From 541e8a391d2ef081dcd1adec45b4f6a2359ea399 Mon Sep 17 00:00:00 2001 From: luying Date: Mon, 9 Nov 2020 13:48:36 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E5=A4=A9=E6=A2=AF=E6=B4=BE?= =?UTF-8?q?=E9=81=A3=E6=98=9F=E7=BA=A7=E6=9D=A1=E4=BB=B6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- game-server/app/services/battleService.ts | 7 +++---- game-server/app/services/eventSercive.ts | 5 ++--- shared/db/DailyRecord.ts | 1 - shared/pubUtils/util.ts | 2 -- 4 files changed, 5 insertions(+), 10 deletions(-) diff --git a/game-server/app/services/battleService.ts b/game-server/app/services/battleService.ts index fc81b361c..bc1ebd2e4 100644 --- a/game-server/app/services/battleService.ts +++ b/game-server/app/services/battleService.ts @@ -165,7 +165,7 @@ export async function calcuHangUpReward(roleId: string, speedUp = false, speedUp let multi = Math.floor(deltaTime / HANG_UP_CONSTS.UNIT_TIME); // 结算奖励的倍数,受最大时间限制 - console.log(deltaTime, multi, baseReward); + // console.log(deltaTime, multi, baseReward); for(let {gid, count} of baseReward) { let newCount = cal.mul(count, multi); let oldGoods = notReceivedGoods.find(cur => cur.gid == gid); @@ -197,10 +197,9 @@ async function checkCond(roleId: string, heroes, type: number, param: number, cn switch (type) { case 1: - let field = param == 1?'star': 'fire'; // fire:觉醒的火,在满星了之后会继续进行觉醒,显示类似6星1火 for(let hid of heroes) { const rec = await HeroModel.findByHidAndRole(hid, roleId); - if (rec[field] >= param) { + if (rec.star >= param) { heroCnt++; } } @@ -277,7 +276,7 @@ export function treatTask(recs: Array, curTime: Date) { let { heroes, batchCode, taskId, taskCode, status, completeTime} = cur; let remainTime = 0; if(status == 1) { - console.log(curTime.getTime(), completeTime.getTime()) + // console.log(curTime.getTime(), completeTime.getTime()) remainTime = Math.floor((completeTime.getTime() - curTime.getTime())/1000); if(remainTime < 0) { status = 2; remainTime = 0; diff --git a/game-server/app/services/eventSercive.ts b/game-server/app/services/eventSercive.ts index b9caa1edb..8f31fa74f 100644 --- a/game-server/app/services/eventSercive.ts +++ b/game-server/app/services/eventSercive.ts @@ -23,7 +23,7 @@ export async function checkEventBattle(roleId: string, eventStatus: number, batt if (!result) { if(refTime) { let preTime = getEventTime(new Date(refTime - 1)); - console.log('preTime:', preTime); + // console.log('preTime:', preTime); result = await EventRecordModel.setBattleCode(roleId, battleId, preTime, battleCode); } } @@ -73,7 +73,6 @@ export function getEventTime(now: Date) { } else if (curTime >= todayB) { t = todayB; } - console.log('getEventTime', curTime, todayA, todayB, yesterdayB, t); return t } @@ -353,7 +352,7 @@ export function getEventSuccessStatus(type: number, status: number, question: Ar } else if (type == EVENT_TYPE.QUIZ) { isSuccess = true; for(let { status = EVENT_ANSWER_STATUS.WAITING } of question) { - console.log(status); + // console.log(status); if(status == EVENT_ANSWER_STATUS.WRONG) { isSuccess = false; } else if(status == EVENT_ANSWER_STATUS.WAITING) { diff --git a/shared/db/DailyRecord.ts b/shared/db/DailyRecord.ts index e12206fb3..a3201b5c8 100644 --- a/shared/db/DailyRecord.ts +++ b/shared/db/DailyRecord.ts @@ -32,7 +32,6 @@ export default class DailyRecord extends BaseModel { let now = new Date(); let today = setLocalHours(DAILY_CONST.REFRESH_TIME, now); - console.log('******dailyTime*******', today, now, new Date(), refTime); if(today > refTime) { refTime = today; count = 0; buyCount = 0; } diff --git a/shared/pubUtils/util.ts b/shared/pubUtils/util.ts index 7548cb892..457f3697e 100644 --- a/shared/pubUtils/util.ts +++ b/shared/pubUtils/util.ts @@ -19,7 +19,6 @@ const moment = require('moment'); if(str == '&'|| !str) { return [] } else { - console.log(str) return str.split(splitForm).map(cur => { return decodeStrSingle(type,cur); }); @@ -307,7 +306,6 @@ export function calculateNum(ratio: {A: number, B: number}, params: {num: number export function setLocalHours(hour: number, curTime = new Date()) { // curTime: 格林威治时间 let offset = curTime.getTimezoneOffset(); // 格林威治时间和本地时间之间的时差(分) - console.log('offset:', offset); let localTime = new Date(curTime.getTime() - offset * 60 * 1000 + 8 * 60 * 60 * 1000); // 中国时间 localTime.setUTCHours(hour, 0, 0, 0); // 中国的几点 return localTime.getTime() + offset * 60 * 1000 - 8 * 60 * 60 * 1000; // 回到格林威治时间