🐞 fix(gvg): 离开城池的时候未解锁

This commit is contained in:
luying
2023-03-09 16:44:57 +08:00
parent 93e7711577
commit 58a4267f94
5 changed files with 31 additions and 25 deletions
@@ -341,6 +341,7 @@ export class GVGBattleHandler {
let teamObj = getGVGBattleData(groupKey);
teamObj.move(teamCode, areaId, team.fromAreaId, team.startMoveTime, team.stopMoveTime);
await leaveGVGAreaTeamChannel(roleId, sid);
await addRoleToAreaTeamChannel(roleId, groupKey, areaId, sid);
await pushTeamMoveMessage(team);
return resResult(STATUS.SUCCESS, { areaId, cityId, stopMoveTime: team.stopMoveTime, moveCdTime: team.moveCdTime });
@@ -365,8 +366,6 @@ export class GVGBattleHandler {
let teamObj = getGVGBattleData(groupKey);
teamObj.move(teamCode, areaId, 0, team.startMoveTime, team.stopMoveTime);
await leaveGVGAreaTeamChannel(roleId, sid);
await addRoleToAreaTeamChannel(roleId, groupKey, areaId, sid);
return resResult(STATUS.SUCCESS, { areaId, cityId, curTeam: new MyTeamInfo(team) });
}
@@ -10,10 +10,8 @@ import { getGVGConfig, setGVGConfig, setGVGServerGroup } from '../../../services
import { GVGConfigType } from '../../../db/GVGConfig';
import { catapultHurt, gvgBattleEnd, gvgBattleSeconds, gvgBattleStart, initCatapult, leaveCityMem } from '../../../services/gvg/gvgBattleService';
import { clearBattleMemory } from '../../../services/gvg/gvgBattleMemory';
import { GVGLeagueType } from '../../../db/GVGLeague';
import { updateLeagueNameMem, updateTeamRoleInfoMem } from '../../../services/gvg/gvgTeamService';
import { resetPeriodTime, setPeriodTime } from '../../../services/gvg/gvgFightService';
import { GVGTeamType } from '../../../db/GVGTeam';
export default function (app: Application) {
new HandlerService(app, {});
@@ -173,9 +171,9 @@ export class GuildRemote {
}
}
public async leaveCityMem(groupKey: string, roleId: string, teams: GVGTeamType[]) {
public async leaveCityMem(groupKey: string, roleId: string) {
try {
return leaveCityMem(groupKey, roleId, teams);
return leaveCityMem(groupKey, roleId);
} catch(e) {
errlogger.error(`remote ${__filename} \n ${e.stack}`);
}