✨ feat(兼容): 配表使用后台隐藏物品
This commit is contained in:
@@ -12,6 +12,7 @@ import { getActivityById } from "./activityService";
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import { transPiece } from "../role/util";
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import { getRoleCreateTime, getServerCreateTime } from "../redisService";
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import { SimpleResult, GuideGachaData } from "../../domain/activityField/guideGachaField";
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import { isGoodsHidden, isHeroHidden } from "../dataService";
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/**
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* 获取招募列表
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@@ -211,7 +212,17 @@ export class GachaResults {
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}
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private getRandomDetail(planId: number) {
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let details = gameData.gachaPlan.get(planId)||[]
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let details = (gameData.gachaPlan.get(planId)||[]).filter(detail => {
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switch(detail.type) {
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case GACHA_PLAN_TYPE.HERO:
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return !isHeroHidden(detail.content);
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case GACHA_PLAN_TYPE.ITEM:
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return !isGoodsHidden(detail.content);
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case GACHA_PLAN_TYPE.ASSIGN_HERO:
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case GACHA_PLAN_TYPE.ASSIGN_ITEM:
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return true;
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}
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});
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let { dic } = getRandEelmWithWeight(details);
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return dic
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}
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@@ -11,6 +11,7 @@ import { GuildModel } from '../../db/Guild';
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import { pushGuildInfoUpdate } from '../guildService';
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import { combineItems } from '../role/util';
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import { recordGuildFund } from './timeLimitRankService';
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import { filterGoods, isGoodsHidden, isHeroHidden } from '../dataService';
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@@ -53,8 +54,8 @@ export async function useGiftPackage(roleId: string, roleName: string, sid: stri
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if (selected.length != count) {
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break;
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}
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let selectedReward = getSelectedReward(giftPackageData, selected)
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let allReward = [];
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let selectedReward = getSelectedReward(giftPackageData.reward, selected)
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let allReward: { type: number, id: number, count: number }[] = [];
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if (giftCount > 1) {
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for (let obj of selectedReward) {
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allReward.push({ type: obj.type, id: obj.id, count: obj.count * giftCount })
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@@ -62,17 +63,23 @@ export async function useGiftPackage(roleId: string, roleName: string, sid: stri
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} else {
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allReward = selectedReward;
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}
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let gids = allReward.filter(cur => cur.type == 2).map(cur => cur.id);
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if(gids.length > 0 && isGoodsHidden(...gids)) return resResult(STATUS.ITEM_IS_HIDDEN);
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let hids = allReward.filter(cur => cur.type == 1).map(cur => cur.id);
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if(hids.length > 0 && isHeroHidden(...gids)) return resResult(STATUS.HERO_IS_HIDDEN);
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result = await addReward(roleId, roleName, sid, serverId, allReward, ITEM_CHANGE_REASON.USE_GIFT_PACKAGE);
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break;
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}
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case GIFT_PACKAGE_TYPE.RANDOM_X://随机
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{
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let count = giftPackageData.count;//随机个数
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let allReward = [];
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let pool = giftPackageData.reward.filter(cur => cur.type == 1? !isHeroHidden(cur.id): !isGoodsHidden(cur.id));
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let allReward: { type: number, id: number, count: number }[] = [];
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for (let i = 0; i < giftCount; i++) {
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let selectedArray = randomSelectedData(giftPackageData.reward.length, count);
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let selectedReward = getSelectedReward(giftPackageData, selectedArray)
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allReward = allReward.concat(selectedReward);
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let selectedArray = randomSelectedData(pool.length, count);
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let selectedReward = getSelectedReward(pool, selectedArray)
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allReward.push(...selectedReward);
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}
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result = await addReward(roleId, roleName, sid, serverId, allReward, ITEM_CHANGE_REASON.USE_GIFT_PACKAGE);
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break;
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@@ -137,14 +144,14 @@ export function rewardItemData(reward: Array<RewardParam>) {
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return { goods, heroes }
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}
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export function getSelectedReward(giftData: DicGiftPackage, selected: Array<number>): Array<RewardParam> {
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console.log('bbbbbbbbbbbbbbbbbbb', JSON.stringify(selected), JSON.stringify(giftData))
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export function getSelectedReward(reward: RewardParam[], selected: Array<number>): Array<RewardParam> {
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console.log('bbbbbbbbbbbbbbbbbbb', JSON.stringify(selected), JSON.stringify(reward))
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let selectedReward: Array<RewardParam> = [];
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for (let i = 0; i < selected.length; i++) {
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let index = selected[i];
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if (giftData.reward.length > index) {
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selectedReward.push(giftData.reward[index]);
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if (reward.length > index) {
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selectedReward.push(reward[index]);
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}
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}
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return selectedReward;
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@@ -1,7 +1,7 @@
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import { DividendModel } from './../db/Dividend';
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import { LOT_CODE_LEN, AUCTION_STAGE, AUCTION_TIME, DIVIDEND_CODE_LEN, DIVIDEND_STATUS, LOT_STATUS, MAIL_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE, ROLE_RECEIVE_STATUS, AUCTION_BID_STATUS, DEBUG_MAGIC_WORD, AUCTION_SOURCE, TA_EVENT, getAuctionSourceTypeName, PUSH_ROUTE, GUILD_JOB } from './../consts';
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import { DividendRec, } from "../domain/dbGeneral";
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import { genCode, getRandSingleEelm } from '../pubUtils/util';
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import { genCode, getRandEelmWithWeight, getRandSingleEelm } from '../pubUtils/util';
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import Lot, { LotModel, LotParam, LotType } from '../db/Lot';
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import { getCurDay, getSeconds, getTimeFunD, getTimeFunM, nowSeconds } from '../pubUtils/timeUtil';
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import { gameData, getGoodById } from '../pubUtils/data';
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@@ -19,6 +19,7 @@ import { isDebugTime } from '../pubUtils/sdkUtil';
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import { pick } from 'underscore';
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import { AuctionRewardInter } from '../domain/battleField/auction';
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import { CounterLotsModel } from '../db/CounterAuction';
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import { isGoodsHidden } from './dataService';
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// ! 获取底价,假数据
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export function getBasePrice(gid: number, count: number) {
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@@ -568,4 +569,50 @@ export function processSingleLotFormat(lot: LotType) {
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export function processLotsFormat(lots: LotType[]) {
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return lots.map(processSingleLotFormat);
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}
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/**
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* 根据军团活动排名获得奖励
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* @param aid 活动id
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* @param rank 排名
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*/
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function getGuildAuction(aid: number, rank: number, struLv: number, cityId: number = 0) {
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let ranksReward = gameData.guildAuction.get(`${aid}_${struLv}_${cityId}`) || [];
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return ranksReward.find(cur => {
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return rank >= cur.min && (rank <= cur.max || cur.max == 0);
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});
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}
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export function getGuildAuctionBasicNum(aid: number, rank: number, struLv: number, cityId: number = 0) {
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let dic = getGuildAuction(aid, rank, struLv, cityId);
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return dic?.basicDividend||0;
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}
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export function getGuildAuctionRewards(aid: number, rank: number, struLv: number, cityId: number = 0) {
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let dic = getGuildAuction(aid, rank, struLv, cityId);
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if(dic) {
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return getAuctionRewardByPoolId(dic.rewards);
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} else {
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return new Map();
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}
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}
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export function getAuctionRewardByPoolId(poolId: number) {
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let pools = gameData.auctionPool.get(poolId);
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let rewards: Map<number, AuctionRewardInter[]> = new Map();
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for(let { count, basicPool } of pools) {
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let { rewardBasicPool, basePrice, maxPrice, sort } = basicPool
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for(let i = 0; i < count; i++) {
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let result = getRandEelmWithWeight(rewardBasicPool);
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if(result && result.dic) {
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let { id, count } = result.dic;
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if(isGoodsHidden(id)) continue;
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if(!rewards.has(id)) {
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rewards.set(id, []);
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}
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rewards.get(id).push({ goods: {id, count}, basePrice, maxPrice, sort });
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}
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}
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}
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return rewards;
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}
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@@ -49,6 +49,7 @@ import { INFO_WINDOW } from '../pubUtils/dicParam';
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import { getLadderData } from './ladderService';
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import { dispatch } from '../pubUtils/dispatcher';
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import { PvpDataReturn } from '../domain/battleField/pvp';
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import { getHiddenData } from './dataService';
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/**
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* init: 初始的时候是否推送 true-推 false-不推
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@@ -83,6 +84,7 @@ const modules = [
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{ id: 25, type: 'shop', init: false, refresh: true, guild: false },
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{ id: 26, type: 'survey', init: false, refresh: true, guild: false },
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{ id: 27, type: 'ladder', init: false, refresh: true, guild: false },
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{ id: 28, type: 'hiddenData', init: true, refresh: true, guild: false },
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]
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export async function pushData(hasInit: boolean, role: RoleType, session: FrontendOrBackendSession, pushType: 'entry' | 'refresh' = 'entry') {
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@@ -212,6 +214,8 @@ export async function getModuleData(type: string, data: { role: RoleType, sessio
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return await getSurvey(role.roleId, role.lv);
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case 'ladder':
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return await getLadderData(role.roleId, false);
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case 'hiddenData':
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return getHiddenData();
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default:
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return null;
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}
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96
game-server/app/services/dataService.ts
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96
game-server/app/services/dataService.ts
Normal file
@@ -0,0 +1,96 @@
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import { pinus } from 'pinus';
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import { isEqual } from 'underscore';
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import { ITEM_CHANGE_REASON, PUSH_ROUTE } from '../consts';
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import { HiddenDataModelType } from '../db/HiddenData';
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import { sendMessageToAllServersWithSuc } from './pushService';
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import { itemLogger } from '../util/logger';
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export function setHiddenData(heroes: number[], goods: number[], refTime: number) {
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pinus.app.set('hiddenHeroees', heroes||[]);
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pinus.app.set('hiddenGoods', goods||[]);
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pinus.app.set('hiddenRefTime', refTime||0);
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}
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export async function setHiddenDataToMemory(data: HiddenDataModelType, nextData: HiddenDataModelType) {
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let heroes = data?.heroes??[];
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let goods = data?.goods??[];
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let refTime = nextData?.refTime||0;
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sendUpdateMessage(getHiddenData(), heroes, goods, refTime);
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pinus.app.rpc.activity.activityRemote.setHiddenData.broadcast(heroes, goods, refTime);
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pinus.app.rpc.battle.battleRemote.setHiddenData.broadcast(heroes, goods, refTime);
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pinus.app.rpc.chat.chatRemote.setHiddenData.broadcast(heroes, goods, refTime);
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pinus.app.rpc.connector.connectorRemote.setHiddenData.broadcast(heroes, goods, refTime);
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pinus.app.rpc.guild.guildRemote.setHiddenData.broadcast(heroes, goods, refTime);
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pinus.app.rpc.order.orderRemote.setHiddenData.broadcast(heroes, goods, refTime);
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pinus.app.rpc.role.roleRemote.setHiddenData.broadcast(heroes, goods, refTime);
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if(pinus.app.getServerType() != 'gm') {
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pinus.app.rpc.gm.gmRemote.setHiddenData.broadcast(heroes, goods, refTime);
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}
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if(pinus.app.getServerType() != 'systimer') {
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pinus.app.rpc.systimer.systimerRemote.setHiddenData.broadcast(heroes, goods, refTime);
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}
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setHiddenData(heroes, goods, refTime);
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}
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async function sendUpdateMessage(origin: {heroes: number[], items: number[], refTime: number}, heroes: number[], goods: number[], refTime: number) {
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console.log('##### sendUpdateMessage', origin.refTime, refTime, origin.heroes, heroes, origin.items, goods)
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if(origin.refTime != refTime || !isEqual(origin.heroes, heroes) || !isEqual(origin.items, goods)) {
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console.log('******');
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await sendMessageToAllServersWithSuc(PUSH_ROUTE.HIDDEN_DATA, { heroes, items: goods, refTime });
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}
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}
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export function getHiddenData() {
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let heroes: number[] = pinus.app.get('hiddenHeroees')||[];
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let goods: number[] = pinus.app.get('hiddenGoods')||[];
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let refTime = pinus.app.get('hiddenRefTime')||0;
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return {
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refTime, heroes, items: goods
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}
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}
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export function filterHeroes<T>(arr: T[], cb?: (obj: T) => number, roleId?: string) {
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return arr.filter(obj => {
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let hid = cb? cb(obj): (typeof obj == 'number'? obj: 0);
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let { heroes } = getHiddenData();
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if(heroes.indexOf(hid) != -1) {
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if(roleId) itemLogger.error(`玩家 ${roleId} 的武将 ${hid} 未获得`);
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return false;
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}
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return true;
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});
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}
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export function filterGoods<T>(arr: T[], cb?: (obj: T) => number, roleId?: string, reason?: ITEM_CHANGE_REASON) {
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return arr.filter(obj => {
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let gid = cb? cb(obj): (typeof obj == 'number'? obj: 0);
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let { items } = getHiddenData();
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if(items.indexOf(gid) != -1) {
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if(roleId) itemLogger.error(`玩家 ${roleId} 的道具 ${gid} 未获得 (${reason})`);
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return false;
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}
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return true;
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});
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}
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export function isHeroHidden(...hids: number[]) {
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for(let hid of hids) {
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let { heroes } = getHiddenData();
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if(heroes.indexOf(hid) != -1) {
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itemLogger.error(`武将 ${hid} 被拦截`);
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return true;
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}
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}
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return false;
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}
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export function isGoodsHidden(...gids: number[]) {
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for(let gid of gids) {
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let { items } = getHiddenData();
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if(items.indexOf(gid) != -1) {
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itemLogger.error(`道具 ${gid} 被拦截`);
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return true;
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}
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}
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return false;
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}
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@@ -37,6 +37,9 @@ import { gameData } from "../pubUtils/data";
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import { GuildModel } from "../db/Guild";
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import { GuildTrainModel } from "../db/GuildTrain";
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import { unlockTrain } from "./guildTrainService";
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import { HiddenDataModel, HiddenDataModelType } from "../db/HiddenData";
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import { HiddenDataByIdModel } from "../db/HiddenDataById";
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import moment = require("moment");
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// —————————————— 跑马灯 —————————————— //
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// 初始
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@@ -388,4 +391,27 @@ export async function setTrainLv(guildCode: string, trainLv: string) {
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await unlockTrain(guildCode, trainId);
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}
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}
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}
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export async function calHiddenData(uid: number) {
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let result = await HiddenDataByIdModel.findAllData();
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console.log('####', JSON.stringify(result))
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let heroes: number[] = [], goods: number[] = [];
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await HiddenDataModel.clearData();
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for(let { _id, ids } of result) {
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await HiddenDataModel.updateHiddenData(_id, heroes, goods, uid);
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for(let {type, id} of ids) {
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if(type == 1) heroes.push(id);
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if(type == 2) goods.push(id);
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}
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}
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await HiddenDataModel.updateHiddenData(getPastTime(), heroes, goods, uid);
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}
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export function getPastTime() {
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return moment('2022-01-01').unix();
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}
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export function getFutureTime() {
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return moment('2100-01-01').unix();
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}
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@@ -1,7 +1,7 @@
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import { ServerlistModel, ServerlistType } from "../../db/Serverlist";
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import { RoleModel } from "../../db/Role";
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import { GUILDACTIVITY } from "../../pubUtils/dicParam";
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import { gameData, getGuildAuctionRewards, getCityActivityRewards, getGuildAuctionBasicNum } from "../../pubUtils/data";
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import { gameData, getCityActivityRewards } from "../../pubUtils/data";
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import { getCurDay, nowSeconds, getTimeFun, getZeroPoint } from "../../pubUtils/timeUtil";
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import { GUILD_ACTIVITY_STATUS, GET_POINT_WAYS, GUILD_ACTIVITY_TYPE, REDIS_KEY, AUCTION_SOURCE, MAIL_TYPE, CITY_STATUS, DEBUG_MAGIC_WORD, GUILD_POINT_WAYS, TASK_TYPE, AUCTION_TIME, CITY_ACTIVITY_DOOR, ABI_TYPE, PUSH_ROUTE, RACE_ACTIVITY_STATUS, SHOP_REFRESH_TYPE, COUNTER, RACE_EVENT_TYPE } from "../../consts";
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import { Record, UserGuildActivityRecModel } from "../../db/UserGuildActivityRec";
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@@ -11,7 +11,7 @@ import { getAllServers, getRoleOnlineInfo } from "../redisService";
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import { SimpleGuildRankParam, SimpleRoleRankParam, GuildRankInfo, RoleRankInfo } from "../../domain/rank";
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import { pinus } from "pinus";
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import { GuildActivityRecordModel } from "../../db/GuildActivityRec";
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import { genAuction, getRewardToDbFromMap, guildAuctionPreview } from "../auctionService";
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import { genAuction, getGuildAuctionBasicNum, getGuildAuctionRewards, getRewardToDbFromMap, guildAuctionPreview } from "../auctionService";
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import { sendMailByContent } from "../mailService";
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import { GuildActivityCityType, GuildActivityCityModel } from "../../db/GuildActivityCity";
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import { DicCityActivity } from "../../pubUtils/dictionary/DicCityActivity";
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@@ -6,7 +6,7 @@ import { pinus } from 'pinus';
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import { STATUS } from '../consts/statusCode';
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import { resResult, shouldRefresh } from '../pubUtils/util';
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import { BattleRecordModel } from '../db/BattleRecord';
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import { getArmyBossRank, gameData, getAuctionRewardByPoolId } from '../pubUtils/data';
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import { getArmyBossRank, gameData } from '../pubUtils/data';
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import { sendMailToGuildByContent } from '../services/mailService';
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import { MAIL_TYPE, AUCTION_SOURCE, ABI_TYPE, PUSH_ROUTE } from '../consts';
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import { GUILD_BOSS_STATUS } from '../consts/constModules/guildConst';
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@@ -2,7 +2,7 @@ import { Channel, pinus } from "pinus";
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import { CHANNEL_PREFIX, PUSH_BATCH, PUSH_INTERVAL, PUSH_ROUTE, STATUS } from "../consts";
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import { genCode, resResult } from "../pubUtils/util";
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import { getCityChannelSid, getGuildChannelSid, getWorldChannelSid, groupRoomId, getGroupShopSid } from "./chatService";
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import { getAllOnlineRoles, getRoleOnlineInfo } from "./redisService";
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import { getAllOnlineRoles, getAllServers, getRoleOnlineInfo } from "./redisService";
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import { errlogger, infologger } from '../util/logger';
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import { MsgEncrypt } from "../pubUtils/sysUtil";
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import { isSkipEncode } from "../pubUtils/sdkUtil";
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@@ -34,6 +34,13 @@ export async function sendMessageToAll(route: string, data: any, filterCb?: ({ l
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}, PUSH_INTERVAL);
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}
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|
||||
export async function sendMessageToAllServersWithSuc(route: string, data: any) {
|
||||
let servers = await getAllServers();
|
||||
for(let serverId of servers) {
|
||||
await sendMessageToServerWithSuc(serverId, route, data);
|
||||
}
|
||||
}
|
||||
|
||||
export async function sendMessageToServerWithSuc(serverId: number, route: string, data: any, isBatch = false) {
|
||||
await sendMessageToServer(serverId, route, resResult(STATUS.SUCCESS, data), isBatch);
|
||||
}
|
||||
|
||||
@@ -513,10 +513,12 @@ async function setServerList() {
|
||||
await redisClient().delAsync(REDIS_KEY.SERVER);
|
||||
await redisClient().delAsync(REDIS_KEY.SERVER_OPEN_TIME);
|
||||
|
||||
for(let { id, name, openTime } of serverList) {
|
||||
// console.log(roleId);
|
||||
await redisClient().hsetAsync(REDIS_KEY.SERVER, `${id}`, `${name}`);
|
||||
await redisClient().hsetAsync(REDIS_KEY.SERVER_OPEN_TIME, `${id}`, `${openTime}`);
|
||||
for(let { id, name, openTime, env } of serverList) {
|
||||
if(env == pinus.app.get('env')) {
|
||||
// console.log(roleId);
|
||||
await redisClient().hsetAsync(REDIS_KEY.SERVER, `${id}`, `${name}`);
|
||||
await redisClient().hsetAsync(REDIS_KEY.SERVER_OPEN_TIME, `${id}`, `${openTime}`);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ import { calculateCes } from "../playerCeService";
|
||||
import { RoleModel, RoleType, RoleUpdate } from "../../db/Role";
|
||||
import { sendMessageToUserWithSuc } from "../pushService";
|
||||
import { checkTaskInCreateHero } from "../task/taskService";
|
||||
import { Rank } from "../rankService";
|
||||
import { filterHeroes } from "../dataService";
|
||||
|
||||
/**
|
||||
* 创建多个武将
|
||||
@@ -24,6 +24,7 @@ import { Rank } from "../rankService";
|
||||
* @param heroInfo
|
||||
*/
|
||||
export async function createHeroes(roleId: string, roleName: string, sid: string, serverId: number, heroInfo: CreateHeroParam[], initRoleInfos?: RoleUpdate) {
|
||||
heroInfo = filterHeroes(heroInfo, obj => obj.hid, roleId);
|
||||
let hids = heroInfo.map(cur => cur.hid);
|
||||
let userHeroesMap = await HeroModel.findMapByHidRange(hids, roleId);
|
||||
|
||||
|
||||
@@ -26,6 +26,7 @@ import { combineItems, getCoinEventProperties, getGoldEventProperties, sortItems
|
||||
import { nowSeconds } from '../../pubUtils/timeUtil';
|
||||
import { calculateCeWithHero, calculateCeWithRole } from '../playerCeService';
|
||||
import { sendMessageToUsersWithSuc, sendMessageToUserWithSuc } from '../pushService';
|
||||
import { filterGoods } from '../dataService';
|
||||
|
||||
|
||||
|
||||
@@ -113,6 +114,7 @@ export async function handleCost(roleId: string, sid: string, goods: Array<ItemI
|
||||
}
|
||||
|
||||
export async function addItems(roleId: string, roleName: string, sid: string, goods: Array<ItemInter>, reason: ITEM_CHANGE_REASON) {
|
||||
goods = filterGoods(goods, obj => obj.id, roleId, reason);
|
||||
let { items, jewels, gold, coin, ap, skins, figures } = sortItems(goods, HANDLE_REWARD_TYPE.RECEIVE);
|
||||
let showItems: { id: number, seqId?: number, count: number, isBag?: boolean }[] = [];
|
||||
let role = await RoleModel.findByRoleId(roleId);
|
||||
@@ -494,11 +496,12 @@ export function getHonourObject(count: number) {
|
||||
*/
|
||||
export function unlockFigureWithoutSave(conditions: { type: number, paramHid?: number, paramFavourLv?: number, paramSkinId?: number, paramWinStreakNum?: number }[], role: RoleType) {
|
||||
|
||||
let { heads, frames, spines } = role;
|
||||
let { heads, frames, spines, roleId } = role;
|
||||
let figureInfo = { heads: new Array<Figure>(), frames: new Array<Figure>(), spines: new Array<Figure>() };
|
||||
for (let { type, paramHid, paramFavourLv, paramSkinId, paramWinStreakNum } of conditions) {
|
||||
let canUnLockList = gameData.figureCondition.get(type);
|
||||
if (canUnLockList) {
|
||||
canUnLockList = filterGoods(canUnLockList, obj => obj.gid, roleId, ITEM_CHANGE_REASON.GET_HERO_UNLOCK_FIGURE);
|
||||
let reason = 0;
|
||||
|
||||
for (let { id, params, gid } of canUnLockList) {
|
||||
|
||||
@@ -13,6 +13,7 @@ import { BackendSession, pinus } from "pinus";
|
||||
import { ActivityModelType } from "../db/Activity";
|
||||
import { addItems } from "./role/rewardService";
|
||||
import { LadderMatchModel } from "../db/LadderMatch";
|
||||
import { isGoodsHidden } from "./dataService";
|
||||
|
||||
export async function getAllShopList(roleId: string, serverId: number) {
|
||||
let seasonNum = pinus.app.get('pvpSeasonNum');
|
||||
@@ -178,6 +179,9 @@ export async function checkShopItemCanBuy(activityId: number, shopItemId: number
|
||||
}
|
||||
}
|
||||
}
|
||||
if(isGoodsHidden(dicShopItem.goodId)) {
|
||||
return STATUS.ITEM_IS_HIDDEN;
|
||||
}
|
||||
return STATUS.SUCCESS
|
||||
}
|
||||
|
||||
|
||||
@@ -15,7 +15,6 @@ import { DicGuildActivity } from '../pubUtils/dictionary/DicGuildActivity';
|
||||
import { dispatch } from '../pubUtils/dispatcher';
|
||||
import { createNewServer, initMarquee, setServerMainten } from './gmService';
|
||||
import moment = require('moment');
|
||||
import { CounterModel } from '../db/Counter';
|
||||
import { reportOneOnline } from './authenticateService';
|
||||
import { LADDER, PVP } from '../pubUtils/dicParam';
|
||||
import { fetch37Words } from './sdkService';
|
||||
@@ -32,7 +31,7 @@ import { ActivityModel, ActivityModelType } from '../db/Activity';
|
||||
import { TimeLimitRankData } from '../domain/activityField/timeLimitRankField';
|
||||
import { sendRankMail, takeSnapshot } from './activity/timeLimitRankService';
|
||||
import { ActivityGroupModel } from '../db/ActivityGroup';
|
||||
import { sendMessageToGroupShopWithSuc, sendMessageToServer } from './pushService';
|
||||
import { sendMessageToServer } from './pushService';
|
||||
import { resResult } from '../pubUtils/util';
|
||||
import { checkPopUpConditionWhenGuildActivityEnd } from './activity/popUpShopService';
|
||||
import { pushRefreshTime } from './connectorService';
|
||||
@@ -41,6 +40,8 @@ import { ladderTimeout, ladderTimeWillout, sendLadderDailyReward } from './ladde
|
||||
import { LadderMatchRecModel } from '../db/LadderMatchRec';
|
||||
import { LadderMatchModel } from '../db/LadderMatch';
|
||||
import { getGroupShopTimers, refundGroupShop, setGroupShopToSetSum } from './activity/groupShopService';
|
||||
import { HiddenDataModel, HiddenDataModelType } from '../db/HiddenData';
|
||||
import { setHiddenData, setHiddenDataToMemory } from './dataService';
|
||||
|
||||
const PER_SECOND = 1 * 1000;
|
||||
const PER_DAY = 24 * 60 * 60;
|
||||
@@ -102,6 +103,9 @@ export async function init() {
|
||||
|
||||
// 团购定时器
|
||||
initGroupShopSchedule();
|
||||
|
||||
// 隐藏数据定时器
|
||||
initHiddenDataSchedule(true);
|
||||
}
|
||||
|
||||
// 每日刷新
|
||||
@@ -854,4 +858,35 @@ export async function initSumSchedule() {
|
||||
}
|
||||
}
|
||||
|
||||
// —————————————— 团购定时器 end —————————————— //
|
||||
// —————————————— 团购定时器 end —————————————— //
|
||||
|
||||
// —————————————— 配表兼容 start —————————————— //
|
||||
let hiddenDataJob: Job;
|
||||
export async function initHiddenData(data?: HiddenDataModelType, nextData?: HiddenDataModelType) {
|
||||
let now = nowSeconds();
|
||||
if(!data) data = await HiddenDataModel.findCurData(now);
|
||||
if(!nextData) nextData = await HiddenDataModel.findNextData(now);
|
||||
setHiddenData(data?.heroes, data?.goods, nextData?.refTime);
|
||||
}
|
||||
|
||||
export async function initHiddenDataSchedule(isInit: boolean, data?: HiddenDataModelType) {
|
||||
if(hiddenDataJob) hiddenDataJob.cancel();
|
||||
let now = nowSeconds();
|
||||
if(!data) data = await HiddenDataModel.findCurData(now);
|
||||
let nextData = await HiddenDataModel.findNextData(data?.refTime??now);
|
||||
|
||||
if(isInit) {
|
||||
await initHiddenData(data, nextData)
|
||||
} else {
|
||||
await setHiddenDataToMemory(data, nextData);
|
||||
}
|
||||
console.log('######## initHiddenDataSchedule', nextData);
|
||||
if(nextData) {
|
||||
scheduleJob(`hiddenData`, nextData.refTime * 1000, async () => {
|
||||
console.log('######## hiddenDataSchedule', nextData);
|
||||
|
||||
await initHiddenDataSchedule(false, nextData);
|
||||
});
|
||||
}
|
||||
}
|
||||
// —————————————— 配表兼容 end —————————————— //
|
||||
Reference in New Issue
Block a user