feat(兼容): 配表使用后台隐藏物品

This commit is contained in:
luying
2022-11-09 18:01:02 +08:00
parent 5d0873630a
commit 53d4af4e09
54 changed files with 768 additions and 102 deletions

View File

@@ -11,6 +11,7 @@ import { GuildModel } from '../../db/Guild';
import { pushGuildInfoUpdate } from '../guildService';
import { combineItems } from '../role/util';
import { recordGuildFund } from './timeLimitRankService';
import { filterGoods, isGoodsHidden, isHeroHidden } from '../dataService';
@@ -53,8 +54,8 @@ export async function useGiftPackage(roleId: string, roleName: string, sid: stri
if (selected.length != count) {
break;
}
let selectedReward = getSelectedReward(giftPackageData, selected)
let allReward = [];
let selectedReward = getSelectedReward(giftPackageData.reward, selected)
let allReward: { type: number, id: number, count: number }[] = [];
if (giftCount > 1) {
for (let obj of selectedReward) {
allReward.push({ type: obj.type, id: obj.id, count: obj.count * giftCount })
@@ -62,17 +63,23 @@ export async function useGiftPackage(roleId: string, roleName: string, sid: stri
} else {
allReward = selectedReward;
}
let gids = allReward.filter(cur => cur.type == 2).map(cur => cur.id);
if(gids.length > 0 && isGoodsHidden(...gids)) return resResult(STATUS.ITEM_IS_HIDDEN);
let hids = allReward.filter(cur => cur.type == 1).map(cur => cur.id);
if(hids.length > 0 && isHeroHidden(...gids)) return resResult(STATUS.HERO_IS_HIDDEN);
result = await addReward(roleId, roleName, sid, serverId, allReward, ITEM_CHANGE_REASON.USE_GIFT_PACKAGE);
break;
}
case GIFT_PACKAGE_TYPE.RANDOM_X://随机
{
let count = giftPackageData.count;//随机个数
let allReward = [];
let pool = giftPackageData.reward.filter(cur => cur.type == 1? !isHeroHidden(cur.id): !isGoodsHidden(cur.id));
let allReward: { type: number, id: number, count: number }[] = [];
for (let i = 0; i < giftCount; i++) {
let selectedArray = randomSelectedData(giftPackageData.reward.length, count);
let selectedReward = getSelectedReward(giftPackageData, selectedArray)
allReward = allReward.concat(selectedReward);
let selectedArray = randomSelectedData(pool.length, count);
let selectedReward = getSelectedReward(pool, selectedArray)
allReward.push(...selectedReward);
}
result = await addReward(roleId, roleName, sid, serverId, allReward, ITEM_CHANGE_REASON.USE_GIFT_PACKAGE);
break;
@@ -137,14 +144,14 @@ export function rewardItemData(reward: Array<RewardParam>) {
return { goods, heroes }
}
export function getSelectedReward(giftData: DicGiftPackage, selected: Array<number>): Array<RewardParam> {
console.log('bbbbbbbbbbbbbbbbbbb', JSON.stringify(selected), JSON.stringify(giftData))
export function getSelectedReward(reward: RewardParam[], selected: Array<number>): Array<RewardParam> {
console.log('bbbbbbbbbbbbbbbbbbb', JSON.stringify(selected), JSON.stringify(reward))
let selectedReward: Array<RewardParam> = [];
for (let i = 0; i < selected.length; i++) {
let index = selected[i];
if (giftData.reward.length > index) {
selectedReward.push(giftData.reward[index]);
if (reward.length > index) {
selectedReward.push(reward[index]);
}
}
return selectedReward;