活动:奖励英雄数据结构错误

This commit is contained in:
qiaoxin
2021-04-25 18:01:48 +08:00
parent 8cb2ba2a8b
commit 5e43bcfe83
@@ -140,7 +140,7 @@ export class HeroHandler {
let costResult = await handleCost(roleId, sid, [{ id: pieceId, count: pieceCount }]); let costResult = await handleCost(roleId, sid, [{ id: pieceId, count: pieceCount }]);
if (!costResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH); if (!costResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH);
// createHero // createHero
let { heroes } = await createHero(roleId, roleName, sid, serverId, funcs, { hid }); let { heroes } = await createHero(roleId, roleName, sid, serverId, funcs, { hid, count: 1 });
pushComposeOrangeHero(roleId, roleName, serverId, heroes[0]); pushComposeOrangeHero(roleId, roleName, serverId, heroes[0]);
return resResult(STATUS.SUCCESS, { curHero: heroes[0] }); return resResult(STATUS.SUCCESS, { curHero: heroes[0] });