From 658d9fea2465c39e6cec046bad9c434559e78749 Mon Sep 17 00:00:00 2001 From: luying Date: Mon, 12 Dec 2022 17:29:19 +0800 Subject: [PATCH] =?UTF-8?q?=F0=9F=90=9E=20fix(=E5=AE=9D=E7=89=A9):=20?= =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E9=80=9A=E7=94=A8=E6=9D=90=E6=96=99=E4=BD=BF?= =?UTF-8?q?=E7=94=A8=E9=97=AE=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- game-server/app/servers/role/handler/artifactHandler.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game-server/app/servers/role/handler/artifactHandler.ts b/game-server/app/servers/role/handler/artifactHandler.ts index e05e9c668..2374a33c7 100644 --- a/game-server/app/servers/role/handler/artifactHandler.ts +++ b/game-server/app/servers/role/handler/artifactHandler.ts @@ -149,7 +149,7 @@ export class ArtifactHandler { } // 通用道具 if(dicNextArtifact.materialGroup == 0 && remainCnt > 0) { // 可使用材料代替,不是必须同名的那种 - let dicMaterialArtifactQuality = gameData.artifactQualityById.get(dicNextArtifact.previousId); + let dicMaterialArtifactQuality = gameData.artifactQualityById.get(dicNextArtifact.materialId); if(!dicMaterialArtifactQuality) return resResult(STATUS.DIC_DATA_NOT_FOUND); for(let { id, count } of dicMaterialArtifactQuality.generalItem) { let needCount = count * remainCnt;