✨ feat(服务器): 服务器命名路径修改
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@@ -3,7 +3,7 @@ import { genCode, getRandSingleEelm, isTimestamp, resResult } from '../../../pub
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import { STATUS } from '../../../consts/statusCode';
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import { UpdateHiddenDataParam, CreatePvpConfigParam, CreateServerParam, UpdateRegionParams } from '../../../domain/backEndField/params';
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import { RegionModel, RegionType } from '../../../db/Region';
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import { gameData } from '../../../pubUtils/data';
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import { getDicServerName } from '../../../pubUtils/data';
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import { Maintenance, ServerlistModel, ServerlistUpdate } from '../../../db/Serverlist';
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import { nowSeconds, getFutureTime, getPastTime } from '../../../pubUtils/timeUtil';
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import { calHiddenData, createNewServer } from '../../../services/gmService';
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@@ -56,9 +56,9 @@ export class GmHandler {
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console.log('******* curRegion', curRegion);
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if(!curRegion) return resResult(STATUS.WRONG_PARMS);
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let { latestServer = 0 } = curRegion;
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let dicServerName = gameData.serverNames.get(latestServer + 1);
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if(!dicServerName) return resResult(STATUS.DIC_DATA_NOT_FOUND);
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let { latestServer = 0, env } = curRegion;
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let dic = getDicServerName(env, latestServer + 1);
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if(!dic) return resResult(STATUS.DIC_DATA_NOT_FOUND);
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await createNewServer(curRegion, latestServer + 1, params, uid);
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return resResult(STATUS.SUCCESS);
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