后台:设置武将星级和职业
This commit is contained in:
@@ -86,6 +86,18 @@ export default class UserController extends Controller {
|
||||
ctx.body = await ctx.service.users.setHeroLv(roleIdAndHids, lv);
|
||||
}
|
||||
|
||||
public async setHeroParam() {
|
||||
const { ctx } = this;
|
||||
const { selectedRowKeys: roleIdAndHids, star, colorStar, quality } = ctx.request.body;
|
||||
ctx.body = await ctx.service.users.setHeroParam(roleIdAndHids, star, colorStar, quality);
|
||||
}
|
||||
|
||||
public async setHeroJob() {
|
||||
const { ctx } = this;
|
||||
const { selectedRowKeys: roleIdAndHids, job } = ctx.request.body;
|
||||
ctx.body = await ctx.service.users.setHeroJob(roleIdAndHids, job);
|
||||
}
|
||||
|
||||
public async saveHeroToDefense() {
|
||||
const { ctx } = this;
|
||||
const { roleId, roleName, hid } = ctx.request.body;
|
||||
|
||||
@@ -35,6 +35,8 @@ export default (app: Application) => {
|
||||
router.post('/api/users/getherolist',tokenParser, controller.users.getHeroList);
|
||||
router.post('/api/users/deletehero', tokenParser, controller.users.deleteHero);
|
||||
router.post('/api/users/setherolv', tokenParser, controller.users.setHeroLv);
|
||||
router.post('/api/users/setheroparam', controller.users.setHeroParam);
|
||||
router.post('/api/users/setherojob', controller.users.setHeroJob);
|
||||
router.post('/api/users/saveherotodefense',tokenParser, controller.users.saveHeroToDefense);
|
||||
router.post('/api/users/removeherofromdefense',tokenParser, controller.users.removeHeroFromDefense);
|
||||
router.post('/api/users/getequiplist', tokenParser, controller.users.getEquipList);
|
||||
|
||||
@@ -35,6 +35,7 @@ import { FriendRelationModel } from '@db/FriendRelation';
|
||||
import { createHero as pubCreateHero, addSkin } from '@pubUtils/itemUtils';
|
||||
import { GiftCodeModel } from '@db/GiftCode';
|
||||
import { GiftCodeDetailModel } from '@db/GiftCodeDetail';
|
||||
// import { resResult } from '@pubUtils/util';
|
||||
|
||||
// import * as fs from 'fs';
|
||||
|
||||
@@ -627,6 +628,53 @@ export default class GMUsers extends Service {
|
||||
}
|
||||
}
|
||||
|
||||
public async setHeroParam(roleIdAndHids: string[], star: number, colorStar: number, quality: number) {
|
||||
try {
|
||||
const ctx = this.ctx;
|
||||
if (typeof star != 'number'||typeof colorStar != 'number'||typeof quality != 'number') return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
|
||||
|
||||
for (let roleIdAndHid of roleIdAndHids) {
|
||||
let [roleId, hidStr] = roleIdAndHid.split('|');
|
||||
if (isNaN(parseInt(hidStr))) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
|
||||
|
||||
let hid = parseInt(hidStr);
|
||||
|
||||
let hero = await HeroModel.findByHidAndRole(hid, roleId);
|
||||
console.log(hid, roleId, !!hero);
|
||||
if (!hero) continue;
|
||||
await calPlayerCeAndSave(HERO_SYSTEM_TYPE.LVUP, roleId, hero, { star, colorStar, quality });
|
||||
}
|
||||
|
||||
return ctx.service.utils.resResult(STATUS.SUCCESS);
|
||||
} catch (e) {
|
||||
console.error(e.stack)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public async setHeroJob(roleIdAndHids: string[], job: number) {
|
||||
try {
|
||||
const ctx = this.ctx;
|
||||
if(!gameData.job.has(job)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
|
||||
|
||||
for (let roleIdAndHid of roleIdAndHids) {
|
||||
let [roleId, hidStr] = roleIdAndHid.split('|');
|
||||
if (isNaN(parseInt(hidStr))) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
|
||||
|
||||
let hid = parseInt(hidStr);
|
||||
|
||||
let hero = await HeroModel.findByHidAndRole(hid, roleId);
|
||||
console.log(hid, roleId, !!hero);
|
||||
if (!hero) continue;
|
||||
await calPlayerCeAndSave(HERO_SYSTEM_TYPE.STAGEUP, roleId, hero, { job });
|
||||
}
|
||||
|
||||
return ctx.service.utils.resResult(STATUS.SUCCESS);
|
||||
} catch (e) {
|
||||
console.error(e.stack)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 根据类型等搜索装备
|
||||
*/
|
||||
|
||||
Reference in New Issue
Block a user