diff --git a/shared/resource/jsons/dic_zyz_skill.json b/shared/resource/jsons/dic_zyz_skill.json index ba2f6e0e4..14c2f2f6a 100755 --- a/shared/resource/jsons/dic_zyz_skill.json +++ b/shared/resource/jsons/dic_zyz_skill.json @@ -1,6506 +1,8402 @@ [ { "id": 1, - "imgId": 2, - "name": "砍一刀", - "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, + "imgId": "pugong", + "name": "物理普攻", + "skill_info": "物理普攻", + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, "cd": 0, - "attack_area": 2, - "strike_area": 2, "object": 0, - "skill_class": 1, - "effect": "1&", - "actionName": "skill1", + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "大伤害技能", "skilNameImage": 0, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skillSceneSpine": "&" }, { "id": 2, - "imgId": 2, - "name": "无双画戟", - "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, + "imgId": "pugong", + "name": "策略普攻", + "skill_info": "策略普攻", + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, "cd": 0, - "attack_area": 5, - "strike_area": 2, "object": 0, - "skill_class": 1, - "effect": "3348&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "猛击地面造成200%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气", - "skilNameImage": 0, - "skillSceneSpine": "nuqijidonghuablue", + "friendly_attack_type": 0, + "gain_formula": 0, "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&" }, { "id": 3, - "imgId": 3, - "name": "温侯斩", - "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", + "imgId": "yishengpugong", + "name": "医生普攻", + "skill_info": "医生普攻", + "attack_type": 2, + "hurt_formula": 30, + "hurt_attack_area": 2013, + "hurt_strike_area": 1, + "effect": "3&", "rage_cost": 0, - "cd": 3, - "attack_area": 1, - "strike_area": 1, + "cd": 0, "object": 0, - "skill_class": 2, - "effect": "3352&", - "actionName": "skill2", + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "对敌人连续攻击两次,每击造成200%的伤害", - "skilNameImage": 3, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": 0, + "skillSceneSpine": "&" }, { "id": 4, - "imgId": 4, - "name": "长枪投射I", - "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "3068&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B", - "skill_info": "远距离投射长枪,对目标造成200%的伤害,目标为策略职业时,伤害提升20%,并且给目标添加一个策略伤害加深降低10%的效果,持续4回合", - "skilNameImage": 1, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 5, - "imgId": 5, - "name": "赦免I", - "hurt_formula": 0, - "gain_formula": "&", + "imgId": "pugong", + "name": "弓兵普攻", + "skill_info": "弓兵普攻", + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3072&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合", - "skilNameImage": 4, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 6, - "imgId": 6, - "name": "连珠三箭 I", - "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, "cd": 0, - "attack_area": 4, - "strike_area": 1, "object": 0, - "skill_class": 1, - "effect": "3092&", - "actionName": "skill1", + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "对范围内的多个目标(最多3个)造成120%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少25%,持续4回合", - "skilNameImage": 2, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 7, - "imgId": 7, - "name": "鼓舞 I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3096&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合", - "skilNameImage": 1, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 8, - "imgId": 8, - "name": "猛毒迷雾I", - "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 2, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "3108&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对范围内目标进行毒雾攻击,造成100%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合", - "skilNameImage": 3, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 9, - "imgId": 9, - "name": "投毒I", - "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "3112&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对目标下毒,造成150%伤害,附加中毒效果,造成每回合25%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害", - "skilNameImage": 3, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 10, - "imgId": 10, - "name": "巨锤震击 I", - "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "3116&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "造成200%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升20%", - "skilNameImage": 5, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": 0, + "skillSceneSpine": "&" }, { "id": 11, - "imgId": 11, - "name": "虎痴 I", - "hurt_formula": 0, - "gain_formula": "&", + "imgId": "&", + "name": "物理反击", + "skill_info": "物理反击", + "attack_type": 11, + "hurt_formula": 100, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3120&", - "actionName": "skill2", + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 3, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "恢复自身10%攻击力的血量,并且给自身附加伤害减免10%,4回合内作用2次", - "skilNameImage": 3, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": 0, + "skillSceneSpine": "&" }, { "id": 12, - "imgId": 11, - "name": "薤叶芸香", - "hurt_formula": "ownAtk*1", - "gain_formula": "&", - "rage_cost": 100, + "imgId": "&", + "name": "策略反击", + "skill_info": "策略反击", + "attack_type": 12, + "hurt_formula": 100, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 1, - "effect": "3364&", - "actionName": "skill1", + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 3, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "不错的技能", "skilNameImage": 0, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skillSceneSpine": "&" }, { "id": 13, - "imgId": 11, - "name": "麻沸散", - "hurt_formula": "ownAtk*1", - "gain_formula": "&", + "imgId": "&", + "name": "医生反击", + "skill_info": "医生反击", + "attack_type": 12, + "hurt_formula": 100, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3368&", - "actionName": "skill2", + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 3, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "大伤害技能", - "skilNameImage": 3, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": 0, + "skillSceneSpine": "&" }, { "id": 14, - "imgId": 14, - "name": "敌阵突破 I", - "hurt_formula": " (ownAtk*2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, + "imgId": "&", + "name": "弓兵反击", + "skill_info": "弓兵反击", + "attack_type": 11, + "hurt_formula": 100, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, "cd": 0, - "attack_area": 3, - "strike_area": 1, "object": 0, - "skill_class": 1, - "effect": "3084&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "向目标冲锋造成200%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后", - "skilNameImage": 4, - "skillSceneSpine": "nuqijidonghuablue", + "friendly_attack_type": 0, + "gain_formula": 0, "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 15, - "imgId": 15, - "name": "坚壁 I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3088&", - "actionName": "skill2", + "alarm_type": 0, + "skill_class": 3, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "使我方指定目标获得物理伤害减免提升20%,持续2回合", - "skilNameImage": 2, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 16, - "imgId": 16, - "name": "回春", - "hurt_formula": "ownAtk*0.6", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 1, - "skill_class": 1, - "effect": "3316&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "垃圾技能", "skilNameImage": 0, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 17, - "imgId": 17, - "name": "反馈", - "hurt_formula": "ownAtk*1", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3320&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "极品技能", - "skilNameImage": 3, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skillSceneSpine": "&" }, { "id": 18, - "imgId": 18, - "name": "狼王爪击", - "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 7, - "object": 0, - "skill_class": 3, + "imgId": "&", + "name": "爪击", + "skill_info": "&", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, "effect": "&", - "actionName": "skill1", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "对自身3格范围内的所有敌人造成120%的伤害", - "skilNameImage": 6, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": 0, + "skillSceneSpine": "&" }, { "id": 19, - "imgId": 19, - "name": "召唤群狼", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, + "imgId": "&", + "name": "召唤", + "skill_info": "&", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, "cd": 0, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 3, - "effect": "4012&", - "actionName": "skill2", + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "召唤2只狼", - "skilNameImage": 7, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": 0, + "skillSceneSpine": "&" }, { "id": 20, - "imgId": 4, - "name": "长枪投射II", - "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "3069&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B", - "skill_info": "远距离投射长枪,对目标造成300%的伤害,目标为策略职业时,伤害提升30%,并且给目标添加一个策略伤害加深降低20%的效果,持续4回合", - "skilNameImage": 1, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 21, - "imgId": 5, - "name": "赦免II", - "hurt_formula": 0, - "gain_formula": "&", + "imgId": "pugong", + "name": "投石车攻击", + "skill_info": "投石车攻击", + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 7072, + "hurt_strike_area": 1009, + "effect": "&", "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3072&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "回复自身10%生命值,并且自身的策略伤害减免上升20%,持续2回合", - "skilNameImage": 4, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 22, - "imgId": 14, - "name": "敌阵突破 II", - "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, "cd": 0, - "attack_area": 3, - "strike_area": 1, "object": 0, - "skill_class": 1, - "effect": "3085&", - "actionName": "skill1", + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "向目标冲锋造成300%伤害,同时会生成自身攻击30%的护盾,持续4回合,冲锋会位移到目标的身后", - "skilNameImage": 4, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 23, - "imgId": 15, - "name": "坚壁 II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3089&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "使我方指定目标获得物理伤害减免提升30%,持续2回合", - "skilNameImage": 2, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 24, - "imgId": 6, - "name": "连珠三箭 II", - "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "3093&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对范围内的多个目标(最多3个)造成150%的伤害,被攻击目标有33%的概率获得一个减益效果,攻击时,物理伤害加深减少30%,持续4回合", - "skilNameImage": 2, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 25, - "imgId": 7, - "name": "鼓舞 II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3097&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "使我方指定目标获得幸运提升20%的效果,持续4回合", - "skilNameImage": 1, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 26, - "imgId": 8, - "name": "猛毒迷雾II", - "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 2, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "3109&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对范围内目标进行毒雾攻击,造成120%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害,同时降低目标20%的敏捷,持续3回合", - "skilNameImage": 3, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 27, - "imgId": 9, - "name": "投毒II", - "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "3113&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对目标下毒,造成180%伤害,附加中毒效果,造成每回合30%策攻伤害,持续4回合,对已有中毒效果的单位立即生成一段毒伤害", - "skilNameImage": 5, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 28, - "imgId": 10, - "name": "巨锤震击 II", - "hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "3117&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "造成220%物理伤害,并且击退1格,如果不能击退则这次攻击伤害加深提升30%", - "skilNameImage": 5, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 29, - "imgId": 11, - "name": "虎痴 II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "3121&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "恢复自身20%攻击力的血量,并且给自身附加伤害减免15%,4回合内作用2次", - "skilNameImage": 5, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 5001, - "imgId": 2, - "name": "战龙无双I", - "hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 1, - "effect": "3348&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "猛击地面造成250%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气", "skilNameImage": 0, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 5002, - "imgId": 2, - "name": "战龙无双II", - "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 100, - "cd": 0, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 1, - "effect": "3348&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "猛击地面造成300%的范围伤害,范围内人数越多总伤害越高,同时给目标添加封怒的以及物攻下降效果,命中的目标会降低少量怒气", - "skilNameImage": 0, - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 5003, - "imgId": 3, - "name": "降龙斩I", - "hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 1, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "3352&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对敌人连续攻击两次,每击造成250%的伤害", - "skilNameImage": 5, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 5004, - "imgId": 3, - "name": "降龙斩II", - "hurt_formula": " (ownAtk*3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 1, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "3352&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对敌人连续攻击两次,每击造成300%的伤害", - "skilNameImage": 5, - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 30, - "imgId": "qitanpanlongqiang", - "name": "七探盘龙枪I", - "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 9, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "对自身四个方向的目标及其身后1个目标造成80%物攻伤害", - "skilNameImage": "nu_qitanpanlongqiang", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 31, - "imgId": "qitanpanlongqiang", - "name": "七探盘龙枪II", - "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 9, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "对自身四个方向的目标及其身后1个目标造成120%物攻伤害", - "skilNameImage": "nu_qitanpanlongqiang", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 32, - "imgId": "bainiaochaofeng", - "name": "百鸟朝凤I", - "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5001&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成160%物攻伤害,本次伤害10%转化为自身生命", - "skilNameImage": "hui_bainiaochaofeng", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 33, - "imgId": "bainiaochaofeng", - "name": "百鸟朝凤II", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5001&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成240%物攻伤害,本次伤害10%转化为自身生命", - "skilNameImage": "hui_bainiaochaofeng", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 34, - "imgId": "moquanlianji", - "name": "墨拳连击I", - "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5018&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B", - "skill_info": "1格内,对一个指定敌军造成176%物攻伤害", - "skilNameImage": "nu_moquanlianji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 35, - "imgId": "moquanlianji", - "name": "墨拳连击II", - "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5018&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B", - "skill_info": "1格内,对一个指定敌军造成264%物攻伤害", - "skilNameImage": "nu_moquanlianji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 36, - "imgId": "zhiyuan", - "name": "支援I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 12, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5010&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续1回合", - "skilNameImage": "hui_zhiyuan", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 1, - "lockOn": 0, - "multistage": 1 - }, - { - "id": 37, - "imgId": "zhiyuan", - "name": "支援II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 12, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5011&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,为一个指定我军添加“支援”,其受到伤害时,夏侯轻衣会分担其30%伤害,持续2回合", - "skilNameImage": "hui_zhiyuan", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 1, - "lockOn": 0, - "multistage": 1 - }, - { - "id": 38, - "imgId": "yijiansanlian", - "name": "一箭三连 I", - "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "5020&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个选中敌军及其3格内最多2个随机敌军造成88%的物理伤害", - "skilNameImage": "nu_yijiansanlian", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 39, - "imgId": "yijiansanlian", - "name": "一箭三连 II", - "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "5021&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个选中敌军及其3格内最多2个随机敌军造成132%的物理伤害", - "skilNameImage": "nu_yijiansanlian", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 40, - "imgId": "guwu", - "name": "鼓舞 I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 10, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5022&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,为一个指定我军添加“鼓舞”,幸运提升10%,持续2回合", - "skilNameImage": "hui_guwu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 41, - "imgId": "guwu", - "name": "鼓舞 II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 10, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5023&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,为一个指定我军添加“鼓舞”,幸运提升20%,持续2回合", - "skilNameImage": "hui_guwu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 42, - "imgId": "bishalipi", - "name": "必杀力劈I", - "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成176%物攻伤害", - "skilNameImage": "nu_bishalipi", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 43, - "imgId": "bishalipi", - "name": "必杀力劈II", - "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成264%物攻伤害", - "skilNameImage": "nu_bishalipi", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 44, - "imgId": "ziyu", - "name": "自愈I", - "hurt_formula": "ownHpMax*0.2", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "治疗自身生命上限20%的生命", - "skilNameImage": "hui_ziyu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 45, - "imgId": "ziyu", - "name": "自愈II", - "hurt_formula": "ownHpMax*0.3", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "治疗自身生命上限30%的生命", - "skilNameImage": "hui_ziyu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 46, - "imgId": "hengsaoqianjun", - "name": "横扫千军I", - "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 8, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害", - "skilNameImage": "nu_hengsaoqianjun", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 47, - "imgId": "hengsaoqianjun", - "name": "横扫千军II", - "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 8, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害", - "skilNameImage": "nu_hengsaoqianjun", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 48, - "imgId": "mengji", - "name": "猛击I", - "hurt_formula": " (ownAtk*1.41*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成141%的物攻伤害", - "skilNameImage": "hui_mengji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 49, - "imgId": "mengji", - "name": "猛击II", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成240%的物攻伤害", - "skilNameImage": "hui_mengji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 50, - "imgId": "hujiashibapai", - "name": "胡笳十八拍I", - "hurt_formula": " (ownAtk*0.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 11, - "object": 1, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "5格内,治疗所有我军32%策攻的生命", - "skilNameImage": "nu_hujiashibapai", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 51, - "imgId": "hujiashibapai", - "name": "胡笳十八拍II", - "hurt_formula": " (ownAtk*0.48*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 11, - "object": 1, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "5格内,治疗所有我军48%策攻的生命", - "skilNameImage": "nu_hujiashibapai", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 52, - "imgId": "zouyue", - "name": "奏乐I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 11, - "object": 1, - "skill_class": 2, - "effect": "5050&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合", - "skilNameImage": "hui_zouyue", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 53, - "imgId": "zouyue", - "name": "奏乐II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 11, - "object": 1, - "skill_class": 2, - "effect": "5051&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,为所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合", - "skilNameImage": "hui_zouyue", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 54, - "imgId": "feihaomosha", - "name": "飞毫墨杀I", - "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成160%策攻伤害", - "skilNameImage": "nu_feihaomosha", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 55, - "imgId": "feihaomosha", - "name": "飞毫墨杀II", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成240%策攻伤害", - "skilNameImage": "nu_feihaomosha", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 56, - "imgId": "pomo", - "name": "泼墨I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 11, - "object": 0, - "skill_class": 2, - "effect": "5060&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,为所有敌军添加\"墨毒\"。每回合造成自身10%策攻的策攻伤害。持续2回合", - "skilNameImage": "hui_pomo", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 57, - "imgId": "pomo", - "name": "泼墨II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 11, - "object": 0, - "skill_class": 2, - "effect": "5061&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,为所有敌军添加\"墨毒\"。每回合造成自身20%策攻的策攻伤害。持续2回合", - "skilNameImage": "hui_pomo", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 58, - "imgId": "wugoufeishe", - "name": "吴钩飞射I", - "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成160%策攻伤害", - "skilNameImage": "nu_wugoufeishe", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 59, - "imgId": "wugoufeishe", - "name": "吴钩飞射II", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成240%策攻伤害", - "skilNameImage": "nu_wugoufeishe", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 60, - "imgId": "jianxin", - "name": "剑心I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5070&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加\"剑心\", 暴击伤害提升25% ,持续2回合", - "skilNameImage": "hui_jianxin", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 61, - "imgId": "jianxin", - "name": "剑心II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5071&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加\"剑心\", 暴击伤害提升50% ,持续2回合", - "skilNameImage": "hui_jianxin", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 62, - "imgId": "xiandengnushe", - "name": "先登怒射I", - "hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 10, - "object": 0, - "skill_class": 1, - "effect": "5080&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军及其身后最多两个敌军造成90%物攻伤害,同时给被击中的目标添加“破甲”,降低物防10/20%,持续2回合", - "skilNameImage": "nu_xiandengnushe", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 63, - "imgId": "xiandengnushe", - "name": "先登怒射II", - "hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 10, - "object": 0, - "skill_class": 1, - "effect": "5081&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军及其身后最多两个敌军造成135%物攻伤害,同时给被击中的目标添加“破甲”,降低物防10/20%,持续2回合", - "skilNameImage": "nu_xiandengnushe", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 64, - "imgId": "xuanzhuansanshe", - "name": "旋转散射I", - "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 11, - "object": 0, - "skill_class": 2, - "effect": "5082&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,对所有敌军造成58%物攻伤害,并给被击中的目标添加添加“流血”,每回合造成自身10%物攻的物攻伤害,持续2回合", - "skilNameImage": "hui_xuanzhuansanshe", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 65, - "imgId": "xuanzhuansanshe", - "name": "旋转散射II", - "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 11, - "object": 0, - "skill_class": 2, - "effect": "5083&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,对所有敌军造成86%物攻伤害,并给被击中的目标添加添加“流血”,每回合造成自身20%物攻的物攻伤害,持续2回合", - "skilNameImage": "hui_xuanzhuansanshe", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 66, - "imgId": "xueshoutuji", - "name": "雪兽突击I", - "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5090&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军进行造成180%的物攻伤害,并将敌军击退1格。如成功击退敌军,马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合", - "skilNameImage": "nu_xueshoutuji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 67, - "imgId": "xueshoutuji", - "name": "雪兽突击II", - "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5090&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军进行造成270%的物攻伤害,并将敌军击退1格。如成功击退敌军,马云禄获得“不让须眉”自身攻击力提升25% ,持续2回合", - "skilNameImage": "nu_xueshoutuji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 68, - "imgId": "shuangyingci", - "name": "霜影刺I", - "hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5091&5092&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军攻击4次,每次造成40%的物攻伤害,每次攻击有50%概率回复自身造成伤害20%的生命值。", - "skilNameImage": "hui_shuangyingci", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 69, - "imgId": "shuangyingci", - "name": "霜影刺II", - "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5091&5092&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军攻击4次,每次造成60%的物攻伤害,每次攻击有50%概率回复自身造成伤害20%的生命值。", - "skilNameImage": "hui_shuangyingci", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 70, - "imgId": "yidugongdu", - "name": "以毒攻毒I", - "hurt_formula": " (ownAtk*0.72*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 3, - "object": 2, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对所有敌军造成伤害造成72%伤害,同时给所有我军添加“蛇药”,每回合回复自身5%策攻的生命,持续2回合", - "skilNameImage": "nu_yidugongdu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "5100&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 71, - "imgId": "yidugongdu", - "name": "以毒攻毒II", - "hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 3, - "object": 2, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对所有敌军造成伤害造成108%伤害,同时给所有我军添加“蛇药”,每回合回复自身10%策攻的生命,持续2回合", - "skilNameImage": "nu_yidugongdu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "5101&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 72, - "imgId": "duyamengshi", - "name": "毒牙猛噬I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 4, - "object": 0, - "skill_class": 2, - "effect": "5102&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,为所有敌军添加“蛇毒”,每回合造成5%策攻的伤害,蛇毒最高可叠加5层,持续3回合", - "skilNameImage": "hui_duyamengshi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 73, - "imgId": "duyamengshi", - "name": "毒牙猛噬II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 4, - "object": 0, - "skill_class": 2, - "effect": "5103&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,为所有敌军添加“蛇毒”,每回合造成5%策攻的伤害,蛇毒最高可叠加10层,持续3回合", - "skilNameImage": "hui_duyamengshi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 74, - "imgId": "judunmengji", - "name": "巨盾猛击I", - "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5110&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一名指定敌军造成180%物功伤害,有25%概率使其“晕眩”1回合,“晕眩”时无法行动。", - "skilNameImage": "nu_judunmengji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 75, - "imgId": "judunmengji", - "name": "巨盾猛击II", - "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5111&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一名指定敌军造成270%物功伤害,有50%概率使其“晕眩”1回合,“晕眩”时无法行动。", - "skilNameImage": "nu_judunmengji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 76, - "imgId": "dunrenpaiji", - "name": "盾刃拍击I", - "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 8, - "object": 0, - "skill_class": 2, - "effect": "5112&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害,并给其添加“缠足”,移动力-1,持续2回合,CD3回合", - "skilNameImage": "hui_dunrenpaiji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 77, - "imgId": "dunrenpaiji", - "name": "盾刃拍击II", - "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 8, - "object": 0, - "skill_class": 2, - "effect": "5112&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害,并给其添加“缠足”,移动力-1,持续2回合,CD3回合", - "skilNameImage": "hui_dunrenpaiji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 78, - "imgId": "dabitianxia", - "name": "大庇天下I", - "hurt_formula": " (ownAtk*0.29*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 1, - "skill_class": 1, - "effect": "5120&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "为3格内的我军恢复29%策攻伤害的生命,并添加\"回春\",每回合恢复自身5%策攻的生命,持续2回合", - "skilNameImage": "nu_dabitianxia", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 79, - "imgId": "dabitianxia", - "name": "大庇天下II", - "hurt_formula": " (ownAtk*0.43*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 1, - "skill_class": 1, - "effect": "5120&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "为3格内的我军恢复43%策攻伤害的生命,并添加\"回春\",每回合恢复自身5%策攻的生命,持续2回合", - "skilNameImage": "nu_dabitianxia", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 80, - "imgId": "zhefengdangyu", - "name": "遮风挡雨I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5121&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为3格内一个指定的我军,随机驱散1个减益效果。", - "skilNameImage": "hui_zhefengdangyu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 81, - "imgId": "zhefengdangyu", - "name": "遮风挡雨II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5122&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为3格内一个指定的我军,随机驱散2个减益效果。", - "skilNameImage": "hui_zhefengdangyu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 82, - "imgId": "bishajushe", - "name": "必杀狙射I", - "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 8, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5130&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成180%的物攻伤害,如果敌军生命小于20%,则必定暴击", - "skilNameImage": "nu_bishajushe", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 83, - "imgId": "bishajushe", - "name": "必杀狙射II", - "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 8, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5130&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成270%的物攻伤害,如果敌军生命小于20%,则必定暴击", - "skilNameImage": "nu_bishajushe", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 84, - "imgId": "yunxuanjian", - "name": "晕眩箭I", - "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 8, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5131&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成144%的物攻伤害并使其晕眩1回合", - "skilNameImage": "hui_yunxuanjian", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 85, - "imgId": "yunxuanjian", - "name": "晕眩箭II", - "hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 8, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5131&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成216%的物攻伤害并使其晕眩1回合。", - "skilNameImage": "hui_yunxuanjian", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 86, - "imgId": "dulongzuanci", - "name": "毒龙钻刺I", - "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 1, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5140&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成198%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害,且持续期间防御下降10%,持续2回合。", - "skilNameImage": "nu_dulongzuanci", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 87, - "imgId": "dulongzuanci", - "name": "毒龙钻刺II", - "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 1, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5141&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成297%的物攻伤害,并给目标添加\"毒瘴1/2\"。每回合受到10/20%攻击的物攻伤害,且持续期间防御下降20%,持续2回合。", - "skilNameImage": "nu_dulongzuanci", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 88, - "imgId": "qiangchudulong", - "name": "枪出毒龙I", - "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 2, - "effect": "5140&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对自身1格内,对所有敌军造成58%的物攻伤害,并给他们添加\"毒瘴1\",持续2回合", - "skilNameImage": "hui_qiangchudulong", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 89, - "imgId": "qiangchudulong", - "name": "枪出毒龙II", - "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 2, - "effect": "5141&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对自身1格内,对所有敌军造成86%的物攻伤害,并给他们添加\"毒瘴2\",持续2回合", - "skilNameImage": "hui_qiangchudulong", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 90, - "imgId": "zuoduandongnan", - "name": "坐断东南I", - "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 2, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定目标施放,如果目标是我军,恢复其90%策攻的生命,如果目标是敌军,对其造成180%的策攻伤害", - "skilNameImage": "nu_zuoduandongnan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 91, - "imgId": "zuoduandongnan", - "name": "坐断东南II", - "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 2, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定目标施放,如果目标是我军,恢复其135%策攻的生命,如果目标是敌军,对其造成270%的策攻伤害", - "skilNameImage": "nu_zuoduandongnan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 92, - "imgId": "wuwangzhihu", - "name": "吴王之护I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 10, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5150&5121&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,为一个指定我军添加“庇护”护盾,吸收自身策攻72%的伤害,同时驱散目标身上的1个减益状态", - "skilNameImage": "hui_wuwangzhihu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 93, - "imgId": "wuwangzhihu", - "name": "吴王之护II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 10, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5151&5121&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,为一个指定我军添加“庇护”护盾,吸收自身策攻108%的伤害,同时驱散目标身上的1个减益状态", - "skilNameImage": "hui_wuwangzhihu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 94, - "imgId": 11, - "name": "万钧力劈I", - "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成176%物攻伤害", - "skilNameImage": "nu_wanjunlipi", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 95, - "imgId": 11, - "name": "万钧力劈II", - "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成264%物攻伤害", - "skilNameImage": "nu_wanjunlipi", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 96, - "imgId": "fengmang", - "name": "锋芒I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5160&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升15%, 攻击后消失,持续2回合", - "skilNameImage": "hui_fengmang", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 97, - "imgId": "fengmang", - "name": "锋芒II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5161&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加\"锋芒\", 下一次攻击的伤害加深提升30%, 攻击后消失,持续2回合", - "skilNameImage": "hui_fengmang", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 98, - "imgId": "yijianqinxin", - "name": "一箭侵心I", - "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5179&5221&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对指定一个敌军造成180%物攻伤害,如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技,造成300%的物攻伤害,同时驱散目标的“同心印”", - "skilNameImage": "nu_yijianqinxin", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 108, - "multistage": 0 - }, - { - "id": 99, - "imgId": "yijianqinxin", - "name": "一箭侵心II", - "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5210&5221&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对指定一个敌军造成270%物攻伤害,如果场上有敌军有“同心印”孙尚香则可以在任意地方对有“同心印”的目标释放怒气技,造成450%的物攻伤害,同时驱散目标的“同心印”", - "skilNameImage": "nu_yijianqinxin", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 108, - "multistage": 0 - }, - { - "id": 100, - "imgId": "tongxinyin", - "name": "同心印I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5170&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "标记自身3格内的敌军目标,目标获得“同心印”永久debuff,“同心印”只能存在一个", - "skilNameImage": "hui_tongxinyin", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skillSceneSpine": "&" }, { "id": 101, - "imgId": "tongxinyin", - "name": "同心印II", - "hurt_formula": 0, - "gain_formula": "&", + "imgId": "&", + "name": "物理普攻", + "skill_info": "物理普攻", + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 10025, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, - "cd": 3, - "attack_area": 10, - "strike_area": 1, + "cd": 0, "object": 0, - "skill_class": 2, - "effect": "5170&", - "actionName": "skill2", + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "标记自身5格内的敌军目标,目标获得“同心印”永久debuff,“同心印”只能存在一个", - "skilNameImage": "hui_tongxinyin", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": 0, + "skillSceneSpine": "&" }, { "id": 102, - "imgId": "fusaotianxia", - "name": "斧扫天下I", - "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", + "imgId": "&", + "name": "策略普攻", + "skill_info": "策略普攻", + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 10025, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, "cd": 0, - "attack_area": 3, - "strike_area": 8, "object": 0, - "skill_class": 1, - "effect": "5180&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军及其左右敌人造成88%物攻伤害,本次攻击暴击提升10%", - "skilNameImage": "nu_fusaotianxia", - "skillSceneSpine": "nuqijidonghuablue", + "friendly_attack_type": 0, + "gain_formula": 0, "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 103, - "imgId": "fusaotianxia", - "name": "斧扫天下II", - "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 8, - "object": 0, - "skill_class": 1, - "effect": "5180&", - "actionName": "skill1", + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军及其左右敌人造成132%物攻伤害,本次攻击暴击提升10%", - "skilNameImage": "nu_fusaotianxia", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 104, - "imgId": "duanyuan", - "name": "断援I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 2, - "object": 4, - "skill_class": 2, - "effect": "5181&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "自身获得“固守\", 伤害减免提升10%,持续2回合,同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1,持续1回合", - "skilNameImage": "hui_duanyuan", - "skillSceneSpine": "&", - "friendlyEffect": "5183&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 105, - "imgId": "duanyuan", - "name": "断援II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 2, - "object": 4, - "skill_class": 2, - "effect": "5181&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "自身获得“固守\", 伤害减免提升20%,持续2回合,同时使自身周围8格范围内的所有敌军获得“缠足, 移动力-1,持续1回合", - "skilNameImage": "hui_duanyuan", - "skillSceneSpine": "&", - "friendlyEffect": "5182&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 106, - "imgId": "gourenhengzhan", - "name": "勾刃横斩I", - "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 8, - "object": 0, - "skill_class": 1, - "effect": "5202&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军及其左右两人横向三格敌人造成100%的物攻伤害,并给被攻击者添加“破盾”,格挡下降10%,持续2回合", - "skilNameImage": "nu_gourenhengzhan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 107, - "imgId": "gourenhengzhan", - "name": "勾刃横斩II", - "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 8, - "object": 0, - "skill_class": 1, - "effect": "5203&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军及其左右两人横向三格敌人造成150%的物攻伤害,并给被攻击者添加“破盾”,格挡下降20%,持续2回合", - "skilNameImage": "nu_gourenhengzhan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 108, - "imgId": 12, - "name": "寻衅I", - "hurt_formula": " (ownAtk*1.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5205&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对1格内的一个指定敌军造成158%伤害,并使其获得“怒目”,持续2回合", - "skilNameImage": "hui_xunxin", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 109, - "imgId": 12, - "name": "寻衅II", - "hurt_formula": " (ownAtk*2.38*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5205&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对1格内的一个指定敌军造成238%伤害,并使其获得“怒目”,持续2回合", - "skilNameImage": "hui_xunxin", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 110, - "imgId": 7, - "name": "冲阵I", - "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 1, - "effect": "5112&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对1格内所有敌军造成88%攻击的物攻伤害,并给他们添加“缠足\", 移动力-1,持续2回合", - "skilNameImage": "nu_chongzhen", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": 0, + "skillSceneSpine": "&" }, { "id": 111, - "imgId": 7, - "name": "冲阵II", - "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", + "imgId": "&", + "name": "物理反击", + "skill_info": "物理反击", + "attack_type": 11, + "hurt_formula": 100, + "hurt_attack_area": 10025, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, "cd": 0, - "attack_area": 5, - "strike_area": 2, "object": 0, - "skill_class": 1, - "effect": "5112&", - "actionName": "skill1", + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "对1格内所有敌军造成132%攻击的物攻伤害,并给他们添加“缠足\", 移动力-1,持续2回合", - "skilNameImage": "nu_chongzhen", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": 0, + "skillSceneSpine": "&" }, { "id": 112, - "imgId": 10, - "name": "陷阵I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5250&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "给自己附加“陷阵之志”,提高自身攻击&生命&双防&格档5%,伤害减免提高15%, 持续2回合", - "skilNameImage": "hui_xianzhen", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 113, - "imgId": 10, - "name": "陷阵II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5251&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "给自己附加“陷阵之志”,提高自身攻击&生命&双防&格档10%,伤害减免提高30%, 持续2回合", - "skilNameImage": "hui_xianzhen", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 114, - "imgId": "tuxi", - "name": "突袭I", - "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 12, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5260&5261", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B", - "skill_info": "5格内,闪现到一个指定的敌军身边,对其造成180%的物攻伤害,本次攻击必定暴击", - "skilNameImage": "nu_tuxi", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 115, - "imgId": "tuxi", - "name": "突袭II", - "hurt_formula": " (ownAtk*2.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 12, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5260&5261", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B", - "skill_info": "5格内,闪现到一个指定的敌军身边,对其造成270%的物攻伤害,本次攻击必定暴击", - "skilNameImage": "nu_tuxi", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 116, - "imgId": "jiebei", - "name": "戒备I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5262&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加\"戒备\", 命中提升10% 持续2回合", - "skilNameImage": "hui_jiebei", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 117, - "imgId": "jiebei", - "name": "戒备II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5263&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加\"戒备\", 命中提升20% 持续2回合", - "skilNameImage": "hui_jiebei", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 118, - "imgId": "meiyingnichangwu", - "name": "媚影霓裳舞I", - "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 22, - "strike_area": 11, - "object": 0, - "skill_class": 1, - "effect": "5280&5282", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,随机攻击最多3个敌军,每个敌军造成100%策略伤害,并给目标添加“媚毒”,每回合造成10%的策略伤害,治疗效果降低50%, 持续3回合", - "skilNameImage": "nu_meiyingnichangwu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 119, - "imgId": "meiyingnichangwu", - "name": "媚影霓裳舞II", - "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 22, - "strike_area": 11, - "object": 0, - "skill_class": 1, - "effect": "5281&5282", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,随机攻击最多3个敌军,每个敌军造成150%策略伤害,并给目标添加“媚毒”,每回合造成20%的策略伤害,治疗效果降低50%, 持续3回合", - "skilNameImage": "nu_meiyingnichangwu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 120, - "imgId": "neizhu", - "name": "内助I", - "hurt_formula": "ownAtk*0.2", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 1, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5283&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "恢复一个我方男性20%策略伤害的生命,如果目标是吕布,则回复40%的生命,同时恢复其20点怒气", - "skilNameImage": "hui_neizhu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 1, - "lockOn": 0, - "multistage": 1 - }, - { - "id": 121, - "imgId": "neizhu", - "name": "内助II", - "hurt_formula": "ownAtk*0.4", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 1, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5284&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "恢复一个我方男性40%策略伤害的生命,如果目标是吕布,则回复80%的生命,同时恢复其20点怒气", - "skilNameImage": "hui_neizhu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 1, - "lockOn": 0, - "multistage": 1 - }, - { - "id": 122, - "imgId": 11, - "name": "侵掠如火I", - "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5300&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对一个指定敌军造成198%%的物攻伤害,并给目标附加1层“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", - "skilNameImage": "nu_qinlueruhuo", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 123, - "imgId": 11, - "name": "侵掠如火II", - "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5300&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对一个指定敌军造成297%%的物攻伤害,并给目标附加1层“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", - "skilNameImage": "nu_qinlueruhuo", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 124, - "imgId": 12, - "name": "浪子游世I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 2, - "skill_class": 2, - "effect": "5301&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,将一个指定目标(不分敌我)拉到自己身边,如有障碍物则无法释放", - "skilNameImage": "hui_langziyoushi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 125, - "imgId": 12, - "name": "浪子游世II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 12, - "strike_area": 1, - "object": 2, - "skill_class": 2, - "effect": "5302&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,将一个指定目标(不分敌我)拉到自己身边,如有障碍物则无法释放", - "skilNameImage": "hui_langziyoushi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 126, - "imgId": "shenhuoji", - "name": "神火计I", - "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 11, - "object": 0, - "skill_class": 1, - "effect": "5320&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对5格内敌军全体造成80%的策攻伤害,50%概率对目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", - "skilNameImage": "nu_shenhuoji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 127, - "imgId": "shenhuoji", - "name": "神火计II", - "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 11, - "object": 0, - "skill_class": 1, - "effect": "5300&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对5格内敌军全体造成120%的策攻伤害,100%概率对目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", - "skilNameImage": "nu_shenhuoji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 128, - "imgId": "huoji", - "name": "火计I", - "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5300&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成160%策攻伤害,为目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", - "skilNameImage": "hui_huoji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 129, - "imgId": "huoji", - "name": "火计II", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5300&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成240%策攻伤害,为目标添加“燃烧”,每回合造成目标2%生命上限的伤害,最多可叠20层,持续5回合", - "skilNameImage": "hui_huoji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 130, - "imgId": "dielianhua", - "name": "蝶恋花I", - "hurt_formula": "ownAtk*0.4", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 1, - "skill_class": 1, - "effect": "5330&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "治疗友方4格范围内的所有目标40%策攻的生命,并恢复友方怒气20点", - "skilNameImage": "nu_dielianhua", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 131, - "imgId": "dielianhua", - "name": "蝶恋花II", - "hurt_formula": "ownAtk*0.6", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 1, - "skill_class": 1, - "effect": "5330&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "治疗友方4格范围内的所有目标60%策攻的生命,并恢复友方怒气20点", - "skilNameImage": "nu_dielianhua", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 132, - "imgId": "nufang", - "name": "怒放I", - "hurt_formula": "ownAtk*0.32", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 1, - "skill_class": 2, - "effect": "5331&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "治疗4格范围内的所有友方目标32%策攻的生命,并添加“怒放”,提升攻击力5%,持续2回合", - "skilNameImage": "hui_nufang", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 133, - "imgId": "nufang", - "name": "怒放II", - "hurt_formula": "ownAtk*0.48", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 1, - "skill_class": 2, - "effect": "5332&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "治疗4格范围内的所有友方目标48%策攻的生命,并添加“怒放”,提升攻击力10%,持续2回合", - "skilNameImage": "hui_nufang", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 134, - "imgId": "shentingnuji", - "name": "神亭怒戟I", - "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 1, - "effect": "5350&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对自身范围1格之内的所有敌军造成88%的物攻伤害,并添加1层“撕裂”每回合受到2%物攻伤害,同时降低物防2%,“撕裂”最多叠加5层,不可驱散", - "skilNameImage": "nu_shentingnuji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 135, - "imgId": "shentingnuji", - "name": "神亭怒戟II", - "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 1, - "effect": "5351&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对自身范围1格之内的所有敌军造成132%的物攻伤害,并添加1层“撕裂”每回合受到4物攻伤害,同时降低物防4%,“撕裂”最多叠加5层,不可驱散", - "skilNameImage": "nu_shentingnuji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 136, - "imgId": "daijian", - "name": "带剑I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5352&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "自身获得“带剑”,持续时间内,每次攻击或反击都能给敌军叠加1层“撕裂”持续2回合", - "skilNameImage": "hui_daijian", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 137, - "imgId": "daijian", - "name": "带剑II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5353&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "自身获得“带剑”,持续时间内,每次攻击或反击都能给敌军叠加1层“撕裂”持续2回合", - "skilNameImage": "hui_daijian", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 138, - "imgId": "huawu", - "name": "花舞I", - "hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 3, - "object": 2, - "skill_class": 1, + "imgId": "&", + "name": "策略反击", + "skill_info": "策略反击", + "attack_type": 12, + "hurt_formula": 100, + "hurt_attack_area": 10025, + "hurt_strike_area": 1, "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "对2格内的敌军目标造成135%的策攻伤害,并对2格范围内所有我军添加“奏乐”, 提高怒气回复速度10%, 持续2回合", - "skilNameImage": "nu_huawu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "5050&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 139, - "imgId": "huawu", - "name": "花舞II", - "hurt_formula": " (ownAtk*2.03*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", "rage_cost": 0, "cd": 0, - "attack_area": 5, - "strike_area": 3, - "object": 2, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&" + }, + { + "id": 1001, + "imgId": "&", + "name": "猛火车爆炸", + "skill_info": "猛火车爆炸", + "attack_type": 1, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1009, + "effect": "61004&", + "rage_cost": 0, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 0, + "actionName": "&", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&" + }, + { + "id": 10111, + "imgId": "xinghancanlan", + "name": "星汉灿烂1", + "skill_info": "对范围内敌军造成62%的物理伤害;并有80%的概率对主目标附加【混乱】,持续1回合\r\n\r\n【混乱】:优先行动;无法控制,随机行动和攻击", + "attack_type": 1, + "hurt_formula": 62, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "101111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "xinghancanlan", + "skillSceneSpine": "wofang" + }, + { + "id": 10112, + "imgId": "xinghancanlan", + "name": "星汉灿烂2", + "skill_info": "对范围内敌军造成70%的物理伤害;并有100%的概率对主目标附加【混乱】,持续1回合\r\n\r\n【混乱】:优先行动;无法控制,随机行动和攻击", + "attack_type": 1, + "hurt_formula": 70, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "101121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "xinghancanlan", + "skillSceneSpine": "wofang" + }, + { + "id": 10121, + "imgId": "xuxushishi", + "name": "虚虚实实1", + "skill_info": "对范围内敌军造成150%的物理伤害;对其附加【葬花1】,持续2回合\r\n\r\n【葬花1】:接受治疗效果-5%", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, + "effect": "101211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xuxushishi", + "skillSceneSpine": "&" + }, + { + "id": 10122, + "imgId": "xuxushishi", + "name": "虚虚实实2", + "skill_info": "对范围内敌军造成170%的物理伤害;对其附加【葬花2】,持续2回合\r\n\r\n【葬花2】:接受治疗效果-10%", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, + "effect": "101221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xuxushishi", + "skillSceneSpine": "&" + }, + { + "id": 20111, + "imgId": "jimiepozhan", + "name": "寂灭破斩1", + "skill_info": "对指定敌军造成180%的物理伤害,若攻击方向1格内有敌军,则对其造成100%的物理伤害,并对所有攻击目标施加【破甲】,持续2回合\r\n\r\n【破甲】:物防-10%", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2004, + "hurt_strike_area": 5003, + "effect": "201111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jimiepozhan", + "skillSceneSpine": "wofang" + }, + { + "id": 20112, + "imgId": "jimiepozhan", + "name": "寂灭破斩2", + "skill_info": "对指定敌军造成220%的物理伤害,若攻击方向1格内有敌军,则对其造成140%的物理伤害,并对所有攻击目标施加【破甲】,持续2回合\r\n\r\n【破甲】:物防-10%", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2004, + "hurt_strike_area": 5003, + "effect": "201121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jimiepozhan", + "skillSceneSpine": "wofang" + }, + { + "id": 20121, + "imgId": "bashidanjing", + "name": "拨矢啖睛1", + "skill_info": "自身获得【啖睛】;并使【挑畔】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\r\n\r\n【啖睛】:反弹+50%;战斗开始时,对敌人施加1个随机减益状态", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, "effect": "&", - "actionName": "skill1", - "secondActionName": "skill1_B", - "oppoSecondActionName": "&", - "skill_info": "对2格内的敌军目标造成203%的策攻伤害,并对2格范围内所有我军添加“奏乐”, 提高怒气回复速度20%, 持续2回合", - "skilNameImage": "nu_huawu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "5051&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 140, - "imgId": "zanghua", - "name": "葬花I", - "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", "rage_cost": 0, "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5370&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "skill2_B", - "skill_info": "3格内,对一个指定敌军造成144%策攻伤害,并添加“葬花”,受到的治疗效果降低75%,持续2回合", - "skilNameImage": "hui_zanghua", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 141, - "imgId": "zanghua", - "name": "葬花II", - "hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5370&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "skill2_B", - "skill_info": "3格内,对一个指定敌军造成216%策攻伤害,并添加“葬花”,受到的治疗效果降低75%,持续2回合", - "skilNameImage": "hui_zanghua", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 142, - "imgId": "yinyangkuangquan", - "name": "阴阳狂拳I", - "hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5380&5381", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌人连续打击5次,每次造成40%的物攻伤害,目标身上每有一种中毒效果,追加一次攻击,最多5次", - "skilNameImage": "nu_yinyangkuangquan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 5 - }, - { - "id": 143, - "imgId": "yinyangkuangquan", - "name": "阴阳狂拳II", - "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5380&5381", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌人连续打击5次,每次造成60%的物攻伤害,目标身上每有一种中毒效果,追加一次攻击,最多5次", - "skilNameImage": "nu_yinyangkuangquan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 5 - }, - { - "id": 144, - "imgId": "fanguduquan", - "name": "反骨毒拳I", - "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5382&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌人造成160%的物攻伤害,同时使其身上所有的中毒效果增加1回合", - "skilNameImage": "hui_fanguduquan", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 145, - "imgId": "fanguduquan", - "name": "反骨毒拳II", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5382&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌人造成240%的物攻伤害,同时使其身上所有的中毒效果增加1回合", - "skilNameImage": "hui_fanguduquan", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 146, - "imgId": "qinglongyanyuezhan", - "name": "青龙偃月斩I", - "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5402&5400", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军进行造成264%的物攻伤害。如果敌人没有被消灭,对敌人追加1次攻击,造成144%的伤害,如果敌人被消灭,关羽回复30点怒气。", - "skilNameImage": "nu_qinglongyanyuezhan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 147, - "imgId": "qinglongyanyuezhan", - "name": "青龙偃月斩II", - "hurt_formula": " (ownAtk*3.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5403&5401", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军进行造成396%的物攻伤害。如果敌人没有被消灭,对敌人追加1次攻击,造成216%的伤害,如果敌人被消灭,关羽回复50点怒气。", - "skilNameImage": "nu_qinglongyanyuezhan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 148, - "imgId": "chabiaomaishou", - "name": "插标卖首I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5404&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,为一个指定敌军添加“插标卖首”,持续到战斗结束。关羽对有“插标卖首”的敌人造成的伤害增加20%,暴击率增加10%。关羽同一时间只能对一个目标添加“插标卖首”。", - "skilNameImage": "hui_chabiaomaishou", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 149, - "imgId": "chabiaomaishou", - "name": "插标卖首II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5405&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,为一个指定敌军添加“插标卖首”,持续到战斗结束。关羽对有“插标卖首”的敌人造成的伤害增加30%,暴击率增加20%。关羽同一时间只能对一个目标添加“插标卖首”。", - "skilNameImage": "hui_chabiaomaishou", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 150, - "imgId": "xiaoyanyuezhan", - "name": "小偃月斩I", - "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5420&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军进行造成198%的物攻伤害,同时为目标添加“目炫”,命中率降低20%。", - "skilNameImage": "nu_xiaoyanyuezhan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 151, - "imgId": "xiaoyanyuezhan", - "name": "小偃月斩II", - "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5420&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军进行造成297%的物攻伤害,同时为目标添加“目炫”,命中率降低20%。", - "skilNameImage": "nu_xiaoyanyuezhan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 152, - "imgId": "xiaochunqiudao", - "name": "小春秋刀I", - "hurt_formula": " (ownAtk*1.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5421&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军进行造成158%的物攻伤害,并使其定身1回合。", - "skilNameImage": "hui_xiaochunqiudao", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 153, - "imgId": "xiaochunqiudao", - "name": "小春秋刀II", - "hurt_formula": " (ownAtk*2.38*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5421&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军进行造成238%的物攻伤害,并使其定身1回合。", - "skilNameImage": "hui_xiaochunqiudao", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 154, - "imgId": "zhaoolieyiyong", - "name": "昭烈义勇I", - "hurt_formula": "ownAtk*1", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 1, - "skill_class": 1, - "effect": "5433&5431", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对自身3格内的友军进行治疗,距离越近,治疗越高。1格内恢复50%,两格内(除1格范围)恢复40%,三格内(除1,2格范围)恢复30%,并添加“义勇”,提升9%攻击力和防御力。", - "skilNameImage": "nu_zhaolieyiyong", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 155, - "imgId": "zhaoolieyiyong", - "name": "昭烈义勇II", - "hurt_formula": "ownAtk*1", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 1, - "skill_class": 1, - "effect": "5434&5432", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对自身3格内的友军进行治疗,距离越近,治疗越高。1格内恢复75%,两格内(除1格范围)恢复60%,三格内(除1,2格范围)恢复50%,并添加“义勇”,提升15%攻击力和防御力。", - "skilNameImage": "nu_zhaolieyiyong", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 156, - "imgId": "tiandishizizhan", - "name": "天地十字斩I", - "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5435&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成88%的物攻伤害。每次伤害有50%几率添加\"流血\",每回合造成自身5%攻击的物攻伤害,持续2回合。", - "skilNameImage": "hui_tiandishizizhan", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 157, - "imgId": "tiandishizizhan", - "name": "天地十字斩II", - "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5437&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成132%的物攻伤害。每次伤害有50%几率添加\"流血\",每回合造成自身10%攻击的物攻伤害,持续2回合。", - "skilNameImage": "hui_tiandishizizhan", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 158, - "imgId": "shimianmaifu", - "name": "十面埋伏I", - "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "5460&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对1格指定地图及周围3格内的所有敌军造成80%攻击的策略伤害 ,本次攻击有25%机率无视敌军防御,如未能无视敌军防御,则攻击使敌军陷入“混乱”,持续1回合", - "skilNameImage": "nu_shimianmaifu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 159, - "imgId": "shimianmaifu", - "name": "十面埋伏II", - "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "5461&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对1格指定地图及周围3格内的所有敌军造成120%攻击的策略伤害 ,本次攻击有50%机率无视敌军防御,如未能无视敌军防御,则攻击使敌军陷入“混乱”,持续1回合", - "skilNameImage": "nu_shimianmaifu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 160, - "imgId": "shishengtianji", - "name": "十胜天机I", - "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5462&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "2格内,对一名指定敌军造成160%攻击的策攻伤害,同时降低其25点怒气值", - "skilNameImage": "hui_shishengtianji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 161, - "imgId": "shishengtianji", - "name": "十胜天机II", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 2, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5463&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "2格内,对一名指定敌军造成240%攻击的策攻伤害,同时降低其50点怒气值", - "skilNameImage": "hui_shishengtianji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 162, - "imgId": "feiqiangzhanjiang", - "name": "飞枪斩将I", - "hurt_formula": " (ownAtk*1.7*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5480&5481&5482", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军敌军造成170%的伤害,若目标为策略职业,则给目标添加“迟智”,策攻降低20%,持续2回合", - "skilNameImage": "nu_feiqiangzhanjiang", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 163, - "imgId": "feiqiangzhanjiang", - "name": "飞枪斩将II", - "hurt_formula": " (ownAtk*2.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5480&5481&5482", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军敌军造成250%的伤害,若目标为策略职业,则给目标添加“迟智”,策攻降低20%,持续2回合", - "skilNameImage": "nu_feiqiangzhanjiang", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 164, - "imgId": "tuntian", - "name": "屯田I", - "hurt_formula": "ownHpMax*0.1", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5483&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "回复自身总生命10%的生命值,并且为自身添加“识破”,策攻伤害减免提升10%,持续2回合", - "skilNameImage": "hui_tuntian", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 165, - "imgId": "tuntian", - "name": "屯田II", - "hurt_formula": "ownHpMax*0.2", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5484&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "回复自身总生命20%的生命值,并且为自身添加“识破”,策攻伤害减免提升20%,持续2回合", - "skilNameImage": "hui_tuntian", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 166, - "imgId": 7, - "name": "勇将夺甲I", - "hurt_formula": " (ownAtk*0.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 1, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5500&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成220%攻击的物理伤害,并添加“夺甲”,物防下降25%,夏侯惇物防提升敌军因“夺甲”下降的总数值, 持续2回合", - "skilNameImage": "nu_yongjiangduojia", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 167, - "imgId": 7, - "name": "勇将夺甲II", - "hurt_formula": " (ownAtk*0.3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 1, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5501&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成330%攻击的物理伤害,并添加“夺甲”,物防下降50%,夏侯惇物防提升敌军因“夺甲”下降的总数值, 持续2回合", - "skilNameImage": "nu_yongjiangduojia", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 168, - "imgId": 10, - "name": "拨矢啖睛I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5502&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "给自身添加buff\"啖睛\",反弹100%受到的受到的物理伤害(过量伤害不计算),受到的伤害最高不超过夏侯惇200%的物防,持续2回合", - "skilNameImage": "hui_bashidanjing", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 169, - "imgId": 10, - "name": "拨矢啖睛II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5503&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "给自身添加buff\"啖睛\",反弹150%受到的受到的物理伤害(过量伤害不计算),受到的伤害最高不超过夏侯惇200%的物防,持续2回合", - "skilNameImage": "hui_bashidanjing", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 170, - "imgId": "huchihandi", - "name": "虎痴捍地I", - "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 1, - "effect": "5520&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对所有敌军造成80%物攻伤害,并将他们击退1格,如无法击退,则有25%概率使其“眩晕”1回合", - "skilNameImage": "nu_huchihandi", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 171, - "imgId": "huchihandi", - "name": "虎痴捍地II", - "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 1, - "effect": "5521&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对所有敌军造成120%物攻伤害,并将他们击退1格,如无法击退,则有50%概率使其“眩晕”1回合", - "skilNameImage": "nu_huchihandi", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 172, - "imgId": "wentianchui", - "name": "问天锤I", - "hurt_formula": " (ownAtk*1.08*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 13, - "object": 0, - "skill_class": 2, - "effect": "5522&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "2格内,对随机2名敌军造成108%的物攻伤害,如敌军处在\"晕眩\"状态,伤害提高至120%", - "skilNameImage": "hui_wentianchui", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 173, - "imgId": "wentianchui", - "name": "问天锤II", - "hurt_formula": " (ownAtk*1.62*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 13, - "object": 0, - "skill_class": 2, - "effect": "5523&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "2格内,对随机2名敌军造成108%的物攻伤害,如敌军处在\"晕眩\"状态,伤害提高至180%", - "skilNameImage": "hui_wentianchui", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 174, - "imgId": 7, - "name": "八门金锁I", - "hurt_formula": " (ownAtk*1.98*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5421&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对指定的一个敌军造成198%伤害,并使其“定身”1回合", - "skilNameImage": "nu_bamenjinsuo", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 175, - "imgId": 7, - "name": "八门金锁II", - "hurt_formula": " (ownAtk*2.97*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5421&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对指定的一个敌军造成297%伤害,并使其“定身”1回合", - "skilNameImage": "nu_bamenjinsuo", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 176, - "imgId": 10, - "name": "铁壁I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5560&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加一个“铁壁”状态,将\"援护\"的范围扩大为2格(回字形),并获得攻击力提升8%,持续2回合。", - "skilNameImage": "hui_tiebi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 177, - "imgId": 10, - "name": "铁壁II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5561&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加一个“铁壁”状态,将\"援护\"的范围扩大为2格(回字形),并获得攻击力提升8%,持续2回合。", - "skilNameImage": "hui_tiebi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 178, - "imgId": "xieyeyunxiang", - "name": "薤叶芸香I", - "hurt_formula": "ownAtk*1.0", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 1, - "effect": "5580&5581&5582", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "治疗一个单体目标100%策攻的生命,驱散目标身上所有的异常状态,如果有溢出的治疗量则生成护盾,吸引对应的伤害,该技能有25%的概率只消耗50点怒气", - "skilNameImage": "nu_xieyeyunxiang", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 179, - "imgId": "xieyeyunxiang", - "name": "薤叶芸香II", - "hurt_formula": "ownAtk*1.5", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 1, - "effect": "5580&5581&5583", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "治疗一个单体目标150%策攻的生命,驱散目标身上所有的异常状态,如果有溢出的治疗量则生成护盾,吸引对应的伤害,该技能有50%的概率只消耗50点怒气", - "skilNameImage": "nu_xieyeyunxiang", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 180, - "imgId": "mafeisan", - "name": "麻沸散I", - "hurt_formula": "ownAtk*0.8", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5584&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "一个单体目标80%策攻的生命,并且为其添加\"谋算\",策防提升10%的buff,持续2回合", - "skilNameImage": "hui_mafeisan", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 181, - "imgId": "mafeisan", - "name": "麻沸散II", - "hurt_formula": "ownAtk*1.2", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5585&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "一个单体目标120%策攻的生命,并且为其添加\"谋算\",策防提升20%的buff,持续2回合", - "skilNameImage": "hui_mafeisan", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 182, - "imgId": "qimenbazhen", - "name": "奇门八阵I", - "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 12, - "object": 3, - "skill_class": 1, - "effect": "5600&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B", - "skill_info": "3格内,对1格指定地图及周围2格内(回字形)所有敌军造成80%攻击的策略伤害,并在格子上生成“奇门八阵”,当本方部队位于“奇门八阵”上时,在行动结束时随机获得1个增益效果,持续2回合,并恢复诸葛亮攻击力32%的生命,持续2回合", - "skilNameImage": "nu_qimenbazhen", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 183, - "imgId": "qimenbazhen", - "name": "奇门八阵II", - "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 12, - "object": 3, - "skill_class": 1, - "effect": "5601&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B", - "skill_info": "3格内,对1格指定地图及周围2格内(回字形)所有敌军造成120%攻击的策略伤害,并在格子上生成“奇门八阵”,当本方部队位于“奇门八阵”上时,在行动结束时随机获得1个增益效果,持续2回合,并恢复诸葛亮攻击力48%的生命,持续2回合", - "skilNameImage": "nu_qimenbazhen", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 184, - "imgId": "fengqiyunyong", - "name": "风起云涌I", - "hurt_formula": " (ownAtk*0.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 12, - "object": 0, - "skill_class": 2, - "effect": "5602&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "skill2_B", - "skill_info": "3格内,对1格指定地图及周围2格内的所有敌军造成64%攻击的策略伤害并驱散1个增益效果", - "skilNameImage": "hui_fengqiyunyong", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 185, - "imgId": "fengqiyunyong", - "name": "风起云涌II", - "hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 12, - "object": 0, - "skill_class": 2, - "effect": "5603&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "skill2_B", - "skill_info": "3格内,对1格指定地图及周围2格内的所有敌军造成96%攻击的策略伤害并驱散2个增益效果", - "skilNameImage": "hui_fengqiyunyong", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 186, - "imgId": 7, - "name": "万蛇狂舞I", - "hurt_formula": " (ownAtk*0.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 1, - "effect": "5620&5621&5630", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对1格内(回字形)的敌人进行横扫,造成88%攻击的物攻伤害,并将总伤害的30%化为自身血量,溢出的伤害生成护盾。", - "skilNameImage": "nu_wanshekuangwu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 187, - "imgId": 7, - "name": "万蛇狂舞II", - "hurt_formula": " (ownAtk*1.32*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 2, - "object": 0, - "skill_class": 1, - "effect": "5620&5621&5630", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对1格内(回字形)的敌人进行横扫,造成132%攻击的物攻伤害,并将总伤害的30%化为自身血量,溢出的伤害生成护盾。", - "skilNameImage": "nu_wanshekuangwu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 188, - "imgId": "changbanduanhe", - "name": "长坂断喝I", - "hurt_formula": " (ownAtk*1.76*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5622&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "skill2_B", - "skill_info": "对1格内一名指定敌军造成176%的物理伤害,并给目标左右级背后两排的所有敌军添加“胆裂”,物防降低10%,每回合降低10点怒气,持续2回合。", - "skilNameImage": "hui_fengqiyunyong", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 189, - "imgId": "changbanduanhe", - "name": "长坂断喝II", - "hurt_formula": " (ownAtk*2.64*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 3, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5623&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "skill2_B", - "skill_info": "对1格内一名指定敌军造成264%的物理伤害,并给目标左右级背后两排的所有敌军添加“胆裂”,物防降低20%,每回合降低15点怒气,持续2回合。", - "skilNameImage": "hui_fengqiyunyong", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 190, - "imgId": "bingjingniaowu", - "name": "冰晶鸟舞I", - "hurt_formula": " (ownAtk*1.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 1, - "strike_area": 10, "object": 4, - "skill_class": 1, - "effect": "5642&", - "actionName": "skill1", + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "201211&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军及其后方的三个敌军造成140%攻击的策攻伤害,对每个敌军有30%造成定身效果,持续2回合。", - "skilNameImage": "nu_bingjingniaowu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "bashidanjing", + "skillSceneSpine": "&" }, { - "id": 191, - "imgId": "bingjingniaowu", - "name": "冰晶鸟舞II", - "hurt_formula": " (ownAtk*1.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", + "id": 20122, + "imgId": "bashidanjing", + "name": "拨矢啖睛2", + "skill_info": "自身获得【啖睛】;并使【挑畔】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\r\n\r\n【啖睛】:反弹+50%;战斗开始时,对敌人施加1个随机减益状态", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, - "cd": 0, - "attack_area": 1, - "strike_area": 10, + "cd": 3, "object": 4, - "skill_class": 1, - "effect": "5643&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军及其后方的三个敌军造成140%攻击的策攻伤害,对每个敌军有50%造成定身效果,持续2回合。", - "skilNameImage": "nu_bingjingniaowu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 192, - "imgId": "xunniaokuangfei", - "name": "迅鸟狂风I", - "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 12, - "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "201221&", + "alarm_type": 1, "skill_class": 2, - "effect": "5640&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "对自身2格内所有敌军造成58%攻击的策攻伤害,20%概率为他们添加“缠足”,移动力-1,持续2回合", - "skilNameImage": "hui_xunniaokuangfeng", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "bashidanjing", + "skillSceneSpine": "&" }, { - "id": 193, - "imgId": "xunniaokuangfei", - "name": "迅鸟狂风II", - "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 12, - "object": 0, - "skill_class": 2, - "effect": "5641&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对自身2格内所有敌军造成86%攻击的策攻伤害,40%概率为他们添加“缠足”,移动力-1,持续2回合", - "skilNameImage": "hui_xunniaokuangfeng", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 194, - "imgId": "xinghancanlan", - "name": "星汉灿烂I", - "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, + "id": 30111, + "imgId": "qibingtujin", + "name": "奇兵突进1", + "skill_info": "对该敌军造成150%的物理伤害,攻击前偷取敌军1个增益状态,若未能成功偷取,则对其施加【鲁莽1】,持续2回合\r\n\r\n【鲁莽1】:策防-5%", + "attack_type": 1, + "hurt_formula": 90, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "301111&", + "rage_cost": 100, "cd": 0, - "attack_area": 4, - "strike_area": 4, "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 1, - "effect": "5660&5020", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skill_info": "3格内,对1格指定地图及周围3格内最多3格敌军造成100%的物攻伤害,并有25%概率使之陷于“混乱”,不受控制,不分敌我,随机行动和普通攻击,持续2回合。", - "skilNameImage": "nu_xinghancanlan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "qibingtujin", + "skillSceneSpine": "wofang" }, { - "id": 195, - "imgId": "xinghancanlan", - "name": "星汉灿烂II", - "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, + "id": 30112, + "imgId": "qibingtujin", + "name": "奇兵突进2", + "skill_info": "对该敌军造成170%的物理伤害,攻击前偷取敌军2个增益状态,若未能成功偷取,则对其施加【鲁莽2】,持续2回合\r\n\r\n【鲁莽2】:策防-10%", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "301121&", + "rage_cost": 100, "cd": 0, - "attack_area": 4, - "strike_area": 4, "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 1, - "effect": "5661&5020", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skill_info": "3格内,对1格指定地图及周围3格内最多3格敌军造成150%的物攻伤害,并有50%概率使之陷于“混乱”,不受控制,不分敌我,随机行动和普通攻击,持续2回合。", - "skilNameImage": "nu_xinghancanlan", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "qibingtujin", + "skillSceneSpine": "wofang" }, { - "id": 196, - "imgId": "xuxushishi", - "name": "虚虚实实I", - "hurt_formula": " (ownAtk*0.58*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", + "id": 30121, + "imgId": "fengyingtuxi", + "name": "风影突袭1", + "skill_info": "对指定敌人造成120%的物理伤害,并对其施加【夺甲1】,持续2回合\r\n\r\n【夺甲1】:物防下降5%,下降值转移给张辽", + "attack_type": 1, + "hurt_formula": 80, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "301211&", "rage_cost": 0, "cd": 3, - "attack_area": 5, - "strike_area": 2, "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 2, - "effect": "5662&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "对1格内(回字形)所有敌军造成58%攻击的策略伤害,20%概率给他们添加“封技\", 无法使用回合技和怒气技,持续2回合", - "skilNameImage": "hui_xuxushishi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "fengyingtuxi", + "skillSceneSpine": "&" }, { - "id": 197, - "imgId": "xuxushishi", - "name": "虚虚实实II", - "hurt_formula": " (ownAtk*0.86*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", + "id": 30122, + "imgId": "fengyingtuxi", + "name": "风影突袭2", + "skill_info": "对指定敌人造成140%的物理伤害,并对其施加【夺甲2】,持续2回合\r\n\r\n【夺甲2】:物防下降10%,下降值转移给张辽", + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "301221&", "rage_cost": 0, "cd": 3, - "attack_area": 5, - "strike_area": 2, "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 2, - "effect": "5663&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "对1格内(回字形)所有敌军造成86%攻击的策略伤害,40%概率给他们添加“封技\", 无法使用回合技和怒气技,持续2回合", - "skilNameImage": "hui_xuxushishi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "fengyingtuxi", + "skillSceneSpine": "&" }, { - "id": 198, + "id": 40111, "imgId": "zhanxionghaojiao", - "name": "战熊号角I", + "name": "战熊号角1", + "skill_info": "召唤一只攻击为自身100%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽1】,持续2回合;当夏侯渊受到攻击时,如果熊在场,则由熊承担全部伤害\r\n\r\n【猛兽1】:物攻+10%;暴击率+5%;物防+10%", + "attack_type": 0, "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, "cd": 0, - "attack_area": 5, - "strike_area": 1, - "object": 1, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "401111&", + "alarm_type": 1, "skill_class": 1, - "effect": "5680&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "夏侯渊召唤一头熊作为我军进行作战,熊继承自身40%的属性。若敌军攻击夏侯渊,熊将替夏侯渊承担伤害直至死亡,如果战场上有熊了,则该技能会回复熊50%的血量,同时熊获得一个buff\"猛兽\", 攻击提高20%, 暴击提高10%, 物防提高20%, 持续2回合", - "skilNameImage": "nu_zhanxionghaojiao", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 1, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "zhanxionghaojiao", + "skillSceneSpine": "wofangzhiliao" }, { - "id": 199, + "id": 40112, "imgId": "zhanxionghaojiao", - "name": "战熊号角II", + "name": "战熊号角2", + "skill_info": "召唤一只攻击为自身110%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽2】,持续2回合;当夏侯渊受到攻击时,如果熊在场,则由熊承担全部伤害\r\n\r\n【猛兽2】:物攻+20%;暴击率+10%;物防+20%", + "attack_type": 0, "hurt_formula": 0, - "gain_formula": "&", + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "401121&", + "alarm_type": 1, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhanxionghaojiao", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 40121, + "imgId": "feiyueshesha", + "name": "飞跃射杀1", + "skill_info": "对指定敌军造成120%的物理伤害;自身朝攻击反方向移动1格;获得【迅捷】,持续2回合\r\n\r\n【迅捷】:移动力+1", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 3008, + "hurt_strike_area": 1, + "effect": "401211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "skill2_B", + "oppoSecondActionName": "&", + "skilNameImage": "feiyueshesha", + "skillSceneSpine": "&" + }, + { + "id": 40122, + "imgId": "feiyueshesha", + "name": "飞跃射杀2", + "skill_info": "对指定敌军造成140%的物理伤害;自身朝攻击反方向移动1格;获得【迅捷】,持续2回合\r\n\r\n【迅捷】:移动力+1", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 3008, + "hurt_strike_area": 1, + "effect": "401221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "skill2_B", + "oppoSecondActionName": "&", + "skilNameImage": "feiyueshesha", + "skillSceneSpine": "&" + }, + { + "id": 50111, + "imgId": "shimianmaifu", + "name": "十面埋伏1", + "skill_info": "对范围内敌军造成150%的策略伤害,伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲1】,持续2回合。该技能可以格子为目标施放。\r\n\r\n【破甲1】:物防-5%", + "attack_type": 2, + "hurt_formula": 150, + "hurt_attack_area": 2024, + "hurt_strike_area": 2025, + "effect": "501111&", + "rage_cost": 100, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shimianmaifu", + "skillSceneSpine": "wofang" + }, + { + "id": 50112, + "imgId": "shimianmaifu", + "name": "十面埋伏2", + "skill_info": "对范围内敌军造成170%的策略伤害,伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲2】,持续2回合。该技能可以格子为目标施放。\r\n\r\n【破甲2】:物防-10%", + "attack_type": 2, + "hurt_formula": 170, + "hurt_attack_area": 2024, + "hurt_strike_area": 2025, + "effect": "501121&", + "rage_cost": 100, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shimianmaifu", + "skillSceneSpine": "wofang" + }, + { + "id": 50121, + "imgId": "shishengtianji", + "name": "十胜天机1", + "skill_info": "消耗自身30%的生命;清除3格范围内其他友军1个减益状态;使自身获得【剑风1】,持续2回合;使用技能后可再移动2格及攻击。\r\n\r\n【剑风1】:普攻射程+1", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "501211&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shishengtianji", + "skillSceneSpine": "&" + }, + { + "id": 50122, + "imgId": "shishengtianji", + "name": "十胜天机2", + "skill_info": "消耗自身30%的生命(最多降为1);清除3格范围内其他友军1个减益状态;使自身获得【剑风2】,持续2回合;使用技能后可再移动2格及攻击。\r\n\r\n【剑风2】:普攻射程+2", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "501221&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shishengtianji", + "skillSceneSpine": "&" + }, + { + "id": 50151, + "imgId": "&", + "name": "遗计", + "skill_info": "&", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 999, + "effect": "&", "rage_cost": 0, "cd": 0, - "attack_area": 5, - "strike_area": 1, "object": 1, + "friendly_attack_type": 6, + "gain_formula": 30, + "friendlyEffect": "501512&", + "alarm_type": 1, + "skill_class": 6, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "&" + }, + { + "id": 70011, + "imgId": "&", + "name": "连击", + "skill_info": "造成两次100%的物理伤害", + "attack_type": 1, + "hurt_formula": 200, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "700000&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 1, + "skill_class": 0, + "actionName": "attack_1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "&" + }, + { + "id": 70111, + "imgId": "shuangtielieji", + "name": "双铁烈击1", + "skill_info": "对指定敌军造成150%的物理伤害;若对方反击,则追加一次反击", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "701111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 1, - "effect": "5681&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "夏侯渊召唤一头熊作为我军进行作战,熊继承自身60%的属性。若敌军攻击夏侯渊,熊将替夏侯渊承担伤害直至死亡,如果战场上有熊了,则该技能会回复熊50%的血量,同时熊获得一个buff\"猛兽\", 攻击提高20%, 暴击提高10%, 物防提高20%, 持续2回合", - "skilNameImage": "nu_zhanxionghaojiao", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 1, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "shuangtielieji", + "skillSceneSpine": "wofang" }, { - "id": 200, - "imgId": "benxi", - "name": "奔袭I", - "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5682&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内对单体敌军造成100%的物理伤害,自身往攻击返方向后撤一格,同时给自身添加“迅捷”,移动力+1,持续2回合", - "skilNameImage": "hui_benxi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 201, - "imgId": "benxi", - "name": "奔袭II", - "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5682&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内对单体敌军造成150%的物理伤害,自身往攻击返方向后撤一格,同时给自身添加“迅捷”,移动力+1,持续2回合", - "skilNameImage": "hui_benxi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 202, - "imgId": "fengmingjiutian", - "name": "凤鸣九天I", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, + "id": 70112, + "imgId": "shuangtielieji", + "name": "双铁烈击2", + "skill_info": "对指定敌军造成170%的物理伤害;若对方反击,则追加一次反击", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "701121&", + "rage_cost": 100, "cd": 0, - "attack_area": 10, - "strike_area": 1, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shuangtielieji", + "skillSceneSpine": "wofang" + }, + { + "id": 70121, + "imgId": "guzhielai", + "name": "古之恶来1", + "skill_info": "自身获得【古之恶来1】,持续2回合\r\n\r\n【古之恶来1】:格挡率+30%;普通攻击后连击", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, "object": 4, - "skill_class": 1, - "effect": "5700&", - "actionName": "skill1", + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "701211&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "对敌军施放:5格内,对一个指定敌军造成240%伤害的单体强力攻击,并对目标添加“余烬\",治疗效果降低30%,持续2回合。\r\n对自己施放:给自己添加“凤栖”,普通攻击造成150%攻击的策攻伤害,伤害减免提高10%。携带该buff时,不可使用怒气技,庞统死亡下一回合可复活,恢复30%的总血量,并对自己添加“涅槃”,怒气技解封,但无法对自己使用,攻击、防御、血量提升5%,伤害加深提高5%。凤栖和涅槃无法被驱散", - "skilNameImage": "nu_fengmingjiutian", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "5702&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "guzhielai", + "skillSceneSpine": "&" }, { - "id": 203, - "imgId": "fengmingjiutian", - "name": "凤鸣九天II", - "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", + "id": 70122, + "imgId": "guzhielai", + "name": "古之恶来2", + "skill_info": "自身获得【古之恶来2】,持续2回合\r\n\r\n【古之恶来2】:格挡率+50%;普通攻击后连击", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 1, + "cd": 3, "object": 4, - "skill_class": 1, - "effect": "5701&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对敌军施放:5格内,对一个指定敌军造成360%伤害的单体强力攻击,并对目标添加“余烬\",治疗效果降低60%,持续2回合。\r\n对自己施放:给自己添加“凤栖”,普通攻击造成180%攻击的策攻伤害,伤害减免提高20%。携带该buff时,不可使用怒气技,庞统死亡下一回合可复活,恢复30%的总血量,并对自己添加“涅槃”,怒气技解封,但无法对自己使用,攻击、防御、血量提升10%,伤害加深提高10%。凤栖和涅槃无法被驱散", - "skilNameImage": "nu_fengmingjiutian", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "5703&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 204, - "imgId": "huofenglianji", - "name": "火凤连击I", - "hurt_formula": " (ownAtk*1.92*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "701221&", + "alarm_type": 1, "skill_class": 2, - "effect": "5704&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成192%攻击的策略伤害,如有目标带有“余烬”,有50%的追加一次普攻", - "skilNameImage": "hui_huofenglianji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "guzhielai", + "skillSceneSpine": "&" }, { - "id": 205, - "imgId": "huofenglianji", - "name": "火凤连击II", - "hurt_formula": " (ownAtk*2.88*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5705&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成288%攻击的策略伤害,如有目标带有“余烬”,有100%的追加一次普攻", - "skilNameImage": "hui_huofenglianji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 206, - "imgId": 10, - "name": "诛魂I", - "hurt_formula": " (ownAtk*0.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", + "id": 70131, + "imgId": "&", + "name": "典韦反击1", + "skill_info": "&", + "attack_type": 11, + "hurt_formula": 100, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, "cd": 0, - "attack_area": 4, - "strike_area": 1, "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 3, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "&" + }, + { + "id": 70132, + "imgId": "&", + "name": "典韦反击2", + "skill_info": "&", + "attack_type": 11, + "hurt_formula": 100, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 3, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "&" + }, + { + "id": 70133, + "imgId": "&", + "name": "典韦反击3", + "skill_info": "&", + "attack_type": 11, + "hurt_formula": 100, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 3, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "&" + }, + { + "id": 80111, + "imgId": "gourenhengzhan", + "name": "勾刃横斩1", + "skill_info": "对目标敌军造成150%的物理伤害;对其他目标造成35%的物理伤害;施加【破盾1】\r\n\r\n【破盾1】:格挡率-5%", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2004, + "hurt_strike_area": 4002, + "effect": "801111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 1, - "effect": "5720&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "3格内,对一名指定敌人,施放所有魂珠(最多积累5颗),第1颗造成40%的伤害,之后每颗魂珠增加5%伤害,每颗魂珠击中时,为其随机添加一种减益效果。如果攻击中,目标死亡,则停止施法,不再消耗剩下的魂珠。诛魂不消耗怒气,只消耗魂珠", - "skilNameImage": "nu_zhuhun", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "gourenhengzhan", + "skillSceneSpine": "wofang" }, { - "id": 207, - "imgId": 10, - "name": "诛魂II", - "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, + "id": 80112, + "imgId": "gourenhengzhan", + "name": "勾刃横斩2", + "skill_info": "对目标敌军造成170%的物理伤害;对其他目标造成45%的物理伤害;施加【破盾2】\r\n\r\n【破盾2】:格挡率-10%", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2004, + "hurt_strike_area": 4002, + "effect": "801121&", + "rage_cost": 100, "cd": 0, - "attack_area": 4, - "strike_area": 1, "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 1, - "effect": "5721&", "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "3格内,对一名指定敌人,施放所有魂珠(最多积累5颗),第1颗造成60%的伤害,之后每颗魂珠增加10%伤害,每颗魂珠击中时,为其随机添加一种减益效果。如果攻击中,目标死亡,则停止施法,不再消耗剩下的魂珠。诛魂不消耗怒气,只消耗魂珠", - "skilNameImage": "nu_zhuhun", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "gourenhengzhan", + "skillSceneSpine": "wofang" }, { - "id": 208, - "imgId": "xihun", - "name": "吸魂I", - "hurt_formula": " (ownAtk*0.77*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 11, - "object": 0, - "skill_class": 2, - "effect": "5722&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对自身5格范围内的敌军造成77%的伤害,每命中一人,有20%概率凝聚一颗魂珠(最多5颗),目标身上每有一个减益效果,概率提高10%", - "skilNameImage": "hui_xihun", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 209, - "imgId": "xihun", - "name": "吸魂II", - "hurt_formula": " (ownAtk*1.15*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 11, - "object": 0, - "skill_class": 2, - "effect": "5723&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对自身5格范围内的敌军造成115%的伤害,每命中一人,有40%概率凝聚一颗魂珠(最多5颗),目标身上每有一个减益效果,概率提高20%", - "skilNameImage": "hui_xihun", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 210, - "imgId": "mangmumiaomiao", - "name": "盲目渺渺I", - "hurt_formula": " (ownAtk*0.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 15, - "object": 0, - "skill_class": 1, - "effect": "5742&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对全屏敌人造成60%策攻伤害,并添加目盲。移动力-2,命中降低50%,持续2回合。", - "skilNameImage": "nu_mangmumiaomiao", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 211, - "imgId": "mangmumiaomiao", - "name": "盲目渺渺II", - "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 15, - "object": 0, - "skill_class": 1, - "effect": "5742&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对全屏敌人造成100%策攻伤害,并添加目盲。移动力-2,命中降低50%,持续2回合。", - "skilNameImage": "nu_mangmumiaomiao", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 212, - "imgId": "luyukankuai", - "name": "鲈鱼堪脍I", + "id": 80121, + "imgId": "xunxin", + "name": "寻衅1", + "skill_info": "自身获得【挑衅2】和【嘲讽】,持续2回合\r\n\r\n【挑衅】:行动结束后,对2格范围内的随机2名敌军施加【怒目】,\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", + "attack_type": 0, "hurt_formula": 0, - "gain_formula": "&", + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "801211&", + "alarm_type": 1, "skill_class": 2, - "effect": "5743&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "3格内,将一个指定敌军变成鲈鱼,无法攻击,无法移动,任何伤害都会使“鲈鱼”状态结束,持续1回合", - "skilNameImage": "hui_luyukankuai", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "xunxin", + "skillSceneSpine": "&" }, { - "id": 213, - "imgId": "luyukankuai", - "name": "鲈鱼堪脍II", + "id": 80122, + "imgId": "xunxin", + "name": "寻衅2", + "skill_info": "自身获得【强化挑衅2】和【嘲讽】,持续2回合\r\n\r\n【强化挑衅2】:行动结束后,对3格范围内的随机2名敌军施加【怒目】,\r\n【嘲讽】:被【怒目】部队视为优先攻击目标", + "attack_type": 0, "hurt_formula": 0, - "gain_formula": "&", + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "801221&", + "alarm_type": 1, "skill_class": 2, - "effect": "5744&", "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "3格内,将一个指定敌军变成鲈鱼,无法攻击,无法移动,任何伤害都会使“鲈鱼”状态结束,持续2回合", - "skilNameImage": "hui_luyukankuai", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "xunxin", + "skillSceneSpine": "&" }, { - "id": 214, - "imgId": 10, - "name": "乾坤一掷I", - "hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", + "id": 100111, + "imgId": "jufuhengji", + "name": "巨斧横击1", + "skill_info": "对目标敌军造成150%的物理伤害;对其他目标造成35%的物理伤害;该技能暴击率+5%", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2004, + "hurt_strike_area": 4003, + "effect": "1001111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jufuhengji", + "skillSceneSpine": "wofang" + }, + { + "id": 100112, + "imgId": "jufuhengji", + "name": "巨斧横击2", + "skill_info": "对目标敌军造成170%的物理伤害;对其他目标造成45%的物理伤害;该技能暴击率+10%", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2004, + "hurt_strike_area": 4003, + "effect": "1001121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jufuhengji", + "skillSceneSpine": "wofang" + }, + { + "id": 100121, + "imgId": "duanyuan", + "name": "断援1", + "skill_info": "自身获得【固守1】,持续2回合;对自身1圈范围内敌军施加【缠足】,持续1回合\r\n\r\n【固守1】:物理减伤+10%,策略减伤+10%\r\n【缠足】:移动力-1", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "1001211&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "duanyuan", + "skillSceneSpine": "&" + }, + { + "id": 100122, + "imgId": "duanyuan", + "name": "断援2", + "skill_info": "自身获得【固守2】,持续2回合;对自身1圈范围内敌军施加【缠足】,持续1回合\r\n\r\n【固守2】:物理减伤+20%,策略减伤+20%\r\n【缠足】:移动力-1", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "1001221&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "duanyuan", + "skillSceneSpine": "&" + }, + { + "id": 110111, + "imgId": "bamenjinsuo", + "name": "八门金锁1", + "skill_info": "对指定敌军造成150%的物理伤害,对其施加【封怒】,持续1回合\r\n\r\n【封怒】:无法获得怒气", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "1101111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bamenjinsuo", + "skillSceneSpine": "wofang" + }, + { + "id": 110112, + "imgId": "bamenjinsuo", + "name": "八门金锁2", + "skill_info": "对指定敌军造成170%的物理伤害,对其施加【封怒】,持续1回合\r\n\r\n【封怒】:无法获得怒气", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "1101121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bamenjinsuo", + "skillSceneSpine": "wofang" + }, + { + "id": 110121, + "imgId": "wudangtiebi", + "name": "无当铁壁1", + "skill_info": "使范围内友军获得【毡甲1】,【策减1】(3回合)\r\n\r\n【毡甲1】:物理减伤+5%\r\n【策减1】:策略减伤+5%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 1, + "effect": "1101211&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "1101211&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wudangtiebi", + "skillSceneSpine": "&" + }, + { + "id": 110122, + "imgId": "wudangtiebi", + "name": "无当铁壁2", + "skill_info": "使范围内友军获得【毡甲2】,【策减2】(3回合)\r\n\r\n【毡甲2】:物理减伤+10%\r\n【策减2】:策略减伤+10%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 1, + "effect": "1101221&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "1101221&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wudangtiebi", + "skillSceneSpine": "&" + }, + { + "id": 120111, + "imgId": "sanjianqifa", + "name": "三箭齐发1", + "skill_info": "对指定敌军及其3格范围内随机2名敌军造成60%的物理伤害", + "attack_type": 1, + "hurt_formula": 62, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "1201111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "sanjianqifa", + "skillSceneSpine": "wofang" + }, + { + "id": 120112, + "imgId": "sanjianqifa", + "name": "三箭齐发2", + "skill_info": "对指定敌军及其3格范围内随机2名敌军造成66%的物理伤害", + "attack_type": 1, + "hurt_formula": 70, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "1201121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "sanjianqifa", + "skillSceneSpine": "wofang" + }, + { + "id": 120121, + "imgId": "guwu", + "name": "鼓舞1", + "skill_info": "使指定友军获得【鼓舞1】,持续2回合\r\n\r\n【鼓舞1】:命中+%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "1201211&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "guwu", + "skillSceneSpine": "&" + }, + { + "id": 120122, + "imgId": "guwu", + "name": "鼓舞2", + "skill_info": "使指定友军获得【鼓舞2】,持续2回合\r\n\r\n【鼓舞2】:命中+%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "1201221&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "guwu", + "skillSceneSpine": "&" + }, + { + "id": 130111, + "imgId": "hujiamingzou", + "name": "胡笳鸣奏1", + "skill_info": "恢复范围内友军自身25%策攻的生命,使范围内随机1名友军获得1个随机增益状态,持续2回合", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2005, + "hurt_strike_area": 2013, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 25, + "friendlyEffect": "1301111&", + "alarm_type": 1, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "hujiamingzou", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 130112, + "imgId": "hujiamingzou", + "name": "胡笳鸣奏2", + "skill_info": "恢复范围内友军自身28%策攻的生命,使范围内随机1名友军获得2个随机增益状态,持续2回合", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2005, + "hurt_strike_area": 2013, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 28, + "friendlyEffect": "1301121&", + "alarm_type": 1, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "hujiamingzou", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 130121, + "imgId": "fuxinqingyun", + "name": "抚心清韵1", + "skill_info": "恢复指定友军自身80%策攻的生命,并清除1个减益状态", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2013, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 60, + "friendlyEffect": "1301211&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "fuxinqingyun", + "skillSceneSpine": "&" + }, + { + "id": 130122, + "imgId": "fuxinqingyun", + "name": "抚心清韵2", + "skill_info": "恢复指定友军自身100%策攻的生命,并清除1个减益状态", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2013, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 70, + "friendlyEffect": "1301221&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "fuxinqingyun", + "skillSceneSpine": "&" + }, + { + "id": 140111, + "imgId": "guiyindumou", + "name": "诡阴毒谋1", + "skill_info": "对范围内敌军造成50%策略伤害,并对其施加【中毒】\r\n\r\n【中毒】:行动结束后造成施加者策攻4%的真实伤害,持续2回合", + "attack_type": 2, + "hurt_formula": 50, + "hurt_attack_area": 2024, + "hurt_strike_area": 2013, + "effect": "1401111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "guiyindumou", + "skillSceneSpine": "wofang" + }, + { + "id": 140112, + "imgId": "guiyindumou", + "name": "诡阴毒谋2", + "skill_info": "对范围内敌军造成56%策略伤害,并对其施加【中毒】\r\n\r\n【中毒】:行动结束后造成施加者策攻4%的真实伤害,持续2回合", + "attack_type": 2, + "hurt_formula": 56, + "hurt_attack_area": 2024, + "hurt_strike_area": 2013, + "effect": "1401121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "guiyindumou", + "skillSceneSpine": "wofang" + }, + { + "id": 140121, + "imgId": "dongchuanmiesha", + "name": "洞穿灭杀1", + "skill_info": "对指定敌军造成120%的策略伤害", + "attack_type": 2, + "hurt_formula": 120, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dongchuanmiesha", + "skillSceneSpine": "&" + }, + { + "id": 140122, + "imgId": "dongchuanmiesha", + "name": "洞穿灭杀2", + "skill_info": "对指定敌军造成140%的策略伤害", + "attack_type": 2, + "hurt_formula": 140, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dongchuanmiesha", + "skillSceneSpine": "&" + }, + { + "id": 160111, + "imgId": "bishalipi", + "name": "必杀力劈1", + "skill_info": "对指定敌军造成150%的物理伤害", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bishalipi", + "skillSceneSpine": "wofang" + }, + { + "id": 160112, + "imgId": "bishalipi", + "name": "必杀力劈2", + "skill_info": "对指定敌军造成170%的物理伤害", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bishalipi", + "skillSceneSpine": "wofang" + }, + { + "id": 160121, + "imgId": "fengmangbilu", + "name": "锋芒毕露1", + "skill_info": "使自身获得【锋芒1】,持续2回合\r\n\r\n【锋芒1】:下一次攻击物理增伤20%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "1601211&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "fengmangbilu", + "skillSceneSpine": "&" + }, + { + "id": 160122, + "imgId": "fengmangbilu", + "name": "锋芒毕露2", + "skill_info": "使自身获得【锋芒2】,持续2回合\r\n\r\n【锋芒2】:下一次攻击物理增伤30%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "1601221&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "fengmangbilu", + "skillSceneSpine": "&" + }, + { + "id": 170111, + "imgId": "wanfumodi", + "name": "万夫莫敌1", + "skill_info": "对范围内敌军造成4次22%的物理伤害,并恢复自身造成总伤害15%的生命;对战前自身获得1个随机增益状态,持续2回合;", + "attack_type": 1, + "hurt_formula": 50, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "1701111&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wanfumodi", + "skillSceneSpine": "wofang" + }, + { + "id": 170112, + "imgId": "wanfumodi", + "name": "万夫莫敌2", + "skill_info": "对范围内敌军造成4次28%的物理伤害,并恢复自身造成总伤害30%的生命;对战前自身获得1个随机增益状态,持续2回合;", + "attack_type": 1, + "hurt_formula": 56, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "1701121&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wanfumodi", + "skillSceneSpine": "wofang" + }, + { + "id": 170121, + "imgId": "changbanduanhe", + "name": "长坂断喝1", + "skill_info": "对范围内敌军造成62%的物理伤害,对其施加【胆裂1】,持续2回合\r\n\r\n【胆裂1】:行动结束时怒气-5", + "attack_type": 1, + "hurt_formula": 62, + "hurt_attack_area": 2004, + "hurt_strike_area": 5004, + "effect": "1701211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "skill2_B", + "oppoSecondActionName": "&", + "skilNameImage": "changbanduanhe", + "skillSceneSpine": "&" + }, + { + "id": 170122, + "imgId": "changbanduanhe", + "name": "长坂断喝2", + "skill_info": "对范围内敌军造成70%的物理伤害,对其施加【胆裂2】,持续2回合\r\n\r\n【胆裂2】:行动结束时怒气-10", + "attack_type": 1, + "hurt_formula": 70, + "hurt_attack_area": 2004, + "hurt_strike_area": 5004, + "effect": "1701221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "skill2_B", + "oppoSecondActionName": "&", + "skilNameImage": "changbanduanhe", + "skillSceneSpine": "&" + }, + { + "id": 180111, + "imgId": "qinglongnuzhan", + "name": "青龙怒斩1", + "skill_info": "对指定敌人造成150%的伤害,并将敌军击退1格;本技能暴击伤害+30%", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "1801111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qinglongnuzhan", + "skillSceneSpine": "wofang" + }, + { + "id": 180112, + "imgId": "qinglongnuzhan", + "name": "青龙怒斩2", + "skill_info": "对指定敌人造成170%的伤害,并将敌军击退1格;本技能暴击伤害+50%", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "1801121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qinglongnuzhan", + "skillSceneSpine": "wofang" + }, + { + "id": 180121, + "imgId": "liuyingshunzhan", + "name": "流影瞬斩1", + "skill_info": "对指定敌人造成120%的物攻伤害。对战后,可以原路返回最多3格,若击杀敌人,关羽恢复10%生命。", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "1801211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "liuyingshunzhan", + "skillSceneSpine": "&" + }, + { + "id": 180122, + "imgId": "liuyingshunzhan", + "name": "流影瞬斩2", + "skill_info": "对指定敌人造成140%的物攻伤害。对战后,可以原路返回最多3格,若击杀敌人,关羽恢复10%生命。", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "1801221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "liuyingshunzhan", + "skillSceneSpine": "&" + }, + { + "id": 190111, + "imgId": "bainiaochaofeng", + "name": "百鸟朝凤1", + "skill_info": "对指定敌军造成150%的物理伤害,并将该敌军击退2格", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 3008, + "hurt_strike_area": 1, + "effect": "1901111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bainiaochaofeng", + "skillSceneSpine": "wofang" + }, + { + "id": 190112, + "imgId": "bainiaochaofeng", + "name": "百鸟朝凤2", + "skill_info": "对指定敌军造成170%的物理伤害,并将该敌军击退2格", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 3008, + "hurt_strike_area": 1, + "effect": "1901121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bainiaochaofeng", + "skillSceneSpine": "wofang" + }, + { + "id": 190121, + "imgId": "qitanpanlong", + "name": "七探盘龙1", + "skill_info": "对范围内敌军造成40%的物理伤害;行动结束时,自身有50的概率获得2个增益状态", + "attack_type": 1, + "hurt_formula": 40, + "hurt_attack_area": 1, + "hurt_strike_area": 3008, + "effect": "1901211&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qitanpanlong", + "skillSceneSpine": "&" + }, + { + "id": 190122, + "imgId": "qitanpanlong", + "name": "七探盘龙2", + "skill_info": "对范围内敌军造成46%的物理伤害;行动结束时,自身有75的概率获得2个增益状态", + "attack_type": 1, + "hurt_formula": 46, + "hurt_attack_area": 1, + "hurt_strike_area": 3008, + "effect": "1901221&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qitanpanlong", + "skillSceneSpine": "&" + }, + { + "id": 200111, + "imgId": "zhaolieyiyong", + "name": "昭烈义勇1", + "skill_info": "恢复范围内友军刘备46%策攻的生命,并增加(5-恢复目标距离)*4%的治疗效果;使范围内友军获得【强攻1】,持续2回合\r\n\r\n【强攻1】:物攻+5%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 2025, + "effect": 0, + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 23, + "friendlyEffect": "2001111&", + "alarm_type": 1, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhaolieyiyong", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 200112, + "imgId": "zhaolieyiyong", + "name": "昭烈义勇2", + "skill_info": "恢复范围内友军刘备56%策攻的生命,并增加(5-恢复目标距离)*4%的治疗效果;使范围内友军获得【强攻2】,持续2回合\r\n\r\n【强攻2】:物攻+10%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 2025, + "effect": 0, + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 28, + "friendlyEffect": "2001121&", + "alarm_type": 1, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhaolieyiyong", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 200121, + "imgId": "yantianjianmang", + "name": "炎天剑芒1", + "skill_info": "对指定敌军造成120%伤害,并施加【疲惫】,持续2回合\r\n\r\n【疲惫1】:物理增伤-5%", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "2001211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yantianjianmang", + "skillSceneSpine": "&" + }, + { + "id": 200122, + "imgId": "yantianjianmang", + "name": "炎天剑芒2", + "skill_info": "对指定敌军造成140%伤害,并施加【疲惫】,持续2回合\r\n\r\n【疲惫2】:物理增伤-10%", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "2001221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yantianjianmang", + "skillSceneSpine": "&" + }, + { + "id": 210111, + "imgId": "yijianchuanxin", + "name": "一箭穿心1", + "skill_info": "对主目标造成150%的物理伤害,对攻击方向上2格内的敌人造成15%伤害,并对所有攻击目标施加【箭毒】,持续2回合\r\n\r\n【箭毒】:每移动1格,损失1%的生命", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2024, + "hurt_strike_area": 5003, + "effect": "2101111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yijianchuanxin", + "skillSceneSpine": "wofang" + }, + { + "id": 210112, + "imgId": "yijianchuanxin", + "name": "一箭穿心2", + "skill_info": "对主目标造成170%的物理伤害,对攻击方向上2格内的敌人造成15%伤害,并对所有攻击目标施加【箭毒】,持续2回合\r\n\r\n【箭毒】:每移动1格,损失1%的生命", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2024, + "hurt_strike_area": 5003, + "effect": "2101121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yijianchuanxin", + "skillSceneSpine": "wofang" + }, + { + "id": 210121, + "imgId": "baibuchuanyang", + "name": "百步穿杨1", + "skill_info": "对指定敌军造成120%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+20%", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 3016, + "hurt_strike_area": 1, + "effect": "2101211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "baibuchuanyang", + "skillSceneSpine": "&" + }, + { + "id": 210122, + "imgId": "baibuchuanyang", + "name": "百步穿杨2", + "skill_info": "对指定敌军造成140%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+30%", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 3016, + "hurt_strike_area": 1, + "effect": "2101221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "baibuchuanyang", + "skillSceneSpine": "&" + }, + { + "id": 220111, + "imgId": "qimenbazhen", + "name": "奇门八阵1", + "skill_info": "对范围内敌军造成50%的策略伤害,并在范围内的格子上生成【奇门八阵】,持续2回合。该技能可以格子为目标施放。\r\n\r\n【奇门八阵1】:友军行动结束后,有80%的概率随机获得一个增益状态,并恢复友军自身8%的生命", + "attack_type": 2, + "hurt_formula": 50, + "hurt_attack_area": 2025, + "hurt_strike_area": 2025, + "effect": "2201111&", + "rage_cost": 100, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "2201111&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "qimenbazhen", + "skillSceneSpine": "wofang" + }, + { + "id": 220112, + "imgId": "qimenbazhen", + "name": "奇门八阵2", + "skill_info": "对范围内敌军造成56%的策略伤害,并在范围内的格子上生成【奇门八阵】,持续2回合。该技能可以格子为目标施放。\r\n\r\n【奇门八阵2】:友军行动结束后,有100%的概率随机获得一个增益状态,并恢复友军自身8%的生命", + "attack_type": 2, + "hurt_formula": 56, + "hurt_attack_area": 2025, + "hurt_strike_area": 2025, + "effect": "2201121&", + "rage_cost": 100, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "2201121&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "qimenbazhen", + "skillSceneSpine": "wofang" + }, + { + "id": 220121, + "imgId": "fengqiyunyong", + "name": "风起云涌1", + "skill_info": "对范围内生命最低的5名敌军造成40%的策略伤害;对受到攻击的敌军施加【沮丧】,持续2回合。该技能可以格子为目标施放。\r\n\r\n【沮丧】:无法获得增益状态", + "attack_type": 2, + "hurt_formula": 40, + "hurt_attack_area": 2025, + "hurt_strike_area": 2013, + "effect": "2201211&", + "rage_cost": 0, + "cd": 3, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "fengqiyunyong", + "skillSceneSpine": "&" + }, + { + "id": 220122, + "imgId": "fengqiyunyong", + "name": "风起云涌2", + "skill_info": "对范围内生命最低的5名敌军造成46%的策略伤害;对受到攻击的敌军施加【沮丧】,持续2回合。该技能可以格子为目标施放。\r\n\r\n【沮丧】:无法获得增益状态", + "attack_type": 2, + "hurt_formula": 46, + "hurt_attack_area": 2025, + "hurt_strike_area": 2013, + "effect": "2201221&", + "rage_cost": 0, + "cd": 3, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "fengqiyunyong", + "skillSceneSpine": "&" + }, + { + "id": 240111, + "imgId": "yinyangxueci", + "name": "阴阳血刺1", + "skill_info": "对指定敌军造成5段30%的物理伤害,且目标身上每有一种毒类状态,追加1段攻击,最多5段", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "2401111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yinyangkuangsha", + "skillSceneSpine": "wofang" + }, + { + "id": 240112, + "imgId": "yinyangxueci", + "name": "阴阳血刺2", + "skill_info": "对指定敌军造成5段34%的物理伤害,且目标身上每有一种毒类状态,追加1段攻击,最多5段", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "2401121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yinyangkuangsha", + "skillSceneSpine": "wofang" + }, + { + "id": 240121, + "imgId": "zishi", + "name": "自恃", + "skill_info": "对指定敌军造成120%的物理伤害,若攻击方向1格内有敌军,则对其造成20%的物理伤害,并对所有攻击目标施加【怒目】,持续2回合;行动结束后,自身获得【固守1】持续2回合\r\n\r\n【固守1】:策减+5%", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, + "hurt_strike_area": 5002, + "effect": "2401211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zishi", + "skillSceneSpine": "&" + }, + { + "id": 240122, + "imgId": "zishi", + "name": "自恃", + "skill_info": "对指定敌军造成140%的物理伤害,若攻击方向1格内有敌军,则对其造成30%的物理伤害,并对所有攻击目标施加【怒目】,持续2回合;行动结束后,自身获得【固守2】持续2回合\r\n\r\n【固守2】:策减+10%", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, + "hurt_strike_area": 5002, + "effect": "2401221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zishi", + "skillSceneSpine": "&" + }, + { + "id": 250111, + "imgId": "dulongzuanci", + "name": "毒龙钻刺1", + "skill_info": "对指定敌军造成150%的物理伤害,并对其施加【中毒】,持续2回合\r\n\r\n【中毒】:造成施加者10%的真实伤害", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "2501111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dulongzuanci", + "skillSceneSpine": "wofang" + }, + { + "id": 250112, + "imgId": "dulongzuanci", + "name": "毒龙钻刺2", + "skill_info": "对指定敌军造成170%的物理伤害,并对其施加【中毒】,持续2回合\r\n\r\n【中毒】:造成施加者10%的真实伤害", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "2501121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dulongzuanci", + "skillSceneSpine": "wofang" + }, + { + "id": 250121, + "imgId": "qiangchudulong", + "name": "枪出毒龙1", + "skill_info": "对范围内所有敌军造成50%的物理伤害并施加【怒目】,持续2回合\r\n\r\n【怒目】:强制优先攻击带有【嘲讽】的敌军", + "attack_type": 1, + "hurt_formula": 50, + "hurt_attack_area": 1, + "hurt_strike_area": 2004, + "effect": "2501211&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qiangchudulong", + "skillSceneSpine": "&" + }, + { + "id": 250122, + "imgId": "qiangchudulong", + "name": "枪出毒龙2", + "skill_info": "对范围内所有敌军造成56%的物理伤害并施加【怒目】,持续2回合\r\n\r\n【怒目】:强制优先攻击带有【嘲讽】的敌军", + "attack_type": 1, + "hurt_formula": 56, + "hurt_attack_area": 1, + "hurt_strike_area": 2004, + "effect": "2501221&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qiangchudulong", + "skillSceneSpine": "&" + }, + { + "id": 260111, + "imgId": "longyuezhongzhan", + "name": "龙月重斩1", + "skill_info": "对指定敌军造成150%的物理伤害;对其施加【目眩1】,持续2回合\r\n\r\n【目眩1】:命中率-5%", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "2601111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "longyuezhongzhan", + "skillSceneSpine": "wofang" + }, + { + "id": 260112, + "imgId": "longyuezhongzhan", + "name": "龙月重斩2", + "skill_info": "对指定敌军造成170%的物理伤害;对其施加【目眩2】,持续2回合\r\n\r\n【目眩2】:命中率-10%", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "2601121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "longyuezhongzhan", + "skillSceneSpine": "wofang" + }, + { + "id": 260121, + "imgId": "liuyuedaoying", + "name": "流月刀影1", + "skill_info": "对指定敌军造成120的物理伤害;对其施加【缠足1】,持续1回合\r\n\r\n【缠足1】:移动力-1", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "2601211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "liuyuedaoying", + "skillSceneSpine": "&" + }, + { + "id": 260122, + "imgId": "liuyuedaoying", + "name": "流月刀影2", + "skill_info": "对指定敌军造成140的物理伤害;对其施加【缠足1】,持续1回合\r\n\r\n【缠足1】:移动力-1", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "2601221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "liuyuedaoying", + "skillSceneSpine": "&" + }, + { + "id": 270111, + "imgId": "xueshoutuji", + "name": "雪兽突击1", + "skill_info": "对指定敌军造成150%的物理伤害,并将敌军击退1格,若击退成功,自身获得【猛攻1】\r\n\r\n【猛攻1】:物攻+5%,持续2回合", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "2701111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xueshoutuji", + "skillSceneSpine": "wofang" + }, + { + "id": 270112, + "imgId": "xueshoutuji", + "name": "雪兽突击2", + "skill_info": "对指定敌军造成220%的物理伤害,并将敌军击退1格,若击退成功,自身获得【猛攻2】\r\n\r\n【猛攻2】:物攻+10%,持续2回合", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "2701121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xueshoutuji", + "skillSceneSpine": "wofang" + }, + { + "id": 270121, + "imgId": "shuangyinglianci", + "name": "霜影连刺1", + "skill_info": "对指定敌人造成4段30%的物理伤害,技能吸血+5%", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "2701211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shuangyinglianci", + "skillSceneSpine": "&" + }, + { + "id": 270122, + "imgId": "shuangyinglianci", + "name": "霜影连刺2", + "skill_info": "对指定敌人造成4段35%的物理伤害,技能吸血+5%", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "2701221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shuangyinglianci", + "skillSceneSpine": "&" + }, + { + "id": 280111, + "imgId": "dabitianxia", + "name": "大庇天下1", + "skill_info": "恢复范围内友军马良25%策攻的生命,并使随机1个友军获得【谋算1】,持续1回合\r\n\r\n【谋算1】:策防+5%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 2025, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 25, + "friendlyEffect": "2801111&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dabitianxia", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 280112, + "imgId": "dabitianxia", + "name": "大庇天下2", + "skill_info": "恢复范围内友军马良28%策攻的生命,并使随机1个友军获得【谋算2】,持续1回合\r\n\r\n【谋算2】:策防+10%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 2025, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 28, + "friendlyEffect": "2801121&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dabitianxia", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 280121, + "imgId": "zhefengdangyu", + "name": "遮风挡雨1", + "skill_info": "恢复指定友军马良60%策攻的生命;使其获得【伞盖】,持续1回合\r\n\r\n【伞盖】:免疫1次减益状态", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 60, + "friendlyEffect": "2801211&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhefengdangyu", + "skillSceneSpine": "&" + }, + { + "id": 280122, + "imgId": "zhefengdangyu", + "name": "遮风挡雨2", + "skill_info": "恢复指定友军马良70%策攻的生命;使其获得【伞盖】,持续1回合\r\n\r\n【伞盖】:免疫1次减益状态", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 70, + "friendlyEffect": "2801221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhefengdangyu", + "skillSceneSpine": "&" + }, + { + "id": 300011, + "imgId": "&", + "name": "连攻", + "skill_info": "二连击", + "attack_type": 1, + "hurt_formula": 200, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, "cd": 0, - "attack_area": 10, - "strike_area": 4, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "&" + }, + { + "id": 300111, + "imgId": "bishajushe", + "name": "必杀狙射1", + "skill_info": "对指定敌军造成180%的物理伤害;若敌军生命低于30%,对其攻击暴击率+50%", + "attack_type": 1, + "hurt_formula": 90, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3001111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bishajushe", + "skillSceneSpine": "wofang" + }, + { + "id": 300112, + "imgId": "bishajushe", + "name": "必杀狙射2", + "skill_info": "对指定敌军造成220%的物理伤害;若敌军生命低于30%,对其攻击暴击率+50%", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3001121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bishajushe", + "skillSceneSpine": "wofang" + }, + { + "id": 300121, + "imgId": "xuanyunzhongjian", + "name": "眩晕重箭1", + "skill_info": "对指定敌军造成160%的物理伤害,对其施加【眩晕】\r\n\r\n【眩晕】:无法行动", + "attack_type": 1, + "hurt_formula": 80, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3001211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xuanyunzhongjian", + "skillSceneSpine": "&" + }, + { + "id": 300122, + "imgId": "xuanyunzhongjian", + "name": "眩晕重箭2", + "skill_info": "对指定敌军造成200%的物理伤害,对其施加【眩晕】\r\n\r\n【眩晕】:无法行动", + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3001221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xuanyunzhongjian", + "skillSceneSpine": "&" + }, + { + "id": 310111, + "imgId": "feihaomosha", + "name": "飞毫墨杀1", + "skill_info": "对指定敌军及1格范围内随机2名敌军造成50%的策略伤害;施加【墨毒】\r\n\r\n【墨毒】:格挡率-10%,命中率-10%,持续2回合", + "attack_type": 2, + "hurt_formula": 50, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3101111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "feihaomosha", + "skillSceneSpine": "wofang" + }, + { + "id": 310112, + "imgId": "feihaomosha", + "name": "飞毫墨杀2", + "skill_info": "对指定敌军及1格范围内随机2名敌军造成56%的策略伤害;施加【墨毒】\r\n\r\n【墨毒】:格挡率-10%,命中率-10%,持续2回合", + "attack_type": 2, + "hurt_formula": 56, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3101121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "feihaomosha", + "skillSceneSpine": "wofang" + }, + { + "id": 310121, + "imgId": "pomo", + "name": "泼墨1", + "skill_info": "对指定敌军造成120%的策略伤害,并消除其1个增益状态", + "attack_type": 2, + "hurt_formula": 120, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3101211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "pomo", + "skillSceneSpine": "&" + }, + { + "id": 310122, + "imgId": "pomo", + "name": "泼墨2", + "skill_info": "对指定敌军造成140%的策略伤害,并消除其1个增益状态", + "attack_type": 2, + "hurt_formula": 140, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3101221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "pomo", + "skillSceneSpine": "&" + }, + { + "id": 320111, + "imgId": "jintangdunzhen", + "name": "金汤盾阵1", + "skill_info": "对目标施加1层【燃烧】;对指定敌军造成150%的物理伤害\r\n\r\n【燃烧】:每回合造成目标5%生命上限的伤害,持续2回合", + "attack_type": 1, + "hurt_formula": 90, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "3201111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jintangdunzhen", + "skillSceneSpine": "wofang" + }, + { + "id": 320112, + "imgId": "jintangdunzhen", + "name": "金汤盾阵2", + "skill_info": "对目标施加1层【燃烧】;对指定敌军造成170%的物理伤害\r\n\r\n【燃烧】:每回合造成目标5%生命上限的伤害,持续2回合", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "3201121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jintangdunzhen", + "skillSceneSpine": "wofang" + }, + { + "id": 320121, + "imgId": "yishoudaigong", + "name": "以守代攻1", + "skill_info": "自身获得【增伤1】;并使【挑衅】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\r\n【增伤1】:物理增伤+5%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "3201211&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yishoudaigong", + "skillSceneSpine": "&" + }, + { + "id": 320122, + "imgId": "yishoudaigong", + "name": "以守代攻2", + "skill_info": "自身获得【增伤2】;并使【挑衅】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\r\n【增伤2】:物理增伤+10%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "3201221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yishoudaigong", + "skillSceneSpine": "&" + }, + { + "id": 330111, + "imgId": "baqiangjueji", + "name": "霸枪绝击1", + "skill_info": "瞬移至范围内生命最低的敌军身边,对其造成150%的物理伤害,且敌人无法反击。如果目标生命低于50%,攻击+5%;", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1, + "hurt_strike_area": 2024, + "effect": "3301111&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "baqiangjueji", + "skillSceneSpine": "wofang" + }, + { + "id": 330112, + "imgId": "baqiangjueji", + "name": "霸枪绝击2", + "skill_info": "瞬移至范围内生命最低的敌军身边,对其造成170%的物理伤害,且敌人无法反击。如果目标生命低于50%,攻击+10%;", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1, + "hurt_strike_area": 2024, + "effect": "3301121&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "baqiangjueji", + "skillSceneSpine": "wofang" + }, + { + "id": 330121, + "imgId": "mengruiguanshi", + "name": "猛锐冠世1", + "skill_info": "使自身获得【猛锐冠世1】,持续2回合,不可驱散\r\n\r\n【猛锐冠世1】:策略减伤+15%;受到攻击后消除,消除时对携带者周围2格的敌军造成40%的物理伤害", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "3301211&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "mengruiguanshi", + "skillSceneSpine": "&" + }, + { + "id": 330122, + "imgId": "mengruiguanshi", + "name": "猛锐冠世2", + "skill_info": "使自身获得【猛锐冠世1】,持续2回合,不可驱散\r\n\r\n【猛锐冠世1】:策略减伤+25%;受到攻击后消除,消除时对携带者周围2格的敌军造成46%的物理伤害", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "3301221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "mengruiguanshi", + "skillSceneSpine": "&" + }, + { + "id": 340111, + "imgId": "fenjintianxia", + "name": "焚尽天下1", + "skill_info": "对主目标造成150%的策略伤害;引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除\r\n\r\n【燃烧】:行动结束时,损失5%的生命", + "attack_type": 2, + "hurt_formula": 150, + "hurt_attack_area": 2040, + "hurt_strike_area": 1, + "effect": "3401111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "fenjintianxia", + "skillSceneSpine": "wofang" + }, + { + "id": 340112, + "imgId": "fenjintianxia", + "name": "焚尽天下2", + "skill_info": "对主目标造成170%的策略伤害;引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除\r\n\r\n【燃烧】:行动结束时,损失5%的生命", + "attack_type": 2, + "hurt_formula": 170, + "hurt_attack_area": 2040, + "hurt_strike_area": 1, + "effect": "3401111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "fenjintianxia", + "skillSceneSpine": "wofang" + }, + { + "id": 340121, + "imgId": "zhidianjiangshan", + "name": "指点江山1", + "skill_info": "自身获得【指点江山1】(3回合)\r\n\r\n【指点江山1】:在下一次释放【焚尽天下】时,菱形3格范围内每有一个拥有【燃烧】的敌人,该技能的暴击率+10%,爆伤+5%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "3401211&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhidianjiangshan", + "skillSceneSpine": "&" + }, + { + "id": 340122, + "imgId": "zhidianjiangshan", + "name": "指点江山2", + "skill_info": "自身获得【指点江山2】(3回合)\r\n\r\n【指点江山2】:在下一次释放【焚尽天下】时,菱形3格范围内每有一个拥有【燃烧】的敌人,该技能的暴击率+20%,爆伤+10%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "3401221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhidianjiangshan", + "skillSceneSpine": "&" + }, + { + "id": 350111, + "imgId": "shentingnuji", + "name": "神亭怒戟1", + "skill_info": "使自身闪现到指定空地,将3格范围内的敌军吸引到身边,造成50%的物理伤害;使自身获得【戒备】,持续2回合\r\n\r\n【戒备】:格挡+20%", + "attack_type": 1, + "hurt_formula": 50, + "hurt_attack_area": 2024, + "hurt_strike_area": 2024, + "effect": "3501111&", + "rage_cost": 100, + "cd": 0, "object": 5, - "skill_class": 1, - "effect": "5770&", - "actionName": "skill1_2", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B_2", - "skill_info": "放出的目标如是我军,恢复10%的血量,并添加“月华”,伤害减免提升10%, 如是敌军,降低20怒气,并添加“月蚀”, 怒气回复效果降低10%", - "skilNameImage": "nu_qiankunyizhi", - "skillSceneSpine": "nuqijidonghuablue", + "friendly_attack_type": 0, + "gain_formula": 0, "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "shentingnuji", + "skillSceneSpine": "wofang" }, { - "id": 215, - "imgId": 10, - "name": "乾坤一掷II", - "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, + "id": 350112, + "imgId": "shentingnuji", + "name": "神亭怒戟2", + "skill_info": "使自身闪现到指定空地,将3格范围内的敌军吸引到身边,造成56%的物理伤害;使自身获得【戒备】,持续2回合\r\n\r\n【戒备】:格挡+20%", + "attack_type": 1, + "hurt_formula": 56, + "hurt_attack_area": 2024, + "hurt_strike_area": 2024, + "effect": "3501111&", + "rage_cost": 100, "cd": 0, - "attack_area": 10, - "strike_area": 4, "object": 5, - "skill_class": 1, - "effect": "5771&", - "actionName": "skill1_2", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B_2", - "skill_info": "放出的目标如是我军,恢复20%的血量,并添加“月华”,伤害减免提升20%, 如是敌军,降低40怒气,并添加“月蚀”, 怒气回复效果降低20%", - "skilNameImage": "nu_qiankunyizhi", - "skillSceneSpine": "nuqijidonghuablue", + "friendly_attack_type": 0, + "gain_formula": 0, "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "shentingnuji", + "skillSceneSpine": "wofang" }, { - "id": 216, - "imgId": "hunyuanqiankun", - "name": "混元乾坤I", - "hurt_formula": 0, - "gain_formula": "&", + "id": 350121, + "imgId": "qingfengpohong", + "name": "青锋破虹1", + "skill_info": "攻击前有80%的概率消除自身1个减益状态;对指定敌军造成120%的物理伤害;行动结束后,若2格范围内存在敌军,使自身获得【坚守】,持续2回合\r\n\r\n【坚守】:物防+10%", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "3501211&", "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qingfengpohong", + "skillSceneSpine": "&" + }, + { + "id": 350122, + "imgId": "qingfengpohong", + "name": "青锋破虹2", + "skill_info": "攻击前有100%的概率消除自身1个减益状态;对指定敌军造成140%的物理伤害;行动结束后,若2格范围内存在敌军,使自身获得【坚守】,持续2回合\r\n\r\n【坚守】:物防+10%", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "3501221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qingfengpohong", + "skillSceneSpine": "&" + }, + { + "id": 360111, + "imgId": "zuoduandongnan", + "name": "坐断东南1", + "skill_info": "对指定敌军造成150%的物理伤害,并对孙权2格范围内友军施加30%攻击的治疗", + "attack_type": 1, + "hurt_formula": 90, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3601111&", + "rage_cost": 100, "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 2, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zuoduandongnan", + "skillSceneSpine": "wofang" + }, + { + "id": 360112, + "imgId": "zuoduandongnan", + "name": "坐断东南2", + "skill_info": "对指定敌军造成170%的物理伤害,并对孙权2格范围内友军施加30%攻击的治疗", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3601111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zuoduandongnan", + "skillSceneSpine": "wofang" + }, + { + "id": 360121, + "imgId": "wuwangzhihu", + "name": "吴王之护1", + "skill_info": "清除指定友军1个减益状态;并使其获得【护盾1】,持续2回合\r\n\r\n【护盾1】:可抵消相当于120%最大生命的伤害", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "3601211&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wuwangzhihu", + "skillSceneSpine": "&" + }, + { + "id": 360122, + "imgId": "wuwangzhihu", + "name": "吴王之护2", + "skill_info": "清除指定友军1个减益状态;并使其获得【护盾2】,持续2回合\r\n\r\n【护盾2】:可抵消相当于130%最大生命的伤害", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "3601221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wuwangzhihu", + "skillSceneSpine": "&" + }, + { + "id": 370111, + "imgId": "langziyoushi", + "name": "浪子游世1", + "skill_info": "使自身获得【浪子1】;释放技能后可再次行动\r\n\r\n【浪子1】:使用【侵略如火】攻击远程部队时,物理增伤+50%;对目标造成伤害后施加1层【燃烧】;持续2回合\r\n【燃烧】:行动结束时,损失5%的生命,持续2回合", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "3701111&", + "alarm_type": 1, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "langziyoushi", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 370112, + "imgId": "langziyoushi", + "name": "浪子游世2", + "skill_info": "使自身获得【浪子2】;释放技能后可再次行动\r\n\r\n【浪子2】:使用【侵略如火】攻击远程部队时,物理增伤+100%;对目标造成伤害后施加1层【燃烧】;持续2回合\r\n【燃烧】:行动结束时,损失5%的生命,持续2回合", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "3701121&", + "alarm_type": 1, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "langziyoushi", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 370121, + "imgId": "qinlueruhuo", + "name": "侵掠如火1", + "skill_info": "将指定敌军往甘丁身边拉直到被阻挡,并对其造成160%的物理伤害;行动结束后对其施加【破甲1】\r\n\r\n【破甲1】:物防-5%,持续3回合", + "attack_type": 1, + "hurt_formula": 80, + "hurt_attack_area": 3016, + "hurt_strike_area": 1, + "effect": "3701211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qinlueruhuo", + "skillSceneSpine": "&" + }, + { + "id": 370122, + "imgId": "qinlueruhuo", + "name": "侵掠如火2", + "skill_info": "将指定敌军往甘丁身边拉直到被阻挡,并对其造成200%的物理伤害;行动结束后对其施加【破甲2】\r\n\r\n【破甲2】:物防-10%,持续3回合", + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 3016, + "hurt_strike_area": 1, + "effect": "3701221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qinlueruhuo", + "skillSceneSpine": "&" + }, + { + "id": 380111, + "imgId": "yijianqinxin", + "name": "一箭侵心1", + "skill_info": "对处于【同心印】状态的敌军造成150%的物理伤害,并消除【同心印】\r\n\r\n【同心印】:被【一箭侵心】锁定;不可驱散", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 998, + "hurt_strike_area": 1, + "effect": "3801111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yijianqinxin", + "skillSceneSpine": "wofang" + }, + { + "id": 380112, + "imgId": "yijianqinxin", + "name": "一箭侵心2", + "skill_info": "对处于【同心印】状态的敌军造成170%的物理伤害,并消除【同心印】\r\n\r\n【同心印】:被【一箭侵心】锁定;不可驱散", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 998, + "hurt_strike_area": 1, + "effect": "3801111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yijianqinxin", + "skillSceneSpine": "wofang" + }, + { + "id": 380121, + "imgId": "tongxinyin", + "name": "同心印1", + "skill_info": "对指定敌军施加【同心印】,持续至战斗结束或再次使用【同心印】,自身获得【猛攻1】\r\n\r\n【猛攻1】:物理增伤+5%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3801211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "tongxinyin", + "skillSceneSpine": "&" + }, + { + "id": 380122, + "imgId": "tongxinyin", + "name": "同心印2", + "skill_info": "对指定敌军施加【同心印】,持续至战斗结束或再次使用【同心印】,自身获得【猛攻2】\r\n\r\n【猛攻2】:物理增伤+10%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "3801221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "tongxinyin", + "skillSceneSpine": "&" + }, + { + "id": 400111, + "imgId": "dielianhua", + "name": "蝶恋花1", + "skill_info": "恢复范围内友军小乔25%策攻的生命,并使其获得【蝶恋花】,持续2回合\r\n\r\n【蝶恋花】:行动结束时,恢复小乔策攻5%的生命", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 2025, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 25, + "friendlyEffect": "4001111&", + "alarm_type": 1, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "dielianhua", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 400112, + "imgId": "dielianhua", + "name": "蝶恋花2", + "skill_info": "恢复范围内友军小乔28%策攻的生命,并使其获得【蝶恋花】,持续2回合\r\n\r\n【蝶恋花】:行动结束时,恢复小乔策攻5%的生命", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 2025, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 28, + "friendlyEffect": "4001111&", + "alarm_type": 1, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "dielianhua", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 400121, + "imgId": "huawushunshan", + "name": "花舞瞬闪1", + "skill_info": "使指定友军转移到自身2格范围内的指定位置;恢复目标小乔策攻60%的生命", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2060, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 60, + "friendlyEffect": "4001211&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "huawushunshan", + "skillSceneSpine": "&" + }, + { + "id": 400122, + "imgId": "huawushunshan", + "name": "花舞瞬闪2", + "skill_info": "使指定友军转移到自身2格范围内的指定位置;恢复目标小乔策攻70%的生命", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2060, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 70, + "friendlyEffect": "4001221&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "huawushunshan", + "skillSceneSpine": "&" + }, + { + "id": 410111, + "imgId": "luanhuabianying", + "name": "乱花鞭影1", + "skill_info": "对范围内敌军造成62%的策略伤害;自身获得15点怒气", + "attack_type": 2, + "hurt_formula": 62, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "4101111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "luanhuabianying", + "skillSceneSpine": "wofang" + }, + { + "id": 410112, + "imgId": "luanhuabianying", + "name": "乱花鞭影2", + "skill_info": "对范围内敌军造成70%的策略伤害;自身获得25点怒气", + "attack_type": 2, + "hurt_formula": 70, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "4101111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "luanhuabianying", + "skillSceneSpine": "wofang" + }, + { + "id": 410121, + "imgId": "luoyingroubian", + "name": "落英柔鞭1", + "skill_info": "对指定敌军造成120%的策略伤害,并对其施加【葬花1】,持续2回合\r\n\r\n【葬花1】:接受治疗效果-5%", + "attack_type": 2, + "hurt_formula": 120, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "4101211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "luoyingroubian", + "skillSceneSpine": "&" + }, + { + "id": 410122, + "imgId": "luoyingroubian", + "name": "落英柔鞭2", + "skill_info": "对指定敌军造成140%的策略伤害,并对其施加【葬花2】,持续2回合\r\n\r\n【葬花2】:接受治疗效果-10%", + "attack_type": 2, + "hurt_formula": 140, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "4101221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "luoyingroubian", + "skillSceneSpine": "&" + }, + { + "id": 440111, + "imgId": "fangtianluanwu", + "name": "方天乱舞1", + "skill_info": "对范围内敌军发动5次随机打击,第一次造成10%的物理伤害,从第二次起,每次提高10%的物理伤害;本技能攻击+5%,物理增伤+5%", + "attack_type": 1, + "hurt_formula": 10, + "hurt_attack_area": 1, + "hurt_strike_area": 2041, + "effect": "4401111&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "hit", + "skilNameImage": "fangtianluanwu", + "skillSceneSpine": "wofang" + }, + { + "id": 440112, + "imgId": "fangtianluanwu", + "name": "方天乱舞2", + "skill_info": "对范围内敌军发动5次随机打击,第一次造成14%的物理伤害,从第二次起,每次提高28%的物理伤害;本技能攻击+10%,物理增伤+10%", + "attack_type": 1, + "hurt_formula": 14, + "hurt_attack_area": 1, + "hurt_strike_area": 2041, + "effect": "4401121&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "hit", + "skilNameImage": "fangtianluanwu", + "skillSceneSpine": "wofang" + }, + { + "id": 440121, + "imgId": "wenhousheji", + "name": "温侯射戟1", + "skill_info": "清除指定敌军1个增益状态,若没有可清除的增益状态,则对其施加【气馁1】;对其造成120%的物理伤害\r\n\r\n【气馁1】:抗暴-5%", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "4401211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wenhousheji", + "skillSceneSpine": "&" + }, + { + "id": 440122, + "imgId": "wenhousheji", + "name": "温侯射戟2", + "skill_info": "清除指定敌军2个增益状态,若没有可清除的增益状态,则对其施加【气馁2】;对其造成140%的物理伤害\r\n\r\n【气馁2】:抗暴-10%", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "4401221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wenhousheji", + "skillSceneSpine": "&" + }, + { + "id": 450111, + "imgId": "huofengmingdi", + "name": "火凤鸣镝1", + "skill_info": "对1格范围内敌军造成72%的物理伤害,并对所有攻击目标施加1层【燃烧】\r\n\r\n【燃烧】:行动结束时,损失5%的生命", + "attack_type": 1, + "hurt_formula": 62, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "4501111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B&", + "skilNameImage": "huofengmingdi", + "skillSceneSpine": "wofang" + }, + { + "id": 450112, + "imgId": "huofengmingdi", + "name": "火凤鸣镝2", + "skill_info": "对1格范围内敌军造成88%的物理伤害,并对所有攻击目标施加1层【燃烧】\r\n\r\n【燃烧】:行动结束时,损失5%的生命", + "attack_type": 1, + "hurt_formula": 70, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "4501121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B&", + "skilNameImage": "huofengmingdi", + "skillSceneSpine": "wofang" + }, + { + "id": 450113, + "imgId": "binghuangmingdi", + "name": "冰凰鸣镝1", + "skill_info": "对指定敌军造成180%的物理伤害,并对其施加【定身】\r\n\r\n【定身】:无法移动", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "4501131&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B&", + "skilNameImage": "binghuangmingdi", + "skillSceneSpine": "wofang" + }, + { + "id": 450114, + "imgId": "binghuangmingdi", + "name": "冰凰鸣镝2", + "skill_info": "对指定敌军造成220%的物理伤害,并对其施加【定身】\r\n\r\n【定身】:无法移动", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "4501141&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B&", + "skilNameImage": "binghuangmingdi", + "skillSceneSpine": "wofang" + }, + { + "id": 450115, + "imgId": "leiniaomingdi", + "name": "雷鸟鸣镝1", + "skill_info": "对指定敌军造成180%的物理伤害,并对其施加【封技】\r\n\r\n【封技】:无法使用怒气技和回合技", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "4501151&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B&", + "skilNameImage": "leiniaomingdi", + "skillSceneSpine": "wofang" + }, + { + "id": 450116, + "imgId": "leiniaomingdi", + "name": "雷鸟鸣镝2", + "skill_info": "对指定敌军造成220%的物理伤害,并对其施加【封技】\r\n\r\n【封技】:无法使用怒气技和回合技", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "4501161&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B&", + "skilNameImage": "leiniaomingdi", + "skillSceneSpine": "wofang" + }, + { + "id": 450121, + "imgId": "qianniaowanhua", + "name": "千鸟万化1", + "skill_info": "依次在【火凤1】、【冰凰1】、【雷鸟1】3种状态间切换,切换后恢复80点怒气,使用后可以剩余移动力再次行动,CD2回合,\r\n\r\n【火凤1】:攻击提升10%;怒气技替换为【火凤鸣镝1/2】:对1格范围内敌军造成72/88%的物理伤害,并施加【燃烧】\r\n【冰凰1】:防御提升15%;怒气技替换为【冰凰鸣镝1/2】:对指定敌军造成180/220%物理伤害,并对其施加【定身】\r\n【雷鸟1】:暴击提高15%;怒气技替换为【雷鸟鸣镝1/2】:对指定敌军造成180/220%物理伤害,并对其施加【封技】\r\n\r\n技能效果取决于怒气技等级", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "4501211&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "skill2_B", + "oppoSecondActionName": "&", + "skilNameImage": "qianniaowanhua", + "skillSceneSpine": "&" + }, + { + "id": 450122, + "imgId": "qianniaowanhua", + "name": "千鸟万化2", + "skill_info": "依次在【火凤2】、【冰凰2】、【雷鸟2】3种状态间切换,切换后恢复80点怒气,使用后可以剩余移动力再次行动,CD2回合,\r\n\r\n【火凤2】:攻击提升15%;怒气技替换为【火凤鸣镝2】:对1格范围内敌军造成88%的物理伤害,并施加【燃烧】\r\n【冰凰2】:防御提升30%;怒气技替换为【冰凰鸣镝2】:对指定敌军造成220%物理伤害,并对其施加【定身】\r\n【雷鸟2】:暴击提高30%;怒气技替换为【雷鸟鸣镝2】:对指定敌军造成220%物理伤害,并对其施加【封技】", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "4501221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "skill2_B", + "oppoSecondActionName": "&", + "skilNameImage": "qianniaowanhua", + "skillSceneSpine": "&" + }, + { + "id": 460111, + "imgId": "xuanhujishi", + "name": "悬葫济世1", + "skill_info": "恢复范围内友军自身25%策攻的生命;清除1个减益状态", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 2025, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 25, + "friendlyEffect": "4601111&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "xuanhujishi", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 460112, + "imgId": "xuanhujishi", + "name": "悬葫济世2", + "skill_info": "恢复范围内友军自身28%策攻的生命;清除1个减益状态", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 2025, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 28, + "friendlyEffect": "4601121&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "xuanhujishi", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 460121, + "imgId": "xieyeyunxiang", + "name": "薤叶芸香1", + "skill_info": "恢复主目标华佗60%策攻的生命;使其2格范围内友军获得【锐眼1】,持续2回合\r\n\r\n【锐眼1】:暴击率+5%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 60, + "friendlyEffect": "4601211&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xieyeyunxiang", + "skillSceneSpine": "&" + }, + { + "id": 460122, + "imgId": "xieyeyunxiang", + "name": "薤叶芸香2", + "skill_info": "恢复主目标华佗70%策攻的生命;使其2格范围内友军获得【锐眼2】,持续2回合\r\n\r\n【锐眼2】:暴击率+10%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2025, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 70, + "friendlyEffect": "4601221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xieyeyunxiang", + "skillSceneSpine": "&" + }, + { + "id": 470111, + "imgId": "zixiaoshenlei", + "name": "紫霄神雷1", + "skill_info": "对范围内生命最高的5名敌军造成46%的伤害;该技能可以格子为目标施放。", + "attack_type": 2, + "hurt_formula": 23, + "hurt_attack_area": 2024, + "hurt_strike_area": 2025, + "effect": "4701111&", + "rage_cost": 100, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zixiaoshenlei", + "skillSceneSpine": "wofang" + }, + { + "id": 470112, + "imgId": "zixiaoshenlei", + "name": "紫霄神雷2", + "skill_info": "对范围内生命最高的5名敌军造成56%的伤害;该技能可以格子为目标施放。", + "attack_type": 2, + "hurt_formula": 28, + "hurt_attack_area": 2024, + "hurt_strike_area": 2025, + "effect": "4701121&", + "rage_cost": 100, + "cd": 0, + "object": 3, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zixiaoshenlei", + "skillSceneSpine": "wofang" + }, + { + "id": 470121, + "imgId": "shenweileishan", + "name": "神威雷闪1", + "skill_info": "对主目标造成120%的策略伤害,随后在2格范围内敌军间跳动2次,每次伤害降低30%,攻击有25%的概率施加【缠足1】、【命中1】,持续1回合\r\n\r\n【缠足1】:移动力-1\r\n【命中1】:命中率-5%", + "attack_type": 2, + "hurt_formula": 60, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "4701211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shenweileishan", + "skillSceneSpine": "&" + }, + { + "id": 470122, + "imgId": "shenweileishan", + "name": "神威雷闪2", + "skill_info": "对主目标造成140%的策略伤害,随后在2格范围内敌军间跳动2次,每次伤害降低20%,攻击有25%的概率施加【缠足1】、【命中1】,持续1回合\r\n\r\n\r\n【缠足1】:移动力-1\r\n【命中1】:命中率-5%", + "attack_type": 2, + "hurt_formula": 70, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "4701221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shenweileishan", + "skillSceneSpine": "&" + }, + { + "id": 490111, + "imgId": "xunxizhanluan", + "name": "迅析斩乱1", + "skill_info": "对指定敌军造成150%的物理伤害;80%的概率对其施加【眩晕】,持续1回合\r\n\r\n【眩晕】:无法行动", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "4901111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xunxizhanluan", + "skillSceneSpine": "wofang" + }, + { + "id": 490112, + "imgId": "xunxizhanluan", + "name": "迅析斩乱2", + "skill_info": "对指定敌军造成170%的物理伤害;100%的概率对其施加【眩晕】,持续1回合\r\n\r\n【眩晕】:无法行动", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "4901121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xunxizhanluan", + "skillSceneSpine": "wofang" + }, + { + "id": 490121, + "imgId": "xianzhenzhizhi", + "name": "陷阵之志1", + "skill_info": "使【揶揄】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得“怒目”和【破盾】,(每回合3次),自身获得【健壮1】和【复仇】,持续2回合\r\n【健壮1】:接受治疗效果+5%\r\n【复仇】:反击时物攻+50%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "4901211&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xianzhenzhizhi", + "skillSceneSpine": "&" + }, + { + "id": 490122, + "imgId": "xianzhenzhizhi", + "name": "陷阵之志2", + "skill_info": "使【揶揄】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得“怒目”和【破盾】,(每回合3次),自身获得【健壮2】和【复仇】,持续2回合\r\n【健壮2】:接受治疗效果+10%\r\n【复仇】:反击时物攻+50%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "4901221&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xianzhenzhizhi", + "skillSceneSpine": "&" + }, + { + "id": 500111, + "imgId": "xiandengnushe", + "name": "先登怒射1", + "skill_info": "对指定敌军造成150%的物理伤害,对其余目标造成35%的物理伤害;施加【破甲1】,持续2回合\r\n\r\n【破甲1】:物防-5%", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 3012, + "hurt_strike_area": 5003, + "effect": "5001111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xiandengnushe", + "skillSceneSpine": "wofang" + }, + { + "id": 500112, + "imgId": "xiandengnushe", + "name": "先登怒射2", + "skill_info": "对指定敌军造成170%的物理伤害,对其余目标造成45%的物理伤害;施加【破甲2】,持续2回合\r\n\r\n【破甲2】:物防-10%", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 3012, + "hurt_strike_area": 5003, + "effect": "5001121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xiandengnushe", + "skillSceneSpine": "wofang" + }, + { + "id": 500121, + "imgId": "xuanzhuansanshe", + "name": "旋转散射1", + "skill_info": "对范围内随机3名敌军造成50%的物理伤害;施加【气馁1】,持续2回合\r\n\r\n【气馁1】:暴击率-5%", + "attack_type": 1, + "hurt_formula": 50, + "hurt_attack_area": 1, + "hurt_strike_area": 2024, + "effect": "5001211&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xuanzhuansanshe", + "skillSceneSpine": "&" + }, + { + "id": 500122, + "imgId": "xuanzhuansanshe", + "name": "旋转散射2", + "skill_info": "对范围内随机3名敌军造成56%的物理伤害;施加【气馁2】,持续2回合\r\n\r\n【气馁2】:暴击率-10%", + "attack_type": 1, + "hurt_formula": 56, + "hurt_attack_area": 1, + "hurt_strike_area": 2024, + "effect": "5001221&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xuanzhuansanshe", + "skillSceneSpine": "&" + }, + { + "id": 510111, + "imgId": "yidugongdu", + "name": "以毒攻毒1", + "skill_info": "对范围内敌军造成60%的策略伤害,恢复自身2格范围内友军自身20%策攻的生命", + "attack_type": 2, + "hurt_formula": 60, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "5101111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yidugongdu", + "skillSceneSpine": "wofang" + }, + { + "id": 510112, + "imgId": "yidugongdu", + "name": "以毒攻毒2", + "skill_info": "对范围内敌军造成72%的策略伤害,恢复自身2格范围内友军自身20%策攻的生命", + "attack_type": 2, + "hurt_formula": 72, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "5101121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yidugongdu", + "skillSceneSpine": "wofang" + }, + { + "id": 510121, + "imgId": "qianshedushi", + "name": "潜蛇毒噬1", + "skill_info": "对指定敌军造成120%的策略伤害,并对其施加【蛇毒】,持续2回合;恢复随机1名生命不满的友军李儒40%策攻的生命\r\n\r\n【蛇毒】:行动结束时,造成10%策攻的伤害,可堆叠5层", + "attack_type": 2, + "hurt_formula": 120, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "5101211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qianshedushi", + "skillSceneSpine": "&" + }, + { + "id": 510122, + "imgId": "qianshedushi", + "name": "潜蛇毒噬2", + "skill_info": "对指定敌军造成140%的策略伤害,并对其施加【蛇毒】,持续2回合;恢复随机1名生命不满的友军李儒60%策攻的生命\r\n\r\n【蛇毒】:行动结束时,造成10%策攻的伤害,可堆叠5层", + "attack_type": 2, + "hurt_formula": 140, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "5101221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qianshedushi", + "skillSceneSpine": "&" + }, + { + "id": 520111, + "imgId": "miyingqianxi", + "name": "秘影潜袭1", + "skill_info": "闪现到指定敌军身边,对其造成150%的物理伤害", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "5201111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "miyingqianxi", + "skillSceneSpine": "wofang" + }, + { + "id": 520112, + "imgId": "miyingqianxi", + "name": "秘影潜袭2", + "skill_info": "闪现到指定敌军身边,对其造成170%的物理伤害", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "5201121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "miyingqianxi", + "skillSceneSpine": "wofang" + }, + { + "id": 520121, + "imgId": "xushidaifa", + "name": "蓄势待发1", + "skill_info": "自身获得【突袭1】(3回合);使菱形1格内的友军获得【强攻1】(3回合)\r\n\r\n【突袭1】:下一次释放秘影背袭时,攻击+10%\r\n【强攻1】:攻击+5%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5201211&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xushidaifa", + "skillSceneSpine": "&" + }, + { + "id": 520122, + "imgId": "xushidaifa", + "name": "蓄势待发2", + "skill_info": "自身获得【突袭2】(3回合);使菱形1格内的友军获得【强攻2】(3回合)\r\n\r\n【突袭2】:下一次释放秘影背袭时,攻击+20%\r\n【强攻2】:攻击+10%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5201221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xushidaifa", + "skillSceneSpine": "&" + }, + { + "id": 530111, + "imgId": "mingguimoji", + "name": "明鬼墨击1", + "skill_info": "对指定敌人发动3次60%的物理伤害;每次有35%的概率施加1个随机减益状态;", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "5301111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "mingguimoji", + "skillSceneSpine": "wofang" + }, + { + "id": 530112, + "imgId": "mingguimoji", + "name": "明鬼墨击2", + "skill_info": "对指定敌人发动3次68%的物理伤害;每次有35%的概率施加1个随机减益状态;", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "5301121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "mingguimoji", + "skillSceneSpine": "wofang" + }, + { + "id": 530121, + "imgId": "moshouweigong", + "name": "墨守为攻1", + "skill_info": "自身获得【墨守】和【强化挑衅】\r\n\r\n【强化挑衅】:使施加怒目的范围提高至3格\r\n【墨守】:战斗前,对敌人造成一次自身物攻10%的真实伤害;持续2回合", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5301211&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "moshouweigong", + "skillSceneSpine": "&" + }, + { + "id": 530122, + "imgId": "moshouweigong", + "name": "墨守为攻2", + "skill_info": "自身获得【墨守】和【强化挑衅】\r\n\r\n【强化挑衅】:使施加怒目的范围提高至3格\r\n【墨守】:战斗前,对敌人造成一次自身物攻10%的真实伤害;持续2回合", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5301221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "moshouweigong", + "skillSceneSpine": "&" + }, + { + "id": 540111, + "imgId": "hengsaotianxia", + "name": "横扫天下1", + "skill_info": "对范围内敌军造成150%的物理伤害", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "hengsaotianxia", + "skillSceneSpine": "wofang" + }, + { + "id": 540112, + "imgId": "hengsaotianxia", + "name": "横扫天下2", + "skill_info": "对范围内敌军造成170%的物理伤害", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "hengsaotianxia", + "skillSceneSpine": "wofang" + }, + { + "id": 540121, + "imgId": "julimengji", + "name": "巨力猛击1", + "skill_info": "对指定敌军造成120%的物理伤害", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "julimengji", + "skillSceneSpine": "&" + }, + { + "id": 540122, + "imgId": "julimengji", + "name": "巨力猛击2", + "skill_info": "对指定敌军造成140%的物理伤害", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "julimengji", + "skillSceneSpine": "&" + }, + { + "id": 550111, + "imgId": "wanjunlipi", + "name": "万钧力劈1", + "skill_info": "对指定敌军造成150%的物理伤害", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "5501111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wanjunlipi", + "skillSceneSpine": "wofang" + }, + { + "id": 550112, + "imgId": "wanjunlipi", + "name": "万钧力劈2", + "skill_info": "对指定敌军造成170%的物理伤害", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "5501121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wanjunlipi", + "skillSceneSpine": "wofang" + }, + { + "id": 550121, + "imgId": "ziyu", + "name": "自愈1", + "skill_info": "恢复自身20%生命", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5501211&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "ziyu", + "skillSceneSpine": "&" + }, + { + "id": 550122, + "imgId": "ziyu", + "name": "自愈2", + "skill_info": "恢复自身30%生命", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5501221&", + "alarm_type": 1, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "ziyu", + "skillSceneSpine": "&" + }, + { + "id": 560111, + "imgId": "meiyingnichang", + "name": "媚影霓裳1", + "skill_info": "对范围内生命最低的3名敌军造成60%的策略伤害,若目标带有【气馁】,则额外造成一次貂蝉策攻8%的真实伤害;对所有攻击目标施加【媚影】\r\n\r\n【媚影】:接受治疗效果-5%\r\n【气馁】:抗暴下降%,持续2回合", + "attack_type": 2, + "hurt_formula": 60, + "hurt_attack_area": 1, + "hurt_strike_area": 2040, + "effect": "5601111&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "meiyingnichang", + "skillSceneSpine": "wofang" + }, + { + "id": 560112, + "imgId": "meiyingnichang", + "name": "媚影霓裳2", + "skill_info": "对范围内生命最低的3名敌军造成72%的策略伤害,若目标带有【气馁】,则额外造成一次貂蝉策攻10%的真实伤害;对所有攻击目标施加【媚影】,持续2回合\r\n\r\n【媚影】:接受治疗效果-10%\r\n【气馁】:抗暴下降%", + "attack_type": 2, + "hurt_formula": 72, + "hurt_attack_area": 1, + "hurt_strike_area": 2040, + "effect": "5601121&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "meiyingnichang", + "skillSceneSpine": "wofang" + }, + { + "id": 560121, + "imgId": "miyumeihuo", + "name": "迷欲媚惑1", + "skill_info": "对目标施加【魅惑】\r\n【魅惑1】:由对方控制1回合,无法释放技能", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "5601211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "miyumeihuo", + "skillSceneSpine": "&" + }, + { + "id": 560122, + "imgId": "miyumeihuo", + "name": "迷欲媚惑2", + "skill_info": "对目标施加【魅惑】\r\n【魅惑2】:由对方控制1回合,无法释放技能", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "5601221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "miyumeihuo", + "skillSceneSpine": "&" + }, + { + "id": 570111, + "imgId": "lingjianzhan", + "name": "凌剑式·斩", + "skill_info": "对指定敌军发动5连击,基础伤害为36%的物理伤害,每次攻击提高14%;战斗结束时获得【戒备1】\r\n\r\n【戒备1】:格挡率+5%,持续2回合", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "5701111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "lingjianzhan", + "skillSceneSpine": "wofang" + }, + { + "id": 570112, + "imgId": "lingjianzhan", + "name": "凌剑式·斩", + "skill_info": "对指定敌军发动5连击,基础伤害为44%的物理伤害,每次攻击提高14%;战斗结束时获得【戒备2】\r\n\r\n【戒备2】:格挡率+10%,持续2回合", + "attack_type": 1, + "hurt_formula": 200, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "5701121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "lingjianzhan", + "skillSceneSpine": "wofang" + }, + { + "id": 570121, + "imgId": "lingjianpo", + "name": "凌剑式·破", + "skill_info": "对指定敌军造成160%的物理伤害;若该敌军身后可移动,则移动至该格,随后对该敌军施加【破甲1】\r\n\r\n【破甲1】:物防-5%,持续2回合", + "attack_type": 1, + "hurt_formula": 104, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "5701211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "lingjianpo", + "skillSceneSpine": "&" + }, + { + "id": 570122, + "imgId": "lingjianpo", + "name": "凌剑式·破", + "skill_info": "对指定敌军造成200%的物理伤害;若该敌军身后可移动,则移动至该格,随后对该敌军施加【破甲2】\r\n\r\n【破甲2】:物防-10%,持续2回合", + "attack_type": 1, + "hurt_formula": 130, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "5701221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "lingjianpo", + "skillSceneSpine": "&" + }, + { + "id": 590111, + "imgId": "fengwujiutian", + "name": "凤舞九天", + "skill_info": "对目标造成180%伤害,将目标推开2格", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "5901111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "fengwujiutian", + "skillSceneSpine": "wofang" + }, + { + "id": 590112, + "imgId": "fengwujiutian", + "name": "凤舞九天", + "skill_info": "对目标造成220%伤害,将目标推开2格", + "attack_type": 1, + "hurt_formula": 200, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "5901121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "fengwujiutian", + "skillSceneSpine": "wofang" + }, + { + "id": 590121, + "imgId": "xuanhuangjiangshi", + "name": "玄凰降世", + "skill_info": "对指定敌军造成160%的物理伤害;将其推开1格,若成功推开,则额外增加30%的物理伤害;若未能推开,对其施加【怯力1】,持续2回合\r\n\r\n【怯力1】:攻击-5%", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "5901211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "xuanhuangjiangshi", + "skillSceneSpine": "&" + }, + { + "id": 590122, + "imgId": "xuanhuangjiangshi", + "name": "玄凰降世", + "skill_info": "对指定敌军造成200%的物理伤害;将其推开1格,若成功推开,则额外增加30%的物理伤害;若未能推开,对其施加【怯力2】,持续2回合\r\n\r\n【怯力2】:攻击-10%", + "attack_type": 1, + "hurt_formula": 180, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "5901221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "xuanhuangjiangshi", + "skillSceneSpine": "&" + }, + { + "id": 600111, + "imgId": "bainiaochaofeng", + "name": "百鸟朝凤", + "skill_info": "对指定敌军造成150%的物理伤害,并将该敌军击退2格;若击退成功,对其施加【缠足】,持续2回合,若击退被阻挡,追加赵云10%物攻的真实伤害\r\n\r\n【缠足】:移动力-1", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 3008, + "hurt_strike_area": 1, + "effect": "1901111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bainiaochaofeng", + "skillSceneSpine": "wofang" + }, + { + "id": 600112, + "imgId": "bainiaochaofeng", + "name": "百鸟朝凤", + "skill_info": "对指定敌军造成170%的物理伤害,并将该敌军击退2格;若击退成功,对其施加【缠足】,持续2回合,若击退被阻挡,追加赵云10%物攻的真实伤害\r\n\r\n【缠足】:移动力-1", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 3008, + "hurt_strike_area": 1, + "effect": "1901121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bainiaochaofeng", + "skillSceneSpine": "wofang" + }, + { + "id": 600121, + "imgId": "longdanyinqiang", + "name": "龙胆银枪", + "skill_info": "对范围内敌军造成50%的物理伤害;行动结束时,自身有50的概率获得2个增益状态", + "attack_type": 1, + "hurt_formula": 50, + "hurt_attack_area": 1, + "hurt_strike_area": 3008, + "effect": "1901211&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "longdanyinqiang", + "skillSceneSpine": "&" + }, + { + "id": 600122, + "imgId": "longdanyinqiang", + "name": "龙胆银枪", + "skill_info": "对范围内敌军造成56%的物理伤害;行动结束时,自身有75的概率获得2个增益状态", + "attack_type": 1, + "hurt_formula": 56, + "hurt_attack_area": 1, + "hurt_strike_area": 3008, + "effect": "1901221&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "longdanyinqiang", + "skillSceneSpine": "&" + }, + { + "id": 610111, + "imgId": "mingguimoquan", + "name": "明鬼墨拳", + "skill_info": "对指定敌人发动3次60%的物理伤害;每次有35%的概率施加1个随机减益状态;", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "5301111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "mingguimoquan", + "skillSceneSpine": "wofang" + }, + { + "id": 610112, + "imgId": "mingguimoquan", + "name": "明鬼墨拳", + "skill_info": "对指定敌人发动3次76%的物理伤害;每次有35%的概率施加1个随机减益状态;", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "5301121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "mingguimoquan", + "skillSceneSpine": "wofang" + }, + { + "id": 610121, + "imgId": "moshouweigong", + "name": "墨守为攻", + "skill_info": "自身获得【墨守】;并使【挑衅】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】\r\n【墨守】:战斗前,对敌人造成一次自身物攻10%的真实伤害,物防+7%;持续2回合", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5301211&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "moshouweigong", + "skillSceneSpine": "&" + }, + { + "id": 610122, + "imgId": "moshouweigong", + "name": "墨守为攻", + "skill_info": "自身获得【墨守】;并使【挑衅】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】\r\n【墨守】:战斗前,对敌人造成一次自身物攻10%的真实伤害,物防+10%;持续2回合", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "5301221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "moshouweigong", + "skillSceneSpine": "&" + }, + { + "id": 620111, + "imgId": "pohunuhao", + "name": "破虎怒刺1", + "skill_info": "对指定敌军造成150%的物理伤害,若攻击方向1格内有敌军,则对其造成35%的物理伤害", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "6201111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "pohunuci", + "skillSceneSpine": "wofang" + }, + { + "id": 620112, + "imgId": "pohunuhao", + "name": "破虎怒刺2", + "skill_info": "对指定敌军造成170%的物理伤害,若攻击方向1格内有敌军,则对其造成45%的物理伤害", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "6201121&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "pohunuci", + "skillSceneSpine": "wofang" + }, + { + "id": 620121, + "imgId": "yazi", + "name": "睚眦1", + "skill_info": "自身获得【复仇1】,持续2回合\r\n\r\n【复仇1】:反击时物攻+25%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "6201211&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yazi", + "skillSceneSpine": "&" + }, + { + "id": 620122, + "imgId": "yazi", + "name": "睚眦2", + "skill_info": "自身获得【复仇2】,持续2回合\r\n\r\n【复仇2】:反击时物攻+50%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "6201221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yazi", + "skillSceneSpine": "&" + }, + { + "id": 630111, + "imgId": "yuxuebafang", + "name": "浴血八方1", + "skill_info": "对范围内敌军造成4次37%的物理伤害", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "6301111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yuxuebafang", + "skillSceneSpine": "wofang" + }, + { + "id": 630112, + "imgId": "yuxuebafang", + "name": "浴血八方2", + "skill_info": "对范围内敌军造成4次42%的物理伤害", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "6301111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yuxuebafang", + "skillSceneSpine": "wofang" + }, + { + "id": 630121, + "imgId": "bailiechuanji", + "name": "百裂穿击1", + "skill_info": "对指定敌军造成120%的物理伤害;", + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bailiechuanji", + "skillSceneSpine": "&" + }, + { + "id": 630122, + "imgId": "bailiechuanji", + "name": "百裂穿击2", + "skill_info": "对指定敌军造成140%的物理伤害;", + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 2004, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bailiechuanji", + "skillSceneSpine": "&" + }, + { + "id": 640111, + "imgId": "fenyonglianji", + "name": "奋勇连击1", + "skill_info": "对指定敌军造成150%的物理伤害,有40%的概率追加一次35%的物理伤害", + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "6401111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 1, - "effect": "5772&", "actionName": "skill1_1", "secondActionName": "&", - "oppoSecondActionName": "skill1_B_1", - "skill_info": "5格内,将一名指定目标收入混元珠,怒气技变为“乾坤一掷”,下回合,如南华使用“乾坤一掷”,可将“混元珠”扔向自身8格内的任一格(没有人才行),对此格3格内所有敌军造成96%攻击的策略伤害,同时在该格放出收入的目标;如南华未使用“乾坤一掷”,则南华在行动结束后,在原位置放出目标。放出的目标如是我军,恢复10%的血量,并添加“月华”,伤害减免提升10%, 如是敌军,降低20怒气,并添加“月蚀”, 怒气回复效果降低10%。", - "skilNameImage": "nu_hunyuanqiankun", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "5772&", - "cantCastSelf": 1, - "lockOn": 0, - "multistage": 0 + "oppoSecondActionName": "&", + "skilNameImage": "fenyonglianji", + "skillSceneSpine": "wofang" }, { - "id": 217, - "imgId": "hunyuanqiankun", - "name": "混元乾坤II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, + "id": 640112, + "imgId": "fenyonglianji", + "name": "奋勇连击2", + "skill_info": "对指定敌军造成170%的物理伤害,有60%的概率追加一次45%的物理伤害", + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "6401121&", + "rage_cost": 100, "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 2, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 1, - "effect": "5773&", "actionName": "skill1_1", "secondActionName": "&", - "oppoSecondActionName": "skill1_B_1", - "skill_info": "5格内,将一名指定目标收入混元珠,怒气技变为“乾坤一掷”,下回合,如南华使用“乾坤一掷”,可将“混元珠”扔向自身8格内的任一格(没有人才行),对此格3格内所有敌军造成144%攻击的策略伤害,同时在该格放出收入的目标;如南华未使用“乾坤一掷”,则南华在行动结束后,在原位置放出目标。放出的目标如是我军,恢复20%的血量,并添加“月华”,伤害减免提升20%, 如是敌军,降低40怒气,并添加“月蚀”, 怒气回复效果降低20%。", - "skilNameImage": "nu_hunyuanqiankun", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "5773&", - "cantCastSelf": 1, - "lockOn": 0, - "multistage": 0 + "oppoSecondActionName": "&", + "skilNameImage": "fenyonglianji", + "skillSceneSpine": "wofang" }, { - "id": 218, - "imgId": "yuewu", - "name": "月舞I", - "hurt_formula": "ownAtk*0.4", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 15, - "object": 1, - "skill_class": 2, - "effect": "5776&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "skill2_B", - "skill_info": "对我军所有武将恢复南华攻击力40%的治疗量,同时南华提升自身30点怒气", - "skilNameImage": "hui_yuewu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 219, - "imgId": "yuewu", - "name": "月舞II", - "hurt_formula": "ownAtk*0.6", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 15, - "object": 1, - "skill_class": 2, - "effect": "5777&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "skill2_B", - "skill_info": "对我军所有武将恢复南华攻击力60%的治疗量,同时南华提升自身60点怒气", - "skilNameImage": "hui_yuewu", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 220, - "imgId": "bawangqiang", - "name": "霸王枪I", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 6, - "skill_class": 1, - "effect": "5790&5799", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B", - "skill_info": "突袭到5格内血量最低的敌军身边,对其造成240%的物攻伤害,如果目标血量低于50%,则攻击提高50%。", - "skilNameImage": "nu_bawangqiang", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 221, - "imgId": "bawangqiang", - "name": "霸王枪II", - "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 6, - "skill_class": 1, - "effect": "5790&5799", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "skill1_B", - "skill_info": "突袭到5格内血量最低的敌军身边,对其造成360%的物攻伤害,如果目标血量低于50%,则攻击提高50%。", - "skilNameImage": "nu_bawangqiang", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 222, - "imgId": "mengruiguanshi", - "name": "猛锐冠世I", + "id": 640121, + "imgId": "kurouji", + "name": "苦肉计1", + "skill_info": "自身获得【苦肉1】,持续2回合\r\n\r\n【苦肉1】:物理与策略减伤-15%;攻击加深+10%;暴击率+10%", + "attack_type": 0, "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5791&", - "actionName": "skill2_1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自己添加“猛锐冠世”护盾,吸收自身生命30%的伤害,持续2回合,护盾消失时,对5格内的所有敌军造成伤害40%的物攻伤害", - "skilNameImage": "hui_mengruiguanshi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 223, - "imgId": "mengruiguanshi", - "name": "猛锐冠世II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5792&", - "actionName": "skill2_1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自己添加“猛锐冠世”护盾,吸收自身生命60%的伤害,持续2回合,护盾消失时,对5格内的所有敌军造成伤害80%的物攻伤害", - "skilNameImage": "hui_mengruiguanshi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 224, - "imgId": "baibuchuanyang", - "name": "百步穿杨I", - "hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5810&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,对一个指定敌军造成200%攻击的物理伤害,距离目标每远一格,伤害提升20%", - "skilNameImage": "nu_baibuchuanyang", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 225, - "imgId": "baibuchuanyang", - "name": "百步穿杨II", - "hurt_formula": " (ownAtk*3.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5810&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,对一个指定敌军造成300%攻击的物理伤害,距离目标每远一格,伤害提升20%", - "skilNameImage": "nu_baibuchuanyang", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 226, - "imgId": "shenshe", - "name": "神射I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5811&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加“神射”,普通攻击和百步穿杨的射程+1, 持续2回合", - "skilNameImage": "hui_shenshe", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 227, - "imgId": "shenshe", - "name": "神射II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5812&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加“神射”,普通攻击和百步穿杨的射程+2, 持续2回合", - "skilNameImage": "hui_shenshe", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 228, - "imgId": "shenniaomingdi1", - "name": "神鸟鸣镝I", - "hurt_formula": " (ownAtk*1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 1, + "hurt_attack_area": 1, + "hurt_strike_area": 1, "effect": "&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成100%的伤害", - "skilNameImage": "nu_shenniaomingdi", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 229, - "imgId": "shenniaomingdi1", - "name": "神鸟鸣镝II", - "hurt_formula": " (ownAtk*1.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成150%的伤害", - "skilNameImage": "nu_shenmiaomingdi", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 230, - "imgId": "shenniaomingdi1", - "name": "火凤神鸟I", - "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "5020&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一格指定地图及其3格内的最多三个敌军造成120%的伤害", - "skilNameImage": "nu_huofengshenniao", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 231, - "imgId": "shenniaomingdi1", - "name": "火凤神鸟II", - "hurt_formula": " (ownAtk*1.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 4, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "5020&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一格指定地图及其3格内的最多三个敌军造成180%的伤害", - "skilNameImage": "nu_huofengshenniao", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 232, - "imgId": "shenniaomingdi2", - "name": "冰凰神鸟I", - "hurt_formula": " (ownAtk*0.96*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对自身3格内的所有敌军造成96%的伤害", - "skilNameImage": "nu_binghuangshenniao", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 233, - "imgId": "shenniaomingdi2", - "name": "冰凰神鸟II", - "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 4, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对自身3格内的所有敌军造成144%的伤害", - "skilNameImage": "nu_binghuangshenniao", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 234, - "imgId": "shenniaomingdi3", - "name": "雷鸟神鸟I", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,对一个指定敌军造成240%的伤害", - "skilNameImage": "nu_leiniaoshenniao", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 235, - "imgId": "shenniaomingdi3", - "name": "雷鸟神鸟II", - "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,对一个指定敌军造成360%的伤害", - "skilNameImage": "nu_leiniaoshenniao", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 236, - "imgId": "bainiaoshen", - "name": "百鸟身I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 1, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5835&5837", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "点击后,可以依次切换百鸟身,切换百鸟身不占用行动,CD1回合。\r\n火凤:攻击提升10%\r\n冰凰:防御提升10%\r\n雷鸟:暴击提高10%\r\n", - "skilNameImage": "hui_bainiaoshen", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 237, - "imgId": "bainiaoshen", - "name": "百鸟身II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 1, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5836&5837", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "点击后,可以依次切换百鸟身,切换百鸟身不占用行动,CD1回合。\r\n火凤:攻击提升10%\r\n冰凰:防御提升20%\r\n雷鸟:暴击提高30%\r\n", - "skilNameImage": "hui_bainiaoshen", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 238, - "imgId": "guzhielai", - "name": "古之恶来I", - "hurt_formula": 0, - "gain_formula": "&", "rage_cost": 0, "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5850&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "化身“古之恶来”,每一次普通攻击都有25%概率触发两次额外普通攻击(也可触发普攻),最多触发5次。持续2回合", - "skilNameImage": "hui_guzhielai", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 239, - "imgId": "guzhielai", - "name": "古之恶来II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5851&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "化身“古之恶来”,每一次普通攻击都有50%概率触发两次额外普通攻击(也可触发普攻),最多触发5次。持续2回合", - "skilNameImage": "hui_guzhielai", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 240, - "imgId": "fenjintianxia", - "name": "焚尽天下I", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5870&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,对一个指定敌军造成240%的策攻伤害,同时引爆目标周围3格内所有敌军身上的燃烧, 使其伤害全部生效,并清除它", - "skilNameImage": "nu_fenjintianxia", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 241, - "imgId": "fenjintianxia", - "name": "焚尽天下II", - "hurt_formula": " (ownAtk*3.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5870&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,对一个指定敌军造成360%的策攻伤害,同时引爆目标周围3格内所有敌军身上的燃烧, 使其伤害全部生效,并清除它", - "skilNameImage": "nu_fenjintianxia", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 242, - "imgId": "zhidianjiangshan", - "name": "指点江山I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5871&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加\"指点江山\", 下一次\"焚尽天下\"暴击率提升30%,暴击伤害提高50%,CD3回合", - "skilNameImage": "hui_zhidiantianxia", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 243, - "imgId": "zhidianjiangshan", - "name": "指点江山II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5872&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "为自身添加\"指点江山\", 下一次\"焚尽天下\"暴击率提升60%,暴击伤害提高100%,CD3回合", - "skilNameImage": "hui_zhidiantianxia", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 244, - "imgId": "qibingtujin", - "name": "奇兵突进I", - "hurt_formula": " (ownAtk*2.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 1, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5900&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成220%攻击的物理伤害,并偷取目标身上最多2个增益状态,每成功偷取一个增益状态,自身回复10点怒气(偷取的buff持续回合不重置)", - "skilNameImage": "nu_qibingtujin", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 245, - "imgId": "qibingtujin", - "name": "奇兵突进II", - "hurt_formula": " (ownAtk*3.3*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 1, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5901&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "1格内,对一个指定敌军造成330%攻击的物理伤害,并偷取目标身上最多3个增益状态,每成功偷取一个增益状态,自身回复20点怒气(偷取的buff持续回合不重置)", - "skilNameImage": "nu_qibingtujin", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 246, - "imgId": "houfazhiren", - "name": "后发制人I", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 4, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5902&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "自身所有增益效果持续时间提升1回合, CD4回合", - "skilNameImage": "hui_houfazhiren", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 247, - "imgId": "houfazhiren", - "name": "后发制人II", - "hurt_formula": 0, - "gain_formula": "&", - "rage_cost": 0, - "cd": 4, - "attack_area": 5, - "strike_area": 1, - "object": 1, - "skill_class": 2, - "effect": "5903&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "自身所有增益效果持续时间提升2回合, CD4回合", - "skilNameImage": "hui_houfazhiren", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 248, - "imgId": 11, - "name": "方天乱舞I", - "hurt_formula": " (ownAtk*0.5*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5920&5921", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,在以随机顺序依次打击敌军,第一次造成60%物攻伤害,之后每打击一次,伤害都会提升10%,最多打击5次。", - "skilNameImage": "nu_fangtianluanwu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 249, - "imgId": 11, - "name": "方天乱舞II", - "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 1, - "object": 0, - "skill_class": 1, - "effect": "5920&5922", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,在以随机顺序依次打击敌军,第一次造成100%物攻伤害,之后每打击一次,伤害都会提升20%,最多打击5次。", - "skilNameImage": "nu_fangtianluanwu", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 250, - "imgId": "sheji", - "name": "射戟I", - "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成160%物攻伤害,该技能无法被格挡", - "skilNameImage": "hui_sheji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 251, - "imgId": "sheji", - "name": "射戟II", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一个指定敌军造成240%物攻伤害,该技能无法被格挡", - "skilNameImage": "hui_sheji", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 252, - "imgId": "duji", - "name": "毒计I", - "hurt_formula": " (ownAtk*0.9*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 11, - "object": 0, - "skill_class": 1, - "effect": "5020&5930", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,对一名指定敌军及其周围3格内随机最多2名敌军造成90%的策攻伤害,并给目标添加“剧毒\",每回合受到10%策攻伤害, 暴击率下降10%,持续2回合", - "skilNameImage": "nu_duji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 253, - "imgId": "duji", - "name": "毒计II", - "hurt_formula": " (ownAtk*1.35*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 10, - "strike_area": 11, - "object": 0, - "skill_class": 1, - "effect": "5020&5931", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "5格内,对一名指定敌军及其周围3格内随机最多2名敌军造成135%的策攻伤害,并给目标添加“剧毒\",每回合受到20%策攻伤害, 暴击率下降20%,持续2回合", - "skilNameImage": "nu_duji", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 254, - "imgId": "dongxi", - "name": "洞悉I", - "hurt_formula": " (ownAtk*1.44*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5934&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一名指定敌军造成144%的策攻伤害,对已有“剧毒”效果的单位伤害提升至180%", - "skilNameImage": "hui_dongxi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 255, - "imgId": "dongxi", - "name": "洞悉II", - "hurt_formula": " (ownAtk*2.16*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 1, - "object": 0, - "skill_class": 2, - "effect": "5935&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,对一名指定敌军造成216%的策攻伤害,对已有“剧毒”效果的单位伤害提升至270%", - "skilNameImage": "hui_dongxi", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 256, - "imgId": "zixiaoshenlei", - "name": "紫霄神雷I", - "hurt_formula": " (ownAtk*0.8*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 11, - "strike_area": 15, - "object": 0, - "skill_class": 1, - "effect": "5950&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "地图内,对最多6人造成80%策攻的策略伤害(对村庄,城池内的敌人无效)", - "skilNameImage": "nu_zixiaoshenlei", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 257, - "imgId": "zixiaoshenlei", - "name": "紫霄神雷II", - "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 11, - "strike_area": 15, - "object": 0, - "skill_class": 1, - "effect": "5950&", - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "地图内,对最多6人造成120%策攻的策略伤害(对村庄,城池内的敌人无效)", - "skilNameImage": "nu_zixiaoshenlei", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 258, - "imgId": "zhangxinlei", - "name": "掌心雷I", - "hurt_formula": " (ownAtk*1.6*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 4, - "object": 0, - "skill_class": 2, - "effect": "5960&5961", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,发出一道闪电,对一个指定敌军造成160%的策略伤害,闪电在目标3格内的敌军间跳动,最多跳动2次,每次跳动伤害减半。", - "skilNameImage": "hui_zhangxinlei", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 259, - "imgId": "zhangxinlei", - "name": "掌心雷II", - "hurt_formula": " (ownAtk*2.4*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 3, - "attack_area": 4, - "strike_area": 4, - "object": 0, - "skill_class": 2, - "effect": "5960&5961", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "3格内,发出一道闪电,对一个指定敌军造成240%的策略伤害,闪电在目标3格内的敌军间跳动,最多跳动2次,每次跳动伤害减半。", - "skilNameImage": "hui_zhangxinlei", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 260, - "imgId": 7, - "name": "落雷I", - "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 11, - "strike_area": 15, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "造成100%伤害", - "skilNameImage": "hui_luolei", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 261, - "imgId": 7, - "name": "落雷II", - "hurt_formula": " (ownAtk*1.1*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 11, - "strike_area": 15, - "object": 0, - "skill_class": 1, - "effect": "&", - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "造成110%伤害", - "skilNameImage": "hui_luolei", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 - }, - { - "id": 262, - "imgId": 7, - "name": "落雷III", - "hurt_formula": " (ownAtk*1.2*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", + "object": 4, + "friendly_attack_type": 0, "gain_formula": 0, - "rage_cost": 0, - "cd": 0, - "attack_area": 11, - "strike_area": 15, - "object": 0, - "skill_class": 1, - "effect": "&", + "friendlyEffect": "6401211&", + "alarm_type": 0, + "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "造成120%伤害", - "skilNameImage": "hui_luolei", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "kurouji", + "skillSceneSpine": "&" }, { - "id": 263, - "imgId": 10, - "name": "阴雷狂海", - "hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": 0, + "id": 640122, + "imgId": "kurouji", + "name": "苦肉计2", + "skill_info": "自身获得【苦肉2】,持续2回合\r\n\r\n【苦肉2】:物理与策略减伤-10%;攻击加深+20%;暴击率+20%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, - "cd": 0, - "attack_area": 5, - "strike_area": 15, - "object": 0, - "skill_class": 1, - "effect": "5970&", - "actionName": "skill1", + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "6401221&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "对全屏范围内的敌人造成150%的伤害,并且附带阴气侵蚀效果", - "skilNameImage": "nu_yinleikuanghai", - "skillSceneSpine": "nuqijidonghuablue", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "kurouji", + "skillSceneSpine": "&" }, { - "id": 264, - "imgId": 11, + "id": 11010111, + "imgId": "&", + "name": "力劈1", + "skill_info": "对指定目标造成180威力的物理伤害", + "attack_type": 1, + "hurt_formula": 180, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11010112, + "imgId": "&", + "name": "力劈2", + "skill_info": "对指定目标造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 220, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11020111, + "imgId": "&", + "name": "怒刺1", + "skill_info": "对指定目标造成180威力的物理伤害", + "attack_type": 1, + "hurt_formula": 180, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11020112, + "imgId": "&", + "name": "怒刺2", + "skill_info": "对指定目标造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 220, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11030111, + "imgId": "&", + "name": "飞射1", + "skill_info": "对指定目标造成180威力的物理伤害", + "attack_type": 1, + "hurt_formula": 180, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11030112, + "imgId": "&", + "name": "飞射2", + "skill_info": "对指定目标造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 220, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11040111, + "imgId": "&", + "name": "怒刺1", + "skill_info": "对指定目标造成180威力的物理伤害", + "attack_type": 1, + "hurt_formula": 180, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11040112, + "imgId": "&", + "name": "怒刺2", + "skill_info": "对指定目标造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 220, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11050111, + "imgId": "&", + "name": "单体拳1", + "skill_info": "对指定目标造成180威力的物理伤害", + "attack_type": 1, + "hurt_formula": 180, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11050112, + "imgId": "&", + "name": "单体拳2", + "skill_info": "对指定目标造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 220, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11060111, + "imgId": "&", + "name": "星击1", + "skill_info": "对指定目标造成180威力的策略伤害", + "attack_type": 2, + "hurt_formula": 180, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11060112, + "imgId": "&", + "name": "星击2", + "skill_info": "对指定目标造成220威力的策略伤害", + "attack_type": 2, + "hurt_formula": 220, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 11070111, + "imgId": "&", + "name": "春晖1", + "skill_info": "对指定目标造成180威力的治疗", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 180, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 11070112, + "imgId": "&", + "name": "春晖2", + "skill_info": "对指定目标造成220威力的治疗", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 220, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 20110111, + "imgId": "liezhuahengsao", + "name": "烈爪横扫", + "skill_info": "对指定敌军造成220%的物理伤害,随后施加【裂伤】\r\n\r\n【裂伤】:行动结束时,造成5%攻击的伤害;不可驱散,生命值满时自动清除;持续5回合", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 4003, + "effect": "201101111&", + "rage_cost": 0, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "liezhuahengsao", + "skillSceneSpine": "wofang" + }, + { + "id": 20110121, + "imgId": "beifengzhihao", + "name": "北风之嚎", + "skill_info": "对范围内敌军造成80%的物理伤害", + "attack_type": 1, + "hurt_formula": 40, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "beifengzhihao", + "skillSceneSpine": "wofang" + }, + { + "id": 20110131, + "imgId": "huhuanlangqun", + "name": "呼唤狼群", + "skill_info": "呼唤2只狼前来支援", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 1, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "huhuanlangqun", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 20120111, + "imgId": "siyao", + "name": "撕咬", + "skill_info": "对指定敌军造成220%的物理伤害,随后施加【受治疗效果降低3】\r\n\r\n【受治疗效果降低3】:受治疗加成-", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "201201111&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 1, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "siyao", + "skillSceneSpine": "wofang" + }, + { + "id": 20210111, + "imgId": "mohunbaofa", + "name": "魔魂爆发", + "skill_info": "对范围内敌军造成60%的物理伤害", + "attack_type": 1, + "hurt_formula": 30, + "hurt_attack_area": 1, + "hurt_strike_area": 1024, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 1, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "mohunbaofa", + "skillSceneSpine": "wofang" + }, + { + "id": 20210121, + "imgId": "jimiemozhan", + "name": "寂灭魔斩", + "skill_info": "对指定敌军造成220%的物理伤害并击退2格;施加状态【重伤】\r\n\r\n【重伤】:不可行动,失去对周边格子的控制", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "202101211&", + "rage_cost": 0, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 1, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jimiemozhan", + "skillSceneSpine": "wofang" + }, + { + "id": 20210131, + "imgId": "wushuangmojiang", + "name": "无双魔将", + "skill_info": "使所有友军获得【攻击力提升3】\r\n\r\n【攻击力提升3】攻击+%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 999, + "effect": "202101311&", + "rage_cost": 0, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wushuangmojiang", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 20310111, + "imgId": "elaixuanfeng", + "name": "巨牙天突", + "skill_info": "对指定敌军造成140威力的物理伤害,若攻击方向2格内有敌军,则对其造成40威力的物理伤害", + "attack_type": 1, + "hurt_formula": 70, + "hurt_attack_area": 2004, + "hurt_strike_area": 5003, + "effect": "203101111&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "elaixuanfeng", + "skillSceneSpine": "wofang" + }, + { + "id": 20310121, + "imgId": "geiwohuilai", + "name": "给我回来", + "skill_info": "对距离最远的目标释放,将其拉向自身方向;造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "203101211&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "geiwohuilai", + "skillSceneSpine": "wofang" + }, + { + "id": 20310131, + "imgId": "juyatiantu", + "name": "恶来旋风", + "skill_info": "对范围内敌军造成60威力的物理伤害", + "attack_type": 1, + "hurt_formula": 30, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "juyatiantu", + "skillSceneSpine": "wofang" + }, + { + "id": 20320111, + "imgId": "chonghunuci", + "name": "冲虎怒刺", + "skill_info": "对距离最远的目标施放;对其造成220威力的物理伤害,每距离1格,物理增伤+3%;移动到目标最近的格子", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "203201111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "chonghunuci", + "skillSceneSpine": "wofang" + }, + { + "id": 20410111, + "imgId": "changjianguanshe", + "name": "长箭贯射", + "skill_info": "对指定敌军造成140威力的物理伤害,若攻击方向2格内有敌军,则对其造成40威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "204101111&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "changjianguanshe", + "skillSceneSpine": "wofang" + }, + { + "id": 20410121, + "imgId": "dangshuopi", + "name": "荡槊劈", + "skill_info": "对距离最远的目标释放,将其拉向自身方向;造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dangshuopi", + "skillSceneSpine": "wofang" + }, + { + "id": 20410131, + "imgId": "shuowuji", + "name": "槊舞击", + "skill_info": "对范围内敌军造成60威力的物理伤害", + "attack_type": 1, + "hurt_formula": 30, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shuowuji", + "skillSceneSpine": "wofang" + }, + { + "id": 20420111, + "imgId": "qingqifeishe", + "name": "轻骑飞射", + "skill_info": "对指定目标造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qingqifeishe", + "skillSceneSpine": "wofang" + }, + { + "id": 20510111, + "imgId": "jinnangmiaoji", + "name": "锦囊妙计", + "skill_info": "在地图上的随机格子刷新5个【伤害锦囊】【治疗锦囊】【神秘锦囊】\r\n\r\n【伤害锦囊】:玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害\r\n【治疗锦囊】:我方武将行动结束时,使郭嘉恢复150%攻击的生命值\r\n【神秘锦囊】:随机获得一项强力增益状态", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "205101111&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jinnangmiaoji", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 20520111, + "imgId": "lipi", + "name": "力劈", + "skill_info": "对指定目标造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "205201111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "lipi", + "skillSceneSpine": "wofang" + }, + { + "id": 20530111, + "imgId": "nuci", + "name": "怒刺", + "skill_info": "对指定目标造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "nuci", + "skillSceneSpine": "wofang" + }, + { + "id": 20540111, + "imgId": "feishe", + "name": "飞射", + "skill_info": "对范围内敌军造成60威力的物理伤害", + "attack_type": 1, + "hurt_formula": 30, + "hurt_attack_area": 2024, + "hurt_strike_area": 2024, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "feishe", + "skillSceneSpine": "wofang" + }, + { + "id": 20550111, + "imgId": "xingji", + "name": "星击", + "skill_info": "对指定目标造成220威力的策略伤害", + "attack_type": 2, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xingji", + "skillSceneSpine": "wofang" + }, + { + "id": 20560111, + "imgId": "chunhui", + "name": "春晖", + "skill_info": "对指定目标造成220威力的治疗", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2064, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 110, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "chunhui", + "skillSceneSpine": "wofang" + }, + { + "id": 20610111, + "imgId": "buzhen", + "name": "布阵", + "skill_info": "随机交换阵眼位置", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "306101111&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "buzhen", + "skillSceneSpine": "wofang" + }, + { + "id": 20610121, + "imgId": "paibing", + "name": "排兵", + "skill_info": "随机交换武将位置", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "306101211&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "paibing", + "skillSceneSpine": "wofang" + }, + { + "id": 20620111, + "imgId": "&", + "name": "物理单体", + "skill_info": "对指定目标造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 20630111, + "imgId": "&", + "name": "策略单体", + "skill_info": "对指定目标造成220威力的策略伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 20640111, + "imgId": "&", + "name": "物理范围", + "skill_info": "对范围内敌军造成60威力的物理伤害", + "attack_type": 2, + "hurt_formula": 30, + "hurt_attack_area": 2024, + "hurt_strike_area": 2024, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 20650111, + "imgId": "&", + "name": "策略范围", + "skill_info": "对范围内敌军造成60威力的策略伤害", + "attack_type": 2, + "hurt_formula": 30, + "hurt_attack_area": 2024, + "hurt_strike_area": 2024, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "&", + "skillSceneSpine": "wofang" + }, + { + "id": 20710111, + "imgId": "shebiankuangwu", + "name": "蛇鞭狂舞", + "skill_info": "对范围内目标造成40威力的策略伤害", + "attack_type": 2, + "hurt_formula": 40, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shebiankuangwu", + "skillSceneSpine": "wofang" + }, + { + "id": 20710121, + "imgId": "bianlingjinhuan", + "name": "鞭凌尽欢", + "skill_info": "对指定目标造成220威力的策略伤害", + "attack_type": 2, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "bianlingjinhuan", + "skillSceneSpine": "wofang" + }, + { + "id": 20710131, + "imgId": "tengai", + "name": "疼爱", + "skill_info": "对指定目标造成220威力的治疗", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 110, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "tengai", + "skillSceneSpine": "wofang" + }, + { + "id": 20720111, + "imgId": "jianwu", + "name": "剑舞", + "skill_info": "对指定目标造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 3, + "gain_formula": 110, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jianwu", + "skillSceneSpine": "wofang" + }, + { + "id": 20730111, + "imgId": "huchi", + "name": "护持", + "skill_info": "对樊氏施加一个抵挡300威力伤害的护盾", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "307301111&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "huchi", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 20730121, + "imgId": "jianwu", + "name": "剑舞", + "skill_info": "对指定目标造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 3, + "gain_formula": 110, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jianwu", + "skillSceneSpine": "&" + }, + { + "id": 31010111, + "imgId": "yinqikuanglei", + "name": "阴气狂雷", + "skill_info": "对范围内目标造成60威力的策略伤害", + "attack_type": 2, + "hurt_formula": 30, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yinqikuanglei", + "skillSceneSpine": "wofang" + }, + { + "id": 31010121, + "imgId": "moyanjishe", "name": "魔眼激射", - "hurt_formula": " (ownAtk*2.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", + "skill_info": "对范围内目标造成120威力的策略伤害", + "attack_type": 2, + "hurt_formula": 60, + "hurt_attack_area": 2004, + "hurt_strike_area": 5003, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "moyanjishe", + "skillSceneSpine": "wofang" + }, + { + "id": 31010131, + "imgId": "sizhuahengsao", + "name": "死爪横扫", + "skill_info": "对范围内目标造成60威力的物理伤害", + "attack_type": 1, + "hurt_formula": 30, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "sizhuahengsao", + "skillSceneSpine": "wofang" + }, + { + "id": 32010111, + "imgId": "shihunzhendang", + "name": "尸魂震荡", + "skill_info": "对范围内目标造成60威力的策略伤害", + "attack_type": 2, + "hurt_formula": 30, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shihunzhendang", + "skillSceneSpine": "wofang" + }, + { + "id": 32010121, + "imgId": "gongnvlaixi", + "name": "宫女来袭", + "skill_info": "召唤两名宫女,随后对在场所有宫女施加1层【魂魄之躯】\r\n\r\n【魂魄之躯】:物理减伤+25%", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, "cd": 3, - "attack_area": 5, - "strike_area": 17, - "object": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 2, - "effect": "5970&", + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "gongnvlaixi", + "skillSceneSpine": "&" + }, + { + "id": 32030111, + "imgId": "xuexingtusha", + "name": "血腥屠杀", + "skill_info": "不分敌我的对范围内攻击最高的单位释放120威力的范围物理伤害", + "attack_type": 1, + "hurt_formula": 60, + "hurt_attack_area": 2004, + "hurt_strike_area": 5003, + "effect": "320301111&", + "rage_cost": 100, + "cd": 0, + "object": 2, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "xuexingtusha", + "skillSceneSpine": "wofang" + }, + { + "id": 32030121, + "imgId": "suiguzaisha", + "name": "碎骨宰杀", + "skill_info": "对【待宰】目标造成9999威力的物理伤害", + "attack_type": 1, + "hurt_formula": 9999, + "hurt_attack_area": 2040, + "hurt_strike_area": 1, + "effect": "320301211&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "suiguzaisha", + "skillSceneSpine": "&" + }, + { + "id": 32050111, + "imgId": "jinghunsnagdan", + "name": "惊魂丧胆", + "skill_info": "对场上所有单位造成80威力的策略伤害;若目标有【惊魂】,对其施加【定身】\r\n\r\n【定身】:无法移动,持续1回合", + "attack_type": 2, + "hurt_formula": 40, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "320501111&", + "rage_cost": 0, + "cd": 0, + "object": 2, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jinghunsnagdan", + "skillSceneSpine": "wofang" + }, + { + "id": 32050121, + "imgId": "hujia", + "name": "护驾", + "skill_info": "召唤2名宫女,2名鬼兵,随后对在场所有宫女施加1层【魂魄之躯】", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "320501211&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "hujia", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 32050131, + "imgId": "jinghunduopo", + "name": "惊魂夺魄", + "skill_info": "对范围内敌军造成140威力的策略伤害;若目标拥有【惊魂】,吸收其15点怒气", + "attack_type": 2, + "hurt_formula": 70, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "320501311&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jinghunduopo", + "skillSceneSpine": "wofang" + }, + { + "id": 33010111, + "imgId": "youmingxuanzhan", + "name": "幽冥玄斩", + "skill_info": "对指定敌军造成220威力的物理伤害;穿透2格,并对穿透目标造成70威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 3012, + "hurt_strike_area": 5003, + "effect": "330101111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "youmingxuanzhan", + "skillSceneSpine": "wofang" + }, + { + "id": 33010121, + "imgId": "zhendangzhongji", + "name": "震荡重击", + "skill_info": "对范围内敌军造成140威力的物理伤害", + "attack_type": 1, + "hurt_formula": 70, + "hurt_attack_area": 2024, + "hurt_strike_area": 2013, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhendangzhongji", + "skillSceneSpine": "&" + }, + { + "id": 33020111, + "imgId": "hundunzhiti", + "name": "混沌之体", + "skill_info": "为管亥施加【混沌之体】", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "330201111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "hundunzhiti", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 33030111, + "imgId": "wuxianyoujian", + "name": "无限幽箭", + "skill_info": "对范围内敌军造成120威力的策略伤害;对范围内的格子施加【混沌】\r\n\r\n【混沌】:行动结束时,对敌方武将造成1%最大生命值的真实伤害", + "attack_type": 2, + "hurt_formula": 60, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "330301111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wuxianyoujian", + "skillSceneSpine": "wofang" + }, + { + "id": 33050111, + "imgId": "youmingtuxi", + "name": "幽冥吐息", + "skill_info": "对指定目标造成220威力的策略伤害", + "attack_type": 2, + "hurt_formula": 110, + "hurt_attack_area": 999, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "youmingtuxi", + "skillSceneSpine": "wofang" + }, + { + "id": 33050121, + "imgId": "youmingdaji", + "name": "幽冥打击", + "skill_info": "在下次行动开始时,对指定范围内的敌军造成300威力的策略伤害", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 999, + "hurt_strike_area": 1, + "effect": "330501211&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "youmingdaji", + "skillSceneSpine": "wofang" + }, + { + "id": 33060111, + "imgId": "zhongquanchuji", + "name": "重拳出击", + "skill_info": "对指定范围内敌军造成120威力的物理伤害", + "attack_type": 1, + "hurt_formula": 60, + "hurt_attack_area": 999, + "hurt_strike_area": 2005, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhongquanchuji", + "skillSceneSpine": "wofang" + }, + { + "id": 33060121, + "imgId": "zhongquanchuji", + "name": "重拳出击", + "skill_info": "在下次行动开始时,对指定范围内的敌军造成300威力的物理伤害", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 999, + "hurt_strike_area": 1, + "effect": "330601211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhongquanchuji", + "skillSceneSpine": "&" + }, + { + "id": 34010111, + "imgId": "wuzhou", + "name": "巫咒", + "skill_info": "对指定敌军造成220威力的策略伤害;施加【防御下降3】", + "attack_type": 2, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "3103&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wushu", + "skillSceneSpine": "wofang" + }, + { + "id": 34020111, + "imgId": "zhongzhan", + "name": "重斩", + "skill_info": "对指定敌军造成220威力的物理伤害;击退1格;50%的概率施加【眩晕】", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "340201111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhongzhan", + "skillSceneSpine": "wofang" + }, + { + "id": 34030111, + "imgId": "huixuanzhan", + "name": "回旋斩", + "skill_info": "对范围内敌军造成100威力的物理伤害", + "attack_type": 1, + "hurt_formula": 50, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "huixuanzhan", + "skillSceneSpine": "wofang" + }, + { + "id": 34040111, + "imgId": "sanglangliezhua", + "name": "丧狼烈爪", + "skill_info": "对最近的敌军造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "340401111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "sanglangliezhua", + "skillSceneSpine": "wofang" + }, + { + "id": 34040121, + "imgId": "yuedongzhuaji", + "name": "跃动爪击", + "skill_info": "对最远的敌军造成220威力的物理伤害;并对其周围方形1格的敌军造成60威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1009, + "effect": "340401211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yuedongzhuaji", + "skillSceneSpine": "&" + }, + { + "id": 34050111, + "imgId": "wushu", + "name": "巫术", + "skill_info": "对范围内敌军造成100威力的策略伤害", + "attack_type": 2, + "hurt_formula": 50, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wushu", + "skillSceneSpine": "wofang" + }, + { + "id": 34050121, + "imgId": "qiuyuan", + "name": "求援", + "skill_info": "召唤2名萨满", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "340501211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qiuyuan", + "skillSceneSpine": "&" + }, + { + "id": 34060111, + "imgId": "wushu", + "name": "巫术", + "skill_info": "对指定目标造成220威力的策略伤害", + "attack_type": 2, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wushu", + "skillSceneSpine": "wofang" + }, + { + "id": 34070111, + "imgId": "beifengnuhao", + "name": "北风怒号", + "skill_info": "对所有敌军造成60威力的物理伤害;施加【攻击力下降】", + "attack_type": 1, + "hurt_formula": 30, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "340701111&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "beifengnuhao", + "skillSceneSpine": "wofang" + }, + { + "id": 34070121, + "imgId": "tunshi", + "name": "吞噬", + "skill_info": "吞噬场上生命值最低的单位,受到相当于自身生命值10%的伤害后将其吐出,若3回合内没有造成足够的伤害,击杀该武将,自身获得1层【狼神降临】", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "340701211&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "tunshi", + "skillSceneSpine": "wofang" + }, + { + "id": 34070131, + "imgId": "langshenjianglin", + "name": "狼神降临", + "skill_info": "对全体敌军造成9999威力的真实伤害", + "attack_type": 4, + "hurt_formula": 9999, + "hurt_attack_area": 1, + "hurt_strike_area": 999, + "effect": "340701211&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "tunshi", + "skillSceneSpine": "wofang" + }, + { + "id": 35010111, + "imgId": "jingzhunsheji", + "name": "精准射击", + "skill_info": "对指定敌军造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 2064, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jingzhunsheji", + "skillSceneSpine": "wofang" + }, + { + "id": 35010121, + "imgId": "jianyu", + "name": "箭雨", + "skill_info": "在下次行动开始时,对指定范围内的敌军造成100威力的物理伤害", + "attack_type": 1, + "hurt_formula": 30, + "hurt_attack_area": 2024, + "hurt_strike_area": 2013, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jianyu", + "skillSceneSpine": "&" + }, + { + "id": 35020111, + "imgId": "zhongzhan", + "name": "重斩", + "skill_info": "对指定敌军造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhongzhan", + "skillSceneSpine": "wofang" + }, + { + "id": 35020121, + "imgId": "touzhi", + "name": "投掷", + "skill_info": "对范围内敌军造成60威力的物理伤害", + "attack_type": 1, + "hurt_formula": 30, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "touzhi", + "skillSceneSpine": "&" + }, + { + "id": 35030111, + "imgId": "shuaibeiweihao", + "name": "摔杯为号", + "skill_info": "召唤3名山贼协助战斗", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "350301111&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "shuaibeiweihao", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 35040111, + "imgId": "danfa", + "name": "单法", + "skill_info": "对指定敌军造成220威力的策略伤害", + "attack_type": 2, + "hurt_formula": 110, + "hurt_attack_area": 999, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "danfa", + "skillSceneSpine": "wofang" + }, + { + "id": 35040121, + "imgId": "qunfa", + "name": "群发", + "skill_info": "对范围内敌军造成120威力的策略伤害", + "attack_type": 2, + "hurt_formula": 60, + "hurt_attack_area": 999, + "hurt_strike_area": 2005, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qunfa", + "skillSceneSpine": "wofang" + }, + { + "id": 35040131, + "imgId": "linghunxishou", + "name": "灵魂吸收", + "skill_info": "吸收周围的灵魂力量,获得20层【袁术残魂】", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "350401311&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "linghunxishou", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 35060111, + "imgId": "linghuntunshi", + "name": "灵魂吞噬", + "skill_info": "吞噬一名阳傀的其所有【神秘残魂】,并将其彻底杀死\r\n\r\n【神秘残魂】:造成的伤害+1%;受到的伤害+1%;使尸傀无法被彻底杀死", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 998, + "hurt_strike_area": 1, + "effect": "350601111&", + "rage_cost": 100, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "linghuntunshi", + "skillSceneSpine": "wofang" + }, + { + "id": 36010111, + "imgId": "mofajiqiao", + "name": "墨法·机巧", + "skill_info": "对所有友军造成100威力的治疗;每过一回合,威力+20", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 999, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 3, + "gain_formula": 50, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "mofajiqiao", + "skillSceneSpine": "&" + }, + { + "id": 36020111, + "imgId": "mojihuyao", + "name": "墨技·虎咬", + "skill_info": "对指定敌军造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "mojihuyao", + "skillSceneSpine": "wofang" + }, + { + "id": 36030111, + "imgId": "mojichongniu", + "name": "墨技·冲牛", + "skill_info": "移动到指定位置,对经过的格子及其两侧各1格造成120威力的策略伤害", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 3012, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "mojichongniu", + "skillSceneSpine": "wofang" + }, + { + "id": 36040111, + "imgId": "mojiluyue", + "name": "墨技·鹿跃", + "skill_info": "对范围内敌军造成160威力的物理伤害", + "attack_type": 1, + "hurt_formula": 80, + "hurt_attack_area": 1, + "hurt_strike_area": 1024, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "mojiluyue", + "skillSceneSpine": "wofang" + }, + { + "id": 36050111, + "imgId": "wenguoshifei", + "name": "文过饰非", + "skill_info": "对全体敌军造成100威力的策略伤害", + "attack_type": 2, + "hurt_formula": 120, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wenguoshifei", + "skillSceneSpine": "wofang" + }, + { + "id": 36050121, + "imgId": "qiangciguibian", + "name": "强辞诡辩", + "skill_info": "对全体友军施加100威力的护盾", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "&", + "rage_cost": 100, + "cd": 3, + "object": 2, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "360501211&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qiangciguibian", + "skillSceneSpine": "&" + }, + { + "id": 36060111, + "imgId": "nupi", + "name": "怒劈", + "skill_info": "对范围内敌军造成100威力的物理伤害;施加【怒目】", + "attack_type": 1, + "hurt_formula": 50, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "360601111&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "nupi", + "skillSceneSpine": "wofang" + }, + { + "id": 36070111, + "imgId": "fengling", + "name": "风凌", + "skill_info": "对指定敌军造成220威力的策略伤害;施加【封技】", + "attack_type": 2, + "hurt_formula": 110, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "360701111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "fengling", + "skillSceneSpine": "wofang" + }, + { + "id": 36080111, + "imgId": "fenghou", + "name": "封喉", + "skill_info": "对指定敌军造成220威力的物理伤害;施加【眩晕】", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "360801111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "fenghou", + "skillSceneSpine": "wofang" + }, + { + "id": 36090111, + "imgId": "zhongquan", + "name": "重拳", + "skill_info": "对范围内敌军造成60威力的策略伤害;施加【禁疗】;对范围内友军造成60威力的治疗", + "attack_type": 2, + "hurt_formula": 30, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "360901111&", + "rage_cost": 100, + "cd": 0, + "object": 0, + "friendly_attack_type": 3, + "gain_formula": 60, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhongquan", + "skillSceneSpine": "wofang" + }, + { + "id": 36100111, + "imgId": "jinzhongjingu", + "name": "金钟禁锢", + "skill_info": "消耗15%生命化为金钟罩将目标困住;3回合后击杀被困住的敌军;击破金钟罩可解救被困目标", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 998, + "hurt_strike_area": 1, + "effect": "361001111&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, "actionName": "skill2", "secondActionName": "&", - "oppoSecondActionName": "&", - "skill_info": "对与自身5格范围进行全体伤害,造成200%的伤害,并且附带阴气侵蚀的效果", - "skilNameImage": "hui_moyanjishe", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "oppoSecondActionName": "skill2_B", + "skilNameImage": "jinzhongjingu", + "skillSceneSpine": "wofang" }, { - "id": 265, - "imgId": 12, - "name": "死爪横扫", - "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", + "id": 36100121, + "imgId": "foguangwanzhang", + "name": "佛光万丈", + "skill_info": "对全体敌军造成100威力的策略伤害;释放时,若场上有存活的化身,会附加额外效果", + "attack_type": 2, + "hurt_formula": 50, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "361001211&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "skill3_2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "foguangwanzhang", + "skillSceneSpine": "wofang" + }, + { + "id": 36100131, + "imgId": "wanfajiangzhu", + "name": "万法降诸", + "skill_info": "在下次行动开始时,对指定范围内的敌军造成300威力的策略伤害", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 998, + "hurt_strike_area": 1, + "effect": "361001311&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "wanfazhuxiang", + "skillSceneSpine": "wofang" + }, + { + "id": 36100141, + "imgId": "zhaohuanfoxiang", + "name": "召唤佛像", + "skill_info": "在指定位置召唤4尊佛像,佛像存在期间,自身无法被攻击", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "361001411&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "skill3_1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhaohuanfoxiang", + "skillSceneSpine": "wofang" + }, + { + "id": 37010111, + "imgId": "hengsaotianxia", + "name": "横扫天下", + "skill_info": "对范围内敌军造成100威力的物理伤害", + "attack_type": 1, + "hurt_formula": 50, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "hengsaotianxia", + "skillSceneSpine": "wofang" + }, + { + "id": 37010121, + "imgId": "zhonggun", + "name": "重棍", + "skill_info": "对指定敌军造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 50, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", "rage_cost": 0, "cd": 3, - "attack_area": 5, - "strike_area": 16, "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, "skill_class": 2, - "effect": "5083&", - "actionName": "skill3", + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "攻击自身5格范围内的敌军,造成100%的伤害,并且附带流血的效果。", - "skilNameImage": "hui_lizhuahengsao", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "zhonggun", + "skillSceneSpine": "&" }, { - "id": 266, - "imgId": "jineng_gongji", - "name": "普通攻击", - "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 0, - "strike_area": 0, - "object": 0, - "skill_class": 0, + "id": 37040111, + "imgId": "danti", + "name": "单体", + "skill_info": "对指定敌军造成220威力的物理伤害", + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, "effect": "&", - "actionName": "skill0", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "普通攻击", - "skilNameImage": "&", - "skillSceneSpine": "&", - "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "skilNameImage": "danti", + "skillSceneSpine": "wofang" }, { - "id": 267, - "imgId": "jineng_zhiliao", - "name": "普通攻击", - "hurt_formula": " (ownAtk*1.0*ownTerAddtion/100 - oppoDef*oppoTerAddtion/100)*(1 + ownDamInc/100000 - oppoDamDec/100000)", - "gain_formula": "&", - "rage_cost": 0, - "cd": 0, - "attack_area": 0, - "strike_area": 0, - "object": 0, - "skill_class": 0, + "id": 37040121, + "imgId": "qunti", + "name": "群体", + "skill_info": "对范围内敌军造成100威力的策略伤害", + "attack_type": 2, + "hurt_formula": 50, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, "effect": "&", - "actionName": "skill0", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skill_info": "普通攻击", - "skilNameImage": "&", - "skillSceneSpine": "&", + "skilNameImage": "qunti", + "skillSceneSpine": "&" + }, + { + "id": 37060111, + "imgId": "qunti", + "name": "群体", + "skill_info": "对范围内敌军造成100威力的策略伤害", + "attack_type": 2, + "hurt_formula": 50, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, "friendlyEffect": "&", - "cantCastSelf": 0, - "lockOn": 0, - "multistage": 0 + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "qunti", + "skillSceneSpine": "wofang" + }, + { + "id": 37060121, + "imgId": "danti", + "name": "单体", + "skill_info": "对指定敌军造成220威力的物理伤害", + "attack_type": 2, + "hurt_formula": 110, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "danti", + "skillSceneSpine": "wofang" + }, + { + "id": 37060131, + "imgId": "yanchigongji", + "name": "延迟攻击", + "skill_info": "在下次行动开始时,对指定范围内的敌军造成300威力的策略伤害", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "370601311&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "alarm_type": 0, + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yanchigongji", + "skillSceneSpine": "wofang" + }, + { + "id": 37070111, + "imgId": "quntiqusan", + "name": "群体驱散", + "skill_info": "对全体友军造成100威力的治疗;清除1层【疫病】", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "&", + "rage_cost": 100, + "cd": 0, + "object": 4, + "friendly_attack_type": 3, + "gain_formula": 50, + "friendlyEffect": "370701111&", + "alarm_type": 0, + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "quntiqusan", + "skillSceneSpine": "wofangzhiliao" + }, + { + "id": 37070121, + "imgId": "taohuayuan", + "name": "桃花源", + "skill_info": "对指定友军造成220威力的治疗;清除所有异常状态,对所在格子施加【桃花源】\r\n\r\n【桃花源】:行动结束时,恢复我方单位1%的生命值,并赋予状态【净化】;对敌方单位造成1%生命值的真实伤害。\r\n【净化】:免疫【疫病】;行动结束时,若所在格子有【瘴疫】,将其清除,并施加【桃花源】;持续2回合", + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 998, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 110, + "friendlyEffect": "370701121&", + "alarm_type": 0, + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "taohuayuan", + "skillSceneSpine": "wofangzhiliao" } ] \ No newline at end of file