军团:fix拒绝邀请未删除条目,升级建筑去锁
This commit is contained in:
@@ -338,7 +338,7 @@ export class GuildHandler {
|
||||
const checkResult = await checkAuth(GUILD_OPERATE.GET_APPLY_LIST, roleId);
|
||||
if(!checkResult) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
|
||||
|
||||
const result = await UserGuildApplyModel.getListByGuild(code, lastApplyCode);
|
||||
const result = await UserGuildApplyModel.findApplyByGuild(code, lastApplyCode);
|
||||
const list = [];
|
||||
for(let cur of result) {
|
||||
let role = <RoleType>cur.role;
|
||||
@@ -385,7 +385,7 @@ export class GuildHandler {
|
||||
await sendMail(MAIL_TYPE.GUILD_APPLY_REFUSE, roleId, roleName, [guild.name]);
|
||||
}
|
||||
|
||||
await UserGuildApplyModel.deleteApplyByApplyCode(applyCodeList);
|
||||
await UserGuildApplyModel.deleteByApplyCode(applyCodeList);
|
||||
}
|
||||
|
||||
return resResult(STATUS.SUCCESS, { roleIds });
|
||||
@@ -460,7 +460,7 @@ export class GuildHandler {
|
||||
const checkResult = await checkAuth(GUILD_OPERATE.GET_INVITATION_LIST, roleId);
|
||||
if(!checkResult) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
|
||||
|
||||
const result = await UserGuildApplyModel.getListByRole(roleId, lastApplyCode);
|
||||
const result = await UserGuildApplyModel.findInviteByRole(roleId, lastApplyCode);
|
||||
const list = result.map(cur => {
|
||||
let guild = <GuildType>cur.guild;
|
||||
let leader = <RoleType>guild.leader;
|
||||
@@ -505,7 +505,7 @@ export class GuildHandler {
|
||||
|
||||
code = guild.code;
|
||||
}
|
||||
await UserGuildApplyModel.deleteApplyByApplyCode([applyCode]); // 删除这条邀请
|
||||
await UserGuildApplyModel.deleteByApplyCode([applyCode]); // 删除这条邀请
|
||||
|
||||
return resResult(STATUS.SUCCESS, { applyCode, code, isReceived, hasGuild: isReceived });
|
||||
}
|
||||
@@ -727,44 +727,30 @@ export class GuildHandler {
|
||||
const checkResult = await checkAuth(GUILD_OPERATE.UP_STRUCTURE, roleId, code);
|
||||
if (!checkResult) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
|
||||
|
||||
let res:any = await lockData(serverId, DATA_NAME.UP_STRUCTURE, code);// 加锁
|
||||
if (!!res.err) return resResult(STATUS.REDLOCK_ERR);
|
||||
|
||||
const guild = await GuildModel.findByCode(code, serverId, 'lv structure');
|
||||
if(!guild) {
|
||||
res.releaseCallback();//解锁
|
||||
return resResult(STATUS.GUILD_NOT_FOUND);
|
||||
}
|
||||
|
||||
const { lv, structure } = guild;
|
||||
const curStructure = structure.find(cur => cur.id == id);
|
||||
if(!curStructure) {
|
||||
res.releaseCallback(); //解锁
|
||||
return resResult(STATUS.GUILD_STRUCTURE_NOT_FOUND);
|
||||
}
|
||||
if(id != GUILD_STRUCTURE.ARMY_CENTER && curStructure.lv >= lv) { // 中军大帐以外建筑物
|
||||
if(curStructure.lv >= lv) {
|
||||
res.releaseCallback(); //解锁
|
||||
return resResult(STATUS.GUILD_STRUCTURE_LV_MAX);
|
||||
}
|
||||
}
|
||||
if(!hasStructureConsume(id, curStructure.lv + 1)) {
|
||||
res.releaseCallback(); //解锁
|
||||
return resResult(STATUS.GUILD_STRUCTURE_LV_MAX);
|
||||
}
|
||||
const cost = getStructureConsume(id, curStructure.lv);
|
||||
const costResult = await GuildModel.costFund(code, cost);
|
||||
if(!costResult) {
|
||||
res.releaseCallback(); //解锁
|
||||
|
||||
const result = await GuildModel.upStructure(code, id, cost, 'code fund structure lv');
|
||||
if(!result) {
|
||||
return resResult(STATUS.GUILD_FUND_NOT_ENOUGH);
|
||||
}
|
||||
|
||||
const result = await GuildModel.upStructure(code, id, 'code fund structure lv');
|
||||
if(!result) {
|
||||
res.releaseCallback(); //解锁
|
||||
return resResult(STATUS.GUILD_STRUCTURE_NOT_FOUND);
|
||||
}
|
||||
res.releaseCallback(); //解锁
|
||||
const resultStructure = result.structure.find(cur => cur.id == id);
|
||||
|
||||
// 修改信息
|
||||
|
||||
Reference in New Issue
Block a user