItem {
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taskParam: string; //任务数据 dic_zyz_taskType.json
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taskParam: string; //任务数据 dic_zyz_taskType.json
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condition: number; //任务数据条件 dic_zyz_taskType.jsonT
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condition: number; //任务数据条件 dic_zyz_taskType.jsonT
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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skip: string; // 跳转
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totalCount: number = 0; //完成任务累计次数
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totalCount: number = 0; //完成任务累计次数
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receiveRewardCount: number = 0; //领取奖励次数
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receiveRewardCount: number = 0; //领取奖励次数
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@@ -32,6 +33,8 @@ export class SevenDaysDailyItem {
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this.taskParam = data.taskParam;
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this.taskParam = data.taskParam;
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this.condition = data.condition;
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this.condition = data.condition;
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this.reward = data.reward;
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this.reward = data.reward;
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this.skip = data.skip;
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this.totalCount = 0;
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this.totalCount = 0;
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this.receiveRewardCount = 0;
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this.receiveRewardCount = 0;
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}
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}
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@@ -190,6 +193,7 @@ export class SevenDaysGrowthItem {
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point: number; // 任务达成获得的奖章数量,只在当前活动中有用,虚拟
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point: number; // 任务达成获得的奖章数量,只在当前活动中有用,虚拟
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
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taskParamArray: number[];
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taskParamArray: number[];
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skip: string; // 跳转
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totalCount: number = 0; //完成任务累计次数
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totalCount: number = 0; //完成任务累计次数
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receiveRewardCount: number = 0; //领取奖励次数
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receiveRewardCount: number = 0; //领取奖励次数
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@@ -203,6 +207,7 @@ export class SevenDaysGrowthItem {
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this.condition = data.condition;
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this.condition = data.condition;
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this.point = data.point;
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this.point = data.point;
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this.reward = data.reward;
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this.reward = data.reward;
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this.skip = data.skip;
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this.totalCount = 0;
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this.totalCount = 0;
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this.receiveRewardCount = 0;
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this.receiveRewardCount = 0;
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this.taskParamArray = splitString(data.taskParam, '&')
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this.taskParamArray = splitString(data.taskParam, '&')
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