军团bug和备注
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@@ -32,22 +32,25 @@ export default class BossInstance extends BaseModel {
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startTime: number;
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@prop({ required: true, default: 0})
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num: number;
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num: number; //重置次数
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@prop({ required: true, default:[], type: String, _id: false})
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roleIdRecords: Array<string>; //记录提示过胜利boss关的玩家
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@prop({ required: true })
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winWarId: number; //记录上一次通关的关卡
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winWarId: number; //记录上一次通关的关卡,boss被压制成功后,首次点开boss界面会提示文字,boss已被压制
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@prop({ required: true })
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winBossLv: number; //记录上一次通关的boss等级
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@prop({ required: true })
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winTime: number; //记录上一次通关的时间
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@prop({ required: true, default: 0})
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winNum: number;
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winNum: number; //记录上一次重置次数
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@prop({ required: true, type: Rank, default:[]})
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recordRanks:Array<Rank>;
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recordRanks:Array<Rank>;//上一场排名信息
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@prop({ required: true, default: false })
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winSettled: boolean; //胜利是否结算过
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