军团:动态

This commit is contained in:
luying
2021-01-21 18:02:52 +08:00
parent 48ee9267ab
commit 5df884a5eb
4 changed files with 136 additions and 6 deletions

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@@ -7,10 +7,21 @@ export enum GUILD_STRUCTURE {
TRAIN = 4, // 练兵场
DONATE = 5, // 捐献所
WISH_POOL = 6, // 许愿池
SHOP = 7, // 商店
STORE = 7, // 商店
END
}
// 建筑名
export const GUILD_STRUCTURE_NAME = new Map([
[ GUILD_STRUCTURE.ARMY_CENTER, '中军大帐'],
[ GUILD_STRUCTURE.EQUIP_PRODUCE, '炼器堂'],
[ GUILD_STRUCTURE.BOSS, '演武台'],
[ GUILD_STRUCTURE.TRAIN, '练兵场'],
[ GUILD_STRUCTURE.DONATE, '捐献所'],
[ GUILD_STRUCTURE.WISH_POOL, '许愿池'],
[ GUILD_STRUCTURE.STORE, '商店']
])
// 权限
export enum GUILD_AUTH {
LEADER = 1, // 团长
@@ -88,4 +99,19 @@ export enum GUILD_APPLY_STATUS {
export enum GUILD_APPLY_TYPE {
APPLY = 1, // 申请
INVITE = 2 // 邀请
}
// 公会动态id
export enum GUILD_REC_TYPE {
JOIN_GUILD = 1, // 加入军团 roleName
QUIT_GUILD = 2, // 离开军团 roleName
SET_MANAGER = 3, // 提升管理 roleName
STRUCTURE_UP = 4, // 建筑物升级 structureName lv
EQUIP_PRODUCE = 5, // 装备碎片研发 lvmin lvmax quality
BOSS_END = 6, // 演武台击杀boss bossName
BOSS_START = 7, // 演武台boss 开启 bossName
TRAIN_END = 8, // 练兵场压制 warName
TRAIN_START = 9, // 练兵场开启 warName
SET_LEADER = 10, // 转让团长 guildName roleName
IMPEACH = 11, // 弹劾 roleName roleName
}

45
shared/db/GuildRec.ts Normal file
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@@ -0,0 +1,45 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
import { genCode } from '../pubUtils/util';
import { GUILD_REC_TYPE } from '../consts';
import { nowSeconds } from '../pubUtils/timeUtil';
@index({ guildCode: 1 })
export default class GuildRec extends BaseModel {
@prop({ required: true })
recCode: string;
@prop({ required: true, select: false })
roleId: string;
@prop({ required: true, select: false })
guildCode: string;
@prop({ required: true, default: GUILD_REC_TYPE.JOIN_GUILD, enum: GUILD_REC_TYPE })
type: number;
@prop({ required: true, type: String, default: [] })
params: string[];
@prop({ required: true, default: nowSeconds() })
createTime: number;
public static async createGuildRec(roleId: string, guildCode: string, type: number, params: string[]) {
const doc = new GuildRecModel();
const update = Object.assign(doc.toJSON(), { roleId, guildCode, type, params });
delete update._id;
const recCode = genCode(10);
const result: GuildRecType = await GuildRecModel.findOneAndUpdate({ recCode }, params, { upsert: true, new: true }).lean();
return result;
}
public static async getGuildRec(guildCode: string) {
const result: GuildRecType[] = await GuildRecModel.find({ guildCode }).lean();
return result;
}
}
export const GuildRecModel = getModelForClass(GuildRec);
export interface GuildRecType extends Pick<DocumentType<GuildRec>, keyof GuildRec> { };