diff --git a/game-server/app/servers/battle/handler/pvpHandler.ts b/game-server/app/servers/battle/handler/pvpHandler.ts index b51037a69..5b6066c5b 100644 --- a/game-server/app/servers/battle/handler/pvpHandler.ts +++ b/game-server/app/servers/battle/handler/pvpHandler.ts @@ -250,7 +250,6 @@ export class PvpHandler { let { attackInfo, showHeroScores, addSumScore } = myRecInfo score += addSumScore; - if(score > hisScore) hisScore = score; let pLv = getLvByScore(heroScores); const defenseInfo = await generPVPOppRecInfo(isSuccess, curOpp, oppHeroes, role.lv); diff --git a/shared/pubUtils/data.ts b/shared/pubUtils/data.ts index b7ff4fe23..bb3c79fc7 100644 --- a/shared/pubUtils/data.ts +++ b/shared/pubUtils/data.ts @@ -272,7 +272,7 @@ export function getFuncsSwitch(id:number) { export function getPLvByScore(score: number) { let lv = 0; for(let {teamLv, topFiveMin, topFiveMax} of gameData.pvpTeamLevel) { - if(score > topFiveMin) lv = teamLv; + if(score >= topFiveMin) lv = teamLv; if(score < topFiveMax) break; } return lv;