洗炼重复锁定判断

This commit is contained in:
luying
2020-12-23 10:20:43 +08:00
parent e77d592502
commit 5a6f574541
2 changed files with 10 additions and 5 deletions

View File

@@ -147,12 +147,13 @@ export const STATUS = {
// 装备养成 30400-30499
ROLE_EQUIP_PLACE_NOT_ENOUGH: {code: 30400, simStr: '装备栏未装备或无可强化'},
ROLE_COIN_NOT_ENOUGH: {code: 30401, simStr: '铜币不足'},
EQUIP_HAVE_NO_RANDSE: { code: 30403, simStr: '装备无随机属性' },
ROLE_EQUIP_HAVE_NO_RANDSE: { code: 30403, simStr: '装备无随机属性' },
ROLE_EQUIP_REACH_MAX: { code: 30404, simStr: '强化已达上限' },
ROLE_EQUIP_NOT_REACH_MAX: { code: 30405, simStr: '强化未达到上限' },
ROLE_EQUIP_CANNOT_RESTRENGTHEN: { code: 30406, simStr: '无属性可以洗炼' },
ROLE_WRONG_ITEM: { code: 30407, simStr: '该道具不可用于该功能' },
ROLE_ALL_SE_LOCK: { code: 30407, simStr: '属性不可全部都锁住' },
ROLE_ALL_SE_LOCK: { code: 30408, simStr: '属性不可全部都锁住' },
ROLE_EQUIP_DUPLICATE_LOCK: { code: 30409, simStr: '随机属性不可重复锁定' },
EQUIP_NOT_FIND: {code: 30500, simStr: '装备不存在'},
EQUIP_IS_EQUIPED: {code: 30501, simStr: '装备已经穿戴'},