🐞 fix(战力): pvp等机器人数据的战力生成修改为新算法

This commit is contained in:
luying
2023-02-17 14:26:31 +08:00
parent b0e0c83fcd
commit 52701f7e11
8 changed files with 64 additions and 29 deletions
+2 -2
View File
@@ -418,9 +418,9 @@ export function getRobotAttribute(hid: number, posRatio: number, score: number)
let newAttribute = new AttributeCal();
newAttribute.setLv(difficultRatio.enemyLv);
newAttribute.setByMap(dicHero.baseAbilityArr, difficultRatio.value / 10000 * posRatio);
newAttribute.setByMap(hid, dicHero.baseAbilityArr, difficultRatio.value / 10000 * posRatio);
let subAttr = gameData.towerPvpSubAttr.get(difficultRatio.secondAttrLevel);
if(subAttr) newAttribute.setByWarJson(subAttr.secondAtr);
if(subAttr) newAttribute.setByWarJson(hid, subAttr.secondAtr);
let attrArr = newAttribute.getAttributesToString();
let newCe = newAttribute.calCe();
return { attribute: attrArr, ce: newCe, lv: difficultRatio.enemyLv };