🐞 fix(gvg): 积分点交换问题
This commit is contained in:
@@ -474,6 +474,7 @@ export class GVGBattleHandler {
|
||||
if(!record) return resResult(STATUS.GVG_BATTLEREC_NOT_FOUND);
|
||||
if(record.battleEndTime > 0) return resResult(STATUS.GVG_BATTLEREC_HAS_SUMMIT);
|
||||
let { attackTeam, defenseTeam } = await GVGTeamModel.findBattleTeams(record.attackTeam.teamCode, record.defenseTeam.teamCode);
|
||||
let attackOriginId = attackTeam.pointId;
|
||||
if(defenseTeam.lockTeamCode != attackTeam.teamCode) return resResult(STATUS.GVG_LOCK_TIME_OUT)
|
||||
|
||||
let groupKey = await getGroupKey(serverId);
|
||||
@@ -498,10 +499,8 @@ export class GVGBattleHandler {
|
||||
if(defenseTeam.curTeamBreak) {
|
||||
let attackScore = calBattleScoreByCe(isSuccess, defenseTeam.lineupCe);
|
||||
let attackCurTeamBreak = attackTeam.curTeamBreak;
|
||||
let originPointId = attackTeam.originPointId;
|
||||
attackTeam = await GVGTeamModel.addScore(attackTeam.teamCode, attackScore, 0);
|
||||
attackTeam.curTeamBreak = attackCurTeamBreak;
|
||||
attackTeam.originPointId = originPointId;
|
||||
await redisAddBattleScore(attackTeam, attackScore);
|
||||
}
|
||||
|
||||
@@ -510,7 +509,7 @@ export class GVGBattleHandler {
|
||||
teamObj.battleEnd([attackTeam, defenseTeam]);
|
||||
// 更新rec
|
||||
let rec = await GVGBattleRecModel.battleEnd(battleCode, isSuccess, attackTeam, defenseTeam);
|
||||
await battleEndSendMessage(groupKey, cityId, defenseTeam, attackTeam, GVG_ATTACK_TYPE.PLAYER);
|
||||
await battleEndSendMessage(groupKey, cityId, defenseTeam, {...attackTeam, originPointId: attackOriginId}, GVG_ATTACK_TYPE.PLAYER);
|
||||
addBattleEndRec(rec);
|
||||
|
||||
return resResult(STATUS.SUCCESS, { curTeam: new MyTeamInfo(attackTeam), oppTeam: new MyTeamInfo(defenseTeam) });
|
||||
@@ -533,6 +532,7 @@ export class GVGBattleHandler {
|
||||
let groupKey = await getGroupKey(serverId);
|
||||
|
||||
let { attackTeam, defenseTeam } = await GVGTeamModel.findBattleTeams(teamCode, oppoTeamCode);
|
||||
let attackOriginId = attackTeam.pointId;
|
||||
let checkStatus = checkGVGBattleStart(roleId, attackTeam, defenseTeam);
|
||||
if(checkStatus.code != 0) return resResult(checkStatus);
|
||||
|
||||
@@ -565,7 +565,7 @@ export class GVGBattleHandler {
|
||||
let teamObj = getGVGBattleData(groupKey);
|
||||
teamObj.battleEnd([attackTeam, defenseTeam]);
|
||||
|
||||
await battleEndSendMessage(groupKey, cityId, defenseTeam, attackTeam, GVG_ATTACK_TYPE.KNIFE);
|
||||
await battleEndSendMessage(groupKey, cityId, defenseTeam, {...attackTeam, originPointId: attackOriginId}, GVG_ATTACK_TYPE.KNIFE);
|
||||
return resResult(STATUS.SUCCESS, { curTeam: new MyTeamInfo(attackTeam), oppTeam: new MyTeamInfo(defenseTeam) });
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user