Merge branch 'ce'

# Conflicts:
#	game-server/app.ts
This commit is contained in:
luying
2021-09-02 20:37:02 +08:00
19 changed files with 816 additions and 218 deletions
-5
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@@ -25,7 +25,6 @@ import * as redLockService from './app/services/redLockService';
// TODO 需要整理。
import _pinus = require('pinus');
import { updateTeamStatus } from './app/services/comBattleService';
import { init } from './app/pubUtils/gmData/gmDataUtil';
import { resResult, genCode } from './app/pubUtils/util';
import { errlogger, infologger } from './app/util/logger';
@@ -118,10 +117,6 @@ app.configure(ALL_ENVS, 'gate', function () {
});
});
app.configure(ALL_ENVS, 'gm', function () {
init();//将gm后台数据加载到gate服
});
app.configure(ALL_ENVS, 'guild', function () {
app.filter(guildAuthFilter(app));
})
@@ -87,7 +87,7 @@ export class GachaHandler {
if (!costResult) return resResult(STATUS.GACHA_COST_NOT_ENOUGH);
}
// 给东西
console.log('****', heroInfo)
// console.log('****', heroInfo)
let { heroes } = await createHeroes(roleId, roleName, sid, serverId, funcs, heroInfo);
await addItems(roleId, roleName, sid, items);
// 更新数据
@@ -1,6 +1,6 @@
import { STATUS } from '../../../consts/statusCode';
import { RoleModel } from './../../../db/Role';
import { HeroModel } from '../../../db/Hero';
import { RoleModel, RoleUpdate } from './../../../db/Role';
import { HeroModel, HeroUpdate } from '../../../db/Hero';
import { resResult, decodeIdCntArrayStr, parseGoodStr } from '../../../pubUtils/util';
import { Application, BackendSession, pinus, HandlerService, } from 'pinus';
import { handleCost, addItems, createHeroes } from '../../../services/rewardService';
@@ -20,7 +20,9 @@ import { checkTaskWithHero, checkTask, checkTaskWithArgs, checkActivityTask } fr
import { getGoldObject, getCoinObject } from '../../../pubUtils/itemUtils';
import { RScriptRecordModel } from '../../../db/RScriptRecord';
import { checkPvp } from '../../../services/pvpService';
import { pushData } from '../../../services/connectorService';
import { SkinModel, SkinUpdate } from '../../../db/Skin';
import { CreateHeroes } from '../../../pubUtils/roleUtil';
import { Figure } from '../../../domain/dbGeneral';
export default function (app: Application) {
new HandlerService(app, {});
@@ -45,15 +47,16 @@ export class RoleHandler {
let checkName = await RoleModel.checkName(roleName, serverId);
if (checkName) return resResult(STATUS.NAME_HAS_USED);
let heroInfos = [];
for (let hid of DEFAULT_HEROES) {
heroInfos.push({
hid, lv: DEFAULT_HERO_LV, exp: getHeroExpByLv(DEFAULT_HERO_LV - 1) || 0
});
}
console.log('****** createHeroes before', Date.now())
await createHeroes(roleId, roleName, sid, serverId, funcs, heroInfos);
let initInfos: { role: RoleUpdate, heroes: HeroUpdate[], skins: SkinUpdate[], figureInfo: { heads: Figure[], frames: Figure[], spines: Figure[] }}
= await this.app.rpc.role.roleRemote.getInitRoleInfos.toServer(this.app.getServerId());
role = await RoleModel.updateRoleInfo(roleId, {...initInfos.role, roleName, hasInit: true});
let createHero = new CreateHeroes(roleId, roleName, serverId, funcs);
await createHero.createWithInitInfo(initInfos.heroes, initInfos.skins, initInfos.figureInfo);
await createHero.pushMessage(pinus, sid);
await createHero.updateRedisRank(Rank);
let heroes = createHero.getResultHeroes();
console.log('****** createHeroes after', Date.now())
session.set('roleName', roleName);
session.push('roleName', () => { });
@@ -61,19 +64,15 @@ export class RoleHandler {
let items = [].concat(DEFAULT_ITEMS, DEFAULT_EQUIPS, [getGoldObject(DEFAULT_GOLD)], [getCoinObject(DEFAULT_COIN)]);
await addItems(roleId, roleName, sid, items);
console.log('****** calAllHeroCe before', Date.now())
let calResult = await calAllHeroCe(HERO_SYSTEM_TYPE.INIT, sid, roleId, { hasInit: true, roleName });
console.log('****** calAllHeroCe after', Date.now())
let battleId = SCRIPT.SCRIPT_BATTLE_ID;
let warInfo = gameData.war.get(battleId);
await RScriptRecordModel.setScript(roleId, battleId, warInfo.warType, 2, SCRIPT.SCRIPT_NAME);
await checkPvp(calResult.role);
await checkPvp(role);
console.log('******** initRole end', Date.now());
return resResult(STATUS.SUCCESS, {
roleId, roleName, heroes: calResult.heros
roleId, roleName, heroes
})
}
@@ -523,4 +522,13 @@ export class RoleHandler {
return resResult(STATUS.SUCCESS, { roleName: role.roleName });
}
async setInitRole() {
this.app.rpc.role.roleRemote.setInitRole.toServer(this.app.getServerId());
return resResult(STATUS.SUCCESS);
}
async getInitRole() {
let initRoleInfo = await this.app.rpc.role.roleRemote.getInitRoleInfos.toServer(this.app.getServerId());
return resResult(STATUS.SUCCESS, initRoleInfo)
}
}
@@ -1,8 +1,12 @@
import { Application, ChannelService, FrontendSession, RemoterClass, HandlerService, } from 'pinus';
import { STATUS } from '../../../consts/statusCode';
import { resResult } from '../../../pubUtils/util';
import { Application, ChannelService, HandlerService, } from 'pinus';
// import { sendRolesMails } from '../../../services/mailService';
import { reloadResources } from '../../../pubUtils/data';
import { HeroUpdate } from '../../../db/Hero';
import { RoleUpdate } from '../../../db/Role';
import { SkinUpdate } from '../../../db/Skin';
import { getInitRoleInfo } from '../../../pubUtils/roleUtil';
import { DEFAULT_HEROES } from '../../../consts';
import { Figure } from '../../../domain/dbGeneral';
export default function (app: Application) {
new HandlerService(app, {});
return new RoleRemote(app);
@@ -13,13 +17,59 @@ export class RoleRemote {
constructor(private app: Application) {
this.app = app;
this.channelService = app.get('channelService');
this.setInitRole();
}
private channelService: ChannelService;
private initHeroes: Map<number, HeroUpdate> = new Map(); // hid => hero
private initRole: RoleUpdate = {};
private initSkins: Map<number, SkinUpdate> = new Map(); // hid => skin
private figureInfo: {heads: Figure[], frames: Figure[], spines: Figure[]};
public setInitRole() {
let result = getInitRoleInfo();
let { role, heroes, skins, figureInfo } = result;
for(let hero of heroes) {
this.initHeroes.set(hero.hid, hero);
}
for(let skin of skins) {
this.initSkins.set(skin.hid, skin);
}
this.initRole = role;
this.figureInfo = figureInfo;
}
public getInitRoleInfos() {
return {
heroes: this.getInitHeroes(),
skins: this.getInitSkins(),
role: this.initRole,
figureInfo: this.figureInfo
};
}
public getInitHeroes() {
let result: HeroUpdate[] = [];
for(let hid of DEFAULT_HEROES) {
result.push(this.initHeroes.get(hid));
}
return result;
}
public getInitSkins() {
let result: SkinUpdate[] = [];
for(let hid of DEFAULT_HEROES) {
result.push(this.initSkins.get(hid));
}
return result;
}
public getInitHeroById(hid: number) {
return {
heroInfo: this.initHeroes.get(hid),
skinInfo: this.initSkins.get(hid)
}
}
// sendGmMailsToRoles(mails) {
// sendRolesMails(mails)
// }
/**
* 重载json资源
+3 -3
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@@ -1,6 +1,6 @@
import { PvpDefenseModel, Heroes, OppPlayers, PvpDefenseType, HeroScores, pvpUpdateInter } from '../db/PvpDefense';
import { RoleType } from '../db/Role';
import { RoleType, CeAttrDataRole } from '../db/Role';
import { PVP_HERO_POS, REDIS_KEY, PVP_CONST, COUNTER } from '../consts';
import { setPvpDefResult } from '../services/timeTaskService';
import { dicPvpOpponent, DicPvpOpponent } from "../pubUtils/dictionary/DicPvpOpponent";
@@ -11,8 +11,8 @@ import { PVP } from '../pubUtils/dicParam';
import { PVPConfigModel } from '../db/SystemConfig'
import { nowSeconds, getTimeFun } from '../pubUtils/timeUtil';
import { HeroesRecord } from '../db/PvpRecord';
import { HeroModel } from '../db/Hero';
import { CeAttrData, CeAttrDataRole, AttributeCal } from '../domain/roleField/attribute';
import { HeroModel, CeAttrData } from '../db/Hero';
import { AttributeCal } from '../domain/roleField/attribute';
import { PvpEnemies, PvpHeroInfo, PvpOtherHeroes } from '../domain/dbGeneral';
import { DicWarJson } from '../pubUtils/dictionary/DicWarJson';
import { findWhere, findIndex } from 'underscore';
-1
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@@ -773,7 +773,6 @@ export class Rank {
* @param serverId 分服
*/
export async function setRankRedisFromDb(type: string, args?: { serverId?: number }) {
if (type == REDIS_KEY.TOWER_RANK) {
let serverId = args.serverId;
let ranks = await RoleModel.getRank('tower', serverId, ROLE_SELECT.RANK);
+13 -24
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@@ -7,11 +7,11 @@ import { pushCalPlayerCe, pushCalAllHeroCe, calPlayerCeAndSave } from './playerC
import { ItemModel, ItemType } from '../db/Item';
import { STATUS } from '../consts/statusCode';
import { pinus } from 'pinus';
import { addEquips, addBags, addSkin, addFigure, unlockFigure as pubUnlockFigure, createHeroes as pubCreateHeroes, transPiece, getGoldObject, getCoinObject, getApObject } from '../pubUtils/itemUtils';
import { addEquips, addBags, addSkin, addFigure, unlockFigure as pubUnlockFigure, transPiece, getGoldObject, getCoinObject, getApObject } from '../pubUtils/itemUtils';
import { ItemInter, RewardInter, } from '../pubUtils/interface';
import { gameData } from '../pubUtils/data';
import { uniq } from 'underscore';
import { HeroModel, HeroType } from '../db/Hero';
import { HeroModel, HeroType, HeroUpdate } from '../db/Hero';
import { Figure } from '../domain/dbGeneral';
import { Rank } from './rankService';
import { checkActivityTask, checkTaskWithHero, pushActivityUpdate, pushTaskUpdate } from './taskService';
@@ -21,6 +21,8 @@ import { errlogger } from '../util/logger';
import { BAG } from '../pubUtils/dicParam';
import { sendMailByContent } from './mailService';
import { calEquipSeids } from '../pubUtils/playerCe';
import { CreateHeroes } from '../pubUtils/roleUtil';
import { SkinUpdate } from '../db/Skin';
export class CheckMeterial {
private roleId: string;
@@ -439,15 +441,15 @@ export async function createHeroes(roleId: string, roleName: string, sid: string
let hids = heroInfo.map(cur => cur.hid);
let userHeroesMap = await HeroModel.findMapByHidRange(hids, roleId);
let newHeroInfo: CreateHeroParam[] = [], pieces: ItemInter[] = [];
let infos: Map<number, { heroInfo: HeroUpdate, skinInfo: SkinUpdate }> = new Map(), pieces: ItemInter[] = [];
for (let h of heroInfo) {
let heroCount = h.count || 1;
if (userHeroesMap.has(h.hid)) {
let { pieceId, count } = transPiece(h.hid);
pieces.push({ id: pieceId, count: count * heroCount });
} else {
newHeroInfo.push(h)
let initInfo = await pinus.app.rpc.role.roleRemote.getInitHeroById.toServer(pinus.app.getServerId(), h.hid);
infos.set(h.hid, initInfo);
userHeroesMap.set(h.hid, null);
if (heroCount > 1) {
let { pieceId, count } = transPiece(h.hid);
@@ -457,25 +459,12 @@ export async function createHeroes(roleId: string, roleName: string, sid: string
}
let resultHeroes: HeroType[] = [], resultItems: RewardInter[] = [];
if (newHeroInfo.length > 0) {
console.log('****** pubCreateHeroes before', Date.now())
let { heroes, role, figureInfo, calHeroResults, calAllHeroResult, taskPushMessage, activityTaskPushMessage } = await pubCreateHeroes(roleId, roleName, serverId, newHeroInfo, funcs);
console.log('****** pubCreateHeroes after', Date.now())
let r = new Rank(REDIS_KEY.HERO_NUM_RANK, { serverId });
await r.setRankWithRoleInfo(roleId, role.heroNum, role.heroNumUpdatedAt, role);
await pushFigureUpdate(roleId, sid, figureInfo);
// await pushCalAllHeroCe(roleId, sid, calAllHeroResult);
for (let calHeroResult of calHeroResults) {
await pushCalPlayerCe(roleId, sid, calHeroResult);
}
pushTaskUpdate(roleId, sid, null, taskPushMessage);
pushActivityUpdate(roleId, sid, null, activityTaskPushMessage);
resultHeroes = heroes;
if (infos.size > 0) {
let createHero = new CreateHeroes(roleId, roleName, serverId, funcs);
await createHero.createWithHeroInfo(infos);
await createHero.pushMessage(pinus, sid);
await createHero.updateRedisRank(Rank);
resultHeroes = createHero.getResultHeroes();
}
if (pieces.length > 0) {
+1 -1
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@@ -1,5 +1,5 @@
import { ChannelUser } from './../domain/ChannelUser';
import { Channel } from 'pinus';
import { Channel, pinus } from 'pinus';
import { getRandValueByMinMax, getRandEelm, decodeIdCntArrayStr } from '../pubUtils/util';
import { TERAPH_RANDOM } from "../consts";
import { DicTeraph } from '../pubUtils/dictionary/DicTeraph';