商店:rmb购买

This commit is contained in:
luying
2022-07-25 20:55:26 +08:00
parent 57283c6b20
commit 528a862d1c
9 changed files with 326 additions and 134 deletions
@@ -2,15 +2,13 @@ import { Application, BackendSession } from "pinus";
import { gameData, hasShopType } from "../../../pubUtils/data";
import { parseGoodStr, resResult } from "../../../pubUtils/util";
import { STATUS, GUILD_STRUCTURE, ITID, CONSUME_TYPE, HERO_QUALITY_TYPE, HERO_GROW_MAX, ITEM_CHANGE_REASON } from "../../../consts";
import { DicShopListModel } from "../../../db/DicShopList";
import { UserShopModel } from "../../../db/UserShop";
import { handleCost, addItems } from "../../../services/role/rewardService";
import { GuildModel } from "../../../db/Guild";
import { SHOP } from "../../../pubUtils/dicParam";
import { HeroModel } from "../../../db/Hero";
import { getShopDicById, getShopListByType, getShopPrice } from "../../../services/shopService";
import { checkShopInPurchase, getShopDicById, getShopListByType, getShopPrice } from "../../../services/shopService";
import { RewardInter } from "../../../pubUtils/interface";
import { RoleModel } from "../../../db/Role";
import { UserShopTypeModel } from "../../../db/UserShopType";
export default function(app: Application) {
return new ShopHandler(app);
@@ -34,43 +32,38 @@ export class ShopHandler {
return resResult(STATUS.SUCCESS, result);
}
// 读取红点
async readShop(msg: { shop: number, type: number }, session: BackendSession) {
let roleId = session.get('roleId');
let { shop, type } = msg;
if(!hasShopType(shop, type)) {
return resResult(STATUS.WRONG_PARMS);
}
await UserShopTypeModel.read(roleId, shop, type);
return resResult(STATUS.SUCCESS);
}
// 购买商品
async purchase(msg: { activityId: number, shopItemId: number, count: number }, session: BackendSession) {
let roleId = session.get('roleId');
let roleName = session.get('roleName');
let sid = session.get('sid');
let guildCode = session.get('guildCode');
let serverId = session.get('serverId');
let vipStartTime: number = session.get('vipStartTime');
let { activityId, shopItemId, count } = msg;
if( count < 0) return resResult(STATUS.WRONG_PARMS);
let dicShopItem = await getShopDicById(activityId, shopItemId, roleId, serverId);
if(!dicShopItem) return resResult(STATUS.DIC_DATA_NOT_FOUND);
if(dicShopItem.guildLvLimit) {
let myGuild = await GuildModel.findByCode(guildCode, serverId);
if(!myGuild || myGuild.lv < dicShopItem.guildLvLimit) return resResult(STATUS.GUILD_LV_LIMIT);
}
if(dicShopItem.lvLimit) {
let role = await RoleModel.findByRoleId(roleId, 'lv');
if(role.lv < dicShopItem.lvLimit) {
return resResult(STATUS.LV_LIMIT);
}
}
if(!dicShopItem) return STATUS.DIC_DATA_NOT_FOUND;
if(dicShopItem['productID']) return resResult(STATUS.CAN_NOT_PURCHASE);
let userShop = await UserShopModel.findByRoleAndItem(roleId, activityId, dicShopItem);
if(dicShopItem.purchaseLimit != -1) {
if(vipStartTime > 0 && dicShopItem.purchaseLimit != -1) {
if(userShop && userShop.count + count > dicShopItem.purchaseLimit + dicShopItem.vipPurchaseLimit) {
return resResult(STATUS.BUY_COUNT_OVER);
}
} else {
if(userShop && userShop.count + count > dicShopItem.purchaseLimit) {
return resResult(STATUS.BUY_COUNT_OVER);
}
}
let checkResult = await checkShopInPurchase(session, activityId, count, userShop?.count||0, dicShopItem);
if(checkResult.code != STATUS.SUCCESS.code) {
return resResult(checkResult);
}
// 消耗
+12 -1
View File
@@ -33,15 +33,20 @@ import { addGuildPay } from './activity/guildPayService';
import { sendMessageToUserWithSuc } from './pushService';
import { gameData } from '../pubUtils/data';
import { checkParamPrice } from '../pubUtils/sdkUtil';
import { checkShopCanBuyInOrder, makeShopOrder } from './shopService';
export async function checkOrderCanBuy(roleId: string, serverId: number, activityData: ActivityModelType, productID: string, paramStr: string) {
let activityId = activityData.activityId;
console.log('*****', activityData.type)
switch(activityData.type) {
case ACTIVITY_TYPE.POP_UP_SHOP:
{
return await checkPopUpShopCanBuy(roleId, serverId, activityId, productID, paramStr)
}
case ACTIVITY_TYPE.SHOP:
{
return await checkShopCanBuyInOrder(roleId, serverId, activityData, productID)
}
}
return true
}
@@ -151,6 +156,12 @@ export async function makeOrder(orderInfo: UserOrderModelType, sid: string) {
rewardResult = await makeTaskPass(roleId, roleInfo.roleName, sid, orderInfo.serverId, orderInfo.activityId, orderInfo.productID)
break;
}
case ACTIVITY_TYPE.SHOP: // 商店
{
rewardResult = await makeShopOrder(roleId, roleInfo.roleName, sid, orderInfo.serverId, orderInfo.activityId, orderInfo.productID)
break;
}
default:
rewardResult = STATUS.ERROR_TYPE;
+111 -9
View File
@@ -1,18 +1,28 @@
import { gameData, getShopType } from "../pubUtils/data";
import { ShopData, ShopReturnData } from '../domain/roleField/shop';
import { ShopData, ShopDicExtendData, ShopReturnData } from '../domain/roleField/shop';
import { UserShopModel, UserShopType } from "../db/UserShop";
import { getActivitiesByType, getActivityById } from "./activity/activityService";
import { ACTIVITY_TYPE } from "../consts";
import { ACTIVITY_TYPE, ITEM_CHANGE_REASON, STATUS } from "../consts";
import { getRoleCreateTime, getServerCreateTime } from "./redisService";
import { decodeArrayListStr } from "../pubUtils/util";
import { UserShopTypeModel, UserShopTypeType } from "../db/UserShopType";
import { GuildModel } from "../db/Guild";
import { RoleModel } from "../db/Role";
import { DicShop } from "../pubUtils/dictionary/DicShop";
import { BackendSession } from "pinus";
import { ActivityModelType } from "../db/Activity";
import { addItems } from "./role/rewardService";
export async function getAllShopList(roleId: string, serverId: number) {
let userShopRecs = await UserShopModel.findByRoleId(roleId);
let userShopTypeRecs = await UserShopTypeModel.findByRoleId(roleId);
let activities = await getShopActivityDatas(roleId, serverId);
let shops: ShopReturnData[] = [];
for(let [_, { shop, type } ] of gameData.shopType) {
let shopData = await getShopListByData(shop, type, userShopRecs, activities);
let activity = activities.find(cur => cur.shop == shop && cur.type == type);
let readRecord = userShopTypeRecs.find(cur => cur.shop == shop && cur.type == type);
let shopData = await getShopListByData(shop, type, userShopRecs, activity, readRecord);
shops.push(shopData);
}
return shops;
@@ -21,20 +31,22 @@ export async function getAllShopList(roleId: string, serverId: number) {
export async function getShopListByType(shop: number, type: number, roleId: string, serverId: number) {
let userShopRecs = await UserShopModel.findByShopType(roleId, shop, type);
let activities = await getShopActivityDatas(roleId, serverId);
return await getShopListByData(shop, type, userShopRecs, activities);
let activity = activities.find(cur => cur.shop == shop && cur.type == type);
let readRecord = await UserShopTypeModel.findByType(roleId, shop, type);
return await getShopListByData(shop, type, userShopRecs, activity, readRecord);
}
async function getShopListByData(shop: number, type: number, userShopRecs: UserShopType[], activities: ShopData[]) {
async function getShopListByData(shop: number, type: number, userShopRecs: UserShopType[], activity: ShopData, readRecord: UserShopTypeType) {
let result = new ShopReturnData(shop, type);
let dicShopType = getShopType(shop, type);
if(dicShopType && dicShopType.isLimit) {
for(let activity of activities) {
result.setDicByActivity(activity);
}
if(activity) result.setDicByActivity(activity);
if(readRecord) result.setReadRecord(readRecord);
}
console.log('###### getShopListByData', userShopRecs)
for(let userShop of userShopRecs) {
result.setUserRecords(userShop);
result.addUserRecords(userShop);
}
return result;
@@ -101,4 +113,94 @@ function parseShopPrice(str: string) {
result.push({ times: parseInt(times), price: parseInt(price) });
}
return result
}
export async function checkShopInPurchase(session: BackendSession, activityId: number, count: number, buyCount: number, dicShopItem: DicShop|ShopDicExtendData) {
let roleId = session.get('roleId');
let guildCode = session.get('guildCode');
let serverId = session.get('serverId');
let vipStartTime: number = session.get('vipStartTime');
return await checkShopItemCanBuy(activityId, dicShopItem.id, roleId, serverId, guildCode, vipStartTime, count, buyCount, dicShopItem)
}
export async function checkShopCanBuyInOrder(roleId: string, serverId: number, activity: ActivityModelType, productID: string) {
let role = await RoleModel.findByRoleId(roleId, 'guildCode createTime vipStartTime');
let { createTime, guildCode, vipStartTime } = role;
let serverTime = await getServerCreateTime(serverId);
let shopData = new ShopData(activity, createTime, serverTime);
if(!shopData) return false;
let dicItem = shopData.findByProductID(productID);
if(!dicItem) return false;
let userShop = await UserShopModel.findByRoleAndItem(roleId, activity.activityId, dicItem);
let result = await checkShopItemCanBuy(activity.activityId, dicItem.id, roleId, serverId, guildCode, vipStartTime, 1, userShop?.count||0, dicItem);
return result.code == STATUS.SUCCESS.code;
}
export async function checkShopItemCanBuy(activityId: number, shopItemId: number, roleId: string, serverId: number, guildCode: string, vipStartTime: number, count: number, buyCount: number, dicShopItem?: DicShop|ShopDicExtendData) {
if(!dicShopItem) {
dicShopItem = await getShopDicById(activityId, shopItemId, roleId, serverId);
}
if(!dicShopItem) return STATUS.DIC_DATA_NOT_FOUND;
if(dicShopItem.guildLvLimit) {
let myGuild = await GuildModel.findByCode(guildCode, serverId);
if(!myGuild || myGuild.lv < dicShopItem.guildLvLimit) return STATUS.GUILD_LV_LIMIT;
}
if(dicShopItem.lvLimit) {
let role = await RoleModel.findByRoleId(roleId, 'lv');
if(role.lv < dicShopItem.lvLimit) {
return STATUS.LV_LIMIT;
}
}
if(dicShopItem.purchaseLimit != -1) {
if(vipStartTime > 0 && dicShopItem.vipPurchaseLimit != -1) {
if(buyCount + count > dicShopItem.purchaseLimit + dicShopItem.vipPurchaseLimit) {
return STATUS.BUY_COUNT_OVER;
}
} else {
if(buyCount + count > dicShopItem.purchaseLimit) {
return STATUS.BUY_COUNT_OVER;
}
}
}
return STATUS.SUCCESS
}
/**
* rmb购买
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
* @param {string} productID 商品ID
*
*/
export async function makeShopOrder(roleId: string, roleName: string, sid: string, serverId: number, activityId: number, productID: string) {
let activityData: ActivityModelType = await getActivityById(activityId);
if (!activityData) {
return STATUS.ACTIVITY_MISSING;
}
if (activityData.type !== ACTIVITY_TYPE.SHOP) {
return STATUS.ACTIVITY_TYPE_ERROR;
}
let createTime = await getRoleCreateTime(roleId);
let serverTime = await getServerCreateTime(serverId);
let shopData = new ShopData(activityData, createTime, serverTime);
let dicItem = shopData.findByProductID(productID);
if(!dicItem) return STATUS.DIC_DATA_NOT_FOUND;
let reward = [{
id: dicItem.goodId,
count: 1
}];
await addItems(roleId, roleName, sid, reward, ITEM_CHANGE_REASON.SHOP_PURCHASE);
await UserShopModel.purchase(roleId, roleName, activityId, dicItem, 1);
return {
code: 0,
data: Object.assign({}, { item: { shop: dicItem.shop, type: dicItem.type, shopItemId: dicItem.id }, activityId: activityId })
}
}