🐞 fix(活动): 修复活动商店记录bug
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@@ -240,7 +240,7 @@ export class ActivityMonopolyHandler {
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let rewardArray = stringToRewardParam(item.reward)
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let result = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.MONOPOLY_BUY_GOODS);
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await ActivityRefreshShopModel.addRecord(shopActivityId, roleId, roundIndex, pageIndex, id);
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await ActivityRefreshShopModel.addRecord(shopActivityId, roleId, roundIndex, pageIndex, id, 1);
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item.buyCount += 1;
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return resResult(STATUS.SUCCESS, Object.assign(result, {
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@@ -145,7 +145,7 @@ export async function makeRefreshShopReward(roleId: string, roleName: string, si
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let rewardArray = stringToRewardParam(item.reward)
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let result = await addReward(roleId, roleName, sid, serverId, rewardArray, ITEM_CHANGE_REASON.BUY_REFRESH_SHOP);
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await ActivityRefreshShopModel.addRecord(activityId, roleId, playerData.roundIndex, item.pageIndex, item.id);
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await ActivityRefreshShopModel.addRecord(activityId, roleId, playerData.roundIndex, item.pageIndex, item.id, 1);
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item.buyCount += 1;
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return {
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