✨ feat(gvg): 备战期获取对手阵容时增加联军信息
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@@ -483,6 +483,8 @@ export class GVGVestigeOppLineupHero {
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}
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class OppData {
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leagueCode: string;
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leagueName: string;
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rank: number;
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score: number;
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isRobot: boolean;
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@@ -513,6 +515,8 @@ class OppData {
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this.frame = EXTERIOR.EXTERIOR_FACECASE;
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this.spine = dic.spine;
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this.title = 1;
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this.leagueName = '遗迹守卫军';
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this.leagueCode = 'robot';
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for(let warJson of warJsons) {
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if(warJson.relation == 2) {
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@@ -523,7 +527,7 @@ class OppData {
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}
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}
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setPlayer(dic: DicGVGVestige, role: RoleType, heroes: HeroType[], serverNames: any) {
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setPlayer(dic: DicGVGVestige, role: RoleType, heroes: HeroType[], serverNames: any, leagueName: string, leagueCode: string) {
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this.isRobot = false;
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this.rank = dic.rank;
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this.score = dic.score;
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@@ -536,6 +540,8 @@ class OppData {
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this.head = role.head;
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this.frame = role.frame;
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this.spine = role.spine;
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this.leagueName = leagueName;
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this.leagueCode = leagueCode;
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for(let hero of heroes) {
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this.lineupCe += hero.ce;
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@@ -564,8 +570,8 @@ export class GVGVestigeOppLineup {
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this.opp.setRobot(dic, warJsons, serverName);
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}
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setPlayer(dic: DicGVGVestige, role: RoleType, heroes: HeroType[], serverNames: any) {
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this.opp.setPlayer(dic, role, heroes, serverNames);
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setPlayer(dic: DicGVGVestige, role: RoleType, heroes: HeroType[], serverNames: any, leagueName: string, leagueCode: string) {
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this.opp.setPlayer(dic, role, heroes, serverNames, leagueName, leagueCode);
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}
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}
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