Merge branch 'ce'
# Conflicts: # game-server/app.ts
This commit is contained in:
@@ -87,7 +87,7 @@ export class GachaHandler {
|
||||
if (!costResult) return resResult(STATUS.GACHA_COST_NOT_ENOUGH);
|
||||
}
|
||||
// 给东西
|
||||
console.log('****', heroInfo)
|
||||
// console.log('****', heroInfo)
|
||||
let { heroes } = await createHeroes(roleId, roleName, sid, serverId, funcs, heroInfo);
|
||||
await addItems(roleId, roleName, sid, items);
|
||||
// 更新数据
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { STATUS } from '../../../consts/statusCode';
|
||||
import { RoleModel } from './../../../db/Role';
|
||||
import { HeroModel } from '../../../db/Hero';
|
||||
import { RoleModel, RoleUpdate } from './../../../db/Role';
|
||||
import { HeroModel, HeroUpdate } from '../../../db/Hero';
|
||||
import { resResult, decodeIdCntArrayStr, parseGoodStr } from '../../../pubUtils/util';
|
||||
import { Application, BackendSession, pinus, HandlerService, } from 'pinus';
|
||||
import { handleCost, addItems, createHeroes } from '../../../services/rewardService';
|
||||
@@ -20,7 +20,9 @@ import { checkTaskWithHero, checkTask, checkTaskWithArgs, checkActivityTask } fr
|
||||
import { getGoldObject, getCoinObject } from '../../../pubUtils/itemUtils';
|
||||
import { RScriptRecordModel } from '../../../db/RScriptRecord';
|
||||
import { checkPvp } from '../../../services/pvpService';
|
||||
import { pushData } from '../../../services/connectorService';
|
||||
import { SkinModel, SkinUpdate } from '../../../db/Skin';
|
||||
import { CreateHeroes } from '../../../pubUtils/roleUtil';
|
||||
import { Figure } from '../../../domain/dbGeneral';
|
||||
|
||||
export default function (app: Application) {
|
||||
new HandlerService(app, {});
|
||||
@@ -45,15 +47,16 @@ export class RoleHandler {
|
||||
let checkName = await RoleModel.checkName(roleName, serverId);
|
||||
if (checkName) return resResult(STATUS.NAME_HAS_USED);
|
||||
|
||||
let heroInfos = [];
|
||||
for (let hid of DEFAULT_HEROES) {
|
||||
heroInfos.push({
|
||||
hid, lv: DEFAULT_HERO_LV, exp: getHeroExpByLv(DEFAULT_HERO_LV - 1) || 0
|
||||
});
|
||||
}
|
||||
|
||||
console.log('****** createHeroes before', Date.now())
|
||||
await createHeroes(roleId, roleName, sid, serverId, funcs, heroInfos);
|
||||
let initInfos: { role: RoleUpdate, heroes: HeroUpdate[], skins: SkinUpdate[], figureInfo: { heads: Figure[], frames: Figure[], spines: Figure[] }}
|
||||
= await this.app.rpc.role.roleRemote.getInitRoleInfos.toServer(this.app.getServerId());
|
||||
role = await RoleModel.updateRoleInfo(roleId, {...initInfos.role, roleName, hasInit: true});
|
||||
let createHero = new CreateHeroes(roleId, roleName, serverId, funcs);
|
||||
await createHero.createWithInitInfo(initInfos.heroes, initInfos.skins, initInfos.figureInfo);
|
||||
await createHero.pushMessage(pinus, sid);
|
||||
await createHero.updateRedisRank(Rank);
|
||||
let heroes = createHero.getResultHeroes();
|
||||
|
||||
console.log('****** createHeroes after', Date.now())
|
||||
session.set('roleName', roleName);
|
||||
session.push('roleName', () => { });
|
||||
@@ -61,19 +64,15 @@ export class RoleHandler {
|
||||
let items = [].concat(DEFAULT_ITEMS, DEFAULT_EQUIPS, [getGoldObject(DEFAULT_GOLD)], [getCoinObject(DEFAULT_COIN)]);
|
||||
await addItems(roleId, roleName, sid, items);
|
||||
|
||||
console.log('****** calAllHeroCe before', Date.now())
|
||||
let calResult = await calAllHeroCe(HERO_SYSTEM_TYPE.INIT, sid, roleId, { hasInit: true, roleName });
|
||||
console.log('****** calAllHeroCe after', Date.now())
|
||||
|
||||
let battleId = SCRIPT.SCRIPT_BATTLE_ID;
|
||||
let warInfo = gameData.war.get(battleId);
|
||||
await RScriptRecordModel.setScript(roleId, battleId, warInfo.warType, 2, SCRIPT.SCRIPT_NAME);
|
||||
|
||||
await checkPvp(calResult.role);
|
||||
await checkPvp(role);
|
||||
|
||||
console.log('******** initRole end', Date.now());
|
||||
return resResult(STATUS.SUCCESS, {
|
||||
roleId, roleName, heroes: calResult.heros
|
||||
roleId, roleName, heroes
|
||||
})
|
||||
}
|
||||
|
||||
@@ -523,4 +522,13 @@ export class RoleHandler {
|
||||
return resResult(STATUS.SUCCESS, { roleName: role.roleName });
|
||||
}
|
||||
|
||||
async setInitRole() {
|
||||
this.app.rpc.role.roleRemote.setInitRole.toServer(this.app.getServerId());
|
||||
return resResult(STATUS.SUCCESS);
|
||||
}
|
||||
async getInitRole() {
|
||||
let initRoleInfo = await this.app.rpc.role.roleRemote.getInitRoleInfos.toServer(this.app.getServerId());
|
||||
|
||||
return resResult(STATUS.SUCCESS, initRoleInfo)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
import { Application, ChannelService, FrontendSession, RemoterClass, HandlerService, } from 'pinus';
|
||||
import { STATUS } from '../../../consts/statusCode';
|
||||
import { resResult } from '../../../pubUtils/util';
|
||||
import { Application, ChannelService, HandlerService, } from 'pinus';
|
||||
// import { sendRolesMails } from '../../../services/mailService';
|
||||
import { reloadResources } from '../../../pubUtils/data';
|
||||
import { HeroUpdate } from '../../../db/Hero';
|
||||
import { RoleUpdate } from '../../../db/Role';
|
||||
import { SkinUpdate } from '../../../db/Skin';
|
||||
import { getInitRoleInfo } from '../../../pubUtils/roleUtil';
|
||||
import { DEFAULT_HEROES } from '../../../consts';
|
||||
import { Figure } from '../../../domain/dbGeneral';
|
||||
export default function (app: Application) {
|
||||
new HandlerService(app, {});
|
||||
return new RoleRemote(app);
|
||||
@@ -13,13 +17,59 @@ export class RoleRemote {
|
||||
constructor(private app: Application) {
|
||||
this.app = app;
|
||||
this.channelService = app.get('channelService');
|
||||
this.setInitRole();
|
||||
}
|
||||
private channelService: ChannelService;
|
||||
private initHeroes: Map<number, HeroUpdate> = new Map(); // hid => hero
|
||||
private initRole: RoleUpdate = {};
|
||||
private initSkins: Map<number, SkinUpdate> = new Map(); // hid => skin
|
||||
private figureInfo: {heads: Figure[], frames: Figure[], spines: Figure[]};
|
||||
|
||||
public setInitRole() {
|
||||
let result = getInitRoleInfo();
|
||||
let { role, heroes, skins, figureInfo } = result;
|
||||
for(let hero of heroes) {
|
||||
this.initHeroes.set(hero.hid, hero);
|
||||
}
|
||||
for(let skin of skins) {
|
||||
this.initSkins.set(skin.hid, skin);
|
||||
}
|
||||
this.initRole = role;
|
||||
this.figureInfo = figureInfo;
|
||||
}
|
||||
|
||||
public getInitRoleInfos() {
|
||||
return {
|
||||
heroes: this.getInitHeroes(),
|
||||
skins: this.getInitSkins(),
|
||||
role: this.initRole,
|
||||
figureInfo: this.figureInfo
|
||||
};
|
||||
}
|
||||
|
||||
public getInitHeroes() {
|
||||
let result: HeroUpdate[] = [];
|
||||
for(let hid of DEFAULT_HEROES) {
|
||||
result.push(this.initHeroes.get(hid));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public getInitSkins() {
|
||||
let result: SkinUpdate[] = [];
|
||||
for(let hid of DEFAULT_HEROES) {
|
||||
result.push(this.initSkins.get(hid));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public getInitHeroById(hid: number) {
|
||||
return {
|
||||
heroInfo: this.initHeroes.get(hid),
|
||||
skinInfo: this.initSkins.get(hid)
|
||||
}
|
||||
}
|
||||
|
||||
// sendGmMailsToRoles(mails) {
|
||||
// sendRolesMails(mails)
|
||||
// }
|
||||
|
||||
/**
|
||||
* 重载json资源
|
||||
|
||||
Reference in New Issue
Block a user