boss debug加挑战次数
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@@ -22,6 +22,24 @@ export class GuildHandler {
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constructor(private app: Application) {
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}
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async debugAddBattleTimes(msg: {}, session: BackendSession) {
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const roleId: string = session.get('roleId');
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let userGuild = await UserGuildModel.getMyGuild(roleId, 'guildCode');
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if (!userGuild)
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return resResult(STATUS.WRONG_PARMS);
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const { guildCode: code } = userGuild;
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let { ranks } = await BossInstanceModel.findBossInstance(code);
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for (let i = 0;i < ranks.length; i++) {
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let rank = ranks[i];
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if (rank.roleId == roleId) {
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rank.time = 0;
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break;
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}
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}
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let { ranks : resRanks } = await BossInstanceModel.updateBossInstance(code, {ranks});
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return resResult(STATUS.SUCCESS, { ranks: resRanks });
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}
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// 获得boss关卡
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async getBossInstance(msg: {}, session: BackendSession) {
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const roleId: string = session.get('roleId');
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@@ -159,6 +177,5 @@ export class GuildHandler {
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await addActive(roleId, serverId, 3, 1);
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return resResult(STATUS.SUCCESS, result);
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}
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}
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