diff --git a/game-server/app/servers/guild/handler/gvgBattleHandler.ts b/game-server/app/servers/guild/handler/gvgBattleHandler.ts index 92024dcb5..91fe11304 100644 --- a/game-server/app/servers/guild/handler/gvgBattleHandler.ts +++ b/game-server/app/servers/guild/handler/gvgBattleHandler.ts @@ -394,7 +394,7 @@ export class GVGBattleHandler { // addTeamSettleRec(curTeam); await sendMessageToGVGAreaByTeamWithSuc(groupKey, curTeam.areaId, PUSH_ROUTE.GVG_AREA_POINT_CHANGE, { - cityId: curTeam.cityId, areaId: curTeam.areaId, point: new GVGTeamInListOnPoint(curTeam.pointId, true, curTeam) + cityId: curTeam.cityId, areaId: curTeam.areaId, targetPointId: pointId, originPointId: myTeam.pointId, point: new GVGTeamInListOnPoint(curTeam.pointId, true, curTeam) }); return resResult(STATUS.SUCCESS, { curTeam: new MyTeamInfo(curTeam) }); } @@ -421,7 +421,7 @@ export class GVGBattleHandler { teamObj.teamSettle(roleId, teamCode, 0); await sendMessageToGVGAreaByTeamWithSuc(groupKey, curTeam.areaId, PUSH_ROUTE.GVG_AREA_POINT_CHANGE, { - cityId: curTeam.cityId, areaId: curTeam.areaId, point: new GVGTeamInListOnPoint(myTeam.pointId, true, curTeam) + cityId: curTeam.cityId, areaId: curTeam.areaId, targetPointId: pointId, originPointId: myTeam.pointId, point: new GVGTeamInListOnPoint(curTeam.pointId, true, curTeam) }); return resResult(STATUS.SUCCESS, { curTeam: new MyTeamInfo(curTeam) }); } diff --git a/game-server/app/services/gvg/gvgBattleService.ts b/game-server/app/services/gvg/gvgBattleService.ts index 8e78a5df6..3dce63730 100644 --- a/game-server/app/services/gvg/gvgBattleService.ts +++ b/game-server/app/services/gvg/gvgBattleService.ts @@ -617,7 +617,7 @@ export async function pushTeamBeHurtMessage(team: GVGTeamType, replaceTeam?: GVG if(team.curTeamBreak && team.originPointId > 0) { await sendMessageToGVGAreaByTeamWithSuc(team.groupKey, team.fromAreaId, PUSH_ROUTE.GVG_AREA_POINT_CHANGE, { - cityId: team.cityId, areaId: team.fromAreaId, point: new GVGTeamInListOnPoint(team.originPointId, replaceTeam && !replaceTeam.curTeamBreak, replaceTeam) + cityId: team.cityId, areaId: team.fromAreaId, targetPointId: team.originPointId, originPointId: team.originPointId, point: new GVGTeamInListOnPoint(team.originPointId, replaceTeam && !replaceTeam.curTeamBreak, replaceTeam) }); }