diff --git a/shared/resource/jsons/dic_zyz_se.json b/shared/resource/jsons/dic_zyz_se.json index 4ed55f5d3..f1a54e535 100644 --- a/shared/resource/jsons/dic_zyz_se.json +++ b/shared/resource/jsons/dic_zyz_se.json @@ -17,7 +17,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2, @@ -37,7 +38,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3, @@ -57,7 +59,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 10, @@ -77,7 +80,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 11, @@ -97,7 +101,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 12, @@ -117,7 +122,50 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 13, + "name": "流血", + "info": "行动结束后造成施加者攻击4%的真实伤害", + "img": 1, + "isShow": 0, + "condition": "1&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 212, + "gainvalue": "1&2&-4", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 14, + "name": "恢复", + "info": "行动结束后恢复施加者攻击2%的生命", + "img": 1, + "isShow": 0, + "condition": "1&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 212, + "gainvalue": "1&2&2", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21, @@ -137,7 +185,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23, @@ -149,15 +198,16 @@ "aim": 0, "percent": 100, "node": 19, - "type": 200, - "gainvalue": "25&-100&-100", + "type": 216, + "gainvalue": "&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25, @@ -177,7 +227,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26, @@ -197,7 +248,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27, @@ -217,7 +269,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 28, @@ -237,7 +290,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 29, @@ -257,7 +311,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 30, @@ -277,32 +332,34 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 31, - "name": "燃战", - "info": "初始怒气+40", + "name": "燃战 Lv.1", + "info": "初始怒气+250;怒气上限+500", "img": "nuqi_2", "isShow": 1, "condition": "1&", "aim": 0, "percent": 100, "node": 1, - "type": 200, - "gainvalue": "17&40&40", + "type": 999, + "gainvalue": "33&34", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 32, - "name": "界限突破", - "info": "初始怒气+40;怒气上限+100", + "name": "燃战 Lv.2", + "info": "初始怒气+500;怒气上限+1000", "img": "nuqi_2", "isShow": 1, "condition": "1&", @@ -310,234 +367,99 @@ "percent": 100, "node": 1, "type": 999, - "gainvalue": "31&33", + "gainvalue": "35&36", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 33, - "name": "怒气2", - "info": "怒气上限+100", + "name": "上限Lv.1", + "info": "初始怒气+250", "img": "nuqi_2", "isShow": 1, "condition": "1&", "aim": 0, "percent": 100, - "node": 17, + "node": 1, "type": 220, - "gainvalue": "17&100&100", + "gainvalue": "29&250&250", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 40, - "name": "替换嘲讽", - "info": "将挑衅的范围变为菱形3格", - "img": 1, - "isShow": 0, - "condition": "&", + "id": 34, + "name": "怒气Lv.1", + "info": "怒气上限+500", + "img": "nuqi_2", + "isShow": 1, + "condition": "1&", "aim": 0, "percent": 100, - "node": 19, - "type": 999, - "gainvalue": "47&48&49", + "node": 16, + "type": 220, + "gainvalue": "17&500&500", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 41, - "name": "挑衅1", - "info": "行动结束后,对菱形2格范围内最多1个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, - { - "id": 42, - "name": "挑衅2", - "info": "行动结束后,对菱形2格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, - { - "id": 43, - "name": "挑衅3", - "info": "行动结束后,对菱形2格范围内最多3个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2012&0&1&101&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, - { - "id": 44, - "name": "强化挑衅1", - "info": "行动结束后,对菱形3格范围内最多1个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2024&0&1&101&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, - { - "id": 45, - "name": "强化挑衅2", - "info": "行动结束后,对菱形3格范围内最多2个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2024&0&1&101&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, - { - "id": 46, - "name": "强化挑衅3", - "info": "行动结束后,对菱形3格范围内最多3个敌军部队施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 107, - "gainvalue": "2024&0&1&101&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiaoxin", - "passivespineName": "&" - }, - { - "id": 47, - "name": "替换挑衅1", - "info": "将挑衅的范围变为菱形3格", - "img": 1, - "isShow": 0, - "condition": "&", + "id": 35, + "name": "上限Lv.1", + "info": "初始怒气+500", + "img": "nuqi_2", + "isShow": 1, + "condition": "1&", "aim": 0, "percent": 100, - "node": 19, - "type": 604, - "gainvalue": "41&44", + "node": 1, + "type": 220, + "gainvalue": "29&500&500", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 48, - "name": "替换挑衅2", - "info": "将挑衅的范围变为菱形3格", - "img": 1, - "isShow": 0, - "condition": "&", + "id": 36, + "name": "怒气Lv.1", + "info": "怒气上限+1000", + "img": "nuqi_2", + "isShow": 1, + "condition": "1&", "aim": 0, "percent": 100, - "node": 19, - "type": 604, - "gainvalue": "42&45", + "node": 16, + "type": 220, + "gainvalue": "17&1000&1000", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 49, - "name": "替换挑衅3", - "info": "将挑衅的范围变为菱形3格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 604, - "gainvalue": "43&46", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 51, @@ -557,7 +479,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "mianyi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 52, @@ -577,7 +500,71 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "mianyi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 60, + "name": "护盾", + "info": "护盾", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 308, + "gainvalue": "5&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 61, + "name": "群盾", + "info": "群盾", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 308, + "gainvalue": "5&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 62, + "name": "血盾", + "info": "血盾", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 308, + "gainvalue": "6&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 90, @@ -597,12 +584,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "mianyi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 91, - "name": "免疫怒目", - "info": "免疫怒目", + "name": "免疫中毒", + "info": "免疫中毒", "img": "qianghua_2", "isShow": 1, "condition": "&", @@ -610,14 +598,15 @@ "percent": 100, "node": 19, "type": 103, - "gainvalue": "1&", + "gainvalue": "11&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "mianyi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 92, @@ -637,7 +626,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "mianyi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 93, @@ -657,7 +647,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "mianyi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 94, @@ -677,7 +668,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "mianyi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 95, @@ -697,7 +689,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "mianyi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 96, @@ -717,7 +710,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "mianyi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 97, @@ -737,7 +731,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "mianyi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 98, @@ -757,12 +752,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "mianyi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 99, "name": "霸体", - "info": "免疫怒目、定身、混乱、魅惑、封技、眩晕", + "info": "免疫定身、混乱、魅惑、封技、眩晕", "img": "qianghua_2", "isShow": 1, "condition": "&", @@ -777,7 +773,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101, @@ -797,7 +794,92 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 103, + "name": "生命+3", + "info": "生命+3", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 221, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 104, + "name": "生命+4", + "info": "生命+4", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 221, + "gainvalue": "20&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 105, + "name": "生命+5", + "info": "生命+5", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 221, + "gainvalue": "25&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 106, + "name": "生命+6", + "info": "生命+6", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 221, + "gainvalue": "50&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201, @@ -817,7 +899,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 202, @@ -837,7 +920,29 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 210, + "name": "攻击+10", + "info": "攻击+10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&100&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 211, @@ -857,7 +962,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 212, @@ -877,7 +983,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301, @@ -897,7 +1004,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 302, @@ -917,7 +1025,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 311, @@ -937,7 +1046,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 312, @@ -957,7 +1067,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 401, @@ -977,7 +1088,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 402, @@ -997,7 +1109,71 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 403, + "name": "物防+3", + "info": "物防+3", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "4&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 404, + "name": "物防+4", + "info": "物防+4", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "4&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 410, + "name": "物防+10", + "info": "物防+10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "4&100&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 411, @@ -1017,7 +1193,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 412, @@ -1037,7 +1214,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 501, @@ -1057,7 +1235,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 502, @@ -1077,7 +1256,50 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 503, + "name": "策防+3", + "info": "策防+3", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "5&15&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 504, + "name": "策防+4", + "info": "策防+4", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "5&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 511, @@ -1097,7 +1319,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 512, @@ -1117,7 +1340,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 801, @@ -1137,7 +1361,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 802, @@ -1157,7 +1382,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 811, @@ -1177,7 +1403,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 812, @@ -1197,7 +1424,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 901, @@ -1217,7 +1445,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 902, @@ -1237,7 +1466,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 911, @@ -1257,7 +1487,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 912, @@ -1277,7 +1508,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1001, @@ -1297,7 +1529,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1002, @@ -1317,7 +1550,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1011, @@ -1337,7 +1571,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1012, @@ -1357,7 +1592,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1101, @@ -1377,7 +1613,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1102, @@ -1397,7 +1634,92 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1103, + "name": "格挡+3", + "info": "格挡+3", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "11&15&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1104, + "name": "格挡+4", + "info": "格挡+4", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "11&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1105, + "name": "格挡+5", + "info": "格挡+5", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "11&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1106, + "name": "格挡+6", + "info": "格挡+6", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "11&70&70", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1111, @@ -1417,7 +1739,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1112, @@ -1437,7 +1760,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1201, @@ -1457,7 +1781,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1202, @@ -1477,7 +1802,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1211, @@ -1497,7 +1823,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1212, @@ -1517,7 +1844,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1301, @@ -1537,7 +1865,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1302, @@ -1557,7 +1886,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1311, @@ -1577,7 +1907,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1312, @@ -1597,7 +1928,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1401, @@ -1617,7 +1949,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1402, @@ -1637,7 +1970,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1411, @@ -1657,7 +1991,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1412, @@ -1677,7 +2012,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1601, @@ -1697,7 +2033,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1602, @@ -1717,7 +2054,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1611, @@ -1737,7 +2075,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1612, @@ -1757,7 +2096,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701, @@ -1770,14 +2110,15 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "17&5&5", + "gainvalue": "29&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1702, @@ -1790,14 +2131,15 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "17&10&10", + "gainvalue": "29&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1711, @@ -1810,14 +2152,15 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "17&-5&-5", + "gainvalue": "29&-5&-5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1712, @@ -1830,14 +2173,15 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "17&-10&-10", + "gainvalue": "29&-10&-10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1801, @@ -1857,7 +2201,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1802, @@ -1877,7 +2222,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1811, @@ -1897,7 +2243,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1812, @@ -1917,7 +2264,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1901, @@ -1937,7 +2285,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1902, @@ -1957,7 +2306,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1911, @@ -1977,7 +2327,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1912, @@ -1997,7 +2348,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2001, @@ -2017,7 +2369,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2002, @@ -2037,7 +2390,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2003, @@ -2057,7 +2411,29 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2004, + "name": "物减+4", + "info": "物减+4", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2011, @@ -2077,7 +2453,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2012, @@ -2097,7 +2474,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2101, @@ -2117,7 +2495,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2102, @@ -2137,7 +2516,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2111, @@ -2157,7 +2537,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2112, @@ -2177,7 +2558,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201, @@ -2197,7 +2579,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2202, @@ -2217,7 +2600,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2203, @@ -2237,7 +2621,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2211, @@ -2257,7 +2642,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2212, @@ -2277,7 +2663,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2301, @@ -2297,7 +2684,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2302, @@ -2317,7 +2705,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2311, @@ -2337,7 +2726,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2312, @@ -2357,7 +2747,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401, @@ -2377,7 +2768,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2402, @@ -2397,7 +2789,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2411, @@ -2417,7 +2810,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2412, @@ -2437,7 +2831,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2501, @@ -2457,7 +2852,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2502, @@ -2477,7 +2873,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2511, @@ -2497,7 +2894,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2512, @@ -2517,7 +2915,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2701, @@ -2530,14 +2929,15 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "27&20&20", + "gainvalue": "27&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2702, @@ -2550,14 +2950,57 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "27&40&40", + "gainvalue": "27&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2703, + "name": "反弹+3", + "info": "反弹+3", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "27&25&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2704, + "name": "反弹+4", + "info": "反弹+4", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "27&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2711, @@ -2577,7 +3020,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2712, @@ -2597,7 +3041,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2800, @@ -2617,7 +3062,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2801, @@ -2637,7 +3083,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2802, @@ -2657,7 +3104,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2803, @@ -2677,7 +3125,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2804, @@ -2697,7 +3146,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2805, @@ -2717,7 +3167,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2806, @@ -2737,7 +3188,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2807, @@ -2757,7 +3209,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2808, @@ -2777,7 +3230,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2809, @@ -2797,2247 +3251,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11001, - "name": "坚守1", - "info": "5%的概率在受到物理伤害时,物理减伤+5%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 5, - "node": 8, - "type": 200, - "gainvalue": "20&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11002, - "name": "坚守2", - "info": "6%的概率在受到物理伤害时,物理减伤+5%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 6, - "node": 8, - "type": 200, - "gainvalue": "20&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11003, - "name": "坚守3", - "info": "7%的概率在受到物理伤害时,物理减伤+5%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 7, - "node": 8, - "type": 200, - "gainvalue": "20&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11004, - "name": "坚守4", - "info": "8%的概率在受到物理伤害时,物理减伤+5%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 8, - "node": 8, - "type": 200, - "gainvalue": "20&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11005, - "name": "坚守5", - "info": "9%的概率在受到物理伤害时,物理减伤+5%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 9, - "node": 8, - "type": 200, - "gainvalue": "20&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11006, - "name": "坚守6", - "info": "10%的概率在受到物理伤害时,物理减伤+10%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 10, - "node": 8, - "type": 200, - "gainvalue": "20&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11007, - "name": "坚守7", - "info": "11%的概率在受到物理伤害时,物理减伤+10%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 11, - "node": 8, - "type": 200, - "gainvalue": "20&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11008, - "name": "坚守8", - "info": "12%的概率在受到物理伤害时,物理减伤+10%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 12, - "node": 8, - "type": 200, - "gainvalue": "20&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11009, - "name": "坚守9", - "info": "13%的概率在受到物理伤害时,物理减伤+10%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 13, - "node": 8, - "type": 200, - "gainvalue": "20&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11010, - "name": "坚守10", - "info": "14%的概率在受到物理伤害时,物理减伤+10%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 14, - "node": 8, - "type": 200, - "gainvalue": "20&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11011, - "name": "坚守11", - "info": "15%的概率在受到物理伤害时,物理减伤+15%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 15, - "node": 8, - "type": 200, - "gainvalue": "20&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11012, - "name": "坚守12", - "info": "16%的概率在受到物理伤害时,物理减伤+15%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 16, - "node": 8, - "type": 200, - "gainvalue": "20&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11013, - "name": "坚守13", - "info": "17%的概率在受到物理伤害时,物理减伤+15%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 17, - "node": 8, - "type": 200, - "gainvalue": "20&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11014, - "name": "坚守14", - "info": "18%的概率在受到物理伤害时,物理减伤+15%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 18, - "node": 8, - "type": 200, - "gainvalue": "20&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11015, - "name": "坚守15", - "info": "19%的概率在受到物理伤害时,物理减伤+15%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 19, - "node": 8, - "type": 200, - "gainvalue": "20&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 11016, - "name": "坚守16", - "info": "20%的概率在受到物理伤害时,物理减伤+20%", - "img": "fangyu_2", - "isShow": 1, - "condition": "600&1", - "aim": 0, - "percent": 20, - "node": 8, - "type": 200, - "gainvalue": "20&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12001, - "name": "枪阵1", - "info": "5%的概率在攻击时,目标每有1点移动力,物理增伤+1%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 5, - "node": 7, - "type": 200, - "gainvalue": "19&1&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12002, - "name": "枪阵2", - "info": "6%的概率在攻击时,目标每有1点移动力,物理增伤+1%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 6, - "node": 7, - "type": 200, - "gainvalue": "19&1&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12003, - "name": "枪阵3", - "info": "7%的概率在攻击时,目标每有1点移动力,物理增伤+1%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 7, - "node": 7, - "type": 200, - "gainvalue": "19&1&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12004, - "name": "枪阵4", - "info": "8%的概率在攻击时,目标每有1点移动力,物理增伤+1%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 8, - "node": 7, - "type": 200, - "gainvalue": "19&1&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12005, - "name": "枪阵5", - "info": "9%的概率在攻击时,目标每有1点移动力,物理增伤+1%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 9, - "node": 7, - "type": 200, - "gainvalue": "19&1&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12006, - "name": "枪阵6", - "info": "10%的概率在攻击时,目标每有1点移动力,物理增伤+2%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 10, - "node": 7, - "type": 200, - "gainvalue": "19&2&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12007, - "name": "枪阵7", - "info": "11%的概率在攻击时,目标每有1点移动力,物理增伤+2%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 11, - "node": 7, - "type": 200, - "gainvalue": "19&2&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12008, - "name": "枪阵8", - "info": "12%的概率在攻击时,目标每有1点移动力,物理增伤+2%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 12, - "node": 7, - "type": 200, - "gainvalue": "19&2&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12009, - "name": "枪阵9", - "info": "13%的概率在攻击时,目标每有1点移动力,物理增伤+2%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 13, - "node": 7, - "type": 200, - "gainvalue": "19&2&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12010, - "name": "枪阵10", - "info": "14%的概率在攻击时,目标每有1点移动力,物理增伤+2%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 14, - "node": 7, - "type": 200, - "gainvalue": "19&2&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12011, - "name": "枪阵11", - "info": "15%的概率在攻击时,目标每有1点移动力,物理增伤+3%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 15, - "node": 7, - "type": 200, - "gainvalue": "19&3&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12012, - "name": "枪阵12", - "info": "16%的概率在攻击时,目标每有1点移动力,物理增伤+3%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 16, - "node": 7, - "type": 200, - "gainvalue": "19&3&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12013, - "name": "枪阵13", - "info": "17%的概率在攻击时,目标每有1点移动力,物理增伤+3%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 17, - "node": 7, - "type": 200, - "gainvalue": "19&3&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12014, - "name": "枪阵14", - "info": "18%的概率在攻击时,目标每有1点移动力,物理增伤+3%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 18, - "node": 7, - "type": 200, - "gainvalue": "19&3&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12015, - "name": "枪阵15", - "info": "19%的概率在攻击时,目标每有1点移动力,物理增伤+3%", - "img": "gongji_2", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 19, - "node": 7, - "type": 200, - "gainvalue": "19&3&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 12016, - "name": "枪阵16", - "info": 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17006, - "name": "仁心6", - "info": "10%的概率在治疗时,对主目标治疗效果提高10%", - "img": "zhiliao_2", - "isShow": 1, - "condition": "600&3|601&1", - "aim": 0, - "percent": 10, - "node": 7, - "type": 200, - "gainvalue": "23&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 17007, - "name": "仁心7", - "info": "11%的概率在治疗时,对主目标治疗效果提高10%", - "img": "zhiliao_2", - "isShow": 1, - "condition": "600&3|601&1", - "aim": 0, - "percent": 11, - "node": 7, - "type": 200, - "gainvalue": "23&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 17008, - "name": "仁心8", - "info": "12%的概率在治疗时,对主目标治疗效果提高10%", - "img": "zhiliao_2", - "isShow": 1, - "condition": "600&3|601&1", - "aim": 0, - "percent": 12, - "node": 7, - "type": 200, - "gainvalue": "23&10&10", - "times_turn": 0, - 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"condition": "600&3|601&1", - "aim": 0, - "percent": 15, - "node": 7, - "type": 200, - "gainvalue": "23&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 17012, - "name": "仁心12", - "info": "16%的概率在治疗时,对主目标治疗效果提高15%", - "img": "zhiliao_2", - "isShow": 1, - "condition": "600&3|601&1", - "aim": 0, - "percent": 16, - "node": 7, - "type": 200, - "gainvalue": "23&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 17013, - "name": "仁心13", - "info": "17%的概率在治疗时,对主目标治疗效果提高15%", - "img": "zhiliao_2", - "isShow": 1, - "condition": "600&3|601&1", - "aim": 0, - "percent": 17, - "node": 7, - "type": 200, - "gainvalue": "23&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 17014, - "name": "仁心14", - "info": "18%的概率在治疗时,对主目标治疗效果提高15%", - "img": "zhiliao_2", - "isShow": 1, - "condition": "600&3|601&1", - "aim": 0, - "percent": 18, - "node": 7, - "type": 200, - "gainvalue": "23&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 17015, - "name": "仁心15", - "info": "19%的概率在治疗时,对主目标治疗效果提高15%", - "img": "zhiliao_2", - "isShow": 1, - "condition": "600&3|601&1", - "aim": 0, - "percent": 19, - "node": 7, - "type": 200, - "gainvalue": "23&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 17016, - "name": "仁心16", - "info": "20%的概率在治疗时,对主目标治疗效果提高20%", - "img": "zhiliao_2", - "isShow": 1, - "condition": "600&3|601&1", - "aim": 0, - "percent": 20, - "node": 7, - "type": 200, - "gainvalue": "23&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 20211, @@ -5057,7 +3272,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 20411, @@ -5077,7 +3293,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 20611, @@ -5097,7 +3314,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21211, @@ -5117,7 +3335,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21221, @@ -5137,7 +3356,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21231, @@ -5157,7 +3377,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21241, @@ -5177,7 +3398,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21251, @@ -5197,7 +3419,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21411, @@ -5217,7 +3440,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21421, @@ -5237,7 +3461,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21431, @@ -5257,7 +3482,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21441, @@ -5277,7 +3503,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21451, @@ -5297,7 +3524,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21611, @@ -5317,7 +3545,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21621, @@ -5337,7 +3566,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21631, @@ -5357,7 +3587,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21641, @@ -5377,7 +3608,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 21651, @@ -5397,7 +3629,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22211, @@ -5417,7 +3650,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22221, @@ -5437,7 +3671,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22231, @@ -5457,7 +3692,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22241, @@ -5477,7 +3713,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22251, @@ -5497,7 +3734,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22411, @@ -5517,7 +3755,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22421, @@ -5537,7 +3776,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22431, @@ -5557,7 +3797,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22441, @@ -5577,7 +3818,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22451, @@ -5597,7 +3839,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22611, @@ -5617,7 +3860,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22621, @@ -5637,7 +3881,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22631, @@ -5657,7 +3902,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22641, @@ -5677,7 +3923,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 22651, @@ -5697,7 +3944,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23211, @@ -5717,7 +3965,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23221, @@ -5737,7 +3986,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23231, @@ -5757,7 +4007,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23241, @@ -5777,7 +4028,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23251, @@ -5797,7 +4049,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23411, @@ -5817,7 +4070,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23421, @@ -5837,7 +4091,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23431, @@ -5857,7 +4112,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23441, @@ -5877,7 +4133,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23451, @@ -5897,7 +4154,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23611, @@ -5917,7 +4175,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23621, @@ -5937,7 +4196,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23631, @@ -5957,7 +4217,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23641, @@ -5977,7 +4238,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 23651, @@ -5997,7 +4259,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24211, @@ -6017,7 +4280,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24221, @@ -6037,7 +4301,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24231, @@ -6057,7 +4322,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24241, @@ -6077,7 +4343,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24251, @@ -6097,7 +4364,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24411, @@ -6117,7 +4385,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24421, @@ -6137,7 +4406,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24431, @@ -6157,7 +4427,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24441, @@ -6177,7 +4448,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24451, @@ -6197,7 +4469,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24611, @@ -6217,7 +4490,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24621, @@ -6237,7 +4511,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24631, @@ -6257,7 +4532,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24641, @@ -6277,7 +4553,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 24651, @@ -6297,7 +4574,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25211, @@ -6317,7 +4595,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25221, @@ -6337,7 +4616,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25231, @@ -6357,7 +4637,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25241, @@ -6377,7 +4658,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25251, @@ -6397,7 +4679,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25411, @@ -6417,7 +4700,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25421, @@ -6437,7 +4721,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25431, @@ -6457,7 +4742,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25441, @@ -6477,7 +4763,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25451, @@ -6497,7 +4784,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25611, @@ -6517,7 +4805,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25621, @@ -6537,7 +4826,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25631, @@ -6557,7 +4847,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25641, @@ -6577,7 +4868,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 25651, @@ -6597,7 +4889,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26211, @@ -6617,7 +4910,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26221, @@ -6637,7 +4931,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26231, @@ -6657,7 +4952,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26241, @@ -6677,7 +4973,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26251, @@ -6697,7 +4994,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26411, @@ -6717,7 +5015,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26421, @@ -6737,7 +5036,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26431, @@ -6757,7 +5057,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26441, @@ -6777,7 +5078,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26451, @@ -6797,7 +5099,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26611, @@ -6817,7 +5120,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26612, @@ -6837,7 +5141,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26613, @@ -6857,7 +5162,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26621, @@ -6877,7 +5183,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26622, @@ -6897,7 +5204,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26631, @@ -6917,7 +5225,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26632, @@ -6937,7 +5246,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26641, @@ -6957,7 +5267,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26642, @@ -6977,7 +5288,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26651, @@ -6997,7 +5309,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 26652, @@ -7017,7 +5330,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27211, @@ -7037,7 +5351,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27221, @@ -7057,7 +5372,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27231, @@ -7077,7 +5393,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27241, @@ -7097,7 +5414,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27251, @@ -7117,7 +5435,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27411, @@ -7137,7 +5456,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27421, @@ -7157,7 +5477,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27431, @@ -7177,7 +5498,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27441, @@ -7197,7 +5519,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27451, @@ -7217,7 +5540,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27611, @@ -7237,7 +5561,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27612, @@ -7257,7 +5582,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27613, @@ -7277,7 +5603,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27621, @@ -7297,7 +5624,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 37622, @@ -7317,7 +5645,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27631, @@ -7337,7 +5666,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 37632, @@ -7357,7 +5687,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27641, @@ -7377,7 +5708,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 37642, @@ -7397,7 +5729,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27651, @@ -7417,7 +5750,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 27652, @@ -7437,7 +5771,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50101, @@ -7457,7 +5792,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50102, @@ -7477,7 +5813,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50103, @@ -7490,14 +5827,15 @@ "percent": 100, "node": 15, "type": 300, - "gainvalue": "6&7&7", + "gainvalue": "6&9&9", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50201, @@ -7517,7 +5855,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50202, @@ -7537,7 +5876,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50203, @@ -7557,7 +5897,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50204, @@ -7577,7 +5918,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50205, @@ -7597,7 +5939,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50206, @@ -7617,7 +5960,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50207, @@ -7637,7 +5981,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50211, @@ -7657,7 +6002,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50212, @@ -7677,7 +6023,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50213, @@ -7697,7 +6044,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50214, @@ -7717,7 +6065,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50215, @@ -7737,7 +6086,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50216, @@ -7757,7 +6107,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50217, @@ -7777,7 +6128,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50221, @@ -7797,7 +6149,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50222, @@ -7817,7 +6170,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50223, @@ -7837,7 +6191,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50224, @@ -7857,7 +6212,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50225, @@ -7877,7 +6233,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50226, @@ -7897,7 +6254,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50227, @@ -7917,7 +6275,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50301, @@ -7937,7 +6296,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50302, @@ -7957,7 +6317,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50303, @@ -7977,7 +6338,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50304, @@ -7997,7 +6359,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50305, @@ -8017,7 +6380,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50306, @@ -8037,7 +6401,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50307, @@ -8057,7 +6422,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50311, @@ -8077,7 +6443,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50312, @@ -8097,7 +6464,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50313, @@ -8117,7 +6485,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50314, @@ -8137,7 +6506,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50315, @@ -8157,7 +6527,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50316, @@ -8177,7 +6548,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50317, @@ -8197,7 +6569,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50321, @@ -8217,7 +6590,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50322, @@ -8237,7 +6611,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50323, @@ -8257,7 +6632,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50324, @@ -8277,7 +6653,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50325, @@ -8297,7 +6674,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50326, @@ -8317,7 +6695,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50327, @@ -8337,13 +6716,14 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50401, "name": "初级生命窃取", "info": "吸血+5%", - "img": "xixue", + "img": "xixue_2", "isShow": 1, "condition": "&", "aim": 0, @@ -8357,13 +6737,14 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50402, "name": "中级生命窃取", "info": "吸血+10%", - "img": "xixue", + "img": "xixue_2", "isShow": 1, "condition": "&", "aim": 0, @@ -8377,13 +6758,14 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50403, "name": "高级生命窃取", "info": "吸血+15%", - "img": "xixue", + "img": "xixue_2", "isShow": 1, "condition": "&", "aim": 0, @@ -8397,7 +6779,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50501, @@ -8417,7 +6800,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50502, @@ -8437,7 +6821,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50503, @@ -8457,7 +6842,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50601, @@ -8477,7 +6863,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50602, @@ -8497,7 +6884,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50603, @@ -8517,7 +6905,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50611, @@ -8537,7 +6926,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50612, @@ -8557,7 +6947,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50613, @@ -8577,7 +6968,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50701, @@ -8597,7 +6989,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50801, @@ -8617,7 +7010,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50802, @@ -8637,7 +7031,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50803, @@ -8657,7 +7052,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50901, @@ -8670,14 +7066,15 @@ "percent": 100, "node": 2, "type": 200, - "gainvalue": "17&10&10", + "gainvalue": "29&100&100", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50902, @@ -8690,14 +7087,15 @@ "percent": 100, "node": 2, "type": 200, - "gainvalue": "17&15&15", + "gainvalue": "29&150&150", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 50903, @@ -8710,14 +7108,15 @@ "percent": 100, "node": 2, "type": 200, - "gainvalue": "17&20&20", + "gainvalue": "29&200&200", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60031, @@ -8737,7 +7136,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60101, @@ -8757,7 +7157,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60260, @@ -8777,7 +7178,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60410, @@ -8797,7 +7199,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60420, @@ -8817,7 +7220,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60430, @@ -8837,7 +7241,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60520, @@ -8857,7 +7262,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60591, @@ -8877,7 +7283,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60592, @@ -8897,7 +7304,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60593, @@ -8917,7 +7325,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60594, @@ -8937,7 +7346,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60595, @@ -8957,7 +7367,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60601, @@ -8977,7 +7388,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60602, @@ -8997,7 +7409,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60611, @@ -9017,7 +7430,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60612, @@ -9037,7 +7451,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60613, @@ -9057,7 +7472,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60614, @@ -9077,7 +7493,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60615, @@ -9097,7 +7514,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60620, @@ -9117,7 +7535,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60630, @@ -9137,7 +7556,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60631, @@ -9157,7 +7577,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60632, @@ -9177,7 +7598,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60640, @@ -9197,7 +7619,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60651, @@ -9217,7 +7640,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60652, @@ -9237,7 +7661,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60653, @@ -9257,7 +7682,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60654, @@ -9277,7 +7703,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60655, @@ -9297,7 +7724,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60661, @@ -9317,7 +7745,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60662, @@ -9337,7 +7766,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60671, @@ -9357,7 +7787,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60672, @@ -9377,7 +7808,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60673, @@ -9397,7 +7829,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60674, @@ -9417,7 +7850,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60675, @@ -9437,7 +7871,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60680, @@ -9457,7 +7892,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60690, @@ -9477,7 +7913,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60691, @@ -9497,7 +7934,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60692, @@ -9517,7 +7955,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60700, @@ -9537,7 +7976,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60710, @@ -9557,7 +7997,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60711, @@ -9575,9 +8016,10 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&999&0", + "rangeSeid": "3&999&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60721, @@ -9597,7 +8039,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60722, @@ -9617,7 +8060,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60730, @@ -9637,7 +8081,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60731, @@ -9655,9 +8100,10 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&999&1", + "rangeSeid": "3&999&1", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60740, @@ -9677,7 +8123,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60741, @@ -9695,9 +8142,10 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&999&0", + "rangeSeid": "3&999&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60751, @@ -9717,7 +8165,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60752, @@ -9737,7 +8186,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60760, @@ -9757,7 +8207,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60761, @@ -9775,9 +8226,10 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&999&1", + "rangeSeid": "3&999&1", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60850, @@ -9797,7 +8249,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60851, @@ -9817,7 +8270,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60881, @@ -9837,7 +8291,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60882, @@ -9857,7 +8312,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60883, @@ -9877,7 +8333,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60891, @@ -9897,7 +8354,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60892, @@ -9917,7 +8375,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60893, @@ -9937,7 +8396,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60894, @@ -9957,7 +8417,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60895, @@ -9977,7 +8438,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60901, @@ -9997,7 +8459,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60902, @@ -10017,7 +8480,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60911, @@ -10037,7 +8501,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60912, @@ -10057,7 +8522,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60913, @@ -10077,7 +8543,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60914, @@ -10097,7 +8564,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60915, @@ -10117,7 +8585,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60921, @@ -10137,7 +8606,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60922, @@ -10157,7 +8627,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60923, @@ -10177,7 +8648,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60924, @@ -10197,7 +8669,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60925, @@ -10217,7 +8690,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60931, @@ -10237,7 +8711,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60932, @@ -10257,7 +8732,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60941, @@ -10277,7 +8753,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60942, @@ -10297,7 +8774,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60943, @@ -10317,7 +8795,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60944, @@ -10337,7 +8816,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60945, @@ -10357,7 +8837,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 61101, @@ -10377,12 +8858,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 61102, "name": "寒霜", - "info": "被风雪影响,每回合开始受到轻微伤害,行动迟缓,积累多层后转为【冻伤】", + "info": "被风雪影响,每回合结束时受到轻微伤害,行动迟缓,积累多层后转为【冻伤】", "img": "&", "isShow": 1, "condition": "&", @@ -10397,7 +8879,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 61103, @@ -10417,7 +8900,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 611031, @@ -10437,7 +8921,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 611032, @@ -10457,7 +8942,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 611033, @@ -10477,7 +8963,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 612011, @@ -10497,7 +8984,8 @@ "auroaspineName": "&", "rangeSeid": "1&1008&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 612012, @@ -10517,7 +9005,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 612013, @@ -10537,12 +9026,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 613011, "name": "御寒", - "info": "每回合驱散火把周围的友军身上的寒霜。", + "info": "每回合驱散周围一圈友军身上两层寒霜。", "img": "dixing_beidong1_fujiyaohai", "isShow": 1, "condition": "&", @@ -10555,9 +9045,10 @@ "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&1009&0", + "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 614011, @@ -10577,7 +9068,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60971, @@ -10597,7 +9089,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60981, @@ -10617,7 +9110,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60982, @@ -10637,7 +9131,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60983, @@ -10657,7 +9152,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 60991, @@ -10677,7 +9173,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 61001, @@ -10697,7 +9194,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 61002, @@ -10717,7 +9215,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 61003, @@ -10737,7 +9236,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 61011, @@ -10757,7 +9257,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 61021, @@ -10777,7 +9278,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 72001, @@ -10797,7 +9299,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 72002, @@ -10817,7 +9320,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 73001, @@ -10837,7 +9341,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 73011, @@ -10857,7 +9362,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 73012, @@ -10877,7 +9383,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 73013, @@ -10897,535 +9404,457 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101111, - "name": "星汉灿烂1", - "info": "施加【混乱】", + "name": "魏武风华1", + "info": "自身获得【星汉灿烂1(2回合)】", "img": 1, "isShow": 0, - "condition": "601&1", - "aim": 1, - "percent": 80, - "node": 9, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, "type": 100, - "gainvalue": "27&", + "gainvalue": "101111&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 101112, + "name": "效果1", + "info": "物攻抗性+10%;策攻抗性+20%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&10&10&22&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101121, - "name": "星汉灿烂2", - "info": "施加【混乱】", + "name": "魏武风华2", + "info": "自身获得【星汉灿烂2(2回合)】", "img": 1, "isShow": 0, - "condition": "601&1", - "aim": 1, + "condition": "&", + "aim": 0, "percent": 100, - "node": 9, + "node": 7, "type": 100, - "gainvalue": "27&", + "gainvalue": "101112&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 101122, + "name": "效果2", + "info": "物攻抗性+20%;策攻抗性+40%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&20&20&22&40&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101211, - "name": "虚虚实实1", - "info": "施加【葬花1】", + "name": "星汉灿烂1", + "info": "施加【封怒】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, "type": 100, - "gainvalue": "2511&", + "gainvalue": "28&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101221, - "name": "虚虚实实2", - "info": "施加【葬花2】", + "name": "星汉灿烂2", + "info": "施加【封怒】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, "type": 100, - "gainvalue": "2512&", + "gainvalue": "28&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101311, - "name": "奸雄1", - "info": "受到伤害时,若自身生命低于40%,将95%伤害转移至我军生命最高的武将;剩余伤害量转化为自身生命(每回合1次)", - "img": "caocao_beidong1_jianxiong", + "name": "疑心暗鬼1", + "info": "若本回合移动至多2格,行动结束时自身获得【识破1(3回合)】、【绝武1(3回合)】\r\n\r\n【识破1】:策攻抗性+5\r\n【绝武1】:物攻抗性+5", + "img": "caocao_beidong1_yixinangui", "isShow": 1, - "condition": "203&2&3&40", + "condition": "709&3&3", "aim": 0, "percent": 100, - "node": 10, - "type": 307, - "gainvalue": "2024&1&95&107&1", + "node": 15, + "type": 100, + "gainvalue": "2001&", "times_turn": 1, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "jianxiong", - "passivespineName": "&" + "seidNameImage": "caocao_yixinangui", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101321, - "name": "奸雄2", - "info": "受到伤害时,若自身生命低于40%,将90%伤害转移至我军生命最高的武将;剩余伤害量转化为自身生命(每回合1次)", - "img": "caocao_beidong1_jianxiong", + "name": "疑心暗鬼2", + "info": "若本回合移动至多2格,行动结束时自身获得【识破2(3回合)】、【绝武1(3回合)】\r\n\r\n【识破2】:策攻抗性+10\r\n【绝武1】:物攻抗性+5", + "img": "caocao_beidong1_yixinangui", "isShow": 1, - "condition": "203&2&3&40", + "condition": "709&3&3", "aim": 0, "percent": 100, - "node": 10, - "type": 307, - "gainvalue": "2024&1&90&107&1", + "node": 15, + "type": 100, + "gainvalue": "2002&2201", "times_turn": 1, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "jianxiong", - "passivespineName": "&" + "seidNameImage": "caocao_yixinangui", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101331, - "name": "奸雄3", - "info": "受到伤害时,若自身生命低于40%,将85%伤害转移至我军生命最高的武将;剩余伤害量转化为自身生命(每回合1次)", - "img": "caocao_beidong1_jianxiong", + "name": "疑心暗鬼3", + "info": "若本回合移动至多2格,行动结束时自身获得【识破2(3回合)】、【绝武2(3回合)】\r\n\r\n【识破2】:策攻抗性+10\r\n【绝武2】:物攻抗性+10", + "img": "caocao_beidong1_yixinangui", "isShow": 1, - "condition": "203&2&3&40", + "condition": "709&3&3", "aim": 0, "percent": 100, - "node": 10, - "type": 307, - "gainvalue": "2024&1&85&107&1", + "node": 15, + "type": 100, + "gainvalue": "2002&2202", "times_turn": 1, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "jianxiong", - "passivespineName": "&" + "seidNameImage": "caocao_yixinangui", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101411, - "name": "机变无方1", - "info": "反击伤害+30%,有50%的概率对目标施加【封技(1回合)】\r\n\r\n【封技】:无法使用回合技和怒气技", - "img": "caocao_beidong2_jibianwufang", + "name": "重装上阵1", + "info": "物攻抗性+10", + "img": "bubing_beidong2_zhongzhuangshangzhen", "isShow": 1, "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "101412&101413", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101412, - "name": "反击增伤1", - "info": "反击系数+30%", - "img": 1, - "isShow": 0, - "condition": "602&3", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, - "gainvalue": "28&30&30", + "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101413, - "name": "概率封技", - "info": "反击后,有50%的概率对目标施加【封技】", - "img": 1, - "isShow": 0, - "condition": "602&3", - "aim": 1, - "percent": 50, - "node": 9, - "type": 100, - "gainvalue": "22&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jibianwufang", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101421, - "name": "机变无方2", - "info": "反击伤害+50%,有50%的概率对目标施加【封技(1回合)】\r\n\r\n【封技】:无法使用回合技和怒气技", - "img": "caocao_beidong2_jibianwufang", + "name": "重装上阵2", + "info": "物攻抗性+15", + "img": "bubing_beidong2_zhongzhuangshangzhen", "isShow": 1, "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "101422&101413", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101422, - "name": "反击增伤2", - "info": "反击系数+50%", - "img": 1, - "isShow": 0, - "condition": "602&3", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, - "gainvalue": "28&50&50", + "gainvalue": "20&15&15", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101511, - "name": "魏武之强", - "info": "使3格内敌军攻击-5%", - "img": "caocao_beidong3_weiwuzhiqiang", + "name": "机变无方", + "info": "受到攻击时,给相邻友军恢复10点怒气", + "img": "caocao_beidong3_jibianwufang", "isShow": 1, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&-5&-5", + "node": 8, + "type": 211, + "gainvalue": "2&2004&1&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&2024&1", - "seidNameImage": "&", - "passivespineName": "&" + "rangeSeid": "&", + "seidNameImage": "caocao_jibianwufang", + "passivespineName": "&", + "rangeUi": 2004 }, { "id": 201111, - "name": "寂灭破斩1", - "info": "若攻击方向1格内有敌军,则对其造成50%的物理伤害,并对所有攻击目标施加【破甲】,持续2回合\r\n\r\n【破甲】:物防-10%", + "name": "拨矢啖睛1", + "info": "自身获得【健壮3(2回合)】和【反弹3(2回合)】", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, - "type": 999, - "gainvalue": "201112&201113", + "type": 100, + "gainvalue": "103&2703", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201112, - "name": "穿透系数1", - "info": "若攻击方向1格内有敌军,则对其造成35%的物理伤害", + "name": "加生命 Lv.1", + "info": "最大生命值+25", "img": 1, "isShow": 0, - "condition": "601&0", - "aim": 1, + "condition": "&", + "aim": 0, "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "35&", + "node": 16, + "type": 221, + "gainvalue": "25&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201113, - "name": "减物防1", - "info": "施加【破甲】", + "name": "加反弹 Lv.1", + "info": "反弹+25", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "412&", + "node": 16, + "type": 200, + "gainvalue": "27&25&25", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201121, - "name": "寂灭破斩1", - "info": "若攻击方向1格内有敌军,则对其造成70%的物理伤害,并对所有攻击目标施加【破甲】,持续2回合\r\n\r\n【破甲】:物防-10%", + "name": "拨矢啖睛2", + "info": "自身获得【健壮4(2回合)】和【反弹4(2回合)】", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, - "type": 999, - "gainvalue": "201122&201123", + "type": 100, + "gainvalue": "104&2704", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201122, - "name": "穿透系数2", - "info": "若攻击方向1格内有敌军,则对其造成45%的物理伤害", + "name": "加生命 Lv.2", + "info": "最大生命值+50", "img": 1, "isShow": 0, - "condition": "601&0", - "aim": 1, + "condition": "&", + "aim": 0, "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "45&", + "node": 16, + "type": 221, + "gainvalue": "50&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201123, - "name": "减物防2", - "info": "施加【破甲】", + "name": "加反弹 Lv.2", + "info": "反弹+50", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "413&", + "node": 16, + "type": 200, + "gainvalue": "27&50&50", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201211, - "name": "拨矢啖睛1", - "info": "自身获得【啖睛】;并使【挑畔】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\r\n\r\n【啖睛1】:反弹+15%", + "name": "寂灭破斩1", + "info": "施加【气虚1】", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, + "aim": 1, "percent": 100, "node": 7, "type": 100, - "gainvalue": "201211&40", + "gainvalue": "1011&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201212, - "name": "啖睛反伤1", - "info": "反弹+15%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "27&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201221, - "name": "拨矢啖睛2", - "info": "自身获得【啖睛】;并使【挑畔】的效果提升为:行动结束时,对3格内最多3个敌军施加【怒目】,持续2回合\r\n\r\n【啖睛1】:反弹+25%", + "name": "寂灭破斩2", + "info": "施加【气虚2】", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, + "aim": 1, "percent": 100, "node": 7, "type": 100, - "gainvalue": "201221&40", + "gainvalue": "1012&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 201222, - "name": "啖睛反伤2", - "info": "反弹+25%", - "img": 1, - "isShow": 0, - "condition": "&", + "id": 201311, + "name": "反戈一击1", + "info": "若本回合移动至多2格,受击时反弹+10", + "img": "xiahoudun_beidong1_fangeyiji", + "isShow": 1, + "condition": "709&3&3", "aim": 0, "percent": 100, "node": 8, "type": 200, - "gainvalue": "27&25&25", + "gainvalue": "27&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201311, - "name": "耀武1", - "info": "行动结束后,对2格范围内最多1个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": "xiahoudun_beidong1_yaowu", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "2&41", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "xiahoudun_fangeyiji", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201321, - "name": "耀武2", - "info": "行动结束后,对2格范围内最多2个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": "xiahoudun_beidong1_yaowu", + "name": "反戈一击2", + "info": "若本回合移动至多2格,受击时反弹+15", + "img": "xiahoudun_beidong1_fangeyiji", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "2&42", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201331, - "name": "耀武3", - "info": "行动结束后,对2格范围内最多3个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": "xiahoudun_beidong1_yaowu", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "2&43", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 201411, - "name": "以眼还眼1", - "info": "受到物理伤害时,反弹+15%", - "img": "xiahoudun_beidong2_yiyanhuanyan", - "isShow": 1, - "condition": "605&2|600&1", + "condition": "709&3&3", "aim": 0, "percent": 100, "node": 8, @@ -11436,319 +9865,209 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "xiahoudun_fangeyiji", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 201421, - "name": "以眼还眼2", - "info": "受到物理伤害时,反弹+25%", - "img": "xiahoudun_beidong2_yiyanhuanyan", + "id": 201331, + "name": "反戈一击3", + "info": "若本回合移动至多2格,受击时反弹+20", + "img": "xiahoudun_beidong1_fangeyiji", "isShow": 1, - "condition": "605&2|600&1", + "condition": "709&3&3", "aim": 0, "percent": 100, "node": 8, "type": 200, - "gainvalue": "27&25&25", + "gainvalue": "27&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "xiahoudun_fangeyiji", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 201411, + "name": "重装上阵1", + "info": "物攻抗性+10", + "img": "bubing_beidong2_zhongzhuangshangzhen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 201421, + "name": "重装上阵2", + "info": "物攻抗性+15", + "img": "bubing_beidong2_zhongzhuangshangzhen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&15&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201511, - "name": "独眼罗刹", - "info": "攻击时有50%的概率吸血+50%", - "img": "xiahoudun_beidong3_duyanluocha", + "name": "喋血复仇", + "info": "吸血+30", + "img": "xiahoudun_beidong3_diexuefuchou", "isShow": 1, - "condition": "604&0", + "condition": "&", "aim": 0, - "percent": 50, - "node": 7, + "percent": 100, + "node": 16, "type": 200, - "gainvalue": "16&50&50", + "gainvalue": "16&30&30", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "duyanluocha", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301111, - "name": "奇兵突进1", - "info": "攻击前偷取敌军1个增益状态,若未能成功偷取,则对其施加【鲁莽1】,持续2回合", + "name": "风影突袭1", + "info": "自身生命值低于30%时,额外造成20%的物理伤害", "img": 1, - "isShow": 1, - "condition": "&", + "isShow": 0, + "condition": "203&1&3&30", "aim": 1, "percent": 100, - "node": 3, - "type": 700, - "gainvalue": "301112&1&301113", + "node": 7, + "type": 214, + "gainvalue": "20&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 301112, - "name": "偷buff1", - "info": "攻击前偷取敌军1个增益状态", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 112, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 301113, - "name": "减策防2", - "info": "施加【鲁莽1】", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 100, - "gainvalue": "511&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301121, - "name": "奇兵突进2", - "info": "攻击前偷取敌军2个增益状态,若未能成功偷取,则对其施加【鲁莽2】", + "name": "风影突袭2", + "info": "自身生命值低于30%时,额外造成30%的物理伤害", "img": 1, - "isShow": 1, - "condition": "&", + "isShow": 0, + "condition": "203&1&3&30", "aim": 1, "percent": 100, - "node": 3, - "type": 700, - "gainvalue": "301122&1&301123", + "node": 7, + "type": 214, + "gainvalue": "30&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 301122, - "name": "偷buff2", - "info": "攻击前偷取敌军2个增益状态", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 112, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 301123, - "name": "减策防3", - "info": "施加【鲁莽2】", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 100, - "gainvalue": "512&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301211, - "name": "后发制人1", - "info": "【夺甲1】:物防下降5%,下降值转移给张辽", + "name": "奇兵突进1", + "info": "目标每有1个增益状态,额外造成3%的物理伤害", "img": 1, "isShow": 0, - "condition": "&", + "condition": "304&2&0", "aim": 1, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "301211&", + "node": 7, + "type": 214, + "gainvalue": "3&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 301212, - "name": "偷物防1", - "info": "物防下降5%,下降值转移给张辽", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 19, - "type": 206, - "gainvalue": "4&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301221, - "name": "后发制人2", - "info": "【夺甲2】:物防下降10%,下降值转移给张辽", + "name": "奇兵突进2", + "info": "目标每有1个增益状态,额外造成5%的物理伤害", "img": 1, "isShow": 0, - "condition": "&", + "condition": "304&2&0", "aim": 1, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "301221&", + "node": 7, + "type": 214, + "gainvalue": "5&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 301222, - "name": "偷物防2", - "info": "物防下降10%,下降值转移给张辽", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 19, - "type": 206, - "gainvalue": "4&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301311, - "name": "止啼1", - "info": "获得的【增益状态】持续回合数+1;回合开始时,将自身1个【减益状态】转化为1个随机【增益状态】", - "img": "zhangliao_beidong1_zhiti", + "name": "贪狼之势1", + "info": "本回合移动至少3格,攻击时额外造成5%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", "isShow": 1, - "condition": "&", + "condition": "709&2&1", "aim": 1, "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "301312&301313", + "node": 7, + "type": 214, + "gainvalue": "5&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 301312, - "name": "状态延长", - "info": "获得的增益状态持续回合数+1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 113, - "gainvalue": "0&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhiti", - "passivespineName": "&" - }, - { - "id": 301313, - "name": "减益转化", - "info": "回合开始时,将自身1个减益状态转化为1个随机增益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 2, - "type": 114, - "gainvalue": "1&1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhiti", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301321, - "name": "止啼2", - "info": "获得的【增益状态】持续回合数+1;回合开始时,将自身1个【减益状态】转化为1个随机【增益状态】", - "img": "zhangliao_beidong1_zhiti", + "name": "贪狼之势2", + "info": "本回合移动至少3格,攻击时额外造成7%的物理伤害\r\n 本回合移动至少5格,攻击时自身每损失10%生命值,攻击提高1%", + "img": "qibing_beidong1_tiejijuechen", "isShow": 1, "condition": "&", "aim": 1, "percent": 100, - "node": 16, + "node": 7, "type": 999, "gainvalue": "301322&301323", "times_turn": 0, @@ -11757,53 +10076,56 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301322, - "name": "状态延长", - "info": "获得的增益状态持续回合数+1", + "name": "冲锋3 Lv.2", + "info": "本回合移动至少3格,攻击时额外造成7%的物理伤害", "img": 1, "isShow": 0, - "condition": "&", + "condition": "709&2&1", "aim": 0, "percent": 100, - "node": 19, - "type": 113, - "gainvalue": "0&1", + "node": 7, + "type": 214, + "gainvalue": "7&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "zhiti", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301323, - "name": "减益转化", - "info": "主动普通攻击后,将自身1个减益状态转化为1个随机增益状态", + "name": "冲锋5", + "info": "本回合移动至少5格,攻击时自身每损失10%生命值,攻击提高1%", "img": 1, "isShow": 0, - "condition": "&", + "condition": "709&4&1|200&1&10", "aim": 0, "percent": 100, - "node": 2, - "type": 114, - "gainvalue": "1&1&1", + "node": 7, + "type": 200, + "gainvalue": "2&1&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "zhiti", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301331, - "name": "止啼3", - "info": "获得的【增益状态】持续回合数+2;回合开始时,将自身1个【减益状态】转化为1个随机【增益状态】", - "img": "zhangliao_beidong1_zhiti", + "name": "贪狼之势3", + "info": "本回合移动至少3格,攻击时额外造成10%的物理伤害\r\n 本回合移动至少5格,攻击时自身每损失10%生命值,攻击提高1%", + "img": "qibing_beidong1_tiejijuechen", "isShow": 1, "condition": "&", "aim": 1, @@ -11817,879 +10139,440 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301332, - "name": "状态延长", - "info": "获得的增益状态持续回合数+2", + "name": "冲锋3 Lv.3", + "info": "本回合移动至少3格,攻击时额外造成10%的物理伤害", "img": 1, "isShow": 0, - "condition": "&", + "condition": "709&2&1", "aim": 0, "percent": 100, - "node": 19, - "type": 113, - "gainvalue": "0&2", + "node": 7, + "type": 214, + "gainvalue": "10&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "zhiti", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301333, - "name": "减益转化", - "info": "主动普通攻击后,将自身1个减益状态转化为1个随机增益状态", + "name": "冲锋5", + "info": "本回合移动至少5格,攻击时自身每损失10%生命值,攻击提高1%", "img": 1, "isShow": 0, - "condition": "&", + "condition": "709&4&1|200&1&10", "aim": 0, "percent": 100, - "node": 2, - "type": 114, - "gainvalue": "1&1&1", + "node": 7, + "type": 200, + "gainvalue": "2&1&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "zhiti", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301411, - "name": "威震江东1", - "info": "自身每拥有一个【增益状态】,物理减伤+3%,最多15%;物理增伤+3%,最多15%", - "img": "zhangliao_beidong2_weizhenjiangdong", + "name": "跃马横戈1", + "info": "物攻强度+5", + "img": "qibing_beidong2_yuemahengge", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "301412&301413", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 301412, - "name": "减伤", - "info": "自身每拥有一个增益状态,物理减伤+3%,最多15%", - "img": 1, - "isShow": 0, - "condition": "406&1&1&0", - "aim": 0, - "percent": 100, "node": 16, "type": 200, - "gainvalue": "20&3&15", + "gainvalue": "19&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 301413, - "name": "增伤", - "info": "自身每拥有一个增益状态,物理增伤+3%,最多15%", - "img": 1, - "isShow": 0, - "condition": "406&1&1&0", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "19&3&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301421, - "name": "威震江东2", - "info": "自身每拥有一个【增益状态】,物理减伤+5%,最多15%;物理增伤+5%,最多15%", - "img": "zhangliao_beidong2_weizhenjiangdong", + "name": "跃马横戈2", + "info": "物攻强度+10", + "img": "qibing_beidong2_yuemahengge", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "301422&301423", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 301422, - "name": "减伤", - "info": "自身每拥有一个增益状态,物理减伤+5%,最多15%", - "img": 1, - "isShow": 0, - "condition": "406&1&1&0", - "aim": 0, - "percent": 100, "node": 16, "type": 200, - "gainvalue": "20&5&15", + "gainvalue": "19&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 301423, - "name": "增伤", - "info": "自身每拥有一个增益状态,物理增伤+5%,最多15%", - "img": 1, - "isShow": 0, - "condition": "406&1&1&0", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "19&5&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 301511, - "name": "召虎", - "info": "行动内,每移动一格,在受到反击时,物理减伤和策略减伤+10%(最多50%)", - "img": "zhangliao_beidong3_zhaohu", + "name": "召虎之姿", + "info": "击杀敌军时,获得【血盾(3回合)】\r\n\r\n【血盾】:可抵消施加者5%最大生命值的伤害;可叠5层", + "img": "zhangliao_beidong3_zhaohuzhizi", "isShow": 1, - "condition": "501&|703&|602&3", + "condition": "&", "aim": 0, "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&10&50&22&10&50", + "node": 11, + "type": 100, + "gainvalue": "62&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "zhaohu", - "passivespineName": "&" + "seidNameImage": "zhaoliang_zhaohuzhizi", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 401111, - "name": "战熊号角1", - "info": "召唤一只攻击为自身100%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽1】,持续2回合\r\n\r\n【猛兽1】:攻击+10%;暴击率+5%;物防+10%", + "name": "镇魂箭雨1", + "info": "目标生命值高于70%时,额外造成20%的物理伤害", "img": 1, "isShow": 0, - "condition": "&", + "condition": "203&2&1&70", "aim": 0, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "401112&401113&401114", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401112, - "name": "召唤熊", - "info": "召唤一只攻击为自身110%的熊协助作战", - "img": 1, - "isShow": 0, - "condition": "405&999&3001", - "aim": 1, - "percent": 100, "node": 7, - "type": 801, - "gainvalue": "3001&2&100", + "type": 214, + "gainvalue": "20&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401113, - "name": "治疗熊1", - "info": "若熊已经在场,恢复其50%的生命", - "img": 1, - "isShow": 0, - "condition": "404&999&3001", - "aim": 1, - "percent": 100, - "node": 9, - "type": 303, - "gainvalue": "1&998&1&6&50&108&3001&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401114, - "name": "猛兽1", - "info": "若熊已经在场,并使其获得【猛兽1】", - "img": 1, - "isShow": 0, - "condition": "404&999&3001", - "aim": 1, - "percent": 100, - "node": 9, - "type": 107, - "gainvalue": "998&1&401111&108&3001&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401115, - "name": "猛兽1效果", - "info": "攻击+10%;暴击率+5%;物防+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&10&10&10&5&5&4&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 401121, - "name": "战熊号角2", - "info": "召唤一只攻击为自身80%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽2】,持续2回合\r\n\r\n【猛兽2】:攻击+20%;暴击率+10%;物防+20%", + "name": "镇魂箭雨2", + "info": "目标生命值高于70%时,额外造成30%的物理伤害", "img": 1, "isShow": 0, - "condition": "&", + "condition": "203&2&1&70", "aim": 0, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "401122&401123&401124", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401122, - "name": "召唤熊2", - "info": "召唤一只攻击为自身70%的熊协助作战", - "img": 1, - "isShow": 0, - "condition": "405&999&3001", - "aim": 1, - "percent": 100, "node": 7, - "type": 801, - "gainvalue": "3001&2&110", + "type": 214, + "gainvalue": "30&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401123, - "name": "治疗熊", - "info": "若熊已经在场,恢复其50%的生命", - "img": 1, - "isShow": 0, - "condition": "404&999&3001", - "aim": 1, - "percent": 100, - "node": 9, - "type": 303, - "gainvalue": "1&998&1&6&70&108&3001&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401124, - "name": "猛兽2", - "info": "若熊已经在场,并使其获得【猛兽1】", - "img": 1, - "isShow": 0, - "condition": "404&999&3001", - "aim": 1, - "percent": 100, - "node": 9, - "type": 107, - "gainvalue": "998&1&401121&108&3001&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401125, - "name": "猛兽2效果", - "info": "攻击+20%;暴击率+10%;物防+20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&20&20&10&10&10&4&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 401211, - "name": "奔袭1", - "info": "自身朝攻击反方向移动1格;获得【迅捷】,持续2回合\r\n\r\n【迅捷】:移动力+1", + "name": "追命散射1", + "info": "施加【流血】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "401212&401213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401212, - "name": "后移", - "info": "自身朝攻击反方向移动1格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, "node": 7, - "type": 413, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401213, - "name": "加移动力", - "info": "获得【迅捷】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, "type": 100, - "gainvalue": "801&", + "gainvalue": "13&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 401221, - "name": "奔袭2", - "info": "自身朝攻击反方向移动1格;获得【迅捷】,持续2回合\r\n\r\n【迅捷】:移动力+1", + "name": "追命散射2", + "info": "施加【流血】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "401222&401223", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401222, - "name": "后移", - "info": "自身朝攻击反方向移动1格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, "node": 7, - "type": 413, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401223, - "name": "加移动力", - "info": "获得【迅捷】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, "type": 100, - "gainvalue": "801&", + "gainvalue": "13&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 401311, - "name": "镇魂箭1", - "info": "主动攻击后,对目标所在格子施加【地陷(1回合)】\r\n\r\n【地陷】:若敌军在此格结束行动,随机施加1个【减益状态】", - "img": "xiahouyuan_beidong1_zhenhunjian", + "name": "反曲长弓1", + "info": "攻击时,若与目标中间有障碍,则额外造成5%的物理伤害\r\n 攻击时,若与目标中间没有障碍,则吸血10%", + "img": "xiahouyuan_beidong1_fanquchanggong", "isShow": 1, - "condition": "602&0&2", + "condition": "&", "aim": 1, "percent": 100, "node": 9, - "type": 106, - "gainvalue": "401311&", + "type": 999, + "gainvalue": "401312&401313", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "zhenhunjian", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 401312, - "name": "地陷效果", - "info": "若敌军在此格结束行动,随机施加1个减益状态", + "name": "曲射 Lv.1", + "info": "攻击时,若与目标中间有障碍,则额外造成5%的物理伤害", "img": 1, "isShow": 0, - "condition": "605&2", - "aim": 1, + "condition": "803&", + "aim": 0, "percent": 100, - "node": 15, - "type": 104, - "gainvalue": "3&1", + "node": 7, + "type": 214, + "gainvalue": "5&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "dixian", - "passivespineName": "&" + "seidNameImage": "xiahouyuan_fanquchanggong", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 401313, + "name": "非曲射 Lv.1", + "info": "攻击时,若与目标中间没有障碍,则吸血10%", + "img": 1, + "isShow": 0, + "condition": "801&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "16&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "xiahouyuan_fanquchanggong", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 401321, - "name": "镇魂箭2", - "info": "主动攻击后,对目标所在格子施加【地陷(2回合)】\r\n\r\n【地陷】:若敌军在此格结束行动,随机施加1个【减益状态】", - "img": "xiahouyuan_beidong1_zhenhunjian", + "name": "反曲长弓2", + "info": "攻击时,若与目标中间有障碍,则额外造成7%的物理伤害\r\n 攻击时,若与目标中间没有障碍,则吸血20%", + "img": "xiahouyuan_beidong1_fanquchanggong", "isShow": 1, - "condition": "602&0&2", + "condition": "&", "aim": 1, "percent": 100, "node": 9, - "type": 106, - "gainvalue": "401321&", + "type": 999, + "gainvalue": "401322&401323", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "zhenhunjian", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 401322, + "name": "曲射 Lv.2", + "info": "攻击时,若与目标中间有障碍,则额外造成7%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "803&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "7&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "xiahouyuan_fanquchanggong", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 401323, + "name": "非曲射 Lv.2", + "info": "攻击时,若与目标中间没有障碍,则吸血20%", + "img": 1, + "isShow": 0, + "condition": "801&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "16&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "xiahouyuan_fanquchanggong", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 401331, - "name": "镇魂箭3", - "info": "主动攻击后,对目标所在格子施加【地陷(3回合)】\r\n\r\n【地陷】:若敌军在此格结束行动,随机施加1个【减益状态】", - "img": "xiahouyuan_beidong1_zhenhunjian", + "name": "反曲长弓3", + "info": "攻击时,若与目标中间有障碍,则额外造成10%的物理伤害\r\n 攻击时,若与目标中间没有障碍,则吸血30%", + "img": "xiahouyuan_beidong1_fanquchanggong", "isShow": 1, - "condition": "602&0&2", + "condition": "&", "aim": 1, "percent": 100, "node": 9, - "type": 106, - "gainvalue": "401331&", + "type": 999, + "gainvalue": "401332&401333", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "zhenhunjian", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 401332, + "name": "曲射 Lv.3", + "info": "攻击时,若与目标中间有障碍,则额外造成10%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "803&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "xiahouyuan_fanquchanggong", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 401333, + "name": "非曲射 Lv.3", + "info": "攻击时,若与目标中间没有障碍,则吸血30%", + "img": 1, + "isShow": 0, + "condition": "801&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "16&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "xiahouyuan_fanquchanggong", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 401411, - "name": "战宠1", - "info": "熊在场时,自身物理与策略减伤+5%", - "img": "xiahouyuan_beidong2_zhanchong", + "name": "飞骑弓射1", + "info": "物攻强度+5\r\n 移动力+1", + "img": "gongbing_beidong2_lingjiandiaogong", "isShow": 1, - "condition": "404&999&3001", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&10&10&22&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401421, - "name": "战宠2", - "info": "熊在场时,自身物理与策略减伤+10%", - "img": "xiahouyuan_beidong2_zhanchong", - "isShow": 1, - "condition": "404&999&3001", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&15&15&22&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 401511, - "name": "凌弱", - "info": "攻击时,敌人身上每有1个减益状态,攻击+3%,最多+15%", - "img": "xiahouyuan_beidong3_lingruo", - "isShow": 1, - "condition": "304&2&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&3&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "lingruo", - "passivespineName": "&" - }, - { - "id": 501111, - "name": "十面埋伏1", - "info": "伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲1】;该技能可以格子为目标施放。\r\n\r\n【破甲】:物防-20%", - "img": 1, - "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 999, + "node": 16, "type": 999, - "gainvalue": "501112&501113", + "gainvalue": "401412&401413", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 501112, - "name": "分摊", - "info": "分摊", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 306, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501113, - "name": "减物防", - "info": "物防-", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 108, - "gainvalue": "0&411&104&4&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501121, - "name": "十面埋伏2", - "info": "伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲2】;该技能可以格子为目标施放。\r\n\r\n【破甲】:物防-20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "501122&501123", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501122, - "name": "分摊", - "info": "分摊", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 306, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501123, - "name": "减物防", - "info": "物防-", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 108, - "gainvalue": "0&412&104&4&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501211, - "name": "十胜天机1", - "info": "消耗自身30%的生命(最多降为1);清除3格范围内其他友军1个减益状态;使自身获得【剑风1】;使用技能后可再次攻击。\r\n\r\n【剑风1】:普攻射程+1,持续2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "501212&501213&501214&501215", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501212, - "name": "扣血1", - "info": "消耗自身30%的生命(最多降为1)", + "id": 401412, + "name": "物强 Lv.1", + "info": "物攻强度+5", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 7, - "type": 300, - "gainvalue": "7&30&30", + "node": 16, + "type": 200, + "gainvalue": "19&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 501213, - "name": "驱散1", - "info": "清除3格范围内其他友军1个减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 110, - "gainvalue": "2024&1&1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501214, - "name": "剑风1", - "info": "使自身获得【剑风1】", + "id": 401413, + "name": "移动 Lv.1", + "info": "移动力+1", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "501217&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501215, - "name": "再攻击1", - "info": "再攻击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 408, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501217, - "name": "剑风1效果", - "info": "普通攻击的射程+1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 602, + "node": 16, + "type": 410, "gainvalue": "1&", "times_turn": 0, "times_battle": 0, @@ -12697,252 +10580,349 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 401421, + "name": "飞骑弓射2", + "info": "物攻强度+10\r\n 移动力+1", + "img": "gongbing_beidong2_lingjiandiaogong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "401422&401423", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 401422, + "name": "物强 Lv.2", + "info": "物攻强度+10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 401423, + "name": "移动 Lv.2", + "info": "移动力+1", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 410, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 401511, + "name": "破釜沉舟", + "info": "自身生命值低与30%时,攻击+10%", + "img": "xiahouyuan_beidong3_pofuchenzhou", + "isShow": 1, + "condition": "203&1&3&30", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 501111, + "name": "十胜天机1", + "info": "使范围内友方单位获得【十胜天机1(2回合)】\r\n \r\n【十胜天机1】:生命+25%;无法获得治疗", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "501111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 501121, + "name": "十胜天机2", + "info": "使范围内友方单位获得【十胜天机2(2回合)】\r\n \r\n【十胜天机2】:生命+50%;无法获得治疗", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "501121&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 501211, + "name": "十面埋伏1", + "info": "自身生命值低与30%时,额外造成20%的策略伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "20&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 501221, - "name": "十胜天机2", - "info": "消耗自身30%的生命(最多降为1);清除3格范围内其他友军1个减益状态;使自身获得【剑风1】;使用技能后可再移动2格及攻击。\r\n\r\n【剑风1】:普攻射程+1,持续2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "501222&501223&501214&501225&501226", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501222, - "name": "扣血2", - "info": "消耗自身30%的生命(最多降为1)", + "name": "十面埋伏2", + "info": "自身生命值低与30%时,额外造成30%的策略伤害", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 7, - "type": 300, - "gainvalue": "7&30&30", + "type": 214, + "gainvalue": "30&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501223, - "name": "驱散2", - "info": "清除3格范围内其他友军1个减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 110, - "gainvalue": "2024&1&1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501225, - "name": "再移动2", - "info": "再移动2格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 400, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 501226, - "name": "再攻击2", - "info": "再攻击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 408, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 501311, - "name": "天妒英才1", - "info": "每损失10%的生命,提升1%的策略增伤", - "img": "guojia_beidong1_tianduyingcai", + "name": "军师祭酒1", + "info": "范围内友军攻击+5%", + "img": "guojia_beidong1_junshijijiu", "isShow": 1, - "condition": "200&1&10", + "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "21&1&10", + "gainvalue": "2&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2025&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 }, { "id": 501321, - "name": "天妒英才2", - "info": "每损失10%的生命,提升1%的策略增伤,攻击+1%", - "img": "guojia_beidong1_tianduyingcai", + "name": "军师祭酒2", + "info": "范围内友军攻击+5%;范围内友军每降低生命值降低10%,攻击+1%", + "img": "guojia_beidong1_junshijijiu", "isShow": 1, - "condition": "200&1&10", + "condition": "&", "aim": 0, "percent": 100, "node": 16, - "type": 200, - "gainvalue": "21&1&10&2&1&10", + "type": 999, + "gainvalue": "501322&501323", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 501322, + "name": "加攻 Lv.2", + "info": "范围内友军攻击+5%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 501323, + "name": "低血加攻 Lv.1", + "info": "范围内友军每降低生命值降低10%,攻击+1%", + "img": 1, + "isShow": 0, + "condition": "200&1&10", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&1&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 501331, - "name": "天妒英才3", - "info": "每损失10%的生命,提升1%的策略增伤,攻击+2%", - "img": "guojia_beidong1_tianduyingcai", + "name": "军师祭酒3", + "info": "范围内友军攻击+10%;范围内友军每降低生命值降低10%,攻击+2%", + "img": "guojia_beidong1_junshijijiu", "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "501332&501333", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 501332, + "name": "加攻 Lv.3", + "info": "范围内友军攻击+10%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 501333, + "name": "低血加攻 Lv.2", + "info": "范围内友军每降低生命值降低10%,攻击+2%", + "img": 1, + "isShow": 0, "condition": "200&1&10", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "21&1&10&2&2&20", + "gainvalue": "2&2&20", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2025&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 501411, - "name": "奇谋1", - "info": "若上回合没有攻击,本回合攻击+5%", - "img": "guojia_beidong2_qimou", + "name": "逆命风流1", + "info": "策攻强度+5%\r\n 生命值低与30%时,策攻强度+5%", + "img": "guojia_beidong2_nimingfengliu", "isShow": 1, "condition": "701&", "aim": 0, "percent": 100, - "node": 2, - "type": 100, - "gainvalue": "201&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qimou", - "passivespineName": "&" - }, - { - "id": 501421, - "name": "奇谋2", - "info": "若上回合没有攻击,本回合攻击+10%", - "img": "guojia_beidong2_qimou", - "isShow": 1, - "condition": "701&", - "aim": 0, - "percent": 100, - "node": 2, - "type": 100, - "gainvalue": "202&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qimou", - "passivespineName": "&" - }, - { - "id": 501511, - "name": "遗计", - "info": "阵亡时,恢复友军30%的生命并施加【锋锐2(3回合)】,【血战2(3回合)】,【嗜血2(3回合)】\r\n\r\n【锋锐2】:攻击+10%\r\n【血战2】:暴击+10%\r\n【嗜血2】:物防+10%", - "img": "guojia_beidong3_yiji", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 12, - "type": 601, - "gainvalue": "50151&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yiji", - "passivespineName": "&" - }, - { - "id": 501512, - "name": "加buff", - "info": "加buff", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "202&1002&402", + "node": 16, + "type": 999, + "gainvalue": "501412&501413", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 501513, - "name": "遗计效果", - "info": "暴击率+15%,吸血+30%", + "id": 501412, + "name": "策强 Lv.1", + "info": "策攻强度+5%", "img": 1, "isShow": 0, "condition": "&", @@ -12950,19 +10930,125 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&15&15&16&30&30", + "gainvalue": "21&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 501413, + "name": "低血策强 Lv.1", + "info": "生命值低与30%时,策攻强度+5%", + "img": 1, + "isShow": 0, + "condition": "203&1&3&30", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "21&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 501421, + "name": "逆命风流2", + "info": "策攻强度+10%\r\n 生命值低与30%时,策攻强度+10%", + "img": "guojia_beidong2_nimingfengliu", + "isShow": 1, + "condition": "701&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "501422&501423", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 501422, + "name": "策强 Lv.2", + "info": "策攻强度+10%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "21&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 501423, + "name": "低血策强 Lv.2", + "info": "生命值低与30%时,策攻强度+10%", + "img": 1, + "isShow": 0, + "condition": "203&1&3&30", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "21&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 501511, + "name": "遗策定鼎", + "info": "回合开始时,每损失10%生命值,回复相邻友军10点怒气", + "img": "guojia_beidong3_yicedingding", + "isShow": 1, + "condition": "200&1&10", + "aim": 0, + "percent": 100, + "node": 2, + "type": 211, + "gainvalue": "1&2004&1&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "guojia_yicedingding", + "passivespineName": "&", + "rangeUi": 2004 }, { "id": 700000, - "name": "2段伤害", - "info": "普攻2连", + "name": "二连", + "info": "二连", "img": 1, "isShow": 0, "condition": "&", @@ -12977,498 +11063,628 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 701111, + "id": 701131, "name": "双铁烈击1", - "info": "对指定敌军造成150/170%的物理伤害;若对方反击,则对其发动一次50%物理伤害的额外攻击", + "info": "3段伤害", "img": 1, "isShow": 0, - "condition": "708&", - "aim": 1, + "condition": "&", + "aim": 0, "percent": 100, - "node": 13, - "type": 601, - "gainvalue": "11&", + "node": 7, + "type": 301, + "gainvalue": "3&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 701121, + "id": 701141, "name": "双铁烈击2", - "info": "对指定敌军造成150/170%的物理伤害;若对方反击,则对其发动一次70%物理伤害的额外攻击", + "info": "3段伤害", "img": 1, "isShow": 0, - "condition": "708&", - "aim": 1, + "condition": "&", + "aim": 0, "percent": 100, - "node": 13, - "type": 601, - "gainvalue": "11&", + "node": 7, + "type": 301, + "gainvalue": "3&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 701211, + "id": 701231, "name": "古之恶来1", - "info": "自身获得【古之恶来1】", + "info": "3段伤害", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 7, - "type": 100, - "gainvalue": "701211&", + "type": 301, + "gainvalue": "3&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 701212, - "name": "古之恶来1效果", - "info": "格挡率+30%;普通攻击后连击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "701213&701214", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701213, - "name": "连击1", - "info": "普通攻击后连击", - "img": 1, - "isShow": 0, - "condition": "602&0", - "aim": 0, - "percent": 100, - "node": 19, - "type": 607, - "gainvalue": "0&70011", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701214, - "name": "加格挡1", - "info": "格挡率+30%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "11&30&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701221, + "id": 701241, "name": "古之恶来2", - "info": "自身获得【古之恶来2】", + "info": "3段伤害", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 7, - "type": 100, - "gainvalue": "701221&", + "type": 301, + "gainvalue": "3&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701222, - "name": "古之恶来2效果", - "info": "格挡率+50%;普通攻击后连击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "701223&701224", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701223, - "name": "连击2", - "info": "普通攻击后连击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 607, - "gainvalue": "0&70011", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 701224, - "name": "加格挡2", - "info": "格挡率+50%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "11&50&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 701311, - "name": "飞戟1", - "info": "受到主动攻击时,若敌军在自身3格范围内且不在自身攻击范围内时,消耗30点怒气向攻击者发动一次反击,该反击伤害+30%", - "img": "dianwei_beidong1_feiji", + "name": "古之恶来1", + "info": "生命值低于30%时,进入古之恶来状态\r\n古之恶来状态下,怒气技和回合技将被强化为3段伤害,额外造成30%的物理伤害;暴击伤害+10", + "img": "dianwei_beidong1_guzhielai", "isShow": 1, - "condition": "402&0|401&2024", - "aim": 1, - "percent": 100, - "node": 14, - "type": 601, - "gainvalue": "70131&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "feiji", - "passivespineName": "&" - }, - { - "id": 701321, - "name": "飞戟2", - "info": "受到主动攻击时,若敌军在自身3格范围内且不在自身攻击范围内时,消耗30点怒气向攻击者发动一次反击,该反击伤害+40%", - "img": "dianwei_beidong1_feiji", - "isShow": 1, - "condition": "402&0|401&2024", - "aim": 1, - "percent": 100, - "node": 14, - "type": 601, - "gainvalue": "70132&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "feiji", - "passivespineName": "&" - }, - { - "id": 701331, - "name": "飞戟3", - "info": "受到主动攻击时,若敌军在自身3格范围内且不在自身攻击范围内时,消耗30点怒气向攻击者发动一次反击,该反击伤害+54%", - "img": "dianwei_beidong1_feiji", - "isShow": 1, - "condition": "402&0|401&2024", - "aim": 1, - "percent": 100, - "node": 14, - "type": 601, - "gainvalue": "70133&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "feiji", - "passivespineName": "&" - }, - { - "id": 701411, - "name": "无惧1", - "info": "普通攻击和反击时物理增伤+10%", - "img": "dianwei_beidong2_wuju", - "isShow": 1, - "condition": "602&0&3", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "wuju", - "passivespineName": "&" - }, - { - "id": 701421, - "name": "无惧2", - "info": "普通攻击和反击时物理增伤+20%", - "img": "dianwei_beidong2_wuju", - "isShow": 1, - "condition": "602&0&3", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "wuju", - "passivespineName": "&" - }, - { - "id": 701511, - "name": "狂战", - "info": "每10点怒气使自身攻击+1%", - "img": "dianwei_beidong3_kuangzhan", - "isShow": 1, - "condition": "204&", + "condition": "&", "aim": 1, "percent": 100, "node": 16, - "type": 200, - "gainvalue": "2&1&10", + "type": 999, + "gainvalue": "701312&701313&701314&701315&701316", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701312, + "name": "爆伤 Lv.1", + "info": "暴击伤害+10%", + "img": 0, + "isShow": 1, + "condition": "203&1&3&30", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "18&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701313, + "name": "古之恶来", + "info": "进入古之恶来状态\r\n 怒气技和回合技将被强化为3段伤害", + "img": 0, + "isShow": 1, + "condition": "203&1&3&30", + "aim": 0, + "percent": 100, + "node": 16, + "type": 904, + "gainvalue": "0&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701314, + "name": "怒气技1替换", + "info": "怒气技替换为3段伤害", + "img": 0, + "isShow": 1, + "condition": "203&1&3&30", + "aim": 0, + "percent": 100, + "node": 16, + "type": 610, + "gainvalue": "1&70111&70113&70112&70114", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701315, + "name": "回合技1替换", + "info": "回合技替换为3段伤害", + "img": 0, + "isShow": 1, + "condition": "203&1&3&30", + "aim": 0, + "percent": 100, + "node": 16, + "type": 610, + "gainvalue": "2&70121&70123&70122&70124", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701316, + "name": "额外物理伤害", + "info": "额外造成30%的物理伤害", + "img": 0, + "isShow": 1, + "condition": "203&1&3&30|602&1&2", + "aim": 0, + "percent": 100, + "node": 16, + "type": 214, + "gainvalue": "30&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701321, + "name": "古之恶来2", + "info": "生命值低于30%时,进入古之恶来状态\r\n古之恶来状态下,怒气技和回合技将被强化为3段伤害,额外造成30%的物理伤害;暴击伤害+20", + "img": "dianwei_beidong1_guzhielai", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "701322&701313&701314&701315&701316", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701322, + "name": "爆伤 Lv.2", + "info": "暴击伤害+10%", + "img": 0, + "isShow": 1, + "condition": "203&1&3&30", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "18&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701331, + "name": "古之恶来3", + "info": "生命值低于30%时,进入古之恶来状态\r\n古之恶来状态下,怒气技和回合技将被强化为3段伤害,额外造成30%的物理伤害;暴击伤害+30", + "img": "dianwei_beidong1_guzhielai", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "701332&701313&701314&701315&701316", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701332, + "name": "爆伤 Lv.3", + "info": "暴击伤害+%", + "img": 0, + "isShow": 1, + "condition": "203&1&3&30", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "18&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701411, + "name": "沸血之怒1", + "info": "暴击+15%\r\n 古之恶来状态下,普攻变为2段攻击", + "img": "dianwei_beidong2_feixuezhinu", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "701412&701413", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701412, + "name": "暴击 Lv.1", + "info": "暴击+15%", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "10&15&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701413, + "name": "2段普攻", + "info": "古之恶来状态下,普攻变为2段攻击", + "img": 0, + "isShow": 1, + "condition": "203&1&3&30", + "aim": 0, + "percent": 100, + "node": 16, + "type": 610, + "gainvalue": "0&5&70011", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701421, + "name": "沸血之怒2", + "info": "暴击+30%\r\n 古之恶来状态下,普攻变为2段攻击", + "img": "dianwei_beidong2_feixuezhinu", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "701422&701413", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701422, + "name": "暴击 Lv.2", + "info": "暴击+30%", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "10&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 701511, + "name": "肉甲坚战", + "info": "暴击时,获得【血盾(3回合)】\r\n\r\n【血盾】:可抵消施加者5%的最大生命值,最多5层", + "img": "dianwei_beidong3_roujiajianzhan", + "isShow": 1, + "condition": "711&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "62&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "dianwei_roujiajianzhan", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 801111, - "name": "勾刃横斩1", - "info": "对其施加【破盾2】", + "name": "寻衅1", + "info": "自身获得【坚甲3(2回合)】", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "801112&801113", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 801112, - "name": "加破盾", - "info": "加【破盾2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1111&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 801113, - "name": "穿透", - "info": "穿透35%", - "img": 1, - "isShow": 0, - "condition": "601&0", - "aim": 0, - "percent": 100, "node": 7, - "type": 205, - "gainvalue": "35&", + "type": 100, + "gainvalue": "2003&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 801121, - "name": "勾刃横斩2", - "info": "对其施加【破盾3】", + "name": "寻衅2", + "info": "自身获得【坚甲4(2回合)】", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "801122&801123", + "node": 7, + "type": 100, + "gainvalue": "2004&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 801122, - "name": "加破盾", - "info": "加【破盾3】", + "id": 801211, + "name": "勾刃横斩1", + "info": "施加【怯战1】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1112&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 801123, - "name": "穿透", - "info": "穿透45%", - "img": 1, - "isShow": 0, - "condition": "601&0", - "aim": 0, - "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "45&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 801211, - "name": "寻衅1", - "info": "获得【嘲讽】和【挑衅1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, "node": 7, "type": 100, - "gainvalue": "2&801212", + "gainvalue": "1911&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 801221, - "name": "寻衅2", - "info": "获得【嘲讽】和【挑衅1】", + "name": "勾刃横斩2", + "info": "施加【怯战2】", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, + "aim": 1, "percent": 100, "node": 7, "type": 100, - "gainvalue": "2&801222", + "gainvalue": "1912&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 801311, - "name": "强锋1", - "info": "与【怒目】状态的敌军战斗时物理减伤+10%", - "img": "pangde_beidong1_qiangfeng", + "name": "不动如山1", + "info": "格挡+15", + "img": "pangde_beidong1_budongrushan", "isShow": 1, - "condition": "300&1&1", + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "11&15&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 801321, + "name": "不动如山2", + "info": "格挡+15\r\n 本回合移动至多2格,行动结束时获得【坚盾3】", + "img": "pangde_beidong1_budongrushan", + "isShow": 1, + "condition": "&", "aim": 0, "percent": 100, "node": 8, + "type": 999, + "gainvalue": "801311&801322", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 801322, + "name": "加【坚盾】 Lv.1", + "info": "本回合移动至多2格,行动结束时获得【坚盾3】", + "img": 0, + "isShow": 1, + "condition": "709&3&3", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "1101&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "bubing_budongrushan", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 801331, + "name": "不动如山3", + "info": "格挡+15\r\n 本回合移动至多2格,行动结束时获得【坚盾4】", + "img": "pangde_beidong1_budongrushan", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 8, + "type": 999, + "gainvalue": "801311&801332", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 801332, + "name": "加【坚盾】 Lv.2", + "info": "本回合移动至多2格,行动结束时获得【坚盾4】", + "img": 0, + "isShow": 1, + "condition": "709&3&3", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "1102&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "bubing_budongrushan", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 801411, + "name": "重装上阵1", + "info": "物攻抗性+10", + "img": "bubing_beidong2_zhongzhuangshangzhen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, "type": 200, "gainvalue": "20&10&10", "times_turn": 0, @@ -13476,19 +11692,20 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "qiangfeng", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 801321, - "name": "强锋2", - "info": "与【怒目】状态的敌军战斗时物理减伤+15%", - "img": "pangde_beidong1_qiangfeng", + "id": 801421, + "name": "重装上阵2", + "info": "物攻抗性+15", + "img": "bubing_beidong2_zhongzhuangshangzhen", "isShow": 1, - "condition": "300&1&1", + "condition": "&", "aim": 0, "percent": 100, - "node": 8, + "node": 16, "type": 200, "gainvalue": "20&15&15", "times_turn": 0, @@ -13496,339 +11713,83 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "qiangfeng", - "passivespineName": "&" - }, - { - "id": 801331, - "name": "强锋3", - "info": "与【怒目】状态的敌军战斗时物理减伤+20%", - "img": "pangde_beidong1_qiangfeng", - "isShow": 1, - "condition": "300&1&1", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qiangfeng", - "passivespineName": "&" - }, - { - "id": 801411, - "name": "血战1", - "info": "攻击步兵时,攻击+5%", - "img": "pangde_beidong2_xuezhan", - "isShow": 1, - "condition": "606&2&1|605&2", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "xuezhan", - "passivespineName": "&" - }, - { - "id": 801421, - "name": "血战2", - "info": "攻击步兵时,攻击+10%", - "img": "pangde_beidong2_xuezhan", - "isShow": 1, - "condition": "606&2&1|605&2", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "xuezhan", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 801511, - "name": "无畏", - "info": "生命低于30%时,防御+20%", - "img": "pangde_beidong3_wuwei", + "name": "血气方刚", + "info": "生命值高于70%时,反击伤害+10", + "img": "pangde_beidong3_xueqifanggang", "isShow": 1, - "condition": "203&1&3&30", + "condition": "203&1&1&70", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "4&20&20", + "gainvalue": "28&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1001111, - "name": "巨斧横击1", - "info": "该技能暴击率+5%,穿透35%", + "name": "巨斧斩杀1", + "info": "施加【软弱1】", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, + "aim": 1, "percent": 100, "node": 7, - "type": 999, - "gainvalue": "1001112&1001113", + "type": 100, + "gainvalue": "2011&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1001112, - "name": "暴击1", - "info": "该技能暴击率+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1001113, - "name": "穿透", - "info": "穿透35%", - "img": 1, - "isShow": 0, - "condition": "601&0", - "aim": 0, - "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "20&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1001121, - "name": "巨斧横击2", - "info": "该技能暴击率+10%,穿透45%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "1001122&1001123", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1001122, - "name": "暴击2", - "info": "该技能暴击率+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1001123, - "name": "穿透", - "info": "穿透45%", - "img": 1, - "isShow": 0, - "condition": "601&0", - "aim": 0, - "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "20&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1001211, - "name": "断援1", - "info": "自身获得【绝武1(3回合)】、【识破1(3回合)】;对方形1格范围内敌军施加【缠足1(1回合)】\r\n\r\n【绝武1】:物理减伤+5%\r\n【识破1】:策略减伤+5%\r\n【残足1】:移动力-1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "1001212&1001213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1001212, - "name": " 固守1", - "info": "自身获得【毡甲1】(3回合)、【1策减】(3回合)", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "2001&2201", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1001213, - "name": "缠足1", - "info": "对自身1圈范围内敌军施加【缠足】", + "name": "巨斧斩杀2", + "info": "施加【软弱2】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, - "type": 108, - "gainvalue": "0&811", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1001221, - "name": "断援2", - "info": "自身获得【毡甲2】(3回合)、【策减2】(3回合);对方形1格范围内敌军施加【缠足】(1回合)\r\n\r\n【毡甲2】:物理减伤+10%\r\n【策减2】:策略减伤+10%\r\n【缠足】:移动力-1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "1001222&1001223", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1001222, - "name": " 固守2", - "info": "自身获得【毡甲2】(3回合)、【策减2】(3回合)", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, "node": 7, "type": 100, - "gainvalue": "2002&2202", + "gainvalue": "2012&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1001223, - "name": "缠足2", - "info": "对自身1圈范围内敌军施加【缠足】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 108, - "gainvalue": "0&811", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1001311, - "name": "亚夫之风1", - "info": "攻击时,有20%概率消除目标身上1个【增益效果】", - "img": "xuhuang_beidong1_yafuzhifeng", + "name": "断援绝兵1", + "info": "命中至少2名敌军时,70%的概率清除目标1个增益状态", + "img": "xuhuang_beidong1_duanyuanjuebing", "isShow": 1, - "condition": "602&0&1&3", + "condition": "713&1&1", "aim": 1, - "percent": 20, - "node": 9, + "percent": 70, + "node": 7, "type": 101, "gainvalue": "1&0", "times_turn": 0, @@ -13836,19 +11797,20 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "yafuzhifeng", - "passivespineName": "&" + "seidNameImage": "xuhuang_duanyuanjuebing", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1001321, - "name": "亚夫之风2", - "info": "攻击时,有30%概率消除目标身上1个【增益效果】", - "img": "xuhuang_beidong1_yafuzhifeng", + "name": "断援绝兵2", + "info": "命中至少2名敌军时,清除目标1个增益状态", + "img": "xuhuang_beidong1_duanyuanjuebing", "isShow": 1, - "condition": "602&0&1&3", + "condition": "713&1&1", "aim": 1, - "percent": 30, - "node": 9, + "percent": 100, + "node": 7, "type": 101, "gainvalue": "1&0", "times_turn": 0, @@ -13856,19 +11818,20 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "yafuzhifeng", - "passivespineName": "&" + "seidNameImage": "xuhuang_duanyuanjuebing", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1001331, - "name": "亚夫之风3", - "info": "攻击时,有40%概率消除目标身上2个【增益效果】", - "img": "xuhuang_beidong1_yafuzhifeng", + "name": "断援绝兵3", + "info": "命中至少2名敌军时,清除目标2个增益状态", + "img": "xuhuang_beidong1_duanyuanjuebing", "isShow": 1, - "condition": "602&0&1&3", + "condition": "713&1&1", "aim": 1, - "percent": 40, - "node": 9, + "percent": 100, + "node": 7, "type": 101, "gainvalue": "2&0", "times_turn": 0, @@ -13876,73 +11839,77 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "yafuzhifeng", - "passivespineName": "&" + "seidNameImage": "xuhuang_duanyuanjuebing", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1001411, - "name": "善兵1", - "info": "主动普通攻击时,攻击+30%", - "img": "xuhuang_beidong2_shanbing", + "name": "锋锐无当1", + "info": "攻击时,无视目标5%的物防", + "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, - "condition": "602&0", - "aim": 0, + "condition": "&", + "aim": 1, "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&30&30", + "gainvalue": "4&-5&-5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shanbing", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1001421, - "name": "善兵2", - "info": "主动普通攻击时,攻击+50%", - "img": "xuhuang_beidong2_shanbing", + "name": "锋锐无当2", + "info": "攻击时,无视目标10%的物防", + "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, - "condition": "602&0", - "aim": 0, + "condition": "&", + "aim": 1, "percent": 100, "node": 7, "type": 200, - "gainvalue": "2&50&50", + "gainvalue": "4&-10&-10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shanbing", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1001511, - "name": "斩杀", - "info": "击杀敌军后,恢复自身20%的生命", - "img": "xuhuang_beidong3_zhansha", + "name": "细柳生根", + "info": "击杀敌军后,恢复自身10%的生命", + "img": "xuhuang_beidong3_xiliushenggen", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 11, "type": 300, - "gainvalue": "6&20", + "gainvalue": "6&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "zhansha", - "passivespineName": "&" + "seidNameImage": "xuhuang_xiliushenggen", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1101111, "name": "八门金锁1", - "info": "施加【封怒】", + "info": "施加【眩晕】", "img": 1, "isShow": 0, "condition": "&", @@ -13950,19 +11917,20 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "28&", + "gainvalue": "25&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1101121, "name": "八门金锁2", - "info": "施加【封怒】", + "info": "施加【眩晕】", "img": 1, "isShow": 0, "condition": "&", @@ -13970,745 +11938,719 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "28&", + "gainvalue": "25&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1101211, - "name": "铁壁1", - "info": "施加【毡甲1】和【策减1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "2001&2201", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1101221, - "name": "铁壁2", - "info": "施加【毡甲2】和【策减2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "2002&2202", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1101311, - "name": "以攻代守1", - "info": "获得等于自身攻击力5%的物防", - "img": "caoren_beidong1_yigongdaishou", + "name": "猛虎下山1", + "info": "本回合移动至少3格,攻击时50%概率击退目标1格", + "img": "caoren_beidong1_menghuxiashan", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 208, - "gainvalue": "2&5&4", + "condition": "709&2&1|602&0&1&2", + "aim": 1, + "percent": 50, + "node": 7, + "type": 403, + "gainvalue": "1&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "caoren_menghuxiashan", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1101321, - "name": "以攻代守2", - "info": "获得等于自身攻击力7%的物防", - "img": "caoren_beidong1_yigongdaishou", + "name": "猛虎下山2", + "info": "本回合移动至少3格,攻击时击退目标1格", + "img": "caoren_beidong1_menghuxiashan", "isShow": 1, - "condition": "&", - "aim": 0, + "condition": "709&2&1|602&0&1&2", + "aim": 1, "percent": 100, - "node": 16, - "type": 208, - "gainvalue": "2&7&4", + "node": 7, + "type": 403, + "gainvalue": "1&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "caoren_menghuxiashan", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1101331, - "name": "以攻代守3", - "info": "获得等于自身攻击力10%的物防", - "img": "caoren_beidong1_yigongdaishou", + "name": "猛虎下山3", + "info": "本回合移动至少3格,攻击时击退目标1格;\r\n若目标无法被击退,额外造成10%的物理伤害", + "img": "caoren_beidong1_menghuxiashan", "isShow": 1, "condition": "&", - "aim": 0, + "aim": 1, "percent": 100, - "node": 16, - "type": 208, - "gainvalue": "2&10&4", + "node": 7, + "type": 700, + "gainvalue": "1101332&1&1101333", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1101332, + "name": "击退", + "info": "本回合移动至少3格,攻击时击退目标1格", + "img": 0, + "isShow": 1, + "condition": "709&2&1|602&0&1&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 403, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "caoren_menghuxiashan", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1101333, + "name": "额外伤害", + "info": "造成额外物理伤害", + "img": 0, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "caoren_menghuxiashan", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1101411, - "name": "卸力1", - "info": "受到物理攻击时,物理减伤+4%", - "img": "caoren_beidong2_xieli", + "name": "跃马横戈1", + "info": "物攻强度+5", + "img": "qibing_beidong2_yuemahengge", "isShow": 1, - "condition": "605&2|600&1", + "condition": "&", "aim": 0, "percent": 100, - "node": 8, + "node": 16, "type": 200, - "gainvalue": "20&4&4", + "gainvalue": "19&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "xieli", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1101421, - "name": "卸力2", - "info": "受到物理攻击时,物理减伤+8%", - "img": "caoren_beidong2_xieli", - "isShow": 1, - "condition": "605&2|600&1", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "xieli", - "passivespineName": "&" - }, - { - "id": 1101511, - "name": "迎难", - "info": "攻击时,若敌军带有【增益状态】,攻击+10%", - "img": "caoren_beidong3_yingnan", - "isShow": 1, - "condition": "305&2&0", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yingnan", - "passivespineName": "&" - }, - { - "id": 1201111, - "name": "三箭齐发1", - "info": "对指定敌军及其3格范围内随机2名敌军造成62%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 303, - "gainvalue": "2&2024&0&1&62&101&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1201121, - "name": "三箭齐发2", - "info": "对指定敌军及其3格范围内随机2名敌军造成70%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 303, - "gainvalue": "2&2024&0&1&70&101&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1201211, - "name": "鼓舞1", - "info": "使指定友军获得【鼓舞1】,持续2回合\r\n\r\n【鼓舞1】:命中+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "901&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1201221, - "name": "鼓舞2", - "info": "使指定友军获得【鼓舞2】,持续2回合\r\n\r\n【鼓舞2】:命中+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "902&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1201311, - "name": "识破1", - "info": "行动结束时,获得1层【识破1(永久)】\r\n\r\n【识破1】:攻击+2%,可叠10层", - "img": "lidian_beidong1_shipo", - "isShow": 1, - "condition": "702&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "1201311&", - "times_turn": 0, - "times_battle": 6, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "shipo", - "passivespineName": "&" - }, - { - "id": 1201312, - "name": "识破1效果", - "info": "【识破1】:攻击+2%,可叠10层", - "img": 1, + "name": "跃马横戈2", + "info": "物攻强度+10", + "img": "qibing_beidong2_yuemahengge", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&2&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1201321, - "name": "识破2", - "info": "行动结束时,获得1层【识破2(永久)】\r\n\r\n【识破2】:攻击+4%,可叠5层", - "img": "lidian_beidong1_shipo", - "isShow": 1, - "condition": "702&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "1201321&", - "times_turn": 0, - "times_battle": 4, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "shipo", - "passivespineName": "&" - }, - { - "id": 1201322, - "name": "识破2效果", - "info": "【识破2】:攻击+4%,可叠5层", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1201331, - "name": "识破3", - "info": "行动结束时,获得1层【识破3(永久)】\r\n\r\n【识破3】:攻击+5%,可叠4层", - "img": "lidian_beidong1_shipo", - "isShow": 1, - "condition": "702&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "1201331&", - "times_turn": 0, - "times_battle": 3, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "shipo", - "passivespineName": "&" - }, - { - "id": 1201332, - "name": "识破3效果", - "info": "【识破1】:攻击+5%,可叠4层", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1201411, - "name": "锋矢阵1", - "info": "抗暴率+20%", - "img": "lidian_beidong2_fengshizhen", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "12&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1201421, - "name": "锋矢阵2", - "info": "抗暴率+30%", - "img": "lidian_beidong2_fengshizhen", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "12&30&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1201511, - "name": "自知", - "info": "我军行动阶段,攻击前若没有移动,物理增伤+10%", - "img": "lidian_beidong3_zizhi", - "isShow": 1, - "condition": "501&|705&0|605&2", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, "gainvalue": "19&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "zizhi", - "passivespineName": "&" - }, - { - "id": 1301111, - "name": "胡笳十八1", - "info": "对范围内1个友军施加1个随机增益", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 109, - "gainvalue": "1&1&1&101&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1301121, - "name": "胡笳十八2", - "info": "对范围内1个友军施加2个随机增益", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 109, - "gainvalue": "1&1&2&101&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1301211, - "name": "奏乐1", - "info": "清除1个减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 101, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1301221, - "name": "奏乐2", - "info": "清除1个减益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 101, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1301311, - "name": "才女1", - "info": "行动结束时,恢复自身5%生命", - "img": "caiyan_beidong1_cainv", + "id": 1101511, + "name": "亲冒锋矢", + "info": "受到远程职业攻击时,物攻抗性+%,策攻抗性+%", + "img": "caoren_beidong3_qinmaofengshi", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 300, - "gainvalue": "6&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "cainv", - "passivespineName": "&" - }, - { - "id": 1301321, - "name": "才女2", - "info": "行动结束时,恢复自身7%生命", - "img": "caiyan_beidong1_cainv", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 300, - "gainvalue": "6&7&7", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "cainv", - "passivespineName": "&" - }, - { - "id": 1301331, - "name": "才女3", - "info": "行动结束时,恢复自身10%生命", - "img": "caiyan_beidong1_cainv", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 300, - "gainvalue": "6&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "cainv", - "passivespineName": "&" - }, - { - "id": 1301411, - "name": "悲愤诗1", - "info": "受到物理攻击时,若敌军在自身1圈范围内,物理减伤+5%", - "img": "caiyan_beidong2_beifenshi", - "isShow": 1, - "condition": "600&1|401&1008|605&2", + "condition": "606&1&4&6&7", "aim": 0, "percent": 100, "node": 8, "type": 200, - "gainvalue": "20&5&5", + "gainvalue": "20&5&5&22&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "beifenshi", - "passivespineName": "&" + "seidNameImage": "caoren_qinmaofengshi", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1301421, - "name": "悲愤诗2", - "info": "受到物理攻击时,若敌军在自身1圈范围内,物理减伤+10%", - "img": "caiyan_beidong2_beifenshi", + "id": 1201111, + "name": "三箭齐发1", + "info": "施加随机减益状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "3&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1201121, + "name": "三箭齐发2", + "info": "施加随机减益状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "3&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1201311, + "name": "长弓抛射1", + "info": "攻击时,若与目标中间有障碍,额外造成5%的物理伤害", + "img": "lidian_beidong1_changgongpaoshe", "isShow": 1, - "condition": "600&1|401&1008|605&2", + "condition": "803&", "aim": 0, "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&10&10", + "node": 7, + "type": 214, + "gainvalue": "5&", "times_turn": 0, - "times_battle": 0, + "times_battle": 6, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "beifenshi", - "passivespineName": "&" + "seidNameImage": "lidian_changgongpaoshe", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1301511, - "name": "音律", - "info": "使自身3格范围内其他友军抗暴+15%", - "img": "caiyan_beidong3_yinlv", + "id": 1201321, + "name": "长弓抛射2", + "info": "攻击时,若与目标中间有障碍,额外造成7%的物理伤害", + "img": "lidian_beidong1_changgongpaoshe", + "isShow": 1, + "condition": "803&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "7&", + "times_turn": 0, + "times_battle": 4, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "lidian_changgongpaoshe", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1201331, + "name": "长弓抛射3", + "info": "攻击时,若与目标中间有障碍,额外造成10%的物理伤害", + "img": "lidian_beidong1_changgongpaoshe", + "isShow": 1, + "condition": "803&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 3, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "lidian_changgongpaoshe", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1201411, + "name": "翎箭雕弓1", + "info": "物攻强度+5", + "img": "gongbing_beidong2_lingjiandiaogong", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "12&15&15", + "gainvalue": "19&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&2025&0", + "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1201421, + "name": "翎箭雕弓2", + "info": "物攻强度+10", + "img": "gongbing_beidong2_lingjiandiaogong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1201511, + "name": "乘势而为", + "info": "目标有减益状态时,命中+30", + "img": "lidian_beidong3_chengshierwei", + "isShow": 1, + "condition": "305&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "9&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "lidian_chengshierwei", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1301311, + "name": "医者仁心1", + "info": "行动结束时,恢复2格内友军自身攻击5%的生命值", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_yizherenxin", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 1301321, + "name": "医者仁心2", + "info": "行动结束时,恢复2格内友军自身攻击7%的生命值", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_yizherenxin", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 1301331, + "name": "医者仁心3", + "info": "行动结束时,恢复2格内友军自身攻击10%的生命值", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_yizherenxin", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 1301411, + "name": "杏林妙手1", + "info": "治疗效果+10", + "img": "yisheng_beidong2_xinglinmiaoshou", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1301421, + "name": "杏林妙手2", + "info": "治疗效果+20", + "img": "yisheng_beidong2_xinglinmiaoshou", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1301511, + "name": "余音绕梁", + "info": "使用技能治疗友军时,额外施加【群盾(3回合)】\r\n\r\n【群盾】:可抵消施加者20%攻击的伤害", + "img": "caiyan_beidong3_yuyinraoliang", + "isShow": 1, + "condition": "600&3|602&1&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "61&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "caiyan_yuyinraoliang", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1401111, - "name": "毒计1", - "info": "施加【中毒】", + "name": "轮阳灭杀", + "info": "攻击【中毒】状态的敌军时,额外造成20%的策略伤害", "img": 1, "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "11&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1401121, - "name": "毒计2", - "info": "施加【中毒】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "11&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1401311, - "name": "诡道1", - "info": "攻击【中毒】状态的敌军时,攻击+5%", - "img": "jiaxu_beidong1_guidao", - "isShow": 1, "condition": "300&2&11", "aim": 0, "percent": 100, "node": 7, + "type": 214, + "gainvalue": "20&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1401121, + "name": "轮阳灭杀", + "info": "攻击【中毒】状态的敌军时,额外造成30%的策略伤害", + "img": 1, + "isShow": 0, + "condition": "300&2&11", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "30&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1401211, + "name": "毒计1", + "info": "50%概率施加【中毒】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 50, + "node": 9, + "type": 100, + "gainvalue": "11&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1401221, + "name": "毒计2", + "info": "50%概率施加【中毒】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 50, + "node": 9, + "type": 100, + "gainvalue": "11&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1401311, + "name": "阴阳诡命1", + "info": "使3格范围内友军攻击+5%", + "img": "jiaxu_beidong1_yinyangguiming", + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, "type": 200, "gainvalue": "2&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "guidao", - "passivespineName": "&" + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 }, { "id": 1401321, - "name": "诡道2", - "info": "攻击【中毒】状态的敌军时,攻击+10%", - "img": "jiaxu_beidong1_guidao", - "isShow": 1, - "condition": "300&2&11", + "name": "阴阳诡命2", + "info": "使3格范围内友军攻击+5%\r\n 使3格范围内友军受到【中毒】状态敌军攻击时,物攻抗性+5、策攻抗性+5", + "img": "jiaxu_beidong1_yinyangguiming", + "isShow": 0, + "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, + "type": 999, + "gainvalue": "1401322&1401323", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 1401322, + "name": "攻击光环 Lv.1", + "info": "使3格范围内友军攻击+5%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1401323, + "name": "双抗光环 Lv.1", + "info": "使3格范围内友军受到【中毒】状态敌军攻击时,物攻抗性+5、策攻抗性+5", + "img": 1, + "isShow": 0, + "condition": "300&1&11", + "aim": 0, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "20&5&5&22&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1401331, + "name": "阴阳诡命3", + "info": "使3格范围内友军攻击+10%\r\n 使3格范围内友军受到【中毒】状态敌军攻击时,物攻抗性+10、策攻抗性+10", + "img": "jiaxu_beidong1_yinyangguiming", + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "1401332&1401333", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 1401332, + "name": "攻击光环 Lv.2", + "info": "使3格范围内友军攻击+10%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, "type": 200, "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "guidao", - "passivespineName": "&" + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1401331, - "name": "诡道3", - "info": "攻击【中毒】状态的敌军时,攻击+15%", - "img": "jiaxu_beidong1_guidao", - "isShow": 1, - "condition": "300&2&11", + "id": 1401333, + "name": "双抗光环 Lv.2", + "info": "使3格范围内友军受到【中毒】状态敌军攻击时,物攻抗性+10、策攻抗性+10", + "img": 1, + "isShow": 0, + "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 8, "type": 200, - "gainvalue": "2&15&15", + "gainvalue": "20&10&10&22&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "guidao", - "passivespineName": "&" + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1401411, - "name": "忍辱负重1", - "info": "自身拥有【减益状态】时,策略增伤+5%", - "img": "jiaxu_beidong2_renrufuzhong", + "name": "奇谋妙策1", + "info": "策攻强度+5", + "img": "ceshi_beidong2_qimoumiaoce", "isShow": 1, - "condition": "306&1&1&1&0", + "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "21&5&5", "times_turn": 0, @@ -14717,18 +12659,19 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1401421, - "name": "忍辱负重2", - "info": "自身拥有【减益状态】时,策略增伤+10%", - "img": "jiaxu_beidong2_renrufuzhong", + "name": "奇谋妙策2", + "info": "策攻强度+10", + "img": "ceshi_beidong2_qimoumiaoce", "isShow": 1, - "condition": "306&1&1&1&0", + "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "21&10&10", "times_turn": 0, @@ -14737,13 +12680,14 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1401511, - "name": "败兵取胜", - "info": "战斗开始时,获得【败兵取胜(永久)】\r\n\r\n【败兵取胜】:受到致命伤害时,不会死亡,生命恢复30%(每场战役1次)", - "img": "jiaxu_beidong3_baibingqusheng", + "name": "明哲保身", + "info": "战斗开始时,获得【败兵取胜(永久)】\r\n \r\n 【败兵取胜】:受到致命伤害时,不会死亡,生命恢复20%(每场战役1次)", + "img": "jiaxu_beidong3_mingzhebaoshen", "isShow": 1, "condition": "&", "aim": 0, @@ -14756,8 +12700,9 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "jiaxu_mingzhebaoshen", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1401512, @@ -14776,8 +12721,9 @@ "cd": 99, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "baibingqusheng", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1401513, @@ -14796,8 +12742,9 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "baibingqusheng", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1401514, @@ -14810,19 +12757,20 @@ "percent": 100, "node": 10, "type": 300, - "gainvalue": "6&30&30", + "gainvalue": "6&20&20", "times_turn": 1, "times_battle": 1, "cd": 99, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "baibingqusheng", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1601211, - "name": "锋芒1", - "info": "施加【锋芒1】", + "id": 1601111, + "name": "决胜怒吼1", + "info": "自身获得【绝武3(2回合)】", "img": 1, "isShow": 0, "condition": "&", @@ -14830,39 +12778,20 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "1601211&", + "gainvalue": "2003&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1601212, - "name": "锋芒1效果", - "info": "物理增伤20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1601221, - "name": "锋芒2", - "info": "施加【锋芒2】", + "id": 1601121, + "name": "决胜怒吼2", + "info": "自身获得【绝武4(2回合)】", "img": 1, "isShow": 0, "condition": "&", @@ -14870,200 +12799,168 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "1601221&", + "gainvalue": "2004&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1601222, - "name": "锋芒2效果", - "info": "物理增伤30%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&30&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1601311, - "name": "谋胆1", - "info": "每次行动结束时,获得1层【谋胆1(永久)】\r\n\r\n【谋胆1】:攻击+2%;暴击率提升2%;最多3层", - "img": "yuejin_beidong1_moudan", + "name": "不动如山1", + "info": "格挡+15", + "img": "pangde_beidong1_budongrushan", "isShow": 1, - "condition": "702&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "1601311&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "moudan", - "passivespineName": "&" - }, - { - "id": 1601312, - "name": "谋胆1效果", - "info": "【谋胆1】:攻击+2%;暴击率提升2%;最多3层", - "img": 1, - "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&2&2&10&2&2", + "gainvalue": "11&15&15", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1601321, - "name": "谋胆2", - "info": "每次行动结束时,获得1层【谋胆2(永久)】\r\n\r\n【谋胆2】:攻击+3%;暴击率提升3%;最多3层", - "img": "yuejin_beidong1_moudan", + "name": "不动如山2", + "info": "格挡+15\r\n 本回合移动至多2格,行动结束时获得【坚盾3(2回合)】\r\n\r\n【坚盾3】:格挡+15", + "img": "pangde_beidong1_budongrushan", "isShow": 1, - "condition": "702&", + "condition": "&", "aim": 0, "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "1601321&", + "node": 8, + "type": 999, + "gainvalue": "801311&801322", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "moudan", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1601322, - "name": "谋胆2效果", - "info": "【谋胆2】:攻击+3%;暴击率提升3%;最多3层", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&3&10&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1601331, - "name": "谋胆3", - "info": "每次行动结束时,获得1层【谋胆3(永久)】\r\n\r\n【谋胆3】:攻击+4%;暴击率提升4%;最多3层", - "img": "yuejin_beidong1_moudan", + "name": "少移动 【坚盾】 Lv.1", + "info": "本回合移动至多2格,行动结束时获得【坚盾3】", + "img": 0, "isShow": 1, - "condition": "702&", + "condition": "709&3&3", "aim": 0, "percent": 100, "node": 15, "type": 100, - "gainvalue": "1601331&", + "gainvalue": "1101&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "moudan", - "passivespineName": "&" + "seidNameImage": "bubing_budongrushan", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1601332, - "name": "谋胆3效果", - "info": "【谋胆3】:攻击+4%;暴击率提升4%;最多3层", - "img": 1, - "isShow": 0, + "id": 1601331, + "name": "不动如山3", + "info": "格挡+15\r\n 本回合移动至多2格,行动结束时获得【坚盾4(2回合)】\r\n\r\n【坚盾4】:格挡+30", + "img": "pangde_beidong1_budongrushan", + "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&4&10&4&4", + "node": 8, + "type": 999, + "gainvalue": "801311&801332", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1601332, + "name": "少移动 【坚盾】 Lv.2", + "info": "本回合移动至多2格,行动结束时获得【坚盾4】", + "img": 0, + "isShow": 1, + "condition": "709&3&3", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "1102&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "bubing_budongrushan", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1601411, - "name": "骁果1", - "info": "普通攻击时,物理增伤+15%", - "img": "yuejin_beidong2_xiaoguo", + "name": "重装上阵1", + "info": "物攻抗性+10", + "img": "bubing_beidong2_zhongzhuangshangzhen", "isShow": 1, - "condition": "602&0", + "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, - "gainvalue": "19&15&15", + "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "xiaoguo", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1601421, - "name": "骁果2", - "info": "普通攻击时,物理增伤+30%", - "img": "yuejin_beidong2_xiaoguo", + "name": "重装上阵2", + "info": "物攻抗性+15", + "img": "bubing_beidong2_zhongzhuangshangzhen", "isShow": 1, - "condition": "602&0", + "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, - "gainvalue": "19&30&30", + "gainvalue": "20&15&15", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "xiaoguo", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1601511, - "name": "力反", - "info": "反击时,暴击率+30%", - "img": "yuejin_beidong3_lifan", + "name": "含恨不屈", + "info": "反击时,暴击+30", + "img": "yuejin_beidong3_hanhenbuqu", "isShow": 1, "condition": "602&3", "aim": 0, @@ -15076,13 +12973,14 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "lifan", - "passivespineName": "&" + "seidNameImage": "yuejin_hanhenbuqu", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701111, "name": "万夫莫敌1", - "info": "恢复自身造成总伤害15/30%的生命;对战前自身获得1个随机增益状态", + "info": "恢复自身造成总伤害15/30%的生命", "img": 1, "isShow": 0, "condition": "&", @@ -15090,14 +12988,15 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "1701112&1701113&1701114", + "gainvalue": "1701112&1701113", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701112, @@ -15117,32 +13016,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701113, - "name": "战前加状态", - "info": "对战前自身获得1个随机增益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 5, - "type": 104, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701114, "name": "吸血", - "info": "吸血+", + "info": "吸血+30", "img": 1, "isShow": 0, "condition": "&", @@ -15157,12 +13037,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701121, "name": "万夫莫敌2", - "info": "恢复自身造成总伤害15/30%的生命;对战前自身获得1个随机增益状态", + "info": "恢复自身造成总伤害15/30%的生命", "img": 1, "isShow": 0, "condition": "&", @@ -15170,14 +13051,15 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "1701122&1701123&1701124", + "gainvalue": "1701122&1701123", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701122, @@ -15197,32 +13079,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701123, - "name": "战前加状态", - "info": "对战前自身获得1个随机增益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 5, - "type": 104, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701124, "name": "吸血", - "info": "吸血+", + "info": "吸血+30", "img": 1, "isShow": 0, "condition": "&", @@ -15237,12 +13100,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701211, "name": "长坂断喝1", - "info": "对其施加【胆裂1/2】,持续2回合\r\n\r\n【胆裂1】:行动结束时怒气-5", + "info": "对其施加【胆裂1/2】,持续2回合\r\n \r\n 【胆裂1】:行动结束时怒气-5", "img": 1, "isShow": 0, "condition": "&", @@ -15250,39 +13114,20 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "1701211&", + "gainvalue": "28&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701212, - "name": "胆裂1减怒", - "info": "行动结束时,怒气-5", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 200, - "gainvalue": "17&-5&-5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "danlie", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701221, "name": "长坂断喝2", - "info": "对其施加【胆裂1/2】,持续2回合\r\n\r\n【胆裂2】:行动结束时怒气-10", + "info": "对其施加【胆裂1/2】,持续2回合\r\n \r\n 【胆裂2】:行动结束时怒气-10", "img": 1, "isShow": 0, "condition": "&", @@ -15290,220 +13135,84 @@ "percent": 100, "node": 9, "type": 100, - "gainvalue": "1701221&", + "gainvalue": "28&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701222, - "name": "胆裂2减怒", - "info": "行动结束时,怒气-10", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 200, - "gainvalue": "17&-10&-10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "danlie", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701311, - "name": "蛇矛1", - "info": "反击在菱形1格范围内的敌军时,可穿透1名敌人,对穿透目标的物理增伤降低10%(每回合1次)", - "img": "zhangfei_beidong1_shemao", + "name": "声威裂胆1", + "info": "一次攻击命中至少两名目标时,降低目标10点怒气", + "img": "zhangfei_beidong1_shengweidanlie", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "1701312&1701313", - "times_turn": 1, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701312, - "name": "穿透1", - "info": "穿透", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, - "type": 609, - "gainvalue": "5002&", - "times_turn": 1, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701313, - "name": "穿透减伤", - "info": "系数-20", - "img": 1, - "isShow": 0, - "condition": "602&3|601&0", + "condition": "713&1&1", "aim": 0, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "19&-10&-10", + "type": 220, + "gainvalue": "29&-10&-10", "times_turn": 1, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shemao", - "passivespineName": "&" + "seidNameImage": "zhangfei_shengweiliedan", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701321, - "name": "蛇矛2", - "info": "反击在菱形1格范围内的敌军时,可穿透1名敌人,对穿透目标物理增伤降低5%(每回合1次)", - "img": "zhangfei_beidong1_shemao", + "name": "声威裂胆2", + "info": "一次攻击命中至少两名目标时,降低目标20点怒气", + "img": "zhangfei_beidong1_shengweidanlie", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "1701322&1701323", - "times_turn": 1, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701322, - "name": "穿透2", - "info": "穿透", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, - "type": 609, - "gainvalue": "5002&", - "times_turn": 1, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701323, - "name": "穿透加伤2", - "info": "系数-10", - "img": 1, - "isShow": 0, - "condition": "602&3|601&0", + "condition": "713&1&1", "aim": 0, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "19&-5&-5", + "type": 220, + "gainvalue": "29&-20&-20", "times_turn": 1, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shemao", - "passivespineName": "&" + "seidNameImage": "zhangfei_shengweiliedan", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701331, - "name": "蛇矛3", - "info": "反击在菱形1格范围内的敌军时,可穿透1名敌人(每回合1次)", - "img": "zhangfei_beidong1_shemao", + "name": "声威裂胆3", + "info": "一次攻击命中至少两名目标时,降低目标30点怒气", + "img": "zhangfei_beidong1_shengweidanlie", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "1701332&1701333", - "times_turn": 1, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701332, - "name": "穿透3", - "info": "穿透", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 609, - "gainvalue": "5002&", - "times_turn": 1, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1701333, - "name": "穿透加伤3", - "info": "系数-0", - "img": 1, - "isShow": 0, - "condition": "602&3|601&0", + "condition": "713&1&1", "aim": 0, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "28&0&0", + "type": 220, + "gainvalue": "29&-30&-30", "times_turn": 1, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shemao", - "passivespineName": "&" + "seidNameImage": "zhangfei_shengweiliedan", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701411, - "name": "粗中有细1", - "info": "受到策略攻击时,有30%的概率使伤害降低20%", - "img": "zhangfei_beidong2_cuzhongyouxi", + "name": "锋锐无当1", + "info": "攻击时,无视目标5%的物防", + "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "600&2", "aim": 0, @@ -15516,14 +13225,15 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "cuzhongyouxi", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701421, - "name": "粗中有细2", - "info": "受到策略攻击时,有50%的概率使伤害降低20%", - "img": "zhangfei_beidong2_cuzhongyouxi", + "name": "锋锐无当2", + "info": "攻击时,无视目标10%的物防", + "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "600&2", "aim": 0, @@ -15536,496 +13246,80 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "cuzhongyouxi", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1701511, - "name": "酒酣", - "info": "自身及3格内友军每拥有1个【增益状态】,张飞的攻击+2%,最多增加10%", - "img": "zhangfei_beidong3_jiuhan", - "isShow": 1, - "condition": "406&2025&1&0", - "aim": 0, - "percent": 100, - "node": 999, - "type": 200, - "gainvalue": "2&2&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801111, - "name": "青龙偃月1", - "info": "将敌军击退1格;本技能爆伤+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "1801112&1801113", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801112, - "name": "击退1", - "info": "击退1格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 403, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801113, - "name": "加暴击暴伤1", - "info": "本技能爆伤+5%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "18&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801121, - "name": "青龙偃月2", - "info": "将敌军击退1格;本技能爆伤+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "1801122&1801123", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801122, - "name": "击退2", - "info": "击退1格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 403, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801123, - "name": "加暴击爆伤2", - "info": "本技能爆伤+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "18&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801211, - "name": "温酒斩1", - "info": "对战后,可以原路返回最多3格,若击杀敌人,关羽恢复10%生命。", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "1801212&1801213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801212, - "name": "原路再移动", - "info": "原路再移动3格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 404, - "gainvalue": "3&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801213, - "name": "回血", - "info": "回血", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 300, - "gainvalue": "6&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "liuying", - "passivespineName": "&" - }, - { - "id": 1801221, - "name": "温酒斩2", - "info": "对战后,可以原路返回最多3格,若击杀敌人,关羽恢复10%生命。", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "1801222&1801223", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801222, - "name": "原路再移动", - "info": "原路再移动3格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 404, - "gainvalue": "3&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801223, - "name": "回血", - "info": "回血", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 300, - "gainvalue": "6&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "liuying", - "passivespineName": "&" - }, - { - "id": 1801311, - "name": "过关斩将1", - "info": "击杀敌军后,随机获得1个【增益状态(3回合)】;我军行动阶段,每移动1格使怒气技的暴击率+6%", - "img": "guanyu_beidong1_guoguanzhanjiang", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "1801312&1801313", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801312, - "name": "击杀得增益1", - "info": "随机获得增益", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 104, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhanjiang", - "passivespineName": "&" - }, - { - "id": 1801313, - "name": "移动加暴击1", - "info": "每移动1格加6%暴击", - "img": 1, - "isShow": 0, - "condition": "602&1&2|703&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&6&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "guoguan", - "passivespineName": "&" - }, - { - "id": 1801321, - "name": "过关斩将2", - "info": "击杀敌军后,随机获得1个【增益状态(3回合)】;我军行动阶段,每移动1格使怒气技的暴击率+8%", - "img": "guanyu_beidong1_guoguanzhanjiang", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "1801322&1801323", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801322, - "name": "击杀得增益2", - "info": "随机获得增益", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 104, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhanjiang", - "passivespineName": "&" - }, - { - "id": 1801323, - "name": "移动加暴击2", - "info": "每移动1格加8%暴击", - "img": 1, - "isShow": 0, - "condition": "602&1&2|703&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&8&40", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "guoguan", - "passivespineName": "&" - }, - { - "id": 1801331, - "name": "过关斩将3", - "info": "击杀敌军后,随机获得1个【增益状态(3回合)】;我军行动阶段,每移动1格使怒气技的暴击率+10%", - "img": "guanyu_beidong1_guoguanzhanjiang", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "1801332&1801333", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1801332, - "name": "击杀得增益3", - "info": "随机获得增益", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 104, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhanjiang", - "passivespineName": "&" - }, - { - "id": 1801333, - "name": "移动加暴击3", - "info": "每移动1格加10%暴击", - "img": 1, - "isShow": 0, - "condition": "602&1&2|703&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&10&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "guoguan", - "passivespineName": "&" - }, - { - "id": 1801411, - "name": "千里独行1", - "info": "移动时无视zoc;物理减伤+10%", - "img": "guanyu_beidong2_qianliduxing", + "name": "桃园之誓", + "info": "物攻强度+10\r\n若刘备在场,策攻抗性+10\r\n若关羽在场,物攻抗性+10", + "img": "zhangfei_beidong3_taoyuanzhishi", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 999, - "gainvalue": "1801412&401", + "gainvalue": "1701512&1701513&1701514", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1801412, - "name": "无视zoc", - "info": "无视zoc", + "id": 1701512, + "name": "加物强", + "info": "物攻强度+10%", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 16, - "type": 405, - "gainvalue": "&", + "type": 200, + "gainvalue": "19&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1801413, - "name": "物理减伤1", - "info": "物理减伤+10%", + "id": 1701513, + "name": "刘在", + "info": "若刘备在场,策攻抗性+10%\r\n ", "img": 1, "isShow": 0, - "condition": "&", + "condition": "404&998&20", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1701514, + "name": "关在", + "info": "若关羽在场,物攻抗性+10%", + "img": 1, + "isShow": 0, + "condition": "404&998&18", "aim": 0, "percent": 100, "node": 16, @@ -16037,498 +13331,607 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1801421, - "name": "千里独行2", - "info": "移动时无视zoc;物理减伤+20%", - "img": "guanyu_beidong2_qianliduxing", + "id": 1801111, + "name": "青龙怒斩1", + "info": "每拥有1个增益状态,额外造成5%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "406&1&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1801121, + "name": "青龙怒斩2", + "info": "每拥有1个增益状态,额外造成5%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "406&1&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1801211, + "name": "龙威横断1", + "info": "获得1个随机增益状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1801221, + "name": "龙威横断2", + "info": "获得1个随机增益状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1801311, + "name": "纵横华夏1", + "info": "本回合移动至少3格,攻击时额外造成5%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", + "isShow": 1, + "condition": "709&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "guanyu_zonghenghuaxia", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1801321, + "name": "纵横华夏2", + "info": "本回合移动至少3格,攻击时额外造成5%的物理伤害\r\n 本回合移动至少5格,行动结束时获得1个随机增益", + "img": "qibing_beidong1_tiejijuechen", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 16, + "node": 7, "type": 999, - "gainvalue": "1801422&402", + "gainvalue": "1801311&1801322", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1801422, - "name": "无视zoc", - "info": "无视zoc", + "id": 1801322, + "name": "冲锋5 随机增益", + "info": "本回合移动至少5格,行动结束时获得1个随机增益", "img": 1, "isShow": 0, + "condition": "709&4&1", + "aim": 0, + "percent": 100, + "node": 15, + "type": 104, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "guanyu_zonghenghuaxia", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1801331, + "name": "纵横华夏3", + "info": "本回合移动至少3格,攻击时额外造成10%的物理伤害\r\n 本回合移动至少5格,行动结束时获得1个随机增益", + "img": "qibing_beidong1_tiejijuechen", + "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 16, - "type": 405, - "gainvalue": "&", + "node": 7, + "type": 999, + "gainvalue": "1801332&1801322", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 1801423, - "name": "物理减伤2", - "info": "物理减伤+20%", + "id": 1801332, + "name": "冲锋3 额外物伤 Lv.2", + "info": "本回合移动至少3格,攻击时额外造成10%的物理伤害", "img": 1, "isShow": 0, + "condition": "709&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "guanyu_zonghenghuaxia", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1801411, + "name": "跃马横戈1", + "info": "物攻强度+5", + "img": "qibing_beidong2_yuemahengge", + "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "20&20&20", + "gainvalue": "19&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1801421, + "name": "跃马横戈2", + "info": "物攻强度+10", + "img": "qibing_beidong2_yuemahengge", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1801511, - "name": "插标卖首", - "info": "当敌人对自身3格范围内的友军发动主动攻击,该对战结束后关羽对攻击者施加【插标卖首(3回合)】\r\n\r\n【插标卖首】:关羽的怒气技攻击带有该状态敌人时暴击率+50%", - "img": "guanyu_beidong3_chabiaomaishou", + "name": "桃园之义", + "info": "每次击杀敌军,物攻强度+5\r\n刘备在场时,额外回复10%生命值\r\n张飞在场时,额外获得50点怒气", + "img": "guanyu_beidong3_taoyuanzhiyi", "isShow": 1, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 999, + "node": 11, "type": 999, - "gainvalue": "1801512&1801513", + "gainvalue": "1801512&1801513&1801514", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1801512, - "name": "插标", - "info": "当敌人对自身3格范围内的友军发动主动攻击,该对战结束后关羽对攻击者施加【插标卖首】", + "name": "击杀加物强", + "info": "每次击杀敌军,获得桃园之义", "img": 1, "isShow": 0, - "condition": "601&1|605&2", - "aim": 1, + "condition": "&", + "aim": 0, "percent": 100, - "node": 14, + "node": 11, "type": 100, "gainvalue": "1801511&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "chabiaomaishou", - "passivespineName": "&" + "rangeSeid": "&", + "seidNameImage": "guanyu_taoyuanzhiyi", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1801513, - "name": "卖首", - "info": "【插标卖首】:关羽的怒气技攻击带有该状态敌人时暴击率+50%,持续2回合", + "name": "击杀回血", + "info": "刘备在场时,额外回复10%生命值", "img": 1, "isShow": 0, - "condition": "300&2&1801511|602&1", + "condition": "404&998&20", "aim": 0, "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&50&50", + "node": 11, + "type": 300, + "gainvalue": "6&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "chabiaomaishou", - "passivespineName": "&" + "seidNameImage": "guanyu_taoyuanzhiyi", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1801514, + "name": "击杀回怒", + "info": "张飞在场时,额外获得50点怒气", + "img": 1, + "isShow": 0, + "condition": "404&998&17", + "aim": 0, + "percent": 100, + "node": 11, + "type": 220, + "gainvalue": "29&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "guanyu_taoyuanzhiyi", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1801515, + "name": "加物强", + "info": "物强+5%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&5&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1901111, - "name": "百鸟朝凤1", - "info": "该敌军击退2格", + "name": "百鸟朝阳1", + "info": "每命中一个目标,获得一个随机增益状态", "img": 1, "isShow": 0, - "condition": "&", - "aim": 1, + "condition": "710&", + "aim": 0, "percent": 100, - "node": 13, - "type": 403, - "gainvalue": "2&", + "node": 7, + "type": 104, + "gainvalue": "1&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1901121, - "name": "百鸟朝凤2", - "info": "该敌军击退2格", + "name": "百鸟朝阳2", + "info": "每命中一个目标,获得一个随机增益状态", + "img": 1, + "isShow": 0, + "condition": "710&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1901211, + "name": "百鸟朝凤1", + "info": "施加1个随机减益", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 13, - "type": 403, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901211, - "name": "七探盘龙1", - "info": "行动结束时,自身有50%的概率获得2个增益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 50, - "node": 9, + "node": 7, "type": 104, - "gainvalue": "1&2", + "gainvalue": "3&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1901221, - "name": "七探盘龙2", - "info": "行动结束时,自身有75%的概率获得2个增益状态", + "name": "百鸟朝凤2", + "info": "施加1个随机减益", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, - "percent": 75, - "node": 9, + "aim": 1, + "percent": 100, + "node": 7, "type": 104, - "gainvalue": "1&2", + "gainvalue": "3&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1901311, "name": "智勇兼备1", - "info": "当生命大于50%时,攻击+2%;当生命低于50%时,物防+2%", + "info": "一次攻击命中至少2名目标时,自身每有1个增益状态,恢复1%的生命值", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, - "condition": "&", + "condition": "713&1&1|406&1&0", "aim": 0, "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "1901312&1901313", + "node": 7, + "type": 300, + "gainvalue": "6&1&100", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901312, - "name": "攻1", - "info": "当生命大于50%时,攻击+2%", - "img": 1, - "isShow": 0, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&2&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901313, - "name": "守1", - "info": "当生命低于50%时,物防+2%", - "img": 1, - "isShow": 0, - "condition": "205&3&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&2&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1901321, "name": "智勇兼备2", - "info": "当生命大于50%时,攻击+3%;当生命低于50%时,物防+3%", + "info": "一次攻击命中至少2名目标时,自身每有1个增益状态,恢复2%的生命值", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, - "condition": "&", + "condition": "713&1&1|406&1&0", "aim": 0, "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "1901322&1901323", + "node": 7, + "type": 300, + "gainvalue": "6&2&100", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901322, - "name": "攻2", - "info": "当生命大于50%时,攻击+3%", - "img": 1, - "isShow": 0, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901323, - "name": "守2", - "info": "当生命低于50%时,物防+3%", - "img": 1, - "isShow": 0, - "condition": "205&3&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 1901331, "name": "智勇兼备3", - "info": "当生命大于50%时,攻击+5%;当生命低于50%时,物防+5%", + "info": "一次攻击命中至少2名目标时,自身每有1个增益状态,恢复3%的生命值", "img": "zhaoyun_beidong1_zhiyongjianbei", "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "1901332&1901333", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901332, - "name": "攻3", - "info": "当生命大于50%时,攻击+5%", - "img": 1, - "isShow": 0, - "condition": "205&1&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901333, - "name": "守3", - "info": "当生命低于50%时,物防+5%", - "img": 1, - "isShow": 0, - "condition": "205&3&50", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 1901411, - "name": "豪龙胆1", - "info": "受到攻击时,若敌军带有【减益状态】,物理与策略减伤+3%", - "img": "zhaoyun_beidong2_haolongdan", - "isShow": 1, - "condition": "305&1&1|600&1&2", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&3&3&22&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "haolongdan", - "passivespineName": "&" - }, - { - "id": 1901421, - "name": "豪龙胆2", - "info": "受到攻击时,若敌军带有【减益状态】,物理与策略减伤+5%", - "img": "zhaoyun_beidong2_haolongdan", - "isShow": 1, - "condition": "305&1&1|600&1&2", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&5&5&22&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "haolongdan", - "passivespineName": "&" - }, - { - "id": 1901511, - "name": "一骑当千", - "info": "主动攻击前若进行过移动,在对战后可以再次移动2格。", - "img": "zhaoyun_beidong3_yijidangqian", - "isShow": 1, - "condition": "&", + "condition": "713&1&1|406&1&0", "aim": 0, "percent": 100, "node": 7, - "type": 400, - "gainvalue": "2&", + "type": 300, + "gainvalue": "6&2&100", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "yijidangqian", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1901411, + "name": "锋锐无当1", + "info": "攻击时,无视目标5%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-5&-5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1901421, + "name": "锋锐无当2", + "info": "攻击时,无视目标10%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1901511, + "name": "龙胆翊军", + "info": "自身和相邻友军每持有1个增益状态,自身物强+1", + "img": "zhaoyun_beidong3_longdanyijun", + "isShow": 1, + "condition": "406&1&0", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&1&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2001111, "name": "昭烈义勇1", - "info": "增加(5-恢复目标距离)*10%的治疗效果;使范围内友军获得【强攻2】,持续2回合", + "info": "施加【包扎1】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2001112&2001113&2001114", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2001112, - "name": "奶衰减1", - "info": "增加(5-恢复目标距离)*5%的治疗效果", - "img": 1, - "isShow": 0, - "condition": "800&", - "aim": 0, - "percent": 100, "node": 7, - "type": 200, - "gainvalue": "23&-5&-20", + "type": 100, + "gainvalue": "2501&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 2001113, - "name": "加攻2", - "info": "使范围内友军获得【强攻1】,持续2回合", + "id": 2001121, + "name": "昭烈义勇2", + "info": "施加【包扎2】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, + "type": 100, + "gainvalue": "2502&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2001211, + "name": "天地十字1", + "info": "施加【锋锐1】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, "type": 100, "gainvalue": "201&", "times_turn": 0, @@ -16537,78 +13940,19 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 2001114, - "name": "加奶1", - "info": "治疗效果+20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "23&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2001121, - "name": "昭烈义勇2", - "info": "增加(5-恢复目标距离)*10%的治疗效果;使范围内友军获得【强攻3】,持续2回合", + "id": 2001221, + "name": "天地十字2", + "info": "施加【锋锐2】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2001122&2001123&2001124", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2001122, - "name": "奶衰减2", - "info": "增加(5-恢复目标距离)*5%的治疗效果", - "img": 1, - "isShow": 0, - "condition": "800&", - "aim": 0, - "percent": 100, "node": 7, - "type": 200, - "gainvalue": "23&-4&-20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2001123, - "name": "加攻2", - "info": "使范围内友军获得【强攻2】,持续2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, "type": 100, "gainvalue": "202&", "times_turn": 0, @@ -16617,18 +13961,208 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 2001124, - "name": "加奶2", - "info": "治疗效果+20%", + "id": 2001311, + "name": "医者仁心1", + "info": "行动结束时,恢复2格内友军自身攻击5%的生命值", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_yizherenxin", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2001321, + "name": "医者仁心2", + "info": "行动结束时,恢复2格内友军自身攻击7%的生命值", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_yizherenxin", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2001331, + "name": "医者仁心3", + "info": "回合开始与行动结束时,恢复2格内友军自身攻击10%的生命值", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 999, + "gainvalue": "2001332&2001333", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2001332, + "name": "结束治疗", + "info": "行动结束时,恢复2格内友军自身攻击10%的生命值", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_yizherenxin", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2001333, + "name": "开始治疗", + "info": "回合开始时,恢复2格内友军自身攻击10%的生命值", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 2, + "type": 303, + "gainvalue": "1&2013&1&3&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_yizherenxin", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2001411, + "name": "唯仁唯德1", + "info": "治疗效果+10\r\n释放技能时,若目标生命值低与30%,自身及相邻友军恢复25点怒气怒气", + "img": "yisheng_beidong2_xinglinmiaoshou", + "isShow": 1, + "condition": "&", + "aim": 1, "percent": 100, "node": 7, + "type": 999, + "gainvalue": "2001412&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2001412, + "name": "治疗效果 Lv.1", + "info": "治疗效果+10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2001413, + "name": "治疗回怒 Lv.1", + "info": "释放技能时,若目标生命值低与30%,自身及相邻友军恢复25点怒气怒气", + "img": 1, + "isShow": 0, + "condition": "203&2&3&30|602&1&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 211, + "gainvalue": "1&2005&1&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "liubei_weirenweide", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2001421, + "name": "唯仁唯德2", + "info": "治疗效果+20\r\n释放技能时,若目标生命值低与30%,自身及相邻友军恢复25点怒气怒气", + "img": "yisheng_beidong2_xinglinmiaoshou", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 999, + "type": 999, + "gainvalue": "2001422&2001413", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2005 + }, + { + "id": 2001422, + "name": "治疗效果 Lv.2", + "info": "治疗效果+20", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 16, "type": 200, "gainvalue": "23&20&20", "times_turn": 0, @@ -16637,599 +14171,104 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2001211, - "name": "天地十字1", - "info": "施加【疲惫】,持续2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1911&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2001221, - "name": "天地十字2", - "info": "施加【疲惫】,持续2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1912&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2001311, - "name": "仁德1", - "info": "主动攻击对战后,恢复我方生命最低的一名友军自身6%攻击的生命", - "img": "liubei_beidong1_rende", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 303, - "gainvalue": "1&999&1&3&6&106&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "rende", - "passivespineName": "&" - }, - { - "id": 2001321, - "name": "仁德2", - "info": "主动攻击对战后,恢复我方生命最低的一名友军自身9%攻击的生命", - "img": "liubei_beidong1_rende", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 303, - "gainvalue": "1&999&1&3&9&106&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "rende", - "passivespineName": "&" - }, - { - "id": 2001331, - "name": "仁德3", - "info": "主动攻击对战后,恢复我方生命最低的一名友军自身12%攻击的生命", - "img": "liubei_beidong1_rende", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 303, - "gainvalue": "1&999&1&3&12&106&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "rende", - "passivespineName": "&" - }, - { - "id": 2001411, - "name": "桃园之义1", - "info": "张飞或关羽在场时,若刘备受到伤害,为张飞和关羽恢复伤害量15%的生命", - "img": "liubei_beidong2_taoyuanzhiyi", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2001412&2001413", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2001412, - "name": "张在", - "info": "张回血", - "img": 1, - "isShow": 0, - "condition": "404&998&17|605&1|600&1&2&4&7&11&12", - "aim": 0, - "percent": 100, - "node": 10, - "type": 302, - "gainvalue": "15&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "taoyuanzhiyi", - "passivespineName": "&" - }, - { - "id": 2001413, - "name": "关在", - "info": "关回血", - "img": 1, - "isShow": 0, - "condition": "404&998&18|605&1|600&1&2&4&7&11&12", - "aim": 0, - "percent": 100, - "node": 10, - "type": 302, - "gainvalue": "15&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "taoyuanzhiyi", - "passivespineName": "&" - }, - { - "id": 2001414, - "name": "都不在", - "info": "刘减伤", - "img": 1, - "isShow": 0, - "condition": "405&998&17|405&998&18", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&15&15&22&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "taoyuanzhiyi", - "passivespineName": "&" - }, - { - "id": 2001421, - "name": "桃园之义2", - "info": "张飞或关羽在场时,若刘备受到伤害,为张飞和关羽恢复伤害量15%的生命;若张飞和关羽都不在场,刘备减伤+10%", - "img": "liubei_beidong2_taoyuanzhiyi", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2001412&2001413&2001414", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2001511, - "name": "炎汉之护", - "info": "当3格范围内的其他友军主动攻击时,其物理与策略增伤+5%", - "img": "liubei_beidong3_yanhanzhihu", + "name": "桃园之志", + "info": "移动力+1;攻击+10%\r\n 张飞在场时,释放技能后回复自身50点怒气\r\n 关羽在场时,释放技能后获得1个随机增益", + "img": "liubei_beidong3_taoyuanzhizhi", "isShow": 1, - "condition": "602&0&1&2", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&5&5&21&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2025&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101111, - "name": "一箭穿心1", - "info": "对其他目标造成15%的物理伤害,并对所有攻击目标施加【箭毒(3回合)】\r\n\r\n【箭毒】:每移动1格,损失3%的生命", - "img": 1, - "isShow": 0, "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2101112&2101114", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101112, - "name": "箭毒", - "info": "施加【箭毒】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "2101111&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101113, - "name": " 箭毒效果", - "info": "每移动1格,损失1%的生命", - "img": 1, - "isShow": 0, - "condition": "703&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 212, - "gainvalue": "2&1&-1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101114, - "name": "穿透1", - "info": "对攻击方向上2格内的敌人造成35%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "601&0", - "aim": 1, - "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "20&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101121, - "name": "一箭穿心2", - "info": "对其他目标造成15%的物理伤害,并对所有攻击目标施加【箭毒(3回合)】\r\n\r\n【箭毒】:每移动1格,损失1%的生命", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2101112&2101122", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101122, - "name": "穿透1", - "info": "对攻击方向上2格内的敌人造成45%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "601&0", - "aim": 1, - "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "20&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101211, - "name": "百步穿杨1", - "info": "若与目标之间没有阻碍地形或部队,物理增伤+20%", - "img": 1, - "isShow": 0, - "condition": "801&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101221, - "name": "百步穿杨2", - "info": "若与目标之间没有阻碍地形或部队,物理增伤+30%", - "img": 1, - "isShow": 0, - "condition": "801&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&30&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101311, - "name": "远射1", - "info": "攻击时,每与目标距离1格,物理增伤+3%,最多10%;攻击后可再移动2格", - "img": "huangzhong_beidong1_yuanshe", - "isShow": 1, - "condition": "800&", "aim": 0, "percent": 100, "node": 7, "type": 999, - "gainvalue": "2101312&2101313", + "gainvalue": "2001512&2001513&2001514&2001515", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 2101312, - "name": "再移动", - "info": "再移动", + "id": 2001512, + "name": "攻击+10%", + "info": "攻击+10%", "img": 1, "isShow": 0, - "condition": "1&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 400, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101313, - "name": "益状1", - "info": "攻击时,每与目标距离1格,物理增伤+3%,最多10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "13&3&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yuanshe", - "passivespineName": "&" - }, - { - "id": 2101321, - "name": "远射2", - "info": "攻击时,每与目标距离1格,物理增伤+4%,最多10%;攻击后可再移动2格", - "img": "huangzhong_beidong1_yuanshe", - "isShow": 1, - "condition": "800&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "2101322&2101323", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101322, - "name": "再移动", - "info": "再移动", - "img": 1, - "isShow": 0, - "condition": "1&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 400, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101323, - "name": "益状2", - "info": "攻击时,每与目标距离1格,物理增伤+4%,最多10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "13&4&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yuanshe", - "passivespineName": "&" - }, - { - "id": 2101331, - "name": "远射3", - "info": "攻击时,每与目标距离1格,物理增伤+5%,最多10%;攻击后可再移动2格", - "img": "huangzhong_beidong1_yuanshe", - "isShow": 1, - "condition": "800&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2101332&2101333", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101332, - "name": "再移动", - "info": "再移动", - "img": 1, - "isShow": 0, - "condition": "1&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 400, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101333, - "name": "益状3", - "info": "攻击时,每与目标距离1格,物理增伤+5%,最多10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "13&5&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yuanshe", - "passivespineName": "&" - }, - { - "id": 2101411, - "name": "神射1", - "info": "暴击率+10%;普通攻击射程+1", - "img": "huangzhong_beidong2_shenshe", - "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 16, - "type": 999, - "gainvalue": "2101412&2101413", + "type": 200, + "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 2101412, - "name": "射程1", - "info": "普通攻击射程+1", + "id": 2001513, + "name": "张在", + "info": "张在时,释放技能时回复自身50点怒气", + "img": 1, + "isShow": 0, + "condition": "404&998&17|602&1&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "liubei_taoyuanzhizhi", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2001514, + "name": "关在", + "info": "关在时,释放技能时施加1个随机增益", + "img": 1, + "isShow": 0, + "condition": "404&998&18|602&1&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "liubei_taoyuanzhizhi", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2001515, + "name": "移动力+1", + "info": "移动力+1", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 19, - "type": 602, + "node": 16, + "type": 410, "gainvalue": "1&", "times_turn": 0, "times_battle": 0, @@ -17237,33 +14276,245 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 2101413, - "name": "暴击1", - "info": "暴击率+10%", + "id": 2101111, + "name": "一箭穿心1", + "info": "每拥有1个增益状态,额外造成3%的物理伤害", "img": 1, "isShow": 0, - "condition": "&", + "condition": "406&1&0", "aim": 0, "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "10&10&10", + "node": 7, + "type": 214, + "gainvalue": "3&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101121, + "name": "一箭穿心2", + "info": "每拥有1个增益状态,额外造成5%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "406&1&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101211, + "name": "射日穿云1", + "info": "每与目标距离1格,获得1个随机增益状态", + "img": 1, + "isShow": 0, + "condition": "800&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101221, + "name": "射日穿云2", + "info": "每与目标距离1格,获得1个随机增益状态", + "img": 1, + "isShow": 0, + "condition": "800&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101311, + "name": "百步穿杨1", + "info": "攻击距离至少2格的敌军时,额外造成5%的物理伤害", + "img": "huangzhong_beidong1_baibuchuanyang", + "isShow": 1, + "condition": "804&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101321, + "name": "百步穿杨2", + "info": "攻击距离至少2格的敌军时,额外造成7%的物理伤害\r\n 攻击至少距离2格的敌军时,施加【定身】", + "img": "huangzhong_beidong1_baibuchuanyang", + "isShow": 1, + "condition": "804&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "2101311&2101322", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101322, + "name": "加【定身】", + "info": "攻击至少距离2格的敌军时,施加【定身】", + "img": 1, + "isShow": 0, + "condition": "804&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "26&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "huangzhong_baibuchuanyang", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101323, + "name": "加攻击 Lv.2", + "info": "攻击距离至少2格的敌军时,额外造成7%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "804&2", + "aim": 0, + "percent": 100, + "node": 16, + "type": 214, + "gainvalue": "7&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101331, + "name": "百步穿杨3", + "info": "攻击距离至少2格的敌军时,额外造成10%的物理伤害\r\n攻击至少距离2格的敌军时,施加【定身】", + "img": "huangzhong_beidong1_baibuchuanyang", + "isShow": 1, + "condition": "804&2", + "aim": 0, + "percent": 100, + "node": 999, + "type": 999, + "gainvalue": "2101332&2101322", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101332, + "name": "加攻击 Lv.3", + "info": "攻击距离至少2格的敌军时,额外造成10%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "804&2", + "aim": 0, + "percent": 100, + "node": 16, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101411, + "name": "箭无虚发1", + "info": "物攻强度+5", + "img": "gongbing_beidong2_lingjiandiaogong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2101421, - "name": "神射2", - "info": "暴击率+15%;普通攻击射程+1", - "img": "huangzhong_beidong2_shenshe", + "name": "箭无虚发2", + "info": "物强+10\r\n攻击必定命中", + "img": "gongbing_beidong2_lingjiandiaogong", "isShow": 1, "condition": "&", "aim": 0, @@ -17277,19 +14528,62 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2101422, - "name": "射程2", - "info": "普通攻击射程+1", + "name": "必中", + "info": "必中", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 19, - "type": 602, + "type": 200, + "gainvalue": "9&1000&1000", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101423, + "name": "物强 Lv.2", + "info": "物攻强度+10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2101511, + "name": "老当益壮", + "info": "每经过1回合,攻击时额外造成1%的物理伤害", + "img": "huangzhong_beidong3_laodangyizhuang", + "isShow": 1, + "condition": "702&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, "gainvalue": "1&", "times_turn": 0, "times_battle": 0, @@ -17297,87 +14591,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101423, - "name": "暴击2", - "info": "暴击率+15%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "10&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101511, - "name": "箭无虚发", - "info": "攻击必中", - "img": "huangzhong_beidong3_jianwuxufa", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "2101512&2101513", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101512, - "name": "加命中", - "info": "自身+100%命中", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "9&100&100", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2101513, - "name": "减格挡", - "info": "目标-100%格挡", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "11&-100&-100", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201111, @@ -17388,8 +14603,8 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 9, - "type": 106, + "node": 7, + "type": 100, "gainvalue": "2201111&", "times_turn": 0, "times_battle": 0, @@ -17397,67 +14612,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201112, - "name": "状态奇门八阵1", - "info": "状态奇门八阵", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2201113&2201114", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201113, - "name": "随机状态1", - "info": "80%获得随机状态", - "img": 1, - "isShow": 0, - "condition": "605&1", - "aim": 0, - "percent": 80, - "node": 15, - "type": 104, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qimenbazhen", - "passivespineName": "&" - }, - { - "id": 2201114, - "name": "回血1", - "info": "恢复8%生命值", - "img": 1, - "isShow": 0, - "condition": "605&1", - "aim": 0, - "percent": 100, - "node": 15, - "type": 300, - "gainvalue": "6&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201121, @@ -17468,8 +14624,8 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 9, - "type": 106, + "node": 7, + "type": 100, "gainvalue": "2201121&", "times_turn": 0, "times_battle": 0, @@ -17477,412 +14633,370 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201122, - "name": "状态奇门八阵2", - "info": "状态奇门八阵", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2201123&2201124", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201123, - "name": "随机状态2", - "info": "100%获得随机状态", - "img": 1, - "isShow": 0, - "condition": "605&1", - "aim": 0, - "percent": 100, - "node": 15, - "type": 104, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qimenbazhen", - "passivespineName": "&" - }, - { - "id": 2201124, - "name": "回血2", - "info": "恢复8%生命值", - "img": 1, - "isShow": 0, - "condition": "605&1", - "aim": 0, - "percent": 100, - "node": 15, - "type": 300, - "gainvalue": "6&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201211, "name": "风起云涌1", - "info": "选血最少的5人,并施加沮丧", + "info": "施加1个随机状态", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2201212&2201213", + "node": 7, + "type": 109, + "gainvalue": "1&1&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201212, - "name": "选血少", - "info": "选血最少的5人", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 5, - "type": 201, - "gainvalue": "106&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201213, - "name": "沮丧", - "info": "施加沮丧", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "2201213&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201214, - "name": "沮丧效果", - "info": "免疫增益效果", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 19, - "type": 102, - "gainvalue": "0&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201221, "name": "风起云涌2", - "info": "选血最少的5人,并施加沮丧", + "info": "施加1个随机状态", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2201222&2201213", + "node": 7, + "type": 109, + "gainvalue": "1&1&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201222, - "name": "选血少", - "info": "选血最少的5人", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 5, - "type": 201, - "gainvalue": "106&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201223, - "name": "沮丧", - "info": "施加沮丧", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "2201213&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201224, - "name": "沮丧效果", - "info": "免疫增益效果", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 19, - "type": 102, - "gainvalue": "0&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201311, - "name": "观星1", - "info": "攻击+5%;行动结束后,80%的概率使自身获得1个随机【增益状态】", - "img": "zhugeliang_beidong1_guanxing", + "name": "晓贯百家1", + "info": "光环范围内,每个不同的职业,为光环内友军依次提高5%的物攻强度、策攻强度", + "img": "zhugeliang_beidong1_guanxiaobaijia", "isShow": 1, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 999, - "gainvalue": "2201312&2201313", + "gainvalue": "2201312&2201313&2201314&2201315", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 }, { "id": 2201312, - "name": "获得增益1", - "info": "80%获得随机状态", + "name": "加物强", + "info": "物攻强度+5%", "img": 1, "isShow": 0, - "condition": "&", + "condition": "416&2025&1&1", "aim": 0, - "percent": 80, - "node": 15, - "type": 104, - "gainvalue": "1&1", + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "guanxing", - "passivespineName": "&" + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201313, - "name": "加攻击1", - "info": "攻击+5%", + "name": "加策强", + "info": "策攻强度+5%", "img": 1, "isShow": 0, - "condition": "&", + "condition": "416&2025&1&2", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, - "gainvalue": "2&5&5", + "gainvalue": "21&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2025&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2201314, + "name": "额外物强", + "info": "光环范围内,友军的每个增益加1%物强", + "img": 1, + "isShow": 0, + "condition": "416&2025&1&1|406&1&0|309&2201111", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2201315, + "name": "额外策强", + "info": "光环范围内,友军的每个增益加1%策强", + "img": 1, + "isShow": 0, + "condition": "416&2025&1&2|406&1&0|309&2201111", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "21&1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201321, - "name": "观星2", - "info": "攻击+10%;行动结束后,90%的概率使自身获得1个随机【增益状态】", - "img": "zhugeliang_beidong1_guanxing", + "name": "晓贯百家2", + "info": "光环范围内,每个不同的职业,为光环内友军依次提高5%的物攻强度、策攻强度、物攻抗性、策攻抗性", + "img": "zhugeliang_beidong1_guanxiaobaijia", "isShow": 1, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 999, - "gainvalue": "2201322&2201323", + "gainvalue": "2201312&2201313&2201314&2201315&2201322&2201323&2201324&2201325", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 }, { "id": 2201322, - "name": "获得增益2", - "info": "90%获得随机状态", + "name": "加物抗", + "info": "物攻抗性+5%", "img": 1, "isShow": 0, - "condition": "&", + "condition": "416&2025&1&3", "aim": 0, - "percent": 90, - "node": 15, - "type": 104, - "gainvalue": "1&1", + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "guanxing", - "passivespineName": "&" + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201323, - "name": "加攻击2", - "info": "攻击+10%", + "name": "加策抗", + "info": "策攻抗性+5%", "img": 1, "isShow": 0, - "condition": "&", + "condition": "416&2025&1&4", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, - "gainvalue": "2&10&10", + "gainvalue": "22&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2025&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2201324, + "name": "额外物抗", + "info": "光环范围内,友军的每个增益加1%物抗", + "img": 1, + "isShow": 0, + "condition": "416&2025&1&3|406&1&0|309&2201111", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2201325, + "name": "额外策抗", + "info": "光环范围内,友军的每个增益加1%策抗", + "img": 1, + "isShow": 0, + "condition": "416&2025&1&4|406&1&0|309&2201111", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201331, - "name": "观星3", - "info": "攻击+15%;行动结束后,100%的概率使自身获得1个随机增益状态", - "img": "zhugeliang_beidong1_guanxing", + "name": "晓贯百家3", + "info": "光环范围内,每个不同的职业,为光环内友军依次提高5%的物攻强度、策攻强度、物攻抗性、策攻抗性、暴击、暴击伤害", + "img": "zhugeliang_beidong1_guanxiaobaijia", "isShow": 1, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 999, - "gainvalue": "2201332&2201333", + "gainvalue": "2201312&2201313&2201322&2201323&2201324&2201325&2201332&2201333&2201334&2201335", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 }, { "id": 2201332, - "name": "获得增益3", - "info": "100%获得随机状态", + "name": "加暴击", + "info": "暴击+5%", "img": 1, "isShow": 0, - "condition": "&", + "condition": "416&2025&1&5", "aim": 0, "percent": 100, - "node": 15, - "type": 104, - "gainvalue": "1&1", + "node": 16, + "type": 200, + "gainvalue": "10&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "guanxing", - "passivespineName": "&" + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201333, - "name": "加攻击3", - "info": "攻击+15%", + "name": "加爆伤", + "info": "暴击伤害+5%", "img": 1, "isShow": 0, - "condition": "&", + "condition": "416&2025&1&6", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, - "gainvalue": "2&15&15", + "gainvalue": "18&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2025&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2201334, + "name": "额外暴击", + "info": "光环范围内,友军的每个增益加1%暴击", + "img": 1, + "isShow": 0, + "condition": "416&2025&1&5|406&1&0|309&2201111", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "10&1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2201335, + "name": "额外爆伤", + "info": "光环范围内,友军的每个增益加1%爆伤", + "img": 1, + "isShow": 0, + "condition": "416&2025&1&6|406&1&0|309&2201111", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "18&1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201411, "name": "多智近妖1", - "info": "免疫【封技】\r\n\r\n【封技】:不可使用怒气技和回合技", + "info": "策强+5\r\n 免疫【封技】", "img": "zhugeliang_beidong2_duozhijinyao", "isShow": 1, "condition": "&", @@ -17890,14 +15004,15 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "2201412&", + "gainvalue": "2201412&2201413", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201412, @@ -17917,32 +15032,34 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201413, - "name": "不可驱散", - "info": "不可驱散增益状态", + "name": "加策强 Lv.1", + "info": "策强+5", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 16, - "type": 105, - "gainvalue": "0&", + "type": 200, + "gainvalue": "19&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201421, "name": "多智近妖2", - "info": "免疫【封技】;不会被消除【增益状态】\r\n\r\n【封技】:不可使用怒气技和回合技", + "info": "策强+10\r\n 免疫【封技】", "img": "zhugeliang_beidong2_duozhijinyao", "isShow": 1, "condition": "&", @@ -17950,59 +15067,41 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "2201422&2201423", + "gainvalue": "2201412&2201422", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201422, - "name": "免疫封技", - "info": "免疫封技", + "name": "加策强 Lv.2", + "info": "策强+10", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 19, - "type": 103, - "gainvalue": "21&", + "type": 200, + "gainvalue": "19&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2201423, - "name": "不可驱散", - "info": "不可驱散增益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 105, - "gainvalue": "0&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201511, "name": "七星续命", - "info": "战斗开始时,获得【七星续命(永久)】\r\n\r\n【七星续命】:自身受到致命伤害时,若自身及菱形2格范围内友军拥有的【增益状态】大于等于7个,则不会阵亡,并恢复100%的生命(每场战斗1次)", + "info": "战斗开始时,获得【七星续命(永久)】\r\n \r\n 【七星续命】:自身受到致命伤害时,若自身及菱形2格范围内友军拥有的【增益状态】大于等于7个,则不会阵亡,并恢复100%的生命(每场战斗1次)", "img": "zhugeliang_beidong3_qixingxuming", "isShow": 1, "condition": "&", @@ -18016,8 +15115,9 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "qixingxuming", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201512, @@ -18036,8 +15136,9 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "zhugeliang_qixingxuming", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201513, @@ -18056,8 +15157,9 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "qixingxuming", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2201514, @@ -18077,12 +15179,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401111, - "name": "阴阳狂拳1", - "info": "对指定敌军造成5段伤害,且目标身上每有一种毒类状态,追加1段攻击,最多5段", + "name": "血疯狂刺1", + "info": "自身每有1个增益状态,追加1段伤害,并追加3%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -18090,25 +15193,26 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "2401112&2401113", + "gainvalue": "2401112&2401113&2401114", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401112, "name": "追加段数", - "info": "目标身上每有一种毒类状态,追加1段攻击,最多5段", + "info": "自身每有1个增益状态,追加1段攻击,最多5段", "img": 1, "isShow": 0, - "condition": "302&2", + "condition": "406&1&0", "aim": 0, "percent": 100, - "node": 9, + "node": 7, "type": 305, "gainvalue": "1&5", "times_turn": 0, @@ -18117,12 +15221,34 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401113, - "name": "5段伤害", - "info": "5段伤害", + "name": "追加伤害", + "info": "每个增益追加3%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "406&1&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "3&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2401114, + "name": "5连击", + "info": "5连击", "img": 1, "isShow": 0, "condition": "&", @@ -18137,12 +15263,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401121, - "name": "阴阳狂拳2", - "info": "对指定敌军造成5段伤害,且目标身上每有一种毒类状态,追加1段攻击,最多5段", + "name": "血疯狂刺2", + "info": "自身每有1个增益状态,追加1段伤害,并追加5%的物理伤害", "img": 1, "isShow": 0, "condition": "&", @@ -18150,25 +15277,26 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "2401122&2401123", + "gainvalue": "2401122&2401123&2401124", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401122, "name": "追加段数", - "info": "目标身上每有一种毒类状态,追加1段攻击,最多5段", + "info": "自身每有1个增益状态,追加1段攻击,最多5段", "img": 1, "isShow": 0, - "condition": "302&2", + "condition": "406&1&0", "aim": 0, "percent": 100, - "node": 9, + "node": 7, "type": 305, "gainvalue": "1&5", "times_turn": 0, @@ -18177,12 +15305,34 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401123, - "name": "5段伤害", - "info": "5段伤害", + "name": "追加伤害", + "info": "每个增益追加5%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "406&1&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2401124, + "name": "5连击", + "info": "5连击", "img": 1, "isShow": 0, "condition": "&", @@ -18197,427 +15347,260 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401211, - "name": "自恃1", - "info": "若攻击方向1格内有敌军,则对其造成20%的物理伤害,并对所有攻击目标施加【怒目】,持续2回合;行动结束后,自身获得【固守1】持续2回合", + "name": "饮血绞杀1", + "info": "随机获得1个增益", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2401212&2401213&2401214", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2401212, - "name": "加怒目1", - "info": "对所有攻击目标施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2401213, - "name": "穿透目标系数1", - "info": "若攻击方向1格内有敌军,则对其造成20%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "601&0", - "aim": 1, - "percent": 100, "node": 7, - "type": 205, - "gainvalue": "15&", + "type": 104, + "gainvalue": "1&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2401214, - "name": "加策减1", - "info": "行动结束后,自身获得【固守1】持续2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "2201&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401221, - "name": "自恃2", - "info": "若攻击方向1格内有敌军,则对其造成30%的物理伤害,并对所有攻击目标施加【怒目】,持续2回合;行动结束后,自身获得【固守2】持续2回合", + "name": "饮血绞杀2", + "info": "随机获得1个增益", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2401222&2401223&2401224", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2401222, - "name": "加怒目2", - "info": "对所有攻击目标施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2401223, - "name": "穿透目标系数2", - "info": "若攻击方向1格内有敌军,则对其造成30%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "601&0", - "aim": 1, - "percent": 100, "node": 7, - "type": 205, - "gainvalue": "30&", + "type": 104, + "gainvalue": "1&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2401224, - "name": "加策减2", - "info": "行动结束后,自身获得【固守2】持续2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "2202&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401311, - "name": "骂阵1", - "info": "行动结束后,对2格范围内最多1个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": "weiyan_beidong1_mazhen", + "name": "无可制衡1", + "info": "拥有至少3个增益状态时,可以无视ZOC", + "img": "weiyan_beidong1_wukezhiheng", "isShow": 1, - "condition": "&", + "condition": "306&1&1&2&0", "aim": 1, "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "2&41", + "node": 16, + "type": 405, + "gainvalue": "&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401321, - "name": "骂阵2", - "info": "行动结束后,对2格范围内最多2个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": "weiyan_beidong1_mazhen", + "name": "无可制衡2", + "info": "拥有至少2个增益状态时,可以无视ZOC", + "img": "weiyan_beidong1_wukezhiheng", "isShow": 1, - "condition": "&", + "condition": "306&1&1&1&0", "aim": 1, "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "2&42", + "node": 16, + "type": 405, + "gainvalue": "&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401331, - "name": "骂阵3", - "info": "行动结束后,对2格范围内最多3个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": "weiyan_beidong1_mazhen", + "name": "无可制衡3", + "info": "拥有至少1个增益状态时,可以无视ZOC", + "img": "weiyan_beidong1_wukezhiheng", "isShow": 1, - "condition": "&", + "condition": "306&1&1&0&0", "aim": 1, "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "2&43", + "node": 16, + "type": 405, + "gainvalue": "&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401411, - "name": "镇守1", - "info": "每受到一次攻击,获得【镇守1】;自身行动开始时清除\r\n\r\n【镇守1】:策略减伤+10%;可叠加3层", - "img": "weiyan_beidong2_zhenshou", + "name": "赶尽杀绝1", + "info": "暴击+15\r\n 每有1个增益状态,暴击伤害+3", + "img": "youxia_beidong2_rurousanfen", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 999, - "gainvalue": "2401412&2401414", + "gainvalue": "2401412&2401413", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401412, - "name": "施加镇守1", - "info": "每受到一次攻击,获得【镇守1】", + "name": "暴击 Lv.1", + "info": "暴击+15", "img": 1, "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "2401411&", + "node": 16, + "type": 200, + "gainvalue": "10&15&15", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "zhenshou", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401413, - "name": "镇守1效果", - "info": "策略减伤+10%", + "name": "爆伤 Lv.1", + "info": "每有1个增益状态,暴击伤害+3", "img": 1, "isShow": 0, - "condition": "&", + "condition": "406&1&0", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "22&10&30", + "gainvalue": "18&3&100", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2401414, - "name": "清除镇守1", - "info": "行动开始时清除", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 2, - "type": 115, - "gainvalue": "2401411&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401421, - "name": "镇守2", - "info": "每受到一次攻击,获得【镇守2】;自身行动开始时清除\r\n\r\n【镇守2】:策略减伤+15%;可叠加3层", - "img": "weiyan_beidong2_zhenshou", + "name": "赶尽杀绝2", + "info": "暴击+30\r\n 每有1个增益状态,暴击伤害+5", + "img": "youxia_beidong2_rurousanfen", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 999, - "gainvalue": "2401422&2401424", + "gainvalue": "2401422&2401423", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401422, - "name": "施加镇守2", - "info": "每受到一次攻击,获得【镇守2】", + "name": "暴击 Lv.2", + "info": "暴击+30", "img": 1, "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "2401421&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhenshou", - "passivespineName": "&" - }, - { - "id": 2401423, - "name": "镇守2效果", - "info": "策略减伤+15%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, "node": 16, "type": 200, - "gainvalue": "22&15&45", + "gainvalue": "10&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 2401424, - "name": "清除镇守2", - "info": "行动开始时清除", + "id": 2401423, + "name": "爆伤 Lv.2", + "info": "每有1个增益状态,暴击伤害+5", "img": 1, "isShow": 0, - "condition": "&", + "condition": "406&1&0", "aim": 0, "percent": 100, - "node": 2, - "type": 115, - "gainvalue": "2401421&", + "node": 16, + "type": 200, + "gainvalue": "18&5&100", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2401511, - "name": "反骨", - "info": "攻击时有25%的概率对其施加1层【毒骨(3回合)】\r\n\r\n【毒骨】:行动结束时,造成施加者攻击10%的真实伤害", - "img": "weiyan_beidong3_fangu", + "name": "杀意积累", + "info": "每次攻击,自身攻击提高1%", + "img": "weiyan_beidong3_shayijilei", "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 25, - "node": 9, - "type": 100, - "gainvalue": "2401511&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "fangu", - "passivespineName": "&" - }, - { - "id": 2401512, - "name": "毒骨效果", - "info": "【毒骨】:行动结束时,造成施加者攻击10%的真实伤害", - "img": 1, - "isShow": 0, - "condition": "&", + "condition": "714&", "aim": 0, "percent": 100, - "node": 15, - "type": 212, - "gainvalue": "1&2&10", + "node": 16, + "type": 200, + "gainvalue": "2&1&100", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2501111, @@ -18628,7 +15611,7 @@ "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, "type": 100, "gainvalue": "11&", "times_turn": 0, @@ -18637,7 +15620,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2501121, @@ -18648,7 +15632,7 @@ "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, "type": 100, "gainvalue": "11&", "times_turn": 0, @@ -18657,597 +15641,354 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2501211, - "name": "枪出毒龙1", - "info": "施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2501221, - "name": "枪出毒龙2", - "info": "施加【怒目】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2501311, - "name": "自矜1", - "info": "自身获得【嘲讽(永久)】,使自身受到技能治疗效果+10%\r\n\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": "chendao_beidong1_zijin", + "name": "砺兵寒芒1", + "info": "一次攻击命中至少2个目标时,本次攻击物强+5%", + "img": "chendao_beidong1_libinghanmang", "isShow": 1, - "condition": "&", + "condition": "406&1&0", "aim": 0, "percent": 100, "node": 16, - "type": 999, - "gainvalue": "2&2501312", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2501312, - "name": "受治疗1", - "info": "自身受到技能治疗效果+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, "type": 200, - "gainvalue": "25&10&10", + "gainvalue": "19&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "chendao_libinghanmang", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2501321, - "name": "自矜2", - "info": "自身获得【嘲讽(永久)】,使自身受到技能治疗效果+15%\r\n\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": "chendao_beidong1_zijin", + "name": "砺兵寒芒2", + "info": "一次攻击命中至少2个目标时,本次攻击物强+7%", + "img": "chendao_beidong1_libinghanmang", "isShow": 1, - "condition": "&", + "condition": "406&1&0", "aim": 0, "percent": 100, "node": 16, - "type": 999, - "gainvalue": "2&2501322", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2501322, - "name": "受治疗2", - "info": "自身受到技能治疗效果+15%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, "type": 200, - "gainvalue": "25&15&15", + "gainvalue": "19&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "chendao_libinghanmang", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2501331, - "name": "自矜3", - "info": "自身获得【嘲讽(永久)】,使自身受到技能治疗效果+20%\r\n\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": "chendao_beidong1_zijin", + "name": "砺兵寒芒3", + "info": "一次攻击命中至少2个目标时,本次攻击物强+10%", + "img": "chendao_beidong1_libinghanmang", "isShow": 1, - "condition": "&", + "condition": "406&1&0", "aim": 0, "percent": 100, "node": 16, - "type": 999, - "gainvalue": "2&2501332", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2501332, - "name": "受治疗3", - "info": "自身受到技能治疗效果+20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, "type": 200, - "gainvalue": "25&20&20", + "gainvalue": "19&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "chendao_libinghanmang", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2501411, - "name": "沉稳1", - "info": "格挡率+10%", - "img": "chendao_beidong2_chenwen", + "name": "锋锐无当1", + "info": "攻击时,无视目标5%的物防", + "img": "qiangbing_beidong2_fengruiwudang", "isShow": 1, "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "11&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2501421, - "name": "沉稳2", - "info": "格挡率+20%", - "img": "chendao_beidong2_chenwen", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "11&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2501511, - "name": "白毦枪阵", - "info": "攻击游侠部队时,物理增伤+20%", - "img": "chendao_beidong3_baimaoqiangzhen", - "isShow": 1, - "condition": "606&2&5", - "aim": 0, + "aim": 1, "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&20&20", + "gainvalue": "4&-5&-5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "baimaoqiangzhen", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2501421, + "name": "锋锐无当2", + "info": "攻击时,无视目标10%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2501511, + "name": "毒刃恶化", + "info": "攻击时,如果目标有【中毒】,施加1层【中毒】", + "img": "chendao_beidong3_durenehua", + "isShow": 1, + "condition": "300&2&11", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "11&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "chendao_durenehua", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2601111, "name": "龙月重斩1", - "info": "施加【目眩1】", + "info": "获得1个随机增益", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "911&", + "node": 7, + "type": 104, + "gainvalue": "1&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2601121, "name": "龙月重斩2", - "info": "施加【目眩2】", + "info": "获得1个随机增益", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "912&", + "node": 7, + "type": 104, + "gainvalue": "1&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2601211, - "name": "流月刀影1", - "info": "施加【缠足1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "811&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2601221, - "name": "流月刀影2", - "info": "施加【缠足1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "811&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2601311, - "name": "楔形阵1", - "info": "我军行动阶段,每移动一格,攻击时攻击+1%,最多5%", - "img": "guanyinping_beidong1_xiexingzhen", + "name": "铁骑绝尘1", + "info": "本回合移动至少3格,攻击时额外造成5%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", "isShow": 1, - "condition": "703&", + "condition": "709&2&1", "aim": 0, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "2&1&5", + "type": 214, + "gainvalue": "5&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "xiexingzhen", - "passivespineName": "&" + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2601321, - "name": "楔形阵2", - "info": "我军行动阶段,每移动一格,攻击时攻击+2%,最多10%", - "img": "guanyinping_beidong1_xiexingzhen", + "name": "铁骑绝尘2", + "info": "本回合移动至少3格,攻击时额外造成7%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", "isShow": 1, - "condition": "703&", + "condition": "709&2&1", "aim": 0, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "2&2&10", + "type": 214, + "gainvalue": "7&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "xiexingzhen", - "passivespineName": "&" + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2601331, - "name": "楔形阵3", - "info": "我军行动阶段,每移动一格,攻击时攻击+4%,最多10%", - "img": "guanyinping_beidong1_xiexingzhen", + "name": "铁骑绝尘3", + "info": "本回合移动至少3格,攻击时额外造成10%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", "isShow": 1, - "condition": "703&", + "condition": "709&2&1", "aim": 0, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "2&4&10", + "type": 214, + "gainvalue": "10&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "xiexingzhen", - "passivespineName": "&" + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2601411, - "name": "红颜1", - "info": "被男性武将攻击时,物理减伤和策略减伤+5%", - "img": "guanyinping_beidong2_hongyan", + "name": "跃马横戈1", + "info": "物攻强度+5", + "img": "qibing_beidong2_yuemahengge", "isShow": 1, "condition": "607&1&1", "aim": 0, "percent": 100, - "node": 8, + "node": 16, "type": 200, - "gainvalue": "20&5&5&22&5&5", + "gainvalue": "19&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "hongyan", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2601421, - "name": "红颜2", - "info": "被男性武将攻击时,物理减伤和策略减伤+10%", - "img": "guanyinping_beidong2_hongyan", + "name": "跃马横戈2", + "info": "物攻强度+10", + "img": "qibing_beidong2_yuemahengge", "isShow": 1, "condition": "607&1&1", "aim": 0, "percent": 100, - "node": 8, + "node": 16, "type": 200, - "gainvalue": "20&10&10&22&10&10", + "gainvalue": "19&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "hongyan", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2601511, - "name": "虎女", - "info": "若3格内有其他友军,自身攻击+5%;若同时我军关羽在场,额外获得攻击+2%", - "img": "guanyinping_beidong3_hunv", + "name": "将门虎女", + "info": "行动结束时,自身每拥有1个增益状态,恢复3%的生命值", + "img": "guanyinping_beidong3_jiangmenhunv", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "2601512&2601513", + "node": 15, + "type": 300, + "gainvalue": "6&3&100", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2601512, - "name": "有队友", - "info": "若3格内有其他友军,自身攻击+5%", - "img": 1, - "isShow": 0, - "condition": "407&2024&1", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2601513, - "name": "有关羽", - "info": "若同时我军关羽在场,额外获得攻击+2%", - "img": 1, - "isShow": 0, - "condition": "407&2024&1|404&999&18", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&2&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "guanyinping_jiangmenhunu", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2701111, "name": "雪兽突击1", - "info": "将敌军击退1格,若击退成功,自身获得【猛攻1】,持续2回合\r\n\r\n【猛攻1】:攻击+5%", + "info": "目标每拥有1个减益状态,额外造成3%的物理伤害", "img": 1, "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 700, - "gainvalue": "2701112&0&2701113", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2701112, - "name": "击退1", - "info": "将敌军击退1格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 403, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2701113, - "name": "加攻1", - "info": "若击退成功,自身获得【猛攻1】", - "img": 1, - "isShow": 0, - "condition": "&", + "condition": "304&2&1", "aim": 0, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "201&", + "node": 7, + "type": 214, + "gainvalue": "3&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2701121, "name": "雪兽突击2", - "info": "将敌军击退1格,若击退成功,自身获得【猛攻2】,持续2回合\r\n\r\n【猛攻2】:攻击+10%", + "info": "目标每拥有1个减益状态,额外造成5%的物理伤害", "img": 1, "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 700, - "gainvalue": "2701122&0&2701123", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2701122, - "name": "击退2", - "info": "将敌军击退1格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 403, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2701123, - "name": "加攻2", - "info": "若击退成功,自身获得【猛攻2】", - "img": 1, - "isShow": 0, - "condition": "&", + "condition": "304&2&1", "aim": 0, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "202&", + "node": 7, + "type": 214, + "gainvalue": "5&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2701211, "name": "霜影连刺1", - "info": "对指定敌人造成4段伤害,每段攻击有30%概率恢复伤害5%的生命", + "info": "随机施加1个减益状态", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, - "percent": 30, + "aim": 1, + "percent": 100, "node": 7, "type": 999, "gainvalue": "2701212&2701213", @@ -19257,12 +15998,34 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2701212, - "name": "4连击", - "info": "4段伤害", + "name": "加减益", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "3&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2701213, + "name": "4连", + "info": 0, "img": 1, "isShow": 0, "condition": "&", @@ -19277,58 +16040,166 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2701213, - "name": "概率吸血", - "info": "概率吸血", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "16&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2701221, "name": "霜影连刺2", - "info": "对指定敌人造成4段伤害,每段攻击有30%概率恢复伤害5%的生命", + "info": "随机施加1个减益状态", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, - "percent": 30, + "aim": 1, + "percent": 100, "node": 7, "type": 999, - "gainvalue": "2701212&2701213", + "gainvalue": "2701222&2701223", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 2701311, - "name": "飒紫雪兽1", - "info": "攻击步兵时物理增伤+10%", - "img": "mayunlu_beidong1_sazixueshou", - "isShow": 1, - "condition": "606&2&1", + "id": 2701222, + "name": "加减益", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "3&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2701223, + "name": "4连", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", "aim": 0, "percent": 100, "node": 7, + "type": 301, + "gainvalue": "4&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2701311, + "name": "铁骑绝尘1", + "info": "本回合移动至少3格,攻击时额外造成5%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", + "isShow": 1, + "condition": "709&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2701321, + "name": "铁骑绝尘2", + "info": "本回合移动至少3格,攻击时额外造成7%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", + "isShow": 1, + "condition": "709&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "7&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2701331, + "name": "铁骑绝尘3", + "info": "本回合移动至少3格,攻击时额外造成10%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", + "isShow": 1, + "condition": "709&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2701411, + "name": "跃马横戈1", + "info": "物攻强度+5", + "img": "qibing_beidong2_yuemahengge", + "isShow": 1, + "condition": "607&1&1", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2701421, + "name": "跃马横戈2", + "info": "物攻强度+10", + "img": "qibing_beidong2_yuemahengge", + "isShow": 1, + "condition": "607&1&1", + "aim": 0, + "percent": 100, + "node": 16, "type": 200, "gainvalue": "19&10&10", "times_turn": 0, @@ -19336,191 +16207,33 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "sazixueshou", - "passivespineName": "&" - }, - { - "id": 2701321, - "name": "飒紫雪兽2", - "info": "攻击步兵时物理增伤+15%", - "img": "mayunlu_beidong1_sazixueshou", - "isShow": 1, - "condition": "606&2&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "sazixueshou", - "passivespineName": "&" - }, - { - "id": 2701331, - "name": "飒紫雪兽3", - "info": "攻击步兵时物理增伤+20%", - "img": "mayunlu_beidong1_sazixueshou", - "isShow": 1, - "condition": "606&2&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "sazixueshou", - "passivespineName": "&" - }, - { - "id": 2701411, - "name": "凤鸣阵1", - "info": "行动结束时,若本回合没有发动攻击,自身获得【坚甲1(3回合)】\r\n\r\n【坚甲1】:物防+5%", - "img": "mayunlu_beidong2_fengmingzhen", - "isShow": 1, - "condition": "704&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "401&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "fengmingzhen", - "passivespineName": "&" - }, - { - "id": 2701421, - "name": "凤鸣阵2", - "info": "行动结束时,若本回合没有发动攻击,自身获得【坚甲2(3回合)】\r\n\r\n【坚甲2】:物防+10%", - "img": "mayunlu_beidong2_fengmingzhen", - "isShow": 1, - "condition": "704&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "402&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "fengmingzhen", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2701511, - "name": "倾心", - "info": "若3格内有友军,策略减伤+5%;若同时我军赵云在场,额外获得策略减伤+3%", - "img": "mayunlu_beidong3_qingxin", + "name": "不败之地", + "info": "行动结束时,若自身不在危险范围内,恢复10%的生命值", + "img": "mayunlu_beidong3_bubaizhidi", "isShow": 1, - "condition": "&", + "condition": "500&0", "aim": 0, "percent": 100, "node": 16, - "type": 999, - "gainvalue": "2701512&2701513", + "type": 300, + "gainvalue": "6&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2701512, - "name": "有队友", - "info": "若3格内有友军,策略减伤+5%", - "img": 1, - "isShow": 0, - "condition": "407&2024&1", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&5&5&22&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2701513, - "name": "有赵云", - "info": "若同时我军赵云在场,额外获得策略减伤+3%", - "img": 1, - "isShow": 0, - "condition": "407&2024&1|404&999&19", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&3&3&22&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "mayunlu_bubaizhidi", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2801111, - "name": "大庇天下1", - "info": "随机1个友军获得【谋算】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 108, - "gainvalue": "1&501&101&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2801121, - "name": "大庇天下2", - "info": "随机1个友军获得【谋算】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 108, - "gainvalue": "1&502&101&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2801211, "name": "遮风挡雨1", "info": "施加【伞盖】", "img": 1, @@ -19528,7 +16241,7 @@ "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, "type": 100, "gainvalue": "30&", "times_turn": 0, @@ -19537,10 +16250,11 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 2801221, + "id": 2801121, "name": "遮风挡雨2", "info": "施加【伞盖】", "img": 1, @@ -19548,7 +16262,7 @@ "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, "type": 100, "gainvalue": "30&", "times_turn": 0, @@ -19557,73 +16271,98 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 2801311, - "name": "白眉1", - "info": "行动结束时,恢复自身2格范围内1名友军6%的生命", - "img": "maliang_beidong1_baimei", + "name": "大医精诚1", + "info": "行动结束时,恢复自身2格范围内生命值最低的1名友军10%的生命", + "img": "yisheng_beidong1_yizherenxin", "isShow": 1, "condition": "&", "aim": 1, "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2012&1&6&6&101&1", + "gainvalue": "1&2013&1&6&10&106&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "baimei", - "passivespineName": "&" + "seidNameImage": "yisheng_dayijingcheng", + "passivespineName": "&", + "rangeUi": 2013 }, { "id": 2801321, - "name": "白眉2", - "info": "行动结束时,恢复自身2格范围内1名友军8%的生命", - "img": "maliang_beidong1_baimei", + "name": "大医精诚2", + "info": "行动结束时,恢复自身2格范围内生命值最低的1名友军15%的生命", + "img": "yisheng_beidong1_yizherenxin", "isShow": 1, "condition": "&", "aim": 1, "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2012&1&6&8&101&1", + "gainvalue": "1&2013&1&6&15&106&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "baimei", - "passivespineName": "&" + "seidNameImage": "yisheng_dayijingcheng", + "passivespineName": "&", + "rangeUi": 2013 }, { "id": 2801331, - "name": "白眉3", - "info": "行动结束时,恢复自身2格范围内1名友军12%的生命", - "img": "maliang_beidong1_baimei", + "name": "大医精诚3", + "info": "行动结束时,恢复自身2格范围内生命值最低的1名友军20%的生命", + "img": "yisheng_beidong1_yizherenxin", "isShow": 1, "condition": "&", "aim": 1, "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2012&1&6&12&101&1", + "gainvalue": "1&2013&1&6&20&106&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "baimei", - "passivespineName": "&" + "seidNameImage": "yisheng_dayijingcheng", + "passivespineName": "&", + "rangeUi": 2013 }, { "id": 2801411, - "name": "养气1", - "info": "治疗效果+20%", - "img": "maliang_beidong2_yangqi", + "name": "杏林妙手1", + "info": "治疗效果+10", + "img": "yisheng_beidong2_xinglinmiaoshou", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 2801421, + "name": "杏林妙手2", + "info": "治疗效果+20", + "img": "yisheng_beidong2_xinglinmiaoshou", "isShow": 1, "condition": "&", "aim": 0, @@ -19637,133 +16376,266 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 2801421, - "name": "养气2", - "info": "治疗效果+30%", - "img": "maliang_beidong2_yangqi", + "id": 2801511, + "name": "青罗伞盖", + "info": "治疗拥有【伞盖】的目标时,施加1个随机增益状态", + "img": "maliang_beidong3_qingluosangai", "isShow": 1, "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "maliang_qingluosangai", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3000111, + "name": "二连", + "info": "二连", + "img": 1, + "isShow": 0, + "condition": "&", "aim": 0, "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "23&30&30", + "node": 7, + "type": 301, + "gainvalue": "2&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 2801511, - "name": "伞盖", - "info": "使菱形3格内友军格挡率+5%", - "img": "maliang_beidong3_sangai", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "11&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2025&0", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3001111, "name": "必杀狙射1", - "info": "若敌军生命低于30%,对其攻击暴击率+50%", + "info": "施加【流血】", "img": 1, "isShow": 0, - "condition": "203&2&3&30", - "aim": 0, + "condition": "&", + "aim": 1, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "10&50&50", + "type": 100, + "gainvalue": "13&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3001121, "name": "必杀狙射2", - "info": "若敌军生命低于30%,对其攻击暴击率+50%", + "info": "施加【流血】", "img": 1, "isShow": 0, - "condition": "203&2&3&30", - "aim": 0, + "condition": "&", + "aim": 1, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "10&50&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3001211, - "name": "晕眩箭1", - "info": "施加【鲁莽1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, "type": 100, - "gainvalue": "25&", + "gainvalue": "13&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3001221, - "name": "晕眩箭2", - "info": "施加【鲁莽2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "25&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3001311, - "name": "连攻1", - "info": "回合开始时,30%的概率获得状态【连攻(1回合)】\r\n\r\n【连攻】:普攻变为2连击", - "img": "wangping_beidong1_liangong", + "name": "精确瞄准1", + "info": "攻击时,若与目标中间有障碍,额外造成5%的物理伤害", + "img": "wangping_beidong1_jingquemiaozhun", + "isShow": 0, + "condition": "803&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "9&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3001321, + "name": "精确瞄准2", + "info": "攻击时,若与目标中间有障碍,额外造成7%的物理伤害,获得随机增益", + "img": "wangping_beidong1_jingquemiaozhun", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "3001323&3001322", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3001322, + "name": "随机增益", + "info": "获得随机增益", + "img": 1, + "isShow": 0, + "condition": "803&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "wangping_jingquemiaozhun", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3001323, + "name": "命中 Lv.2", + "info": "攻击时,若与目标中间有障碍,额外造成7%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "803&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "9&7&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3001331, + "name": "精确瞄准3", + "info": "攻击时,若与目标中间有障碍,额外造成10%的物理伤害,获得随机增益", + "img": "wangping_beidong1_jingquemiaozhun", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "3001311&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3001332, + "name": "命中 Lv.2", + "info": "攻击时,若与目标中间有障碍,额外造成10%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "803&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "9&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3001411, + "name": "翎箭雕弓1", + "info": "物攻强度+5", + "img": "gongbing_beidong2_lingjiandiaogong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3001421, + "name": "翎箭雕弓2", + "info": "物攻强度+10", + "img": "gongbing_beidong2_lingjiandiaogong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3001511, + "name": "左右开弓", + "info": "回合开始时,获得状态【连攻(1回合)】\r\n \r\n 【连攻】:普通攻击变为2连击,额外造成100%的物理伤害", + "img": "wangping_beidong3_zuoyoukaigong", "isShow": 1, "condition": "&", "aim": 0, @@ -19776,11 +16648,12 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "liangong", - "passivespineName": "&" + "seidNameImage": "wangping_zuoyoukaigong", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 3001312, + "id": 3001512, "name": "二连击", "info": "普攻变为2连击", "img": 1, @@ -19797,55 +16670,478 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 3001321, - "name": "连攻2", - "info": "回合开始时,50%的概率获得状态【连攻(1回合)】\r\n\r\n【连攻】:普攻变为2连击", - "img": "wangping_beidong1_liangong", + "id": 3101311, + "name": "图谋赞画1", + "info": "使光环范围内友军获得攻击+5%", + "img": "sunqian_beidong1_tumouzanhua", "isShow": 1, "condition": "&", "aim": 0, - "percent": 50, - "node": 2, - "type": 100, - "gainvalue": "3001311&", + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 3101321, + "name": "图谋赞画2", + "info": "使光环范围内友军获得攻击+7%", + "img": "sunqian_beidong1_tumouzanhua", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&7&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 3101331, + "name": "图谋赞画3", + "info": "使光环范围内友军获得攻击+10%", + "img": "sunqian_beidong1_tumouzanhua", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 3101411, + "name": "奇谋妙策1", + "info": "策攻强度+5", + "img": "ceshi_beidong2_qimoumiaoce", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "liangong", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 3001331, - "name": "连攻3", - "info": "回合开始时,80%的概率获得状态【连攻(1回合)】\r\n\r\n【连攻】:普攻变为2连击", - "img": "wangping_beidong1_liangong", + "id": 3101421, + "name": "奇谋妙策2", + "info": "策攻强度+10", + "img": "ceshi_beidong2_qimoumiaoce", "isShow": 1, "condition": "&", "aim": 0, - "percent": 80, - "node": 2, - "type": 100, - "gainvalue": "3001311&", + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "liangong", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 3001411, - "name": "缺月阵1", - "info": "攻击枪兵时,物理增伤+10%", - "img": "wangping_beidong2_queyuezhen", + "id": 3101511, + "name": "食言而肥", + "info": "使用技能攻击时,自身获得1个随机【增益状态】", + "img": "sunqian_beidong3_shiyanerfei", "isShow": 1, - "condition": "606&2&2", + "condition": "602&1&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 104, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "sunqian_shiyanerfei", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201111, + "name": "金汤盾阵1", + "info": "自身获得【绝武3(2回合)】\r\n对范围内有【燃烧】的敌军施加【疲惫1(3回合)】\r\n \r\n 【绝武3】:物攻抗性+20\r\n 【疲惫1】:物攻强度-5", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "3201112&3201113", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201112, + "name": "获得【坚甲3】", + "info": "自身获得【绝武3】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "403&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201113, + "name": "施加【缴械1】", + "info": "对范围内有【燃烧】的敌军施加【疲惫1】", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "211&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201121, + "name": "金汤盾阵2", + "info": "自身获得【绝武4(2回合)】\r\n对范围内有【燃烧】的敌军施加【疲惫2(3回合)】\r\n \r\n 【绝武4】:物攻抗性+30\r\n 【疲惫2】:物攻强度-10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "3201122&3201123", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201122, + "name": "获得【坚甲4】", + "info": "自身获得【坚甲4】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "404&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201123, + "name": "施加【缴械2】", + "info": "对范围内有【燃烧】的敌军施加【缴械2】", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "212&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201211, + "name": "融火盾击1", + "info": "对目标施加1层【燃烧】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201221, + "name": "融火盾击2", + "info": "对目标施加1层【燃烧】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201311, + "name": "重甲炎盾1", + "info": "本回合移动至多2格,行动结束时获得【坚盾3(2回合)】\r\n\r\n【坚盾3】:格挡+15", + "img": "zhoutai_beidong1_zhongjiayandun", + "isShow": 1, + "condition": "709&3&3", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "1103&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201321, + "name": "重甲炎盾2", + "info": "本回合移动至多2格,行动结束时获得【坚盾3(2回合)】\r\n受击时,给攻击者施加燃烧", + "img": "zhoutai_beidong1_zhongjiayandun", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 999, + "type": 999, + "gainvalue": "3201311&3201322", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201322, + "name": "【炎盾】", + "info": "受击时,给攻击者施加燃烧", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 8, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhoutai_zhongjiayandun", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201331, + "name": "重甲炎盾3", + "info": "本回合移动至多2格,行动结束时获得【坚盾4(3回合)】\r\n受击时,给攻击者施加燃烧", + "img": "zhoutai_beidong1_zhongjiayandun", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 999, + "type": 999, + "gainvalue": "3201332&3201322", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201332, + "name": "获得【坚盾4】", + "info": "获得【坚盾4】", + "img": 1, + "isShow": 0, + "condition": "709&3&3", + "aim": 0, + "percent": 100, + "node": 15, + "type": 100, + "gainvalue": "1104&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhoutai_zhongjiayandun", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201411, + "name": "重装上阵1", + "info": "物攻抗性+10", + "img": "bubing_beidong2_zhongzhuangshangzhen", + "isShow": 1, + "condition": "602&3", + "aim": 1, + "percent": 100, + "node": 9, + "type": 200, + "gainvalue": "20&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201421, + "name": "重装上阵2", + "info": "物攻抗性+15", + "img": "bubing_beidong2_zhongzhuangshangzhen", + "isShow": 1, + "condition": "602&3", + "aim": 1, + "percent": 100, + "node": 9, + "type": 200, + "gainvalue": "20&15&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201511, + "name": "不坏之躯", + "info": "和【燃烧】敌军战斗时,物攻强度+10,物攻抗性+10", + "img": "zhoutai_beidong3_buhuaizhiqu", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "3201512&3201513", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3201512, + "name": "燃烧加物强", + "info": "和【燃烧】敌军战斗时,物攻强度+10%", + "img": 1, + "isShow": 0, + "condition": "300&2&10", "aim": 0, "percent": 100, "node": 7, @@ -19856,256 +17152,836 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "queyuezhen", - "passivespineName": "&" + "seidNameImage": "zhoutai_buhuaizhiqu", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 3001421, - "name": "缺月阵2", - "info": "攻击枪兵时,物理增伤+20%", - "img": "wangping_beidong2_queyuezhen", + "id": 3201513, + "name": "燃烧加物抗", + "info": "和【燃烧】敌军战斗时,物攻抗性+10%", + "img": 1, + "isShow": 0, + "condition": "300&1&10", + "aim": 0, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "20&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhoutai_buhuaizhiqu", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3301111, + "name": "焚江煮海1", + "info": "目标每有1层【燃烧】,额外造成3%的策略伤害", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "3&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3301121, + "name": "焚江煮海2", + "info": "目标每有1层【燃烧】,额外造成5%的策略伤害", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3301211, + "name": "烽火炎岚1", + "info": "施加1层【燃烧】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3301221, + "name": "烽火炎岚2", + "info": "施加1层【燃烧】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3301311, + "name": "所向披靡1", + "info": "本回合移动至少3格,攻击时额外造成5%的物理伤害", + "img": "sunce_beidong1_suoxiangpimi", "isShow": 1, - "condition": "606&2&2", + "condition": "709&2&1", "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "19&20&20", + "gainvalue": "2&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "queyuezhen", - "passivespineName": "&" + "seidNameImage": "sunce_suoxiangpimi", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 3001511, - "name": "山蛮", - "info": "自身行动开始时,若自身不处于平原地形,移动力+1", - "img": "wangping_beidong3_shanman", + "id": 3301321, + "name": "所向披靡2", + "info": "本回合移动至少3格,攻击时额外造成7%的物理伤害\r\n 本回合移动至少5格,攻击时对目标及相邻敌军施加【燃烧】", + "img": "sunce_beidong1_suoxiangpimi", "isShow": 1, - "condition": "502&0&1", - "aim": 0, - "percent": 100, - "node": 2, - "type": 410, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "shanman", - "passivespineName": "&" - }, - { - "id": 3101111, - "name": "墨杀1", - "info": "1格范围内随机2名,并施加墨毒", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3101112&3101113", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3101112, - "name": "随机2人", - "info": "1格范围随机2名", - "img": 1, - "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 7, - "type": 303, - "gainvalue": "2&2004&0&2&30&101&2", + "type": 999, + "gainvalue": "3301323&3301322", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2005 }, { - "id": 3101113, - "name": "加状态", - "info": "施加【墨毒】", + "id": 3301322, + "name": "施加燃烧", + "info": "本回合移动至少5格,攻击时对目标及相邻敌军施加【燃烧】", "img": 1, "isShow": 0, - "condition": "&", + "condition": "709&4&1", "aim": 1, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "911&1111", + "node": 7, + "type": 107, + "gainvalue": "2005&0&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "sunce_suoxiangpimi", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 3101121, - "name": "墨杀2", - "info": "1格范围内随机2名,并施加墨毒", + "id": 3301323, + "name": "额外伤害 Lv.2", + "info": "本回合移动至少3格,攻击时额外造成7%的物理伤害", "img": 1, "isShow": 0, - "condition": "&", - "aim": 0, + "condition": "709&2&1", + "aim": 1, "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3101122&3101123", + "node": 7, + "type": 200, + "gainvalue": "2&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "sunce_suoxiangpimi", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 3101122, - "name": "随机2人", - "info": "1格范围随机2名", - "img": 1, - "isShow": 0, + "id": 3301331, + "name": "所向披靡3", + "info": "本回合移动至少3格,攻击时额外造成10%的物理伤害\r\n 本回合移动至少5格,攻击时对目标及相邻敌军施加【燃烧】", + "img": "sunce_beidong1_suoxiangpimi", + "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 7, - "type": 303, - "gainvalue": "2&2004&0&2&33&101&2", + "type": 999, + "gainvalue": "3301332&3301322", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2005 }, { - "id": 3101123, - "name": "加状态", - "info": "施加【墨毒】", + "id": 3301332, + "name": "额外伤害 Lv.3", + "info": "本回合移动至少3格,攻击时额外造成10%的物理伤害", "img": 1, "isShow": 0, - "condition": "&", + "condition": "709&2&1", "aim": 1, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "912&1112", + "node": 7, + "type": 200, + "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "sunce_suoxiangpimi", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 3101211, - "name": "泼墨1", - "info": "清除1个增益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 101, - "gainvalue": "1&0", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3101221, - "name": "泼墨2", - "info": "清除1个增益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 101, - "gainvalue": "1&0", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3101311, - "name": "筹谋1", - "info": "若本回合没有移动,暴击率+5%", - "img": "sunqian_beidong1_choumou", + "id": 3301411, + "name": "跃马横戈1", + "info": "物攻强度+5", + "img": "qibing_beidong2_yuemahengge", "isShow": 1, - "condition": "705&0", + "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&5&5", + "gainvalue": "19&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 3101321, - "name": "筹谋2", - "info": "若本回合没有移动,暴击率+10%", - "img": "sunqian_beidong1_choumou", + "id": 3301421, + "name": "跃马横戈2", + "info": "物攻强度+10", + "img": "qibing_beidong2_yuemahengge", "isShow": 1, - "condition": "705&0", + "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&10&10", + "gainvalue": "19&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 3101331, - "name": "筹谋3", - "info": "若本回合没有移动,暴击率+15%", - "img": "sunqian_beidong1_choumou", + "id": 3301511, + "name": "霸王浴火", + "info": "行动结束时,每有1格相邻的【燃烧】敌军,自身恢复5%生命值", + "img": "sunce_beidong3_bawangyuhuo", "isShow": 1, - "condition": "705&0", + "condition": "400&2004&10&0", + "aim": 0, + "percent": 100, + "node": 15, + "type": 300, + "gainvalue": "6&5&100", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "sunce_bawangyuhuo", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401111, + "name": "焚尽天下1", + "info": "目标每有1层【燃烧】,额外造成10%的策略伤害", + "img": 1, + "isShow": 0, + "condition": "307&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401121, + "name": "焚尽天下2", + "info": "目标每有1层【燃烧】,额外造成20%的策略伤害", + "img": 1, + "isShow": 0, + "condition": "307&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "20&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401211, + "name": "燎云炎风1", + "info": "施加【燃烧】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401221, + "name": "燎云炎风2", + "info": "施加【燃烧】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401311, + "name": "燎原之势1", + "info": "光环范围内友军与【燃烧】敌军战斗时,攻击+5%、暴击+5", + "img": "zhouyu_beidong1_liaoyuanzhishi", + "isShow": 1, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&5&5&10&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401321, + "name": "燎原之势2", + "info": "光环范围内友军与【燃烧】敌军战斗时,攻击+10%、暴击+5", + "img": "zhouyu_beidong1_liaoyuanzhishi", + "isShow": 1, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&10&10&10&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401331, + "name": "燎原之势3", + "info": "光环范围内友军与【燃烧】敌军战斗时,攻击+10%、暴击+10", + "img": "zhouyu_beidong1_liaoyuanzhishi", + "isShow": 1, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&10&10&10&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401411, + "name": "灰飞魂灭1", + "info": "策攻强度+5\r\n 攻击【燃烧】目标时,策攻强度+5", + "img": "ceshi_beidong2_qimoumiaoce", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "3401412&3401413", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401412, + "name": "策攻 Lv.1", + "info": "策攻强度+5%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "21&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401413, + "name": "对燃烧策攻 Lv.1", + "info": "攻击【燃烧】目标时,策攻强度+5", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "21&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhouyu_huifeihunmie", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401421, + "name": "灰飞魂灭2", + "info": "策攻强度+10\r\n 攻击【燃烧】目标时,策攻强度+10", + "img": "ceshi_beidong2_qimoumiaoce", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "3401422&3401423", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401422, + "name": "策攻 Lv.1", + "info": "策攻强度+10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "21&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401423, + "name": "对燃烧策攻 Lv.1", + "info": "攻击【燃烧】目标时,策攻强度+10%", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "21&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhouyu_huifeihunmie", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3401511, + "name": "羽扇纶巾", + "info": "怒气技命中【燃烧】敌人时,自身获得25点怒气", + "img": "zhouyu_beidong3_yushanguanjin", + "isShow": 1, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&25&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhouyu_yushanguanjin", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3501111, + "name": "神亭怒戟1", + "info": "将目标身上的【燃烧】,复制给相邻敌军", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 130, + "gainvalue": "10&1&2004", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3501121, + "name": "神亭怒戟2", + "info": "将目标身上的【燃烧】,复制给相邻敌军", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 130, + "gainvalue": "10&1&2004", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3501211, + "name": "侵掠如火1", + "info": "施加【燃烧】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3501221, + "name": "侵掠如火2", + "info": "施加【燃烧】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3501311, + "name": "千里风驰1", + "info": "使神亭怒戟的攻击范围扩大\r\n 释放神亭怒戟后,瞬移至目标最近的格子", + "img": "taishici_beidong1_qianlifengchi", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "3501312&3501313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2024 + }, + { + "id": 3501312, + "name": "攻击范围扩大", + "info": "使神亭怒戟的攻击范围扩大", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 16, + "type": 608, + "gainvalue": "1&2024", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3501313, + "name": "瞬移", + "info": "释放神亭怒戟后,瞬移至目标最近的格子", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 407, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3501321, + "name": "千里风驰2", + "info": "使神亭怒戟的攻击范围扩大\r\n 释放神亭怒戟后,瞬移至目标最近的格子\r\n 神亭怒戟额外造成5%的物理伤害", + "img": "taishici_beidong1_qianlifengchi", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 11, + "type": 999, + "gainvalue": "3501312&3501313&3501322", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2024 + }, + { + "id": 3501322, + "name": "额外伤害 Lv.1", + "info": "神亭怒戟额外造成5%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 11, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3501331, + "name": "千里风驰3", + "info": "使神亭怒戟的攻击范围扩大\r\n 释放神亭怒戟后,瞬移至目标最近的格子\r\n神亭怒戟额外造成10%的物理伤害", + "img": "taishici_beidong1_qianlifengchi", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 11, + "type": 999, + "gainvalue": "3501312&3501313&3501332", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2024 + }, + { + "id": 3501332, + "name": "额外伤害 Lv.2", + "info": "神亭怒戟额外造成10%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 11, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3501411, + "name": "入肉三分1", + "info": "暴击+15", + "img": "youxia_beidong2_rurousanfen", + "isShow": 1, + "condition": "500&1", "aim": 0, "percent": 100, "node": 16, @@ -20117,4175 +17993,289 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3101411, - "name": "铁笔1", - "info": "攻击+5%", - "img": "sunqian_beidong2_tiebi", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3101421, - "name": "铁笔2", - "info": "攻击+10%", - "img": "sunqian_beidong2_tiebi", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3101511, - "name": "地利", - "info": "若处于城市地形中,物理减伤+10%", - "img": "sunqian_beidong3_dili", - "isShow": 1, - "condition": "502&1&16&17&18&19&20", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201111, - "name": "金汤盾阵1", - "info": "对目标施加1层【燃烧】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201121, - "name": "金汤盾阵2", - "info": "对目标施加1层【燃烧】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201211, - "name": "以攻代守1", - "info": "自身获得【增伤1】、【强化挑衅】\r\n\r\n【增伤1】:物理增伤+5%\r\n【强化挑衅】:将挑衅的范围提升为3格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "1901&40", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201221, - "name": "以攻代守2", - "info": "自身获得【增伤2】、【强化挑衅】\r\n\r\n【增伤2】:物理增伤+10%\r\n【强化挑衅】:将挑衅的范围提升为3格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "1902&40", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201311, - "name": "叫阵1", - "info": "行动结束后,对2格范围内最多1个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": "zhoutai_beidong1_jiaozhen", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2&41", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201321, - "name": "叫阵2", - "info": "行动结束后,对2格范围内最多2个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": "zhoutai_beidong1_jiaozhen", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2&42", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201331, - "name": "叫阵3", - "info": "行动结束后,对2格范围内最多3个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": "zhoutai_beidong1_jiaozhen", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "2&43", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201411, - "name": "炎盾1", - "info": "攻击燃烧敌军时,攻击+5%;被燃烧敌军攻击时,物理减伤+25%;在反击后施加1层【燃烧(3回合)】\r\n\r\n【燃烧】:行动结束时,损失1%的生命", - "img": "zhoutai_beidong2_yandun", - "isShow": 1, - "condition": "602&3", - "aim": 1, - "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "3201412&3201413&3201414", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201412, - "name": "加攻1", - "info": "攻击+5%", - "img": 1, - "isShow": 0, - "condition": "300&2&10", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yandun", - "passivespineName": "&" - }, - { - "id": 3201413, - "name": "加减伤1", - "info": "物理减伤+25%", - "img": 1, - "isShow": 0, - "condition": "300&1&10|605&2", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&25&25", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yandun", - "passivespineName": "&" - }, - { - "id": 3201414, - "name": "反击燃烧", - "info": "反击后施加1层【燃烧】", - "img": 1, - "isShow": 0, - "condition": "602&3", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yandun", - "passivespineName": "&" - }, - { - "id": 3201421, - "name": "炎盾2", - "info": "攻击燃烧敌军时,攻击+10%;被燃烧敌军攻击时,物理减伤+50%;在反击后施加1层【燃烧(3回合)】\r\n\r\n【燃烧】:行动结束时,损失1%的生命", - "img": "zhoutai_beidong2_yandun", - "isShow": 1, - "condition": "602&3", - "aim": 1, - "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "3201422&3201423&3201424", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201422, - "name": "加攻2", - "info": "攻击+10%", - "img": 1, - "isShow": 0, - "condition": "300&2&10", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yandun", - "passivespineName": "&" - }, - { - "id": 3201423, - "name": "加减伤2", - "info": "物理减伤+50%", - "img": 1, - "isShow": 0, - "condition": "300&1&10|605&2", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&50&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yandun", - "passivespineName": "&" - }, - { - "id": 3201424, - "name": "反击燃烧", - "info": "反击后施加1层【燃烧】", - "img": 1, - "isShow": 0, - "condition": "602&3", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yandun", - "passivespineName": "&" - }, - { - "id": 3201511, - "name": "不屈", - "info": "进入战场时,获得【不屈】\r\n\r\n【不屈】:在敌方行动阶段,受到致命伤害时,不会死亡,并获得【狂暴】\r\n【狂暴】:暴击率+100%;行动结束时死亡", - "img": "zhoutai_beidong3_buqu", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 999, - "gainvalue": "3201512&3201517&3201519", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201512, - "name": "不屈", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "3201511&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201513, - "name": "不死", - "info": "不会死亡", - "img": 1, - "isShow": 0, - "condition": "503&", - "aim": 0, - "percent": 100, - "node": 10, - "type": 802, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 99, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201514, - "name": "加状态", - "info": "暴击率+100%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 10, - "type": 702, - "gainvalue": "10&3201513&0&3201515", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "buqu", - "passivespineName": "&" - }, - { - "id": 3201515, - "name": "狂暴", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "3201511&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201516, - "name": "加暴击", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "10&100&100", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201517, - "name": "自杀", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 10, - "type": 702, - "gainvalue": "10&3201518&0&3201519", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201518, - "name": "狂暴不死", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "300&2&3201512", - "aim": 0, - "percent": 100, - "node": 10, - "type": 802, - "gainvalue": "&", - "times_turn": 99, - "times_battle": 0, - "cd": 99, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3201519, - "name": 0, - "info": 0, - "img": 1, - "isShow": 0, - "condition": "301&3201512", - "aim": 0, - "percent": 100, - "node": 18, - "type": 300, - "gainvalue": "7&100&100", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "lijie", - "passivespineName": "&" - }, - { - "id": 3301111, - "name": "霸王枪1", - "info": "瞬移至范围内生命最低的敌军身边;敌人无法反击。如果目标生命低于50%,最终伤害提高30%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3301112&3301113&3301114&3301115", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301112, - "name": "斩杀", - "info": "如果目标生命低于50%,最终伤害提高30%", - "img": 1, - "isShow": 0, - "condition": "203&2&3&50", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301113, - "name": "瞬移", - "info": "瞬移至敌军身边", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 407, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301114, - "name": "选血少", - "info": "范围内生命最低", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 5, - "type": 201, - "gainvalue": "106&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301115, - "name": "无法反击", - "info": "敌人无法反击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 605, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301121, - "name": "霸王枪2", - "info": "瞬移至范围内生命最低的敌军身边;敌人无法反击。如果目标生命低于50%,最终伤害提高30%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3301122&3301113&3301114&3301115", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301122, - "name": "斩杀", - "info": "如果目标生命低于50%,最终伤害提高50%", - "img": 1, - "isShow": 0, - "condition": "203&2&3&50", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301211, - "name": "猛锐冠世1", - "info": "使自身获得【猛锐冠世1】,持续2回合,不可驱散\r\n\r\n【猛锐冠世1】:使下一次承受的伤害减少15%;受到攻击后消除,消除时对携带者周围2格的敌军造成30%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "3301211&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301212, - "name": "猛锐冠世1效果", - "info": "使下一次承受的伤害减少15%;受到攻击后消除,消除时对携带者周围2格的敌军造成30%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3301213&3301214", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301213, - "name": "减伤1", - "info": "使下一次承受的伤害减少15%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "22&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301214, - "name": "爆炸1", - "info": "受到攻击后消除,消除时对携带者周围2格的敌军造成30%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "604&0&3|605&2", - "aim": 0, - "percent": 100, - "node": 14, - "type": 303, - "gainvalue": "1&2012&0&1&40", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "mengruiguanshi", - "passivespineName": "&" - }, - { - "id": 3301221, - "name": "猛锐冠世2", - "info": "使自身获得【猛锐冠世2】,持续2回合,不可驱散\r\n\r\n【猛锐冠世2】:使下一次承受的伤害减少25%;受到攻击后消除,消除时对携带者周围2格的敌军造成45%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "3301221&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301222, - "name": "猛锐冠世2效果", - "info": "使下一次承受的伤害减少25%;受到攻击后消除,消除时对携带者周围2格的敌军造成45%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3301223&3301224", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301223, - "name": "减伤2", - "info": "使下一次承受的伤害减少25%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "22&25&25", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301224, - "name": "爆炸2", - "info": "受到攻击后消除,消除时对携带者周围2格的敌军造成45%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "604&0&3|605&2", - "aim": 0, - "percent": 100, - "node": 14, - "type": 303, - "gainvalue": "1&2012&0&1&46", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "mengruiguanshi", - "passivespineName": "&" - }, - { - "id": 3301311, - "name": "小霸王1", - "info": "击败敌军后,可再行动1次(4回合冷却)", - "img": "sunce_beidong1_xiaobawang", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 700, - "gainvalue": "3301313&0&3301312", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301312, - "name": "成功后加状态1", - "info": "冷却4回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 100, - "gainvalue": "3301311&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "xiaobawang", - "passivespineName": "&" - }, - { - "id": 3301313, - "name": "再行动", - "info": "再行动", - "img": 1, - "isShow": 0, - "condition": "303&3301311", - "aim": 0, - "percent": 100, - "node": 11, - "type": 409, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301321, - "name": "小霸王2", - "info": "击败敌军后,可再行动1次(3回合冷却)", - "img": "sunce_beidong1_xiaobawang", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 700, - "gainvalue": "3301323&0&3301322", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301322, - "name": "成功后加状态2", - "info": "冷却3回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 100, - "gainvalue": "3301321&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "xiaobawang", - "passivespineName": "&" - }, - { - "id": 3301323, - "name": "再行动", - "info": "再行动", - "img": 1, - "isShow": 0, - "condition": "303&3301321", - "aim": 0, - "percent": 100, - "node": 11, - "type": 409, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301331, - "name": "小霸王3", - "info": "击败敌军后,可再行动1次(2回合冷却)", - "img": "sunce_beidong1_xiaobawang", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 700, - "gainvalue": "3301333&0&3301332", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301332, - "name": "成功后加状态3", - "info": "冷却2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 100, - "gainvalue": "3301331&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "xiaobawang", - "passivespineName": "&" - }, - { - "id": 3301333, - "name": "再行动", - "info": "再行动", - "img": 1, - "isShow": 0, - "condition": "303&3301331", - "aim": 0, - "percent": 100, - "node": 11, - "type": 409, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301411, - "name": "锥形阵1", - "info": "行动结束后,若自身在危险范围内,获得【绝武1(3回合)】\r\n\r\n【绝武1】:物理减伤+5%", - "img": "sunce_beidong2_zhuixingzhen", - "isShow": 1, - "condition": "500&1", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "2001&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhuixingzhen", - "passivespineName": "&" - }, - { - "id": 3301421, - "name": "锥形阵2", - "info": "行动结束后,若自身在危险范围内,获得【绝武2(3回合)】\r\n\r\n【绝武2】:物理减伤+10%", - "img": "sunce_beidong2_zhuixingzhen", - "isShow": 1, - "condition": "500&1", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "2002&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhuixingzhen", - "passivespineName": "&" - }, - { - "id": 3301511, - "name": "霸王绝唱", - "info": "受到致命伤害时,立刻发动1次【霸王枪】,并对目标2格范围内的敌军施加1层【燃烧(3回合)】,随后阵亡\r\n\r\n【燃烧】:行动结束时,损失1%的生命", - "img": "sunce_beidong3_bawangjuechang", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 12, - "type": 999, - "gainvalue": "3301513&3301512", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301512, - "name": "释放霸王枪", - "info": "受到致命伤害时,立刻发动1次【霸王枪】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 12, - "type": 606, - "gainvalue": "0&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3301513, - "name": "施加燃烧", - "info": "对目标2格范围内的敌军施加1层【燃烧】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 12, - "type": 107, - "gainvalue": "2012&0&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3401111, - "name": "焚尽天下1", - "info": "引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 111, - "gainvalue": "2025&0&10&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3401121, - "name": "焚尽天下2", - "info": "引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 111, - "gainvalue": "2025&0&10&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3401211, - "name": "指点江山1", - "info": "自身获得【指点江山1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "3401211&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3401212, - "name": "指点江山1效果", - "info": "使下一次【焚尽天下】的暴击率+30%,爆伤+60%", - "img": 1, - "isShow": 0, - "condition": "602&1|400&2025&10&0", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&10&50&18&5&25", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhidianjiangshan", - "passivespineName": "&" - }, - { - "id": 3401221, - "name": "指点江山2", - "info": "自身获得【指点江山2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "3401221&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3401222, - "name": "指点江山2效果", - "info": "使下一次【焚尽天下】的暴击率+60%,爆伤+100%", - "img": 1, - "isShow": 0, - "condition": "602&1|400&2025&10&0", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&20&100&18&10&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhidianjiangshan", - "passivespineName": "&" - }, - { - "id": 3401311, - "name": "炎凰1", - "info": "3格内其他友军主动攻击时,有30%的概率对主目标施加【燃烧(3回合)】\r\n\r\n【燃烧】:行动结束时,损失1%的生命", - "img": "zhouyu_beidong1_yanhuang", - "isShow": 1, - "condition": "602&0&1&2|605&2", - "aim": 1, - "percent": 30, - "node": 9, - "type": 100, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "yanhuang", - "passivespineName": "&" - }, - { - "id": 3401321, - "name": "炎凰2", - "info": "3格内其他友军主动攻击时,有45%的概率对主目标施加【燃烧(3回合)】\r\n\r\n【燃烧】:行动结束时,损失1%的生命", - "img": "zhouyu_beidong1_yanhuang", - "isShow": 1, - "condition": "602&0&1&2|605&2", - "aim": 1, - "percent": 45, - "node": 9, - "type": 100, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "yanhuang", - "passivespineName": "&" - }, - { - "id": 3401331, - "name": "炎凰3", - "info": "3格内其他友军主动攻击时,有60%的概率对主目标施加【燃烧(3回合)】\r\n\r\n【燃烧】:行动结束时,损失1%的生命", - "img": "zhouyu_beidong1_yanhuang", - "isShow": 1, - "condition": "602&0&1&2|605&2", - "aim": 1, - "percent": 60, - "node": 9, - "type": 100, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "yanhuang", - "passivespineName": "&" - }, - { - "id": 3401411, - "name": "琴音1", - "info": "主动攻击后,对主目标所在格子施加【琴音1(3回合)】\r\n\r\n【琴音1】:当敌军在此结束行动后,清除其1个强化效果", - "img": "zhouyu_beidong2_qinyin", - "isShow": 1, - "condition": "601&1|605&2", - "aim": 1, - "percent": 100, - "node": 9, - "type": 106, - "gainvalue": "3401411&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qinyin", - "passivespineName": "&" - }, - { - "id": 3401412, - "name": "琴音1效果", - "info": "当敌军在此结束行动后,清除其1个强化效果,持续1回合", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 0, - "percent": 100, - "node": 15, - "type": 101, - "gainvalue": "1&0", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3401421, - "name": "琴音2", - "info": "主动攻击后,对主目标所在格子施加【琴音2(3回合)】\r\n\r\n【琴音2】:当敌军在此结束行动后,清除其1个强化效果", - "img": "zhouyu_beidong2_qinyin", - "isShow": 1, - "condition": "601&1|605&2", - "aim": 1, - "percent": 100, - "node": 9, - "type": 106, - "gainvalue": "3401421&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qinyin", - "passivespineName": "&" - }, - { - "id": 3401422, - "name": "琴音2效果", - "info": "当敌军在此结束行动后,清除其1个强化效果,持续2回合", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 0, - "percent": 100, - "node": 15, - "type": 101, - "gainvalue": "1&0", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3401511, - "name": "羽扇纶巾", - "info": "每有一个【燃烧】状态被【焚尽天下】清除或自然结束,周瑜获得20点怒气\r\n\r\n【燃烧】:行动结束时,损失1%的生命", - "img": "zhouyu_beidong3_yushanguanjin", - "isShow": 1, - "condition": "301&10", - "aim": 0, - "percent": 100, - "node": 18, - "type": 200, - "gainvalue": "17&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yushanguanjin", - "passivespineName": "&" - }, - { - "id": 3501111, - "name": "神亭怒戟", - "info": "瞬移并拉人", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3501112&3501113", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3501112, - "name": "瞬移", - "info": "瞬移", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 401, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3501113, - "name": "拉人", - "info": "拉人", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 402, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3501211, - "name": "带剑1", - "info": "驱散加防", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3501212&3501213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3501212, - "name": "驱散1", - "info": "驱散", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 80, - "node": 5, - "type": 101, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3501213, - "name": "坚守", - "info": "加防", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "401&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3501221, - "name": "带剑2", - "info": "驱散加防", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "3501222&3501223", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3501222, - "name": "驱散2", - "info": "驱散", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 5, - "type": 101, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3501223, - "name": "坚守", - "info": "加防", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "402&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3501311, - "name": "乘势1", - "info": "受到主动普通攻击时,若敌人在自身攻击范围内,60%概率抢先攻击(每回合2次)", - "img": "taishici_beidong1_chengshi", - "isShow": 1, - "condition": "602&0|402&1", - "aim": 1, - "percent": 60, - "node": 4, - "type": 600, - "gainvalue": "&", - "times_turn": 2, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "chengshi", - "passivespineName": "&" - }, - { - "id": 3501321, - "name": "乘势2", - "info": "受到主动普通攻击时,若敌人在自身攻击范围内,80%概率抢先攻击(每回合2次)", - "img": "taishici_beidong1_chengshi", - "isShow": 1, - "condition": "602&0|402&1", - "aim": 1, - "percent": 80, - "node": 4, - "type": 600, - "gainvalue": "&", - "times_turn": 2, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "chengshi", - "passivespineName": "&" - }, - { - "id": 3501331, - "name": "乘势3", - "info": "受到主动普通攻击时,若敌人在自身攻击范围内,100%概率抢先攻击(每回合2次)", - "img": "taishici_beidong1_chengshi", - "isShow": 1, - "condition": "602&0|402&1", - "aim": 1, - "percent": 100, - "node": 4, - "type": 600, - "gainvalue": "&", - "times_turn": 2, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "chengshi", - "passivespineName": "&" - }, - { - "id": 3501411, - "name": "迎难1", - "info": "攻击时生命100%的敌人时,攻击+5%", - "img": "taishici_beidong2_yingnan", - "isShow": 1, - "condition": "203&2&2&100", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yingnan", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3501421, - "name": "迎难2", - "info": "攻击时生命100%的敌人时,攻击+10%", - "img": "taishici_beidong2_yingnan", + "name": "入肉三分2", + "info": "暴击+30", + "img": "youxia_beidong2_rurousanfen", "isShow": 1, - "condition": "203&2&2&100", + "condition": "500&1", "aim": 0, "percent": 100, - "node": 7, + "node": 16, "type": 200, - "gainvalue": "2&10&10", + "gainvalue": "10&30&30", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "yingnan", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3501511, - "name": "求援", - "info": "2格范围内,每有1个单位,策略减伤+5%(最多35%)", - "img": "taishici_beidong3_qiuyuan", + "name": "墨守为攻", + "info": "受到普攻时,交换攻守状态", + "img": "taishici_beidong3_moshouweigong", "isShow": 1, - "condition": "400&2012&0&2", - "aim": 0, + "condition": "602&0|402&1", + "aim": 1, "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "22&5&35", - "times_turn": 0, + "node": 4, + "type": 600, + "gainvalue": "&", + "times_turn": 1, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "taishici_moshouweigong", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3601111, - "name": "制衡1", - "info": "并恢复孙权2格范围内友军生命,恢复量为孙权攻击的60%", + "name": "吴王之护1", + "info": "自身获得【吴王之护1(3回合)】\r\n\r\n【吴王之护1】:可抵消施加者20%最大生命值的伤害", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 9, - "type": 303, - "gainvalue": "1&2013&1&3&30", + "node": 7, + "type": 100, + "gainvalue": "3601111&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3601112, + "name": "吴王之护1效果", + "info": "可抵消施加者20%最大生命值的伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 308, + "gainvalue": "6&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3601121, - "name": "制衡2", - "info": "并恢复孙权2格范围内友军生命,恢复量为孙权攻击的60%", + "name": "吴王之护2", + "info": "自身获得【吴王之护2(3回合)】\r\n\r\n【吴王之护2】:可抵消施加者40%最大生命值的伤害", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 9, - "type": 303, - "gainvalue": "1&2013&1&3&30", + "node": 7, + "type": 100, + "gainvalue": "3601121&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3601122, + "name": "吴王之护2效果", + "info": "可抵消施加者40%最大生命值的伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 308, + "gainvalue": "6&40", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3601211, - "name": "庇护1", - "info": "使其获得120%攻击的护盾", + "name": "坐断东南1", + "info": "偷取目标20点怒气,转移给随机一名相邻友军", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, "node": 7, - "type": 999, - "gainvalue": "3601212&3601213", + "type": 223, + "gainvalue": "20&2004&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3601212, - "name": "加盾", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 308, - "gainvalue": "3&60", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3601213, - "name": "驱散", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 101, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3601221, - "name": "庇护2", - "info": "使其获得130%攻击的护盾", + "name": "坐断东南2", + "info": "偷取目标20点怒气,转移给随机一名相邻友军", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, "node": 7, - "type": 999, - "gainvalue": "3601222&3601223", + "type": 223, + "gainvalue": "20&2004&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3601222, - "name": "加盾", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 308, - "gainvalue": "3&80", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3601223, - "name": "驱散", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 101, - "gainvalue": "1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3601311, - "name": "屯田1", - "info": "行动结束后,恢复4%的生命", - "img": "sunquan_beidong1_tuntian", + "name": "秣马厉兵1", + "info": "本回合移动至多2格 ,行动结束时,获得【护盾】", + "img": "sunquan_beidong1_momalibing", "isShow": 1, - "condition": "&", + "condition": "709&3&3", "aim": 0, "percent": 100, "node": 15, - "type": 300, - "gainvalue": "6&4", + "type": 100, + "gainvalue": "61&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "tuntian", - "passivespineName": "&" + "seidNameImage": "sunquan_momalibing", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3601321, - "name": "屯田2", - "info": "行动结束后,恢复6%的生命", - "img": "sunquan_beidong1_tuntian", + "name": "秣马厉兵2", + "info": "本回合移动至多2格 ,行动结束时,获得【护盾】", + "img": "sunquan_beidong1_momalibing", "isShow": 1, - "condition": "&", + "condition": "709&3&3", "aim": 0, "percent": 100, "node": 15, - "type": 300, - "gainvalue": "6&6", + "type": 100, + "gainvalue": "61&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "tuntian", - "passivespineName": "&" + "seidNameImage": "sunquan_momalibing", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3601331, - "name": "屯田3", - "info": "行动结束后,恢复8%的生命", - "img": "sunquan_beidong1_tuntian", + "name": "秣马厉兵3", + "info": "本回合移动至多2格 ,行动结束时,获得【护盾】", + "img": "sunquan_beidong1_momalibing", "isShow": 1, - "condition": "&", + "condition": "709&3&3", "aim": 0, "percent": 100, "node": 15, - "type": 300, - "gainvalue": "6&8", + "type": 100, + "gainvalue": "61&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "tuntian", - "passivespineName": "&" + "seidNameImage": "sunquan_momalibing", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 3601411, - "name": "明主1", - "info": "主动攻击对战结束后,恢复3格范围内生命最低的友军生命,恢复量为攻击伤害15%的生命", - "img": "sunquan_beidong2_mingzhu", - "isShow": 1, - "condition": "602&0&1", - "aim": 1, - "percent": 100, - "node": 9, - "type": 213, - "gainvalue": "1&2025&1&15&106&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "mingzhu", - "passivespineName": "&" - }, - { - "id": 3601421, - "name": "明主2", - "info": "主动攻击对战结束后,恢复3格范围内生命最低的友军生命,恢复量为攻击伤害30%的生命", - "img": "sunquan_beidong2_mingzhu", - "isShow": 1, - "condition": "602&0&1", - "aim": 1, - "percent": 100, - "node": 9, - "type": 213, - "gainvalue": "1&2025&1&30&106&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "mingzhu", - "passivespineName": "&" - }, - { - "id": 3601511, - "name": "三才阵1", - "info": "使3格范围内的友军格挡率+5%", - "img": "sunquan_beidong3_sancaizhen", + "name": "重装上阵1", + "info": "物攻抗性+10", + "img": "bubing_beidong2_zhongzhuangshangzhen", "isShow": 1, "condition": "&", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "11&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701111, - "name": "浪子游世", - "info": "使自身获得【浪子】(3回合)【增伤1】;释放技能后可再次行动\r\n\r\n【浪子】:攻击后对目标施加1层【燃烧】(3回合)\r\n【增伤1】:物理增伤+5%\r\n【燃烧】:行动结束时,损失5%的生命", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "3701113&3701114", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701112, - "name": "加燃烧1", - "info": "攻击结束后对目标施加1层【燃烧】", - "img": 1, - "isShow": 0, - "condition": "605&2", "aim": 1, "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "langziyoushi", - "passivespineName": "&" - }, - { - "id": 3701113, - "name": "施加浪子", - "info": "使自身获得【浪子1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "3701111&201", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701114, - "name": "再行动", - "info": "再行动", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 409, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701121, - "name": "浪子游世", - "info": "使自身获得【浪子】(3回合)【增伤2】;释放技能后可再次行动\r\n\r\n【浪子】:攻击后对目标施加1层【燃烧】(3回合)\r\n【增伤2】:物理增伤+10%\r\n【燃烧】:行动结束时,损失5%的生命", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "3701123&3701124", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701122, - "name": "加燃烧2", - "info": "攻击结束后对目标施加1层【燃烧】", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "langziyoushi", - "passivespineName": "&" - }, - { - "id": 3701123, - "name": "施加浪子", - "info": "使自身获得【浪子2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "3701121&202", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701124, - "name": "再行动", - "info": "再行动", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 409, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701211, - "name": "侵掠如火1", - "info": "将指定敌军往身边拉直到被阻挡;对其施加【破甲1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "3701212&3701213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701212, - "name": "拉人1", - "info": "将指定敌军往身边拉直到被阻挡", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 402, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701213, - "name": "加破甲1", - "info": "对其施加【缠足1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "811&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701221, - "name": "侵掠如火2", - "info": "将指定敌军往身边拉直到被阻挡;对其施加【破甲2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "3701222&3701223", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701222, - "name": "拉人2", - "info": "将指定敌军往身边拉直到被阻挡", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 402, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701223, - "name": "加破甲2", - "info": "对其施加【缠足2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "811&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701311, - "name": "铜铃1", - "info": "行动结束后,使自身获得1层【锦铃(永久)】\r\n\r\n【锦铃】:攻击+1%;可堆叠5层;堆叠至5层后,转化为【锦帆贼(永久)】;不可消除\r\n【锦帆贼】:攻击+10%;暴击率+10%;无法获得【锦铃】;不可消除", - "img": "ganning_beidong1_tongling", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 116, - "gainvalue": "1&3701311", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tongling", - "passivespineName": "&" - }, - { - "id": 3701312, - "name": "锦铃1效果", - "info": "攻击+1%;可堆叠5层;堆叠至5层后,转化为【锦帆贼】;不可消除", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, "node": 16, "type": 200, - "gainvalue": "2&1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701313, - "name": "锦帆贼效果", - "info": "攻击+10%;无法获得【锦铃】;不可消除", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "3701314&3701315", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701314, - "name": "加攻", - "info": "攻击+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&10&10&10&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701315, - "name": "免疫锦铃", - "info": "无法获得【锦铃】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 103, - "gainvalue": "3701311&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701321, - "name": "铜铃2", - "info": "行动结束后,使自身获得2层【锦铃(永久)】\r\n\r\n【锦铃】:攻击+1%;可堆叠5层;堆叠至5层后,转化为【锦帆贼(永久)】;不可消除\r\n【锦帆贼】:攻击+10%;无法获得【锦铃】;不可消除", - "img": "ganning_beidong1_tongling", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 116, - "gainvalue": "2&3701311", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tongling", - "passivespineName": "&" - }, - { - "id": 3701331, - "name": "铜铃3", - "info": "行动结束后,使自身获得3层【锦铃(永久)】\r\n\r\n【锦铃】:攻击+1%;可堆叠5层;堆叠至5层后,转化为【锦帆贼(永久)】;不可消除\r\n【锦帆贼】:攻击+10%;无法获得【锦铃】;不可消除", - "img": "ganning_beidong1_tongling", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 116, - "gainvalue": "3&3701311", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tongling", - "passivespineName": "&" - }, - { - "id": 3701411, - "name": "水猿阵1", - "info": "生命100%时受到攻击,策略减伤+5%", - "img": "ganning_beidong2_shuiyuanzhen", - "isShow": 1, - "condition": "205&2&100", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "22&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701421, - "name": "水猿阵2", - "info": "生命100%时受到攻击,策略减伤+10%", - "img": "ganning_beidong2_shuiyuanzhen", - "isShow": 1, - "condition": "205&2&100", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "22&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3701511, - "name": "威吓", - "info": "受到带有【燃烧】的敌军攻击时,抗暴+10%\r\n\r\n【燃烧】:行动结束时,损失1%的生命", - "img": "ganning_beidong3_weihe", - "isShow": 1, - "condition": "300&1&10|605&1&2", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "12&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "weihe", - "passivespineName": "&" - }, - { - "id": 3801111, - "name": "一箭侵心1", - "info": "并消除【同心印】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 5, - "type": 202, - "gainvalue": "105&3801211", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": 0, - "passivespineName": "&" - }, - { - "id": 3801121, - "name": "一箭侵心2", - "info": "对处于【同心印】状态的敌军造成150%的物理伤害,并消除【同心印】;本技能暴击率+30%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 5, - "type": 202, - "gainvalue": "105&3801211", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801211, - "name": "同心印1", - "info": "施加【同心印】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "3801212&3801213&3801214", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801212, - "name": "同心印1", - "info": "标记", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "3801211&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801213, - "name": "加攻1", - "info": "加攻", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "1901&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801214, - "name": "唯一", - "info": "唯一", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 118, - "gainvalue": "3801211&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801221, - "name": "同心印2", - "info": "施加【同心印】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "3801222&3801223&3801214", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801222, - "name": "同心印2", - "info": "标记", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "3801211&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801223, - "name": "加攻2", - "info": "加攻", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "1902&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 3801311, - "name": "巾帼1", - "info": "攻击时,若目标为男性,物理增伤+5%", - "img": "sunshangxiang_beidong1_jinguo", - "isShow": 1, - "condition": "607&2&1|600&1&11", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jinguo", - "passivespineName": "&" - }, - { - "id": 3801321, - "name": "巾帼2", - "info": "攻击时,若目标为男性,物理增伤+10%", - "img": "sunshangxiang_beidong1_jinguo", - "isShow": 1, - "condition": "607&2&1|600&1&11", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jinguo", - "passivespineName": "&" - }, - { - "id": 3801331, - "name": "巾帼3", - "info": "攻击时,若目标为男性,物理增伤+20%", - "img": "sunshangxiang_beidong1_jinguo", - "isShow": 1, - "condition": "607&2&1|600&1&11", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jinguo", - "passivespineName": "&" - }, - { - "id": 3801411, - "name": "枭姬1", - "info": "攻击时,目标每损失生命10%生命值,自身暴击率提高1%", - "img": "sunshangxiang_beidong2_xiaoji", - "isShow": 1, - "condition": "200&0&10", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&1&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "xiaoji", - "passivespineName": "&" - }, - { - "id": 3801421, - "name": "枭姬2", - "info": "攻击时,目标每损失生命10%生命值,自身暴击率提高2%", - "img": "sunshangxiang_beidong2_xiaoji", - "isShow": 1, - "condition": "200&0&10", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&2&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "xiaoji", - "passivespineName": "&" - }, - { - "id": 3801511, - "name": "联姻", - "info": "使我方的吴国和蜀国武将获得命中+5%", - "img": "sunshangxiang_beidong3_lianyin", - "isShow": 1, - "condition": "608&1&1&2&3", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "9&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&999&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4001111, - "name": "蝶恋花1", - "info": "施加【蝶恋花】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "4001111&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4001112, - "name": "蝶恋花效果", - "info": "行动结束时,恢复小乔攻击5%的生命", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 212, - "gainvalue": "1&2&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4001121, - "name": "蝶恋花2", - "info": "施加【蝶恋花】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "4001111&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4001211, - "name": "百花闪1", - "info": "转移到自身2格范围内的指定位置", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 414, - "gainvalue": "2012&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4001221, - "name": "百花闪2", - "info": "转移到自身2格范围内的指定位置", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 414, - "gainvalue": "2012&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4001311, - "name": "彩蝶1", - "info": "行动结束后,恢复5格范围内生命最低的2名友军小乔15%攻击的生命", - "img": "xiaoqiao_beidong1_caidie", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 303, - "gainvalue": "1&2061&1&3&6&106&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "caidie", - "passivespineName": "&" - }, - { - "id": 4001321, - "name": "彩蝶2", - "info": "行动结束后,恢复5格范围内生命最低的2名友军小乔20%攻击的生命", - "img": "xiaoqiao_beidong1_caidie", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 303, - "gainvalue": "1&2061&1&3&8&106&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "caidie", - "passivespineName": "&" - }, - { - "id": 4001331, - "name": "彩蝶3", - "info": "行动结束后,恢复5格范围内生命最低的2名友军小乔30%攻击的生命", - "img": "xiaoqiao_beidong1_caidie", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 303, - "gainvalue": "1&2061&1&3&12&106&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "caidie", - "passivespineName": "&" - }, - { - "id": 4001411, - "name": "花之护1", - "info": "受到技能攻击时,物理减伤+10%", - "img": "xiaoqiao_beidong2_huazhihu", - "isShow": 1, - "condition": "602&1&2", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, "gainvalue": "20&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "huazhihu", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 4001421, - "name": "花之护2", - "info": "受到技能攻击时,物理减伤+20%", - "img": "xiaoqiao_beidong2_huazhihu", - "isShow": 1, - "condition": "602&1&2", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "huazhihu", - "passivespineName": "&" - }, - { - "id": 4001511, - "name": "周郎顾", - "info": "使3格内的友军策防+5%;若周瑜在场,周瑜攻击+5%", - "img": "xiaoqiao_beidong3_zhoulanggu", + "id": 3601421, + "name": "重装上阵2", + "info": "物攻抗性+15", + "img": "bubing_beidong2_zhongzhuangshangzhen", "isShow": 1, "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "4001512&4001513", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4001512, - "name": "友军加防", - "info": "使3格内的友军策防+5%", - "img": 1, - "isShow": 0, - "condition": "605&1", - "aim": 0, + "aim": 1, "percent": 100, "node": 16, "type": 200, - "gainvalue": "5&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4001513, - "name": "周瑜加攻", - "info": "若周瑜在场,周瑜攻击+5%", - "img": 1, - "isShow": 0, - "condition": "609&1&34", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&999&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4101111, - "name": "花舞1", - "info": "怒气+", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 200, - "gainvalue": "17&15&15", + "gainvalue": "20&15&15", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 4101121, - "name": "花舞2", - "info": "怒气+", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 15, - "type": 200, - "gainvalue": "17&25&25", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4101211, - "name": "葬花1", - "info": "施加减疗", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "2511&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4101221, - "name": "葬花2", - "info": "施加减疗", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "2512&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4101311, - "name": "花开并蒂1", - "info": "行动结束时,随机清除距离自身2格的随机1名友军的1个【减益状态】", - "img": "daqiao_beidong1_huakaibingdi", + "id": 3601511, + "name": "有恃无恐1", + "info": "自身拥有护盾时,物攻抗性+10、策攻抗性+10", + "img": "sunquan_beidong3_youshiwukong", "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 110, - "gainvalue": "2012&1&1&1&101&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "huakaibingdi", - "passivespineName": "&" - }, - { - "id": 4101321, - "name": "花开并蒂2", - "info": "行动结束时,随机清除距离自身3格的随机2名友军的1个【减益状态】", - "img": "daqiao_beidong1_huakaibingdi", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 110, - "gainvalue": "2024&1&1&1&101&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "huakaibingdi", - "passivespineName": "&" - }, - { - "id": 4101331, - "name": "花开并蒂3", - "info": "行动结束时,随机清除距离自身4格的随机3名友军的1个【减益状态】", - "img": "daqiao_beidong1_huakaibingdi", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 15, - "type": 110, - "gainvalue": "2040&1&1&1&101&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "huakaibingdi", - "passivespineName": "&" - }, - { - "id": 4101411, - "name": "火虎阵1", - "info": "攻击男性目标时,50%的概率恢复造成伤害的30%生命", - "img": "daqiao_beidong2_huohuzhen", - "isShow": 1, - "condition": "607&2&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "16&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "huohuzhen", - "passivespineName": "&" - }, - { - "id": 4101421, - "name": "火虎阵2", - "info": "攻击男性目标时,70%的概率恢复造成伤害的30%生命", - "img": "daqiao_beidong2_huohuzhen", - "isShow": 1, - "condition": "607&2&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "16&30&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "huohuzhen", - "passivespineName": "&" - }, - { - "id": 4101511, - "name": "天香", - "info": "若【花舞】攻击到3个或以上目标,随机恢复3格内1名友军30点怒气", - "img": "daqiao_beidong3_tianxiang", - "isShow": 1, - "condition": "706&1&2&3", - "aim": 0, - "percent": 100, - "node": 9, - "type": 211, - "gainvalue": "1&2013&1&30&101&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tianxiang", - "passivespineName": "&" - }, - { - "id": 4401111, - "name": "方天乱舞", - "info": "5连击,每次加14%系数", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "4401112&4401113&4401114", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401112, - "name": "乱舞", - "info": "5连击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 304, - "gainvalue": "5&1&2&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401113, - "name": "加攻", - "info": "14%系数", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 203, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401114, - "name": "加属性1", - "info": "5%攻5%增伤", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&5&5&19&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401121, - "name": "方天乱舞", - "info": "5连击,每次加14%系数", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "4401122&4401123&4401124", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401122, - "name": "乱舞", - "info": "5连击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 304, - "gainvalue": "5&1&2&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401123, - "name": "加攻", - "info": "14%系数", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 203, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401124, - "name": "加属性2", - "info": "10%攻10%增伤", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&10&10&19&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401211, - "name": "温侯射戟1", - "info": "清除指定敌军1个增益状态,若没有可清除的增益状态,则对其施加【气馁】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 700, - "gainvalue": "4401212&1&4401213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401212, - "name": "驱散1", - "info": "清除指定敌军1个增益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 101, - "gainvalue": "1&0", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401213, - "name": "加气馁2", - "info": "加气馁", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 100, - "gainvalue": "1211&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401221, - "name": "温侯射戟2", - "info": "清除指定敌军2个增益状态,若没有可清除的增益状态,则对其施加【气馁】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 700, - "gainvalue": "4401222&1&4401223", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401222, - "name": "驱散2", - "info": "清除指定敌军2个增益状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 101, - "gainvalue": "2&0", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401223, - "name": "加气馁2", - "info": "加气馁", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 100, - "gainvalue": "1212&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4401311, - "name": "战神1", - "info": "若敌军在吕布攻击范围内受到友军主动攻击,在战斗结束后对其造成50%的物理伤害(每回合1次)", - "img": "lvbu_beidong1_zhanshen", - "isShow": 1, - "condition": "402&1|601&1|605&2", - "aim": 1, - "percent": 100, - "node": 14, - "type": 300, - "gainvalue": "1&50", - "times_turn": 1, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&998&1", - "seidNameImage": "zhanshen", - "passivespineName": "&" - }, - { - "id": 4401321, - "name": "战神2", - "info": "若敌军在吕布攻击范围内受到友军主动攻击,在战斗结束后对其造成60%的物理伤害(每回合1次)", - "img": "lvbu_beidong1_zhanshen", - "isShow": 1, - "condition": "402&1|601&1|605&2", - "aim": 1, - "percent": 100, - "node": 14, - "type": 300, - "gainvalue": "1&60", - "times_turn": 1, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&998&1", - "seidNameImage": "zhanshen", - "passivespineName": "&" - }, - { - "id": 4401331, - "name": "战神3", - "info": "若敌军在吕布攻击范围内受到友军主动攻击,在战斗结束后对其造成70%的物理伤害(每回合1次)", - "img": "lvbu_beidong1_zhanshen", - "isShow": 1, - "condition": "402&1|601&1|605&2", - "aim": 1, - "percent": 100, - "node": 14, - "type": 300, - "gainvalue": "1&70", - "times_turn": 1, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&998&1", - "seidNameImage": "zhanshen", - "passivespineName": "&" - }, - { - "id": 4401411, - "name": "无双", - "info": "生命高于40%时,暴击率+20%", - "img": "lvbu_beidong2_wushuang", - "isShow": 1, - "condition": "203&1&1&40", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "wushuang", - "passivespineName": "&" - }, - { - "id": 4401421, - "name": "无双", - "info": "生命高于40%时,暴击率+20%", - "img": "lvbu_beidong2_wushuang", - "isShow": 1, - "condition": "203&1&1&40", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "10&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "wushuang", - "passivespineName": "&" - }, - { - "id": 4401511, - "name": "善射", - "info": "我军行动阶段,自身普通攻击范围+1", - "img": "lvbu_beidong3_shanshe", - "isShow": 1, - "condition": "501&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 602, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "shanshe", - "passivespineName": "&" - }, - { - "id": 4501001, - "name": "初始火凤1", - "info": "初始加火凤1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "4501011&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501002, - "name": "初始火凤2", - "info": "初始加火凤2", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "4501021&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501003, - "name": "被动属性1", - "info": "加属性1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "4501214&4501215&4501216", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501004, - "name": "被动属性2", - "info": "加属性2", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "4501224&4501225&4501226", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501011, - "name": "替换火1", - "info": "怒气技替换为【火凤鸣镝】,技能效果取决于怒气技等级", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 607, - "gainvalue": "1&450111", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501021, - "name": "替换火2", - "info": "怒气技替换为【火凤鸣镝】,技能效果取决于怒气技等级", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 607, - "gainvalue": "1&450112", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501031, - "name": "替换冰1", - "info": "怒气技替换为【冰凰鸣镝】,技能效果取决于怒气技等级", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 607, - "gainvalue": "1&450113", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501041, - "name": "替换冰2", - "info": "怒气技替换为【冰凰鸣镝】,技能效果取决于怒气技等级", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 607, - "gainvalue": "1&450114", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501051, - "name": "替换雷1", - "info": "怒气技替换为【雷鸟鸣镝】,技能效果取决于怒气技等级", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 607, - "gainvalue": "1&450115", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501061, - "name": "替换雷2", - "info": "怒气技替换为【雷鸟鸣镝】,技能效果取决于怒气技等级", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 607, - "gainvalue": "1&450116", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501111, - "name": "火凤鸣镝1", - "info": "施加1层【燃烧】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501121, - "name": "火凤鸣镝2", - "info": "施加1层【燃烧】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501131, - "name": "冰凰鸣镝1", - "info": "施加【定身】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "26&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501141, - "name": "冰凰鸣镝2", - "info": "施加【定身】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "26&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501151, - "name": "雷鸟鸣镝1", - "info": "施加【封技】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "21&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501161, - "name": "雷鸟鸣镝2", - "info": "施加【封技】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "21&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501211, - "name": "百鸟身1", - "info": "切换状态", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "4501212&4501213&4501217", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501212, - "name": "再行动", - "info": "以现有移动力再行动", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 411, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501213, - "name": "换状态1", - "info": "在火,冰,雷三个状态依次切换", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 800, - "gainvalue": "4501011&4501031&4501051", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501214, - "name": "加攻1", - "info": "攻击+5%", - "img": 1, - "isShow": 0, - "condition": "309&4501011", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501215, - "name": "加防1", - "info": "物理减伤和策略减伤+5%", - "img": 1, - "isShow": 0, - "condition": "309&4501031", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "20&5&5&22&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501216, - "name": "加暴击1", - "info": "暴击+5%", - "img": 1, - "isShow": 0, - "condition": "309&4501051", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "10&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501217, - "name": "回怒", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "17&80&80", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501221, - "name": "百鸟身2", - "info": "在火,冰,雷三个状态依次切换", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "4501222&4501223&4501227", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501222, - "name": "再行动", - "info": "以现有移动力再行动", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 411, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501223, - "name": "换状态2", - "info": "在火,冰,雷三个状态依次切换", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 800, - "gainvalue": "4501021&4501041&4501061", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501224, - "name": "加攻2", - "info": "攻击+10%", - "img": 1, - "isShow": 0, - "condition": "309&4501021", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4501225, - "name": "加防2", - "info": "物理减伤和策略减伤+10%", - "img": 1, - "isShow": 0, - "condition": "309&4501041", + "condition": "309&60", "aim": 0, "percent": 100, "node": 16, @@ -24297,55 +18287,478 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 4501226, - "name": "加暴击2", - "info": "暴击+10%", + "id": 3701111, + "name": "分江断浪1", + "info": "攻击远程职业时,额外造成10%的物理伤害", "img": 1, "isShow": 0, - "condition": "309&4501061", + "condition": "606&4&6&7", "aim": 0, "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "10&10&10", + "node": 7, + "type": 214, + "gainvalue": "10&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 4501227, - "name": "回怒", - "info": 0, + "id": 3701121, + "name": "分江断浪2", + "info": "攻击远程职业时,额外造成15%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "606&4&6&7", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "15&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701211, + "name": "侵掠如火1", + "info": "施加1层【燃烧】", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "17&80&80", + "type": 100, + "gainvalue": "10&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 4501311, - "name": "落凤1", - "info": "攻击医生及策士时,物理增伤+10%", - "img": "zhangren_beidong1_luofeng", + "id": 3701221, + "name": "侵掠如火2", + "info": "施加1层【燃烧】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701311, + "name": "炙燃枪矛1", + "info": "一次攻击命中至少2名敌军时,目标每有1层【燃烧】,攻击+1%,最多10%\r\n一次攻击命中至少2名敌军时,目标每有1层【燃烧】,物攻强度+1%,最多10%", + "img": "ganning_beidong1_zhiranqiangmao", "isShow": 1, - "condition": "606&2&6&8", + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "3701312&3701313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701312, + "name": "加攻Lv.1", + "info": "一次攻击命中至少2名敌军时,目标每有1层【燃烧】,攻击+1%,最多10%", + "img": 1, + "isShow": 0, + "condition": "307&2&10|713&1&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&1&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "ganning_zhiranqiangmao", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701313, + "name": "物强Lv.1", + "info": "一次攻击命中至少2名敌军时,目标每有1层【燃烧】,物攻强度+1%,最多10%", + "img": 1, + "isShow": 0, + "condition": "307&2&10|713&1&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&1&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "ganning_zhiranqiangmao", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701321, + "name": "炙燃枪矛2", + "info": "一次攻击命中至少2名敌军时,目标每有1层【燃烧】,攻击+2%,最多10%\r\n一次攻击命中至少2名敌军时,目标每有1层【燃烧】,物攻强度+2%,最多10%", + "img": "ganning_beidong1_zhiranqiangmao", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "3701322&3701323", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701322, + "name": "加攻Lv.2", + "info": "一次攻击命中至少2名敌军时,目标每有1层【燃烧】,攻击+2%,最多10%", + "img": 1, + "isShow": 0, + "condition": "307&2&10|713&1&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&2&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "ganning_zhiranqiangmao", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701323, + "name": "物强Lv.2", + "info": "一次攻击命中至少2名敌军时,目标每有1层【燃烧】,物攻强度+2%,最多10%", + "img": 1, + "isShow": 0, + "condition": "307&2&10|713&1&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&2&110", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "ganning_zhiranqiangmao", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701331, + "name": "炙燃枪矛3", + "info": "一次攻击命中至少2名敌军时,目标每有1层【燃烧】,攻击+3%,最多10%\r\n一次攻击命中至少2名敌军时,目标每有1层【燃烧】,物攻强度+3%,最多10%", + "img": "ganning_beidong1_zhiranqiangmao", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "3701332&3701333", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701332, + "name": "加攻Lv.3", + "info": "一次攻击命中至少2名敌军时,目标每有1层【燃烧】,攻击+3%,最多10%", + "img": 1, + "isShow": 0, + "condition": "307&2&10|713&1&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&3&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "ganning_zhiranqiangmao", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701333, + "name": "物强Lv.3", + "info": "一次攻击命中至少2名敌军时,目标每有1层【燃烧】,物攻强度+3%,最多10%", + "img": 1, + "isShow": 0, + "condition": "307&2&10|713&1&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&3&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "ganning_zhiranqiangmao", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701411, + "name": "锋锐无当1", + "info": "攻击时,无视目标5%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-5&-5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701421, + "name": "锋锐无当2", + "info": "攻击时,无视目标10%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3701511, + "name": "锦帆游侠", + "info": "自身生命值高于50%时,策攻抗性+10", + "img": "ganning_beidong3_jinfanyouxia", + "isShow": 1, + "condition": "203&1&1&50", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3801111, + "name": "一箭侵心1", + "info": "施加【同心印】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3801211&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3801121, + "name": "一箭侵心2", + "info": "施加【同心印】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3801211&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3801211, + "name": "同心印1", + "info": "施加【同心印】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3801211&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3801221, + "name": "同心印2", + "info": "施加【同心印】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "3801211&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3801311, + "name": "巾帼枭姬1", + "info": "攻击至少距离2格的敌军时,物攻强度+5%", + "img": "sunshangxiang_beidong1_jinguoxiaoji", + "isShow": 1, + "condition": "804&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "sunshangxiang_jinguoxiaoji", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3801321, + "name": "巾帼枭姬2", + "info": "攻击至少距离2格的敌军时,物攻强度+7%", + "img": "sunshangxiang_beidong1_jinguoxiaoji", + "isShow": 1, + "condition": "804&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&7&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "sunshangxiang_jinguoxiaoji", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3801331, + "name": "巾帼枭姬3", + "info": "攻击至少距离2格的敌军时,物攻强度+10%", + "img": "sunshangxiang_beidong1_jinguoxiaoji", + "isShow": 1, + "condition": "804&2", "aim": 0, "percent": 100, "node": 7, @@ -24356,54 +18769,1737 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "fuji", - "passivespineName": "&" + "seidNameImage": "sunshangxiang_jinguoxiaoji", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3801411, + "name": "翎箭雕弓1", + "info": "物攻强度+5", + "img": "gongbing_beidong2_lingjiandiaogong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3801421, + "name": "翎箭雕弓2", + "info": "物攻强度+10", + "img": "gongbing_beidong2_lingjiandiaogong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 3801511, + "name": "蚀骨铭心", + "info": "行动结束时,对场上所有带有【同心印】的敌军造成一次25%的物理伤害", + "img": "sunshangxiang_beidong3_shigumingxin", + "isShow": 1, + "condition": "413&0&3801211&1&0", + "aim": 0, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&998&0&1&25&105&3801211", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&999&0", + "seidNameImage": "sunshangxiang_shigumingxin", + "passivespineName": "&", + "rangeUi": 998 + }, + { + "id": 4001111, + "name": "花舞瞬闪1", + "info": "转移到自身2格范围内的指定位置", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 414, + "gainvalue": "2004&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4001121, + "name": "花舞瞬闪2", + "info": "转移到自身2格范围内的指定位置", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 414, + "gainvalue": "2004&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4001211, + "name": "花护蝶怜1", + "info": "施加【蝶恋花】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 100, + "gainvalue": "4001211&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4001212, + "name": "蝶恋花效果", + "info": "行动结束时,恢复小乔攻击10%的生命", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 212, + "gainvalue": "1&2&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4001221, + "name": "花护蝶怜2", + "info": "施加【蝶恋花】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 100, + "gainvalue": "4001211&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4001311, + "name": "大医精诚1", + "info": "行动结束时,恢复自身2格范围内生命值最低的1名友军10%的生命", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&6&10&106&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_dayijingcheng", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 4001321, + "name": "大医精诚2", + "info": "行动结束时,恢复自身2格范围内生命值最低的1名友军15%的生命", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&6&15&106&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_dayijingcheng", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 4001331, + "name": "大医精诚3", + "info": "回合开始与行动结束时,恢复自身2格范围内生命值最低的1名友军20%的生命", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 999, + "gainvalue": "4001332&4001333", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_dayijingcheng", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 4001332, + "name": "行动结束时治疗", + "info": "行动结束时,恢复自身2格范围内生命值最低的1名友军20%的生命", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 2, + "type": 303, + "gainvalue": "1&2013&1&6&20&106&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_dayijingcheng", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 4001333, + "name": "回合开始时治疗", + "info": "回合开始时,恢复自身2格范围内生命值最低的1名友军20%的生命", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&6&20&106&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_dayijingcheng", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 4001411, + "name": "花落归尘1", + "info": "治疗效果+10", + "img": "yisheng_beidong2_xinglinmiaoshou", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4001421, + "name": "花落归尘2", + "info": "治疗效果+20\r\n 治疗有【蝶恋花】的友军时,恢复50点怒气", + "img": "yisheng_beidong2_xinglinmiaoshou", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 8, + "type": 999, + "gainvalue": "4001422&4001423", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4001422, + "name": "治疗效果 Lv.2", + "info": "治疗效果+20", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4001423, + "name": "治疗回怒", + "info": "治疗有【蝶恋花】的友军时,恢复50点怒气", + "img": 1, + "isShow": 0, + "condition": "300&2&4001211", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "xiaoqiao_hualuoguichen", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4001511, + "name": "花海缤纷", + "info": "每有一个相邻的拥有【蝶恋花】的友军,自身物攻抗性和策攻抗性+5", + "img": "xiaoqiao_beidong3_huahaibinfen", + "isShow": 1, + "condition": "400&2004&4001211&1", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&3&100&22&5&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101111, + "name": "落英柔鞭1", + "info": "如果目标有【燃烧】,施加【病弱】", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "90&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101121, + "name": "落英柔鞭2", + "info": "如果目标有【燃烧】,施加【病弱】", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "90&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101211, + "name": "乱花鞭影1", + "info": "驱散1个随机增益状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 101, + "gainvalue": "1&0", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101221, + "name": "乱花鞭影2", + "info": "驱散1个随机增益状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 101, + "gainvalue": "1&0", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101311, + "name": "烂漫天香1", + "info": "光环范围内友军攻击+5%\r\n 光环范围内敌军受治疗效果-5%", + "img": "daqiao_beidong1_lanmantianxiang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "4101312&4101313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 4101312, + "name": "加攻光环 Lv.1", + "info": "光环范围内友军攻击+5%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101313, + "name": "受治疗降低光环 Lv.1", + "info": "光环范围内敌军受治疗效果-5%\r\n ", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "25&-5&-5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&1", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101321, + "name": "烂漫天香2", + "info": "光环范围内友军攻击+10%\r\n 光环范围内敌军受治疗效果-5%", + "img": "daqiao_beidong1_lanmantianxiang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "4101322&4101323", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 4101322, + "name": "加攻光环 Lv.2", + "info": "光环范围内友军攻击+10%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101323, + "name": "受治疗降低光环 Lv.1", + "info": "光环范围内敌军受治疗效果-5%\r\n ", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "25&-5&-5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&1", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101331, + "name": "烂漫天香3", + "info": "光环范围内友军攻击+10%\r\n 光环范围内敌军受治疗效果-10%", + "img": "daqiao_beidong1_lanmantianxiang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "4101332&4101333", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 4101332, + "name": "加攻光环 Lv.2", + "info": "光环范围内友军攻击+10%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101333, + "name": "受治疗降低光环 Lv.2", + "info": "光环范围内敌军受治疗效果-10%\r\n ", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "25&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&1", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101411, + "name": "花落残红1", + "info": "策攻强度+5\r\n 攻击男性敌军时,吸血+20", + "img": "ceshi_beidong2_qimoumiaoce", + "isShow": 1, + "condition": "607&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "4101412&4101413", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101412, + "name": "策强 Lv.1", + "info": "策攻强度+5", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "21&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101413, + "name": "吸血", + "info": "攻击男性敌军时,吸血+20", + "img": 1, + "isShow": 0, + "condition": "607&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "16&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "daqiao_hualuocanhong", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101421, + "name": "花落残红2", + "info": "策攻强度+10\r\n 攻击男性敌军时,吸血+20", + "img": "ceshi_beidong2_qimoumiaoce", + "isShow": 1, + "condition": "607&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "4101413&4101422", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101422, + "name": "策强 Lv.2", + "info": "策攻强度+10%", + "img": 1, + "isShow": 0, + "condition": 0, + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "21&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4101511, + "name": "摘香取蕊", + "info": "攻击带有【护盾】的敌军时,攻击+10%", + "img": "daqiao_beidong3_zhaixiangqurui", + "isShow": 1, + "condition": "308&60", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "2&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "daqiao_zhaixiangqurui", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401111, + "name": "方天乱舞1", + "info": "若本技能击杀敌军,恢复自身生命值的10%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 11, + "type": 300, + "gainvalue": "6&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401121, + "name": "方天乱舞2", + "info": "若本技能击杀敌军,恢复自身生命值的10%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 11, + "type": 300, + "gainvalue": "6&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401211, + "name": "温侯射戟1", + "info": "若目标有【魅惑】,则额外造成20%的真实伤害", + "img": 1, + "isShow": 0, + "condition": "300&2&31", + "aim": 0, + "percent": 100, + "node": 7, + "type": 300, + "gainvalue": "4&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401221, + "name": "温侯射戟2", + "info": "若目标有【魅惑】,则额外造成30%的真实伤害", + "img": 1, + "isShow": 0, + "condition": "300&2&31", + "aim": 0, + "percent": 100, + "node": 7, + "type": 300, + "gainvalue": "4&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401311, + "name": "无双飞将1", + "info": "一次攻击命中至少2个目标时,回复25点怒气", + "img": "lvbu_beidong1_wushuangfeijiang", + "isShow": 1, + "condition": "713&1&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&25&25", + "times_turn": 1, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "lubu_wushuangfeijiang", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401321, + "name": "无双飞将2", + "info": "一次攻击命中至少2个目标时,回复50点怒气", + "img": "lvbu_beidong1_wushuangfeijiang", + "isShow": 1, + "condition": "713&1&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&50&50", + "times_turn": 1, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "lubu_wushuangfeijiang", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401331, + "name": "无双飞将3", + "info": "一次攻击命中至少2个目标时,回复100点怒气", + "img": "lvbu_beidong1_wushuangfeijiang", + "isShow": 1, + "condition": "713&1&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&100&100", + "times_turn": 1, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "lubu_wushuangfeijiang", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401411, + "name": "锋锐无当", + "info": "攻击时无视目标5%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-5&-5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401421, + "name": "锋锐无当", + "info": "攻击时无视目标10%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401511, + "name": "虢虎之勇", + "info": "每次击杀敌军,获得【虢虎之勇(永久)】\r\n 免疫除特定状态外的所有改变属性的基础状态\r\n\r\n【虢虎之勇】:攻击、物攻抗性、策攻抗性+5%", + "img": "lvbu_beidong3_guohuzhiyong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "4401512&4401513&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "lubu_guohuzhiyong", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401512, + "name": "击杀加状态", + "info": "攻击、物攻抗性、策攻抗性+5%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 11, + "type": 100, + "gainvalue": "4401511&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "lubu_guohuzhiyong", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401513, + "name": "免疫增益状态", + "info": "免疫除特定状态外的所有改变属性的基础状态", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 132, + "gainvalue": "1&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4401514, + "name": "状态增益", + "info": "每次击杀敌军,攻击、物防、策防提高5%", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&5&1000&20&5&1000&22&5&1000", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501111, + "name": "火凤鸣镝1", + "info": "回复250点怒气", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&250&250", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501121, + "name": "火凤鸣镝2", + "info": "回复500点怒气", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&500&500", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501131, + "name": "冰凰鸣镝1", + "info": "本次攻击必中", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "9&9999&9999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501141, + "name": "冰凰鸣镝2", + "info": "本次攻击必中", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "9&9999&9999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501151, + "name": "雷鸟鸣镝1", + "info": "本次攻击必暴", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&9999&9999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501161, + "name": "雷鸟鸣镝2", + "info": "本次攻击必暴", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&9999&9999", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501211, + "name": "火凤万化1", + "info": "施加【燃烧】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501221, + "name": "火凤万化2", + "info": "施加【燃烧】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501231, + "name": "冰凰万化1", + "info": "施加【缠足1】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "811&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501241, + "name": "冰凰万化2", + "info": "施加【缠足1】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "811&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501251, + "name": "雷鸟万化1", + "info": "施加【封技】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "21&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501261, + "name": "雷鸟万化2", + "info": "施加【封技】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "21&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501311, + "name": "千鸟万化1", + "info": "若本回合没有攻击,行动结束时进入【火凤】状态\r\n 若攻击时,若与目标之间有障碍物,进入【冰凰】状态", + "img": "zhangren_beidong1_qianniaowanhua", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "4501312&4501313&4501314&4501315&4501316&4501317&4501318&4501323&4501324&4501325&4501326", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501312, + "name": "变火", + "info": "若本回合没有攻击,行动结束时进入【火凤】状态", + "img": 1, + "isShow": 0, + "condition": "704&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 904, + "gainvalue": "0&2", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhangren_qianniaowanhua", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501313, + "name": "变冰", + "info": "若攻击时,若与目标之间有障碍物,进入【冰凰】状态", + "img": 1, + "isShow": 0, + "condition": "803&", + "aim": 0, + "percent": 100, + "node": 13, + "type": 904, + "gainvalue": "0&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhangren_qianniaowanhua", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501314, + "name": "初始火", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 904, + "gainvalue": "0&2", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501315, + "name": "火怒气技Lv.1", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&3&8|610&2", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501316, + "name": "火怒气技Lv.2", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&1&7|610&2", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450112", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501317, + "name": "火回合Lv.1", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&3&10|610&2", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450121", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501318, + "name": "火回合Lv.2", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&1&9|610&2", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450122", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4501321, - "name": "落凤2", - "info": "攻击医生及策士时,物理增伤+15%", - "img": "zhangren_beidong1_luofeng", + "name": "千鸟万化2", + "info": "若本回合没有攻击,行动结束时进入【火凤】状态\r\n 若\r\n 攻击时,若与目标之间有障碍物,进入【冰凰】状态\r\n 攻击时,若与目标之间没有障碍物,进入【雷鸟】状态", + "img": "zhangren_beidong1_qianniaowanhua", "isShow": 1, - "condition": "606&2&6&8", + "condition": "&", "aim": 0, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "19&15&15", + "type": 999, + "gainvalue": "4501312&4501313&4501322&4501314&4501315&4501316&4501317&4501318&4501323&4501324&4501325&4501326&4501333&4501334&4501335&4501336", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "fuji", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501322, + "name": "变雷", + "info": "攻击时,若与目标之间没有障碍物,进入【雷鸟】状态", + "img": 1, + "isShow": 0, + "condition": "801&", + "aim": 0, + "percent": 100, + "node": 13, + "type": 904, + "gainvalue": "0&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhangren_qianniaowanhua", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501323, + "name": "冰怒气技Lv.1", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&3&8|610&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450113", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501324, + "name": "冰怒气技Lv.2", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&1&7|610&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450114", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501325, + "name": "冰回合Lv.1", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&3&10|610&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450123", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501326, + "name": "冰回合Lv.2", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&1&9|610&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450124", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4501331, - "name": "落凤3", - "info": "攻击医生及策士时,物理增伤+20%", - "img": "zhangren_beidong1_luofeng", + "name": "千鸟万化3", + "info": "若本回合没有攻击,行动结束时进入【火凤】状态\r\n 若\r\n 攻击时,若与目标之间有障碍物,进入【冰凰】状态\r\n 攻击时,若与目标之间没有障碍物,进入【雷鸟】状态\r\n物攻强度+10", + "img": "zhangren_beidong1_qianniaowanhua", "isShow": 1, - "condition": "606&2&6&8", + "condition": "&", "aim": 0, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "19&20&20", + "type": 999, + "gainvalue": "4501312&4501313&4501322&4501314&4501315&4501316&4501317&4501318&4501323&4501324&4501325&4501326&4501333&4501334&4501335&4501336&4501332", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "fuji", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501332, + "name": "加物强", + "info": "物攻强度+10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501333, + "name": "雷怒气技Lv.1", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&3&8|610&3", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450115", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501334, + "name": "雷怒气技Lv.2", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&1&7|610&3", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450116", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501335, + "name": "雷回合Lv.1", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&3&10|610&3", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450125", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501336, + "name": "雷回合Lv.2", + "info": 0, + "img": 1, + "isShow": 0, + "condition": "611&1&9|610&3", + "aim": 0, + "percent": 100, + "node": 2, + "type": 607, + "gainvalue": "1&450126", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4501411, - "name": "飞鸟1", - "info": "若3格范围内有友军,自身受物理范围攻击且不是主目标时,物理减伤+5%", - "img": "zhangren_beidong2_feiniao", + "name": "翎箭雕弓1", + "info": "若3格范围内有友军,自身受物理范围攻击且不是主目标时,物理减伤+5", + "img": "yisheng_beidong2_xinglinmiaoshou", "isShow": 1, "condition": "407&2025&1|600&1|601&0", "aim": 0, @@ -24416,14 +20512,15 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "luofeng", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4501421, - "name": "飞鸟2", - "info": "若3格范围内有友军,自身受物理范围攻击且不是主目标时,物理减伤+10%", - "img": "zhangren_beidong2_feiniao", + "name": "翎箭雕弓2", + "info": "若3格范围内有友军,自身受物理范围攻击且不是主目标时,物理减伤+10", + "img": "yisheng_beidong2_xinglinmiaoshou", "isShow": 1, "condition": "407&2025&1|600&1|601&0", "aim": 0, @@ -24436,28 +20533,93 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "luofeng", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4501511, - "name": "掩护", - "info": "友军受到主动攻击对战后,若攻击方在张任的攻击范围内,张任对其造成一次70%的物理伤害(每回合1次)", - "img": "zhangren_beidong3_yanhu", + "name": "天命玄鸟", + "info": "【火凤】状态下,行动结束时获得200点怒气\r\n攻击时,若自身处于【冰凰】状态,物攻强度+50\r\n攻击时,若自身处于【雷鸟】状态,暴击伤害+50", + "img": "zhangren_beidong3_tianmingxuanniao", "isShow": 1, "condition": "602&0&1&2|402&1|601&1|802&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 13, - "type": 300, - "gainvalue": "1&70&70", - "times_turn": 1, + "node": 1, + "type": 999, + "gainvalue": "4501512&4501513&4501514", + "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&998&1", - "seidNameImage": "lianzhen", - "passivespineName": "&" + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501512, + "name": 0, + "info": "【火凤】状态下,回合开始时时获得200点怒气", + "img": 1, + "isShow": 0, + "condition": "610&2", + "aim": 0, + "percent": 100, + "node": 2, + "type": 220, + "gainvalue": "29&200&200", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501513, + "name": 0, + "info": "【火凤】状态下,行动结束时获得200点怒气\r\n攻击时,若自身处于【冰凰】状态,物攻强度+50", + "img": 1, + "isShow": 0, + "condition": "610&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4501514, + "name": 0, + "info": "攻击时,若自身处于【雷鸟】状态,暴击伤害+50", + "img": 1, + "isShow": 0, + "condition": "610&3", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "18&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4601111, @@ -24468,7 +20630,7 @@ "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, "type": 101, "gainvalue": "1&1", "times_turn": 0, @@ -24477,7 +20639,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4601121, @@ -24488,7 +20651,7 @@ "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, "type": 101, "gainvalue": "1&1", "times_turn": 0, @@ -24497,292 +20660,307 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4601211, "name": "薤叶芸香1", - "info": "给目标2格范围内友军施加【锐眼】", + "info": "给目标2格范围内友军施加【血战1】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, "type": 107, - "gainvalue": "2013&1&1001", + "gainvalue": "2005&1&1001", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4601221, "name": "薤叶芸香2", - "info": "给目标2格范围内友军施加【锐眼】", + "info": "给目标2格范围内友军施加【血战2】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, "type": 107, - "gainvalue": "2013&1&1002", + "gainvalue": "2005&1&1002", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4601311, - "name": "青囊书1", - "info": "行动结束时,恢复2格范围内其他友军华佗4%攻击的生命", - "img": "huatuo_beidong1_qingnangshu", + "name": "医者仁心1", + "info": "行动结束时,恢复2格范围内其他友军华佗5%攻击的生命", + "img": "yisheng_beidong1_yizherenxin", "isShow": 1, "condition": "&", "aim": 1, "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2012&1&3&4", + "gainvalue": "1&2013&1&3&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "qingnang", - "passivespineName": "&" + "seidNameImage": "yisheng_yizherenxin", + "passivespineName": "&", + "rangeUi": 2013 }, { "id": 4601321, - "name": "青囊书2", - "info": "行动结束时,恢复2格范围内其他友军华佗8%攻击的生命", - "img": "huatuo_beidong1_qingnangshu", + "name": "医者仁心2", + "info": "行动结束时,恢复2格范围内其他友军华佗7%攻击的生命", + "img": "yisheng_beidong1_yizherenxin", "isShow": 1, "condition": "&", "aim": 1, "percent": 100, "node": 15, "type": 303, - "gainvalue": "1&2012&1&3&6", + "gainvalue": "1&2013&1&3&7", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "qingnang", - "passivespineName": "&" + "seidNameImage": "yisheng_yizherenxin", + "passivespineName": "&", + "rangeUi": 2013 }, { "id": 4601331, - "name": "青囊书3", - "info": "行动结束时,恢复2格范围内其他友军华佗12%攻击的生命", - "img": "huatuo_beidong1_qingnangshu", + "name": "医者仁心3", + "info": "回合开始和行动结束时,恢复2格范围内其他友军华佗10%攻击的生命", + "img": "yisheng_beidong1_yizherenxin", "isShow": 1, "condition": "&", "aim": 1, "percent": 100, "node": 15, - "type": 303, - "gainvalue": "1&2012&1&3&10", + "type": 999, + "gainvalue": "2001332&2001333", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "qingnang", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 4601332, + "name": "结束回血", + "info": "行动结束时,恢复2格范围内其他友军华佗10%攻击的生命", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_yizherenxin", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4601333, + "name": "开始回血", + "info": "回合开始时,恢复2格范围内其他友军华佗10%攻击的生命", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 2, + "type": 303, + "gainvalue": "1&2013&1&3&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "yisheng_yizherenxin", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4601411, - "name": "五禽戏1", - "info": "受到物理伤害时,若敌军在华佗1圈范围内,物理减伤+10%", - "img": "huatuo_beidong2_wuqinxi", + "name": "游方九州1", + "info": "治疗效果+10\r\n 治疗生命值低与30%的友军时,自身获得25点怒气", + "img": "yisheng_beidong2_xinglinmiaoshou", "isShow": 1, - "condition": "600&1|401&1008", + "condition": "&", "aim": 0, "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&10&10", + "node": 7, + "type": 999, + "gainvalue": "4601412&4601413", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "wuqinxi", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4601412, + "name": "治疗效果 Lv.1", + "info": "治疗效果+10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4601413, + "name": "回怒", + "info": "治疗生命值低与30%的友军时,自身获得25点怒气", + "img": 1, + "isShow": 0, + "condition": "203&2&3&30", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&25&1000", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "huatuo_youfangjiuzhou", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4601421, - "name": "五禽戏2", - "info": "受到物理伤害时,若敌军在华佗1圈范围内,物理减伤+20%", - "img": "huatuo_beidong2_wuqinxi", + "name": "游方九州2", + "info": "治疗效果+20\r\n 治疗生命值低与30%的友军时,自身获得25点怒气", + "img": "yisheng_beidong2_xinglinmiaoshou", "isShow": 1, - "condition": "600&1|401&1008", + "condition": "&", "aim": 0, "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&20&20", + "node": 7, + "type": 999, + "gainvalue": "4601422&4601413", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "wuqinxi", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4601422, + "name": "治疗效果 Lv.2", + "info": "治疗效果+20", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4601511, - "name": "妙手", - "info": "释放治疗技能时,主目标的生命每降低10%,对其治疗量+3%", - "img": "huatuo_beidong3_miaoshou", + "name": "五禽健体", + "info": "技能治疗时,施加【单盾】\r\n\r\n【单盾】:可抵消施加者40%攻击的伤害", + "img": "huatuo_beidong3_wuqinjianti", "isShow": 1, - "condition": "600&3|200&0&10|601&1", + "condition": "&", "aim": 1, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "25&3&30", + "type": 100, + "gainvalue": "61&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "miaoshou", - "passivespineName": "&" + "seidNameImage": "huatuo_wuqinjianti", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701111, - "name": "紫霄神雷1", - "info": "对范围内生命最高的5名敌军造成伤害", + "name": "神威雷闪1", + "info": "随后在2格范围内敌军间跳动2次,每次伤害降低33%", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 5, - "type": 201, - "gainvalue": "107&5", + "node": 9, + "type": 309, + "gainvalue": "2012&2&33", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701121, - "name": "紫霄神雷2", - "info": "对范围内生命最高的5名敌军造成伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 5, - "type": 201, - "gainvalue": "107&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4701211, - "name": "神威雷闪1", - "info": "随后在2格范围内敌军间跳动2次,每次伤害降低50%,攻击有25%的概率施加【缠足】、【命中】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "4701212&4701213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4701212, - "name": "连锁2人", - "info": "随后在2格范围内敌军间跳动2次,每次伤害降低50%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 309, - "gainvalue": "2012&2&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4701213, - "name": "加麻痹", - "info": "攻击有25%的概率施加【麻痹】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 25, - "node": 9, - "type": 100, - "gainvalue": "811&911", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4701221, "name": "神威雷闪2", - "info": "随后在2格范围内敌军间跳动2次,每次伤害降低50%,攻击有25%的概率施加【缠足】、【命中】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "4701222&4701213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4701222, - "name": "连锁2人", - "info": "随后在2格范围内敌军间跳动2次,每次伤害降低50%", + "info": "随后在2格范围内敌军间跳动2次,每次伤害降低33%", "img": 1, "isShow": 0, "condition": "&", @@ -24790,20 +20968,21 @@ "percent": 100, "node": 9, "type": 309, - "gainvalue": "2012&2&50", + "gainvalue": "2012&2&33", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701311, - "name": "雷法护身1", - "info": "反击范围提高为3格,与目标每距离1格,减少5%的反击伤害", - "img": "zhangjiao_beidong1_leifahushen", + "name": "黄天庇佑1", + "info": "光环范围内敌军行动结束时降低25点怒气\r\n 光环范围内友军攻击+5%", + "img": "zhangjiao_beidong1_huangtianbiyou", "isShow": 1, "condition": "&", "aim": 0, @@ -24817,53 +20996,56 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 }, { "id": 4701312, - "name": "反击范围提高1", - "info": "反击范围提高为3格", + "name": "攻击光环 Lv.1", + "info": "光环范围内友军攻击+5%", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 19, - "type": 608, - "gainvalue": "2024&", + "node": 16, + "type": 200, + "gainvalue": "5&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "leifahushen", - "passivespineName": "&" + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701313, - "name": "距离递减1", - "info": "与目标每距离1格,减少5%的反击伤害", + "name": "减怒光环 Lv.1", + "info": "光环范围内敌军行动结束时降低25点怒气", "img": 1, "isShow": 0, - "condition": "800&|602&3", + "condition": "&", "aim": 0, "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "28&-5&-25", + "node": 15, + "type": 220, + "gainvalue": "29&-25&-25", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2025&1", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701321, - "name": "雷法护身2", - "info": "反击范围提高为3格,与目标每距离1格,减少3%的反击伤害", - "img": "zhangjiao_beidong1_leifahushen", + "name": "黄天庇佑2", + "info": "光环范围内敌军行动结束时降低50点怒气\r\n 光环范围内友军攻击+5%", + "img": "zhangjiao_beidong1_huangtianbiyou", "isShow": 1, "condition": "&", "aim": 0, @@ -24877,93 +21059,119 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 }, { "id": 4701322, - "name": "反击范围提高2", - "info": "反击范围提高为3格", + "name": "攻击光环 Lv.1", + "info": "光环范围内友军攻击+5%", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 19, - "type": 608, - "gainvalue": "2024&", + "node": 16, + "type": 200, + "gainvalue": "5&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "leifahushen", - "passivespineName": "&" + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701323, - "name": "距离递减2", - "info": "与目标每距离1格,减少3%的反击伤害", + "name": "减怒光环 Lv.2", + "info": "光环范围内敌军行动结束时降低50点怒气", "img": 1, "isShow": 0, - "condition": "800&|602&3", + "condition": "&", "aim": 0, "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "28&-3&-15", + "node": 15, + "type": 220, + "gainvalue": "29&-50&-50", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2025&1", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701331, - "name": "雷法护身3", - "info": "反击范围提高为4格", - "img": "zhangjiao_beidong1_leifahushen", + "name": "黄天庇佑3", + "info": "光环范围内敌军行动结束时降低50点怒气\r\n 光环范围内友军攻击+10%", + "img": "zhangjiao_beidong1_huangtianbiyou", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 999, - "gainvalue": "4701332&", + "gainvalue": "4701332&4701333", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 }, { "id": 4701332, - "name": "反击范围提高3", - "info": "反击范围提高为4格", + "name": "攻击光环 Lv.2", + "info": "光环范围内友军攻击+10%", "img": 1, "isShow": 0, "condition": "&", "aim": 0, "percent": 100, - "node": 19, - "type": 608, - "gainvalue": "2040&", + "node": 16, + "type": 200, + "gainvalue": "5&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "leifahushen", - "passivespineName": "&" + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4701333, + "name": "减怒光环 Lv.2", + "info": "光环范围内敌军行动结束时降低50点怒气", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 220, + "gainvalue": "29&-50&-50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&1", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701411, "name": "天公将军", - "info": "技能攻击前有50%的概率吸取主目标20点怒气;攻击怒气低于70点的部队时,策略伤害+10%", - "img": "zhangjiao_beidong2_tiangongjiangjun", + "info": "策攻强度+5\r\n 攻击怒气低于700点的部队时,策略伤害+5", + "img": "ceshi_beidong2_qimoumiaoce", "isShow": 1, "condition": "&", "aim": 1, @@ -24977,53 +21185,56 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701412, - "name": "偷怒气", - "info": "技能攻击前有50%的概率吸取主目标20点怒气", + "name": "策强 Lv.1", + "info": "策攻强度+5", "img": 1, "isShow": 0, - "condition": "601&1", + "condition": "&", "aim": 1, "percent": 100, - "node": 3, - "type": 210, - "gainvalue": "20&", + "node": 16, + "type": 200, + "gainvalue": "21&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "tiangongjiangjun", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701413, - "name": "低怒气特攻", - "info": "攻击怒气低于70点的部队时,策略伤害+10%", + "name": "低怒特攻 Lv.1", + "info": "攻击怒气低于700点的部队时,策略伤害+5", "img": 1, "isShow": 0, - "condition": "206&2&3&70", + "condition": "206&2&3&700", "aim": 0, "percent": 100, "node": 7, "type": 200, - "gainvalue": "21&10&10", + "gainvalue": "21&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "tiangongjiangjun", - "passivespineName": "&" + "seidNameImage": "zhangjiao_tiangongjiangjun", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701421, "name": "天公将军", - "info": "技能攻击前有50%的概率吸取主目标20点怒气;攻击怒气低于70点的部队时,策略伤害+20%", - "img": "zhangjiao_beidong2_tiangongjiangjun", + "info": "策攻强度+10\r\n 攻击怒气低于700点的部队时,策略伤害+10", + "img": "ceshi_beidong2_qimoumiaoce", "isShow": 1, "condition": "&", "aim": 1, @@ -25037,98 +21248,124 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4701422, - "name": "偷怒气", - "info": "技能攻击前有50%的概率吸取主目标20点怒气", + "name": "策强 Lv.2", + "info": "策攻强度+10", "img": 1, "isShow": 0, - "condition": "601&1", - "aim": 1, - "percent": 100, - "node": 3, - "type": 210, - "gainvalue": "20&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiangongjiangjun", - "passivespineName": "&" - }, - { - "id": 4701423, - "name": "低怒气特攻", - "info": "攻击怒气低于70点的部队时,策略伤害+20%", - "img": 1, - "isShow": 0, - "condition": "206&2&3&70", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "21&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tiangongjiangjun", - "passivespineName": "&" - }, - { - "id": 4701511, - "name": "太平道", - "info": "自身3格范围内的其他友军暴击率+5%", - "img": "zhangjiao_beidong3_taipingdao", - "isShow": 1, "condition": "&", - "aim": 0, + "aim": 1, "percent": 100, "node": 16, "type": 200, - "gainvalue": "10&5&5", + "gainvalue": "21&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&2024&0", + "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4701423, + "name": "低怒特攻 Lv.2", + "info": "攻击怒气低于700点的部队时,策略伤害+10%", + "img": 1, + "isShow": 0, + "condition": "206&2&3&700", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "21&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhangjiao_tiangongjiangjun", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4701511, + "name": "御宇太平", + "info": "攻击时,若自身不处于危险范围,获得50点怒气", + "img": "zhangjiao_beidong3_yuyutaiping", + "isShow": 1, + "condition": "500&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&50&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "zhangjiao_yuyutaiping", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901111, - "name": "迅析斩乱1", - "info": "80%概率施加眩晕", + "name": "陷阵之志1", + "info": "获得【坚盾5】", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, - "percent": 80, - "node": 9, + "aim": 0, + "percent": 100, + "node": 7, "type": 100, - "gainvalue": "25&", + "gainvalue": "1105&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901121, - "name": "迅析斩乱2", - "info": "100%施加眩晕", + "name": "陷阵之志2", + "info": "获得【坚盾6】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "1106&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 4901211, + "name": "迅析斩乱1", + "info": "施加【眩晕】", "img": 1, "isShow": 0, "condition": "&", "aim": 1, "percent": 100, - "node": 9, + "node": 7, "type": 100, "gainvalue": "25&", "times_turn": 0, @@ -25137,178 +21374,40 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901211, - "name": "陷阵之志1", - "info": "使【揶揄】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得“怒目”,(每回合3次),自身获得【健壮1】和【复仇】,持续2回合\r\n【健壮1】:接受治疗效果+5%\r\n【复仇】:反击时攻击+25%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "4901212&4901214&2501", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901212, - "name": "替换", - "info": "替换强化版陷阵营", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 604, - "gainvalue": "4901312&4901213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901213, - "name": "强化揶揄1", - "info": "【强化揶揄1】:自身3格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合3次)", - "img": 1, - "isShow": 0, - "condition": "602&0&1&2&4", - "aim": 1, - "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "1&", - "times_turn": 3, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901214, - "name": "反击时加攻", - "info": "反击时攻击力提高", - "img": 1, - "isShow": 0, - "condition": "602&3", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&25&25", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901221, - "name": "陷阵之志2", - "info": "使【揶揄】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得“怒目”,(每回合3次),自身获得【健壮2】和【复仇】,持续2回合\r\n【健壮2】:接受治疗效果+10%\r\n【复仇】:反击时攻击+50%", + "name": "迅析斩乱2", + "info": "施加【眩晕】", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "4901222&4901224&2502", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901222, - "name": "替换", - "info": "替换强化版陷阵营", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 604, - "gainvalue": "4901312&4901223", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901223, - "name": "强化揶揄2", - "info": "【强化揶揄2】:自身3格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合3次)", - "img": 1, - "isShow": 0, - "condition": "602&0&1&2&4", "aim": 1, "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "1&", - "times_turn": 3, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2024&0", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901224, - "name": "反击时加攻", - "info": "反击时攻击力提高", - "img": 1, - "isShow": 0, - "condition": "602&3", - "aim": 0, - "percent": 100, "node": 7, - "type": 200, - "gainvalue": "2&50&50", + "type": 100, + "gainvalue": "25&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901311, - "name": "破阵1", - "info": "自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目(3回合)】(每回合1次)\r\n\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": "gaoshun_beidong1_pozhen", + "name": "钢甲铁盾1", + "info": "格挡+10\r\n 本回合移动至多2格;获得【坚盾1】", + "img": "gaoshun_beidong1_gangjiatiedun", "isShow": 1, "condition": "&", "aim": 1, "percent": 100, - "node": 999, + "node": 16, "type": 999, "gainvalue": "4901312&4901313", "times_turn": 0, @@ -25317,918 +21416,187 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901312, - "name": "揶揄1", - "info": "【揶揄1】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)", + "name": "格挡 Lv.1", + "info": "格挡+10", "img": 1, "isShow": 0, - "condition": "602&0&1&2&4", + "condition": "&", "aim": 1, "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "1&", + "node": 16, + "type": 200, + "gainvalue": "11&5&5", "times_turn": 1, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&2012&0", - "seidNameImage": "xianzhenying", - "passivespineName": "&" + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901313, - "name": "嘲讽1", - "info": "【嘲讽1】:被【怒目】部队视为优先攻击目标", + "name": "钢甲铁盾1", + "info": "本回合移动至多2格;获得【坚盾1】", "img": 1, "isShow": 0, - "condition": "&", + "condition": "709&3&3", "aim": 0, "percent": 100, - "node": 1, + "node": 15, "type": 100, - "gainvalue": "3&", + "gainvalue": "1101&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "gaoshun_gangjiatiedun", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901321, "name": "破阵2", - "info": "自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目(3回合)】(每回合2次)\r\n\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": "gaoshun_beidong1_pozhen", + "info": "格挡+10\r\n 本回合移动至多2格;获得【坚盾2】", + "img": "gaoshun_beidong1_gangjiatiedun", "isShow": 1, "condition": "&", "aim": 1, "percent": 100, - "node": 999, + "node": 16, "type": 999, - "gainvalue": "4901312&4901323", + "gainvalue": "4901322&4901323", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901322, - "name": "揶揄2", - "info": "【揶揄2】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)", + "name": "格挡 Lv.2", + "info": "格挡+15", "img": 1, "isShow": 0, - "condition": "602&0&1&2&4", + "condition": "&", "aim": 1, "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "1&", + "node": 16, + "type": 200, + "gainvalue": "11&15&15", "times_turn": 2, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&2012&0", - "seidNameImage": "xianzhenying", - "passivespineName": "&" + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901323, - "name": "嘲讽2", - "info": "【嘲讽2】:被【怒目】部队视为优先攻击目标", + "name": "钢甲铁盾2", + "info": "本回合移动至多2格;获得【坚盾2】", "img": 1, "isShow": 0, - "condition": "&", + "condition": "709&3&3", "aim": 0, "percent": 100, - "node": 1, + "node": 15, "type": 100, - "gainvalue": "3&", + "gainvalue": "1102&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "gaoshun_gangjiatiedun", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901331, "name": "破阵3", - "info": "自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目(3回合)】(每回合3次)\r\n\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": "gaoshun_beidong1_pozhen", + "info": "格挡+20\r\n 本回合移动至多2格;获得【坚盾2】", + "img": "gaoshun_beidong1_gangjiatiedun", "isShow": 1, "condition": "&", "aim": 1, "percent": 100, - "node": 999, + "node": 16, "type": 999, - "gainvalue": "4901312&4901333", + "gainvalue": "4901332&4901333", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901332, - "name": "揶揄3", - "info": "【揶揄3】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】和【破盾3】(每回合2次)", + "name": "格挡 Lv.3", + "info": "格挡+20", "img": 1, "isShow": 0, - "condition": "602&0&1&2&4", + "condition": "&", "aim": 1, "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "1&", + "node": 16, + "type": 200, + "gainvalue": "11&20&20", "times_turn": 3, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "1&2012&0", - "seidNameImage": "xianzhenying", - "passivespineName": "&" + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 4901333, - "name": "嘲讽3", - "info": "【嘲讽3】:被【怒目】部队视为优先攻击目标", + "name": "坚盾2", + "info": "本回合移动至多2格;获得【坚盾2】", "img": 1, "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "3&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901411, - "name": "陷阵营1", - "info": "被作为策略主目标攻击时,策略减伤+10%", - "img": "gaoshun_beidong2_xianzhenying", - "isShow": 1, - "condition": "600&2|601&1", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "22&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "pozhen", - "passivespineName": "&" - }, - { - "id": 4901421, - "name": "陷阵营2", - "info": "被作为策略主目标攻击时,策略减伤+20%", - "img": "gaoshun_beidong2_xianzhenying", - "isShow": 1, - "condition": "600&2|601&1", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "22&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "pozhen", - "passivespineName": "&" - }, - { - "id": 4901511, - "name": "死战", - "info": "战斗开始时获得状态【死战(永久)】\r\n\r\n【死战】:受到致命伤害时,恢复20%生命;清除所有减益状态(每场战役1次)", - "img": "gaoshun_beidong3_sizhan", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 12, - "type": 100, - "gainvalue": "4901511&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901512, - "name": "回血", - "info": "受到致命伤害时,恢复20%生命", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 12, - "type": 300, - "gainvalue": "6&20&20", - "times_turn": 0, - "times_battle": 1, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "sizhan", - "passivespineName": "&" - }, - { - "id": 4901513, - "name": "清状态", - "info": "清除所有减益状态(每场战役1次)", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 12, - "type": 101, - "gainvalue": "999&1", - "times_turn": 0, - "times_battle": 1, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901514, - "name": "不死", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 12, - "type": 802, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 1, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901515, - "name": "判断", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 12, - "type": 702, - "gainvalue": "12&4901514&0&4901513", - "times_turn": 0, - "times_battle": 1, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 4901516, - "name": "判断", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 12, - "type": 702, - "gainvalue": "12&4901514&0&4901514", - "times_turn": 0, - "times_battle": 1, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001111, - "name": "先登怒射1", - "info": "施加破甲1,穿透减伤", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "5001112&5001113", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001112, - "name": "破甲", - "info": "施加破甲1", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "411&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001113, - "name": "穿透", - "info": "穿透减伤", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "35&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001121, - "name": "先登怒射2", - "info": "施加破甲2,穿透减伤", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "5001122&5001123", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001122, - "name": "破甲", - "info": "施加破甲2", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "412&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001123, - "name": "穿透", - "info": "穿透减伤", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "45&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001211, - "name": "旋转散射1", - "info": "随机打3,施加减爆率", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 5, - "type": 999, - "gainvalue": "5001212&5001213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001212, - "name": "随机3人", - "info": "随机打3", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 5, - "type": 201, - "gainvalue": "101&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001213, - "name": "减抗暴1", - "info": "减抗暴", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1011&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001221, - "name": "旋转散射2", - "info": "随机打3,施加减爆率", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 5, - "type": 999, - "gainvalue": "5001222&5001223", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001222, - "name": "随机3人", - "info": "随机打3", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 5, - "type": 201, - "gainvalue": "101&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001223, - "name": "减抗暴2", - "info": "减抗暴", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "1012&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5001311, - "name": "先登1", - "info": "我军行动阶段,若第一个发起主动攻击,攻击+4%", - "img": "jvyi_beidong1_xiandeng", - "isShow": 1, - "condition": "700&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "xiandeng", - "passivespineName": "&" - }, - { - "id": 5001321, - "name": "先登2", - "info": "我军行动阶段,若第一个发起主动攻击,攻击+6%", - "img": "jvyi_beidong1_xiandeng", - "isShow": 1, - "condition": "700&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "xiandeng", - "passivespineName": "&" - }, - { - "id": 5001331, - "name": "先登3", - "info": "我军行动阶段,若第一个发起主动攻击,攻击+10%", - "img": "jvyi_beidong1_xiandeng", - "isShow": 1, - "condition": "700&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "xiandeng", - "passivespineName": "&" - }, - { - "id": 5001411, - "name": "偃月阵1", - "info": "攻击时,有75%的概率对其施加【炫目1(3回合)】\r\n\r\n【炫目1】:命中-5%", - "img": "jvyi_beidong2_yanyuezhen", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 75, - "node": 9, - "type": 100, - "gainvalue": "911&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yanyuezhen", - "passivespineName": "&" - }, - { - "id": 5001421, - "name": "偃月阵2", - "info": "攻击时施加【炫目2(3回合)】\r\n\r\n【炫目2】:命中-10%", - "img": "jvyi_beidong2_yanyuezhen", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "912&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yanyuezhen", - "passivespineName": "&" - }, - { - "id": 5001511, - "name": "锐不可当", - "info": "击杀敌军后,使自身获得【锐眼2】,持续2回合\r\n\r\n【锐眼2】:暴击率+10%", - "img": "jvyi_beidong3_ruibukedang", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 11, - "type": 100, - "gainvalue": "1002&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "lianzhan", - "passivespineName": "&" - }, - { - "id": 5101111, - "name": "以毒为医1", - "info": "恢复2格内友军自身20%攻击的生命值", - "img": 1, - "isShow": 0, - "condition": 0, - "aim": 1, - "percent": 100, - "node": 5, - "type": 303, - "gainvalue": "1&2013&1&3&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5101121, - "name": "以毒为医2", - "info": "恢复2格内友军自身20%攻击的生命值", - "img": 1, - "isShow": 0, - "condition": 0, - "aim": 1, - "percent": 100, - "node": 5, - "type": 303, - "gainvalue": "1&2013&1&3&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5101211, - "name": "毒蛇1", - "info": "随机治疗未满血友方,给敌军施加蛇毒", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "5101212&5101213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5101212, - "name": "随机治疗1", - "info": "随机治疗未满血友方40%攻击的生命值", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 303, - "gainvalue": "1&999&1&3&40&102&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5101213, - "name": "施加蛇毒", - "info": "给敌军施加蛇毒", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "5101213&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5101214, - "name": "蛇毒", - "info": "行动结束时,造成4%攻击的真实伤害,可堆叠5层", - "img": 1, - "isShow": 0, - "condition": "1&", + "condition": "709&3&3", "aim": 0, "percent": 100, "node": 15, - "type": 212, - "gainvalue": "1&2&-4", + "type": 100, + "gainvalue": "1102&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "gaoshun_gangjiatiedun", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 5101221, - "name": "毒蛇2", - "info": "随机治疗未满血友方,给敌军施加蛇毒", - "img": 1, - "isShow": 0, + "id": 4901411, + "name": "重装上阵1", + "info": "物攻抗性+10", + "img": "bubing_beidong2_zhongzhuangshangzhen", + "isShow": 1, "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "5101222&5101213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5101222, - "name": "随机治疗2", - "info": "随机治疗未满血友方60%攻击的生命值", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 303, - "gainvalue": "1&999&1&3&60&102&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5101311, - "name": "毒蛇1", - "info": "普通攻击时有50%的概率对目标施加【蛇毒(3回合)】\r\n\r\n【蛇毒】:行动结束时,造成4%攻击的真实伤害,可堆叠5层", - "img": "liru_beidong1_dushe", - "isShow": 1, - "condition": "602&0", - "aim": 1, - "percent": 50, - "node": 7, - "type": 100, - "gainvalue": "5101213&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "duya", - "passivespineName": "&" - }, - { - "id": 5101321, - "name": "毒蛇2", - "info": "普通攻击时有80%的概率对目标施加【蛇毒(3回合)】\r\n\r\n【蛇毒】:行动结束时,造成4%攻击的真实伤害,可堆叠5层", - "img": "liru_beidong1_dushe", - "isShow": 1, - "condition": "602&0", - "aim": 1, - "percent": 80, - "node": 7, - "type": 100, - "gainvalue": "5101213&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "duya", - "passivespineName": "&" - }, - { - "id": 5101331, - "name": "毒蛇3", - "info": "普通攻击时对目标施加【蛇毒(3回合)】\r\n\r\n【蛇毒】:行动结束时,造成4%攻击的真实伤害,可堆叠5层", - "img": "liru_beidong1_dushe", - "isShow": 1, - "condition": "602&0", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "5101213&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "duya", - "passivespineName": "&" - }, - { - "id": 5101411, - "name": "示弱1", - "info": "受到物理攻击时,若敌军当前生命百分比高于自身,物理减伤+10%", - "img": "liru_beidong2_shiruo", - "isShow": 1, - "condition": "600&1|202&1", "aim": 0, "percent": 100, - "node": 8, + "node": 16, "type": 200, "gainvalue": "20&10&10", "times_turn": 0, @@ -26236,19 +21604,20 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shiruo", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 5101421, - "name": "示弱2", - "info": "受到物理攻击时,若敌军当前生命百分比高于自身,物理减伤+15%", - "img": "liru_beidong2_shiruo", + "id": 4901421, + "name": "重装上阵2", + "info": "物攻抗性+15", + "img": "bubing_beidong2_zhongzhuangshangzhen", "isShow": 1, - "condition": "600&1|202&1", + "condition": "&", "aim": 0, "percent": 100, - "node": 8, + "node": 16, "type": 200, "gainvalue": "20&15&15", "times_turn": 0, @@ -26256,299 +21625,125 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shiruo", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 5101511, - "name": "毒医", - "info": "行动结束时,自身3格范围内每有一个带有【蛇毒】的敌军,恢复自身6%攻击的生命,最多生效5次\r\n\r\n【蛇毒】:行动结束时,造成5%攻击的伤害,可堆叠5层", - "img": "liru_beidong3_duyi", + "id": 4901511, + "name": "临阵包扎", + "info": "当格挡敌方攻击时,获得【恢复】\r\n\r\n【恢复】:行动结束时,恢复自身最大生命值的2%,可叠加5层", + "img": "gaoshun_beidong3_linzhenbaoza", "isShow": 1, - "condition": "400&2024&5101213&0", + "condition": "70&1", "aim": 0, "percent": 100, - "node": 15, - "type": 300, - "gainvalue": "5&6&30", + "node": 8, + "type": 100, + "gainvalue": "14&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "duyi", - "passivespineName": "&" + "seidNameImage": "gaoshun_linzhenbaoza", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 5201111, - "name": "秘影突击1", - "info": "移动到目标附近", + "id": 5001111, + "name": "先登怒射1", + "info": "施加【炫目1】", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 407, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5201121, - "name": "秘影突击2", - "info": "移动到目标附近", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 407, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5201211, - "name": "蓄势待发1", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "5201212&5201214", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5201212, - "name": "获得强攻", - "info": "获得强攻", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 107, - "gainvalue": "2004&1&201", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5201213, - "name": "强化怒气技1", - "info": "怒气技+10%攻击", - "img": 1, - "isShow": 0, - "condition": "602&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5201214, - "name": "获得突袭", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, + "aim": 1, "percent": 100, "node": 7, "type": 100, - "gainvalue": "5201211&", + "gainvalue": "911&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 5201221, - "name": "蓄势待发2", - "info": 0, + "id": 5001121, + "name": "先登怒射2", + "info": "施加【炫目2】", "img": 1, "isShow": 0, "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "5201222&5201224", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5201222, - "name": "蓄势2", - "info": "获得强攻", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 107, - "gainvalue": "2004&1&202", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5201223, - "name": "强化怒气技1", - "info": "怒气技+20%攻击", - "img": 1, - "isShow": 0, - "condition": "602&1", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5201224, - "name": "获得突袭", - "info": 0, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, + "aim": 1, "percent": 100, "node": 7, "type": 100, - "gainvalue": "5201221&", + "gainvalue": "912&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 5201311, - "name": "戒备1", - "info": "自身生命高于70%时,策略减伤+10%", - "img": "pangwu_beidong1_jiebei", - "isShow": 1, - "condition": "203&2&1&70", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "22&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5201321, - "name": "戒备2", - "info": "自身生命高于70%时,策略减伤+20%", - "img": "pangwu_beidong1_jiebei", - "isShow": 1, - "condition": "203&2&1&70", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "22&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5201331, - "name": "戒备3", - "info": "自身生命高于70%时,策略减伤+30%", - "img": "pangwu_beidong1_jiebei", - "isShow": 1, - "condition": "203&2&1&70", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "22&30&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5201411, - "name": "纵横1", - "info": "暴击率+5%", - "img": "pangwu_beidong2_zongheng", - "isShow": 1, + "id": 5001211, + "name": "旋转散射1", + "info": "【破盾1】", + "img": 1, + "isShow": 0, "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "1111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5001221, + "name": "旋转散射2", + "info": "【破盾2】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "1112&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5001311, + "name": "重箭抛射1", + "info": "攻击时,若与目标之间有障碍,则本次攻击暴击+5%", + "img": "jvyi_beidong1_zhongjianpaoshe", + "isShow": 1, + "condition": "803&", "aim": 0, "percent": 100, - "node": 16, + "node": 7, "type": 200, "gainvalue": "10&5&5", "times_turn": 0, @@ -26556,19 +21751,41 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "juyi_zhongjianpaoshe", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 5201421, - "name": "纵横2", - "info": "暴击率+10%", - "img": "pangwu_beidong2_zongheng", + "id": 5001321, + "name": "重箭抛射2", + "info": "攻击时,若与目标之间有障碍,则本次攻击暴击+7%", + "img": "jvyi_beidong1_zhongjianpaoshe", "isShow": 1, - "condition": "&", + "condition": "803&", "aim": 0, "percent": 100, - "node": 16, + "node": 7, + "type": 200, + "gainvalue": "10&7&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "juyi_zhongjianpaoshe", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5001331, + "name": "重箭抛射3", + "info": "攻击时,若与目标之间有障碍,则本次攻击暴击+10%", + "img": "jvyi_beidong1_zhongjianpaoshe", + "isShow": 1, + "condition": "803&", + "aim": 0, + "percent": 100, + "node": 7, "type": 200, "gainvalue": "10&10&10", "times_turn": 0, @@ -26576,28 +21793,534 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", + "seidNameImage": "juyi_zhongjianpaoshe", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5001411, + "name": "翎箭雕弓1", + "info": "物攻强度+5", + "img": "gongbing_beidong2_lingjiandiaogong", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5001421, + "name": "翎箭雕弓2", + "info": "物攻强度+10", + "img": "gongbing_beidong2_lingjiandiaogong", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5001511, + "name": "先登无畏", + "info": "抗暴+30%", + "img": "jvyi_beidong3_xiandengwuwei", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "12&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5101111, + "name": "以毒为医1", + "info": "获得【以毒为医1(2回合)】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "5101111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5101112, + "name": "吸血", + "info": "攻击【中毒】敌军时吸血+10", + "img": 1, + "isShow": 0, + "condition": "300&2&11", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "6&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&1", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5101121, + "name": "以毒为医2", + "info": "获得【以毒为医2(2回合)】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "5101121&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5101113, + "name": "吸血", + "info": "攻击【中毒】敌军时吸血+20", + "img": 1, + "isShow": 0, + "condition": "300&2&11", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "6&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&1", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5101211, + "name": "潜蛇毒噬1", + "info": "施加【中毒】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "11&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5101221, + "name": "潜蛇毒噬2", + "info": "施加【中毒】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "11&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5101311, + "name": "毒医仁心1", + "info": "行动结束时,2格距离内,每有1个有【中毒】的敌军,恢复2格范围内友军自身攻击1%的生命", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "400&2012&11&0", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "liru_duyirenxin", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 5101321, + "name": "毒医仁心2", + "info": "行动结束时,2格距离内,每有1个有【中毒】的敌军,恢复2格范围内友军自身攻击2%的生命", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "400&2012&11&0", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&2", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "liru_duyirenxin", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 5101331, + "name": "毒医仁心3", + "info": "行动结束时,2格距离内,每有1个有【中毒】的敌军,恢复2格范围内友军自身攻击3%的生命", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "400&2012&11&0", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2013&1&3&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "liru_duyirenxin", + "passivespineName": "&", + "rangeUi": 2013 + }, + { + "id": 5101411, + "name": "杏林妙手1", + "info": "治疗效果+10", + "img": "yisheng_beidong2_xinglinmiaoshou", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "23&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5101421, + "name": "杏林妙手2", + "info": "治疗效果+20", + "img": "yisheng_beidong2_xinglinmiaoshou", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "23&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5101511, + "name": "辣手毒医", + "info": "攻击时,若目标有【中毒】,治疗2格范围内生命值最低友军自身5%攻击的生命值", + "img": "liru_beidong3_lashouduyi", + "isShow": 1, + "condition": "300&2&11", + "aim": 0, + "percent": 100, + "node": 7, + "type": 303, + "gainvalue": "1&2012&1&3&2&106&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "liru_lashouduyi", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5201311, + "name": "秘影归踪1", + "info": "使秘影背袭的攻击范围扩大\r\n释放秘影背袭后,瞬移至目标最近的格子", + "img": "pangwu_beidong1_miyingguizong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "5201312&5201313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5201312, + "name": "攻击范围扩大", + "info": "使霸王枪的攻击范围扩大", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 16, + "type": 608, + "gainvalue": "1&2024", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5201313, + "name": "瞬移", + "info": "释放怒气技后,瞬移至目标最近的格子", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 407, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5201321, + "name": "秘影归踪2", + "info": "使秘影背袭的攻击范围扩大\r\n释放秘影背袭后,瞬移至目标最近的格子\r\n秘影背袭额外造成5%的物理伤害", + "img": "pangwu_beidong1_miyingguizong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 11, + "type": 999, + "gainvalue": "5201312&5201313&5201322", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5201322, + "name": "额外伤害Lv.1", + "info": "怒气技额外造成5%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 11, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5201331, + "name": "秘影归踪3", + "info": "使秘影背袭的攻击范围扩大\r\n释放秘影背袭后,瞬移至目标最近的格子\r\n秘影背袭额外造成10%的物理伤害", + "img": "pangwu_beidong1_miyingguizong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 11, + "type": 999, + "gainvalue": "5201312&5201313&5201332", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5201332, + "name": "额外伤害Lv.2", + "info": "怒气技额外造成10%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "602&1", + "aim": 0, + "percent": 100, + "node": 11, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5201411, + "name": "入肉三分1", + "info": "暴击率+15", + "img": "youxia_beidong2_rurousanfen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "10&15&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5201421, + "name": "入肉三分2", + "info": "暴击率+30", + "img": "youxia_beidong2_rurousanfen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "10&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5201511, "name": "后手为先", - "info": "回合开始时,若上回合没有攻击,则怒气+10", + "info": "回合开始时,若上回合没有攻击,则怒气+50", "img": "pangwu_beidong3_houshouweixian", "isShow": 1, "condition": "701&", "aim": 0, "percent": 100, "node": 2, - "type": 999, - "gainvalue": "1702&", + "type": 220, + "gainvalue": "29&50&50", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "jiebei", - "passivespineName": "&" + "seidNameImage": "pangwu_houshouweixian", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301111, @@ -26617,7 +22340,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301112, @@ -26637,7 +22361,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301113, @@ -26657,7 +22382,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301121, @@ -26677,7 +22403,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301122, @@ -26697,7 +22424,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301123, @@ -26717,293 +22445,182 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5301211, - "name": "墨守为攻1", - "info": "自身获得【墨守】和【强化挑衅】\r\n\r\n【强化挑衅】:使施加怒目的范围提高至3格\r\n【墨守】:战斗前,对敌人造成一次自身攻击10%的真实伤害;持续2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "40&5301211", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5301212, - "name": "墨守1效果", - "info": "战斗前,对敌人造成一次自身攻击10%的真实伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "5301213&5301214", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5301213, - "name": "先攻", - "info": "战斗前,对敌人造成一次自身攻击10%的真实伤害", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 3, - "type": 300, - "gainvalue": "4&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "moshou", - "passivespineName": "&" - }, - { - "id": 5301214, - "name": "先攻", - "info": "战斗前,对敌人造成一次自身攻击10%的真实伤害", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 4, - "type": 300, - "gainvalue": "4&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "moshou", - "passivespineName": "&" - }, - { - "id": 5301221, - "name": "墨守为攻2", - "info": "自身获得【墨守】和【强化挑衅】\r\n\r\n【强化挑衅】:使施加怒目的范围提高至3格\r\n【墨守】:战斗前,对敌人造成一次自身攻击10%的真实伤害;持续2回合", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "40&5301221", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5301222, - "name": "墨守2效果", - "info": "战斗前,对敌人造成一次自身攻击10%的真实伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "5301223&5301224", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5301223, - "name": "先攻", - "info": "战斗前,对敌人造成一次自身攻击10%的真实伤害", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 3, - "type": 300, - "gainvalue": "4&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "moshou", - "passivespineName": "&" - }, - { - "id": 5301224, - "name": "先攻", - "info": "战斗前,对敌人造成一次自身攻击10%的真实伤害", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 4, - "type": 300, - "gainvalue": "4&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "moshou", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301311, - "name": "叫阵1", - "info": "行动结束后,对2格范围内最多1个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": "xiahouqingyi_beidong1_jiaozhen", + "name": "非命无阻1", + "info": "物攻强度+5\r\n 当有在场友军生命值低与30%时,移动时无视敌方的区域控制", + "img": "xiahouqingyi_beidong1_feimingwuzu", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 999, "type": 999, - "gainvalue": "2&41", + "gainvalue": "5301312&5301313", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5301312, + "name": "物攻强度 Lv.1", + "info": "物攻强度+5", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5301313, + "name": "无视ZOc", + "info": "当有在场友军生命值低与30%时,移动时无视敌方的区域控制", + "img": 1, + "isShow": 0, + "condition": "417&999&1&3&30", + "aim": 0, + "percent": 100, + "node": 16, + "type": 405, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301321, - "name": "叫阵2", - "info": "行动结束后,对2格范围内最多2个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": "xiahouqingyi_beidong1_jiaozhen", + "name": "非命无阻2", + "info": "物攻强度+7\r\n 当有在场友军生命值低与30%时,移动时无视敌方的区域控制", + "img": "xiahouqingyi_beidong1_feimingwuzu", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 999, "type": 999, - "gainvalue": "2&42", + "gainvalue": "5301322&5301313", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5301322, + "name": "物攻强度 Lv.2", + "info": "物攻强度+7", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&7&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301331, - "name": "叫阵3", - "info": "行动结束后,对2格范围内最多3个敌军部队施加【怒目(3回合)】\r\n\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": "xiahouqingyi_beidong1_jiaozhen", + "name": "非命无阻3", + "info": "物攻强度+10\r\n 当有在场友军生命值低与30%时,移动时无视敌方的区域控制", + "img": "xiahouqingyi_beidong1_feimingwuzu", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 999, "type": 999, - "gainvalue": "2&43", + "gainvalue": "5301332&5301313", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5301332, + "name": "物攻强度 Lv.3", + "info": "物攻强度+10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301411, - "name": "兼爱1", - "info": "当3格范围内有友军时,策略减伤+10%;若同时我军有赵云在场,物理减伤+5%", - "img": "xiahouqingyi_beidong2_jianai", + "name": "兼爱同心1", + "info": "暴击+15", + "img": "youxia_beidong2_rurousanfen", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 16, - "type": 999, - "gainvalue": "5301412&5301413", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5301412, - "name": "有友军1", - "info": "当3格范围内有友军时,策略减伤+10%", - "img": 1, - "isShow": 0, - "condition": "407&2024&1", - "aim": 0, - "percent": 100, - "node": 16, "type": 200, - "gainvalue": "20&10&10", + "gainvalue": "10&15&15", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5301413, - "name": "有赵云1", - "info": "若同时我军有赵云在场,物理减伤+5%", - "img": 1, - "isShow": 0, - "condition": "407&2024&1|404&999&19", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "22&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301421, - "name": "兼爱2", - "info": "当3格范围内有友军时,策略减伤+20%;若同时我军有赵云在场,物理减伤+10%", - "img": "xiahouqingyi_beidong2_jianai", + "name": "兼爱同心2", + "info": "暴击+30\r\n 赵云在场时,爆伤+30", + "img": "youxia_beidong2_rurousanfen", "isShow": 1, "condition": "&", "aim": 0, @@ -27017,35 +22634,226 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301422, - "name": "有友军2", - "info": "当3格范围内有友军时,策略减伤+20%", + "name": "暴击 Lv.2", + "info": "暴击+30", "img": 1, "isShow": 0, - "condition": "407&2024&1", + "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "20&20&20", + "gainvalue": "10&30&30", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5301423, - "name": "有赵云2", - "info": "若同时我军有赵云在场,物理减伤+10%", + "name": "有赵云1", + "info": "赵云在场时,爆伤+30", "img": 1, "isShow": 0, - "condition": "407&2024&1|404&999&19", + "condition": "404&999&19", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "18&30&130", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5301511, + "name": "墨守为攻", + "info": "受到攻击时,互换攻守关系,每回合1次", + "img": "xiahouqingyi_beidong3_moshouweigong", + "isShow": 1, + "condition": "602&0|402&1", + "aim": 1, + "percent": 100, + "node": 4, + "type": 600, + "gainvalue": "&", + "times_turn": 1, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "taishici_moshouweigong", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5401311, + "name": "九牛之力1", + "info": "一次攻击命中至少2个目标时,70%的概率施加【破盾1】", + "img": "wenchou_beidong1_jiuniuzhili", + "isShow": 1, + "condition": "713&1&1", + "aim": 1, + "percent": 70, + "node": 7, + "type": 100, + "gainvalue": "1111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "wenchou_jiuniuzhili", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5401321, + "name": "九牛之力2", + "info": "一次攻击命中至少2个目标时,施加【破盾1】", + "img": "wenchou_beidong1_jiuniuzhili", + "isShow": 1, + "condition": "713&1&1", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "1111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "wenchou_jiuniuzhili", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5401331, + "name": "九牛之力3", + "info": "一次攻击命中至少2个目标时,施加【破盾2】", + "img": "wenchou_beidong1_jiuniuzhili", + "isShow": 1, + "condition": "713&1&1", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "1112&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "wenchou_jiuniuzhili", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5401411, + "name": "锋锐无当1", + "info": "攻击时,无视目标5%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-5&-5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5401421, + "name": "锋锐无当2", + "info": "攻击时,无视目标10%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5401511, + "name": "河北双雄", + "info": "物攻抗性+10\r\n 文丑在场时,策攻抗性+10", + "img": "wenchou_beidong3_hebeishuangxiong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "5401512&5401513", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5401512, + "name": "物攻抗性", + "info": "物攻抗性+10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5401513, + "name": "颜良在", + "info": "颜良在场时,策攻抗性+10", + "img": 1, + "isShow": 0, + "condition": "404&998&55", "aim": 0, "percent": 100, "node": 16, @@ -27057,2193 +22865,77 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 5301511, - "name": "天志", - "info": "攻击敌人时,敌军当前移动力越低伤害越高,增加(5-敌人当前移动力)*5%的伤害", - "img": "xiahouqingyi_beidong3_tianzhi", + "id": 5501311, + "name": "铁骑绝尘1", + "info": "本回合移动至少3格,攻击时额外造成5%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", "isShow": 1, - "condition": "208&|600&1&11", + "condition": "709&2&1", "aim": 0, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "19&5&25", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "tianzhi", - "passivespineName": "&" - }, - { - "id": 5401311, - "name": "蛮劲1", - "info": "生命低于30%时,攻击+6%", - "img": "wenchou_beidong1_manjin", - "isShow": 1, - "condition": "205&3&30", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5401321, - "name": "蛮劲2", - "info": "生命低于30%时,攻击+8%", - "img": "wenchou_beidong1_manjin", - "isShow": 1, - "condition": "205&3&30", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5401331, - "name": "蛮劲3", - "info": "生命低于30%时,攻击+10%", - "img": "wenchou_beidong1_manjin", - "isShow": 1, - "condition": "205&3&30", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5401411, - "name": "嗜血1", - "info": "主动攻击后,吸取目标5点怒气", - "img": "wenchou_beidong2_shixue", - "isShow": 1, - "condition": "602&0&1&2", - "aim": 1, - "percent": 100, - "node": 9, - "type": 210, + "type": 214, "gainvalue": "5&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shixue", - "passivespineName": "&" + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 5401421, - "name": "嗜血2", - "info": "主动攻击后,吸取目标10点怒气", - "img": "wenchou_beidong2_shixue", + "id": 5501321, + "name": "铁骑绝尘2", + "info": "本回合移动至少3格,攻击时额外造成7%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", "isShow": 1, - "condition": "602&0&1&2", - "aim": 1, + "condition": "709&2&1", + "aim": 0, "percent": 100, - "node": 9, - "type": 210, + "node": 7, + "type": 214, + "gainvalue": "7&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5501331, + "name": "铁骑绝尘3", + "info": "本回合移动至少3格,攻击时额外造成10%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", + "isShow": 1, + "condition": "709&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, "gainvalue": "10&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shixue", - "passivespineName": "&" - }, - { - "id": 5401511, - "name": "河北双雄", - "info": "当颜良在自身2格范围内时,文丑物防和策防+10%", - "img": "wenchou_beidong3_hebeishuangxiong", - "isShow": 1, - "condition": "404&2012&55", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&10&10&5&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5501111, - "name": "万钧力劈1", - "info": "若受到反击,则对其发动一次50%物理伤害的额外攻击", - "img": 1, - "isShow": 0, - "condition": "602&5", - "aim": 1, - "percent": 100, - "node": 10, - "type": 300, - "gainvalue": "1&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5501121, - "name": "万钧力劈2", - "info": "若受到反击,则对其发动一次70%物理伤害的额外攻击", - "img": 1, - "isShow": 0, - "condition": "602&5", - "aim": 1, - "percent": 100, - "node": 10, - "type": 300, - "gainvalue": "1&70", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5501211, - "name": "自愈1", - "info": "恢复自身20%生命", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 300, - "gainvalue": "6&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5501221, - "name": "自愈2", - "info": "恢复自身30%生命", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 300, - "gainvalue": "6&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5501311, - "name": "冲轭阵1", - "info": "我军行动阶段,攻击前每移动一格,物理增伤+3%,最多10%", - "img": "yanliang_beidong1_chongezhen", - "isShow": 1, - "condition": "501&|703&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&3&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "chongezhen", - "passivespineName": "&" - }, - { - "id": 5501321, - "name": "冲轭阵2", - "info": "我军行动阶段,攻击前每移动一格,物理增伤+4%,最多10%", - "img": "yanliang_beidong1_chongezhen", - "isShow": 1, - "condition": "501&|703&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&4&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "chongezhen", - "passivespineName": "&" - }, - { - "id": 5501331, - "name": "冲轭阵3", - "info": "我军行动阶段,攻击前每移动一格,物理增伤+5%,最多10%", - "img": "yanliang_beidong1_chongezhen", - "isShow": 1, - "condition": "501&|703&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&5&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "chongezhen", - "passivespineName": "&" + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 5501411, - "name": "壮勇1", - "info": "生命上限+10%", - "img": "yanliang_beidong2_zhuangyong", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&15&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5501421, - "name": "壮勇2", - "info": "生命上限+20%", - "img": "yanliang_beidong2_zhuangyong", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "1&30&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5501511, - "name": "河北双柱", - "info": "当文丑在2格范围内时,颜良物理减伤和策略减伤+20%", - "img": "yanliang_beidong3_hebeishuangzhu", - "isShow": 1, - "condition": "404&2012&54", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "20&20&20&22&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601111, - "name": "媚影霓裳1", - "info": "对范围内生命最低的3名敌军造成55%的策略伤害,若目标带有【气馁】,则额外造成一次貂蝉攻击20%的真实伤害;对所有攻击目标施加【媚影】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "5601112&5601113&5601114", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601112, - "name": "打血少3个", - "info": "对范围内生命最低的3名敌军", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 5, - "type": 201, - "gainvalue": "106&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601113, - "name": "追加伤害", - "info": "若目标带有【气馁】,则额外造成一次貂蝉攻击20%的真实伤害", - "img": 1, - "isShow": 0, - "condition": "308&1211", - "aim": 1, - "percent": 100, - "node": 7, - "type": 300, - "gainvalue": "4&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601114, - "name": "施加媚影", - "info": "对所有攻击目标施加【媚影】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "2511&1211", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601121, - "name": "媚影霓裳2", - "info": "对范围内生命最低的3名敌军造成65%的策略伤害,若目标带有【气馁】,则额外造成一次貂蝉攻击30%的真实伤害;对所有攻击目标施加【媚影】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "5601122&5601123&5601124", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601122, - "name": "打血少3个", - "info": "对范围内生命最低的3名敌军", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 5, - "type": 201, - "gainvalue": "106&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601123, - "name": "追加伤害", - "info": "若目标带有【气馁】,则额外造成一次貂蝉攻击30%的真实伤害", - "img": 1, - "isShow": 0, - "condition": "308&1211", - "aim": 1, - "percent": 100, - "node": 7, - "type": 300, - "gainvalue": "4&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601124, - "name": "施加媚影", - "info": "对所有攻击目标施加【媚影】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "2512&1212", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601211, - "name": "魅惑1", - "info": "施加【魅惑1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "5601211&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601212, - "name": "魅惑1效果", - "info": "由对方控制1回合,无法释放技能,攻击+4%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "5601213&21", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601213, - "name": "控制", - "info": "由对方控制1回合,无法释放技能", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 19, - "type": 415, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601221, - "name": "魅惑2", - "info": "施加【魅惑1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "5601212&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601222, - "name": "魅惑2效果", - "info": "由对方控制1回合,无法释放技能,攻击+8%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "5601223&21", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601223, - "name": "控制", - "info": "由对方控制1回合,无法释放技能", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 19, - "type": 415, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601311, - "name": "连环1", - "info": "受到主动攻击伤害时,若生命低于30%,由3格内男性友军替貂蝉平摊伤害(发动后冷却2回合)", - "img": "diaochan_beidong1_lianhuan", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "5601312&5601313", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601312, - "name": "转移伤害1", - "info": "受到主动攻击伤害时,若生命低于30%,由3格内男性友军替貂蝉平摊伤害(发动后冷却2回合)", - "img": 1, - "isShow": 0, - "condition": "602&0&1&2|205&3&30|303&5601311", - "aim": 0, - "percent": 100, - "node": 10, - "type": 803, - "gainvalue": "2024&", - "times_turn": 0, - "times_battle": 0, - "cd": 2, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "lianhuan", - "passivespineName": "&" - }, - { - "id": 5601313, - "name": "判断", - "info": 1, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 10, - "type": 700, - "gainvalue": "5601312&0&5601314", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601314, - "name": "加状态", - "info": 1, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "5601311&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601321, - "name": "连环2", - "info": "受到主动攻击伤害时,若生命低于35%,由3格内男性友军替貂蝉平摊伤害(发动后冷却2回合)", - "img": "diaochan_beidong1_lianhuan", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "5601322&5601323", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601322, - "name": "转移伤害2", - "info": "受到主动攻击伤害时,若生命低于30%,由3格内男性友军替貂蝉平摊伤害(发动后冷却2回合)", - "img": 1, - "isShow": 0, - "condition": "602&0&1&2|205&3&35|303&5601311", - "aim": 0, - "percent": 100, - "node": 10, - "type": 803, - "gainvalue": "2024&", - "times_turn": 0, - "times_battle": 0, - "cd": 2, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "lianhuan", - "passivespineName": "&" - }, - { - "id": 5601323, - "name": "判断", - "info": 1, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 700, - "gainvalue": "5601322&0&5601314", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601324, - "name": "加状态", - "info": 1, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "5601311&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601331, - "name": "连环3", - "info": "受到主动攻击伤害时,若生命低于40%,由3格内男性友军替貂蝉平摊伤害(发动后冷却2回合)", - "img": "diaochan_beidong1_lianhuan", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "5601332&5601333", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601332, - "name": "转移伤害3", - "info": "受到主动攻击伤害时,若生命低于30%,由3格内男性友军替貂蝉平摊伤害(发动后冷却2回合)", - "img": 1, - "isShow": 0, - "condition": "602&0&1&2|205&3&40|303&5601311", - "aim": 0, - "percent": 100, - "node": 10, - "type": 803, - "gainvalue": "2024&", - "times_turn": 0, - "times_battle": 0, - "cd": 2, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "lianhuan", - "passivespineName": "&" - }, - { - "id": 5601333, - "name": "判断", - "info": 1, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 10, - "type": 700, - "gainvalue": "5601332&0&5601314", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601334, - "name": "加状态", - "info": 1, - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "5601311&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5601411, - "name": "偷心1", - "info": "攻击男性目标时,有40%概率恢复伤害的10%生命", - "img": "diaochan_beidong2_touxin", - "isShow": 1, - "condition": "607&2&1", - "aim": 0, - "percent": 40, - "node": 7, - "type": 200, - "gainvalue": "16&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "touxin", - "passivespineName": "&" - }, - { - "id": 5601421, - "name": "偷心2", - "info": "攻击男性目标时,有40%概率恢复伤害的20%生命", - "img": "diaochan_beidong2_touxin", - "isShow": 1, - "condition": "607&2&1", - "aim": 0, - "percent": 40, - "node": 7, - "type": 200, - "gainvalue": "16&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "touxin", - "passivespineName": "&" - }, - { - "id": 5601511, - "name": "倾国破甲", - "info": "受到攻击时,对攻击者施加【破甲2(3回合)】\r\n\r\n【破甲2】:物防-10%", - "img": "diaochan_beidong3_qingguoqingcheng", - "isShow": 1, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "412&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "qingguoqingcheng", - "passivespineName": "&" - }, - { - "id": 5701111, - "name": "凌剑式·斩", - "info": "每次攻击提高14%;战斗结束时获得【戒备2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "5701112&5701113&5701114", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701112, - "name": "伤害增加1", - "info": "每次攻击提高14%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 203, - "gainvalue": "14&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701113, - "name": "加格挡1", - "info": "战斗结束时获得【戒备2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 13, - "type": 100, - "gainvalue": "1102&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701114, - "name": "5连击", - "info": "五连击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 520, - "gainvalue": "5&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701121, - "name": "凌剑式·斩", - "info": "每次攻击提高14%;战斗结束时获得【戒备3】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 999, - "gainvalue": "5701122&5701123&5701124", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701122, - "name": "伤害增加2", - "info": "每次攻击提高14%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 203, - "gainvalue": "14&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701123, - "name": "加格挡2", - "info": "战斗结束时获得【戒备3】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 13, - "type": 100, - "gainvalue": "1103&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701124, - "name": "5连击", - "info": "五连击", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 520, - "gainvalue": "5&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701211, - "name": "凌剑式·破", - "info": "若该敌军身后可移动,则移动至该格,随后对该敌军施加【破甲1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "5701212&5701213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701212, - "name": "到背后1", - "info": "若该敌军身后可移动,则移动至该格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 416, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701213, - "name": "加破甲1", - "info": "随后对该敌军施加【破甲1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "401&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701221, - "name": "凌剑式·破", - "info": "若该敌军身后可移动,则移动至该格,随后对该敌军施加【破甲2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "5701222&5701223", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701222, - "name": "到背后2", - "info": "若该敌军身后可移动,则移动至该格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 416, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701223, - "name": "加破甲2", - "info": "随后对该敌军施加【破甲2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "402&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701311, - "name": "剑无踪1", - "info": "对战前,对敌军造成10%攻击的真实伤害。", - "img": "wangyue_beidong1_jianwuzong", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 999, - "gainvalue": "5701312&5701313", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701312, - "name": "对战前真伤1", - "info": "对战前,对敌军造成10%攻击的真实伤害。", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 3, - "type": 300, - "gainvalue": "4&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jianwuzong", - "passivespineName": "&" - }, - { - "id": 5701313, - "name": "对战前真伤1", - "info": "对战前,对敌军造成10%攻击的真实伤害。", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 4, - "type": 300, - "gainvalue": "4&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jianwuzong", - "passivespineName": "&" - }, - { - "id": 5701321, - "name": "剑无踪2", - "info": "对战前,对敌军造成15%攻击的真实伤害。", - "img": "wangyue_beidong1_jianwuzong", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 999, - "gainvalue": "5701322&5701323", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701322, - "name": "对战前真伤2", - "info": "对战前,对敌军造成15%攻击的真实伤害。", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 3, - "type": 300, - "gainvalue": "4&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jianwuzong", - "passivespineName": "&" - }, - { - "id": 5701323, - "name": "对战前真伤2", - "info": "对战前,对敌军造成15%攻击的真实伤害。", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 4, - "type": 300, - "gainvalue": "4&15", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jianwuzong", - "passivespineName": "&" - }, - { - "id": 5701331, - "name": "剑无踪3", - "info": "对战前,对敌军造成20%攻击的真实伤害。", - "img": "wangyue_beidong1_jianwuzong", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 3, - "type": 999, - "gainvalue": "5701332&5701333", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701332, - "name": "对战前真伤3", - "info": "对战前,对敌军造成20%攻击的真实伤害。", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 3, - "type": 300, - "gainvalue": "4&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jianwuzong", - "passivespineName": "&" - }, - { - "id": 5701333, - "name": "对战前真伤3", - "info": "对战前,对敌军造成20%攻击的真实伤害。", - "img": 1, - "isShow": 0, - "condition": "605&2", - "aim": 1, - "percent": 100, - "node": 4, - "type": 300, - "gainvalue": "4&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "jianwuzong", - "passivespineName": "&" - }, - { - "id": 5701411, - "name": "守寸心1", - "info": "格挡率+50%;受到攻击后获得【坚甲1(3回合)】,每回合1次\r\n\r\n【坚甲1】:物防+4%", - "img": "wangyue_beidong2_shoucunxin", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 13, - "type": 999, - "gainvalue": "5701412&5701413", - "times_turn": 1, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701412, - "name": "加状态", - "info": "获得【坚甲1】,持续2回合", - "img": 1, - "isShow": 0, - "condition": "707&1", - "aim": 0, - "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "401&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "shoucunxin", - "passivespineName": "&" - }, - { - "id": 5701413, - "name": "格挡1", - "info": "格挡+50%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "11&50&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701421, - "name": "守寸心2", - "info": "格挡率+50%;受到攻击后获得【坚甲2(3回合)】,每回合1次\r\n\r\n【坚甲2】:物防+6%,持续2回合", - "img": "wangyue_beidong2_shoucunxin", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 13, - "type": 999, - "gainvalue": "5701422&5701423", - "times_turn": 1, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701422, - "name": "加状态", - "info": "获得【坚甲2】,持续2回合", - "img": 1, - "isShow": 0, - "condition": "707&1", - "aim": 0, - "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "402&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "shoucunxin", - "passivespineName": "&" - }, - { - "id": 5701423, - "name": "格挡2", - "info": "格挡+50%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "11&50&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5701511, - "name": "越千山", - "info": "攻击时,目标每有1点移动力,物理增伤+5%", - "img": "wangyue_beidong3_yueqianshan", - "isShow": 1, - "condition": "207&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&5&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yueqianshan", - "passivespineName": "&" - }, - { - "id": 5901111, - "name": "凤舞九天", - "info": "击退2格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 403, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901121, - "name": "凤舞九天", - "info": "击退2格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 403, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901211, - "name": "玄凰降世", - "info": "将其推开1格,若成功推开,则额外增加30%的物理伤害;若未能推开,对其施加【怯力1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 701, - "gainvalue": "5901212&5901213&5901214", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901212, - "name": "推1格1", - "info": "将其推开1格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 403, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901213, - "name": "增伤1", - "info": "若成功推开,则额外增加30%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "1&30&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901214, - "name": "加怯力1", - "info": "若未能推开,对其施加【怯力1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "211&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901221, - "name": "玄凰降世", - "info": "将其推开1格,若成功推开,则额外增加30%的物理伤害;若未能推开,对其施加【怯力2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 701, - "gainvalue": "5901222&5901223&5901224", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901222, - "name": "推1格2", - "info": "将其推开1格", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 13, - "type": 403, - "gainvalue": "1&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901223, - "name": "增伤2", - "info": "若成功推开,则额外增加30%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 300, - "gainvalue": "1&30&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901224, - "name": "加怯力2", - "info": "若未能推开,对其施加【怯力2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "212&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901311, - "name": "良桐而栖1", - "info": "每损失10%生命值,物防+5%", - "img": "tongyuan_beidong1_liangtongerqi", - "isShow": 1, - "condition": "200&1&10", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&5&50", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "liangtongerqi", - "passivespineName": "&" - }, - { - "id": 5901321, - "name": "良桐而栖2", - "info": "每损失10%生命值,物防+8%", - "img": "tongyuan_beidong1_liangtongerqi", - "isShow": 1, - "condition": "200&1&10", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&8&80", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "liangtongerqi", - "passivespineName": "&" - }, - { - "id": 5901331, - "name": "良桐而栖3", - "info": "每损失10%生命值,物防+10%", - "img": "tongyuan_beidong1_liangtongerqi", - "isShow": 1, - "condition": "200&1&10", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "4&10&100", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "liangtongerqi", - "passivespineName": "&" - }, - { - "id": 5901411, - "name": "涅盘而生1", - "info": "生命低于70%时,攻击+4%", - "img": "tongyuan_beidong2_niepanersheng", - "isShow": 1, - "condition": "205&3&70", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&4", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "niepanersheng", - "passivespineName": "&" - }, - { - "id": 5901421, - "name": "涅盘而生2", - "info": "生命低于70%时,攻击+8%", - "img": "tongyuan_beidong2_niepanersheng", - "isShow": 1, - "condition": "205&3&70", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "niepanersheng", - "passivespineName": "&" - }, - { - "id": 5901511, - "name": "浴火而鸣", - "info": "每受到一次攻击,获得一层【善战(永久)】\r\n\r\n【善战】:攻击+1%,物防+1%;层数达到5层后,转化为【百战(永久)】\r\n【百战】:攻击+10%,物防+5%;无法获得【善战】;不可消除", - "img": "tongyuan_beidong3_yuhuoerming", - "isShow": 1, - "condition": "303&5901512", - "aim": 0, - "percent": 100, - "node": 10, - "type": 100, - "gainvalue": "5901511&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "yuhuoerming", - "passivespineName": "&" - }, - { - "id": 5901512, - "name": "善战效果", - "info": "【善战】:攻击+1%,物防+1%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&1&1&4&1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901513, - "name": "百战效果", - "info": "【百战】:攻击+10%,物防+5%;无法获得【善战】;不可消除", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 999, - "gainvalue": "5901514&5901515", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901514, - "name": "加攻防", - "info": "攻击+10%,物防+5%;无法获得【善战】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&10&10&4&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 5901515, - "name": "免疫善战", - "info": "无法获得【善战】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 103, - "gainvalue": "5901511&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6201111, - "name": "破虎怒刺1", - "info": "若攻击方向1格内有敌军,则对其造成35%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "601&0", - "aim": 0, - "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "35&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6201121, - "name": "破虎怒刺2", - "info": "若攻击方向1格内有敌军,则对其造成45%的物理伤害", - "img": 1, - "isShow": 0, - "condition": "601&0", - "aim": 0, - "percent": 100, - "node": 7, - "type": 205, - "gainvalue": "45&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6201211, - "name": "睚眦1", - "info": "自身获得【复仇1】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "4901214&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6201221, - "name": "睚眦2", - "info": "自身获得【复仇2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "4901224&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6201311, - "name": "叫阵1", - "info": "自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目(3回合)】\r\n\r\n【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": "panzhang_beidong1_jiaozhen", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "6201312&6201313", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6201312, - "name": "揶揄1", - "info": "【揶揄1】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)", - "img": 1, - "isShow": 0, - "condition": "604&3", - "aim": 0, - "percent": 100, - "node": 14, - "type": 100, - "gainvalue": "1&", - "times_turn": 2, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2012&0", - "seidNameImage": "jiaozhen", - "passivespineName": "&" - }, - { - "id": 6201313, - "name": "嘲讽1", - "info": "【嘲讽1】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "2&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6201321, - "name": "叫阵2", - "info": "自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目(3回合)】\r\n\r\n【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": "panzhang_beidong1_jiaozhen", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "6201312&6201323", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6201322, - "name": "揶揄2", - "info": "【揶揄2】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)", - "img": 1, - "isShow": 0, - "condition": "604&3", - "aim": 0, - "percent": 100, - "node": 14, - "type": 100, - "gainvalue": "1&", - "times_turn": 2, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2012&0", - "seidNameImage": "jiaozhen", - "passivespineName": "&" - }, - { - "id": 6201323, - "name": "嘲讽2", - "info": "【嘲讽2】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "3&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6201331, - "name": "叫阵2", - "info": "自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目(3回合)】\r\n\r\n【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": "panzhang_beidong1_jiaozhen", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "6201312&6201333", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6201332, - "name": "揶揄3", - "info": "【揶揄3】:自身2格范围内的友军受到主动攻击后,使攻击者获得【怒目】(每回合2次)", - "img": 1, - "isShow": 0, - "condition": "604&3", - "aim": 0, - "percent": 100, - "node": 14, - "type": 100, - "gainvalue": "1&", - "times_turn": 2, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "1&2012&0", - "seidNameImage": "jiaozhen", - "passivespineName": "&" - }, - { - "id": 6201333, - "name": "嘲讽3", - "info": "【嘲讽3】:被【怒目】部队视为优先攻击目标", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 1, - "type": 100, - "gainvalue": "4&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6201411, - "name": "讨敌1", - "info": "物理增伤+5%", - "img": "panzhang_beidong2_taodi", + "name": "跃马横戈1", + "info": "物攻强度+5", + "img": "qibing_beidong2_yuemahengge", "isShow": 1, "condition": "&", "aim": 0, @@ -29257,47 +22949,722 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 6201421, - "name": "讨敌2", - "info": "物理增伤+8%", - "img": "panzhang_beidong2_taodi", + "id": 5501421, + "name": "跃马横戈2", + "info": "物攻强度+10", + "img": "qibing_beidong2_yuemahengge", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "19&8&8", + "gainvalue": "19&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 6201511, - "name": "御箭", - "info": "受到弓兵的攻击时,物理减伤+25%", - "img": "panzhang_beidong3_yujian", + "id": 5501511, + "name": "河北双柱", + "info": "物抗+10\r\n文丑在场时,策抗+10", + "img": "yanliang_beidong3_hebeishuangzhu", "isShow": 1, - "condition": "606&1&4", + "condition": "&", "aim": 0, "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&25&25", + "node": 16, + "type": 999, + "gainvalue": "5501512&5501513", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "yujian", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5501512, + "name": "物攻抗性", + "info": "物攻抗性+10", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5501513, + "name": "文丑在", + "info": "文丑在场时,策攻抗性+10", + "img": 1, + "isShow": 0, + "condition": "404&998&54", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601111, + "name": "媚影霓裳1", + "info": "若目标有【魅惑】,额外造成20%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "300&2&31", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "20&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601121, + "name": "媚影霓裳2", + "info": "若目标有【魅惑】,额外造成30%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "300&2&31", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "30&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601211, + "name": "绚烂舞踏1", + "info": "若目标有【魅惑】,额外造成20%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "300&2&31", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "20&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601221, + "name": "绚烂舞踏2", + "info": "若目标有【魅惑】,额外造成30%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "300&2&31", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "30&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601311, + "name": "我见犹怜1", + "info": "受到主动攻击时,50%的概率对攻击者施加【魅惑(2回合)】\r\n受到反击时,50%的概率对攻击者施加【魅惑(1回合)】", + "img": "diaochan_beidong1_wojianyoulian", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 8, + "type": 999, + "gainvalue": "5601312&5601313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_wojianyoulian", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601312, + "name": 0, + "info": "受到主动攻击时,50%的概率对攻击者施加【魅惑(2回合)】", + "img": 1, + "isShow": 0, + "condition": "505&2", + "aim": 1, + "percent": 50, + "node": 8, + "type": 100, + "gainvalue": "31&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_wojianyoulian", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601313, + "name": 0, + "info": "受到反击时,50%的概率对攻击者施加【魅惑(1回合)】", + "img": 1, + "isShow": 0, + "condition": "505&1", + "aim": 1, + "percent": 50, + "node": 8, + "type": 100, + "gainvalue": "32&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_wojianyoulian", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601321, + "name": "我见犹怜2", + "info": "受到主动攻击时,70%的概率对攻击者施加【魅惑(2回合)】\r\n受到反击时,70%的概率对攻击者施加【魅惑(1回合)】", + "img": "diaochan_beidong1_wojianyoulian", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 8, + "type": 999, + "gainvalue": "5601322&5601323", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_wojianyoulian", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601322, + "name": 0, + "info": "受到主动攻击时,70%的概率对攻击者施加【魅惑(2回合)】", + "img": 1, + "isShow": 0, + "condition": "505&2", + "aim": 1, + "percent": 70, + "node": 8, + "type": 100, + "gainvalue": "31&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_wojianyoulian", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601323, + "name": 0, + "info": "受到反击时,70%的概率对攻击者施加【魅惑(1回合)】", + "img": 1, + "isShow": 0, + "condition": "505&1", + "aim": 1, + "percent": 70, + "node": 8, + "type": 100, + "gainvalue": "32&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_wojianyoulian", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601331, + "name": "我见犹怜3", + "info": "受到主动攻击时,100%的概率对攻击者施加【魅惑(2回合)】\r\n受到反击时,100%的概率对攻击者施加【魅惑(1回合)】", + "img": "diaochan_beidong1_wojianyoulian", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 8, + "type": 999, + "gainvalue": "5601332&5601333", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_wojianyoulian", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601332, + "name": 0, + "info": "受到主动攻击时,100%的概率对攻击者施加【魅惑(2回合)】", + "img": 1, + "isShow": 0, + "condition": "505&2", + "aim": 1, + "percent": 100, + "node": 8, + "type": 100, + "gainvalue": "31&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_wojianyoulian", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601333, + "name": 0, + "info": "受到反击时,100%的概率对攻击者施加【魅惑(1回合)】", + "img": 1, + "isShow": 0, + "condition": "505&1", + "aim": 1, + "percent": 100, + "node": 8, + "type": 100, + "gainvalue": "32&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_wojianyoulian", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601411, + "name": "红颜祸水1", + "info": "暴击+15", + "img": "youxia_beidong2_rurousanfen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "10&15&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601421, + "name": "红颜祸水2", + "info": "暴击+30\r\n攻击时,若目标是男性,物攻强度+10", + "img": "youxia_beidong2_rurousanfen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "5601422&5601423", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601422, + "name": "加暴击", + "info": "暴击+30", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "10&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601423, + "name": "对男性特攻", + "info": "攻击时,若目标是男性,物攻强度+10", + "img": 1, + "isShow": 0, + "condition": "607&2&1", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "19&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_hongyanhuoshui", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601511, + "name": "英雄气短", + "info": "与男性角色战斗时,物攻强度+10、物攻抗性+20、策攻抗性+20", + "img": "diaochan_beidong3_yingxiongqiduan", + "isShow": 1, + "condition": "605&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "5601512&5601513", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601512, + "name": "加物攻", + "info": "与男性角色战斗时,物攻强度+10", + "img": 1, + "isShow": 0, + "condition": "607&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "19&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_yingxiongqiduan", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5601513, + "name": "加双抗", + "info": "与男性角色战斗时,物攻抗性+20、策攻抗性+20", + "img": 1, + "isShow": 0, + "condition": "607&1&1", + "aim": 0, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "20&20&20&22&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "diaochan_yingxiongqiduan", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5701111, + "name": 0, + "info": "5连击", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 520, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5701121, + "name": 0, + "info": "5连击", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 520, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5701211, + "name": 0, + "info": "移动到目标身后", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 9, + "type": 416, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 5701221, + "name": 0, + "info": "移动到目标身后", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 9, + "type": 416, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6201311, + "name": "金戈耀武1", + "info": "一次攻击命中至少2个目标时,70%概率施加【炫目1】", + "img": "panzhang_beidong1_jingeyaowu", + "isShow": 1, + "condition": "713&1&1", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "911&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "panzhang_jingeyaowu", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6201321, + "name": "金戈耀武2", + "info": "一次攻击命中至少2个目标时,施加【炫目1】", + "img": "panzhang_beidong1_jingeyaowu", + "isShow": 1, + "condition": "713&1&1", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "911&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "panzhang_jingeyaowu", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6201331, + "name": "金戈耀武2", + "info": "一次攻击命中至少2个目标时,施加【炫目2】", + "img": "panzhang_beidong1_jingeyaowu", + "isShow": 1, + "condition": "713&1&1", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "912&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "panzhang_jingeyaowu", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6201411, + "name": "锋锐无当1", + "info": "攻击时,无视目标5%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-5&-5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6201421, + "name": "锋锐无当2", + "info": "攻击时,无视目标10%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6201511, + "name": "临危不乱", + "info": "受到伤害时,若攻击者是远程职业,物攻抗性+10、策攻抗性+10", + "img": "panzhang_beidong3_linweibuluan", + "isShow": 1, + "condition": "606&1&4&6&7", + "aim": 0, + "percent": 100, + "node": 8, + "type": 200, + "gainvalue": "20&10&10&22&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "panzhang_linweibuluan", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 6301111, @@ -29317,18 +23684,82 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 6301311, - "name": "恃强1", - "info": "若敌军攻击低于自身,物理增伤+5%", - "img": "lintong_beidong1_shiqiang", + "name": "铁骑绝尘1", + "info": "本回合移动至少3格,攻击时额外造成5%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", "isShow": 1, - "condition": "201&2&1", + "condition": "709&2&1", "aim": 0, "percent": 100, "node": 7, + "type": 214, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6301321, + "name": "铁骑绝尘2", + "info": "本回合移动至少3格,攻击时额外造成7%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", + "isShow": 1, + "condition": "709&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "7&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6301331, + "name": "铁骑绝尘3", + "info": "本回合移动至少3格,攻击时额外造成10%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", + "isShow": 1, + "condition": "709&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "qibing_tieqijuechen", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6301411, + "name": "跃马横戈1", + "info": "物攻强度+5", + "img": "qibing_beidong2_yuemahengge", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, "type": 200, "gainvalue": "19&5&5", "times_turn": 0, @@ -29336,39 +23767,20 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shiqianglingruo", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 6301321, - "name": "恃强2", - "info": "若敌军攻击低于自身,物理增伤+7%", - "img": "lintong_beidong1_shiqiang", + "id": 6301421, + "name": "跃马横戈2", + "info": "物攻强度+10", + "img": "qibing_beidong2_yuemahengge", "isShow": 1, - "condition": "201&2&1", + "condition": "&", "aim": 0, "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&7&7", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "shiqianglingruo", - "passivespineName": "&" - }, - { - "id": 6301331, - "name": "恃强3", - "info": "若敌军攻击低于自身,物理增伤+10%", - "img": "lintong_beidong1_shiqiang", - "isShow": 1, - "condition": "201&2&1", - "aim": 0, - "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "19&10&10", "times_turn": 0, @@ -29376,56 +23788,17 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shiqianglingruo", - "passivespineName": "&" - }, - { - "id": 6301411, - "name": "警惕1", - "info": "抗暴+5%", - "img": "lintong_beidong2_jingti", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "12&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6301421, - "name": "警惕2", - "info": "抗暴+10%", - "img": "lintong_beidong2_jingti", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "12&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 6301511, - "name": "踏水", - "info": "在水类地形上,暴击率+10%", - "img": "lintong_beidong3_tashui", + "name": "如履平地", + "info": "在水类地形上,暴击+5", + "img": "lintong_beidong3_rulvpingdi", "isShow": 1, - "condition": "502&1&10&11&12&13&14", + "condition": "502&1&1", "aim": 0, "percent": 100, "node": 16, @@ -29436,479 +23809,272 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shuixing", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 6401111, "name": "奋勇连击1", - "info": "有40%的概率追加一次攻击", + "info": "若目标有燃烧,变为2连击,额外造成10%的物理伤害", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, - "percent": 40, + "aim": 0, + "percent": 100, "node": 9, - "type": 601, - "gainvalue": "1&", + "type": 999, + "gainvalue": "6401112&6401113", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6401112, + "name": "2连", + "info": "若目标有燃烧,变为2连击", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 3, + "type": 305, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6401113, + "name": "加系数", + "info": "额外造成10%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 6401121, "name": "奋勇连击2", - "info": "有60%的概率追加一次攻击", + "info": "若目标有燃烧,变为2连击,额外造成10%的物理伤害", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, - "percent": 60, + "aim": 0, + "percent": 100, "node": 9, - "type": 601, - "gainvalue": "1&", + "type": 999, + "gainvalue": "6401122&6401123", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 6401211, - "name": "苦肉1", - "info": "施加【苦肉1】", + "id": 6401122, + "name": "2连", + "info": "若目标有燃烧,变为2连击", "img": 1, "isShow": 0, - "condition": "&", + "condition": "300&2&10", + "aim": 0, + "percent": 100, + "node": 3, + "type": 305, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 6401123, + "name": "加系数", + "info": "额外造成10%的物理伤害", + "img": 1, + "isShow": 0, + "condition": "300&2&10", "aim": 0, "percent": 100, "node": 7, - "type": 100, - "gainvalue": "6401211&", + "type": 214, + "gainvalue": "10&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6401212, - "name": "苦肉1效果", - "info": "物理与策略减伤-15%;攻击加深+10%;暴击率+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "20&-15&-15&22&-15&-15&19&10&10&10&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6401221, - "name": "苦肉2", - "info": "施加【苦肉2】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "6401221&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 6401222, - "name": "苦肉2效果", - "info": "物理与策略减伤-10%;攻击加深+20%;暴击率+20%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "20&-10&-10&22&-10&-10&19&20&20&10&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 6401311, - "name": "勇武1", - "info": "攻击时,若敌军在自身菱形1格范围内,物理增伤+6%", - "img": "huanggai_beidong1_yongwu", + "name": "老而弥坚1", + "info": "生命值低于20%时,移动时无视敌军的区域控制效果", + "img": "huanggai_beidong1_laoermijian", "isShow": 1, - "condition": "401&2004", + "condition": "205&3&20", "aim": 0, "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&6&6", + "node": 19, + "type": 405, + "gainvalue": "&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "yongwu", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 6401321, - "name": "勇武2", - "info": "攻击时,若敌军在自身菱形1格范围内,物理增伤+8%", - "img": "huanggai_beidong1_yongwu", + "name": "老而弥坚2", + "info": "生命值低于25%时,移动时无视敌军的区域控制效果", + "img": "huanggai_beidong1_laoermijian", "isShow": 1, - "condition": "401&2004", + "condition": "205&3&25", "aim": 0, "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&8&8", + "node": 19, + "type": 405, + "gainvalue": "&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "yongwu", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 6401331, - "name": "勇武3", - "info": "攻击时,若敌军在自身菱形1格范围内,物理增伤+10%", - "img": "huanggai_beidong1_yongwu", + "name": "老而弥坚3", + "info": "生命值低于30%时,移动时无视敌军的区域控制效果", + "img": "huanggai_beidong1_laoermijian", "isShow": 1, - "condition": "401&2004", + "condition": "205&3&30", "aim": 0, "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&10&10", + "node": 19, + "type": 405, + "gainvalue": "&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "yongwu", - "passivespineName": "&" + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 6401411, - "name": "铁鞭1", - "info": "受到暴击时,抵消爆伤5%", - "img": "huanggai_beidong2_tiebian", + "name": "苦肉鞭刑1", + "info": "物攻抗性-10、策攻抗性-10\r\n 暴击+15\r\n 暴击伤害+15", + "img": "huanggai_beidong2_kuroubianxing", "isShow": 1, - "condition": "604&0&3", - "aim": 1, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "18&-5&-5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "bianta", - "passivespineName": "&" - }, - { - "id": 6401421, - "name": "铁鞭2", - "info": "受到暴击时,抵消爆伤10%", - "img": "huanggai_beidong2_tiebian", - "isShow": 1, - "condition": "604&0&3", - "aim": 1, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "18&-10&-10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "bianta", - "passivespineName": "&" - }, - { - "id": 6401511, - "name": "诈降", - "info": "在危险范围内时,格挡率+20%", - "img": "huanggai_beidong3_zhaxiang", - "isShow": 1, - "condition": "500&", + "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "11&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "zhaxiang", - "passivespineName": "&" - }, - { - "id": 100801111, - "name": "乌桓1", - "info": "若处于草原、平原地形中,在回合开始时,恢复2%的生命值", - "img": "zhiliao_2", - "isShow": 1, - "condition": "502&1&1&2", - "aim": 0, - "percent": 100, - "node": 2, - "type": 300, - "gainvalue": "3&2&2", + "gainvalue": "20&-10&-10&22&-10&10&10&15&15&18&15&15", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 100801121, - "name": "乌桓2", - "info": "若处于草原、平原地形中,在回合开始时,恢复3%的生命值", - "img": "zhiliao_2", - "isShow": 1, - "condition": "502&1&1&2", - "aim": 0, - "percent": 100, - "node": 2, - "type": 300, - "gainvalue": "3&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 100801131, - "name": "乌桓3", - "info": "若处于草原、平原地形中,在回合开始时,恢复5%的生命值", - "img": "zhiliao_2", - "isShow": 1, - "condition": "502&1&1&2", - "aim": 0, - "percent": 100, - "node": 2, - "type": 300, - "gainvalue": "3&5&5", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 100901111, - "name": "白马义从1", - "info": "主动攻击后可再移动1格", - "img": "qianghua_2", + "id": 6401421, + "name": "苦肉鞭刑2", + "info": "物攻抗性-5、策攻抗性-5\r\n暴击+30\r\n暴击伤害+30", + "img": "huanggai_beidong2_kuroubianxing", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 9, - "type": 400, - "gainvalue": "1&", + "node": 16, + "type": 200, + "gainvalue": "20&-5&-5&22&-5&5&10&30&30&18&30&30", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 100901121, - "name": "白马义从2", - "info": "主动攻击后可再移动2格", - "img": "qianghua_2", + "id": 6401511, + "name": "赤壁先锋", + "info": "反击时,70%的概率施加【燃烧】", + "img": "huanggai_beidong3_chibixianfeng", "isShow": 1, - "condition": "&", + "condition": "602&3", "aim": 0, "percent": 100, - "node": 9, - "type": 400, - "gainvalue": "2&", + "node": 7, + "type": 100, + "gainvalue": "10&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 100901131, - "name": "白马义从3", - "info": "主动攻击后可再移动3格", - "img": "qianghua_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 9, - "type": 400, - "gainvalue": "3&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "seidNameImage": "huanggai_chibixianfeng", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101101111, - "name": "西凉1", - "info": "行动内,每移动1格,物理增伤+2%(最多6%)", - "img": "gongji_2", + "name": "重装上阵", + "info": "物攻抗性+10", + "img": "bubing_beidong2_zhongzhuangshangzhen", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&2&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101101121, - "name": "西凉2", - "info": "行动内,每移动1格,物理增伤+3%(最多9%)", - "img": "gongji_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&3&9", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101101131, - "name": "西凉3", - "info": "行动内,每移动1格,物理增伤+4%(最多12%)", - "img": "gongji_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&4&12", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101201111, - "name": "虎豹骑1", - "info": "受到弓兵的攻击时,物理减伤+6%", - "img": "fangyu_2", - "isShow": 1, - "condition": "606&1&4", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101201121, - "name": "虎豹骑2", - "info": "受到弓兵的攻击时,物理减伤+8%", - "img": "fangyu_2", - "isShow": 1, - "condition": "606&1&4", - "aim": 0, - "percent": 100, - "node": 8, - "type": 200, - "gainvalue": "20&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101201131, - "name": "虎豹骑3", - "info": "受到弓兵的攻击时,物理减伤+10%", - "img": "fangyu_2", - "isShow": 1, - "condition": "606&1&4", - "aim": 0, - "percent": 100, - "node": 8, + "node": 16, "type": 200, "gainvalue": "20&10&10", "times_turn": 0, @@ -29917,358 +24083,61 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 101201111, + "name": "锋锐无当", + "info": "攻击时无视目标10%的物防", + "img": "qiangbing_beidong2_fengruiwudang", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "4&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101301111, - "name": "大戟士1", - "info": "攻击骑兵时,物理增伤+6%", - "img": "gongji_2", + "name": "铁骑绝尘", + "info": "本回合移动至少3格,攻击时额外造成10%的物理伤害", + "img": "qibing_beidong1_tiejijuechen", "isShow": 1, - "condition": "606&2&3", + "condition": "709&2&1", "aim": 0, "percent": 100, "node": 7, - "type": 200, - "gainvalue": "19&6&6", + "type": 214, + "gainvalue": "10&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101301121, - "name": "大戟士2", - "info": "攻击骑兵时,物理增伤+8%", - "img": "gongji_2", - "isShow": 1, - "condition": "606&2&3", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101301131, - "name": "大戟士3", - "info": "攻击骑兵时,物理增伤+10%", - "img": "gongji_2", - "isShow": 1, - "condition": "606&2&3", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "19&10&10", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 101401111, - "name": "陷阵营1", - "info": "方形1格范围内每有1个敌军,攻击和物防+3%", - "img": "gongji_2", - "isShow": 1, - "condition": "400&1008&0&0", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&100&4&3&100", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101401121, - "name": "陷阵营2", - "info": "方形1格范围内每有1个敌军,攻击和物防+4%", - "img": "gongji_2", - "isShow": 1, - "condition": "400&1008&0&0", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&4&100&4&4&100", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101401131, - "name": "陷阵营3", - "info": "方形1格范围内每有1个敌军,攻击和物防+5%", - "img": "gongji_2", - "isShow": 1, - "condition": "400&1008&0&0", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&5&100&4&5&100", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101501110, - "name": "加攻1效果", - "info": "攻击+1%,可叠加4层;不可驱散", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101501111, - "name": "并州狼骑1", - "info": "每次造成伤害时,获得【加攻1】(本场战斗)\r\n\r\n【加攻1】:攻击+1%,可叠加4层;不可驱散", - "img": "gongji_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "101501111&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101501120, - "name": "加攻2效果", - "info": "攻击+2%,可叠加4层;不可驱散", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&2&2", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101501121, - "name": "并州狼骑2", - "info": "每次造成伤害时,获得【加攻2】(本场战斗)\r\n\r\n【加攻2】:攻击+2%,可叠加4层;不可驱散", - "img": "gongji_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "101501111&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101501130, - "name": "加攻3效果", - "info": "攻击+3%,可叠加4层;不可驱散", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 16, - "type": 200, - "gainvalue": "2&3&3", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101501131, - "name": "并州狼骑3", - "info": "每次造成伤害时,获得【加攻3】(本场战斗)\r\n\r\n【加攻3】:攻击+3%,可叠加4层;不可驱散", - "img": "gongji_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 7, - "type": 100, - "gainvalue": "101501111&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101601111, - "name": "飞熊军1", - "info": "攻击时10%概率施加【眩晕】(1回合)", - "img": "qianghua_2", + "name": "翎箭雕弓", + "info": "物攻强度+10", + "img": "gongbing_beidong2_lingjiandiaogong", "isShow": 1, "condition": "&", "aim": 1, - "percent": 10, - "node": 7, - "type": 100, - "gainvalue": "25&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101601121, - "name": "飞熊军2", - "info": "攻击时15%概率施加【眩晕】(1回合)", - "img": "qianghua_2", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 15, - "node": 7, - "type": 100, - "gainvalue": "25&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101601131, - "name": "飞熊军3", - "info": "攻击时20%概率施加【眩晕】(1回合)", - "img": "qianghua_2", - "isShow": 1, - "condition": "&", - "aim": 1, - "percent": 20, - "node": 7, - "type": 100, - "gainvalue": "25&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101701111, - "name": " 先登营1", - "info": "攻击骑兵时,物理增伤+6%", - "img": "gongji_2", - "isShow": 1, - "condition": "606&2&3", - "aim": 0, - "percent": 70, - "node": 7, - "type": 200, - "gainvalue": "19&6&6", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101701121, - "name": " 先登营2", - "info": "攻击骑兵时,物理增伤+8%", - "img": "gongji_2", - "isShow": 1, - "condition": "606&2&3", - "aim": 0, - "percent": 70, - "node": 7, - "type": 200, - "gainvalue": "19&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101701131, - "name": " 先登营3", - "info": "攻击骑兵时,物理增伤+10%", - "img": "gongji_2", - "isShow": 1, - "condition": "606&2&3", - "aim": 0, - "percent": 70, - "node": 7, + "percent": 100, + "node": 16, "type": 200, "gainvalue": "19&10&10", "times_turn": 0, @@ -30277,118 +24146,40 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 101801111, - "name": "机关人偶1", - "info": "50%概率免疫燃烧", - "img": "qianghua_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 50, - "node": 19, - "type": 103, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101801121, - "name": "机关人偶2", - "info": "75%概率免疫燃烧", - "img": "qianghua_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 75, - "node": 19, - "type": 103, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 101801131, - "name": "机关人偶3", - "info": "免疫燃烧", - "img": "qianghua_2", + "id": 101501111, + "name": "入肉三分", + "info": "暴击率+30", + "img": "youxia_beidong2_rurousanfen", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 19, - "type": 103, - "gainvalue": "10&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 102001111, - "name": "丹阳青巾1", - "info": "主动攻击时,攻击+6%", - "img": "gongji_2", - "isShow": 1, - "condition": "602&0", - "aim": 0, - "percent": 100, - "node": 7, + "node": 16, "type": 200, - "gainvalue": "2&6&6", + "gainvalue": "10&30&30", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 102001121, - "name": "丹阳青巾2", - "info": "主动攻击时,攻击+8%", - "img": "gongji_2", + "id": 101601111, + "name": "奇谋妙策", + "info": "策攻强度+10", + "img": "ceshi_beidong2_qimoumiaoce", "isShow": 1, - "condition": "602&0", + "condition": "&", "aim": 0, "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&8&8", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 102001131, - "name": "丹阳青巾3", - "info": "主动攻击时,攻击+10%", - "img": "gongji_2", - "isShow": 1, - "condition": "602&0", - "aim": 0, - "percent": 100, - "node": 7, + "node": 16, "type": 200, "gainvalue": "2&10&10", "times_turn": 0, @@ -30397,307 +24188,323 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 101701111, + "name": "医者仁心", + "info": "行动结束时,恢复2格内友军自身攻击10%的生命值", + "img": "yisheng_beidong1_yizherenxin", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 15, + "type": 303, + "gainvalue": "1&2012&1&3&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 102101111, - "name": "横江兵1", - "info": "在与水有关的地形上,攻击+6%", - "img": "gongji_2", + "name": "连携·步兵", + "info": "当普攻范围内有敌军受到攻击时,对该敌军释放1次普攻", + "img": "shibing_beidong1_lianxie", "isShow": 1, - "condition": "502&1&10&11&12&13&14", - "aim": 0, + "condition": "402&1|601&1|605&1", + "aim": 1, "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&6&6", + "node": 13, + "type": 601, + "gainvalue": "1&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&1008&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 102101121, - "name": "横江兵2", - "info": "在与水有关的地形上,攻击+8%", - "img": "gongji_2", + "id": 102201111, + "name": "连携·枪兵", + "info": "当普攻范围内有敌军受到攻击时,对该敌军释放1次普攻", + "img": "shibing_beidong1_lianxie", "isShow": 1, - "condition": "502&1&10&11&12&13&14", - "aim": 0, + "condition": "402&1|601&1|605&1", + "aim": 1, "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "2&8&8", + "node": 13, + "type": 601, + "gainvalue": "2&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2004&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 102101131, - "name": "横江兵3", - "info": "在与水有关的地形上,攻击+10%", - "img": "gongji_2", + "id": 102301111, + "name": "连携·骑兵", + "info": "当普攻范围内有敌军受到攻击时,对该敌军释放1次普攻", + "img": "shibing_beidong1_lianxie", "isShow": 1, - "condition": "502&1&10&11&12&13&14", + "condition": "402&1|601&1|605&1", + "aim": 1, + "percent": 100, + "node": 13, + "type": 601, + "gainvalue": "3&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&1008&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 102401111, + "name": "连携·弓兵", + "info": "当普攻范围内有敌军受到攻击时,对该敌军释放1次普攻", + "img": "shibing_beidong1_lianxie", + "isShow": 1, + "condition": "402&1|601&1|605&1", + "aim": 1, + "percent": 100, + "node": 13, + "type": 601, + "gainvalue": "4&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&6008&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 102501111, + "name": "连携·游侠", + "info": "当普攻范围内有敌军受到攻击时,对该敌军释放1次普攻", + "img": "shibing_beidong1_lianxie", + "isShow": 1, + "condition": "402&1|601&1|605&1", + "aim": 1, + "percent": 100, + "node": 13, + "type": 601, + "gainvalue": "5&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&1008&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 102601111, + "name": "连携·策士", + "info": "当普攻范围内有敌军受到攻击时,对该敌军释放1次普攻", + "img": "shibing_beidong1_lianxie", + "isShow": 1, + "condition": "402&1|601&1|605&1", + "aim": 1, + "percent": 100, + "node": 13, + "type": 601, + "gainvalue": "6&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2012&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 102701111, + "name": "连携·医生", + "info": "当普攻范围内有敌军受到攻击时,对该敌军释放1次普攻", + "img": "shibing_beidong1_lianxie", + "isShow": 1, + "condition": "402&1|601&1|605&1", + "aim": 1, + "percent": 100, + "node": 13, + "type": 601, + "gainvalue": "7&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2012&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 103101111, + "name": "抗暴光环", + "info": "自身及2格范围内友军抗暴+30", + "img": "kangbao_2", + "isShow": 1, + "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 16, + "type": 200, + "gainvalue": "12&30&30", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&1", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 103201111, + "name": "破甲光环", + "info": "2格范围内敌军物防-10%", + "img": "fangyu_1", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "4&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2024&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2024 + }, + { + "id": 103301111, + "name": "锋锐光环", + "info": "自身及2格范围内友军攻击+10%", + "img": "gongji_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, "type": 200, "gainvalue": "2&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2025&1", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 }, { - "id": 102301111, - "name": "白耳兵1", - "info": "在与山有关的地形上,物防和策防+20%", - "img": "fangyu_2", + "id": 103401111, + "name": "鹰眼光环", + "info": "自身及2格范围内友军命中+30", + "img": "mingzhong_2", "isShow": 1, - "condition": "502&1&5&6", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "4&20&20&5&20&20", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 102301121, - "name": "白耳兵2", - "info": "在与山有关的地形上,物防和策防+30%", - "img": "fangyu_2", - "isShow": 1, - "condition": "502&1&5&6", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "4&30&30&5&30&30", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 102301131, - "name": "白耳兵3", - "info": "在与山有关的地形上,物防和策防+40%", - "img": "fangyu_2", - "isShow": 1, - "condition": "502&1&5&6", - "aim": 0, - "percent": 100, - "node": 7, - "type": 200, - "gainvalue": "4&40&40&5&40&40", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 102401111, - "name": "无当飞军1", - "info": "可反击菱形1格范围内的敌军,反击伤害+5%", - "img": "gongji_2", - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 999, - "gainvalue": "102401112&102401113", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 102401112, - "name": "反击范围变化", - "info": "可反击菱形1格范围内的敌军", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 608, - "gainvalue": "2012&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 102401113, - "name": "加反伤1", - "info": "反击伤害+5%", - "img": 1, - "isShow": 0, "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "28&5&5", + "gainvalue": "9&30&30", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2025&1", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 }, { - "id": 102401121, - "name": "无当飞军2", - "info": "可反击菱形1格范围内的敌军,反击伤害+10%", - "img": "gongji_2", + "id": 103501111, + "name": "锐眼光环", + "info": "自身及2格范围内友军暴击+30", + "img": "baoji_2", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 19, - "type": 999, - "gainvalue": "102401122&102401123", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 102401122, - "name": "反击范围变化", - "info": "可反击菱形1格范围内的敌军", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 608, - "gainvalue": "2012&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 102401123, - "name": "加反伤2", - "info": "反击伤害+10%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, "node": 16, "type": 200, - "gainvalue": "28&10&10", + "gainvalue": "10&30&30", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2025&1", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 }, { - "id": 102401131, - "name": "无当飞军3", - "info": "可反击菱形1格范围内的敌军,反击伤害+15%", - "img": "gongji_2", + "id": 103601111, + "name": "谋略光环", + "info": "自身及2格范围内友军策防+10%", + "img": "fangyu_2", "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 19, - "type": 999, - "gainvalue": "102401132&102401133", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 102401132, - "name": "反击范围变化", - "info": "可反击菱形1格范围内的敌军", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 608, - "gainvalue": "2012&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 102401133, - "name": "加反伤3", - "info": "反击伤害+15%", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, "node": 16, "type": 200, - "gainvalue": "28&15&15", + "gainvalue": "5&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", - "rangeSeid": "&", + "rangeSeid": "1&2025&1", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 103701111, + "name": "物防光环", + "info": "自身及2格范围内友军物防+10%", + "img": "fangyu_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "4&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&1", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 }, { "id": 107501311, @@ -30717,7 +24524,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 107501312, @@ -30737,7 +24545,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 107501313, @@ -30757,7 +24566,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 107501314, @@ -30777,7 +24587,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 111301311, @@ -30797,7 +24608,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 111301312, @@ -30808,7 +24620,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 13, + "node": 10, "type": 403, "gainvalue": "1&", "times_turn": 0, @@ -30817,7 +24629,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 111301313, @@ -30837,7 +24650,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 111301111, @@ -30857,7 +24671,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 111301112, @@ -30877,7 +24692,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 111301113, @@ -30897,7 +24713,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 111301114, @@ -30917,7 +24734,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113101111, @@ -30937,7 +24755,8 @@ "auroaspineName": "&", "rangeSeid": 0, "seidNameImage": 0, - "passivespineName": 0 + "passivespineName": 0, + "rangeUi": 0 }, { "id": 113101112, @@ -30957,7 +24776,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113101113, @@ -30977,7 +24797,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113101211, @@ -30997,13 +24818,14 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113101212, "name": "召唤一只霜狼", "info": "召唤一只霜狼", - "img": "1", + "img": 1, "isShow": 0, "condition": "405&999&3001", "aim": 1, @@ -31017,7 +24839,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113101213, @@ -31037,7 +24860,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113201111, @@ -31057,7 +24881,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113301111, @@ -31077,7 +24902,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113301112, @@ -31097,7 +24923,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113301113, @@ -31117,7 +24944,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113601111, @@ -31137,7 +24965,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113601112, @@ -31157,7 +24986,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 113601113, @@ -31177,7 +25007,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 111501111, @@ -31185,7 +25016,7 @@ "info": "对处于【箭塔】地形的敌军普攻造成的伤害变为200%的物理伤害", "img": "qianghua_2", "isShow": 1, - "condition": "&", + "condition": "504&2&1&26", "aim": 0, "percent": 100, "node": 7, @@ -31197,7 +25028,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 111601111, @@ -31217,7 +25049,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 114101111, @@ -31237,7 +25070,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 114101112, @@ -31257,7 +25091,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "lijie", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 155901111, @@ -31277,7 +25112,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 155901112, @@ -31297,7 +25133,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 155901113, @@ -31317,7 +25154,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 155901114, @@ -31337,7 +25175,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 155901115, @@ -31357,7 +25196,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 155901116, @@ -31377,7 +25217,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156001111, @@ -31397,7 +25238,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156001211, @@ -31417,7 +25259,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156001221, @@ -31437,7 +25280,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156001222, @@ -31457,7 +25301,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156001223, @@ -31477,7 +25322,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156001231, @@ -31497,7 +25343,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156001241, @@ -31517,7 +25364,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156001311, @@ -31537,7 +25385,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156001312, @@ -31557,7 +25406,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156001313, @@ -31577,7 +25427,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156101111, @@ -31597,7 +25448,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156101211, @@ -31617,7 +25469,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156101221, @@ -31637,7 +25490,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156101231, @@ -31657,7 +25511,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156101241, @@ -31677,7 +25532,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156101311, @@ -31697,7 +25553,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156101312, @@ -31717,7 +25574,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 156101313, @@ -31737,7 +25595,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101111, @@ -31757,7 +25616,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101112, @@ -31777,7 +25637,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101113, @@ -31797,7 +25658,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101114, @@ -31817,7 +25679,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101211, @@ -31837,7 +25700,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101212, @@ -31857,7 +25721,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101213, @@ -31877,7 +25742,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101214, @@ -31897,7 +25763,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101311, @@ -31917,7 +25784,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101312, @@ -31937,7 +25805,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101313, @@ -31957,7 +25826,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101411, @@ -31977,7 +25847,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101412, @@ -31997,7 +25868,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101413, @@ -32017,7 +25889,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101414, @@ -32037,7 +25910,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101415, @@ -32057,7 +25931,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101611, @@ -32077,7 +25952,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101612, @@ -32097,7 +25973,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101613, @@ -32117,7 +25994,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101711, @@ -32137,7 +26015,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101712, @@ -32157,7 +26036,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101713, @@ -32177,7 +26057,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 160101714, @@ -32197,7 +26078,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201101111, @@ -32217,7 +26099,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201101112, @@ -32237,7 +26120,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201101113, @@ -32257,7 +26141,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201101114, @@ -32277,7 +26162,71 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 201101311, + "name": "召唤狼群I", + "info": "在自身附近召唤两只小狼I", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "201101312&201101313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 201101312, + "name": "招小狼I1只", + "info": "自身附近召唤一只小狼I", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 801, + "gainvalue": "2012&1&8&2&60&4&50&5&60", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 201101313, + "name": "招小狼I1只", + "info": "自身附近召唤一只小狼I", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 801, + "gainvalue": "2012&1&8&2&60&4&50&5&60", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 201101411, @@ -32297,12 +26246,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "lizhua", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 201101311, - "name": "召唤狼群", - "info": "在自身附近召唤两只小狼", + "id": 201301311, + "name": "召唤狼群II", + "info": "在自身附近召唤两只小狼II", "img": 1, "isShow": 0, "condition": "&", @@ -32310,19 +26260,20 @@ "percent": 100, "node": 7, "type": 999, - "gainvalue": "201101312&201101313", + "gainvalue": "201301312&201301313", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 201101312, - "name": "招小狼1只", - "info": "自身附近召唤一只小狼", + "id": 201301312, + "name": "招小狼II1只", + "info": "自身附近召唤一只小狼II", "img": 1, "isShow": 0, "condition": "&", @@ -32330,19 +26281,20 @@ "percent": 100, "node": 7, "type": 801, - "gainvalue": "1014&1&8&2&60&4&50&5&60", + "gainvalue": "2014&1&8&2&60&4&50&5&60", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 201101313, - "name": "招小狼1只", - "info": "自身附近召唤一只小狼", + "id": 201301313, + "name": "招小狼II1只", + "info": "自身附近召唤一只小狼II", "img": 1, "isShow": 0, "condition": "&", @@ -32350,19 +26302,83 @@ "percent": 100, "node": 7, "type": 801, - "gainvalue": "1014&1&8&2&60&4&50&5&60", + "gainvalue": "2014&1&8&2&60&4&50&5&60", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 201201111, - "name": "撕咬", - "info": "对指定敌军造成220%的物理伤害,随后施加【受治疗效果降低3】\r\n\r\n【受治疗效果降低3】:受治疗加成-", + "id": 201501311, + "name": "召唤狼群III", + "info": "在自身附近召唤两只小狼III", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "201301312&201301313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 201501312, + "name": "招小狼III1只", + "info": "自身附近召唤一只小狼III", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 801, + "gainvalue": "2016&1&8&2&60&4&50&5&60", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 201501313, + "name": "招小狼III1只", + "info": "自身附近召唤一只小狼III", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 801, + "gainvalue": "2016&1&8&2&60&4&50&5&60", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 201401111, + "name": "撕咬添加多病2状态", + "info": "【多病2】:受治疗加成-", "img": 1, "isShow": 0, "condition": "&", @@ -32377,27 +26393,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 202101211, - "name": "寂灭魔斩", - "info": "对指定敌军造成220%的物理伤害并击退2格;施加状态【重伤】\r\n\r\n【重伤】:不可行动,失去对周边格子的控制", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 19, - "type": 999, - "gainvalue": "202101212&202101213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 202101212, @@ -32417,87 +26414,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 202101213, - "name": "施加重伤", - "info": "施加状态【重伤】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "202101211&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 202101214, - "name": "重伤效果", - "info": "不可行动,失去对周边格子的控制", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 999, - "gainvalue": "202101215&202101216", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 202101215, - "name": "不可行动", - "info": "不可行动", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 406, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 202101216, - "name": "失去zoc", - "info": "失去对周边格子的控制", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 19, - "type": 417, - "gainvalue": "&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 202101311, @@ -32517,10 +26435,116 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 202101411, + "id": 202401211, + "name": "寂灭魔斩", + "info": "对指定敌军造成220%的物理伤害并击退2格;施加状态【重伤】\r\n \r\n 【重伤】:不可行动,失去对周边格子的控制", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 19, + "type": 999, + "gainvalue": "202101212&202401213", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 202401213, + "name": "施加重伤", + "info": "施加状态【重伤】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 100, + "gainvalue": "202101211&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 202401214, + "name": "重伤效果", + "info": "不可行动,失去对周边格子的控制", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 19, + "type": 999, + "gainvalue": "202401215&202401216", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 202401215, + "name": "不可行动", + "info": "不可行动", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 19, + "type": 406, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 202401216, + "name": "失去zoc", + "info": "失去对周边格子的控制", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 19, + "type": 417, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 202501311, "name": "奔袭", "info": "回合内,每移动1步,攻击+3%", "img": "gongji_2", @@ -32537,10 +26561,11 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "benxi", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 202301311, + "id": 202601311, "name": "久战", "info": "每经过一回合,最终伤害+5%", "img": "gongji_2", @@ -32557,7 +26582,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 203101111, @@ -32577,27 +26603,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 203101211, - "name": "给我回来", - "info": "对距离最远的目标释放,将其拉向自身方向;造成220威力的物理伤害", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 999, - "type": 999, - "gainvalue": "203101212&203101213", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 203101212, @@ -32617,10 +26624,32 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 203101213, + "id": 203301211, + "name": "给我回来", + "info": "对距离最远的目标释放,将其拉向自身方向;造成220威力的物理伤害", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 999, + "type": 999, + "gainvalue": "203301212&203301212", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 203301212, "name": "拉人", "info": "将其拉向自身方向", "img": 1, @@ -32637,10 +26666,11 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 203201111, + "id": 203401111, "name": "冲虎怒刺", "info": "对距离最远的目标施放;对其造成220威力的物理伤害,每距离1格,物理增伤+3%;移动到目标最近的格子", "img": 1, @@ -32650,17 +26680,18 @@ "percent": 100, "node": 999, "type": 999, - "gainvalue": "203201112&203201113", + "gainvalue": "203401112&203401113", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 203201112, + "id": 203401112, "name": "距离增伤", "info": "每距离1格,物理增伤+3%", "img": 1, @@ -32677,10 +26708,11 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 203201113, + "id": 203401113, "name": "打最远", "info": "对距离最远的目标施放", "img": 1, @@ -32697,7 +26729,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 204101411, @@ -32716,8 +26749,9 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "baimajiangjun", - "passivespineName": "&" + "seidNameImage": "gongsunzan_beidong_baimajiangjun", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 204101511, @@ -32736,8 +26770,9 @@ "cd": 0, "auroaspineName": "&", "rangeSeid": "&", - "seidNameImage": "shengsixiangsui", - "passivespineName": "&" + "seidNameImage": "gongsunzan_beidong_shengsixiangsui", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 204201311, @@ -32757,12 +26792,139 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "yicong", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 204201411, + "name": "白马之盟", + "info": "回合开始时,每有1名白马义从,对自身施加1种随机状态(1回合)", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 999, + "gainvalue": "204201412&204201413&204201414&204201415", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 204201412, + "name": "检测1个友军", + "info": "回合开始时,每有1名白马义从,对自身施加1种随机状态(1回合)", + "img": 1, + "isShow": 0, + "condition": "411&999&2042&2&1", + "aim": 1, + "percent": 100, + "node": 2, + "type": 104, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "baimajiangjun", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 204201413, + "name": "检测2个友军", + "info": "回合开始时,每有2名白马义从,对自身施加1种随机状态(2回合)", + "img": 1, + "isShow": 0, + "condition": "411&999&2042&2&2", + "aim": 1, + "percent": 100, + "node": 2, + "type": 104, + "gainvalue": "1&2", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "baimajiangjun", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 204201414, + "name": "检测3个友军", + "info": "回合开始时,每有2名白马义从,对自身施加1种随机状态(3回合)", + "img": 1, + "isShow": 0, + "condition": "411&999&2042&2&3", + "aim": 1, + "percent": 100, + "node": 2, + "type": 104, + "gainvalue": "1&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "baimajiangjun", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 204201415, + "name": "检测4个友军", + "info": "回合开始时,每有2名白马义从,对自身施加1种随机状态(4回合)", + "img": 1, + "isShow": 0, + "condition": "411&999&2042&2&4", + "aim": 1, + "percent": 100, + "node": 2, + "type": 104, + "gainvalue": "1&4", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "baimajiangjun", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 204401611, + "name": "追杀", + "info": "当白马义从攻击时,若敌军在自身攻击范围内,额外攻击一次", + "img": 1, + "isShow": 1, + "condition": "402&1|601&1|605&2", + "aim": 1, + "percent": 100, + "node": 14, + "type": 300, + "gainvalue": "1&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 205101111, "name": "锦囊妙计", - "info": "在地图上的随机格子刷新5个【伤害锦囊】【治疗锦囊】【神秘锦囊】\r\n\r\n【伤害锦囊】:玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害\r\n【治疗锦囊】:我方武将行动结束时,使郭嘉恢复150%攻击的生命值\r\n【神秘锦囊】:随机获得一项强力增益状态", + "info": "在地图上的随机格子刷新3个【伤害锦囊】", "img": 1, "isShow": 0, "condition": "&", @@ -32770,14 +26932,57 @@ "percent": 100, "node": 7, "type": 128, - "gainvalue": "998&5&5", + "gainvalue": "998&3&3&205101112", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 205101211, + "name": "锦囊妙计", + "info": "在地图上的随机格子刷新3个【治疗锦囊】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 128, + "gainvalue": "998&3&3&205101113", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 205101311, + "name": "锦囊妙计", + "info": "在地图上的随机格子刷新3个【神秘锦囊】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 128, + "gainvalue": "998&3&3&205101114", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 205101112, @@ -32785,7 +26990,7 @@ "info": "玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害", "img": 1, "isShow": 0, - "condition": "605&2", + "condition": "605&1", "aim": 1, "percent": 100, "node": 15, @@ -32797,27 +27002,29 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 205101113, "name": "治疗锦囊", - "info": "我方武将行动结束时,使郭嘉恢复150%攻击的生命值", + "info": "我方武将行动结束时,恢复生命,敌军被动使郭嘉恢复150%攻击的生命值", "img": 1, "isShow": 0, "condition": "605&1", "aim": 1, "percent": 100, "node": 15, - "type": 303, - "gainvalue": "1&998&1&3&150&108&2051&1", + "type": 300, + "gainvalue": "3&150&150", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 205101114, @@ -32825,7 +27032,7 @@ "info": "随机获得一项增益状态", "img": 1, "isShow": 0, - "condition": "&", + "condition": "605&1", "aim": 1, "percent": 100, "node": 15, @@ -32837,12 +27044,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 205201111, "name": "力劈", - "info": "施加【怒目】\r\n\r\n【怒目】:仅可攻击【嘲讽】目标", + "info": "施加【怒目】\r\n \r\n 【怒目】:仅可攻击【嘲讽】目标", "img": 1, "isShow": 0, "condition": "&", @@ -32857,7 +27065,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 205201311, @@ -32877,11 +27086,12 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 205301311, - "name": " 凌弱", + "name": "凌弱", "info": "优先攻击远程职业", "img": 1, "isShow": 0, @@ -32897,7 +27107,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 205401311, @@ -32917,7 +27128,71 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 215101311, + "name": "锦囊妙计", + "info": "在地图上的随机格子刷新3个【神秘锦囊】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 128, + "gainvalue": "998&3&3&215101114", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 + }, + { + "id": 215101114, + "name": "神秘锦囊", + "info": "随机获得一项状态,可能是减益", + "img": 1, + "isShow": 0, + "condition": "605&1", + "aim": 1, + "percent": 100, + "node": 15, + "type": 104, + "gainvalue": "6&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 215201311, + "name": "锦囊恢复", + "info": "任意锦囊被清除时,恢复10%生命值", + "img": 1, + "isShow": 0, + "condition": "301&202&402&502&902&1002&1102&1202&1602&1802&2302&2502&2702&11&212&412&512&912&1012&1112&1212&1612&1812&2312&2512&2712|605&1", + "aim": 1, + "percent": 100, + "node": 18, + "type": 300, + "gainvalue": "3&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206101111, @@ -32930,19 +27205,20 @@ "percent": 100, "node": 9, "type": 421, - "gainvalue": "998&0", + "gainvalue": "998&1", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206101112, "name": "阵眼强化", - "info": "随机n个阵眼获得增伤增益", + "info": "随机4个阵眼获得5%的增伤", "img": 1, "isShow": 1, "condition": "&", @@ -32950,19 +27226,20 @@ "percent": 100, "node": 9, "type": 107, - "gainvalue": "998&0&1301&101&4", + "gainvalue": "998&1&1301&101&4", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206101113, "name": "阵眼增怒", - "info": "随机n个阵眼获得怒气", + "info": "随机4个阵眼获得50点怒气", "img": 1, "isShow": 1, "condition": "&", @@ -32970,14 +27247,15 @@ "percent": 100, "node": 9, "type": 211, - "gainvalue": "1&998&0&50&", + "gainvalue": "1&998&1&50&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206101114, @@ -32997,12 +27275,34 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 206101115, + "name": "不可被敌方选中", + "info": "不可选中", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 19, + "type": 817, + "gainvalue": "0&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206201111, "name": "阵眼1单体物攻", - "info": "单体物理伤害", + "info": "200%单体物理伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33017,7 +27317,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206201112, @@ -33037,12 +27338,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206301111, "name": "阵眼2单体物攻", - "info": "单体物理伤害", + "info": "200%单体物理伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33057,7 +27359,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206301112, @@ -33077,12 +27380,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206401111, "name": "阵眼3单体策攻", - "info": "单体策略伤害", + "info": "200%单体策略伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33097,7 +27401,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206401112, @@ -33117,12 +27422,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206501111, "name": "阵眼4单体策攻", - "info": "单体策略伤害", + "info": "200%单体策略伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33137,7 +27443,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206501112, @@ -33157,12 +27464,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206601111, "name": "阵眼5群体物攻", - "info": "群体物理伤害", + "info": "75%群体物理伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33177,12 +27485,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206601112, "name": "阵眼5近战增伤", - "info": "对近战职业伤害增加", + "info": "对近战职业增加75%伤害", "img": 1, "isShow": 1, "condition": "606&2&1&2&3&5", @@ -33197,12 +27506,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206701111, "name": "阵眼6群体物攻", - "info": "群体物理伤害", + "info": "75%群体物理伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33217,12 +27527,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206701112, "name": "阵眼6远程增伤", - "info": "对远程职业伤害增加", + "info": "对远程职业增加75%伤害", "img": 1, "isShow": 1, "condition": "606&2&4&6&7", @@ -33237,12 +27548,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206801111, "name": "阵眼7群体策攻", - "info": "群体策略伤害", + "info": "75%群体策略伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33257,12 +27569,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206801112, "name": "阵眼7策攻增伤", - "info": "对策攻职业伤害增加", + "info": "对策攻职业增加75%伤害", "img": 1, "isShow": 1, "condition": "606&2&4&6&7", @@ -33277,12 +27590,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206901111, "name": "阵眼8群体策攻", - "info": "群体策略伤害", + "info": "75%群体策略伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33297,12 +27611,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 206901112, "name": "阵眼8物攻增伤", - "info": "对物攻职业伤害增加", + "info": "对物攻职业增加75%伤害", "img": 1, "isShow": 1, "condition": "606&2&1&2&3&5", @@ -33317,12 +27632,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207101111, "name": "樊氏群体策攻", - "info": "群体策略伤害", + "info": "75%群体策略伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33337,12 +27653,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207101211, "name": "樊氏单体策攻", - "info": "单体策略伤害", + "info": "200%单体策略伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33357,12 +27674,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207101311, "name": "樊氏治疗", - "info": "治疗自身或赵范", + "info": "300%治疗自身或赵范", "img": 1, "isShow": 1, "condition": "&", @@ -33377,12 +27695,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207101411, "name": "樊氏生命大于50", - "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【a】;若赵范距离自身超过5格,则丢失1层【a】", + "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过3格,则获得1层【a】;若赵范距离自身超过3格,则丢失1层【a】;【a】:策略增伤+10%,可无限叠加", "img": 1, "isShow": 1, "condition": "&", @@ -33397,15 +27716,16 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207101412, "name": "樊氏叠状态", - "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过5格,则获得1层", + "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过3格,则获得1层【a】;【a】:策略增伤+10%,可无限叠加", "img": 1, "isShow": 1, - "condition": "205&1&50|404&2061&2072", + "condition": "205&1&50|404&2025&2072", "aim": 0, "percent": 100, "node": 2, @@ -33417,15 +27737,16 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207101413, "name": "樊氏消状态", - "info": "若赵范距离自身超过5格,则丢失1层", + "info": "若赵范距离自身超过3格,则丢失1层【a】;【a】:策略增伤+10%,可无限叠加", "img": 1, "isShow": 1, - "condition": "205&3&50|405&2061&2072", + "condition": "205&3&50|405&2025&2072", "aim": 0, "percent": 100, "node": 2, @@ -33437,12 +27758,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207101511, "name": "樊氏生命小于50", - "info": "若自身生命之低于50%,行动开始时,若赵范距离自身超过5格,则获得1层【a】;若赵范距离自身超过5格,则丢失1层【a】", + "info": "若自身生命之低于50%,行动开始时,若赵范距离自身超过3格,则获得1层【a】;若赵范距离自身超过5格,则丢失1层【a】;【a】:策略增伤+10%,可无限叠加", "img": 1, "isShow": 1, "condition": "&", @@ -33457,15 +27779,16 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207101512, "name": "樊氏叠状态", - "info": "若自身生命之低于50%,行动开始时,若赵范距离自身超过5格,则获得1层", + "info": "若自身生命之低于50%,行动开始时,若赵范距离自身超过3格,则获得1层【a】;【a】:策略增伤+10%,可无限叠加", "img": 1, "isShow": 1, - "condition": "205&1&50|404&2061&2072", + "condition": "205&1&50|404&2025&2072", "aim": 0, "percent": 100, "node": 2, @@ -33477,15 +27800,16 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207101513, "name": "樊氏消状态", - "info": "若赵范距离自身超过5格,则丢失1层", + "info": "若赵范距离自身超过3格,则丢失1层【a】;【a】:策略增伤+10%,可无限叠加", "img": 1, "isShow": 1, - "condition": "205&3&50|405&2061&2072", + "condition": "205&3&50|405&2025&2072", "aim": 0, "percent": 100, "node": 2, @@ -33497,12 +27821,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207201111, "name": "赵范单体物攻", - "info": "单体物理伤害", + "info": "150%单体物理伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33517,12 +27842,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207201211, "name": "赵范群体物攻", - "info": "群体物理伤害", + "info": "66%群体物理伤害", "img": 1, "isShow": 1, "condition": "&", @@ -33537,72 +27863,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 207201311, - "name": "赵范生命大于50", - "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【b】;若赵范距离自身超过5格,则丢失1层【b】", - "img": 1, - "isShow": 1, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 2, - "type": 999, - "gainvalue": "207201312&207201313", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 207201312, - "name": "赵范叠状态", - "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过5格,则获得1层", - "img": 1, - "isShow": 1, - "condition": "205&1&50|404&2061&2071", - "aim": 0, - "percent": 100, - "node": 2, - "type": 100, - "gainvalue": "207201111&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 207201313, - "name": "赵范消状态", - "info": "若赵范距离自身超过5格,则丢失1层", - "img": 1, - "isShow": 1, - "condition": "205&3&50|405&2061&2071", - "aim": 0, - "percent": 100, - "node": 2, - "type": 120, - "gainvalue": "1&1&1&207201111&105&207201111", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207201411, - "name": "赵范生命小于50", - "info": "若自身生命值低于50%,行动开始时,若赵范距离自身超过5格,则获得1层【b】;若赵范距离自身超过5格,则丢失1层【b】", + "name": "赵范生命大于50", + "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过3格,则获得1层【b】;若赵范距离自身超过5格,则丢失1层【b】;【b】:物理和策略减伤+20%,最多叠5层", "img": 1, "isShow": 1, "condition": "&", @@ -33617,12 +27884,265 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 207201412, "name": "赵范叠状态", - "info": "若自身生命值低于50%,行动开始时,若赵范距离自身超过5格,则获得1层", + "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过3格,则获得1层【b】:物理和策略减伤+20%,最多叠5层", + "img": 1, + "isShow": 1, + "condition": "205&1&50|404&2025&2071", + "aim": 0, + "percent": 100, + "node": 2, + "type": 100, + "gainvalue": "207201111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207201413, + "name": "赵范消状态", + "info": "若赵范距离自身超过3格,则丢失1层【b】:物理和策略减伤+20%,最多叠5层", + "img": 1, + "isShow": 1, + "condition": "205&3&50|405&2025&2071", + "aim": 0, + "percent": 100, + "node": 2, + "type": 120, + "gainvalue": "1&1&1&207201111&105&207201111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207201511, + "name": "赵范生命小于50", + "info": "若自身生命值低于50%,行动开始时,若赵范距离自身超过3格,则获得1层【b】;若赵范距离自身超过3格,则丢失1层【b】;【b】:物理和策略减伤+20%,最多叠5层", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 999, + "gainvalue": "207201512&207201513", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207201512, + "name": "赵范叠状态", + "info": "若自身生命值低于50%,行动开始时,若赵范距离自身超过3格,则获得1层【b】:物理和策略减伤+20%,最多叠5层", + "img": 1, + "isShow": 1, + "condition": "205&1&50|404&2025&2071", + "aim": 0, + "percent": 100, + "node": 2, + "type": 100, + "gainvalue": "207201111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207201513, + "name": "赵范消状态", + "info": "若赵范距离自身超过3格,则丢失1层【b】:物理和策略减伤+20%,最多叠5层", + "img": 1, + "isShow": 1, + "condition": "205&3&50|405&2025&2071", + "aim": 0, + "percent": 100, + "node": 2, + "type": 120, + "gainvalue": "1&1&1&207201111&105&207201111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207301411, + "name": "樊氏生命大于50", + "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【a】;若赵范距离自身超过5格,则丢失1层【a】;【a】:策略增伤+10%,可无限叠加", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 999, + "gainvalue": "207301412&207301413", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207301412, + "name": "樊氏叠状态", + "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【a】;【a】:策略增伤+10%,可无限叠加", + "img": 1, + "isShow": 1, + "condition": "205&1&50|404&2061&2072", + "aim": 0, + "percent": 100, + "node": 2, + "type": 100, + "gainvalue": "207101111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207301413, + "name": "樊氏消状态", + "info": "若赵范距离自身超过5格,则丢失1层【a】;【a】:策略增伤+10%,可无限叠加", + "img": 1, + "isShow": 1, + "condition": "205&3&50|405&2061&2072", + "aim": 0, + "percent": 100, + "node": 2, + "type": 120, + "gainvalue": "1&1&1&207101111&105&207101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207301511, + "name": "樊氏生命小于50", + "info": "若自身生命之低于50%,行动开始时,若赵范距离自身超过5格,则获得1层【a】;若赵范距离自身超过5格,则丢失1层【a】;【a】:策略增伤+10%,可无限叠加", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 999, + "gainvalue": "207301512&207301513", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207301512, + "name": "樊氏叠状态", + "info": "若自身生命之低于50%,行动开始时,若赵范距离自身超过5格,则获得1层【a】;【a】:策略增伤+10%,可无限叠加", + "img": 1, + "isShow": 1, + "condition": "205&1&50|404&2061&2072", + "aim": 0, + "percent": 100, + "node": 2, + "type": 100, + "gainvalue": "207101111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207301513, + "name": "樊氏消状态", + "info": "若赵范距离自身超过5格,则丢失1层【a】;【a】:策略增伤+10%,可无限叠加", + "img": 1, + "isShow": 1, + "condition": "205&3&50|405&2061&2072", + "aim": 0, + "percent": 100, + "node": 2, + "type": 120, + "gainvalue": "1&1&1&207101111&105&207101111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207401411, + "name": "赵范生命大于50", + "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【b】;若赵范距离自身超过5格,则丢失1层【b】;【b】:物理和策略减伤+20%,最多叠5层", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 999, + "gainvalue": "207401412&207401413", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207401412, + "name": "赵范叠状态", + "info": "若自身生命值高于50%,行动开始时,若赵范距离自身不超过5格,则获得1层【b】:物理和策略减伤+20%,最多叠5层", "img": 1, "isShow": 1, "condition": "205&1&50|404&2061&2071", @@ -33637,12 +28157,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 207201413, + "id": 207401413, "name": "赵范消状态", - "info": "若赵范距离自身超过5格,则丢失1层", + "info": "若赵范距离自身超过5格,则丢失1层【b】:物理和策略减伤+20%,最多叠5层", "img": 1, "isShow": 1, "condition": "205&3&50|405&2061&2071", @@ -33657,7 +28178,71 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207401511, + "name": "赵范生命小于50", + "info": "若自身生命值低于50%,行动开始时,若赵范距离自身超过5格,则获得1层【b】;若赵范距离自身超过5格,则丢失1层【b】;【b】:物理和策略减伤+20%,最多叠5层", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 999, + "gainvalue": "207401512&207401513", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207401512, + "name": "赵范叠状态", + "info": "若自身生命值低于50%,行动开始时,若赵范距离自身超过5格,则获得1层【b】:物理和策略减伤+20%,最多叠5层", + "img": 1, + "isShow": 1, + "condition": "205&1&50|404&2061&2071", + "aim": 0, + "percent": 100, + "node": 2, + "type": 100, + "gainvalue": "207201111&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 207401513, + "name": "赵范消状态", + "info": "若赵范距离自身超过5格,则丢失1层【b】:物理和策略减伤+20%,最多叠5层", + "img": 1, + "isShow": 1, + "condition": "205&3&50|405&2061&2071", + "aim": 0, + "percent": 100, + "node": 2, + "type": 120, + "gainvalue": "1&1&1&207201111&105&207201111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101111, @@ -33677,7 +28262,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101112, @@ -33697,7 +28283,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101113, @@ -33717,7 +28304,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101211, @@ -33737,7 +28325,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101311, @@ -33757,7 +28346,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101312, @@ -33777,7 +28367,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101313, @@ -33797,7 +28388,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101411, @@ -33817,7 +28409,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101412, @@ -33837,7 +28430,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101413, @@ -33857,7 +28451,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101414, @@ -33877,7 +28472,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101415, @@ -33897,7 +28493,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101416, @@ -33917,7 +28514,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101417, @@ -33937,7 +28535,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101511, @@ -33957,7 +28556,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101512, @@ -33977,7 +28577,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101513, @@ -33997,7 +28598,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101514, @@ -34017,7 +28619,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101515, @@ -34037,7 +28640,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101516, @@ -34057,7 +28661,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 310101517, @@ -34077,7 +28682,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320101111, @@ -34097,7 +28703,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320101112, @@ -34117,7 +28724,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320101211, @@ -34128,16 +28736,17 @@ "condition": "&", "aim": 1, "percent": 100, - "node": 7, + "node": 3, "type": 999, - "gainvalue": "320101212&320101213&320101214&320101215", + "gainvalue": "320101212&320101213&320101215&320101216", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320101212, @@ -34148,7 +28757,7 @@ "condition": "&", "aim": 1, "percent": 100, - "node": 7, + "node": 5, "type": 202, "gainvalue": "109&1", "times_turn": 0, @@ -34157,7 +28766,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320101213, @@ -34166,7 +28776,7 @@ "img": 1, "isShow": 1, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, "type": 407, @@ -34177,7 +28787,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320101214, @@ -34188,7 +28799,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 3, "type": 700, "gainvalue": "320101212&320101213", "times_turn": 0, @@ -34197,7 +28808,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320101215, @@ -34217,12 +28829,34 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 320101216, + "name": "踏幽而至5", + "info": "宇一和磊子哥说让这么配", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 9, + "type": 303, + "gainvalue": "2&8009&0&2&120", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320101311, "name": "幽气绽放", - "info": "菱形2格内的AOE伤害,目标每有一层【惊惶】增加X%策略伤害,然后去除所有的【惊惶】层数", + "info": "菱形2格内的AOE伤害,目标每有一层【惊惶】增加5%策略伤害,然后去除所有的【惊惶】层数", "img": 1, "isShow": 1, "condition": "&", @@ -34237,7 +28871,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320101312, @@ -34246,7 +28881,7 @@ "img": 1, "isShow": 1, "condition": "307&2&320101111", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, "type": 214, @@ -34257,7 +28892,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320101313, @@ -34266,9 +28902,9 @@ "img": 1, "isShow": 1, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 9, + "node": 13, "type": 127, "gainvalue": "2012&0&320101111", "times_turn": 0, @@ -34277,7 +28913,71 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 320301311, + "name": "磨刀霍霍", + "info": "当场上每存在1个持有【待宰】标记的敌军时,攻击力+5%,防御力-5%,最多20%", + "img": 1, + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "320301312&320301313", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 320301312, + "name": "加攻", + "info": "当场上每存在1个持有【待宰】标记的目标时,攻击力+5%,最多20%", + "img": 1, + "isShow": 1, + "condition": "400&998&320401111&0", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "2&5&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 320301313, + "name": "减防", + "info": "当场上每存在1个持有【待宰】标记的目标时,防御力-5%,最多-20%", + "img": 1, + "isShow": 1, + "condition": "400&998&320401111&0", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "4&-5&-20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320401111, @@ -34297,7 +28997,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320401112, @@ -34309,15 +29010,16 @@ "aim": 0, "percent": 100, "node": 16, - "type": 200, - "gainvalue": "8&-1&-3", + "type": 410, + "gainvalue": "-1&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320401211, @@ -34337,7 +29039,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320401212, @@ -34348,7 +29051,7 @@ "condition": "703&", "aim": 0, "percent": 100, - "node": 20, + "node": 15, "type": 300, "gainvalue": "7&3&100", "times_turn": 0, @@ -34357,7 +29060,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320401213, @@ -34377,7 +29081,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501111, @@ -34397,7 +29102,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501112, @@ -34417,7 +29123,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501113, @@ -34430,14 +29137,15 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "22&-5&100", + "gainvalue": "22&-5&-100", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501114, @@ -34450,19 +29158,20 @@ "percent": 100, "node": 16, "type": 200, - "gainvalue": "20&-5&100", + "gainvalue": "20&-5&-100", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501115, "name": "花葬吾身", - "info": "场上每存在一个宫女亡魂,策略免伤+5%,每存在一个皇宫禁卫鬼侍,物理免伤+5%;\r\n场上每存在一个白色彼岸花,策略免伤-5%,每存在一个红色彼岸花,物理免伤-5%", + "info": "场上每存在一个宫女亡魂,策略免伤+5%,每存在一个皇宫禁卫鬼侍,物理免伤+5%;\r\n 场上每存在一个白色彼岸花,策略免伤-5%,每存在一个红色彼岸花,物理免伤-5%", "img": 1, "isShow": 1, "condition": "&", @@ -34477,7 +29186,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501121, @@ -34497,7 +29207,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501122, @@ -34517,7 +29228,8 @@ "auroaspineName": "&", "rangeSeid": "1&998&1", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501123, @@ -34537,7 +29249,8 @@ "auroaspineName": "&", "rangeSeid": "1&998&1", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501124, @@ -34557,7 +29270,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501131, @@ -34565,7 +29279,7 @@ "info": "对有【黄泉指引】标记的单位所在的地形坐标,施加【黄泉积水】,处于【黄泉积水】中的单位暴击/抗暴-10%", "img": 1, "isShow": 1, - "condition": "320501413&", + "condition": "300&2&320501413", "aim": 1, "percent": 100, "node": 7, @@ -34577,7 +29291,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501141, @@ -34597,7 +29312,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320501151, @@ -34606,7 +29322,7 @@ "img": 1, "isShow": 1, "condition": "307&2&320501416", - "aim": 1, + "aim": 0, "percent": 100, "node": 7, "type": 200, @@ -34617,7 +29333,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320601111, @@ -34637,13 +29354,14 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320701111, "name": "红花身寄魂", "info": "死亡后原地召唤一个红色彼岸花", - "img": " ", + "img": 0, "isShow": 1, "condition": "&", "aim": 0, @@ -34657,7 +29375,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801111, @@ -34677,7 +29396,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801121, @@ -34697,7 +29417,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801131, @@ -34717,7 +29438,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801132, @@ -34737,7 +29459,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801133, @@ -34757,7 +29480,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801134, @@ -34770,14 +29494,15 @@ "percent": 100, "node": 2, "type": 999, - "gainvalue": "320801131&320801132&320801133", + "gainvalue": "320801131&320801133", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": 0, "rangeSeid": 0, "seidNameImage": 0, - "passivespineName": 0 + "passivespineName": 0, + "rangeUi": 0 }, { "id": 320801141, @@ -34797,7 +29522,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801142, @@ -34817,7 +29543,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801143, @@ -34837,7 +29564,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801144, @@ -34857,7 +29585,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801151, @@ -34877,7 +29606,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801161, @@ -34897,7 +29627,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801162, @@ -34917,7 +29648,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320801163, @@ -34937,7 +29669,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 320901111, @@ -34957,7 +29690,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330301311, @@ -34977,7 +29711,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330301312, @@ -34997,7 +29732,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330301313, @@ -35017,7 +29753,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330301314, @@ -35037,7 +29774,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330301315, @@ -35057,7 +29795,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330401111, @@ -35077,7 +29816,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330401112, @@ -35097,7 +29837,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330401113, @@ -35117,7 +29858,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330401311, @@ -35137,7 +29879,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330401411, @@ -35157,7 +29900,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330501111, @@ -35177,7 +29921,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330501211, @@ -35197,7 +29942,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330501212, @@ -35217,7 +29963,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330501213, @@ -35237,7 +29984,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330501214, @@ -35257,7 +30005,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330501215, @@ -35277,7 +30026,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330501216, @@ -35297,7 +30047,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330501217, @@ -35317,7 +30068,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330601111, @@ -35337,7 +30089,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330601112, @@ -35357,7 +30110,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330601113, @@ -35377,7 +30131,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330601114, @@ -35397,7 +30152,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330601411, @@ -35417,7 +30173,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330601412, @@ -35437,7 +30194,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330601413, @@ -35457,7 +30215,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330601414, @@ -35477,7 +30236,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801111, @@ -35497,7 +30257,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801112, @@ -35517,7 +30278,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801113, @@ -35537,7 +30299,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801114, @@ -35557,7 +30320,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801115, @@ -35577,7 +30341,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801211, @@ -35597,7 +30362,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801212, @@ -35617,7 +30383,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801213, @@ -35637,7 +30404,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801311, @@ -35657,12 +30425,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801411, "name": "屏障", - "info": "每当受到攻击时,获得1层【护盾预备】\r\n\r\n【护盾预备】:层数达到5层时,转化为【屏障】\r\n【屏障】:无法被选中作为技能目标", + "info": "每当受到攻击时,获得1层【护盾预备】\r\n \r\n 【护盾预备】:层数达到5层时,转化为【屏障】\r\n 【屏障】:无法被选中作为技能目标", "img": "pingzhang", "isShow": 1, "condition": "604&0", @@ -35677,7 +30446,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801412, @@ -35697,7 +30467,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801511, @@ -35717,7 +30488,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801512, @@ -35737,7 +30509,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801513, @@ -35757,7 +30530,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 330801514, @@ -35777,7 +30551,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331001111, @@ -35797,7 +30572,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331001112, @@ -35817,7 +30593,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331001113, @@ -35837,7 +30614,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331001311, @@ -35857,7 +30635,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331001411, @@ -35877,7 +30656,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331001412, @@ -35897,7 +30677,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331001413, @@ -35917,7 +30698,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331001414, @@ -35937,7 +30719,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331101111, @@ -35957,7 +30740,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331101112, @@ -35977,7 +30761,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331101113, @@ -35997,7 +30782,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 331101311, @@ -36017,7 +30803,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340301211, @@ -36037,7 +30824,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340401111, @@ -36057,7 +30845,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340401112, @@ -36077,7 +30866,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340401113, @@ -36097,7 +30887,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340401114, @@ -36117,7 +30908,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340401115, @@ -36137,7 +30929,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340401116, @@ -36157,7 +30950,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340401211, @@ -36177,7 +30971,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340701211, @@ -36197,7 +30992,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340701212, @@ -36217,7 +31013,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340701213, @@ -36237,7 +31034,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340701214, @@ -36257,7 +31055,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340701215, @@ -36277,7 +31076,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340701311, @@ -36297,7 +31097,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340701312, @@ -36317,7 +31118,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340701313, @@ -36337,7 +31139,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340701314, @@ -36357,7 +31160,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340701315, @@ -36377,7 +31181,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340901311, @@ -36397,7 +31202,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 340901312, @@ -36417,7 +31223,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350201211, @@ -36428,7 +31235,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 9, + "node": 15, "type": 128, "gainvalue": "35020001&6&6&350201211", "times_turn": 0, @@ -36437,7 +31244,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350201212, @@ -36457,7 +31265,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401311, @@ -36477,7 +31286,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401312, @@ -36497,7 +31307,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401313, @@ -36517,7 +31328,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401314, @@ -36537,7 +31349,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401315, @@ -36557,7 +31370,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401316, @@ -36577,7 +31391,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401317, @@ -36597,7 +31412,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401411, @@ -36617,7 +31433,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401412, @@ -36637,7 +31454,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401413, @@ -36657,7 +31475,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401414, @@ -36677,7 +31496,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401415, @@ -36697,7 +31517,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401416, @@ -36717,7 +31538,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401417, @@ -36737,7 +31559,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401418, @@ -36757,7 +31580,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350401419, @@ -36777,7 +31601,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501111, @@ -36788,7 +31613,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 9, "type": 303, "gainvalue": "1&35050001&0&1&80", "times_turn": 0, @@ -36797,7 +31622,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501112, @@ -36808,7 +31634,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 9, "type": 303, "gainvalue": "1&35050002&0&1&80", "times_turn": 0, @@ -36817,7 +31643,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501113, @@ -36828,7 +31655,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 9, "type": 303, "gainvalue": "1&35050003&0&1&80", "times_turn": 0, @@ -36837,7 +31664,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501114, @@ -36848,7 +31676,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 9, "type": 303, "gainvalue": "1&35050004&0&1&80", "times_turn": 0, @@ -36857,7 +31685,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501115, @@ -36868,7 +31697,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 9, "type": 303, "gainvalue": "1&35050001&0&2&80", "times_turn": 0, @@ -36877,7 +31706,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501116, @@ -36888,7 +31718,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 9, "type": 303, "gainvalue": "1&35050002&0&2&80", "times_turn": 0, @@ -36897,7 +31727,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501117, @@ -36908,7 +31739,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 9, "type": 303, "gainvalue": "1&35050003&0&2&80", "times_turn": 0, @@ -36917,7 +31748,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501118, @@ -36928,7 +31760,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 9, "type": 303, "gainvalue": "1&35050004&0&2&80", "times_turn": 0, @@ -36937,7 +31769,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501119, @@ -36948,7 +31781,7 @@ "condition": "&", "aim": 0, "percent": 100, - "node": 7, + "node": 9, "type": 303, "gainvalue": "1&35050005&0&4&80", "times_turn": 0, @@ -36957,7 +31790,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501211, @@ -36977,7 +31811,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501311, @@ -36997,7 +31832,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501411, @@ -37017,7 +31853,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501412, @@ -37029,7 +31866,7 @@ "aim": 0, "percent": 100, "node": 8, - "type": 130, + "type": 120, "gainvalue": "1&1&2&350501111", "times_turn": 0, "times_battle": 0, @@ -37037,7 +31874,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501413, @@ -37049,7 +31887,7 @@ "aim": 0, "percent": 100, "node": 8, - "type": 130, + "type": 120, "gainvalue": "1&1&2&350501111", "times_turn": 0, "times_battle": 0, @@ -37057,7 +31895,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501511, @@ -37077,7 +31916,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501512, @@ -37097,7 +31937,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501513, @@ -37117,7 +31958,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501514, @@ -37137,7 +31979,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501515, @@ -37157,7 +32000,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501516, @@ -37177,7 +32021,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501611, @@ -37197,7 +32042,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501612, @@ -37217,7 +32063,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501613, @@ -37237,7 +32084,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501614, @@ -37257,7 +32105,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501615, @@ -37277,7 +32126,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501616, @@ -37297,7 +32147,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501711, @@ -37317,7 +32168,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 350501811, @@ -37337,7 +32189,92 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 350501911, + "name": 0, + "info": "皮肤切换", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "350501912&350501913&350501914", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 350501912, + "name": 0, + "info": "31-70", + "img": 1, + "isShow": 0, + "condition": "312&1&350501111&3&71|312&1&350501111&1&30", + "aim": 1, + "percent": 100, + "node": 8, + "type": 904, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 350501913, + "name": 0, + "info": "0-30", + "img": 1, + "isShow": 0, + "condition": "312&2&350501111&3&31", + "aim": 1, + "percent": 100, + "node": 8, + "type": 904, + "gainvalue": "2&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 350502111, + "name": 0, + "info": "开局加100层", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 1, + "type": 116, + "gainvalue": "100&350501111", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": 0, + "rangeSeid": 0, + "seidNameImage": 0, + "passivespineName": 0, + "rangeUi": 0 }, { "id": 360101111, @@ -37357,7 +32294,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360101311, @@ -37377,7 +32315,8 @@ "auroaspineName": "&", "rangeSeid": "1&998&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360101411, @@ -37397,12 +32336,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360201311, "name": "墨艺-钢牙", - "info": "技能攻击后,对目标施加【破甲2(3回合)】;死亡后,其他机关兽获得此被动 \r\n\r\n【破甲2】:物防-10%", + "info": "技能攻击后,对目标施加【破甲2(3回合)】;死亡后,其他机关兽获得此被动 \r\n \r\n 【破甲2】:物防-10%", "img": "xianhuang_beidong1_moyigangya", "isShow": 1, "condition": "&", @@ -37417,7 +32357,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360201312, @@ -37437,7 +32378,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360201313, @@ -37457,7 +32399,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360201314, @@ -37477,7 +32420,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360301111, @@ -37497,7 +32441,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360301112, @@ -37517,7 +32462,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360301113, @@ -37537,12 +32483,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360301311, "name": "墨艺-火牛击", - "info": "技能攻击后,对目标施加【燃烧(3回合)】;死亡后,其他机关兽获得此被动\r\n\r\n【燃烧】:行动结束时,损失1%的生命值", + "info": "技能攻击后,对目标施加【燃烧(3回合)】;死亡后,其他机关兽获得此被动\r\n \r\n 【燃烧】:行动结束时,损失1%的生命值", "img": "moyi_huoniuji", "isShow": 1, "condition": "&", @@ -37557,7 +32504,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360301312, @@ -37577,7 +32525,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360301313, @@ -37597,7 +32546,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360301314, @@ -37617,12 +32567,13 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360401311, "name": "墨艺-铁蹄", - "info": "技能攻击后,对目标施加【眩晕(1回合)】;死亡后,其他机关兽获得此被动\r\n\r\n【眩晕】:无法行动", + "info": "技能攻击后,对目标施加【眩晕(1回合)】;死亡后,其他机关兽获得此被动\r\n \r\n 【眩晕】:无法行动", "img": "fuzhu_beidong1_moyitieti", "isShow": 1, "condition": "&", @@ -37637,7 +32588,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360401312, @@ -37657,7 +32609,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360401313, @@ -37677,7 +32630,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360401314, @@ -37697,7 +32651,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360501211, @@ -37717,7 +32672,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360501311, @@ -37737,7 +32693,8 @@ "auroaspineName": "&", "rangeSeid": "1&998&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360601111, @@ -37757,7 +32714,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360601311, @@ -37777,7 +32735,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360701111, @@ -37797,7 +32756,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360701311, @@ -37817,7 +32777,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360801111, @@ -37837,7 +32798,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360801311, @@ -37857,7 +32819,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360901111, @@ -37877,7 +32840,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 360901311, @@ -37897,7 +32861,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001111, @@ -37917,7 +32882,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001112, @@ -37937,7 +32903,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001113, @@ -37957,7 +32924,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001211, @@ -37977,7 +32945,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001212, @@ -37997,7 +32966,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001213, @@ -38017,7 +32987,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001214, @@ -38037,7 +33008,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001215, @@ -38057,7 +33029,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001216, @@ -38077,7 +33050,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001217, @@ -38097,7 +33071,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001218, @@ -38117,7 +33092,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001219, @@ -38137,7 +33113,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001311, @@ -38157,7 +33134,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001312, @@ -38177,7 +33155,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001313, @@ -38197,7 +33176,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001314, @@ -38217,7 +33197,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001411, @@ -38237,7 +33218,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001412, @@ -38257,7 +33239,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001413, @@ -38277,7 +33260,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001414, @@ -38297,7 +33281,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001415, @@ -38317,7 +33302,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001416, @@ -38337,7 +33323,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001417, @@ -38357,7 +33344,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001511, @@ -38377,7 +33365,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001512, @@ -38397,7 +33386,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361001513, @@ -38417,7 +33407,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361101111, @@ -38437,7 +33428,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361401111, @@ -38457,7 +33449,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361501111, @@ -38477,7 +33470,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361601111, @@ -38497,7 +33491,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361701111, @@ -38517,7 +33512,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361401121, @@ -38537,7 +33533,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361401122, @@ -38557,7 +33554,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361401123, @@ -38577,7 +33575,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361401124, @@ -38597,7 +33596,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361501121, @@ -38617,7 +33617,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361501122, @@ -38637,7 +33638,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361501123, @@ -38657,7 +33659,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361601121, @@ -38677,7 +33680,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361601122, @@ -38697,7 +33701,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361601123, @@ -38717,7 +33722,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361701121, @@ -38737,7 +33743,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361701122, @@ -38757,7 +33764,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 361701123, @@ -38777,7 +33785,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 370101311, @@ -38797,7 +33806,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 370101411, @@ -38817,7 +33827,8 @@ "auroaspineName": "&", "rangeSeid": "1&998&0", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 370201311, @@ -38837,7 +33848,8 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 370301311, @@ -38857,112 +33869,286 @@ "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { "id": 370401311, - "name": "被动1", - "info": "攻击后,对效果范围内的格子施加【瘴气】\r\n\r\n【瘴气】:友方在此行动结束时,恢复1%生命值;敌方在此行动结束时,损失1%生命值", - "img": "beidong", + "name": "驱毒", + "info": "回合开始时,清除2格内有友军的【瘟疫】", + "img": "qianghua_2", "isShow": 1, "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 106, - "gainvalue": "370401311&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 370401312, - "name": "瘴气", - "info": "友方在此行动结束时,恢复1%生命值;敌方在此行动结束时,损失1%生命值", - "img": 1, - "isShow": 0, - "condition": "&", "aim": 0, "percent": 100, - "node": 15, - "type": 999, - "gainvalue": "370401312&370401313", + "node": 2, + "type": 123, + "gainvalue": "2012&1&370601411", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370401313, - "name": "加血", - "info": "友方在此行动结束时,恢复1%生命值", + "id": 370501311, + "name": "吐丝", + "info": "死亡时,对自身及相邻的格子施加【蛛网】", + "img": "qianghua_1", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 12, + "type": 125, + "gainvalue": "2005&370501311", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 370501312, + "name": "施加【定身】", + "info": "施加【定身】", "img": 1, "isShow": 0, "condition": "605&1", "aim": 0, "percent": 100, "node": 15, - "type": 300, - "gainvalue": "6&1&1", + "type": 100, + "gainvalue": "26&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370401314, - "name": "扣血", - "info": "敌方在此行动结束时,损失1%生命值", + "id": 370501411, + "name": "感染", + "info": "造成伤害时,施加1层【瘟疫】", + "img": "qianghua_1", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "370601411&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 370601111, + "name": "孵化子嗣", + "info": "召唤4只小蜘蛛", "img": 1, "isShow": 0, - "condition": "605&2", - "aim": 0, - "percent": 100, - "node": 15, - "type": 300, - "gainvalue": "7&1&1", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 370501311, - "name": "被动1", - "info": "死亡时,对自身及1圈的格子施加【瘴气】", - "img": "beidong", - "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 12, - "type": 119, - "gainvalue": "1009&9&370401311", + "node": 7, + "type": 999, + "gainvalue": "370601112&370601113&370601114&370601115", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 370601112, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 815, + "gainvalue": "998&3705", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 370601113, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 815, + "gainvalue": "998&3705", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 370601114, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 815, + "gainvalue": "998&3705", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 370601115, + "name": 0, + "info": 0, + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 815, + "gainvalue": "998&3705", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 370601211, + "name": "瘟疫层数检测", + "info": "若目标【瘟疫】层数大于2,则在目标周围生成1只小蜘蛛\r\n若目标【瘟疫】层数大于4,则对目标施加【定身】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "370601212&370601213", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 370601212, + "name": "瘟疫招蜘蛛", + "info": "若目标【瘟疫】层数大于2,则在目标周围生成1只小蜘蛛", + "img": 1, + "isShow": 0, + "condition": "312&2&370601411&1&2", + "aim": 1, + "percent": 100, + "node": 7, + "type": 815, + "gainvalue": "998&3705", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 370601213, + "name": "瘟疫加定身", + "info": "若目标【瘟疫】层数大于4,则对目标施加【定身】", + "img": 1, + "isShow": 0, + "condition": "312&2&370601411&1&4", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "26&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 }, { "id": 370601311, - "name": "延迟攻击", - "info": "在下次行动开始时,对指定范围内的敌军造成300威力的策略伤害", + "name": 0, + "info": "施加1层【瘟疫】\r\n场中每有1个【蛛网】额外造成10%的策略伤害\r\n清除场上所有的【蛛网】", + "img": 1, + "isShow": 0, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 999, + "gainvalue": "370601312&370601313&370601314", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 370601312, + "name": "加瘟疫", + "info": "施加1层【瘟疫】", "img": 1, "isShow": 0, "condition": "&", @@ -38970,313 +34156,2198 @@ "percent": 100, "node": 7, "type": 100, - "gainvalue": "370601311&", + "gainvalue": "370601411&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370601312, - "name": "延迟攻击", - "info": "在下次行动开始时,对指定范围内的敌军造成300威力的策略伤害", + "id": 370601313, + "name": "蛛网增伤", + "info": "场中每有1个【蛛网】额外造成10%的策略伤害", + "img": 1, + "isShow": 0, + "condition": "418&1&998&370601411", + "aim": 0, + "percent": 100, + "node": 7, + "type": 214, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 370601314, + "name": "清除蛛网", + "info": "清除场上所有的【蛛网】", "img": 1, "isShow": 0, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 2, - "type": 312, - "gainvalue": "2005&2&150", + "node": 13, + "type": 119, + "gainvalue": "1&999&370501311", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370601511, - "name": "瘴疫传播", - "info": "攻击后,对目标所在格子施加【瘴疫】\r\n\r\n【瘴疫】:敌方在此行动结束时,损失2%生命值并施加【疫病】\r\n【疫病】:主属性-2%。可叠加层数不限,持续整场战斗,可驱散", - "img": "zhangyichuanbo", + "id": 370601411, + "name": "瘟疫传播", + "info": "行动结束时传递给周围1圈的友军", + "img": 1, + "isShow": 0, + "condition": "407&1008&1", + "aim": 1, + "percent": 100, + "node": 15, + "type": 107, + "gainvalue": "1008&1&370601411", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000001011, + "name": "健体1", + "info": "生命上限+3%", + "img": "zhiliao_2", "isShow": 1, "condition": "&", - "aim": 1, + "aim": 0, "percent": 100, - "node": 9, - "type": 106, - "gainvalue": "370601511&", + "node": 16, + "type": 4, + "gainvalue": "1&3", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370601512, - "name": "瘴疫", - "info": "敌方在此行动结束时,损失2%生命值并施加【疫病】", - "img": 1, - "isShow": 0, + "id": 1000001021, + "name": "健体2", + "info": "生命上限+6%", + "img": "zhiliao_2", + "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "370601513&370601514", + "node": 16, + "type": 4, + "gainvalue": "1&6", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370601513, - "name": "瘴疫掉血", - "info": "敌方在此行动结束时,损失2%生命值", - "img": 1, - "isShow": 0, + "id": 1000001031, + "name": "健体3", + "info": "生命上限+9%", + "img": "zhiliao_2", + "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 15, - "type": 300, - "gainvalue": "7&1&1", + "node": 16, + "type": 4, + "gainvalue": "1&9", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370601514, - "name": "瘴疫加疫病", - "info": "施加【疫病】", - "img": 1, - "isShow": 0, + "id": 1000001041, + "name": "健体4", + "info": "生命上限+12%", + "img": "zhiliao_2", + "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 15, - "type": 100, - "gainvalue": "370601512&", + "node": 16, + "type": 4, + "gainvalue": "1&12", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370601515, - "name": "疫病效果", - "info": "主属性-2%", - "img": 1, - "isShow": 0, + "id": 1000001051, + "name": "健体5", + "info": "生命上限+15%", + "img": "zhiliao_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "1&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000002011, + "name": "利刃1", + "info": "攻击+3%", + "img": "gongji_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "2&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000002021, + "name": "利刃2", + "info": "攻击+6%", + "img": "gongji_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "2&6", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000002031, + "name": "利刃3", + "info": "攻击+9%", + "img": "gongji_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "2&9", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000002041, + "name": "利刃4", + "info": "攻击+12%", + "img": "gongji_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "2&12", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000002051, + "name": "利刃5", + "info": "攻击+15%", + "img": "gongji_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "2&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000004011, + "name": "铁甲1", + "info": "物防+3%", + "img": "wufang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "4&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000004021, + "name": "铁甲2", + "info": "物防+6%", + "img": "wufang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "4&6", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000004031, + "name": "铁甲3", + "info": "物防+9%", + "img": "wufang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "4&9", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000004041, + "name": "铁甲4", + "info": "物防+12%", + "img": "wufang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "4&12", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000004051, + "name": "铁甲5", + "info": "物防+15%", + "img": "wufang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "4&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000005011, + "name": "锦囊1", + "info": "策防+3%", + "img": "cefang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "5&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000005021, + "name": "锦囊2", + "info": "策防+6%", + "img": "cefang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "5&6", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000005031, + "name": "锦囊3", + "info": "策防+9%", + "img": "cefang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "5&9", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000005041, + "name": "锦囊4", + "info": "策防+12%", + "img": "cefang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "5&12", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000005051, + "name": "锦囊5", + "info": "策防+15%", + "img": "cefang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 4, + "gainvalue": "5&15", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000009011, + "name": "瞄准1", + "info": "命中+5%", + "img": "mingzhong_2", + "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 16, "type": 200, - "gainvalue": "1&-1&-1&2&-1&-1&4&-1&-1&5&-1&-1", + "gainvalue": "9&5&5", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370701111, - "name": "群体驱散", - "info": "对全体友军造成100威力的治疗;清除1层【疫病】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 120, - "gainvalue": "1&370601511", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 370701211, - "name": "桃花源", - "info": "清除所有异常状态,对所在格子施加【桃花源】\r\n\r\n【桃花源】:使自身和方形1格范围的格子获得效果:友方单位行动结束时,恢复1%的生命值,并赋予状态【净化】;敌方单位行动结束时,损失1%生命值\r\n【净化】:免疫【疫病】;持续时间结束时,对所在格子施加【桃花源】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 1, - "percent": 100, - "node": 9, - "type": 100, - "gainvalue": "370701211&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 370701212, - "name": "桃花源效果", - "info": "行动结束时,恢复我方单位1%的生命值,并赋予状态【净化】;对敌方单位造成1%生命值的真实伤害", - "img": 1, - "isShow": 0, + "id": 1000009021, + "name": "瞄准2", + "info": "命中+7%", + "img": "mingzhong_2", + "isShow": 1, "condition": "&", "aim": 0, "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "370701213&370701214&370701215", + "node": 16, + "type": 200, + "gainvalue": "9&7&7", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370701213, - "name": "加血", - "info": "友方在此行动结束时,恢复1%生命值", - "img": 1, - "isShow": 0, - "condition": "605&1", + "id": 1000009031, + "name": "瞄准3", + "info": "命中+10%", + "img": "mingzhong_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "9&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000011011, + "name": "臂盾1", + "info": "格挡+5%", + "img": "gedang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "10&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000011021, + "name": "臂盾2", + "info": "格挡+7%", + "img": "gedang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "10&7&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000011031, + "name": "臂盾3", + "info": "格挡+10%", + "img": "gedang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "10&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000012011, + "name": "软甲1", + "info": "抗暴+5%", + "img": "kangbao_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "12&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000012021, + "name": "软甲2", + "info": "抗暴+7%", + "img": "kangbao_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "12&7&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000012031, + "name": "软甲3", + "info": "抗暴+10%", + "img": "kangbao_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "12&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000020011, + "name": "结阵1", + "info": "物攻抗性+5%", + "img": "wufang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000020021, + "name": "结阵2", + "info": "物攻抗性+7%", + "img": "wufang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&7&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000020031, + "name": "结阵3", + "info": "物攻抗性+10%", + "img": "wufang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000022011, + "name": "洞察1", + "info": "策攻抗性+5%", + "img": "cefang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000022021, + "name": "洞察2", + "info": "策攻抗性+7%", + "img": "cefang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&7&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000022031, + "name": "洞察3", + "info": "策攻抗性+10%", + "img": "cefang_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "22&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000023011, + "name": "杏林1", + "info": "治疗加成+5%", + "img": "zhiliao_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000023021, + "name": "杏林2", + "info": "治疗加成+7%", + "img": "zhiliao_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&7&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000023031, + "name": "杏林3", + "info": "治疗加成+10%", + "img": "zhiliao_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "23&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000025011, + "name": "养生1", + "info": "受治疗效果提高+5%", + "img": "zhiliao_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "25&5&5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000025021, + "name": "养生2", + "info": "受治疗效果提高+7%", + "img": "zhiliao_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "25&7&7", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1000025031, + "name": "养生3", + "info": "受治疗效果提高+10%", + "img": "zhiliao_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "25&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1010101011, + "name": "护卫", + "info": "范围内友军受到攻击时,代替该友军进行战斗(每回合1次)", + "img": "bubing_tianfu_huwei", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 8, + "type": 905, + "gainvalue": "&", + "times_turn": 1, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2005&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2005 + }, + { + "id": 1010301011, + "name": "援护回怒", + "info": "援护时,获得50点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "716&1010101011&1010501011&1010801011", + "aim": 0, + "percent": 100, + "node": 10, + "type": 220, + "gainvalue": "29&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1010302011, + "name": "反击回怒", + "info": "反击时,额外获得25点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "602&3", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1010303011, + "name": "回合回怒", + "info": "回合开始时,自身每损失10%的生命值,获得额外10点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1010501011, + "name": "高级护卫", + "info": "范围内友军受到攻击时,代替该友军进行战斗(每回合2次)", + "img": "bubing_tianfu_huwei", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 8, + "type": 905, + "gainvalue": "&", + "times_turn": 2, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2005&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2005 + }, + { + "id": 1010502011, + "name": "筑城", + "info": "范围内友军物攻抗性+10、策攻抗性+10", + "img": "bubing_tianfu_zhucheng", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&10&10&22&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1010503011, + "name": "同心", + "info": "范围内友军受到伤害的10%转移给自身", + "img": "bubing_tianfu_tongxin", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 316, + "gainvalue": "10&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2024&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1010801011, + "name": "固守", + "info": "护卫的范围扩大1格", + "img": "bubing_tianfu_huwei", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 905, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2012&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2012 + }, + { + "id": 1010802011, + "name": "高级筑城", + "info": "范围内友军物攻抗性+20、策攻抗性+20", + "img": "bubing_tianfu_zhucheng", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&20&20&22&20&20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2025&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2025 + }, + { + "id": 1010803011, + "name": "高级同心", + "info": "范围内友军受到伤害的20%转移给自身", + "img": "bubing_tianfu_tongxin", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 316, + "gainvalue": "20&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2024&0", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2024 + }, + { + "id": 1020101011, + "name": "贯穿", + "info": "普攻可穿透目标身后1格,但仅能以相邻敌人为目标", + "img": "qiangbing_tianfu_guanchuan", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1020301011, + "name": "蓄势", + "info": "回合开始时,获得额外25点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1020302011, + "name": "扬威", + "info": "单次攻击至少命中2名敌人时,获得额外50点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "713&1&1", + "aim": 0, + "percent": 100, + "node": 9, + "type": 220, + "gainvalue": "29&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1020303011, + "name": "复仇", + "info": "受到攻击时,获得25点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 8, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1020501011, + "name": "破盾", + "info": "使范围内敌军格挡-10", + "img": "qiangbing_tianfu_podun", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "11&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2024&1", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2024 + }, + { + "id": 1020502011, + "name": "破阵", + "info": "使范围内敌军物攻抗性-10", + "img": "qiangbing_tianfu_pozhen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&-5&-5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2024&1", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2024 + }, + { + "id": 1020503011, + "name": "破甲", + "info": "使范围内敌军物防-5%", + "img": "qiangbing_tianfu_pojia", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "4&-5&-5", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "1&2024&1", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 2024 + }, + { + "id": 1020801011, + "name": "高级破盾", + "info": "使范围内敌军格挡-20", + "img": "qiangbing_tianfu_podun", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "11&-20&-20", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1020802011, + "name": "高级破阵", + "info": "使范围内敌军物攻抗性-20", + "img": "qiangbing_tianfu_pozhen", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "20&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1020803011, + "name": "高级破甲", + "info": "使范围内敌军物防-10%", + "img": "qiangbing_tianfu_pojia", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "4&-10&-10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1030101011, + "name": "良驹", + "info": "攻击后可再移动1格", + "img": "qibing_tianfu_liangjv", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 400, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1030301011, + "name": "蓄势", + "info": "回合开始时,获得25点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1030302011, + "name": "策马", + "info": "若本回合主动移动至少3格,攻击时额外获得50点怒气\r\n若本回合主动移动至少5格,攻击时额外获得100点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "709&2&1", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1030303011, + "name": "迂回", + "info": "在危险范围外行动结束时,获得50点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "500&0", "aim": 0, "percent": 100, "node": 15, - "type": 300, - "gainvalue": "6&1&1", + "type": 220, + "gainvalue": "29&25", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370701214, - "name": "施加净化", - "info": "赋予状态【净化】", - "img": 1, - "isShow": 0, + "id": 1030501011, + "name": "撞击", + "info": "若本回合主动移动至少3格,攻击时有50%的概率施加【缠足1】", + "img": "yidongli_1", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "811&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1030502011, + "name": "马术", + "info": "攻击近站职业时,有50%的概率不被反击(1)", + "img": "qibing_tianfu_mashu", + "isShow": 1, + "condition": "709&2&1", + "aim": 0, + "percent": 50, + "node": 7, + "type": 605, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1030801011, + "name": "千里马", + "info": "攻击后可再移动2格", + "img": "qibing_tianfu_liangjv", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 400, + "gainvalue": "2&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1030802011, + "name": "突破", + "info": "击杀敌军后,可再移动3格", + "img": "qibing_tianfu_tupo", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 12, + "type": 400, + "gainvalue": "3&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1040101011, + "name": "长弓", + "info": "普攻射程提高,但无法攻击相邻的敌军", + "img": "gongbing_tianfu_changgong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1040301011, + "name": "吊射", + "info": "攻击时,若与目标之间有障碍,获得额外50点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "803&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "50&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1040302011, + "name": "远击", + "info": "攻击时,若与目标距离至少2格,获得额外50点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "804&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "50&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1040303011, + "name": "狙击", + "info": "回合开始时,若自身处于危险范围外,获得额外50点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "500&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1040501011, + "name": "重箭", + "info": "攻击时,有50%的概率给目标施加【缠足1】", + "img": "yidongli_1", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "811&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1040502011, + "name": "轻弓", + "info": "攻击时,有50%的概率自身获得【疾跑1】", + "img": "yidongli_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "801&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1040801011, + "name": "强弓", + "info": "普攻射程+1", + "img": "gongbing_tianfu_qianggong", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 602, + "gainvalue": "1&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1040802011, + "name": "短刃", + "info": "可以对相邻敌军发动反击", + "img": "gongbing_tianfu_duanren", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 609, + "gainvalue": "2012&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1050101011, + "name": "伏击", + "info": "暴击+10%、暴击伤害+10%", + "img": "youxia_tianfu_fuji", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 200, + "gainvalue": "10&10&10&18&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1050301011, + "name": "背刺", + "info": "暴击时,获得25点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "711&2", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1050302011, + "name": "蓄势", + "info": "回合开始时,获得额外25点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1050303011, + "name": "审时", + "info": "回合开始时,若自身处于危险范围外,获得额外50点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "500&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1050501011, + "name": "点穴", + "info": "攻击远程职业时,有50%的概率施加【定身】", + "img": "dingshen", + "isShow": 1, + "condition": "606&2&4&6&7", + "aim": 0, + "percent": 100, + "node": 7, + "type": 100, + "gainvalue": "26&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1050502011, + "name": "身法", + "info": "攻击近站职业时,有50%的概率不被反击", + "img": "qianghua_2", + "isShow": 1, + "condition": "606&2&1&2&3&5", + "aim": 0, + "percent": 50, + "node": 7, + "type": 605, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1050801011, + "name": "内息", + "info": "回合开始时,若自身处于危险范围内,恢复5%的生命值", + "img": "youxia_tianfu_neixi", + "isShow": 1, + "condition": "500&1", + "aim": 0, + "percent": 100, + "node": 2, + "type": 300, + "gainvalue": "6&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1050802011, + "name": "气劲", + "info": "攻击时,若目标是远程职业,暴击+10%", + "img": "baoji_2", + "isShow": 1, + "condition": "606&2&4&6&7", + "aim": 0, + "percent": 100, + "node": 7, + "type": 200, + "gainvalue": "10&10&10", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1060101011, + "name": "运帷", + "info": "普攻可攻击较远目标,且造成策略伤害", + "img": "ceshi_tianfu_yunwei", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1060301011, + "name": "扬威", + "info": "单次攻击至少命中2名敌人时,获得额外50点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "713&1&1", + "aim": 0, + "percent": 100, + "node": 9, + "type": 220, + "gainvalue": "29&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1060302011, + "name": "蓄势", + "info": "回合开始时,获得额外25点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1060303011, + "name": "审时", + "info": "攻击时,若自身处于危险范围外,获得额外50点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "500&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1060501011, + "name": "辅佐", + "info": "回合开始时,对范围内随机1名友军施加随机【增益状态】", + "img": "qianghua_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 109, + "gainvalue": "1&1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1060502011, + "name": "毒计", + "info": "回合开始时,对范围内随机1名敌军施加随机【减益状态】", + "img": "qianghua_1", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 15, + "type": 109, + "gainvalue": "0&1&3", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1060801011, + "name": "趁势", + "info": "攻击时,50%的概率随机清除目标1个【增益状态】", + "img": "qianghua_1", + "isShow": 1, + "condition": "&", + "aim": 1, + "percent": 100, + "node": 7, + "type": 101, + "gainvalue": "1&0", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1060802011, + "name": "自省", + "info": "攻击时,50%的概率随机清除自身1个【减益状态】", + "img": "qianghua_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 7, + "type": 101, + "gainvalue": "1&1", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1070101011, + "name": "圣手", + "info": "普攻时可治疗友军", + "img": "zhiliao_3", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 16, + "type": 999, + "gainvalue": "&", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1070301011, + "name": "大医", + "info": "一次技能中,治疗至少2名友军,获得50点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "713&1&1|600&3", + "aim": 0, + "percent": 100, + "node": 9, + "type": 220, + "gainvalue": "29&50", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1070302011, + "name": "蓄势", + "info": "回合开始时,获得25点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "&", + "aim": 0, + "percent": 100, + "node": 2, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1070303011, + "name": "保身", + "info": "释放技能或攻击时,处于危险范围外,获得50点怒气", + "img": "nuqi_2", + "isShow": 1, + "condition": "500&0", + "aim": 0, + "percent": 100, + "node": 7, + "type": 220, + "gainvalue": "29&25", + "times_turn": 0, + "times_battle": 0, + "cd": 0, + "auroaspineName": "&", + "rangeSeid": "&", + "seidNameImage": "&", + "passivespineName": "&", + "rangeUi": 0 + }, + { + "id": 1070501011, + "name": "自医", + "info": "行动结束时,自身获得【护盾】", + "img": "dun", + "isShow": 1, "condition": "&", "aim": 0, "percent": 100, "node": 15, "type": 100, - "gainvalue": "370701212&", + "gainvalue": "61&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370701215, - "name": "扣血", - "info": "敌方在此行动结束时,损失1%生命值", - "img": 1, - "isShow": 0, - "condition": "605&2", + "id": 1070502011, + "name": "回春", + "info": "治疗友军时,概率施加【恢复】", + "img": "zhiliao_3", + "isShow": 1, + "condition": "&", "aim": 0, "percent": 100, "node": 15, - "type": 300, - "gainvalue": "7&1&1", + "type": 100, + "gainvalue": "14&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370701216, - "name": "净化", - "info": "免疫【疫病】;持续时间结束时,对所在格子施加【桃花源】", - "img": 1, - "isShow": 0, - "condition": "&", + "id": 1070801011, + "name": "急救", + "info": "治疗时,若目标生命值低与30%,自身治疗效果+10", + "img": "zhiliao_2", + "isShow": 1, + "condition": "203&2&3&30|600&3", "aim": 0, "percent": 100, - "node": 9, - "type": 999, - "gainvalue": "370701217&370701218", + "node": 7, + "type": 200, + "gainvalue": "23&10&10", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 }, { - "id": 370701217, - "name": "免疫", - "info": "免疫【疫病】", - "img": 1, - "isShow": 0, - "condition": "&", + "id": 1070802011, + "name": "调养", + "info": "治疗时,若目标生命值高与70%,施加【护盾】", + "img": "dun", + "isShow": 1, + "condition": "203&2&1&70|600&3", "aim": 0, "percent": 100, - "node": 19, - "type": 103, - "gainvalue": "370601512&", + "node": 7, + "type": 100, + "gainvalue": "61&", "times_turn": 0, "times_battle": 0, "cd": 0, "auroaspineName": "&", "rangeSeid": "&", "seidNameImage": "&", - "passivespineName": "&" - }, - { - "id": 370701218, - "name": "加状态", - "info": "持续时间结束时,对所在格子施加【桃花源】", - "img": 1, - "isShow": 0, - "condition": "&", - "aim": 0, - "percent": 100, - "node": 18, - "type": 106, - "gainvalue": "370701211&", - "times_turn": 0, - "times_battle": 0, - "cd": 0, - "auroaspineName": "&", - "rangeSeid": "&", - "seidNameImage": "&", - "passivespineName": "&" + "passivespineName": "&", + "rangeUi": 0 } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_skill.json b/shared/resource/jsons/dic_zyz_skill.json old mode 100755 new mode 100644 index f6532cfbf..3ec5c01fd --- a/shared/resource/jsons/dic_zyz_skill.json +++ b/shared/resource/jsons/dic_zyz_skill.json @@ -2,89 +2,12 @@ { "id": 1, "imgId": "pugong", - "name": "物理普攻", + "name": "步兵普攻", "skill_info": "对指定敌军造成100%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 100, - "hurt_attack_area": 11, - "hurt_strike_area": 11, - "effect": "&", - "rage_cost": 0, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 0, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": 0, - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 2, - "imgId": "pugong", - "name": "策略普攻", - "skill_info": "对指定敌军造成100%的策略伤害", - "attack_type": 2, - "hurt_formula": 100, - "hurt_attack_area": 31, - "hurt_strike_area": 11, - "effect": "&", - "rage_cost": 0, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 0, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": 0, - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 3, - "imgId": "yishengpugong", - "name": "医生普攻", - "skill_info": "对指定敌军造成30%的策略伤害,对菱形2格内的1名友军造成25%攻击的治疗", - "attack_type": 2, - "hurt_formula": 30, - "hurt_attack_area": 31, - "hurt_strike_area": 11, - "effect": "3&", - "rage_cost": 0, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 0, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": 0, - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 4, - "imgId": "pugong", - "name": "弓兵普攻", - "skill_info": "对指定敌军造成100%的物理伤害", - "attack_type": 1, - "hurt_formula": 100, - "hurt_attack_area": 21, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, @@ -93,7 +16,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", @@ -101,14 +23,185 @@ "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 2, + "imgId": "pugong", + "name": "枪兵普攻", + "skill_info": "对指定敌军及其身后目标造成75%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 75, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 3, + "imgId": "pugong", + "name": "骑兵普攻", + "skill_info": "对指定敌军造成100%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 1008, + "hurt_strike_area": 11, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 4, + "imgId": "pugong", + "name": "弓兵普攻", + "skill_info": "对指定敌军造成100%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 5, + "imgId": "pugong", + "name": "游侠普攻", + "skill_info": "对指定敌军造成100%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 1008, + "hurt_strike_area": 11, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 6, + "imgId": "pugong", + "name": "策略普攻", + "skill_info": "对指定敌军造成100%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 2012, + "hurt_strike_area": 11, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 7, + "imgId": "yishengpugong", + "name": "医生普攻", + "skill_info": "对指定敌军造成30%的策略伤害,对菱形2格内的1名友军造成25%攻击的治疗", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 30, + "hurt_attack_area": 2012, + "hurt_strike_area": 11, + "effect": "3&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 9, "imgId": "pugong", "name": "全屏普攻", "skill_info": "对指定敌军造成100%的物理伤害", - "attack_type": 1, + "alarm_type": 0, + "attack_type": 11, "hurt_formula": 100, "hurt_attack_area": 998, "hurt_strike_area": 1, @@ -119,7 +212,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", @@ -127,13 +219,16 @@ "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 11, - "imgId": "&", - "name": "物理反击", + "imgId": "pugong", + "name": "步兵反击", "skill_info": "对指定敌军造成50%的物理伤害", + "alarm_type": 0, "attack_type": 11, "hurt_formula": 100, "hurt_attack_area": 1008, @@ -145,25 +240,27 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 3, + "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 12, - "imgId": "&", - "name": "策略反击", - "skill_info": "对指定敌军造成50%的策略伤害", - "attack_type": 12, + "imgId": "pugong", + "name": "枪兵反击", + "skill_info": "对指定敌军及其身后目标造成50%的物理伤害", + "alarm_type": 0, + "attack_type": 11, "hurt_formula": 100, - "hurt_attack_area": 2012, - "hurt_strike_area": 1, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, "effect": "&", "rage_cost": 0, "cd": 0, @@ -171,25 +268,27 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 3, + "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 13, - "imgId": "&", - "name": "医生反击", - "skill_info": "对指定敌军造成30%的策略伤害", - "attack_type": 12, - "hurt_formula": 30, - "hurt_attack_area": 2012, - "hurt_strike_area": 1, + "imgId": "pugong", + "name": "骑兵反击", + "skill_info": "对指定敌军造成50%的物理伤害", + "alarm_type": 0, + "attack_type": 11, + "hurt_formula": 100, + "hurt_attack_area": 1008, + "hurt_strike_area": 11, "effect": "&", "rage_cost": 0, "cd": 0, @@ -197,21 +296,23 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 3, + "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 14, - "imgId": "&", + "imgId": "pugong", "name": "弓兵反击", "skill_info": "对指定敌军造成50%的物理伤害", + "alarm_type": 0, "attack_type": 11, "hurt_formula": 100, "hurt_attack_area": 6008, @@ -223,21 +324,107 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 3, + "skill_class": 0, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 15, + "imgId": "pugong", + "name": "游侠反击", + "skill_info": "对指定敌军造成50%的物理伤害", + "alarm_type": 0, + "attack_type": 11, + "hurt_formula": 100, + "hurt_attack_area": 1008, + "hurt_strike_area": 11, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 16, + "imgId": "pugong", + "name": "策略反击", + "skill_info": "对指定敌军造成50%的策略伤害", + "alarm_type": 0, + "attack_type": 12, + "hurt_formula": 100, + "hurt_attack_area": 2012, + "hurt_strike_area": 11, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 17, + "imgId": "yishengpugong", + "name": "医生反击", + "skill_info": "对指定敌军造成30%的策略伤害,对菱形2格内的1名友军造成25%攻击的治疗", + "alarm_type": 0, + "attack_type": 12, + "hurt_formula": 30, + "hurt_attack_area": 2012, + "hurt_strike_area": 11, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 0, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20, "imgId": "pugong", "name": "投石车攻击", "skill_info": "对指定敌军造成100%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 100, "hurt_attack_area": 7072, @@ -249,7 +436,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", @@ -257,17 +443,20 @@ "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 21, "imgId": "pugong", "name": "超级投石车攻击", "skill_info": "对指定敌军造成100%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 100, "hurt_attack_area": 998, - "hurt_strike_area": 1009, + "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, @@ -275,7 +464,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", @@ -283,13 +471,16 @@ "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 101, "imgId": "pugong", "name": "物理普攻", "skill_info": "对敌军造成100%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 100, "hurt_attack_area": 10016, @@ -301,7 +492,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", @@ -309,13 +499,16 @@ "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 102, "imgId": "pugong", "name": "策略普攻", "skill_info": "对指定敌军造成100%的策略伤害", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 100, "hurt_attack_area": 10016, @@ -327,7 +520,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", @@ -335,13 +527,16 @@ "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 111, "imgId": "pugong", "name": "物理反击", "skill_info": "对指定敌军造成50%的物理伤害", + "alarm_type": 0, "attack_type": 11, "hurt_formula": 100, "hurt_attack_area": 10016, @@ -353,7 +548,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", @@ -361,13 +555,16 @@ "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 112, "imgId": "pugong", "name": "策略反击", "skill_info": "对指定敌军造成50%的策略伤害", + "alarm_type": 0, "attack_type": 12, "hurt_formula": 100, "hurt_attack_area": 10016, @@ -379,7 +576,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", @@ -387,68 +583,75 @@ "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 10111, - "imgId": "caocao_nuqi_xinghancanlan", - "name": "星汉灿烂1", - "skill_info": "对范围内敌军造成62%的物理伤害;并有80%的概率对主目标附加【混乱(1回合)】\r\n\r\n【混乱】:优先行动;无法控制,随机行动和攻击", - "attack_type": 1, - "hurt_formula": 62, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, - "effect": "101111&", - "rage_cost": 100, + "imgId": "caocao_nuqi_weiwufenghua", + "name": "魏武风华1", + "skill_info": "自身获得【星汉灿烂1(2回合)】\r\n\r\n【星汉灿烂1】:物攻抗性+10%;策攻抗性+20%", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "101111&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "xinghancanlan", - "skillSceneSpine": "wofang", + "skilNameImage": "caocao_weiwufenghua", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "caocao_skill1" + "voice": "caocao_skill1", + "voice_1": "caocao_skill1", + "isShowOffSetX": 0 }, { "id": 10112, - "imgId": "caocao_nuqi_xinghancanlan", - "name": "星汉灿烂2", - "skill_info": "对范围内敌军造成70%的物理伤害;并对主目标附加【混乱(1回合)】\r\n\r\n【混乱】:优先行动;无法控制,随机行动和攻击", - "attack_type": 1, - "hurt_formula": 70, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, - "effect": "101121&", - "rage_cost": 100, + "imgId": "caocao_nuqi_weiwufenghua", + "name": "魏武风华2", + "skill_info": "自身获得【星汉灿烂2(2回合)】\r\n\r\n【星汉灿烂2】:物攻抗性+20%;策攻抗性+40%", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "101121&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "xinghancanlan", - "skillSceneSpine": "wofang", + "skilNameImage": "caocao_weiwufenghua", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "caocao_skill1" + "voice": "caocao_skill1", + "voice_1": "caocao_skill1", + "isShowOffSetX": 0 }, { "id": 10121, - "imgId": "caocao_huihe_xuxushishi", - "name": "虚虚实实1", - "skill_info": "对范围内敌军造成150%的物理伤害;对其附加【多病1(3回合)】\r\n\r\n【多病1】:接受治疗效果-5%", + "imgId": "caocao_huihe_xinghancanlan", + "name": "星汉灿烂1", + "skill_info": "对指定敌军造成120%的物理伤害\r\n对其附加【封怒(1回合)】\r\n\r\n【封怒】:无法获得怒气", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, - "hurt_attack_area": 2012, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "101211&", "rage_cost": 0, @@ -457,24 +660,26 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xuxushishi", + "skilNameImage": "caocao_xinghancanlan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 10122, - "imgId": "caocao_huihe_xuxushishi", - "name": "虚虚实实2", - "skill_info": "对范围内敌军造成140%的物理伤害;对其附加【多病2(3回合)】\r\n\r\n【多病2】:接受治疗效果-10%", + "imgId": "caocao_huihe_xinghancanlan", + "name": "星汉灿烂2", + "skill_info": "对指定敌军造成140%的物理伤害\r\n对其附加【封怒(1回合)】\r\n\r\n【封怒】:无法获得怒气", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, - "hurt_attack_area": 2012, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "101221&", "rage_cost": 0, @@ -483,177 +688,191 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xuxushishi", + "skilNameImage": "caocao_xinghancanlan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20111, - "imgId": "xiahoudun_nuqi_jimiepozhan", - "name": "寂灭破斩1", - "skill_info": "对指定敌军造成150%的物理伤害,若攻击方向1格内有敌军,则对其造成35%的物理伤害,并对所有攻击目标施加【破甲(3回合)】\r\n\r\n【破甲】:物防-5%", - "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 2004, - "hurt_strike_area": 5003, - "effect": "201111&", - "rage_cost": 100, + "imgId": "xiahoudun_nuqi_bashidanjing", + "name": "拨矢啖睛1", + "skill_info": "自身获得【拨矢啖睛1(2回合)】\r\n\r\n【拨矢啖睛1】:最大生命值+25;反弹+25", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "201111&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "jimiepozhan", - "skillSceneSpine": "wofang", + "skilNameImage": "xiahoudun_bashidanjing", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "xiahoudun_skill1" + "voice": "xiahoudun_skill1", + "voice_1": "xiahoudun_skill1", + "isShowOffSetX": 0 }, { "id": 20112, - "imgId": "xiahoudun_nuqi_jimiepozhan", - "name": "寂灭破斩2", - "skill_info": "对指定敌军造成170%的物理伤害,若攻击方向1格内有敌军,则对其造成45%的物理伤害,并对所有攻击目标施加【破甲2(3回合)】\r\n\r\n【破甲2】:物防-10%", - "attack_type": 1, - "hurt_formula": 170, - "hurt_attack_area": 2004, - "hurt_strike_area": 5003, - "effect": "201121&", - "rage_cost": 100, + "imgId": "xiahoudun_nuqi_bashidanjing", + "name": "拨矢啖睛2", + "skill_info": "自身获得【拨矢啖睛2(2回合)】\r\n\r\n【拨矢啖睛2】:最大生命值+50;反弹+50", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "201121&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "jimiepozhan", - "skillSceneSpine": "wofang", + "skilNameImage": "xiahoudun_bashidanjing", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "xiahoudun_skill1" + "voice": "xiahoudun_skill1", + "voice_1": "xiahoudun_skill1", + "isShowOffSetX": 0 }, { "id": 20121, - "imgId": "xiahoudun_huihe_bashidanjing", - "name": "拨矢啖睛1", - "skill_info": "自身获得【啖睛1(3回合)】、【强化挑衅(3回合)】\r\n\r\n【啖睛1】:反弹+15%\r\n【强化挑衅】:使被动技能【刚烈】的施法范围+1", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "xiahoudun_huihe_jimiepozhan", + "name": "寂灭破斩1", + "skill_info": "对指定敌军造成120%的物理伤害;对其附加【气虚1(3回合)】\r\n\r\n【气虚1】:暴击-5", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", + "effect": "201211&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "201211&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bashidanjing", + "skilNameImage": "xiahoudun_jimiepozhan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20122, - "imgId": "xiahoudun_huihe_bashidanjing", - "name": "拨矢啖睛2", - "skill_info": "自身获得【啖睛2(3回合)】、【强化挑衅(3回合)】\r\n\r\n【啖睛2】:反弹+25%\r\n【强化挑衅】:使被动技能【刚烈】的施法范围+1", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "xiahoudun_huihe_jimiepozhan", + "name": "寂灭破斩2", + "skill_info": "对指定敌军造成140%的物理伤害;对其附加【气虚2(3回合)】\r\n\r\n【气虚2】:暴击-10", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", + "effect": "201221&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "201221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bashidanjing", + "skilNameImage": "xiahoudun_jimiepozhan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 30111, - "imgId": "zhangliao_nuqi_qibingtujin", - "name": "奇兵突进1", - "skill_info": "对该敌军造成150%的物理伤害,攻击前偷取敌军1个增益状态,若未能成功偷取,则对其施加【鲁莽1(3回合)】\r\n\r\n【鲁莽1】:策防-5%", + "imgId": "zhangliao_nuqi_fengyingtuxi", + "name": "风影突袭1", + "skill_info": "对指定敌军造成140%的物理伤害\r\n自身生命值低于30%时,额外造成20%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "301111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "qibingtujin", + "skilNameImage": "zhangliao_fengyingtuxi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangliao_skill1" + "voice": "zhangliao_skill1", + "voice_1": "zhangliao_skill1", + "isShowOffSetX": 1 }, { "id": 30112, - "imgId": "zhangliao_nuqi_qibingtujin", - "name": "奇兵突进2", - "skill_info": "对该敌军造成170%的物理伤害,攻击前偷取敌军2个增益状态,若未能成功偷取,则对其施加【鲁莽2(3回合)】\r\n\r\n【鲁莽2】:策防-10%", + "imgId": "zhangliao_nuqi_fengyingtuxi", + "name": "风影突袭2", + "skill_info": "对指定敌军造成170%的物理伤害\r\n自身生命值低于30%时,额外造成30%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "301121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "qibingtujin", + "skilNameImage": "zhangliao_fengyingtuxi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangliao_skill1" + "voice": "zhangliao_skill1", + "voice_1": "zhangliao_skill1", + "isShowOffSetX": 1 }, { "id": 30121, - "imgId": "zhangliao_huihe_fengyingtuxi", - "name": "风影突袭1", - "skill_info": "对指定敌人造成120%的物理伤害,并对其施加【夺甲(3回合)】\r\n\r\n【夺甲】:物防下降5%,下降值转移给张辽", + "imgId": "zhangliao_huihe_qibingtujin", + "name": "奇兵突进1", + "skill_info": "对指定敌人造成120%的物理伤害\r\n目标每有1个增益状态,额外造成3%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, @@ -665,21 +884,23 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "fengyingtuxi", + "skilNameImage": "zhangliao_qibingtujin", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 30122, - "imgId": "zhangliao_huihe_fengyingtuxi", - "name": "风影突袭2", - "skill_info": "对指定敌人造成140%的物理伤害,并对其施加【夺甲2(3回合)】\r\n\r\n【夺甲2】:物防下降10%,下降值转移给张辽", + "imgId": "zhangliao_huihe_qibingtujin", + "name": "奇兵突进2", + "skill_info": "对指定敌人造成140%的物理伤害\r\n目标每有1个增益状态,额外造成5%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, @@ -691,76 +912,82 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "fengyingtuxi", + "skilNameImage": "zhangliao_qibingtujin", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 40111, - "imgId": "xiahouyuan_nuqi_zhanxionghaojiao", - "name": "战熊号角1", - "skill_info": "召唤一只攻击为自身100%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽1(3回合)】;当夏侯渊受到攻击时,如果熊在场,则由熊承担全部伤害\r\n\r\n【猛兽1】:攻击+10%;暴击率+5%;物防+10%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "xiahouyuan_nuqi_zhenhunjianyu", + "name": "镇魂箭雨1", + "skill_info": "对指定敌军造成140%的物理伤害\r\n目标生命值高于70%时,额外造成20%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 6008, "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, + "effect": "401111&", + "rage_cost": 1000, "cd": 0, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "401111&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zhanxionghaojiao", - "skillSceneSpine": "wofangzhiliao", + "skilNameImage": "xiahouyuan_zhenhunjianyu", + "skillSceneSpine": "wofang", "actionType": 0, - "voice": "xiahouyuan_skill1" + "voice": "xiahouyuan_skill1", + "voice_1": "xiahouyuan_skill1", + "isShowOffSetX": 1 }, { "id": 40112, - "imgId": "xiahouyuan_nuqi_zhanxionghaojiao", - "name": "战熊号角2", - "skill_info": "召唤一只攻击为自身110%的熊协助作战;若熊已经在场,恢复其50%的生命,并使其获得【猛兽2(3回合)】;当夏侯渊受到攻击时,如果熊在场,则由熊承担全部伤害\r\n\r\n【猛兽2】:攻击+20%;暴击率+10%;物防+20%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "xiahouyuan_nuqi_zhenhunjianyu", + "name": "镇魂箭雨2", + "skill_info": "对指定敌军造成170%的物理伤害\r\n目标生命值高于70%时,额外造成30%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 6008, "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, + "effect": "401121&", + "rage_cost": 1000, "cd": 0, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "401121&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zhanxionghaojiao", - "skillSceneSpine": "wofangzhiliao", + "skilNameImage": "xiahouyuan_zhenhunjianyu", + "skillSceneSpine": "wofang", "actionType": 0, - "voice": "xiahouyuan_skill1" + "voice": "xiahouyuan_skill1", + "voice_1": "xiahouyuan_skill1", + "isShowOffSetX": 1 }, { "id": 40121, - "imgId": "xiahouyuan_huihe_feiyueshesha", - "name": "飞跃射杀1", - "skill_info": "对指定敌军造成120%的物理伤害;自身朝攻击反方向移动1格;获得【迅捷(3回合)】\r\n\r\n【迅捷】:移动力+1", + "imgId": "xiahouyuan_huihe_zhuimingsanshe", + "name": "追命散射1", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加【流血(3回合)】\r\n\r\n【流血】:行动结束是,造成施加者攻击4%的真实伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, - "hurt_attack_area": 3008, + "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "401211&", "rage_cost": 0, @@ -769,24 +996,26 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "skill2_B", "oppoSecondActionName": "&", - "skilNameImage": "feiyueshesha", + "skilNameImage": "xiahouyuan_zhuimingsanshe", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 40122, - "imgId": "xiahouyuan_huihe_feiyueshesha", - "name": "飞跃射杀2", - "skill_info": "对指定敌军造成140%的物理伤害;自身朝攻击反方向移动1格;获得【迅捷(3回合)】\r\n\r\n【迅捷】:移动力+1", + "imgId": "xiahouyuan_huihe_zhuimingsanshe", + "name": "追命散射2", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加【流血(3回合)】\r\n\r\n【流血】:行动结束是,造成施加者攻击4%的真实伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, - "hurt_attack_area": 3008, + "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "401221&", "rage_cost": 0, @@ -795,151 +1024,135 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "skill2_B", "oppoSecondActionName": "&", - "skilNameImage": "feiyueshesha", + "skilNameImage": "xiahouyuan_zhuimingsanshe", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 50111, - "imgId": "guojia_nuqi_shimianmaifu", - "name": "十面埋伏1", - "skill_info": "对指定范围内敌军造成150%的策略伤害,伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲(3回合)】\r\n\r\n【破甲】:物防-5%", - "attack_type": 2, - "hurt_formula": 150, - "hurt_attack_area": 2024, - "hurt_strike_area": 2025, - "effect": "501111&", - "rage_cost": 100, + "imgId": "guojia_nuqi_shishengtianji", + "name": "十胜天机1", + "skill_info": "使范围内友方单位获得【十胜天机1(2回合)】\r\n\r\n【十胜天机1】:生命+25%;无法获得治疗", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 2013, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 3, + "object": 1, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "501111&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shimianmaifu", - "skillSceneSpine": "wofang", + "skilNameImage": "guojia_shishengtianji", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "guojia_skill1" + "voice": "guojia_skill1", + "voice_1": "guojia_skill1", + "isShowOffSetX": 0 }, { "id": 50112, - "imgId": "guojia_nuqi_shimianmaifu", - "name": "十面埋伏2", - "skill_info": "对指定范围内敌军造成170%的策略伤害,伤害由范围内所有敌军分摊承受;对范围内物防最高的1个敌军施加【破甲2(3回合)】\r\n\r\n【破甲2】:物防-10%", - "attack_type": 2, - "hurt_formula": 170, - "hurt_attack_area": 2024, - "hurt_strike_area": 2025, - "effect": "501121&", - "rage_cost": 100, + "imgId": "guojia_nuqi_shishengtianji", + "name": "十胜天机2", + "skill_info": "使范围内友方单位获得【十胜天机2(2回合)】\r\n\r\n【十胜天机2】:生命+50%;无法获得治疗", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 2013, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 3, + "object": 1, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "501121&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shimianmaifu", - "skillSceneSpine": "wofang", + "skilNameImage": "guojia_shishengtianji", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "guojia_skill1" + "voice": "guojia_skill1", + "voice_1": "guojia_skill1", + "isShowOffSetX": 0 }, { "id": 50121, - "imgId": "guojia_huihe_shishengtianji", - "name": "十胜天机1", - "skill_info": "消耗自身30%的生命;清除3格范围内其他友军1个减益状态;使自身获得【剑风1(3回合)】;使用技能后可再移动2格及攻击。\r\n\r\n【剑风1】:普攻射程+1", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "&", + "imgId": "guojia_huihe_shimianjiaosha", + "name": "十面绞杀1", + "skill_info": "对指定敌军造成120%的策略伤害;\r\n自身生命值低与30%时,额外造成30%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 120, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, + "effect": "501211&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "501211&", - "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shishengtianji", + "skilNameImage": "guojia_shimianjiaosha", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 50122, - "imgId": "guojia_huihe_shishengtianji", - "name": "十胜天机2", - "skill_info": "消耗自身30%的生命(最多降为1);清除3格范围内其他友军1个减益状态;使自身获得【剑风2(3回合)】;使用技能后可再移动2格及攻击。\r\n\r\n【剑风2】:普攻射程+2", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "&", + "imgId": "guojia_huihe_shimianjiaosha", + "name": "十面绞杀2", + "skill_info": "对指定敌军造成140%的策略伤害;\r\n自身生命值低与30%时,额外造成30%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 140, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, + "effect": "501221&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "501221&", - "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shishengtianji", + "skilNameImage": "guojia_shimianjiaosha", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" - }, - { - "id": 50151, - "imgId": "&", - "name": "遗计", - "skill_info": "&", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 999, - "effect": "&", - "rage_cost": 0, - "cd": 0, - "object": 1, - "friendly_attack_type": 6, - "gain_formula": 30, - "friendlyEffect": "501512&", - "alarm_type": 1, - "skill_class": 6, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "&", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 70011, "imgId": "&", "name": "连击", - "skill_info": "造成两次100%的物理伤害", + "skill_info": "对指定敌军造成两次总计200%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 200, "hurt_attack_area": 1008, @@ -951,7 +1164,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 1, "skill_class": 0, "actionName": "attack_1", "secondActionName": "&", @@ -959,689 +1171,744 @@ "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 70111, - "imgId": "dianwei_nuqi_shuangtielieji", - "name": "双铁烈击1", - "skill_info": "对指定敌军造成150%的物理伤害;若对方反击,则追加一次反击", + "imgId": "dianwei_nuqi_suihuzhansha", + "name": "碎虎斩杀1", + "skill_info": "对指定敌军造成150%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "701111&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shuangtielieji", + "skilNameImage": "dianwei_suihuzhansha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "dianwei_skill1" + "voice": "dianwei_skill1", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 70112, - "imgId": "dianwei_nuqi_shuangtielieji", - "name": "双铁烈击2", - "skill_info": "对指定敌军造成170%的物理伤害;若对方反击,则追加一次反击", + "imgId": "dianwei_nuqi_suihuzhansha", + "name": "碎虎斩杀2", + "skill_info": "对指定敌军造成170%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "701121&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shuangtielieji", + "skilNameImage": "dianwei_suihuzhansha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "dianwei_skill1" + "voice": "dianwei_skill1", + "voice_1": "dianwei_skill1", + "isShowOffSetX": 1 + }, + { + "id": 70113, + "imgId": "dianwei_nuqi_suihuzhansha", + "name": "碎虎斩杀1", + "skill_info": "对指定敌军造成3次50%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "701131&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dianwei_suihuzhansha", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "dianwei_skill1", + "voice_1": "dianwei_skill1", + "isShowOffSetX": 1 + }, + { + "id": 70114, + "imgId": "dianwei_nuqi_suihuzhansha", + "name": "碎虎斩杀2", + "skill_info": "对指定敌军造成3次66%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "701141&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "dianwei_suihuzhansha", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "dianwei_skill1", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 70121, - "imgId": "dianwei_huihe_guzhielai", - "name": "古之恶来1", - "skill_info": "自身获得【古之恶来1(3回合)】\r\n\r\n【古之恶来1】:格挡率+30%;普通攻击后连击", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "dianwei_huihe_shuangtielieji", + "name": "双铁烈击1", + "skill_info": "对指定敌军造成120%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "701211&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, - "actionName": "skill2", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "guzhielai", - "skillSceneSpine": "&", + "skilNameImage": "dianwei_shuangtielieji", + "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "dianwei_skill2", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 70122, - "imgId": "dianwei_huihe_guzhielai", - "name": "古之恶来2", - "skill_info": "自身获得【古之恶来2(3回合)】\r\n\r\n【古之恶来2】:格挡率+50%;普通攻击后连击", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "dianwei_huihe_shuangtielieji", + "name": "双铁烈击2", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "701221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, - "actionName": "skill2", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "guzhielai", - "skillSceneSpine": "&", + "skilNameImage": "dianwei_shuangtielieji", + "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "dianwei_skill2", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 70131, - "imgId": "&", - "name": "典韦反击1", - "skill_info": "&", - "attack_type": 11, - "hurt_formula": 100, - "hurt_attack_area": 2024, + "id": 70123, + "imgId": "dianwei_huihe_shuangtielieji", + "name": "双铁烈击1", + "skill_info": "对指定敌军造成3次40%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 30, - "cd": 0, + "effect": "701231&", + "rage_cost": 0, + "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 3, - "actionName": "attack", + "skill_class": 2, + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "&", - "skillSceneSpine": "&", + "skilNameImage": "dianwei_shuangtielieji", + "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "dianwei_skill2", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 70132, - "imgId": "&", - "name": "典韦反击2", - "skill_info": "&", - "attack_type": 11, - "hurt_formula": 100, - "hurt_attack_area": 2024, + "id": 70124, + "imgId": "dianwei_huihe_shuangtielieji", + "name": "双铁烈击2", + "skill_info": "对指定敌军造成3次46%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 30, - "cd": 0, + "effect": "701241&", + "rage_cost": 0, + "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 3, - "actionName": "attack", + "skill_class": 2, + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "&", - "skillSceneSpine": "&", + "skilNameImage": "dianwei_shuangtielieji", + "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" - }, - { - "id": 70133, - "imgId": "&", - "name": "典韦反击3", - "skill_info": "&", - "attack_type": 11, - "hurt_formula": 100, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 30, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 3, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "&", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" + "voice": "dianwei_skill2", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 80111, - "imgId": "pangde_nuqi_gourenhengzhan", - "name": "勾刃横斩1", - "skill_info": "对目标敌军造成150%的物理伤害;对其他目标造成35%的物理伤害;施加【破盾1(3回合)】\r\n\r\n【破盾1】:格挡率-5%", - "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 2004, + "imgId": "pangde_nuqi_taiguansizhan", + "name": "抬棺死战1", + "skill_info": "自身获得【绝武3(2回合)】\r\n\r\n【绝武3】:物防+20", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, "hurt_strike_area": 1, - "effect": "801111&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "801111&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "gourenhengzhan", - "skillSceneSpine": "wofang", + "skilNameImage": "pangde_taiguansizhan", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "pangde_skill1" + "voice": "pangde_skill1", + "voice_1": "pangde_skill1", + "isShowOffSetX": 0 }, { "id": 80112, - "imgId": "pangde_nuqi_gourenhengzhan", - "name": "勾刃横斩2", - "skill_info": "对目标敌军造成170%的物理伤害;对其他目标造成45%的物理伤害;施加【破盾2(3回合)】\r\n\r\n【破盾2】:格挡率-10%", - "attack_type": 1, - "hurt_formula": 170, - "hurt_attack_area": 2004, + "imgId": "pangde_nuqi_taiguansizhan", + "name": "抬棺死战2", + "skill_info": "自身获得【绝武4(2回合)】\r\n\r\n【绝武4】:物防+30", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, "hurt_strike_area": 1, - "effect": "801121&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "801121&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "gourenhengzhan", - "skillSceneSpine": "wofang", + "skilNameImage": "pangde_taiguansizhan", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "pangde_skill1" + "voice": "pangde_skill1", + "voice_1": "pangde_skill1", + "isShowOffSetX": 0 }, { "id": 80121, - "imgId": "pangde_huihe_xunxin", - "name": "寻衅1", - "skill_info": "自身获得【挑衅2(3回合)】和【嘲讽(3回合)】\r\n\r\n【挑衅2】:行动结束后,对2格范围内的随机2名敌军施加【怒目(3回合)】\r\n【嘲讽】:被【怒目】部队视为优先攻击目标", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "pangde_huihe_gourenhengzhan", + "name": "勾刃横斩1", + "skill_info": "对目标敌军造成120%的物理伤害;施加【怯战1】\r\n\r\n【怯战1】:物攻强度-5%", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", + "effect": "801211&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "801211&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xunxin", + "skilNameImage": "pangde_gourenhengzhan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 80122, - "imgId": "pangde_huihe_xunxin", - "name": "寻衅2", - "skill_info": "自身获得【挑衅2(3回合)】和【嘲讽(3回合)】\r\n\r\n【强化挑衅2】:行动结束后,对3格范围内的随机2名敌军施加【怒目(3回合)】\r\n【嘲讽】:被【怒目】部队视为优先攻击目标", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "pangde_huihe_gourenhengzhan", + "name": "勾刃横斩2", + "skill_info": "对目标敌军造成120%的物理伤害;施加【怯战2】\r\n\r\n【怯战2】:物攻强度-10%", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", + "effect": "801221&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "801221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xunxin", + "skilNameImage": "pangde_gourenhengzhan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 100111, - "imgId": "xuhuang_nuqi_jufuhengji", - "name": "巨斧横击1", - "skill_info": "对目标敌军造成150%的物理伤害;对其他目标造成20%的物理伤害;该技能暴击率+5%", + "imgId": "xuhuang_nuqi_jufuzhansha", + "name": "巨斧斩杀1", + "skill_info": "对范围内敌军造成105%的物理伤害\r\n施加【软弱1(3回合)】\r\n\r\n【软弱1】:物攻抗性-5", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 105, "hurt_attack_area": 2004, - "hurt_strike_area": 4003, + "hurt_strike_area": 5002, "effect": "1001111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "jufuhengji", + "skilNameImage": "xuhuang_jufuzhansha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "xuhuang_skill1" + "voice": "xuhuang_skill1", + "voice_1": "xuhuang_skill1", + "isShowOffSetX": 1 }, { "id": 100112, - "imgId": "xuhuang_nuqi_jufuhengji", - "name": "巨斧横击2", - "skill_info": "对目标敌军造成170%的物理伤害;对其他目标造成20%的物理伤害;该技能暴击率+10%", + "imgId": "xuhuang_nuqi_jufuzhansha", + "name": "巨斧斩杀2", + "skill_info": "对范围内敌军造成130%的物理伤害\r\n施加【软弱2(3回合)】\r\n\r\n【软弱2】:物攻抗性-10", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 170, + "hurt_formula": 130, "hurt_attack_area": 2004, - "hurt_strike_area": 4003, + "hurt_strike_area": 5002, "effect": "1001121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "jufuhengji", + "skilNameImage": "xuhuang_jufuzhansha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "xuhuang_skill1" + "voice": "xuhuang_skill1", + "voice_1": "xuhuang_skill1", + "isShowOffSetX": 1 }, { "id": 100121, - "imgId": "xuhuang_huihe_duanyuan", - "name": "断援1", - "skill_info": "自身获得【毡甲1】(3回合)、【策减1】(3回合);对方形1格范围内敌军施加【缠足】(1回合)\r\n\r\n【毡甲1】:物理减伤+5%\r\n【策减1】:策略减伤+5%\r\n【缠足】:移动力-1", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1008, - "effect": "1001211&", + "imgId": "xuhuang_huihe_lipihuashan", + "name": "力劈华山1", + "skill_info": "对范围内敌军造成90%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 90, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "duanyuan", + "skilNameImage": "xuhuang_lipihuashan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 100122, - "imgId": "xuhuang_huihe_duanyuan", - "name": "断援2", - "skill_info": "自身获得【毡甲2】(3回合)、【策减2】(3回合);对方形1格范围内敌军施加【缠足】(1回合)\r\n\r\n【毡甲2】:物理减伤+10%\r\n【策减2】:策略减伤+10%\r\n【缠足】:移动力-1", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1008, - "effect": "1001221&", + "imgId": "xuhuang_huihe_lipihuashan", + "name": "力劈华山2", + "skill_info": "对范围内敌军造成105%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 105, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "duanyuan", + "skilNameImage": "xuhuang_lipihuashan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 110111, "imgId": "caoren_nuqi_bamenjinsuo", "name": "八门金锁1", - "skill_info": "对指定敌军造成150%的物理伤害,对其施加【封怒(1回合)】\r\n\r\n【封怒】:无法获得怒气", + "skill_info": "对指定敌军造成140%的物理伤害,对其施加【眩晕(1回合)】\r\n\r\n【眩晕】:无法行动", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "1101111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bamenjinsuo", + "skilNameImage": "caoren_bamenjinsuo", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "caoren_skill1" + "voice": "caoren_skill1", + "voice_1": "caoren_skill1", + "isShowOffSetX": 1 }, { "id": 110112, "imgId": "caoren_nuqi_bamenjinsuo", "name": "八门金锁2", - "skill_info": "对指定敌军造成170%的物理伤害,对其施加【封怒(1回合)】\r\n\r\n\r\n【封怒】:无法获得怒气", + "skill_info": "对指定敌军造成170%的物理伤害,对其施加【眩晕(1回合)】\r\n\r\n【眩晕】:无法行动", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "1101121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bamenjinsuo", + "skilNameImage": "caoren_bamenjinsuo", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "caoren_skill1" + "voice": "caoren_skill1", + "voice_1": "caoren_skill1", + "isShowOffSetX": 1 }, { "id": 110121, - "imgId": "caoren_huihe_wudangtiebi", - "name": "无当铁壁1", - "skill_info": "使范围内友军获得【绝武1(3回合)】,【识破1(3回合)】\r\n\r\n【绝武1】:物理减伤+5%\r\n【识破1】:策略减伤+5%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2025, + "imgId": "caoren_huihe_poxuekuanggong", + "name": "破血狂攻1", + "skill_info": "对指定敌军造成120%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "1101211&", + "effect": "&", "rage_cost": 0, "cd": 3, - "object": 1, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "1101211&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "wudangtiebi", + "skilNameImage": "caoren_poxuekuanggong", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 110122, - "imgId": "caoren_huihe_wudangtiebi", - "name": "无当铁壁2", - "skill_info": "使范围内友军获得【绝武2(3回合)】,【识破2(3回合)】\r\n\r\n【绝武2】:物理减伤+10%\r\n【识破2】:策略减伤+10%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2025, + "imgId": "caoren_huihe_poxuekuanggong", + "name": "破血狂攻2", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "1101221&", + "effect": "&", "rage_cost": 0, "cd": 3, - "object": 1, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "1101221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "wudangtiebi", + "skilNameImage": "caoren_poxuekuanggong", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 120111, - "imgId": "lidian_nuqi_mieshasanshe", - "name": "灭杀散射1", - "skill_info": "对指定敌军及其3格范围内随机2名敌军造成60%的物理伤害", + "imgId": "lidian_nuqi_xunminlianshe", + "name": "迅敏连射1", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加1个随机【减益状态(3回合)】", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 62, - "hurt_attack_area": 2024, + "hurt_formula": 140, + "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "1201111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "sanjianqifa", + "skilNameImage": "lidian_xunminlianshe", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "lidian_skill1" + "voice": "lidian_skill1", + "voice_1": "lidian_skill1", + "isShowOffSetX": 1 }, { "id": 120112, - "imgId": "lidian_nuqi_mieshasanshe", - "name": "灭杀散射2", - "skill_info": "对指定敌军及其3格范围内随机2名敌军造成66%的物理伤害", + "imgId": "lidian_nuqi_xunminlianshe", + "name": "迅敏连射2", + "skill_info": "对指定敌军造成170%的物理伤害\r\n施加1个随机【减益状态(3回合)】", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 70, - "hurt_attack_area": 2024, + "hurt_formula": 170, + "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "1201121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "sanjianqifa", + "skilNameImage": "lidian_xunminlianshe", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "lidian_skill1" + "voice": "lidian_skill1", + "voice_1": "lidian_skill1", + "isShowOffSetX": 1 }, { "id": 120121, - "imgId": "lidian_huihe_guwu", - "name": "鼓舞1", - "skill_info": "使范围内友军获得【鹰眼1(3回合)】\r\n\r\n【鹰眼1】:命中+5%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 1, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "1201211&", - "alarm_type": 1, - "skill_class": 2, - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "guwu", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 120122, - "imgId": "lidian_huihe_guwu", - "name": "鼓舞2", - "skill_info": "使范围内友军获得【鹰眼2(3回合)】\r\n\r\n【鹰眼2】:命中+10%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 1, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "1201221&", - "alarm_type": 1, - "skill_class": 2, - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "guwu", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 130111, - "imgId": "caiyan_nuqi_hujiamingzou", - "name": "胡笳鸣奏1", - "skill_info": "恢复范围内友军自身25%攻击的生命,使范围内随机1名友军获得1个【随机增益(3回合)】", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2005, - "hurt_strike_area": 2013, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 1, - "friendly_attack_type": 3, - "gain_formula": 25, - "friendlyEffect": "1301111&", - "alarm_type": 1, - "skill_class": 1, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "hujiamingzou", - "skillSceneSpine": "wofangzhiliao", - "actionType": 0, - "voice": "caiyan_skill1" - }, - { - "id": 130112, - "imgId": "caiyan_nuqi_hujiamingzou", - "name": "胡笳鸣奏2", - "skill_info": "恢复范围内友军自身28%攻击的生命,使范围内随机1名友军获得2个【随机增益(3回合)】", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2005, - "hurt_strike_area": 2013, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 1, - "friendly_attack_type": 3, - "gain_formula": 28, - "friendlyEffect": "1301121&", - "alarm_type": 1, - "skill_class": 1, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "hujiamingzou", - "skillSceneSpine": "wofangzhiliao", - "actionType": 0, - "voice": "caiyan_skill1" - }, - { - "id": 130121, - "imgId": "caiyan_huihe_fuxinqingyun", - "name": "抚心清韵1", - "skill_info": "恢复指定友军自身80%攻击的生命,并清除1个【减益状态】", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2013, + "imgId": "lidian_huihe_xulimengshe", + "name": "蓄力猛射1", + "skill_info": "对指定敌军造成120%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 1, - "friendly_attack_type": 3, - "gain_formula": 60, - "friendlyEffect": "1301211&", - "alarm_type": 1, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "fuxinqingyun", + "skilNameImage": "lidian_xulimengshe", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 130122, - "imgId": "caiyan_huihe_fuxinqingyun", - "name": "抚心清韵2", - "skill_info": "恢复指定友军自身100%攻击的生命,并清除1个【减益状态】", + "id": 120122, + "imgId": "lidian_huihe_xulimengshe", + "name": "蓄力猛射2", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "lidian_xulimengshe", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 130111, + "imgId": "caiyan_nuqi_beimingzouyun", + "name": "悲鸣奏韵1", + "skill_info": "恢复范围内友军自身32%攻击的生命", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 32, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "caiyan_beimingzouyun", + "skillSceneSpine": "wofangzhiliao", + "actionType": 0, + "voice": "caiyan_skill1", + "voice_1": "caiyan_skill1", + "isShowOffSetX": 0 + }, + { + "id": 130112, + "imgId": "caiyan_nuqi_beimingzouyun", + "name": "悲鸣奏韵2", + "skill_info": "恢复范围内友军自身40%攻击的生命", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 40, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "caiyan_beimingzouyun", + "skillSceneSpine": "wofangzhiliao", + "actionType": 0, + "voice": "caiyan_skill1", + "voice_1": "caiyan_skill1", + "isShowOffSetX": 0 + }, + { + "id": 130121, + "imgId": "caiyan_huihe_qingxianweixin", + "name": "轻弦慰心1", + "skill_info": "恢复指定友军自身70%攻击的生命", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2013, @@ -1652,284 +1919,334 @@ "object": 1, "friendly_attack_type": 3, "gain_formula": 70, - "friendlyEffect": "1301221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "fuxinqingyun", + "skilNameImage": "caiyan_qingxianweixin", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 130122, + "imgId": "caiyan_huihe_qingxianweixin", + "name": "轻弦慰心2", + "skill_info": "恢复指定友军自身90%攻击的生命", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2013, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 90, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "caiyan_qingxianweixin", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 140111, - "imgId": "jiaxu_nuqi_guiyindumou", - "name": "诡阴毒谋1", - "skill_info": "对范围内敌军造成50%策略伤害,并对其施加【中毒(3回合)】\r\n\r\n【中毒】:行动结束时,造成施加者攻击4%的真实伤害", + "imgId": "jiaxu_nuqi_lunyangmiesha", + "name": "轮阳灭杀1", + "skill_info": "对指定敌军造成140%的策略伤害\r\n若目标有【中毒】,额外造成20%的策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 50, - "hurt_attack_area": 2024, - "hurt_strike_area": 2013, + "hurt_formula": 140, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, "effect": "1401111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "guiyindumou", + "skilNameImage": "jiaxu_lunyangmiesha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "jiaxu_skill1" + "voice": "jiaxu_skill1", + "voice_1": "jiaxu_skill1", + "isShowOffSetX": 1 }, { "id": 140112, - "imgId": "jiaxu_nuqi_guiyindumou", - "name": "诡阴毒谋2", - "skill_info": "对范围内敌军造成56%策略伤害,并对其施加【中毒(3回合)】\r\n\r\n【中毒】:行动结束时,造成施加者攻击4%的真实伤害", + "imgId": "jiaxu_nuqi_lunyangmiesha", + "name": "轮阳灭杀2", + "skill_info": "对指定敌军造成170%的策略伤害\r\n若目标有【中毒】,额外造成30%的策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 56, - "hurt_attack_area": 2024, - "hurt_strike_area": 2013, + "hurt_formula": 170, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, "effect": "1401121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "guiyindumou", + "skilNameImage": "jiaxu_lunyangmiesha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "jiaxu_skill1" + "voice": "jiaxu_skill1", + "voice_1": "jiaxu_skill1", + "isShowOffSetX": 1 }, { "id": 140121, - "imgId": "jiaxu_huihe_dongchuanmiesha", - "name": "洞穿灭杀1", - "skill_info": "对指定敌军造成120%的策略伤害", + "imgId": "jiaxu_huihe_guiyindumou", + "name": "诡阴毒谋1", + "skill_info": "对范围内敌军造成90%的策略伤害\r\n50%的概率施加【中毒】", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 120, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, - "effect": "&", + "hurt_formula": 90, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, + "effect": "1401211&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "dongchuanmiesha", + "skilNameImage": "jiaxu_guiyindumou", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 140122, - "imgId": "jiaxu_huihe_dongchuanmiesha", - "name": "洞穿灭杀2", - "skill_info": "对指定敌军造成140%的策略伤害", + "imgId": "jiaxu_huihe_guiyindumou", + "name": "诡阴毒谋2", + "skill_info": "对范围内敌军造成105%的策略伤害\r\n70%的概率施加【中毒】", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 140, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, - "effect": "&", + "hurt_formula": 105, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, + "effect": "1401221&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "dongchuanmiesha", + "skilNameImage": "jiaxu_guiyindumou", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 160111, - "imgId": "yuejin_nuqi_bishalipi", - "name": "必杀力劈1", - "skill_info": "对指定敌军造成150%的物理伤害", - "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 2004, + "imgId": "yuejin_nuqi_jueshengnuhou", + "name": "决胜怒吼1", + "skill_info": "自身获得【绝武3(2回合)】\r\n\r\n【绝武3】:物攻抗性+20", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, + "effect": "1601111&", + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bishalipi", - "skillSceneSpine": "wofang", + "skilNameImage": "yuejin_jueshengnuhou", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "yuejin_skill1" + "voice": "yuejin_skill1", + "voice_1": "yuejin_skill1", + "isShowOffSetX": 0 }, { "id": 160112, - "imgId": "yuejin_nuqi_bishalipi", - "name": "必杀力劈2", - "skill_info": "对指定敌军造成170%的物理伤害", - "attack_type": 1, - "hurt_formula": 170, - "hurt_attack_area": 2004, + "imgId": "yuejin_nuqi_jueshengnuhou", + "name": "决胜怒吼2", + "skill_info": "自身获得【绝武4(2回合)】\r\n\r\n【绝武4】:物攻抗性+30", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, + "effect": "1601121&", + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bishalipi", - "skillSceneSpine": "wofang", + "skilNameImage": "yuejin_jueshengnuhou", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "yuejin_skill1" + "voice": "yuejin_skill1", + "voice_1": "yuejin_skill1", + "isShowOffSetX": 0 }, { "id": 160121, - "imgId": "yuejin_huihe_fengmangbilu", - "name": "锋芒毕露1", - "skill_info": "使自身获得【锋芒1(3回合)】\r\n\r\n【锋芒1】:下一次攻击物理增伤+20%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "yuejin_huihe_bishalipi", + "name": "必杀力劈1", + "skill_info": "对目标敌军造成120%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "1601211&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "fengmangbilu", + "skilNameImage": "yuejin_bishalipi", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 160122, - "imgId": "yuejin_huihe_fengmangbilu", - "name": "锋芒毕露2", - "skill_info": "使自身获得【锋芒2(3回合)】\r\n\r\n【锋芒2】:下一次攻击物理增伤+30%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "yuejin_huihe_bishalipi", + "name": "必杀力劈2", + "skill_info": "对目标敌军造成120%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "1601221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "fengmangbilu", + "skilNameImage": "yuejin_bishalipi", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 170111, "imgId": "zhangfei_nuqi_wanfumodi", "name": "万夫莫敌1", - "skill_info": "对范围内敌军造成4次25%的物理伤害,并恢复自身造成总伤害15%的生命;对战前自身获得1个随机增益状态,持续2回合;", + "skill_info": "对范围内敌军造成4次总计105%的物理伤害,并恢复自身造成总伤害15%的生命", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 50, + "hurt_formula": 105, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "1701111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "wanfumodi", + "skilNameImage": "zhangfei_wanfumodi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangfei_skill1" + "voice": "zhangfei_skill1", + "voice_1": "zhangfei_skill1", + "isShowOffSetX": 0 }, { "id": 170112, "imgId": "zhangfei_nuqi_wanfumodi", "name": "万夫莫敌2", - "skill_info": "对范围内敌军造成4次28%的物理伤害,并恢复自身造成总伤害30%的生命;对战前自身获得1个随机增益状态,持续2回合;", + "skill_info": "对范围内敌军造成4次总计130%的物理伤害,并恢复自身造成总伤害30%的生命", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 56, + "hurt_formula": 130, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "1701121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "wanfumodi", + "skilNameImage": "zhangfei_wanfumodi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangfei_skill1" + "voice": "zhangfei_skill1", + "voice_1": "zhangfei_skill1", + "isShowOffSetX": 0 }, { "id": 170121, "imgId": "zhangfei_huihe_changbanduanhe", "name": "长坂断喝1", - "skill_info": "对范围内敌军造成50%的物理伤害,对其施加【胆裂1(3回合)】\r\n\r\n【胆裂1】:行动结束时怒气-5", + "skill_info": "对范围内敌军造成90%的物理伤害,对其施加【封怒(1回合)】\r\n\r\n【封怒】:无法获取怒气", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 50, + "hurt_formula": 90, "hurt_attack_area": 2004, "hurt_strike_area": 5004, "effect": "1701211&", @@ -1939,23 +2256,25 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "skill2_B", "oppoSecondActionName": "&", - "skilNameImage": "changbanduanhe", + "skilNameImage": "zhangfei_changbanduanhe", "skillSceneSpine": "&", "actionType": 1, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 170122, "imgId": "zhangfei_huihe_changbanduanhe", "name": "长坂断喝2", - "skill_info": "对范围内敌军造成56%的物理伤害,对其施加【胆裂2(3回合)】\r\n\r\n【胆裂2】:行动结束时怒气-10", + "skill_info": "对范围内敌军造成105%的物理伤害,对其施加【封怒(1回合)】\r\n\r\n【封怒】:无法获取怒气", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 56, + "hurt_formula": 105, "hurt_attack_area": 2004, "hurt_strike_area": 5004, "effect": "1701221&", @@ -1965,73 +2284,79 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "skill2_B", "oppoSecondActionName": "&", - "skilNameImage": "changbanduanhe", + "skilNameImage": "zhangfei_changbanduanhe", "skillSceneSpine": "&", "actionType": 1, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 180111, "imgId": "guanyu_nuqi_qinglongnuzhan", "name": "青龙怒斩1", - "skill_info": "对指定敌人造成150%的伤害,并将敌军击退1格;本技能暴击伤害+5%", + "skill_info": "对指定敌人造成140%的物理伤害\r\n自身每拥有1个增益状态,额外造成3%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "1801111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qinglongnuzhan", + "skilNameImage": "guanyu_qinglongnuzhan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "guanyu_skill1" + "voice": "guanyu_skill1", + "voice_1": "guanyu_skill1", + "isShowOffSetX": 1 }, { "id": 180112, "imgId": "guanyu_nuqi_qinglongnuzhan", "name": "青龙怒斩2", - "skill_info": "对指定敌人造成170%的伤害,并将敌军击退1格;本技能暴击伤害+10%", + "skill_info": "对指定敌人造成170%的物理伤害\r\n自身每拥有1个增益状态,额外造成5%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "1801121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qinglongnuzhan", + "skilNameImage": "guanyu_qinglongnuzhan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "guanyu_skill1" + "voice": "guanyu_skill1", + "voice_1": "guanyu_skill1", + "isShowOffSetX": 1 }, { "id": 180121, - "imgId": "guanyu_huihe_liuyingshunzhan", - "name": "流影瞬斩1", - "skill_info": "对指定敌人造成120%的攻击伤害。对战后,可以原路返回最多3格,若击杀敌人,关羽恢复10%生命。", + "imgId": "guanyu_huihe_longweihengduan", + "name": "龙威横断1", + "skill_info": "对指定敌人造成120%的攻击伤害;获得1个随机增益状态", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, @@ -2043,21 +2368,23 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", - "skilNameImage": "liuyingshunzhan", + "skilNameImage": "guanyu_longweihengduan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 180122, - "imgId": "guanyu_huihe_liuyingshunzhan", - "name": "流影瞬斩2", - "skill_info": "对指定敌人造成140%的攻击伤害。对战后,可以原路返回最多3格,若击杀敌人,关羽恢复10%生命。", + "imgId": "guanyu_huihe_longweihengduan", + "name": "龙威横断2", + "skill_info": "对指定敌人造成140%的攻击伤害;获得1个随机增益状态", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, @@ -2069,284 +2396,306 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", - "skilNameImage": "liuyingshunzhan", + "skilNameImage": "guanyu_longweihengduan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 190111, - "imgId": "zhaoyun_nuqi_bainiaochaofeng", - "name": "百鸟朝凤1", - "skill_info": "对指定敌军造成150%的物理伤害,并将该敌军击退2格", + "imgId": "zhaoyun_nuqi_bainiaochaoyang", + "name": "百鸟朝阳1", + "skill_info": "对范围内敌军造成105%的物理伤害;每命中1个目标,随机获得1个增益状态", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 3008, - "hurt_strike_area": 1, + "hurt_formula": 105, + "hurt_attack_area": 1, + "hurt_strike_area": 3008, "effect": "1901111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, - "actionName": "skill1", + "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bainiaochaofeng", + "skilNameImage": "zhaoyun_bainiaochaoyang", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhaoyun_skill1" + "voice": "zhaoyun_skill1", + "voice_1": "zhaoyun_skill1", + "isShowOffSetX": 0 }, { "id": 190112, - "imgId": "zhaoyun_nuqi_bainiaochaofeng", - "name": "百鸟朝凤2", - "skill_info": "对指定敌军造成170%的物理伤害,并将该敌军击退2格", + "imgId": "zhaoyun_nuqi_bainiaochaoyang", + "name": "百鸟朝阳2", + "skill_info": "对范围内敌军造成130%的物理伤害;每命中1个目标,随机获得1个增益状态", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 170, - "hurt_attack_area": 3008, - "hurt_strike_area": 1, + "hurt_formula": 130, + "hurt_attack_area": 1, + "hurt_strike_area": 3008, "effect": "1901121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhaoyun_bainiaochaoyang", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "zhaoyun_skill1", + "voice_1": "zhaoyun_skill1", + "isShowOffSetX": 0 + }, + { + "id": 190121, + "imgId": "zhaoyun_huihe_bainiaochaofeng", + "name": "百鸟朝凤1", + "skill_info": "对指定敌军造成90%的物理伤害;施加1个随机减益", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 90, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "1901211&", + "rage_cost": 0, + "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, + "skill_class": 2, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bainiaochaofeng", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "zhaoyun_skill1" - }, - { - "id": 190121, - "imgId": "zhaoyun_huihe_qitanpanlong", - "name": "七探盘龙1", - "skill_info": "对范围内敌军造成60%的物理伤害;行动结束时,自身有50的概率获得2个随机【增益状态】", - "attack_type": 1, - "hurt_formula": 60, - "hurt_attack_area": 1, - "hurt_strike_area": 3008, - "effect": "1901211&", - "rage_cost": 0, - "cd": 3, - "object": 4, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 2, - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "qitanpanlong", + "skilNameImage": "zhaoyun_bainiaochaofeng", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 190122, - "imgId": "zhaoyun_huihe_qitanpanlong", - "name": "七探盘龙2", - "skill_info": "对范围内敌军造成70%的物理伤害;行动结束时,自身有75的概率获得2个随机【增益状态】", + "imgId": "zhaoyun_huihe_bainiaochaofeng", + "name": "百鸟朝凤2", + "skill_info": "对指定敌军造成105%的物理伤害;施加1个随机减益", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 70, - "hurt_attack_area": 1, - "hurt_strike_area": 3008, + "hurt_formula": 105, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, "effect": "1901221&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, - "actionName": "skill2", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qitanpanlong", + "skilNameImage": "zhaoyun_bainiaochaofeng", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 200111, "imgId": "liubei_nuqi_zhaolieyiyong", "name": "昭烈义勇1", - "skill_info": "恢复范围内友军刘备46%攻击的生命,并增加(5-恢复目标距离)*4%的治疗效果;使范围内友军获得【锋锐1(3回合)】\r\n\r\n【锋锐1】:攻击+5%", + "skill_info": "恢复范围内友军刘备32%攻击的生命,施加【包扎1(3回合)】\r\n\r\n【包扎1】:受治疗效果+5", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 2025, - "effect": 0, - "rage_cost": 100, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, + "effect": "2001111&", + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 46, + "gain_formula": 32, "friendlyEffect": "2001111&", - "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zhaolieyiyong", + "skilNameImage": "liubei_zhaolieyiyong", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "liubei_skill1" + "voice": "liubei_skill1", + "voice_1": "liubei_skill1", + "isShowOffSetX": 0 }, { "id": 200112, "imgId": "liubei_nuqi_zhaolieyiyong", "name": "昭烈义勇2", - "skill_info": "恢复范围内友军刘备56%攻击的生命,并增加(5-恢复目标距离)*4%的治疗效果;使范围内友军获得【锋锐2(3回合)】\r\n\r\n【锋锐2】:攻击+10%", + "skill_info": "恢复范围内友军刘备40%攻击的生命,施加【包扎2(3回合)】\r\n\r\n【包扎2】:受治疗效果+10", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 2025, - "effect": 0, - "rage_cost": 100, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, + "effect": "2001121&", + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 56, + "gain_formula": 40, "friendlyEffect": "2001121&", - "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zhaolieyiyong", + "skilNameImage": "liubei_zhaolieyiyong", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "liubei_skill1" + "voice": "liubei_skill1", + "voice_1": "liubei_skill1", + "isShowOffSetX": 0 }, { "id": 200121, - "imgId": "liubei_huihe_yantianjianmang", - "name": "炎天剑芒1", - "skill_info": "对指定敌军造成120%伤害,并施加【疲惫(3回合)】\r\n\r\n【疲惫1】:物理增伤-5%", - "attack_type": 1, - "hurt_formula": 120, - "hurt_attack_area": 2024, + "imgId": "liubei_huihe_yantianjianliao", + "name": "炎天剑疗1", + "skill_info": "恢复指定友军刘备70%攻击的生命,施加【锋锐1(3回合)】\r\n\r\n【锋锐1】:攻击+5%", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2013, "hurt_strike_area": 1, - "effect": "2001211&", + "effect": "&", "rage_cost": 0, "cd": 3, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 70, + "friendlyEffect": "2001211&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yantianjianmang", + "skilNameImage": "liubei_yantianjianliao", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "huangzhong_skill1", + "isShowOffSetX": 1 }, { "id": 200122, - "imgId": "liubei_huihe_yantianjianmang", - "name": "炎天剑芒2", - "skill_info": "对指定敌军造成140%伤害,并施加【疲惫(3回合)】\r\n\r\n【疲惫2】:物理增伤-10%", - "attack_type": 1, - "hurt_formula": 140, - "hurt_attack_area": 2024, + "imgId": "liubei_huihe_yantianjianliao", + "name": "炎天剑疗2", + "skill_info": "恢复指定友军刘备90%攻击的生命,施加【锋锐2(3回合)】\r\n\r\n【锋锐2】:攻击+10%", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2013, "hurt_strike_area": 1, - "effect": "2001221&", + "effect": "&", "rage_cost": 0, "cd": 3, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 90, + "friendlyEffect": "2001221&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yantianjianmang", + "skilNameImage": "liubei_yantianjianliao", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "huangzhong_skill1", + "isShowOffSetX": 1 }, { "id": 210111, "imgId": "huangzhong_nuqi_yijianchuanxin", "name": "一箭穿心1", - "skill_info": "对主目标造成150%的物理伤害,对攻击方向上2格内的敌人造成20%伤害,并对所有攻击目标施加【箭毒(3回合)】\r\n\r\n【箭毒】:每移动1格,损失1%的生命", + "skill_info": "对指定敌军造成140%的物理伤害\r\n自身每拥有1个增益状态,额外造成3%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 3016, - "hurt_strike_area": 5003, + "hurt_formula": 140, + "hurt_attack_area": 9012, + "hurt_strike_area": 1, "effect": "2101111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "yijianchuanxin", + "skilNameImage": "huangzhong_yijianchuanxin", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "huangzhong_skill1" + "voice": "huangzhong_skill1", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 210112, "imgId": "huangzhong_nuqi_yijianchuanxin", "name": "一箭穿心2", - "skill_info": "对主目标造成170%的物理伤害,对攻击方向上2格内的敌人造成20%伤害,并对所有攻击目标施加【箭毒(3回合)】\r\n\r\n【箭毒】:每移动1格,损失1%的生命", + "skill_info": "对指定敌军造成170%的物理伤害\r\n自身每拥有1个增益状态,额外造成5%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, - "hurt_attack_area": 3016, - "hurt_strike_area": 5003, + "hurt_attack_area": 9012, + "hurt_strike_area": 1, "effect": "2101121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "yijianchuanxin", + "skilNameImage": "huangzhong_yijianchuanxin", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "huangzhong_skill1" + "voice": "huangzhong_skill1", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 210121, - "imgId": "huangzhong_huihe_baibuchuanyang", - "name": "百步穿杨1", - "skill_info": "对指定敌军造成120%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+20%", + "imgId": "huangzhong_huihe_sherichuanyun", + "name": "射日穿云1", + "skill_info": "对指定敌军造成120%的物理攻击\r\n每与目标距离1格,获得1个随机增益状态", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, - "hurt_attack_area": 3016, + "hurt_attack_area": 9012, "hurt_strike_area": 1, "effect": "2101211&", "rage_cost": 0, @@ -2355,24 +2704,26 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "baibuchuanyang", + "skilNameImage": "huangzhong_sherichuanyn", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 210122, - "imgId": "huangzhong_huihe_baibuchuanyang", - "name": "百步穿杨2", - "skill_info": "对指定敌军造成140%的物理攻击;若与目标之间没有阻碍地形或部队,物理增伤+30%", + "imgId": "huangzhong_huihe_sherichuanyun", + "name": "射日穿云2", + "skill_info": "对指定敌军造成140%的物理攻击\r\n每与目标距离1格,获得1个随机增益状态", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, - "hurt_attack_area": 3016, + "hurt_attack_area": 9012, "hurt_strike_area": 1, "effect": "2101221&", "rage_cost": 0, @@ -2381,181 +2732,195 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "baibuchuanyang", + "skilNameImage": "huangzhong_sherichuanyn", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 220111, "imgId": "zhugeliang_nuqi_qimenbazhen", "name": "奇门八阵1", - "skill_info": "对范围内敌军造成50%的策略伤害,并在范围内的格子上生成【奇门八阵1(3回合)】;该技能可以格子为目标施放。\r\n\r\n【奇门八阵1】:友军行动结束后,有80%的概率随机获得一个随机【增益状态】,并恢复友军自身8%的生命", - "attack_type": 2, - "hurt_formula": 50, - "hurt_attack_area": 2025, - "hurt_strike_area": 2025, - "effect": "2201111&", - "rage_cost": 100, + "skill_info": "自身获得【奇门八阵1(1回合)】\r\n\r\n【奇门八阵】:使【冠晓百家】的效果提高,光环范围内友军的每个增益状态提高1%的已激活的属性加成", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 3, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "2201111&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "qimenbazhen", + "skilNameImage": "zhugeliang_qimenbazhen", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhugeliang_skill1" + "voice": "zhugeliang_skill1", + "voice_1": "zhugeliang_skill1", + "isShowOffSetX": 0 }, { "id": 220112, "imgId": "zhugeliang_nuqi_qimenbazhen", "name": "奇门八阵2", - "skill_info": "对范围内敌军造成56%的策略伤害,并在范围内的格子上生成【奇门八阵2(3回合)】;该技能可以格子为目标施放。\r\n\r\n【奇门八阵2】:友军行动结束后,有100%的概率随机获得一个随机【增益状态】,并恢复友军自身8%的生命", - "attack_type": 2, - "hurt_formula": 56, - "hurt_attack_area": 2025, - "hurt_strike_area": 2025, - "effect": "2201121&", - "rage_cost": 100, + "skill_info": "自身获得【奇门八阵2(2回合)】\r\n\r\n【奇门八阵】:使【冠晓百家】的效果提高,光环范围内友军的每个增益状态提高1%的已激活的属性加成", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 3, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "2201121&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "qimenbazhen", + "skilNameImage": "zhugeliang_qimenbazhen", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhugeliang_skill1" + "voice": "zhugeliang_skill1", + "voice_1": "zhugeliang_skill1", + "isShowOffSetX": 0 }, { "id": 220121, "imgId": "zhugeliang_huihe_fengqiyunyong", "name": "风起云涌1", - "skill_info": "对范围内生命百分比最低的5名敌军造成40%的策略伤害;对受到攻击的敌军施加【沮丧(3回合)】;该技能可以格子为目标施放。\r\n\r\n【沮丧】:无法获得增益状态", + "skill_info": "对范围内的敌军造成95%的策略伤害\r\n对范围内友军施加随机增益状态\r\n该技能对地面释放", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 40, - "hurt_attack_area": 2025, - "hurt_strike_area": 2013, + "hurt_formula": 90, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, "effect": "2201211&", "rage_cost": 0, "cd": 3, - "object": 3, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", - "skilNameImage": "fengqiyunyong", + "skilNameImage": "zhugeliang_fengqiyunyong", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 220122, "imgId": "zhugeliang_huihe_fengqiyunyong", "name": "风起云涌2", - "skill_info": "对范围内生命百分比最低的5名敌军造成46%的策略伤害;对受到攻击的敌军施加【沮丧(3回合)】。该技能可以格子为目标施放。\r\n\r\n【沮丧】:无法获得增益状态", + "skill_info": "对范围内的敌军造成105%的策略伤害\r\n对范围内友军施加随机增益状态\r\n该技能对地面释放", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 46, - "hurt_attack_area": 2025, - "hurt_strike_area": 2013, + "hurt_formula": 105, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, "effect": "2201221&", "rage_cost": 0, "cd": 3, - "object": 3, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", - "skilNameImage": "fengqiyunyong", + "skilNameImage": "zhugeliang_fengqiyunyong", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 240111, - "imgId": "weiyan_nuqi_yinyangxueci", - "name": "阴阳血刺1", - "skill_info": "对指定敌军造成5段30%的物理伤害,且目标身上每有一种毒类状态,追加1段攻击,最多5段", + "imgId": "weiyan_nuqi_xuefengkuangci", + "name": "血疯狂刺1", + "skill_info": "对指定敌军造成5次总计140%的物理伤害\r\n自身每有1个增益状态,追加1段伤害,并追加3%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2401111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yinyangxueci", + "skilNameImage": "weiyan_xuefengkuangci", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "weiyan_skill1" + "voice": "weiyan_skill1", + "voice_1": "weiyan_skill1", + "isShowOffSetX": 1 }, { "id": 240112, - "imgId": "weiyan_nuqi_yinyangxueci", - "name": "阴阳血刺2", - "skill_info": "对指定敌军造成5段34%的物理伤害,且目标身上每有一种毒类状态,追加1段攻击,最多5段", + "imgId": "weiyan_nuqi_xuefengkuangci", + "name": "血疯狂刺2", + "skill_info": "对指定敌军造成5段170%的物理伤害\r\n自身每有1个增益状态,追加1段伤害,并追加5%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2401121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yinyangxueci", + "skilNameImage": "weiyan_xuefengkuangci", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "weiyan_skill1" + "voice": "weiyan_skill1", + "voice_1": "weiyan_skill1", + "isShowOffSetX": 1 }, { "id": 240121, - "imgId": "weiyan_huihe_zishi", - "name": "自恃", - "skill_info": "对指定敌军造成120%的物理伤害,若攻击方向1格内有敌军,则对其造成20%的物理伤害,并对所有攻击目标施加【怒目(3回合)】;行动结束后,自身获得【识破1(3回合)】\r\n\r\n【识破1】:策略减伤+5%", + "imgId": "weiyan_huihe_yinxuejiaosha", + "name": "饮血绞杀1", + "skill_info": "对指定敌军造成120%的物理伤害\r\n自身获得1个【随机增益(3回合)】", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, - "hurt_strike_area": 5002, + "hurt_strike_area": 1, "effect": "2401211&", "rage_cost": 0, "cd": 3, @@ -2563,25 +2928,27 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zishi", + "skilNameImage": "weiyan_yinxuejiaosha", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 240122, - "imgId": "weiyan_huihe_zishi", - "name": "自恃", - "skill_info": "对指定敌军造成140%的物理伤害,若攻击方向1格内有敌军,则对其造成30%的物理伤害,并对所有攻击目标施加【怒目(3回合)】;行动结束后,自身获得【识破2(3回合)】\r\n\r\n【识破2】:策略减伤+10%", + "imgId": "weiyan_huihe_yinxuejiaosha", + "name": "饮血绞杀2", + "skill_info": "对指定敌军造成140%的物理伤害\r\n自身获得1个【随机增益(3回合)】", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, - "hurt_strike_area": 5002, + "hurt_strike_area": 1, "effect": "2401221&", "rage_cost": 0, "cd": 3, @@ -2589,281 +2956,303 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zishi", + "skilNameImage": "weiyan_yinxuejiaosha", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 250111, "imgId": "chendao_nuqi_dulongzuanci", "name": "毒龙钻刺1", - "skill_info": "对指定敌军造成150%的物理伤害,并对其施加【中毒(3回合)】\r\n\r\n【中毒】:行动结束时,造成施加者攻击4%的真实伤害", + "skill_info": "对指定敌军造成105%的物理伤害,并对其施加【中毒(3回合)】\r\n\r\n【中毒】:行动结束时,造成施加者攻击4%的真实伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, + "hurt_formula": 105, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, "effect": "2501111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "dulongzuanci", + "skilNameImage": "chendao_dulongzuanci", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "chendao_skill1" + "voice": "chendao_skill1", + "voice_1": "chendao_skill1", + "isShowOffSetX": 1 }, { "id": 250112, "imgId": "chendao_nuqi_dulongzuanci", "name": "毒龙钻刺2", - "skill_info": "对指定敌军造成170%的物理伤害,并对其施加【中毒(3回合)】\r\n\r\n【中毒】:行动结束时,造成施加者攻击4%的真实伤害", + "skill_info": "对指定敌军造成130%的物理伤害,并对其施加【中毒(3回合)】\r\n\r\n【中毒】:行动结束时,造成施加者攻击4%的真实伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 170, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, + "hurt_formula": 130, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, "effect": "2501121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "dulongzuanci", + "skilNameImage": "chendao_dulongzuanci", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "chendao_skill1" + "voice": "chendao_skill1", + "voice_1": "chendao_skill1", + "isShowOffSetX": 1 }, { "id": 250121, - "imgId": "chendao_huihe_qiangchudulong", - "name": "枪出毒龙1", - "skill_info": "对范围内所有敌军造成50%的物理伤害并施加【怒目(3回合)】\r\n\r\n【怒目】:强制优先攻击带有【嘲讽】的敌军", + "imgId": "chendao_huihe_longyaduyao", + "name": "龙牙毒咬1", + "skill_info": "对指定敌军造成90%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 50, - "hurt_attack_area": 1, - "hurt_strike_area": 2004, - "effect": "2501211&", + "hurt_formula": 90, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qiangchudulong", + "skilNameImage": "chendao_longyaduyao", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 250122, - "imgId": "chendao_huihe_qiangchudulong", - "name": "枪出毒龙2", - "skill_info": "对范围内所有敌军造成56%的物理伤害并施加【怒目(3回合)】\r\n\r\n【怒目】:强制优先攻击带有【嘲讽】的敌军", + "imgId": "chendao_huihe_longyaduyao", + "name": "龙牙毒咬2", + "skill_info": "对指定敌军造成105%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 56, - "hurt_attack_area": 1, - "hurt_strike_area": 2004, - "effect": "2501221&", + "hurt_formula": 105, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qiangchudulong", + "skilNameImage": "chendao_longyaduyao", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 260111, "imgId": "guanyinping_nuqi_longyuezhongzhan", "name": "龙月重斩1", - "skill_info": "对指定敌军造成150%的物理伤害;对其施加【目眩1(3回合)】\r\n\r\n【目眩1】:命中率-5%", + "skill_info": "对指定敌军造成140%的物理伤害\r\n自身获得1个随机增益", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2601111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "longyuezhongzhan", + "skilNameImage": "guanyinping_longyuezhongzhan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "guanyinping_skill1" + "voice": "guanyinping_skill1", + "voice_1": "guanyinping_skill1", + "isShowOffSetX": 1 }, { "id": 260112, "imgId": "guanyinping_nuqi_longyuezhongzhan", "name": "龙月重斩2", - "skill_info": "对指定敌军造成170%的物理伤害;对其施加【目眩2(3回合)】\r\n\r\n【目眩2】:命中率-10%", + "skill_info": "对指定敌军造成170%的物理伤害\r\n自身获得1个随机增益", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2601121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "longyuezhongzhan", + "skilNameImage": "guanyinping_longyuezhongzhan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "guanyinping_skill1" + "voice": "guanyinping_skill1", + "voice_1": "guanyinping_skill1", + "isShowOffSetX": 1 }, { "id": 260121, - "imgId": "guanyinping_huihe_liuyuedaoying", - "name": "流月刀影1", - "skill_info": "对指定敌军造成120的物理伤害;对其施加【残足1(3回合)】\r\n\r\n【残足1】:移动力-1", + "imgId": "guanyinping_huihe_liuxingdaoying", + "name": "流星刀影1", + "skill_info": "对指定敌军造成120的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "2601211&", + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "liuyuedaoying", + "skilNameImage": "guanyinping_liuxingdaoying", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 260122, - "imgId": "guanyinping_huihe_liuyuedaoying", - "name": "流月刀影2", - "skill_info": "对指定敌军造成140的物理伤害;对其施加【残足1(3回合)】\r\n\r\n【残足1】:移动力-1", + "imgId": "guanyinping_huihe_liuxingdaoying", + "name": "流星刀影2", + "skill_info": "对指定敌军造成140的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "2601221&", + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "liuyuedaoying", + "skilNameImage": "guanyinping_liuxingdaoying", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 270111, "imgId": "mayunlu_nuqi_xueshoutuxi", "name": "雪兽突袭1", - "skill_info": "对指定敌军造成150%的物理伤害,并将敌军击退1格,若击退成功,自身获得【锋锐1(3回合)】\r\n\r\n【锋锐1】:攻击+5%", + "skill_info": "对指定敌军造成140%的物理伤害\r\n目标每拥有1个减益状态,额外造成3%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 2004, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2701111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xueshoutuji", + "skilNameImage": "mayulun_xueshoutuxi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "mayunlu_skill1" + "voice": "mayunlu_skill1", + "voice_1": "mayunlu_skill1", + "isShowOffSetX": 1 }, { "id": 270112, "imgId": "mayunlu_nuqi_xueshoutuxi", "name": "雪兽突袭2", - "skill_info": "对指定敌军造成170%的物理伤害,并将敌军击退1格,若击退成功,自身获得【锋锐2(3回合)】\r\n\r\n【锋锐2】:攻击+10%", + "skill_info": "对指定敌军造成170%的物理伤害\r\n目标每拥有1个减益状态,额外造成5%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, - "hurt_attack_area": 2004, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "2701121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xueshoutuji", + "skilNameImage": "mayulun_xueshoutuxi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "mayunlu_skill1" + "voice": "mayunlu_skill1", + "voice_1": "mayunlu_skill1", + "isShowOffSetX": 1 }, { "id": 270121, "imgId": "mayunlu_huihe_shuangyinglianci", "name": "霜影连刺1", - "skill_info": "对指定敌人造成4段30%的物理伤害,技能吸血+5%", + "skill_info": "对指定敌人造成4段总计120%的物理伤害,随机施加1个减益状态", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, @@ -2875,21 +3264,23 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shuangyinglianci", + "skilNameImage": "mayulun_shuangyinglianci", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 270122, "imgId": "mayunlu_huihe_shuangyinglianci", "name": "霜影连刺2", - "skill_info": "对指定敌人造成4段35%的物理伤害,技能吸血+5%", + "skill_info": "对指定敌人造成4段总计140%的物理伤害,随机施加1个减益状态", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, @@ -2901,137 +3292,146 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shuangyinglianci", + "skilNameImage": "mayulun_shuangyinglianci", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 280111, - "imgId": "maliang_nuqi_dabitianxia", - "name": "大庇天下1", - "skill_info": "恢复范围内友军马良25%攻击的生命,并使随机1个友军获得【识破1(3回合)】\r\n\r\n【识破1】:策防+5%", + "imgId": "maliang_nuqi_zhefengdangyu", + "name": "遮风挡雨1", + "skill_info": "恢复指定友军马良110%攻击的生命;使其获得【伞盖(2回合)】\r\n\r\n【伞盖】:免疫减益状态", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 2025, - "hurt_strike_area": 2025, + "hurt_attack_area": 2013, + "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 25, + "gain_formula": 110, "friendlyEffect": "2801111&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "dabitianxia", + "skilNameImage": "maliang_zhefengdangyu", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "maliang_skill1" + "voice": "maliang_skill1", + "voice_1": "maliang_skill1", + "isShowOffSetX": 1 }, { "id": 280112, - "imgId": "maliang_nuqi_dabitianxia", - "name": "大庇天下2", - "skill_info": "恢复范围内友军马良28%攻击的生命,并使随机1个友军获得【识破2(3回合)】\r\n\r\n【识破2】:策防+10%", + "imgId": "maliang_nuqi_zhefengdangyu", + "name": "遮风挡雨2", + "skill_info": "恢复指定友军马良90%攻击的生命;使其获得【伞盖(2回合)】\r\n\r\n【伞盖】:免疫减益状态", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 2025, - "hurt_strike_area": 2025, + "hurt_attack_area": 2013, + "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 28, + "gain_formula": 90, "friendlyEffect": "2801121&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "dabitianxia", + "skilNameImage": "maliang_zhefengdangyu", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "maliang_skill1" + "voice": "maliang_skill1", + "voice_1": "maliang_skill1", + "isShowOffSetX": 1 }, { "id": 280121, - "imgId": "maliang_huihe_zhefengdangyu", - "name": "遮风挡雨1", - "skill_info": "恢复指定友军马良60%攻击的生命;使其获得【伞盖(3回合)】\r\n\r\n【伞盖】:免疫1次减益状态", + "imgId": "maliang_huihe_dabitianxia", + "name": "大庇天下1", + "skill_info": "恢复范围内友军马良25%攻击的生命", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 2025, - "hurt_strike_area": 1, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, - "gain_formula": 60, - "friendlyEffect": "2801211&", - "alarm_type": 0, + "gain_formula": 25, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zhefengdangyu", + "skilNameImage": "maliang_dabitianxia", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 280122, - "imgId": "maliang_huihe_zhefengdangyu", - "name": "遮风挡雨2", - "skill_info": "恢复指定友军马良70%攻击的生命;使其获得【伞盖(3回合)】\r\n\r\n【伞盖】:免疫1次减益状态", + "imgId": "maliang_huihe_dabitianxia", + "name": "大庇天下2", + "skill_info": "恢复范围内友军马良32%攻击的生命", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 2025, - "hurt_strike_area": 1, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, - "gain_formula": 70, - "friendlyEffect": "2801221&", - "alarm_type": 0, + "gain_formula": 32, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zhefengdangyu", + "skilNameImage": "maliang_dabitianxia", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 300011, "imgId": "&", "name": "连攻", "skill_info": "二连击", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 200, - "hurt_attack_area": 21, - "hurt_strike_area": 11, - "effect": "&", + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "3000111&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", @@ -3039,585 +3439,632 @@ "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 300111, "imgId": "wangping_nuqi_bishajushe", "name": "必杀狙射1", - "skill_info": "对指定敌军造成150%的物理伤害;若敌军生命低于30%,对其攻击暴击率+50%", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加【流血】\r\n\r\n【流血】:行动结束时,造成施加者攻击4%的真实伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 90, - "hurt_attack_area": 2024, + "hurt_formula": 140, + "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "3001111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bishajushe", + "skilNameImage": "wangping_bishajushe", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "wangping_skill1" + "voice": "wangping_skill1", + "voice_1": "wangping_skill1", + "isShowOffSetX": 1 }, { "id": 300112, "imgId": "wangping_nuqi_bishajushe", "name": "必杀狙射2", - "skill_info": "对指定敌军造成170%的物理伤害;若敌军生命低于30%,对其攻击暴击率+50%", + "skill_info": "对指定敌军造成170%的物理伤害\r\n施加【流血】\r\n\r\n【流血】:行动结束时,造成施加者攻击4%的真实伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, - "hurt_attack_area": 2024, + "hurt_formula": 170, + "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "3001121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bishajushe", + "skilNameImage": "wangping_bishajushe", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "wangping_skill1" + "voice": "wangping_skill1", + "voice_1": "wangping_skill1", + "isShowOffSetX": 1 }, { "id": 300121, - "imgId": "wangping_huihe_xuanyunzhongjian", - "name": "眩晕重箭1", - "skill_info": "对指定敌军造成120%的物理伤害,对其施加【眩晕(1回合)】\r\n\r\n【眩晕】:无法行动", + "imgId": "wangping_huihe_xushisheji", + "name": "蓄势射击1", + "skill_info": "对指定敌军造成120%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, - "hurt_attack_area": 2024, + "hurt_attack_area": 6008, "hurt_strike_area": 1, - "effect": "3001211&", + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xuanyunzhongjian", + "skilNameImage": "wangping_xushisheji", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 300122, - "imgId": "wangping_huihe_xuanyunzhongjian", - "name": "眩晕重箭2", - "skill_info": "对指定敌军造成140%的物理伤害,对其施加【眩晕(1回合)】\r\n\r\n【眩晕】:无法行动", + "imgId": "wangping_huihe_xushisheji", + "name": "蓄势射击2", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, - "hurt_attack_area": 2024, + "hurt_attack_area": 6008, "hurt_strike_area": 1, - "effect": "3001221&", + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xuanyunzhongjian", + "skilNameImage": "wangping_xushisheji", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 310111, - "imgId": "sunqian_nuqi_feihaomosha", - "name": "飞毫墨杀1", - "skill_info": "对指定敌军及1格范围内随机2名敌军造成50%的策略伤害;施加【炫目1(3回合)】、【破盾1(3回合)】\r\n\r\n【炫目1】:命中率-5%\r\n【破盾1】:格挡率-5%", + "imgId": "sunqian_nuqi_mohenfeisha", + "name": "墨痕飞杀1", + "skill_info": "对指定敌军造成140%的策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 50, - "hurt_attack_area": 2024, + "hurt_formula": 140, + "hurt_attack_area": 2013, "hurt_strike_area": 1, - "effect": "3101111&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "feihaomosha", + "skilNameImage": "sunqian_mohenfeisha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "sunqian_skill1" + "voice": "sunqian_skill1", + "voice_1": "sunqian_skill1", + "isShowOffSetX": 1 }, { "id": 310112, - "imgId": "sunqian_nuqi_feihaomosha", - "name": "飞毫墨杀2", - "skill_info": "对指定敌军及1格范围内随机2名敌军造成56%的策略伤害;施加【炫目2(3回合)】、【破盾2(3回合)】\r\n\r\n【炫目2】:命中率-10%\r\n【破盾2】:格挡率-10%", + "imgId": "sunqian_nuqi_mohenfeisha", + "name": "墨痕飞杀2", + "skill_info": "对指定敌军造成170%的策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 56, - "hurt_attack_area": 2024, + "hurt_formula": 170, + "hurt_attack_area": 2013, "hurt_strike_area": 1, - "effect": "3101121&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "feihaomosha", + "skilNameImage": "sunqian_mohenfeisha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "sunqian_skill1" + "voice": "sunqian_skill1", + "voice_1": "sunqian_skill1", + "isShowOffSetX": 1 }, { "id": 310121, - "imgId": "sunqian_huihe_pomo", - "name": "泼墨1", - "skill_info": "对指定敌军造成120%的策略伤害,并消除其1个【增益状态】", + "imgId": "sunqian_huihe_jinghongpomo", + "name": "惊鸿泼墨1", + "skill_info": "对范围内敌军造成90%的策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 120, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, - "effect": "3101211&", + "hurt_formula": 90, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "pomo", + "skilNameImage": "sunqian_jinghongpomo", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 310122, - "imgId": "sunqian_huihe_pomo", - "name": "泼墨2", - "skill_info": "对指定敌军造成140%的策略伤害,并消除其1个【增益状态】", + "imgId": "sunqian_huihe_jinghongpomo", + "name": "惊鸿泼墨2", + "skill_info": "对范围内敌军造成105%的策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 140, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, - "effect": "3101221&", + "hurt_formula": 105, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "pomo", + "skilNameImage": "sunqian_jinghongpomo", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 320111, "imgId": "zhoutai_nuqi_jintangdunzhen", "name": "金汤盾阵1", - "skill_info": "对目标施加1层【燃烧(3回合)】;对指定敌军造成150%的物理伤害\r\n\r\n【燃烧】:行动结束时,损失1%的生命值", - "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, + "skill_info": "自身获得【绝武3(2回合)】\r\n对范围内有【燃烧】的敌军施加【疲惫1(3回合)】\r\n\r\n【绝武3】:物攻抗性+20\r\n【疲惫1】:物攻强度-5", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 2012, "effect": "3201111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "jintangdunzhen", + "skilNameImage": "zhoutai_jintangdunzhen", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhoutai_skill1" + "voice": "zhoutai_skill1", + "voice_1": "zhoutai_skill1", + "isShowOffSetX": 0 }, { "id": 320112, "imgId": "zhoutai_nuqi_jintangdunzhen", "name": "金汤盾阵2", - "skill_info": "对目标施加1层【燃烧(3回合)】;对指定敌军造成170%的物理伤害\r\n\r\n【燃烧】:行动结束时,损失1%的生命值", + "skill_info": "自身获得【绝武4(2回合)】\r\n对范围内有【燃烧】的敌军施加【疲惫2(3回合)】\r\n\r\n【绝武4】:物攻抗性+30\r\n【疲惫2】:物攻强度-10", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 2012, + "effect": "3201121&", + "rage_cost": 1000, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhoutai_jintangdunzhen", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "zhoutai_skill1", + "voice_1": "zhoutai_skill1", + "isShowOffSetX": 0 + }, + { + "id": 320121, + "imgId": "zhoutai_huihe_ronghuodunji", + "name": "融火盾击1", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加【燃烧】\r\n\r\n【燃烧】:行动结束时,造成施加者攻击4%的真实伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 170, + "hurt_formula": 120, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "3201121&", - "rage_cost": 100, + "effect": "3201211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhoutai_ronghuodunji", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 320122, + "imgId": "zhoutai_huihe_ronghuodunji", + "name": "融火盾击2", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加【燃烧】\r\n\r\n【燃烧】:行动结束时,造成施加者攻击4%的真实伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "3201221&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zhoutai_ronghuodunji", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 330111, + "imgId": "sunce_nuqi_fenjiangzhuhai", + "name": "焚江煮海1", + "skill_info": "对其造成140%的物理伤害\r\n目标每有1层【燃烧】,额外造成3%的策略伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "3301111&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "jintangdunzhen", + "skilNameImage": "sunce_fenjiangzhuhai", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhoutai_skill1" - }, - { - "id": 320121, - "imgId": "zhoutai_huihe_yishouweigong", - "name": "以守为攻1", - "skill_info": "自身获得【奋战1(3回合)】、【强化挑衅(3回合)】\r\n\r\n【奋战1】:物理增伤+5%\r\n【强化挑衅】:使被动技能【叫阵】的施法范围+1", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 4, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "3201211&", - "alarm_type": 1, - "skill_class": 2, - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "yishoudaigong", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 320122, - "imgId": "zhoutai_huihe_yishouweigong", - "name": "以守为攻2", - "skill_info": "自身获得【奋战2(3回合)】、【强化挑衅(3回合)】\r\n\r\n【奋战2】:物理增伤+10%\r\n【强化挑衅】:使被动技能【叫阵】的施法范围+1", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 4, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "3201221&", - "alarm_type": 1, - "skill_class": 2, - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "yishoudaigong", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 330111, - "imgId": "sunce_nuqi_baqiangjueji", - "name": "霸枪绝击1", - "skill_info": "瞬移至范围内生命最低的敌军身边,对其造成150%的物理伤害,且敌人无法反击。如果目标生命低于50%,攻击+5%;", - "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 1, - "hurt_strike_area": 2024, - "effect": "3301111&", - "rage_cost": 100, - "cd": 0, - "object": 4, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "baqiangjueji", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "sunce_skill1" + "voice": "sunce_skill1", + "voice_1": "sunce_skill1", + "isShowOffSetX": 1 }, { "id": 330112, - "imgId": "sunce_nuqi_baqiangjueji", - "name": "霸枪绝击2", - "skill_info": "瞬移至范围内生命最低的敌军身边,对其造成170%的物理伤害,且敌人无法反击。如果目标生命低于50%,攻击+10%;", + "imgId": "sunce_nuqi_fenjiangzhuhai", + "name": "焚江煮海2", + "skill_info": "对其造成170%的物理伤害\r\n目标每有1层【燃烧】,额外造成5%的策略伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, - "hurt_attack_area": 1, - "hurt_strike_area": 2024, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, "effect": "3301121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "baqiangjueji", + "skilNameImage": "sunce_fenjiangzhuhai", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "sunce_skill1" + "voice": "sunce_skill1", + "voice_1": "sunce_skill1", + "isShowOffSetX": 1 }, { "id": 330121, - "imgId": "sunce_huihe_mengruiguanshi", - "name": "猛锐冠世1", - "skill_info": "使自身获得【猛锐冠世1(3回合)】\r\n\r\n【猛锐冠世1】:策略减伤+15%;受到攻击后消除,消除时对携带者周围2格的敌军造成40%的物理伤害;不可驱散", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "sunce_huihe_fenghuoyanlan", + "name": "烽火炎岚1", + "skill_info": "对其造成120%的物理伤害\r\n施加1层【燃烧】", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", + "effect": "3301211&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "3301211&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "mengruiguanshi", + "skilNameImage": "sunce_fenghuoyanlan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 330122, - "imgId": "sunce_huihe_mengruiguanshi", - "name": "猛锐冠世2", - "skill_info": "使自身获得【猛锐冠世1(3回合)】\r\n\r\n【猛锐冠世1】:策略减伤+25%;受到攻击后消除,消除时对携带者周围2格的敌军造成46%的物理伤害;不可驱散", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "sunce_huihe_fenghuoyanlan", + "name": "烽火炎岚2", + "skill_info": "对其造成140%的物理伤害\r\n施加1层【燃烧】", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", + "effect": "3301221&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "3301221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "mengruiguanshi", + "skilNameImage": "sunce_fenghuoyanlan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 340111, "imgId": "zhouyu_nuqi_fenjintianxia", "name": "焚尽天下1", - "skill_info": "对主目标造成150%的策略伤害;引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除\r\n\r\n【燃烧】:行动结束时,损失1%的生命值", + "skill_info": "对主目标造成105%的策略伤害\r\n目标每有1层【燃烧】,额外造成10%的策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 150, - "hurt_attack_area": 2040, - "hurt_strike_area": 1, + "hurt_formula": 105, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, "effect": "3401111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "fenjintianxia", + "skilNameImage": "zhouyu_fenjintianxia", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhouyu_skill1" + "voice": "zhouyu_skill1", + "voice_1": "zhouyu_skill1", + "isShowOffSetX": 1 }, { "id": 340112, "imgId": "zhouyu_nuqi_fenjintianxia", "name": "焚尽天下2", - "skill_info": "对主目标造成170%的策略伤害;引爆范围内所有敌军的【燃烧】,使【燃烧】的伤害生效一次,并将其清除\r\n\r\n【燃烧】:行动结束时,损失1%的生命值", + "skill_info": "对主目标造成130%的策略伤害\r\n目标每有1层【燃烧】,额外造成20%的策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 170, - "hurt_attack_area": 2040, - "hurt_strike_area": 1, + "hurt_formula": 130, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, "effect": "3401111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "fenjintianxia", + "skilNameImage": "zhouyu_fenjintianxia", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhouyu_skill1" + "voice": "zhouyu_skill1", + "voice_1": "zhouyu_skill1", + "isShowOffSetX": 1 }, { "id": 340121, - "imgId": "zhouyu_huihe_zhidianjiangshan", - "name": "指点江山1", - "skill_info": "自身获得【指点江山1(3回合)】\r\n\r\n【指点江山1】:在下一次释放【焚尽天下】时,菱形3格范围内每有一个拥有【燃烧】的敌人,该技能的暴击率+10%,爆伤+5%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "&", + "imgId": "zhouyu_huihe_liaoyunyanfeng", + "name": "燎云炎风1", + "skill_info": "对范围内敌军造成90%的策略伤害\r\n施加【燃烧】", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 90, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, + "effect": "3401211&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "3401211&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zhidianjiangshan", + "skilNameImage": "zhouyu_liaoyunyanfeng", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 340122, - "imgId": "zhouyu_huihe_zhidianjiangshan", - "name": "指点江山2", - "skill_info": "自身获得【指点江山2(3回合)】\r\n\r\n【指点江山2】:在下一次释放【焚尽天下】时,菱形3格范围内每有一个拥有【燃烧】的敌人,该技能的暴击率+20%,爆伤+10%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "&", + "imgId": "zhouyu_huihe_liaoyunyanfeng", + "name": "燎云炎风2", + "skill_info": "对范围内敌军造成105%的策略伤害\r\n施加【燃烧】", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 105, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, + "effect": "3401221&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "3401221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zhidianjiangshan", + "skilNameImage": "zhouyu_liaoyunyanfeng", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 350111, "imgId": "taishici_nuqi_shentingnuji", "name": "神亭怒戟1", - "skill_info": "使自身闪现到指定空地,将3格范围内的敌军吸引到身边,造成50%的物理伤害", + "skill_info": "对其造成140%的物理伤害\r\n将目标身上的【燃烧】,复制给相邻敌军", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 50, - "hurt_attack_area": 2024, - "hurt_strike_area": 2024, + "hurt_formula": 140, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, "effect": "3501111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, - "object": 5, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "shentingnuji", + "skilNameImage": "taishici_shentingnuji", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "taishici_skill1" + "voice": "taishici_skill1", + "voice_1": "taishici_skill1", + "isShowOffSetX": 1 }, { "id": 350112, "imgId": "taishici_nuqi_shentingnuji", "name": "神亭怒戟2", - "skill_info": "使自身闪现到指定空地,将3格范围内的敌军吸引到身边,造成56%的物理伤害", + "skill_info": "对其造成170%的物理伤害\r\n将目标身上的【燃烧】,复制给相邻敌军", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 56, - "hurt_attack_area": 2024, - "hurt_strike_area": 2024, - "effect": "3501111&", - "rage_cost": 100, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "3501121&", + "rage_cost": 1000, "cd": 0, - "object": 5, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "shentingnuji", + "skilNameImage": "taishici_shentingnuji", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "taishici_skill1" + "voice": "taishici_skill1", + "voice_1": "taishici_skill1", + "isShowOffSetX": 1 }, { "id": 350121, "imgId": "taishici_huihe_qingfengpohong", "name": "青锋破虹1", - "skill_info": "攻击前有80%的概率消除自身1个【减益状态】;对指定敌军造成120%的物理伤害;行动结束后,若2格范围内存在敌军,使自身获得【坚甲1(3回合)】\r\n\r\n【坚甲1】:物防+10%", + "skill_info": "对其造成120%的物理伤害\r\n施加【燃烧】", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, @@ -3629,21 +4076,23 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qingfengpohong", + "skilNameImage": "taishici_qingfengpohong", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 350122, "imgId": "taishici_huihe_qingfengpohong", "name": "青锋破虹2", - "skill_info": "攻击前消除自身1个【减益状态】;对指定敌军造成140%的物理伤害;行动结束后,若2格范围内存在敌军,使自身获得【坚守2(3回合)】\r\n\r\n【坚守2】:物防+10%", + "skill_info": "对其造成140%的物理伤害\r\n施加【燃烧】", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 1008, @@ -3655,181 +4104,195 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qingfengpohong", + "skilNameImage": "taishici_qingfengpohong", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 360111, - "imgId": "sunquan_nuqi_zuoduandongnan", - "name": "坐断东南1", - "skill_info": "对指定敌军造成150%的物理伤害,并对孙权2格范围内友军施加30%攻击的治疗", - "attack_type": 1, - "hurt_formula": 90, - "hurt_attack_area": 2024, + "imgId": "sunquan_nuqi_wuwangzhihu", + "name": "吴王之护1", + "skill_info": "自身获得【吴王之护1(2回合)】\r\n\r\n【吴王之护1】:可抵消施加者20%最大生命值的伤害", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, "hurt_strike_area": 1, - "effect": "3601111&", + "effect": "&", "rage_cost": 100, "cd": 0, - "object": 0, + "object": 1, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "3601111&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zuoduandongnan", - "skillSceneSpine": "wofang", + "skilNameImage": "sunquan_wuwangzhihu", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "sunquan_skill1" + "voice": "sunquan_skill1", + "voice_1": "sunquan_skill1", + "isShowOffSetX": 0 }, { "id": 360112, - "imgId": "sunquan_nuqi_zuoduandongnan", - "name": "坐断东南2", - "skill_info": "对指定敌军造成170%的物理伤害,并对孙权2格范围内友军施加30%攻击的治疗", - "attack_type": 1, - "hurt_formula": 110, - "hurt_attack_area": 2024, + "imgId": "sunquan_nuqi_wuwangzhihu", + "name": "吴王之护2", + "skill_info": "自身获得【吴王之护2(2回合)】\r\n\r\n【吴王之护2】:可抵消施加者40%最大生命值的伤害", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, "hurt_strike_area": 1, - "effect": "3601111&", + "effect": "&", "rage_cost": 100, "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "3601121&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "sunquan_wuwangzhihu", + "skillSceneSpine": "wofangzhiliao", + "actionType": 0, + "voice": "sunquan_skill1", + "voice_1": "sunquan_skill1", + "isShowOffSetX": 0 + }, + { + "id": 360121, + "imgId": "sunquan_huihe_zuoduandongnan", + "name": "坐断东南1", + "skill_info": "对指定敌军造成120%的物理伤害\r\n偷取目标25点怒气,转移给随机一名相邻友军", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "3601211&", + "rage_cost": 0, + "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "zuoduandongnan", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "sunquan_skill1" - }, - { - "id": 360121, - "imgId": "sunquan_huihe_wuwangzhihu", - "name": "吴王之护1", - "skill_info": "清除指定友军1个减益状态;并使其获得可吸收相当于孙权60%攻击数值的伤害量的护盾", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2025, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 1, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "3601211&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "wuwangzhihu", + "skilNameImage": "sunquan_zuoduandongnan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 360122, - "imgId": "sunquan_huihe_wuwangzhihu", - "name": "吴王之护2", - "skill_info": "清除指定友军1个减益状态;并使其获得可吸收相当于孙权80%攻击数值的伤害量的护盾", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2025, + "imgId": "sunquan_huihe_zuoduandongnan", + "name": "坐断东南2", + "skill_info": "对指定敌军造成140%的物理伤害\r\n偷取目标50点怒气,转移给随机一名相邻友军", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", + "effect": "3601221&", "rage_cost": 0, "cd": 3, - "object": 1, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "3601221&", - "alarm_type": 0, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "wuwangzhihu", + "skilNameImage": "sunquan_zuoduandongnan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 370111, - "imgId": "ganning_nuqi_langziyoushi", - "name": "浪子游世1", - "skill_info": "使自身获得【浪子】(3回合)【增伤1】;释放技能后可再次行动\r\n\r\n【浪子】:攻击后对目标施加1层【燃烧】(3回合)\r\n【增伤1】:物理增伤+5%\r\n【燃烧】:行动结束时,损失5%的生命", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, + "imgId": "ganning_nuqi_fenjiangduanlang", + "name": "分江断浪1", + "skill_info": "对指定敌军造成105%的物理伤害\r\n攻击远程职业时,额外造成10%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 105, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "3701111&", + "rage_cost": 1000, "cd": 0, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3701111&", - "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "langziyoushi", - "skillSceneSpine": "wofangzhiliao", + "skilNameImage": "ganning_fengjiangduanlang", + "skillSceneSpine": "wofang", "actionType": 0, - "voice": "ganning_skill1" + "voice": "ganning_skill1", + "voice_1": "ganning_skill1", + "isShowOffSetX": 1 }, { "id": 370112, - "imgId": "ganning_nuqi_langziyoushi", - "name": "浪子游世2", - "skill_info": "使自身获得【浪子】(3回合)【增伤2】;释放技能后可再次行动\r\n\r\n【浪子】:攻击后对目标施加1层【燃烧】(3回合)\r\n【增伤2】:物理增伤+10%\r\n【燃烧】:行动结束时,损失5%的生命", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, + "imgId": "ganning_nuqi_fenjiangduanlang", + "name": "分江断浪2", + "skill_info": "对指定敌军造成130%的物理伤害\r\n攻击远程职业时,额外造成15%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 130, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "3701121&", + "rage_cost": 1000, "cd": 0, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "3701121&", - "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "langziyoushi", - "skillSceneSpine": "wofangzhiliao", + "skilNameImage": "ganning_fengjiangduanlang", + "skillSceneSpine": "wofang", "actionType": 0, - "voice": "ganning_skill1" + "voice": "ganning_skill1", + "voice_1": "ganning_skill1", + "isShowOffSetX": 1 }, { "id": 370121, "imgId": "ganning_huihe_qinlueruhuo", "name": "侵掠如火1", - "skill_info": "将指定敌军往甘丁身边拉直到被阻挡,并对其造成120%的物理伤害;行动结束后对其施加【缠足1(3回合)】\r\n\r\n【缠足1】:移动力-1", + "skill_info": "并对其造成90%的物理伤害\r\n施加1层【燃烧】", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 120, - "hurt_attack_area": 3016, - "hurt_strike_area": 1, + "hurt_formula": 90, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, "effect": "3701211&", "rage_cost": 0, "cd": 3, @@ -3837,25 +4300,27 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qinlueruhuo", + "skilNameImage": "ganning_qinlueruhuo", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 370122, "imgId": "ganning_huihe_qinlueruhuo", "name": "侵掠如火2", - "skill_info": "将指定敌军往甘丁身边拉直到被阻挡,并对其造成140%的物理伤害;行动结束后对其施加【缠足1(3回合)】\r\n\r\n【缠足1】:移动力-1", + "skill_info": "并对其造成105%的物理伤害\r\n施加1层【燃烧】", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 140, - "hurt_attack_area": 3016, - "hurt_strike_area": 1, + "hurt_formula": 105, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, "effect": "3701221&", "rage_cost": 0, "cd": 3, @@ -3863,76 +4328,82 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qinlueruhuo", + "skilNameImage": "ganning_qinlueruhuo", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 380111, "imgId": "sunshangxiang_nuqi_yijianqinxin", "name": "一箭侵心1", - "skill_info": "对处于【同心印】状态的敌军造成150%的物理伤害,并消除【同心印】\r\n\r\n【同心印】:被【一箭侵心】锁定;不可驱散", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加【同心印】\r\n\r\n【同心印】:被孙尚香锁定", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 998, + "hurt_formula": 140, + "hurt_attack_area": 9012, "hurt_strike_area": 1, "effect": "3801111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yijianqinxin", + "skilNameImage": "sunshangxiang_yijianqinxin", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "sunshangxiang_skill1" + "voice": "sunshangxiang_skill1", + "voice_1": "sunshangxiang_skill1", + "isShowOffSetX": 1 }, { "id": 380112, "imgId": "sunshangxiang_nuqi_yijianqinxin", "name": "一箭侵心2", - "skill_info": "对处于【同心印】状态的敌军造成170%的物理伤害,并消除【同心印】\r\n\r\n【同心印】:被【一箭侵心】锁定;不可驱散", + "skill_info": "对指定敌军造成170%的物理伤害\r\n施加【同心印】\r\n\r\n【同心印】:被孙尚香锁定", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, - "hurt_attack_area": 998, + "hurt_attack_area": 9012, "hurt_strike_area": 1, - "effect": "3801111&", - "rage_cost": 100, + "effect": "3801121&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yijianqinxin", + "skilNameImage": "sunshangxiang_yijianqinxin", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "sunshangxiang_skill1" + "voice": "sunshangxiang_skill1", + "voice_1": "sunshangxiang_skill1", + "isShowOffSetX": 1 }, { "id": 380121, - "imgId": "sunshangxiang_huihe_tongxinyin", - "name": "同心印1", - "skill_info": "对指定敌军施加【同心印(永久)】,持续至战斗结束或再次使用【同心印】,自身获得【猛攻1】\r\n\r\n【猛攻1】:物理增伤+5%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2024, + "imgId": "sunshangxiang_huihe_guixinsijian", + "name": "归心似箭1", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加【同心印】\r\n\r\n【同心印】:被孙尚香锁定", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 9012, "hurt_strike_area": 1, "effect": "3801211&", "rage_cost": 0, @@ -3941,24 +4412,26 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "tongxinyin", + "skilNameImage": "sunshangxiang_guixinsijian", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 380122, - "imgId": "sunshangxiang_huihe_tongxinyin", - "name": "同心印2", - "skill_info": "对指定敌军施加【同心印(永久)】,持续至战斗结束或再次使用【同心印】,自身获得【猛攻2】\r\n\r\n【猛攻2】:物理增伤+10%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2024, + "imgId": "sunshangxiang_huihe_guixinsijian", + "name": "归心似箭2", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加【同心印】\r\n\r\n【同心印】:被孙尚香锁定", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 9012, "hurt_strike_area": 1, "effect": "3801221&", "rage_cost": 0, @@ -3967,181 +4440,195 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "tongxinyin", + "skilNameImage": "sunshangxiang_guixinsijian", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 400111, - "imgId": "xiaoqiao_nuqi_dielianhua", - "name": "蝶恋花1", - "skill_info": "恢复范围内友军小乔25%攻击的生命,并使其获得【蝶恋花(3回合)】\r\n\r\n【蝶恋花】:行动结束时,恢复小乔攻击5%的生命", + "imgId": "xiaoqiao_nuqi_huawushunshan", + "name": "花舞瞬闪1", + "skill_info": "恢复目标小乔攻击90%的生命\r\n使指定友军转移到自身1格范围内的指定位置", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 2025, - "hurt_strike_area": 2025, + "hurt_attack_area": 2013, + "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 25, + "gain_formula": 90, "friendlyEffect": "4001111&", - "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", - "skilNameImage": "dielianhua", + "skilNameImage": "xiaoqiao_huawushunshan", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "xiaoqiao_skill1" + "voice": "xiaoqiao_skill1", + "voice_1": "xiaoqiao_skill1", + "isShowOffSetX": 1 }, { "id": 400112, - "imgId": "xiaoqiao_nuqi_dielianhua", - "name": "蝶恋花2", - "skill_info": "恢复范围内友军小乔28%攻击的生命,并使其获得【蝶恋花(3回合)】\r\n\r\n【蝶恋花】:行动结束时,恢复小乔攻击5%的生命", + "imgId": "xiaoqiao_nuqi_huawushunshan", + "name": "花舞瞬闪1", + "skill_info": "恢复目标小乔攻击110%的生命\r\n使指定友军转移到自身1格范围内的指定位置", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 2025, - "hurt_strike_area": 2025, + "hurt_attack_area": 2013, + "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 28, + "gain_formula": 110, "friendlyEffect": "4001111&", - "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "skill1_B", "oppoSecondActionName": "&", - "skilNameImage": "dielianhua", + "skilNameImage": "xiaoqiao_huawushunshan", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "xiaoqiao_skill1" + "voice": "xiaoqiao_skill1", + "voice_1": "xiaoqiao_skill1", + "isShowOffSetX": 1 }, { "id": 400121, - "imgId": "xiaoqiao_huihe_huawushunshan", - "name": "花舞瞬闪1", - "skill_info": "使指定友军转移到自身2格范围内的指定位置;恢复目标小乔攻击60%的生命", + "imgId": "xiaoqiao_huihe_huahudielian", + "name": "花护蝶怜1", + "skill_info": "恢复范围内友军小乔25%攻击的生命,并使其获得【蝶恋花(3回合)】\r\n\r\n【蝶恋花】:行动结束时,恢复小乔攻击5%的生命", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 2060, - "hurt_strike_area": 1, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, - "gain_formula": 60, + "gain_formula": 25, "friendlyEffect": "4001211&", - "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", - "skilNameImage": "huawushunshan", + "skilNameImage": "xiaoqiao_huahudielian", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 400122, - "imgId": "xiaoqiao_huihe_huawushunshan", - "name": "花舞瞬闪2", - "skill_info": "使指定友军转移到自身2格范围内的指定位置;恢复目标小乔攻击70%的生命", + "imgId": "xiaoqiao_huihe_huahudielian", + "name": "花护蝶怜2", + "skill_info": "恢复范围内友军小乔32%攻击的生命,并使其获得【蝶恋花(3回合)】\r\n\r\n【蝶恋花】:行动结束时,恢复小乔攻击5%的生命", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 2060, - "hurt_strike_area": 1, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, "effect": "&", "rage_cost": 0, "cd": 3, "object": 1, "friendly_attack_type": 3, - "gain_formula": 70, + "gain_formula": 32, "friendlyEffect": "4001221&", - "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", - "skilNameImage": "huawushunshan", + "skilNameImage": "xiaoqiao_huahudielian", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 410111, - "imgId": "daqiao_nuqi_luanhuabianying", - "name": "乱花鞭影1", - "skill_info": "对范围内敌军造成62%的策略伤害;自身获得15点怒气", + "imgId": "daqiao_nuqi_luoyingroubian", + "name": "落英柔鞭1", + "skill_info": "对指定敌军造成140%的策略伤害\r\n如果目标有【燃烧】,施加【病弱1(3回合)】\r\n\r\n【病弱1】:受治疗效果-5", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 62, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, + "hurt_formula": 140, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, "effect": "4101111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "luanhuabianying", + "skilNameImage": "daqiao_luoyingroubian", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "daqiao_skill1" + "voice": "daqiao_skill1", + "voice_1": "daqiao_skill1", + "isShowOffSetX": 1 }, { "id": 410112, - "imgId": "daqiao_nuqi_luanhuabianying", - "name": "乱花鞭影2", - "skill_info": "对范围内敌军造成70%的策略伤害;自身获得25点怒气", + "imgId": "daqiao_nuqi_luoyingroubian", + "name": "落英柔鞭2", + "skill_info": "对指定敌军造成170%的策略伤害\r\n如果目标有【燃烧】,施加【禁疗2(3回合)】\r\n\r\n【禁疗2】:受治疗效果-10", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 70, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, + "hurt_formula": 170, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, "effect": "4101111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "luanhuabianying", + "skilNameImage": "daqiao_luoyingroubian", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "daqiao_skill1" + "voice": "daqiao_skill1", + "voice_1": "daqiao_skill1", + "isShowOffSetX": 1 }, { "id": 410121, - "imgId": "daqiao_huihe_luoyingroubian", - "name": "落英柔鞭1", - "skill_info": "对指定敌军造成120%的策略伤害,并对其施加【多病1(3回合)】\r\n\r\n【多病1】:接受治疗效果-5%", + "imgId": "daqiao_huihe_luanhuabianying", + "name": "乱花鞭影1", + "skill_info": "对范围内敌军造成90%的策略伤害\r\n驱散1个随机增益状态", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 120, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, + "hurt_formula": 90, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, "effect": "4101211&", "rage_cost": 0, "cd": 3, @@ -4149,25 +4636,27 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "luoyingroubian", + "skilNameImage": "daqiao_luanhuabianying", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 410122, - "imgId": "daqiao_huihe_luoyingroubian", - "name": "落英柔鞭2", - "skill_info": "对指定敌军造成140%的策略伤害,并对其施加【多病2(3回合)】\r\n\r\n【多病2】:接受治疗效果-10%", + "imgId": "daqiao_huihe_luanhuabianying", + "name": "乱花鞭影2", + "skill_info": "对范围内敌军造成105%的策略伤害\r\n驱散1个随机增益状态", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 140, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, + "hurt_formula": 105, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, "effect": "4101221&", "rage_cost": 0, "cd": 3, @@ -4175,77 +4664,83 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "luoyingroubian", + "skilNameImage": "daqiao_luanhuabianying", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 440111, "imgId": "lvbu_nuqi_fangtianluanwu", "name": "方天乱舞1", - "skill_info": "对范围内敌军发动5次随机打击,第一次造成10%的物理伤害,从第二次起,每次提高10%的物理伤害;本技能攻击+5%,物理增伤+5%", + "skill_info": "对范围内敌军造成105%的物理伤害\r\n若本技能击杀敌军,恢复自身生命值的10%", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 10, + "hurt_formula": 105, "hurt_attack_area": 1, - "hurt_strike_area": 2040, + "hurt_strike_area": 1008, "effect": "4401111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, - "actionName": "skill1", + "actionName": "attack", "secondActionName": "&", - "oppoSecondActionName": "hit", - "skilNameImage": "fangtianluanwu", + "oppoSecondActionName": "&", + "skilNameImage": "lvbu_fangtianluanwu", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "lvbu_skill1" + "voice": "lvbu_skill1", + "voice_1": "lvbu_skill1", + "isShowOffSetX": 1 }, { "id": 440112, "imgId": "lvbu_nuqi_fangtianluanwu", "name": "方天乱舞2", - "skill_info": "对范围内敌军发动5次随机打击,第一次造成14%的物理伤害,从第二次起,每次提高28%的物理伤害;本技能攻击+10%,物理增伤+10%", + "skill_info": "对范围内敌军造成130%的物理伤害\r\n若本技能击杀敌军,恢复自身生命值的10%", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 14, + "hurt_formula": 130, "hurt_attack_area": 1, - "hurt_strike_area": 2040, + "hurt_strike_area": 1008, "effect": "4401121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, - "actionName": "skill1", + "actionName": "attack", "secondActionName": "&", - "oppoSecondActionName": "hit", - "skilNameImage": "fangtianluanwu", + "oppoSecondActionName": "&", + "skilNameImage": "lvbu_fangtianluanwu", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "lvbu_skill1" + "voice": "lvbu_skill1", + "voice_1": "lvbu_skill1", + "isShowOffSetX": 1 }, { "id": 440121, "imgId": "lvbu_huihe_wenhousheji", "name": "温侯射戟1", - "skill_info": "清除指定敌军1个【增益状态】,若没有可清除的【增益状态】,则对其施加【动摇1(3回合)】;对其造成120%的物理伤害\r\n\r\n【动摇1】:抗暴-5%", + "skill_info": "对范围内敌军造成90%的物理伤害\r\n若目标有【魅惑】,则额外造成20%的真实伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 120, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, + "hurt_formula": 90, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, "effect": "4401211&", "rage_cost": 0, "cd": 3, @@ -4253,25 +4748,27 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "wenhousheji", + "skilNameImage": "lvbu_wenhousheji", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 440122, "imgId": "lvbu_huihe_wenhousheji", "name": "温侯射戟2", - "skill_info": "清除指定敌军2个【增益状态】,若没有可清除的【增益状态】,则对其施加【动摇2(3回合)】;对其造成140%的物理伤害\r\n\r\n【动摇2】:抗暴-10%", + "skill_info": "对范围内敌军造成105%的物理伤害\r\n若目标有【魅惑】,则额外造成30%的真实伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 140, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, + "hurt_formula": 105, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, "effect": "4401221&", "rage_cost": 0, "cd": 3, @@ -4279,310 +4776,418 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "wenhousheji", + "skilNameImage": "lvbu_wenhousheji", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 450111, "imgId": "zhangren_nuqi_huofengmingdi", "name": "火凤鸣镝1", - "skill_info": "对1格范围内敌军造成62%的物理伤害,并对所有攻击目标施加1层【燃烧(3回合)】\r\n\r\n【燃烧】:行动结束时,损失1%的生命值", + "skill_info": "对指定敌军造成140%的物理伤害\r\n获得500点怒气", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 62, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, + "hurt_formula": 140, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, "effect": "4501111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1", - "skilNameImage": "huofengmingdi", + "skilNameImage": "zhangren_huofengmingdi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangren_skill1" + "voice": "zhangren_skill1", + "voice_1": "zhangren_skill1", + "isShowOffSetX": 1 }, { "id": 450112, "imgId": "zhangren_nuqi_huofengmingdi", "name": "火凤鸣镝2", - "skill_info": "对1格范围内敌军造成70%的物理伤害,并对所有攻击目标施加1层【燃烧(3回合)】\r\n\r\n【燃烧】:行动结束时,损失1%的生命值", + "skill_info": "对指定敌军造成170%的物理伤害\r\n回复500点怒气", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 70, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, + "hurt_formula": 170, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, "effect": "4501121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1", - "skilNameImage": "huofengmingdi", + "skilNameImage": "zhangren_huofengmingdi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangren_skill1" + "voice": "zhangren_skill1", + "voice_1": "zhangren_skill1", + "isShowOffSetX": 1 }, { "id": 450113, "imgId": "zhangren_nuqi_binghuangmingdi", "name": "冰凰鸣镝1", - "skill_info": "对指定敌军造成150%的物理伤害,并对其施加【定身(1回合)】\r\n\r\n【定身】:无法移动", + "skill_info": "对指定敌军造成140%的物理伤害\r\n本次攻击必中", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 2024, + "hurt_formula": 140, + "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "4501131&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1", - "skilNameImage": "binghuangmingdi", + "skilNameImage": "zhangren_binghuangmingdi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangren_skill1" + "voice": "zhangren_skill1", + "voice_1": "zhangren_skill1", + "isShowOffSetX": 1 }, { "id": 450114, "imgId": "zhangren_nuqi_binghuangmingdi", "name": "冰凰鸣镝2", - "skill_info": "对指定敌军造成170%的物理伤害,并对其施加【定身(1回合)】\r\n\r\n【定身】:无法移动", + "skill_info": "对指定敌军造成170%的物理伤害\r\n本次攻击必中", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, - "hurt_attack_area": 2024, + "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "4501141&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1", - "skilNameImage": "binghuangmingdi", + "skilNameImage": "zhangren_binghuangmingdi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangren_skill1" + "voice": "zhangren_skill1", + "voice_1": "zhangren_skill1", + "isShowOffSetX": 1 }, { "id": 450115, "imgId": "zhangren_nuqi_leiniaomingdi", "name": "雷鸟鸣镝1", - "skill_info": "对指定敌军造成150%的物理伤害,并对其施加【封技(1回合)】\r\n\r\n【封技】:无法使用怒气技和回合技", + "skill_info": "对指定敌军造成140%的物理伤害\r\n本次攻击必定暴击", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 2024, + "hurt_formula": 140, + "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "4501151&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1", - "skilNameImage": "leiniaomingdi", + "skilNameImage": "zhangren_leiniaomingdi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangren_skill1" + "voice": "zhangren_skill1", + "voice_1": "zhangren_skill1", + "isShowOffSetX": 1 }, { "id": 450116, "imgId": "zhangren_nuqi_leiniaomingdi", "name": "雷鸟鸣镝2", - "skill_info": "对指定敌军造成170%的物理伤害,并对其施加【封技(1回合)】\r\n\r\n【封技】:无法使用怒气技和回合技", + "skill_info": "对指定敌军造成170%的物理伤害\r\n本次攻击必定暴击", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, - "hurt_attack_area": 2024, + "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "4501161&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1", - "skilNameImage": "leiniaomingdi", + "skilNameImage": "zhangren_leiniaomingdi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangren_skill1" + "voice": "zhangren_skill1", + "voice_1": "zhangren_skill1", + "isShowOffSetX": 1 }, { "id": 450121, - "imgId": "zhangren_huihe_qianniaowanhua", - "name": "千鸟万化1", - "skill_info": "恢复80点怒气,使用后可以剩余移动力再次行动", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "zhangren_huihe_huoyulingsha", + "name": "火羽翎杀1", + "skill_info": "对指定敌军造成120%的物理伤害;施加【燃烧】", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 6008, "hurt_strike_area": 1, - "effect": "&", + "effect": "4501211&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "4501211&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "skill2", "oppoSecondActionName": "&", - "skilNameImage": "qianniaowanhua", + "skilNameImage": "zhangren_huoyulingsha", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 450122, - "imgId": "zhangren_huihe_qianniaowanhua", - "name": "千鸟万化2", - "skill_info": "恢复80点怒气,使用后可以剩余移动力再次行动", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "zhangren_huihe_huoyulingsha", + "name": "火羽翎杀1", + "skill_info": "对指定敌军造成140%的物理伤害;施加【燃烧】", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 6008, "hurt_strike_area": 1, - "effect": "&", + "effect": "4501221&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "4501221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "skill2", "oppoSecondActionName": "&", - "skilNameImage": "qianniaowanhua", + "skilNameImage": "zhangren_huoyulingsha", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 450123, + "imgId": "zhangren_huihe_hanyulingsha", + "name": "寒羽翎杀1", + "skill_info": "对指定敌军造成120%的物理伤害;施加【缠足1】", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "4501231&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "skill2", + "oppoSecondActionName": "&", + "skilNameImage": "zhangren_hanyulingsha", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 450124, + "imgId": "zhangren_huihe_hanyulingsha", + "name": "寒羽翎杀2", + "skill_info": "对指定敌军造成140%的物理伤害;施加【缠足1】", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "4501241&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "skill2", + "oppoSecondActionName": "&", + "skilNameImage": "zhangren_hanyulingsha", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 450125, + "imgId": "zhangren_huihe_leiyulingsha", + "name": "雷羽翎杀1", + "skill_info": "对指定敌军造成120%的物理伤害;施加【封技】", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "4501251&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "skill2", + "oppoSecondActionName": "&", + "skilNameImage": "zhangren_leiyulingsha", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 450126, + "imgId": "zhangren_huihe_leiyulingsha", + "name": "雷羽翎杀2", + "skill_info": "对指定敌军造成140%的物理伤害;施加【封技】", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, + "effect": "4501261&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "skill2", + "oppoSecondActionName": "&", + "skilNameImage": "zhangren_leiyulingsha", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 460111, - "imgId": "huatuo_nuqi_xuanhujishi", - "name": "悬葫济世1", - "skill_info": "恢复范围内友军自身25%攻击的生命;清除1个减益状态", + "imgId": "huatuo_nuqi_jishixuanhu", + "name": "济世悬壶1", + "skill_info": "恢复范围内友军自身32%攻击的生命;清除1个减益状态", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 2025, - "hurt_strike_area": 2025, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 25, + "gain_formula": 32, "friendlyEffect": "4601111&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "xuanhujishi", + "skilNameImage": "huatuo_jishixuanhu", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "huatuo_skill1" + "voice": "huatuo_skill1", + "voice_1": "huatuo_skill1", + "isShowOffSetX": 0 }, { "id": 460112, - "imgId": "huatuo_nuqi_xuanhujishi", - "name": "悬葫济世2", - "skill_info": "恢复范围内友军自身28%攻击的生命;清除1个减益状态", + "imgId": "huatuo_nuqi_jishixuanhu", + "name": "济世悬壶2", + "skill_info": "恢复范围内友军自身40%攻击的生命;清除1个减益状态", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 2025, - "hurt_strike_area": 2025, + "hurt_attack_area": 2013, + "hurt_strike_area": 2005, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 28, + "gain_formula": 40, "friendlyEffect": "4601121&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "xuanhujishi", + "skilNameImage": "huatuo_jishixuanhu", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "huatuo_skill1" + "voice": "huatuo_skill1", + "voice_1": "huatuo_skill1", + "isShowOffSetX": 0 }, { "id": 460121, "imgId": "huatuo_huihe_xieyeyunxiang", "name": "薤叶芸香1", - "skill_info": "恢复主目标华佗60%攻击的生命;使其2格范围内友军获得【血战1(3回合)】\r\n\r\n【血战1】:暴击率+5%", + "skill_info": "恢复主目标华佗70%攻击的生命;使其2格范围内友军获得【血战1(3回合)】\r\n\r\n【血战1】:暴击率+5%", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 2025, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 1, - "friendly_attack_type": 3, - "gain_formula": 60, - "friendlyEffect": "4601211&", - "alarm_type": 0, - "skill_class": 2, - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "xieyeyunxiang", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 460122, - "imgId": "huatuo_huihe_xieyeyunxiang", - "name": "薤叶芸香2", - "skill_info": "恢复主目标华佗70%攻击的生命;使其2格范围内友军获得【血战2(3回合)】\r\n\r\n【血战2】:暴击率+10%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2025, + "hurt_attack_area": 2013, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, @@ -4590,390 +5195,448 @@ "object": 1, "friendly_attack_type": 3, "gain_formula": 70, - "friendlyEffect": "4601221&", - "alarm_type": 0, + "friendlyEffect": "4601211&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xieyeyunxiang", + "skilNameImage": "huatuo_xieyeyunxiang", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 460122, + "imgId": "huatuo_huihe_xieyeyunxiang", + "name": "薤叶芸香2", + "skill_info": "恢复主目标华佗90%攻击的生命;使其2格范围内友军获得【血战2(3回合)】\r\n\r\n【血战2】:暴击率+10%", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 2013, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 3, + "gain_formula": 90, + "friendlyEffect": "4601221&", + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "huatuo_xieyeyunxiang", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 470111, - "imgId": "zhangjiao_nuqi_zixiaoshenlei", - "name": "紫霄神雷1", - "skill_info": "对范围内生命最高的5名敌军造成50%的伤害;该技能可以格子为目标施放。", + "imgId": "zhangjiao_nuqi_shenweileishan", + "name": "神威雷闪1", + "skill_info": "对指定敌军造成140%的策略伤害,对随机2名相邻敌军造成伤害,每次衰减33%", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 23, - "hurt_attack_area": 2024, - "hurt_strike_area": 2025, + "hurt_formula": 60, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, "effect": "4701111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, - "object": 3, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zixiaoshenlei", + "skilNameImage": "zhangjiao_shenweileishan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangjiao_skill1" + "voice": "zhangjiao_skill1", + "voice_1": "zhangjiao_skill1", + "isShowOffSetX": 0 }, { "id": 470112, - "imgId": "zhangjiao_nuqi_zixiaoshenlei", - "name": "紫霄神雷2", - "skill_info": "对范围内生命最高的5名敌军造成56%的伤害;该技能可以格子为目标施放。", + "imgId": "zhangjiao_nuqi_shenweileishan", + "name": "神威雷闪2", + "skill_info": "对指定敌军造成170%的策略伤害,对随机2名相邻敌军造成伤害,每次衰减33%", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 28, - "hurt_attack_area": 2024, - "hurt_strike_area": 2025, + "hurt_formula": 70, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, "effect": "4701121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, - "object": 3, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "zixiaoshenlei", + "skilNameImage": "zhangjiao_shenweileishan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "zhangjiao_skill1" + "voice": "zhangjiao_skill1", + "voice_1": "zhangjiao_skill1", + "isShowOffSetX": 0 }, { "id": 470121, - "imgId": "zhangjiao_huihe_shenweileishan", - "name": "神威雷闪1", - "skill_info": "对主目标造成60%的策略伤害,随后在2格范围内敌军间跳动2次,每次伤害降低30%,攻击有25%的概率施加【残足1(3回合)】、【炫目1(3回合)】\r\n\r\n【残足1】:移动力-1\r\n【炫目1】:命中率-5%", + "imgId": "zhangjiao_huihe_nuleiwanjun", + "name": "怒雷万钧1", + "skill_info": "对范围内敌军造成90%的策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 60, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, - "effect": "4701211&", + "hurt_formula": 90, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shenweileishan", + "skilNameImage": "zhangjiao_nuleiwanjun", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 470122, - "imgId": "zhangjiao_huihe_shenweileishan", - "name": "神威雷闪2", - "skill_info": "对主目标造成70%的策略伤害,并对2格范围内两名不同敌军造成2次伤害,每次伤害降低20%,攻击有25%的概率施加【残足2(3回合)】、【炫目2(3回合)】\r\n\r\n\r\n【残足1】:移动力-1\r\n【炫目1】:命中率-5%", + "imgId": "zhangjiao_huihe_nuleiwanjun", + "name": "怒雷万钧2", + "skill_info": "对范围内敌军造成105%的策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 70, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, - "effect": "4701221&", + "hurt_formula": 105, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shenweileishan", + "skilNameImage": "zhangjiao_nuleiwanjun", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 490111, - "imgId": "gaoshun_nuqi_xunxizhanluan", - "name": "迅析斩乱1", - "skill_info": "对指定敌军造成150%的物理伤害;80%的概率对其施加【眩晕(1回合)】\r\n\r\n【眩晕】:无法行动", - "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 1008, + "imgId": "gaoshun_nuqi_xianzhenzhizhi", + "name": "陷阵之志1", + "skill_info": "获得【坚盾5(2回合)】\r\n\r\n【坚盾5】:格挡+50", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "4901111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "4901111&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xunxizhanluan", - "skillSceneSpine": "wofang", + "skilNameImage": "gaoshun_xianzhenzhizhi", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "gaoshun_skill1" + "voice": "gaoshun_skill1", + "voice_1": "gaoshun_skill1", + "isShowOffSetX": 0 }, { "id": 490112, - "imgId": "gaoshun_nuqi_xunxizhanluan", - "name": "迅析斩乱2", - "skill_info": "对指定敌军造成170%的物理伤害;并对其施加【眩晕(1回合)】\r\n\r\n【眩晕】:无法行动", - "attack_type": 1, - "hurt_formula": 170, - "hurt_attack_area": 1008, + "imgId": "gaoshun_nuqi_xianzhenzhizhi", + "name": "陷阵之志2", + "skill_info": "获得【坚盾6(2回合)】\r\n\r\n【坚盾6】:格挡+70", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "4901121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "4901121&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xunxizhanluan", - "skillSceneSpine": "wofang", + "skilNameImage": "gaoshun_xianzhenzhizhi", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "gaoshun_skill1" + "voice": "gaoshun_skill1", + "voice_1": "gaoshun_skill1", + "isShowOffSetX": 0 }, { "id": 490121, - "imgId": "gaoshun_huihe_xianzhenzhizhi", - "name": "陷阵之志1", - "skill_info": "使【破阵】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得【怒目(3回合)】和【破盾】,(每回合3次),自身获得【包扎1(3回合)】和【复仇(3回合)】\r\n\r\n【包扎1】:接受治疗效果+5%\r\n【复仇】:反击时攻击+50%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "gaoshun_huihe_xunxizhanluan", + "name": "迅析斩乱1", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加【眩晕(1回合)】\r\n\r\n【眩晕】:无法行动", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", + "effect": "4901211&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "4901211&", - "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xianzhenzhizhi", + "skilNameImage": "gaoshun_xunxizhanluan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 490122, - "imgId": "gaoshun_huihe_xianzhenzhizhi", - "name": "陷阵之志2", - "skill_info": "使【破阵】的效果提升为:自身3格范围内的友军受到主动攻击后,使攻击者获得“怒目”和【破盾】,(每回合3次),自身获得【包扎2(3回合)】和【复仇(3回合)】\r\n\r\n【包扎2】:接受治疗效果+10%\r\n【复仇】:反击时攻击+50%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "gaoshun_huihe_xunxizhanluan", + "name": "迅析斩乱2", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加【眩晕(1回合)】\r\n\r\n【眩晕】:无法行动", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", + "effect": "4901221&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "4901221&", - "alarm_type": 1, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xianzhenzhizhi", + "skilNameImage": "gaoshun_xunxizhanluan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 500111, "imgId": "jvyi_nuqi_xiandengnushe", "name": "先登怒射1", - "skill_info": "对指定敌军造成150%的物理伤害,对其余目标造成35%的物理伤害;施加【破甲1(3回合)】\r\n\r\n【破甲1】:物防-5%", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加【炫目1】\r\n\r\n【炫目1】:命中-5", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 3012, - "hurt_strike_area": 5003, + "hurt_formula": 140, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, "effect": "5001111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xiandengnushe", + "skilNameImage": "juyi_xiandengnushe", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "juyi_skill1" + "voice": "juyi_skill1", + "voice_1": "juyi_skill1", + "isShowOffSetX": 1 }, { "id": 500112, "imgId": "jvyi_nuqi_xiandengnushe", "name": "先登怒射2", - "skill_info": "对指定敌军造成170%的物理伤害,对其余目标造成45%的物理伤害;施加【破甲2(3回合)】\r\n\r\n【破甲2】:物防-10%", + "skill_info": "对指定敌军造成170%的物理伤害\r\n施加【炫目2】\r\n\r\n【炫目2】:命中-10", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, - "hurt_attack_area": 3012, - "hurt_strike_area": 5003, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, "effect": "5001121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xiandengnushe", + "skilNameImage": "juyi_xiandengnushe", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "juyi_skill1" + "voice": "juyi_skill1", + "voice_1": "juyi_skill1", + "isShowOffSetX": 1 }, { "id": 500121, - "imgId": "jvyi_huihe_xuanzhuansanshe", - "name": "旋转散射1", - "skill_info": "对范围内随机3名敌军造成50%的物理伤害;施加【动摇1(3回合)】\r\n\r\n【动摇1】:暴击率-5%", + "imgId": "jvyi_huihe_xunshifengbao", + "name": "迅矢风暴1", + "skill_info": "对指定敌军造成120%的物理伤害\r\n施加【破盾1】\r\n\r\n【破盾1】:格挡-5", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 50, - "hurt_attack_area": 1, - "hurt_strike_area": 2024, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, "effect": "5001211&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xuanzhuansanshe", + "skilNameImage": "juyi_xunshifengbao", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 500122, - "imgId": "jvyi_huihe_xuanzhuansanshe", - "name": "旋转散射2", - "skill_info": "对范围内随机3名敌军造成56%的物理伤害;施加【动摇2(3回合)】\r\n\r\n【动摇2】:暴击率-10%", + "imgId": "jvyi_huihe_xunshifengbao", + "name": "迅矢风暴2", + "skill_info": "对指定敌军造成140%的物理伤害\r\n施加【破盾2】\r\n\r\n【破盾2】:格挡-10", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 56, - "hurt_attack_area": 1, - "hurt_strike_area": 2024, + "hurt_attack_area": 6008, + "hurt_strike_area": 1, "effect": "5001221&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xuanzhuansanshe", + "skilNameImage": "juyi_xunshifengbao", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 510111, "imgId": "liru_nuqi_yidugongdu", "name": "以毒攻毒1", - "skill_info": "对范围内敌军造成50%的策略伤害,恢复自身2格范围内友军自身20%攻击的生命", - "attack_type": 2, - "hurt_formula": 60, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, - "effect": "5101111&", - "rage_cost": 100, + "skill_info": "获得【以毒为医1(2回合)】\r\n\r\n【以毒攻毒1】:光环范围内友军攻击【中毒】敌军时,吸血+10", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "5101111&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yidugongdu", - "skillSceneSpine": "wofang", + "skilNameImage": "liru_yidugongdu", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "liru_skill1" + "voice": "liru_skill1", + "voice_1": "liru_skill1", + "isShowOffSetX": 0 }, { "id": 510112, "imgId": "liru_nuqi_yidugongdu", "name": "以毒攻毒2", - "skill_info": "对范围内敌军造成56%的策略伤害,恢复自身2格范围内友军自身20%攻击的生命", - "attack_type": 2, - "hurt_formula": 72, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, - "effect": "5101121&", - "rage_cost": 100, + "skill_info": "获得【以毒为医2(2回合)】\r\n\r\n【以毒攻毒2】:光环范围内友军攻击【中毒】敌军时,吸血+20", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 1000, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "5101121&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yidugongdu", - "skillSceneSpine": "wofang", + "skilNameImage": "liru_yidugongdu", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "liru_skill1" + "voice": "liru_skill1", + "voice_1": "liru_skill1", + "isShowOffSetX": 0 }, { "id": 510121, "imgId": "liru_huihe_qianshedushi", "name": "潜蛇毒噬1", - "skill_info": "对指定敌军造成120%的策略伤害,并对其施加【蛇毒(3回合)】;恢复随机1名生命不满的友军李儒40%攻击的生命\r\n\r\n【蛇毒】:行动结束时,造成4%攻击的真实伤害,可堆叠5层", + "skill_info": "对范围内敌军造成90%的策略伤害\r\n施加【中毒】", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 120, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, + "hurt_formula": 50, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, "effect": "5101211&", "rage_cost": 0, "cd": 3, @@ -4981,25 +5644,27 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qianshedushi", + "skilNameImage": "liru_qianshedushi", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 510122, "imgId": "liru_huihe_qianshedushi", "name": "潜蛇毒噬2", - "skill_info": "对指定敌军造成140%的策略伤害,并对其施加【蛇毒(3回合)】;恢复随机1名生命不满的友军李儒60%攻击的生命\r\n\r\n【蛇毒】:行动结束时,造成4%攻击的真实伤害,可堆叠5层", + "skill_info": "对范围内敌军造成105%的策略伤害\r\n施加【中毒】", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 140, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, + "hurt_formula": 60, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, "effect": "5101221&", "rage_cost": 0, "cd": 3, @@ -5007,180 +5672,194 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qianshedushi", + "skilNameImage": "liru_qianshedushi", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 520111, - "imgId": "pangwu_nuqi_miyingqianxi", - "name": "秘影潜袭1", - "skill_info": "闪现到指定敌军身边,对其造成150%的物理伤害", + "imgId": "pangwu_nuqi_anyingjuesha", + "name": "暗影绝杀1", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 2024, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "5201111&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "miyingqianxi", + "skilNameImage": "pangwu_anyingjuesha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "pangwu_skill1" + "voice": "pangwu_skill1", + "voice_1": "pangwu_skill1", + "isShowOffSetX": 1 }, { "id": 520112, - "imgId": "pangwu_nuqi_miyingqianxi", - "name": "秘影潜袭2", - "skill_info": "闪现到指定敌军身边,对其造成170%的物理伤害", + "imgId": "pangwu_nuqi_anyingjuesha", + "name": "暗影绝杀2", + "skill_info": "对指定敌军造成170%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, - "hurt_attack_area": 2024, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "5201121&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "miyingqianxi", + "skilNameImage": "pangwu_anyingjuesha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "pangwu_skill1" + "voice": "pangwu_skill1", + "voice_1": "pangwu_skill1", + "isShowOffSetX": 1 }, { "id": 520121, - "imgId": "pangwu_huihe_xushidaifa", - "name": "蓄势待发1", - "skill_info": "自身获得【突袭1(3回合)】;使菱形1格内的友军获得【强攻1(3回合)】\r\n\r\n【突袭1】:下一次释放秘影潜袭时,攻击+10%\r\n【强攻1】:攻击+5%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "pangwu_huihe_suohoujinji", + "name": "锁喉禁击1", + "skill_info": "对指定敌军造成120%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "5201211&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xushidaifa", + "skilNameImage": "pangwu_suohoujinji", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 520122, - "imgId": "pangwu_huihe_xushidaifa", - "name": "蓄势待发2", - "skill_info": "自身获得【突袭2(3回合)】;使菱形1格内的友军获得【强攻2(3回合)】\r\n\r\n【突袭2】:下一次释放秘影潜袭时,攻击+20%\r\n【强攻2】:攻击+10%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "pangwu_huihe_suohoujinji", + "name": "锁喉禁击2", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "5201221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xushidaifa", + "skilNameImage": "pangwu_suohoujinji", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 530111, - "imgId": "xiahouqingyi_nuqi_mingguimoji", - "name": "明鬼墨击1", - "skill_info": "对指定敌人发动3次60%的物理伤害;每次有35%的概率施加1个随机减益状态;", + "imgId": "xiahouqingyi_nuqi_mingguiduannian", + "name": "明鬼断念1", + "skill_info": "对指定敌军造成3次累计140%的物理伤害\r\n造成伤害时,50%的概率施加1个随机【减益状态】", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5301111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "mingguimoji", + "skilNameImage": "xiahouqingyi_mingguiduannian", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "xiahouqingyi_skill1" + "voice": "xiahouqingyi_skill1", + "voice_1": "xiahouqingyi_skill1", + "isShowOffSetX": 1 }, { "id": 530112, - "imgId": "xiahouqingyi_nuqi_mingguimoji", - "name": "明鬼墨击2", - "skill_info": "对指定敌人发动3次68%的物理伤害;每次有35%的概率施加1个随机减益状态;", + "imgId": "xiahouqingyi_nuqi_mingguiduannian", + "name": "明鬼断念2", + "skill_info": "对指定敌军造成3次累计170%的物理伤害\r\n造成伤害时,50%的概率施加1个随机【减益状态】", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5301121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "mingguimoji", + "skilNameImage": "xiahouqingyi_mingguiduannian", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "xiahouqingyi_skill1" + "voice": "xiahouqingyi_skill1", + "voice_1": "xiahouqingyi_skill1", + "isShowOffSetX": 1 }, { "id": 530121, - "imgId": "xiahouqingyi_huihe_moshouweigong", - "name": "墨守为攻1", - "skill_info": "自身获得【墨守(3回合)】和【强化挑衅(3回合)】\r\n\r\n【强化挑衅】:使施加怒目的范围提高至3格\r\n【墨守】:战斗前,对敌人造成一次自身攻击10%的真实伤害;持续2回合", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "xiahouqingyi_huihe_tianzhiquedi", + "name": "天志却敌1", + "skill_info": "对指定敌军造成120%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, @@ -5188,25 +5867,27 @@ "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "5301211&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "moshouweigong", + "skilNameImage": "xiahouqingyi_tianzhiquedi", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 530122, - "imgId": "xiahouqingyi_huihe_moshouweigong", - "name": "墨守为攻2", - "skill_info": "自身获得【墨守(3回合)】和【强化挑衅(3回合)】\r\n\r\n【强化挑衅】:使施加怒目的范围提高至3格\r\n【墨守】:战斗前,对敌人造成一次自身攻击10%的真实伤害;持续2回合", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "xiahouqingyi_huihe_tianzhiquedi", + "name": "天志却敌2", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, @@ -5214,104 +5895,84 @@ "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "5301221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "moshouweigong", + "skilNameImage": "xiahouqingyi_tianzhiquedi", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 540111, - "imgId": "wenchou_nuqi_hengsaotianxia", - "name": "横扫天下1", - "skill_info": "对范围内敌军造成150%的物理伤害", - "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 2004, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", + "imgId": "wenchou_nuqi_chuipoqianjun", + "name": "锤破千军1", + "skill_info": "对范围内敌军造成140%的物理伤害", "alarm_type": 0, - "skill_class": 1, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "hengsaotianxia", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "wenchou_skill1" - }, - { - "id": 540112, - "imgId": "wenchou_nuqi_hengsaotianxia", - "name": "横扫天下2", - "skill_info": "对范围内敌军造成170%的物理伤害", - "attack_type": 1, - "hurt_formula": 170, - "hurt_attack_area": 2004, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "skill1", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "hengsaotianxia", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "wenchou_skill1" - }, - { - "id": 540121, - "imgId": "wenchou_huihe_julimengji", - "name": "巨力猛击1", - "skill_info": "对指定敌军造成120%的物理伤害", - "attack_type": 1, - "hurt_formula": 120, - "hurt_attack_area": 2004, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 2, - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "julimengji", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 540122, - "imgId": "wenchou_huihe_julimengji", - "name": "巨力猛击2", - "skill_info": "对指定敌军造成140%的物理伤害", "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 2004, - "hurt_strike_area": 1, + "hurt_strike_area": 5002, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wenchou_chuipoqianjun", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "wenchou_skill1", + "voice_1": "wenchou_skill1", + "isShowOffSetX": 1 + }, + { + "id": 540112, + "imgId": "wenchou_nuqi_chuipoqianjun", + "name": "锤破千军2", + "skill_info": "对范围内敌军造成170%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wenchou_chuipoqianjun", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "wenchou_skill1", + "voice_1": "wenchou_skill1", + "isShowOffSetX": 1 + }, + { + "id": 540121, + "imgId": "wenchou_huihe_julinianya", + "name": "巨力碾压1", + "skill_info": "对范围内敌军造成120%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, "effect": "&", "rage_cost": 0, "cd": 3, @@ -5319,179 +5980,221 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "julimengji", + "skilNameImage": "wenchou_julinianya", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 540122, + "imgId": "wenchou_huihe_julinianya", + "name": "巨力碾压2", + "skill_info": "对范围内敌军造成140%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "wenchou_julinianya", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 550111, "imgId": "yanliang_nuqi_wanjunlipi", "name": "万钧力劈1", - "skill_info": "对指定敌军造成150%的物理伤害", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 2004, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "5501111&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "wanjunlipi", + "skilNameImage": "yanliang_wanjunlipi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "yanliang_skill1" + "voice": "yanliang_skill1", + "voice_1": "yanliang_skill1", + "isShowOffSetX": 1 }, { "id": 550112, "imgId": "yanliang_nuqi_wanjunlipi", "name": "万钧力劈2", "skill_info": "对指定敌军造成170%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, - "hurt_attack_area": 2004, + "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "5501121&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "wanjunlipi", + "skilNameImage": "yanliang_wanjunlipi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "yanliang_skill1" + "voice": "yanliang_skill1", + "voice_1": "yanliang_skill1", + "isShowOffSetX": 1 }, { "id": 550121, - "imgId": "yanliang_huihe_ziyu", - "name": "自愈1", - "skill_info": "恢复自身20%生命", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "yanliang_huihe_liedizhongzhan", + "name": "裂敌重斩1", + "skill_info": "对指定敌军造成120%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "5501211&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "ziyu", + "skilNameImage": "yanliang_liedizhongzhan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 550122, - "imgId": "yanliang_huihe_ziyu", - "name": "自愈2", - "skill_info": "恢复自身30%生命", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "yanliang_huihe_liedizhongzhan", + "name": "裂敌重斩2", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "5501221&", - "alarm_type": 1, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "ziyu", + "skilNameImage": "yanliang_liedizhongzhan", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 560111, "imgId": "diaochan_nuqi_meiyingnichang", "name": "媚影霓裳1", - "skill_info": "对范围内生命最低的3名敌军造成60%的策略伤害,若目标带有【动摇1/2】,则额外造成一次貂蝉攻击8%的真实伤害;对所有攻击目标施加【多病1(3回合)】\r\n\r\n【多病】:接受治疗效果-5%\r\n【动摇1/2】:抗暴-5/10%", - "attack_type": 2, - "hurt_formula": 60, - "hurt_attack_area": 1, - "hurt_strike_area": 2040, + "skill_info": "对指定敌军造成140%的物理伤害\r\n若目标有【魅惑】,额外造成20%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, "effect": "5601111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "meiyingnichang", + "skilNameImage": "diaochan_meiyingnichang", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "diaochan_skill1" + "voice": "diaochan_skill1", + "voice_1": "diaochan_skill1", + "isShowOffSetX": 1 }, { "id": 560112, "imgId": "diaochan_nuqi_meiyingnichang", "name": "媚影霓裳2", - "skill_info": "对范围内生命最低的3名敌军造成72%的策略伤害,若目标带有【动摇1/2】,则额外造成一次貂蝉攻击10%的真实伤害;对所有攻击目标施加【多病2(3回合)】\r\n\r\n【多病】:接受治疗效果-10%\r\n【动摇1/2】:抗暴-5/10%", - "attack_type": 2, - "hurt_formula": 72, - "hurt_attack_area": 1, - "hurt_strike_area": 2040, + "skill_info": "对指定敌军造成170%的物理伤害\r\n若目标有【魅惑】,额外造成30%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, "effect": "5601121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "meiyingnichang", + "skilNameImage": "diaochan_meiyingnichang", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "diaochan_skill1" + "voice": "diaochan_skill1", + "voice_1": "diaochan_skill1", + "isShowOffSetX": 1 }, { "id": 560121, - "imgId": "diaochan_huihe_miyumeihuo", - "name": "迷欲媚惑1", - "skill_info": "对目标施加【魅惑(1回合)】\r\n【魅惑1】:由对方获得控制权,无法释放技能", - "attack_type": 0, - "hurt_formula": 0, + "imgId": "diaochan_huihe_xuanlanwuta", + "name": "绚烂舞踏1", + "skill_info": "对指定敌军造成120%的物理伤害\r\n若目标有【魅惑】,额外造成20%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5601211&", @@ -5501,23 +6204,25 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "miyumeihuo", + "skilNameImage": "diaochan_xuanlanwuta", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 560122, - "imgId": "diaochan_huihe_miyumeihuo", - "name": "迷欲媚惑2", - "skill_info": "对目标施加【魅惑(1回合)】\r\n【魅惑2】:由对方获得控制权,无法释放技能", - "attack_type": 0, - "hurt_formula": 0, + "imgId": "diaochan_huihe_xuanlanwuta", + "name": "绚烂舞踏2", + "skill_info": "对指定敌军造成140%的物理伤害\r\n若目标有【魅惑】,额外造成30%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5601221&", @@ -5527,75 +6232,81 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "miyumeihuo", + "skilNameImage": "diaochan_xuanlanwuta", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 570111, "imgId": "wangyue_nuqi_lingjianshizhan", "name": "凌剑式·斩", - "skill_info": "对指定敌军发动5连击,基础伤害为36%的物理伤害,每次攻击提高14%;战斗结束时获得【坚盾1(3回合)】\r\n\r\n【坚盾1】:格挡率+5%", + "skill_info": "对指定敌军发动5次总计140%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 106, + "hurt_formula": 105, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5701111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "lingjianzhan", + "skilNameImage": "wangyue_lingjianshizhan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "wangyue_skill1" + "voice": "wangyue_skill1", + "voice_1": "wangyue_skill1", + "isShowOffSetX": 1 }, { "id": 570112, "imgId": "wangyue_nuqi_lingjianshizhan", "name": "凌剑式·斩", - "skill_info": "对指定敌军发动5连击,基础伤害为44%的物理伤害,每次攻击提高14%;战斗结束时获得【坚盾2(3回合)】\r\n\r\n【坚盾2】:格挡率+10%", + "skill_info": "对指定敌军发动5次总计170%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 114, + "hurt_formula": 105, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "5701121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "lingjianzhan", + "skilNameImage": "wangyue_lingjianshizhan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "wangyue_skill1" + "voice": "wangyue_skill1", + "voice_1": "wangyue_skill1", + "isShowOffSetX": 1 }, { "id": 570121, "imgId": "wangyue_huihe_lingjianshipo", "name": "凌剑式·破", - "skill_info": "对指定敌军造成104%的物理伤害;若该敌军身后可移动,则移动至该格,随后对该敌军施加【破甲1(3回合)】\r\n\r\n【破甲1】:物防-5%,持续2回合", + "skill_info": "对指定敌军造成120%的物理伤害\r\n移动到目标身后", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 104, + "hurt_formula": 120, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "5701211&", @@ -5605,23 +6316,25 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", - "skilNameImage": "lingjianpo", + "skilNameImage": "wangyue_lingjianshipo", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 570122, "imgId": "wangyue_huihe_lingjianshipo", "name": "凌剑式·破", - "skill_info": "对指定敌军造成130%的物理伤害;若该敌军身后可移动,则移动至该格,随后对该敌军施加【破甲2(3回合)】\r\n\r\n【破甲2】:物防-10%,持续2回合", + "skill_info": "对指定敌军造成140%的物理伤害\r\n移动到目标身后", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 130, + "hurt_formula": 140, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "5701221&", @@ -5631,489 +6344,415 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", - "skilNameImage": "lingjianpo", + "skilNameImage": "wangyue_lingjianshipo", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 590111, "imgId": "tongyuan_nuqi_fengwujiutian", "name": "凤舞九天", - "skill_info": "对目标造成180%伤害,将目标推开2格", + "skill_info": "对指定敌军造成140%伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 200, + "hurt_formula": 140, "hurt_attack_area": 2004, "hurt_strike_area": 1, - "effect": "5901111&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "fengwujiutian", + "skilNameImage": "tongyuan_fengwujiutian", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "tongyuan_skill1" + "voice": "tongyuan_skill1", + "voice_1": "tongyuan_skill1", + "isShowOffSetX": 1 }, { "id": 590112, "imgId": "tongyuan_nuqi_fengwujiutian", "name": "凤舞九天", - "skill_info": "对目标造成220%伤害,将目标推开2格", + "skill_info": "对指定敌军造成170%伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 250, + "hurt_formula": 170, "hurt_attack_area": 2004, "hurt_strike_area": 1, - "effect": "5901121&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "skill1_B", - "skilNameImage": "fengwujiutian", + "skilNameImage": "tongyuan_fengwujiutian", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "tongyuan_skill1" + "voice": "tongyuan_skill1", + "voice_1": "tongyuan_skill1", + "isShowOffSetX": 1 }, { "id": 590121, "imgId": "tongyuan_huihe_xuanhuangjiangshi", "name": "玄凰降世", - "skill_info": "对指定敌军造成160%的物理伤害;将其推开1格,若成功推开,则额外增加30%的物理伤害;若未能推开,对其施加【缴械1(3回合)】\r\n\r\n【缴械1】:攻击-5%", + "skill_info": "对指定敌军造成120%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "5901211&", + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", - "skilNameImage": "xuanhuangjiangshi", + "skilNameImage": "tongyuan_xuanhuangjiangshi", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 590122, "imgId": "tongyuan_huihe_xuanhuangjiangshi", "name": "玄凰降世", - "skill_info": "对指定敌军造成200%的物理伤害;将其推开1格,若成功推开,则额外增加30%的物理伤害;若未能推开,对其施加【缴械2(3回合)】\r\n\r\n【缴械2】:攻击-10%", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "5901221&", + "effect": "&", "rage_cost": 0, "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", - "skilNameImage": "xuanhuangjiangshi", + "skilNameImage": "tongyuan_xuanhuangjiangshi", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 600111, - "imgId": "zhaoyun_nuqi_bainiaochaofeng", - "name": "百鸟朝凤1", - "skill_info": "对指定敌军造成150%的物理伤害,并将该敌军击退2格", + "imgId": "shaonianzhaoyun_nuqi_longyachuanci", + "name": "龙牙穿刺1", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, - "hurt_attack_area": 3008, - "hurt_strike_area": 1, - "effect": "1901111&", - "rage_cost": 100, + "hurt_formula": 140, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bainiaochaofeng", + "skilNameImage": "xiaozhaoyun_bainiaochaofeng", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "shaonianzhaoyun_skill1" + "voice": "shaonianzhaoyun_skill1", + "voice_1": "shaonianzhaoyun_skill1", + "isShowOffSetX": 1 }, { "id": 600112, - "imgId": "zhaoyun_nuqi_bainiaochaofeng", - "name": "百鸟朝凤2", - "skill_info": "对指定敌军造成170%的物理伤害,并将该敌军击退2格", + "imgId": "shaonianzhaoyun_nuqi_longyachuanci", + "name": "龙牙穿刺2", + "skill_info": "对指定敌军造成170%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, - "hurt_attack_area": 3008, - "hurt_strike_area": 1, - "effect": "1901121&", - "rage_cost": 100, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bainiaochaofeng", + "skilNameImage": "xiaozhaoyun_bainiaochaofeng", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "shaonianzhaoyun_skill1" - }, - { - "id": 600121, - "imgId": "zhaoyun_huihe_qitanpanlong", - "name": "七探盘龙1", - "skill_info": "对范围内敌军造成60%的物理伤害;行动结束时,自身有50的概率获得2个随机【增益状态】", - "attack_type": 1, - "hurt_formula": 60, - "hurt_attack_area": 1, - "hurt_strike_area": 3008, - "effect": "1901211&", - "rage_cost": 0, - "cd": 3, - "object": 4, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 2, - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "qitanpanlong", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 600122, - "imgId": "zhaoyun_huihe_qitanpanlong", - "name": "七探盘龙2", - "skill_info": "对范围内敌军造成70%的物理伤害;行动结束时,自身有75的概率获得2个随机【增益状态】", - "attack_type": 1, - "hurt_formula": 70, - "hurt_attack_area": 1, - "hurt_strike_area": 3008, - "effect": "1901221&", - "rage_cost": 0, - "cd": 3, - "object": 4, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 2, - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "qitanpanlong", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" + "voice": "shaonianzhaoyun_skill1", + "voice_1": "shaonianzhaoyun_skill1", + "isShowOffSetX": 1 }, { "id": 610111, - "imgId": "xiahouqingyi_nuqi_mingguimoji", - "name": "明鬼墨击1", - "skill_info": "对指定敌人造成3次150%的物理伤害", + "imgId": "shaonianqingyi_nuqi_fenyonglianquan", + "name": "奋勇连拳1", + "skill_info": "对指定敌人造成140%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "mingguimoji", + "skilNameImage": "xiaoqingyi_mingguimoji", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "shaonianxiahouqingyi_skill1" + "voice": "shaonianxiahouqingyi_skill1", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 610112, - "imgId": "xiahouqingyi_nuqi_mingguimoji", - "name": "明鬼墨击2", - "skill_info": "对指定敌人发动3次170%的物理伤害", + "imgId": "shaonianqingyi_nuqi_fenyonglianquan", + "name": "奋勇连拳2", + "skill_info": "对指定敌人造成170%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "mingguimoji", + "skilNameImage": "xiaoqingyi_mingguimoji", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "shaonianxiahouqingyi_skill1" - }, - { - "id": 610121, - "imgId": "xiahouqingyi_huihe_moshouweigong", - "name": "墨守为攻1", - "skill_info": "自身获得【墨守(3回合)】和【强化挑衅(3回合)】\r\n\r\n【强化挑衅】:使施加怒目的范围提高至3格\r\n【墨守】:战斗前,对敌人造成一次自身攻击10%的真实伤害;持续2回合", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 4, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "5301211&", - "alarm_type": 1, - "skill_class": 2, - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "moshouweigong", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 610122, - "imgId": "xiahouqingyi_huihe_moshouweigong", - "name": "墨守为攻2", - "skill_info": "自身获得【墨守(3回合)】和【强化挑衅(3回合)】\r\n\r\n【强化挑衅】:使施加怒目的范围提高至3格\r\n【墨守】:战斗前,对敌人造成一次自身攻击10%的真实伤害;持续2回合", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 4, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "5301221&", - "alarm_type": 1, - "skill_class": 2, - "actionName": "skill2", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "moshouweigong", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" + "voice": "shaonianxiahouqingyi_skill1", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 620111, "imgId": "panzhang_nuqi_pohunuci", "name": "破虎怒刺1", - "skill_info": "对指定敌军造成150%的物理伤害,若攻击方向1格内有敌军,则对其造成20%的物理伤害", + "skill_info": "对范围内敌军造成105%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 105, "hurt_attack_area": 2004, "hurt_strike_area": 5002, - "effect": "6201111&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "pohunuci", + "skilNameImage": "panzhang_pohunuci", "skillSceneSpine": "wofang", "actionType": 1, - "voice": "panzhang_skill1" + "voice": "panzhang_skill1", + "voice_1": "shaonianxiahouqingyi_skill1", + "isShowOffSetX": 1 }, { "id": 620112, "imgId": "panzhang_nuqi_pohunuci", "name": "破虎怒刺2", - "skill_info": "对指定敌军造成170%的物理伤害,若攻击方向1格内有敌军,则对其造成20%的物理伤害", + "skill_info": "对范围内敌军造成130%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 170, + "hurt_formula": 130, "hurt_attack_area": 2004, "hurt_strike_area": 5002, - "effect": "6201121&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "pohunuci", + "skilNameImage": "panzhang_pohunuci", "skillSceneSpine": "wofang", "actionType": 1, - "voice": "panzhang_skill1" + "voice": "panzhang_skill1", + "voice_1": "shaonianxiahouqingyi_skill1", + "isShowOffSetX": 1 }, { "id": 620121, - "imgId": "panzhang_huihe_yazibibao", - "name": "睚眦必报1", - "skill_info": "自身获得【复仇1(3回合)】\r\n\r\n【复仇1】:反击时攻击+25%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, + "imgId": "panzhang_huihe_pojunshouge", + "name": "破军收割1", + "skill_info": "对范围内敌军造成90%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 90, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "6201211&", - "alarm_type": 0, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yazibibao", + "skilNameImage": "panzhang_pojunshouge", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 620122, - "imgId": "panzhang_huihe_yazibibao", - "name": "睚眦必报2", - "skill_info": "自身获得【复仇2(3回合)】\r\n\r\n【复仇2】:反击时攻击+50%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, + "imgId": "panzhang_huihe_pojunshouge", + "name": "破军收割2", + "skill_info": "对范围内敌军造成105%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 105, + "hurt_attack_area": 2004, + "hurt_strike_area": 5002, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "6201221&", - "alarm_type": 0, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yazibibao", + "skilNameImage": "panzhang_pojunshouge", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 630111, - "imgId": "lintong_nuqi_yuxuebafang", - "name": "浴血八方1", - "skill_info": "对范围内敌军造成4次37%的物理伤害", + "imgId": "lintong_nuqi_bailiechuanji", + "name": "百裂穿击1", + "skill_info": "对指定敌军造成4次总计140%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 140, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "6301111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yuxuebafang", + "skilNameImage": "lingtong_bailiechuanji", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "lingtong_skill1" + "voice": "lingtong_skill1", + "voice_1": "panzhang_skill1", + "isShowOffSetX": 1 }, { "id": 630112, - "imgId": "lintong_nuqi_yuxuebafang", - "name": "浴血八方2", - "skill_info": "对范围内敌军造成4次42%的物理伤害", + "imgId": "lintong_nuqi_bailiechuanji", + "name": "百裂穿击2", + "skill_info": "对指定敌军造成4次总计170%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 2004, "hurt_strike_area": 1, "effect": "6301111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "yuxuebafang", + "skilNameImage": "lingtong_bailiechuanji", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "lingtong_skill1" + "voice": "lingtong_skill1", + "voice_1": "panzhang_skill1", + "isShowOffSetX": 1 }, { "id": 630121, - "imgId": "lintong_huihe_bailiechuanji", - "name": "百裂穿击1", - "skill_info": "对指定敌军造成120%的物理伤害;", + "imgId": "lintong_huihe_guihenyiqiang", + "name": "归恨一枪1", + "skill_info": "对指定敌军造成120%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 120, "hurt_attack_area": 2004, @@ -6125,21 +6764,23 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bailiechuanji", + "skilNameImage": "lingtong_guihenyiqiang", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 630122, - "imgId": "lintong_huihe_bailiechuanji", - "name": "百裂穿击2", - "skill_info": "对指定敌军造成140%的物理伤害;", + "imgId": "lintong_huihe_guihenyiqiang", + "name": "归恨一枪2", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 140, "hurt_attack_area": 2004, @@ -6151,215 +6792,174 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "bailiechuanji", + "skilNameImage": "lingtong_guihenyiqiang", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 640111, - "imgId": "huanggai_nuqi_fenyonglianji", - "name": "奋勇连击1", - "skill_info": "对指定敌军造成150%的物理伤害,有40%的概率追加一次35%的物理伤害", + "imgId": "huanggai_nuqi_bianchuisifang", + "name": "鞭捶四方1", + "skill_info": "对指定敌军造成140%的物理伤害\r\n若目标有燃烧,变为2连击,额外造成10%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 150, + "hurt_formula": 140, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "6401111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1_1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "fenyonglianji", + "skilNameImage": "huanggai_bianchuisifang", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "huanggai_skill1" + "voice": "huanggai_skill1", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 640112, - "imgId": "huanggai_nuqi_fenyonglianji", - "name": "奋勇连击2", - "skill_info": "对指定敌军造成170%的物理伤害,有60%的概率追加一次45%的物理伤害", + "imgId": "huanggai_nuqi_bianchuisifang", + "name": "鞭捶四方2", + "skill_info": "对指定敌军造成170%的物理伤害\r\n若目标有燃烧,变为2连击,额外造成10%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 170, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "6401121&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1_1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "fenyonglianji", + "skilNameImage": "huanggai_bianchuisifang", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "huanggai_skill1" + "voice": "huanggai_skill1", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 640121, - "imgId": "huanggai_huihe_kurouji", - "name": "苦肉计1", - "skill_info": "自身获得【苦肉1(3回合)】\r\n\r\n【苦肉1】:物理与策略减伤-15%;攻击加深+10%;暴击率+10%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "huanggai_huihe_suiguzhongji", + "name": "碎骨重击1", + "skill_info": "对指定敌军造成120%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 120, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "6401211&", - "alarm_type": 0, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "kurouji", + "skilNameImage": "huanggai_suiguzhongji", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 640122, - "imgId": "huanggai_huihe_kurouji", - "name": "苦肉计2", - "skill_info": "自身获得【苦肉2(3回合)】\r\n\r\n【苦肉2】:物理与策略减伤-10%;攻击加深+20%;暴击率+20%", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, + "imgId": "huanggai_huihe_suiguzhongji", + "name": "碎骨重击2", + "skill_info": "对指定敌军造成140%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 3, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "6401221&", - "alarm_type": 0, + "friendlyEffect": "&", "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "kurouji", + "skilNameImage": "huanggai_suiguzhongji", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 10090121, - "imgId": "qibing_nuqi_tuci", - "name": "义之所向", - "skill_info": "对敌人进行攻击,并穿透伤害敌人身后。", + "id": 10110111, + "imgId": "bubing_nuqi_lipi", + "name": "力劈1", + "skill_info": "对指定敌军造成200%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 130, + "hurt_formula": 200, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "lipi", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 10120111, + "imgId": "qiangbing_nuqi_nuci", + "name": "怒刺1", + "skill_info": "对范围内敌军造成150%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 150, "hurt_attack_area": 2004, "hurt_strike_area": 5002, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "tuci", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 11010111, - "imgId": "bubing_nuqi_lipi", - "name": "力劈1", - "skill_info": "对指定目标造成180威力的物理伤害", - "attack_type": 1, - "hurt_formula": 180, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "lipi", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 11010112, - "imgId": "bubing_nuqi_lipi", - "name": "力劈2", - "skill_info": "对指定目标造成220威力的物理伤害", - "attack_type": 1, - "hurt_formula": 220, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "lipi", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 11020111, - "imgId": "qiangbing_nuqi_nuci", - "name": "怒刺1", - "skill_info": "对指定目标造成180威力的物理伤害", - "attack_type": 1, - "hurt_formula": 180, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -6367,51 +6967,27 @@ "skilNameImage": "nuci", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 11020112, - "imgId": "qiangbing_nuqi_nuci", - "name": "怒刺2", - "skill_info": "对指定目标造成220威力的物理伤害", - "attack_type": 1, - "hurt_formula": 220, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "nuci", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 11030111, + "id": 10130111, "imgId": "qibing_nuqi_tuci", "name": "突刺1", - "skill_info": "对指定目标造成180威力的物理伤害", + "skill_info": "对指定敌军造成200%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 180, + "hurt_formula": 200, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -6419,51 +6995,27 @@ "skilNameImage": "tuci", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 11030112, - "imgId": "qibing_nuqi_tuci", - "name": "突刺2", - "skill_info": "对指定目标造成220威力的物理伤害", - "attack_type": 1, - "hurt_formula": 220, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "tuci", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 11040111, + "id": 10140111, "imgId": "gongbing_nuqi_feishe", "name": "飞射1", - "skill_info": "对指定目标造成180威力的物理伤害", + "skill_info": "对指定敌军造成200%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 180, + "hurt_formula": 200, "hurt_attack_area": 6008, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -6471,51 +7023,27 @@ "skilNameImage": "feishe", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 11040112, - "imgId": "gongbing_nuqi_feishe", - "name": "飞射2", - "skill_info": "对指定目标造成220威力的物理伤害", - "attack_type": 1, - "hurt_formula": 220, - "hurt_attack_area": 6008, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "feishe", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 11050111, + "id": 10150111, "imgId": "youxia_nuqi_zhongquan", "name": "重拳1", - "skill_info": "对指定目标造成180威力的物理伤害", + "skill_info": "对指定敌军造成200%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 180, + "hurt_formula": 200, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -6523,51 +7051,27 @@ "skilNameImage": "zhongquan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 11050112, - "imgId": "youxia_nuqi_zhongquan", - "name": "重拳2", - "skill_info": "对指定目标造成220威力的物理伤害", - "attack_type": 1, - "hurt_formula": 220, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "zhongquan", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 11060111, + "id": 10160111, "imgId": "ceshi_nuqi_xingji", "name": "星击1", - "skill_info": "对指定目标造成180威力的策略伤害", + "skill_info": "对指定敌军造成200%的物理伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 180, + "hurt_formula": 200, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -6575,51 +7079,27 @@ "skilNameImage": "xingji", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 11060112, - "imgId": "ceshi_nuqi_xingji", - "name": "星击2", - "skill_info": "对指定目标造成220威力的策略伤害", - "attack_type": 2, - "hurt_formula": 220, - "hurt_attack_area": 2012, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "xingji", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 11070111, + "id": 10170111, "imgId": "yisheng_nuqi_chunhui", "name": "春晖1", - "skill_info": "对指定目标造成180威力的治疗", + "skill_info": "对指定友军造成110%攻击的治疗", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 180, + "gain_formula": 110, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -6627,39 +7107,16 @@ "skilNameImage": "chunhui", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "&" - }, - { - "id": 11070112, - "imgId": "yisheng_nuqi_chunhui", - "name": "春晖2", - "skill_info": "对指定目标造成220威力的治疗", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2012, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 1, - "friendly_attack_type": 3, - "gain_formula": 220, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "chunhui", - "skillSceneSpine": "wofangzhiliao", - "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 11130111, "imgId": "&", "name": "猛火车爆炸", "skill_info": "猛火车爆炸", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 0, "hurt_attack_area": 1, @@ -6671,7 +7128,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 0, "actionName": "attack", "secondActionName": "&", @@ -6679,13 +7135,16 @@ "skilNameImage": 0, "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 11160111, "imgId": "yinzhu_yinqizhuanhua", "name": "阴气催化", "skill_info": "催动所有阴兵活动,并恢复伤势", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -6697,7 +7156,6 @@ "friendly_attack_type": 6, "gain_formula": 100, "friendlyEffect": "&", - "alarm_type": 1, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", @@ -6705,25 +7163,27 @@ "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 11310111, "imgId": "&", "name": "千里冰封", "skill_info": "阿丽亚的绝招", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 70, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "61102&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -6731,13 +7191,16 @@ "skilNameImage": "&", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 11310121, "imgId": "&", "name": "召唤霜狼", "skill_info": "阿丽亚的招式", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -6749,7 +7212,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", @@ -6757,13 +7219,16 @@ "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 11320111, "imgId": "&", "name": "霜狼咆哮", "skill_info": "霜狼萨满的招式", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -6775,7 +7240,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "113201111&", - "alarm_type": 1, "skill_class": 2, "actionName": "attack", "secondActionName": "&", @@ -6783,25 +7247,27 @@ "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 11360111, "imgId": "&", "name": "雪狼崩斩", "skill_info": "丘力居的绝招", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 220, "hurt_attack_area": 1008, "hurt_strike_area": 4003, "effect": "61102&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -6809,13 +7275,16 @@ "skilNameImage": "&", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 11360121, "imgId": "&", "name": "贪狼连杀", "skill_info": "丘力居的招式", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 180, "hurt_attack_area": 1008, @@ -6827,7 +7296,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", @@ -6835,25 +7303,27 @@ "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 11410001, "imgId": "caoren_huihe_wudangtiebi", "name": "维修城墙", - "skill_info": "对全场随机八个位置释放箭雨攻击,造成受击者50%最大生命之的真实伤害", + "skill_info": "维修城墙,撤离战场", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2, "hurt_strike_area": 1, - "effect": "114101111&", + "effect": "114101112&", "rage_cost": 0, "cd": 0, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "114101111&", "skill_class": 2, "actionName": "skill1", "secondActionName": "&", @@ -6861,13 +7331,16 @@ "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 15590001, "imgId": "jvyi_huihe_xuanzhuansanshe", "name": "万箭齐发", "skill_info": "对全场随机八个位置释放箭雨攻击,造成受击者50%最大生命之的真实伤害", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 15590005, @@ -6879,7 +7352,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", @@ -6887,13 +7359,16 @@ "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 16010111, "imgId": "dongzhuoboss_skill1", "name": "阴阳星陨", "skill_info": "对所有敌军造成6次15%的策略伤害;造成伤害时,有概率在目标身边召唤【阳气碎片】和【阴气碎片】", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 15, "hurt_attack_area": 1, @@ -6905,7 +7380,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", @@ -6913,13 +7387,16 @@ "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 16010121, "imgId": "dongzhuoboss_skill2_1", "name": "怖食唾酸", "skill_info": "对指定范围的格子施加【胃液(4回合)】\r\n\r\n【胃液】:回合开始时,对武将施加【缠足1(3回合)】\r\n【缠足1】:移动力-1", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -6931,7 +7408,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "160101211&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill2_1_L", "secondActionName": "&", @@ -6939,13 +7415,16 @@ "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 16010131, "imgId": "dongzhuoboss_skill2_1", "name": "怖食唾酸", "skill_info": "对指定范围的格子施加【胃液(4回合)】\r\n\r\n【胃液】:回合开始时,对武将施加【缠足1(3回合)】\r\n【缠足1】:移动力-1", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -6957,7 +7436,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "160101311&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill2_1_R", "secondActionName": "&", @@ -6965,13 +7443,16 @@ "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 16010141, "imgId": "dongzhuoboss_skill2_2", "name": "邪舌舔弑", "skill_info": "吞食酸液范围内的所有目标", + "alarm_type": 0, "attack_type": 7, "hurt_formula": 100, "hurt_attack_area": 1, @@ -6983,7 +7464,6 @@ "friendly_attack_type": 7, "gain_formula": 100, "friendlyEffect": "160101411&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill2_2_L", "secondActionName": "&", @@ -6991,13 +7471,16 @@ "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 16010151, "imgId": "dongzhuoboss_skill2_2", "name": "邪舌舔弑", "skill_info": "吞食酸液范围内的所有目标", + "alarm_type": 0, "attack_type": 7, "hurt_formula": 100, "hurt_attack_area": 1, @@ -7009,7 +7492,6 @@ "friendly_attack_type": 7, "gain_formula": 100, "friendlyEffect": "160101411&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill2_2_R", "secondActionName": "&", @@ -7017,13 +7499,16 @@ "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 16010161, "imgId": "dongzhuoboss_skill3_1", "name": "盘中餐", "skill_info": "对随机敌军施加【盘中餐(3回合)】\r\n\r\n【盘中餐】:被【潜渊噬天】视为目标", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 998, @@ -7035,7 +7520,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill3_1", "secondActionName": "&", @@ -7043,13 +7527,16 @@ "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 16010171, "imgId": "dongzhuoboss_skill3_2", "name": "潜渊噬天", "skill_info": "对敌军造成500%的物理伤害,该伤害可被分摊,且伤害不分敌我", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 500, "hurt_attack_area": 998, @@ -7061,7 +7548,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill3_2", "secondActionName": "skill3_2_B_2", @@ -7069,25 +7555,27 @@ "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 20110111, "imgId": "nulangwang_skill1_liezhuahengsao", - "name": "烈爪横扫", - "skill_info": "对指定敌军造成220%的物理伤害,随后施加【裂伤(3回合)】\r\n\r\n【裂伤】:行动结束时,造成狼神5%攻击的真实伤害", + "name": "烈爪横扫I", + "skill_info": "对指定敌军造成220%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 2004, "hurt_strike_area": 4003, - "effect": "201101111&", - "rage_cost": 0, + "effect": "&", + "rage_cost": "&", "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", @@ -7095,25 +7583,27 @@ "skilNameImage": "liezhuahengsao", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 20110121, "imgId": "nulangwang_skill2_beifengsaowei", "name": "北风扫尾", "skill_info": "对范围内敌军造成50%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", - "rage_cost": 0, + "rage_cost": "&", "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", @@ -7121,25 +7611,27 @@ "skilNameImage": "beifengsaowei", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 20110131, "imgId": "nulangwang_skill3_zhaohuanlangqun", - "name": "呼唤狼群", - "skill_info": "呼唤2只狼助战", + "name": "呼唤狼群I", + "skill_info": "呼唤2只小狼I助战", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 0, + "rage_cost": "&", "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "201101311&", - "alarm_type": 1, "skill_class": 4, "actionName": "skill3", "secondActionName": "&", @@ -7147,25 +7639,27 @@ "skilNameImage": "huhuanlangqun", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 20120111, "imgId": "nulang_nuqi_siyao", - "name": "撕咬", - "skill_info": "对指定敌军造成150%的物理伤害,随后施加【多病2(3回合)】\r\n\r\n【多病2】:受治疗加成-", + "name": "撕咬I", + "skill_info": "对指定敌军造成150%的物理伤害,", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "201201111&", - "rage_cost": 100, + "effect": "&", + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 1, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -7173,25 +7667,139 @@ "skilNameImage": "siyao", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20130111, + "imgId": "nulangwang_skill1_liezhuahengsao", + "name": "烈爪横扫II", + "skill_info": "对指定敌军造成220%的物理伤害,随后施加【裂伤(3回合)】\r\n\r\n【裂伤】:行动结束时,造成狼神5%攻击的真实伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 110, + "hurt_attack_area": 2004, + "hurt_strike_area": 4003, + "effect": "201101111&", + "rage_cost": "&", + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "liezhuahengsao", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20130131, + "imgId": "nulangwang_skill3_zhaohuanlangqun", + "name": "呼唤狼群II", + "skill_info": "呼唤2只小狼II助战", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": "&", + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "201301311&", + "skill_class": 4, + "actionName": "skill3", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "huhuanlangqun", + "skillSceneSpine": "wofangzhiliao", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 20140111, + "imgId": "nulang_nuqi_siyao", + "name": "撕咬II", + "skill_info": "对指定敌军造成150%的物理伤害,随后施加【多病2(3回合)】\r\n\r\n【多病2】:受治疗加成-", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "201201111&", + "rage_cost": 1000, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "siyao", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20150131, + "imgId": "nulangwang_skill3_zhaohuanlangqun", + "name": "呼唤狼群III", + "skill_info": "呼唤2只小狼III助战", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": "&", + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "201501311&", + "skill_class": 4, + "actionName": "skill3", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "huhuanlangqun", + "skillSceneSpine": "wofangzhiliao", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 20210111, "imgId": "mohualvbu_skill3_mohunbaofa", "name": "魔魂爆发", "skill_info": "对范围内敌军造成60%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 30, "hurt_attack_area": 1, "hurt_strike_area": 1024, "effect": "&", - "rage_cost": 0, + "rage_cost": "&", "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", @@ -7199,25 +7807,27 @@ "skilNameImage": "mohunbaofa", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20210121, "imgId": "mohualvbu_skill2_jimiemozhan", - "name": "寂灭魔斩", - "skill_info": "对指定敌军造成150%的物理伤害并击退2格;施加状态【重伤(3回合)】\r\n\r\n【重伤】:不可行动,失去对周边格子的控制", + "name": "寂灭魔斩I", + "skill_info": "对指定敌军造成150%的物理伤害并击退2格", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 1, - "effect": "202101211&", - "rage_cost": 0, + "effect": "202101212&", + "rage_cost": "&", "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", @@ -7225,25 +7835,27 @@ "skilNameImage": "jimiemozhan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20210131, "imgId": "mohualvbu_skill1_wushuangmojiang", "name": "无双魔将", "skill_info": "使所有友军获得【锋锐2(3回合)】\r\n\r\n【锋锐2】攻击+10%", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 999, "effect": "&", - "rage_cost": 0, + "rage_cost": "&", "cd": 0, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "202101311&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill3", "secondActionName": "&", @@ -7251,13 +7863,44 @@ "skilNameImage": "wushuangmojiang", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 20240121, + "imgId": "mohualvbu_skill2_jimiemozhan", + "name": "寂灭魔斩II", + "skill_info": "对指定敌军造成150%的物理伤害并击退2格;施加状态【重伤(3回合)】\r\n\r\n【重伤】:不可行动,失去对周边格子的控制", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "202401211&", + "rage_cost": "&", + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "jimiemozhan", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20310111, "imgId": "mohuadianwei_skill1_juyatianji", "name": "巨牙天突", "skill_info": "对指定敌军造成150%的物理伤害,若攻击方向3*3范围内有其他敌军,则对其造成20威力的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2004, @@ -7269,7 +7912,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", @@ -7277,25 +7919,27 @@ "skilNameImage": "juyatiantu", "skillSceneSpine": "wofang", "actionType": 1, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20310121, "imgId": "mohuadianwei_skill2_geiwohuilai", - "name": "给我回来", - "skill_info": "对距离最远的目标释放,将其拉向自身方向;造成150%的物理伤害", + "name": "给我回来I", + "skill_info": "对距离最远的目标释放,造成150%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 1, - "effect": "203101211&", + "effect": "203101212&", "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", @@ -7303,13 +7947,16 @@ "skilNameImage": "geiwohuilai", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20310131, "imgId": "mohuadianwei_skill3_elaixuanfeng", "name": "恶来旋风", "skill_info": "对范围内敌军造成50%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1008, @@ -7321,7 +7968,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill3", "secondActionName": "&", @@ -7329,25 +7975,55 @@ "skilNameImage": "elaixuanfeng", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { - "id": 20320111, - "imgId": "caoyingqibing_nuqi_chonghunvci", - "name": "猛虎怒劈", - "skill_info": "对距离最远的目标施放;对其造成150%的物理伤害,每距离1格,物理增伤+3%;移动到目标最近的格子", + "id": 20330121, + "imgId": "mohuadianwei_skill2_geiwohuilai", + "name": "给我回来II", + "skill_info": "对距离最远的目标释放,将其拉向自身方向;造成150%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 1, - "effect": "203201111&", - "rage_cost": 100, + "effect": "203301211&", + "rage_cost": 0, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "geiwohuilai", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20320111, + "imgId": "caoyingqibing_nuqi_chonghunvci", + "name": "猛虎怒劈I", + "skill_info": "对距离最远的目标施放;对其造成150%的物理伤害,移动到目标最近的格子", "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 150, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "203101212&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", "skill_class": 1, "actionName": "skill1", "secondActionName": "&", @@ -7355,42 +8031,47 @@ "skilNameImage": "chonghunuci", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 20410111, - "imgId": "changjianguanshe", - "name": "长箭贯射", - "skill_info": "对指定敌军造成140威力的物理伤害,若攻击方向2格内有敌军,则对其造成40威力的物理伤害", + "id": 20340111, + "imgId": "caoyingqibing_nuqi_chonghunvci", + "name": "猛虎怒劈II", + "skill_info": "对距离最远的目标施放;对其造成150%的物理伤害,每距离1格,物理增伤+3%;移动到目标最近的格子", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, + "hurt_formula": 150, "hurt_attack_area": 2024, "hurt_strike_area": 1, - "effect": "204101111&", - "rage_cost": 0, + "effect": "203401111&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 4, - "actionName": "attack", + "skill_class": 1, + "actionName": "skill1", "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "changjianguanshe", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "chonghunuci", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 20410121, - "imgId": "dangshuopi", - "name": "荡槊劈", - "skill_info": "对距离最远的目标释放,将其拉向自身方向;造成220威力的物理伤害", + "id": 20410111, + "imgId": "gongsunzan_zhoujinneg_chuanyuntiexing", + "name": "穿云铁星I", + "skill_info": "对指定敌军造成140威力的物理伤害,若攻击方向2格内有敌军,则对其造成40威力的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, - "hurt_attack_area": 2024, + "hurt_formula": 140, + "hurt_attack_area": 2012, "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, @@ -7399,23 +8080,53 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "dangshuopi", + "skilNameImage": "gongsunzan_zhoujinneg_chuanyuntiexing", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20410121, + "imgId": "gongsunzan_zhoujinneg_longshuopoyun", + "name": "龙槊破云", + "skill_info": "对指定目标释放,造成220威力的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 170, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "gongsunzan_zhoujinneg_longshuopoyun", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20410131, - "imgId": "shuowuji", - "name": "槊舞击", + "imgId": "gongsunzan_zhoujineng_bafangtawei", + "name": "八方踏威", "skill_info": "对范围内敌军造成60威力的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 30, + "hurt_formula": 60, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", @@ -7425,47 +8136,79 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shuowuji", + "skilNameImage": "gongsunzan_zhoujineng_bafangtawei", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20420111, - "imgId": "qingqifeishe", - "name": "轻骑飞射", + "imgId": "baimayicong_nuqiji_polulongshan", + "name": "破虏龙闪", "skill_info": "对指定目标造成220威力的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, - "hurt_attack_area": 2024, + "hurt_formula": 220, + "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "qingqifeishe", + "skilNameImage": "baimayicong_nuqiji_polulongshan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20430111, + "imgId": "gongsunzan_zhoujinneg_chuanyuntiexing", + "name": "穿云铁星II", + "skill_info": "对指定敌军造成140威力的物理伤害,若攻击方向2格内有敌军,则对其造成40威力的物理伤害,随后施加【裂伤(3回合)】\r\n\r\n【裂伤】:行动结束时,造成狼神5%攻击的真实伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 140, + "hurt_attack_area": 2012, + "hurt_strike_area": 1, + "effect": "201101112&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "gongsunzan_zhoujinneg_chuanyuntiexing", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20510111, - "imgId": "jinnangmiaoji", + "imgId": "guojia_zhoujineng_jinnangmiaoji_1", "name": "锦囊妙计", - "skill_info": "在地图上的随机格子刷新5个【伤害锦囊】【治疗锦囊】【神秘锦囊】\r\n\r\n【伤害锦囊】:玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害\r\n【治疗锦囊】:我方武将行动结束时,使郭嘉恢复150%攻击的生命值\r\n【神秘锦囊】:随机获得一项强力增益状态", + "skill_info": "在地图上的随机格子刷新3个【伤害锦囊】\r\n\r\n【伤害锦囊】:玩家武将行动结束时,对郭嘉造成150%攻击的真实伤害", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -7477,33 +8220,90 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "jinnangmiaoji", + "skilNameImage": "guojia_zhoujineng_jinnangmiaoji_1", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 20510112, + "imgId": "guojia_zhoujineng_jinnangmiaoji_3", + "name": "锦囊妙计", + "skill_info": "在地图上的随机格子刷新3个【治疗锦囊】\r\n\r\n【治疗锦囊】:我方武将行动结束时,恢复150%攻击的生命值", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "205101211&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "guojia_zhoujineng_jinnangmiaoji_3", + "skillSceneSpine": "wofangzhiliao", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 20510113, + "imgId": "guojia_zhoujineng_jinnangmiaoji_2", + "name": "锦囊妙计", + "skill_info": "在地图上的随机格子刷新3个【神秘锦囊】\r\n\r\n【神秘锦囊】:随机获得一项强力增益状态", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "205101311&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "guojia_zhoujineng_jinnangmiaoji_2", + "skillSceneSpine": "wofangzhiliao", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 20520111, "imgId": "bubing_nuqi_lipi", "name": "力劈", "skill_info": "对指定目标造成220威力的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "205201111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -7511,25 +8311,27 @@ "skilNameImage": "lipi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20530111, "imgId": "qiangbing_nuqi_nuci", "name": "怒刺", "skill_info": "对指定目标造成220威力的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -7537,25 +8339,27 @@ "skilNameImage": "nuci", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20540111, "imgId": "gongbing_nuqi_feishe", "name": "飞射", "skill_info": "对范围内敌军造成60威力的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 30, "hurt_attack_area": 2024, "hurt_strike_area": 2024, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -7563,25 +8367,27 @@ "skilNameImage": "feishe", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20550111, "imgId": "ceshi_nuqi_xingji", "name": "星击", "skill_info": "对指定目标造成220威力的策略伤害", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -7589,25 +8395,27 @@ "skilNameImage": "xingji", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20560111, "imgId": "yisheng_nuqi_chunhui", "name": "春晖", "skill_info": "对指定目标造成220威力的治疗", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 2064, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 3, "gain_formula": 110, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -7615,325 +8423,744 @@ "skilNameImage": "chunhui", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 21510113, + "imgId": "jinnangmiaoji", + "name": "锦囊妙计II", + "skill_info": "在地图上的随机格子刷新3个【神秘锦囊】\r\n\r\n【神秘锦囊】:随机获得一项状态,可能会出现负面状态", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "215101311&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "guojia_zhoujineng_jinnangmiaoji_2", + "skillSceneSpine": "wofangzhiliao", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 20610111, - "imgId": "buzhen", - "name": "布阵", - "skill_info": "随机交换阵眼位置", + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "八门遁甲I", + "skill_info": "随机互换八门所在的位置", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, - "effect": "306101111&", + "effect": "&", "rage_cost": 0, "cd": 0, - "object": 4, + "object": 1, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "206101111&", "skill_class": 4, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "buzhen", + "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 20610121, - "imgId": "paibing", - "name": "排兵", - "skill_info": "随机交换武将位置", + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "阵眼强化", + "skill_info": "随机n个阵眼获得增伤增益", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "206101112&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 20610131, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "阵眼增怒", + "skill_info": "随机n个阵眼获得怒气", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "206101113&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 20620111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "单体物攻", + "skill_info": "单体物理攻击", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "206201111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20630111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "单体物攻", + "skill_info": "单体物理攻击", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "206301111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20640111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "单体策攻", + "skill_info": "单体策略攻击", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "206401111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20650111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "单体策攻", + "skill_info": "单体策略攻击", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, + "effect": "206501111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20660111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "群体物攻", + "skill_info": "群体物理攻击", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "206601111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20670111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "群体物攻", + "skill_info": "群体物理攻击", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "206701111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20680111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "群体策攻", + "skill_info": "群体策略攻击", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "206801111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20690111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "群体策攻", + "skill_info": "群体策略攻击", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "206901111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 21610111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "八门遁甲II", + "skill_info": "随机互换敌方所在的位置", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, "hurt_strike_area": 1, - "effect": "306101211&", + "effect": "&", "rage_cost": 0, "cd": 0, - "object": 4, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "206101111&", "skill_class": 4, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "paibing", + "skilNameImage": 0, "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { - "id": 20620111, - "imgId": "&", - "name": "物理单体", - "skill_info": "对指定目标造成220威力的物理伤害", + "id": 21620111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "单体物攻", + "skill_info": "单体物理攻击", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, - "hurt_attack_area": 1008, + "hurt_formula": 100, + "hurt_attack_area": 999, "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, + "effect": "206201111&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "&", - "skillSceneSpine": "wofang", + "skilNameImage": 0, + "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 20630111, - "imgId": "&", - "name": "策略单体", - "skill_info": "对指定目标造成220威力的策略伤害", + "id": 21630111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "单体物攻", + "skill_info": "单体物理攻击", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, - "hurt_attack_area": 1008, + "hurt_formula": 100, + "hurt_attack_area": 999, "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, + "effect": "206301111&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "&", - "skillSceneSpine": "wofang", + "skilNameImage": 0, + "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 20640111, - "imgId": "&", - "name": "物理范围", - "skill_info": "对范围内敌军造成60威力的物理伤害", + "id": 21640111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "单体策攻", + "skill_info": "单体策略攻击", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 30, - "hurt_attack_area": 2024, - "hurt_strike_area": 2024, - "effect": "&", - "rage_cost": 100, + "hurt_formula": 100, + "hurt_attack_area": 999, + "hurt_strike_area": 1, + "effect": "206401111&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "&", - "skillSceneSpine": "wofang", + "skilNameImage": 0, + "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 20650111, - "imgId": "&", - "name": "策略范围", - "skill_info": "对范围内敌军造成60威力的策略伤害", + "id": 21650111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "单体策攻", + "skill_info": "单体策略攻击", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 30, - "hurt_attack_area": 2024, - "hurt_strike_area": 2024, - "effect": "&", - "rage_cost": 100, + "hurt_formula": 100, + "hurt_attack_area": 999, + "hurt_strike_area": 1, + "effect": "206501111&", + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "&", - "skillSceneSpine": "wofang", + "skilNameImage": 0, + "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 21660111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "群体物攻", + "skill_info": "群体物理攻击", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 999, + "hurt_strike_area": 2005, + "effect": "206601111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 21670111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "群体物攻", + "skill_info": "群体物理攻击", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 999, + "hurt_strike_area": 2005, + "effect": "206701111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 21680111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "群体策攻", + "skill_info": "群体策略攻击", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 999, + "hurt_strike_area": 2005, + "effect": "206801111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 21690111, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "群体策攻", + "skill_info": "群体策略攻击", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 999, + "hurt_strike_area": 2005, + "effect": "206901111&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": 0, + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 20710111, - "imgId": "shebiankuangwu", - "name": "蛇鞭狂舞", - "skill_info": "对范围内目标造成40威力的策略伤害", + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "樊氏群体策攻", + "skill_info": "群体策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 40, + "hurt_formula": 100, + "hurt_attack_area": 2024, + "hurt_strike_area": 2005, + "effect": "207101111&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "fanshi_skill1", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20710121, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "樊氏单体策攻", + "skill_info": "单体策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "207101211&", + "rage_cost": 0, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "fanshi_skill2", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 20710131, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "樊氏治疗", + "skill_info": "治疗自身或赵范", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "&", "rage_cost": 0, "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 4, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "shebiankuangwu", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 20710121, - "imgId": "bianlingjinhuan", - "name": "鞭凌尽欢", - "skill_info": "对指定目标造成220威力的策略伤害", - "attack_type": 2, - "hurt_formula": 110, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 0, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 4, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "bianlingjinhuan", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 20710131, - "imgId": "tengai", - "name": "疼爱", - "skill_info": "对指定目标造成220威力的治疗", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 0, - "cd": 0, "object": 1, "friendly_attack_type": 3, - "gain_formula": 110, - "friendlyEffect": "&", - "alarm_type": 0, + "gain_formula": 100, + "friendlyEffect": "207101311&", "skill_class": 4, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "tengai", - "skillSceneSpine": "wofang", + "skilNameImage": 0, + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 20720111, - "imgId": "jianwu", - "name": "剑舞", - "skill_info": "对指定目标造成220威力的物理伤害", + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "赵范单体物攻", + "skill_info": "单体物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, + "hurt_formula": 100, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, + "effect": "207201111&", + "rage_cost": 1000, "cd": 0, "object": 0, - "friendly_attack_type": 3, - "gain_formula": 110, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "jianwu", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 20730111, - "imgId": "huchi", - "name": "护持", - "skill_info": "对樊氏施加一个抵挡300威力伤害的护盾", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, - "effect": "307301111&", - "rage_cost": 100, - "cd": 0, - "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "huchi", - "skillSceneSpine": "wofangzhiliao", + "skilNameImage": "zhaofan_nuqi", + "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { - "id": 20730121, - "imgId": "jianwu", - "name": "剑舞", - "skill_info": "对指定目标造成220威力的物理伤害", - "attack_type": 1, - "hurt_formula": 110, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 3, - "gain_formula": 110, - "friendlyEffect": "&", + "id": 20720121, + "imgId": "jvyi_huihe_xuanzhuansanshe", + "name": "赵范群体物攻", + "skill_info": "群体物理伤害", "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "207201211&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "jianwu", - "skillSceneSpine": "&", + "skilNameImage": "zhaofan_huihe", + "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 31010111, "imgId": "mohuazhangjiao_skill1_shaqikuanglei", "name": "煞气狂雷", - "skill_info": "对范围内目标造成50%的策略伤害;对命中的敌军施加【煞气】\r\n\r\n\r\n【煞气】:造成的伤害+2%;受到的伤害+2%\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", + "skill_info": "对范围内目标造成50%的策略伤害\r\n对命中的敌军施加【煞气】\r\n\r\n【煞气】:造成的伤害+2%;受到的伤害+2%\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 50, "hurt_attack_area": 1, @@ -7945,7 +9172,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill3", "secondActionName": "&", @@ -7953,15 +9179,18 @@ "skilNameImage": "shaqikuanglei", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 31010121, "imgId": "mohuazhangjiao_skill2_xueshaningbao", "name": "血煞凝爆", - "skill_info": "对【煞气】层数第2高的敌军释放,造成150%的策略伤害", + "skill_info": "对【煞气】层数第2高的敌军造成400%的策略伤害", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 150, + "hurt_formula": 400, "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "310101211&", @@ -7971,7 +9200,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", @@ -7979,15 +9207,18 @@ "skilNameImage": "xueshaningbao", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 31010131, "imgId": "mohuazhangjiao_skill3_sizhuahengsao", "name": "死爪横扫", - "skill_info": 0, + "skill_info": "对范围内敌军造成100%的物理伤害\r\n偷取目标1层【煞气】", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 50, + "hurt_formula": 100, "hurt_attack_area": 1, "hurt_strike_area": 11010, "effect": "310101311&", @@ -7997,7 +9228,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", @@ -8005,13 +9235,16 @@ "skilNameImage": "sizhuahengsao", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 32010111, "imgId": "tayouerzhi", "name": "踏幽而至", "skill_info": "传送至离唐姬最远的敌军周围1格,并对面前3×3区域的敌军造成120%自身攻击的群体策略伤害,所有被命中的我方单位会被施加一层【惊惶】", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 120, "hurt_attack_area": 998, @@ -8023,7 +9256,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", @@ -8031,25 +9263,27 @@ "skilNameImage": "tayouerzhi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 32010121, "imgId": "youqizhanfang", "name": "幽气绽放", "skill_info": "菱形2格内的AOE伤害,目标每有一层【惊惶】增加5%策略伤害,然后去除所有的【惊惶】层数", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 130, "hurt_attack_area": 2012, "hurt_strike_area": 2012, "effect": "320101311&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", @@ -8057,65 +9291,72 @@ "skilNameImage": "youqizhanfang", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 32030111, - "imgId": "xuexingtusha", - "name": "血腥屠杀", - "skill_info": "不分敌我的对范围内攻击最高的单位释放120威力的范围物理伤害", + "imgId": "suiguzaisha", + "name": "碎骨宰杀", + "skill_info": "仅可选择拥有【待宰】标记的目标作为施法对象,对其造成单体的X%攻击的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 60, - "hurt_attack_area": 2004, - "hurt_strike_area": 5003, + "hurt_formula": 180, + "hurt_attack_area": 1008, + "hurt_strike_area": 1, "effect": "320301111&", - "rage_cost": 100, - "cd": 0, - "object": 2, + "rage_cost": 0, + "cd": 3, + "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", + "skill_class": 2, + "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "xuexingtusha", + "skilNameImage": "suiguzaisha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 32030121, - "imgId": "suiguzaisha", - "name": "碎骨宰杀", - "skill_info": "对【待宰】目标造成9999威力的物理伤害", + "imgId": "kuangdaoxuetu", + "name": "狂刀血屠", + "skill_info": "选择攻击范围内攻击力最高的敌军,进行一次攻击力X%顺劈伤害,效果范围内的敌军和我军都会受到伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 9999, - "hurt_attack_area": 2040, - "hurt_strike_area": 1, + "hurt_formula": 170, + "hurt_attack_area": 2004, + "hurt_strike_area": 4003, "effect": "320301211&", - "rage_cost": 0, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 2, - "actionName": "attack", + "skill_class": 1, + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "suiguzaisha", - "skillSceneSpine": "&", + "skilNameImage": "kuangdaoxuetu", + "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 32050111, "imgId": "keyinmingquan", "name": "渴饮冥泉", "skill_info": "对有【黄泉指引】标记的单位所在的地形坐标,施加【黄泉积水】,处于【黄泉积水】中的单位暴击率和抗暴率-10%", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -8127,7 +9368,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", @@ -8135,13 +9375,16 @@ "skilNameImage": "keyinmingquan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 32050121, "imgId": "jutengjiaosha", "name": "巨藤绞杀", "skill_info": "对全场敌军造成攻击力100%的策略伤害,若场上有红色彼岸花或白色彼岸花,则所有的彼岸花伸出藤蔓,造成彼岸花攻击力150%的物理伤害,并将十字2格内的敌军向中心拉取1格并施加【定身】", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 100, "hurt_attack_area": 1, @@ -8153,21 +9396,23 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "jutengjiaosha ", + "skilNameImage": "jutengjiaosha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 32050131, "imgId": "bianyouxiang", "name": "彼岸幽香", "skill_info": "选择【彼岸花尘】标记层数最多的1个敌军造成何太后攻击力150%的单体策略伤害,每有1层则多造成3%的伤害,最多15%;之后去除该敌军所有的【彼岸花尘】的层数", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 150, "hurt_attack_area": 998, @@ -8179,7 +9424,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill3", "secondActionName": "&", @@ -8187,13 +9431,16 @@ "skilNameImage": "bianyouxiang", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 32080111, "imgId": "jutengjiaosha", "name": "巨藤绞杀青春版", "skill_info": "彼岸花伸出藤蔓,造成彼岸花攻击力150%的物理伤害,并将十字2格内的敌军向中心拉取1格并施加【定身】", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 150, "hurt_attack_area": 1, @@ -8205,47 +9452,51 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "jutengjiaosha ", + "skilNameImage": "jutengjiaosha", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 33030111, "imgId": "quanpingzhiliao", "name": "全屏治疗", "skill_info": "对全体友军造成50%的治疗", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, - "hurt_attack_area": 998, + "hurt_attack_area": 1, "hurt_strike_area": 999, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 2, "friendly_attack_type": 3, "gain_formula": 50, "friendlyEffect": "&", - "alarm_type": 1, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "quanpingzhiliao", + "skilNameImage": "guijiangguanhai_nuqi", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 33030121, "imgId": "hundunxuanfeng", "name": "混沌旋风", "skill_info": "对范围内敌军造成60%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 60, "hurt_attack_area": 1, @@ -8257,73 +9508,79 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "skill2_B", - "skilNameImage": "hundunxuanfeng", + "skilNameImage": "guijiangguanhai_huihe", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 33040111, "imgId": "hundunyiji", "name": "混沌一击", "skill_info": "对指定敌军造成180%的物理伤害;给随机管亥或管亥分身施加1层【混沌之体】", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 180, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "330401111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "hundunyiji", + "skilNameImage": "huangjinmingjun_nuqi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 33050111, "imgId": "hanhenyiji", "name": "含恨一击", "skill_info": "对最近的敌军造成300%的可分摊物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 300, "hurt_attack_area": 1008, "hurt_strike_area": 1009, "effect": "330501111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "hanhenyiji", + "skilNameImage": "caosong_nuqi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 33050121, "imgId": "shenyuan", "name": "深渊", "skill_info": "对最远的敌军造成180%的策略伤害,并对其所在格子施加【深渊】;若目标所在格子已有深渊,则额外造成120%的策略伤害", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 180, "hurt_attack_area": 998, @@ -8335,33 +9592,34 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "shenyuan", + "skilNameImage": "caosong_huihe", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 33060111, "imgId": "fanweigongji", "name": "范围攻击", - "skill_info": "对范围内敌军造成30%的物理伤害,范围内每个武将增加技能伤害30%;该技能吸血+50%", + "skill_info": "对范围内敌军造成30%的物理伤害;效果范围内每有1个武将攻击提高100%;清除效果范围内的【混沌】与【深渊】", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 30, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "330601111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", @@ -8369,13 +9627,16 @@ "skilNameImage": "fanweigongji", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 33080111, "imgId": "gongjizhiling", "name": "攻击指令", "skill_info": "对生命百分比最高的敌军标记【a】,对生命百分比最低的敌军标记【b】,并使随机1只手获得20点怒气", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 998, @@ -8387,7 +9648,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", @@ -8395,13 +9655,16 @@ "skilNameImage": "gongjizhiling", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 33080121, "imgId": "shengminglianjie", "name": "生命链接", "skill_info": "恢复所有友军各自与在场生命值最多的友军的生命值百分比之差的生命值", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -8413,7 +9676,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "330801211&", - "alarm_type": 1, "skill_class": 4, "actionName": "skill3", "secondActionName": "&", @@ -8421,25 +9683,27 @@ "skilNameImage": "shengminglianjie", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 33080131, "imgId": "dongdizhinu", "name": "东帝之怒", "skill_info": "对全体敌军造成60%的策略伤害", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 60, "hurt_attack_area": 1, "hurt_strike_area": 998, - "effect": "&", + "effect": "330801311&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", @@ -8447,13 +9711,16 @@ "skilNameImage": "dongdizhinu", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 33080151, "imgId": "zisha", "name": "自杀", "skill_info": "自杀", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -8465,7 +9732,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "330801514&", - "alarm_type": 0, "skill_class": 4, "actionName": "idle", "secondActionName": "&", @@ -8473,25 +9739,27 @@ "skilNameImage": "&", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 33100111, "imgId": "dongdizhifa", "name": "东帝之罪", "skill_info": "对指定范围内的敌军造成180%的策略伤害,优先对拥有【罪】的目标释放;若目标拥有【罚】则额外造成320%的伤害", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 180, "hurt_attack_area": 999, "hurt_strike_area": 1009, "effect": "331001111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", @@ -8499,25 +9767,27 @@ "skilNameImage": "dongdizhifa", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 33110111, "imgId": "dongdizhizui", "name": "东帝之罚", "skill_info": "对指定范围内的敌军造成180%的物理伤害,优先对拥有【罚】的目标释放;若目标拥有【罪】则额外造成320%的伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 180, "hurt_attack_area": 999, "hurt_strike_area": 1009, "effect": "331101111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", @@ -8525,121 +9795,76 @@ "skilNameImage": "dongdizhizui", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { - "id": 34010111, - "imgId": "wuzhou", - "name": "巫咒", - "skill_info": "对指定敌军造成220威力的策略伤害;施加【防御下降3】", - "attack_type": 2, - "hurt_formula": 110, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, - "effect": "3103&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", + "id": 34030121, + "imgId": "wuhuantuci", + "name": "乌桓突刺", + "skill_info": "对指定敌军造成180%的物理伤害并将目标击退1格", "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "wushu", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 34020111, - "imgId": "zhongzhan", - "name": "重斩", - "skill_info": "对指定敌军造成220威力的物理伤害;击退1格;50%的概率施加【眩晕】", "attack_type": 1, - "hurt_formula": 110, + "hurt_formula": 180, "hurt_attack_area": 1008, "hurt_strike_area": 1, - "effect": "340201111&", - "rage_cost": 100, - "cd": 0, + "effect": "340301211&", + "rage_cost": 0, + "cd": 3, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "zhongzhan", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 34030111, - "imgId": "huixuanzhan", - "name": "回旋斩", - "skill_info": "对范围内敌军造成100威力的物理伤害", - "attack_type": 1, - "hurt_formula": 50, - "hurt_attack_area": 1, - "hurt_strike_area": 1008, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 4, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "huixuanzhan", - "skillSceneSpine": "wofang", + "skilNameImage": "&", + "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 34040111, - "imgId": "sanglangliezhua", - "name": "丧狼烈爪", - "skill_info": "对最近的敌军造成220威力的物理伤害", + "imgId": "linglangtuxi", + "name": "灵狼突袭", + "skill_info": "人形态:\r\n对指定敌军造成180%的物理伤害;瞬移到目标最近的格子处\r\n\r\n狼形态追加:\r\n优先对拥有【狼印】的敌军释放;若目标有【狼印】则额外造成320%的物理伤害", + "alarm_type": 0, "attack_type": 1, - "hurt_formula": 110, - "hurt_attack_area": 1008, + "hurt_formula": 180, + "hurt_attack_area": 998, "hurt_strike_area": 1, "effect": "340401111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "sanglangliezhua", + "oppoSecondActionName": "skill1_B", + "skilNameImage": "linglangtuxi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 34040121, - "imgId": "yuedongzhuaji", - "name": "跃动爪击", - "skill_info": "对最远的敌军造成220威力的物理伤害;并对其周围方形1格的敌军造成60威力的物理伤害", - "attack_type": 1, - "hurt_formula": 110, + "imgId": "langyin", + "name": "狼印", + "skill_info": "人形态\r\n对指定范围的敌军造成80%的策略伤害\r\n\r\n狼形态追加:\r\n对受到伤害的目标施加【狼印】\r\n\r\n【狼印】:被图吉视为主要目标", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 80, "hurt_attack_area": 2024, - "hurt_strike_area": 1009, + "hurt_strike_area": 2005, "effect": "340401211&", "rage_cost": 0, "cd": 3, @@ -8647,125 +9872,51 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 2, - "actionName": "attack", + "skill_class": 1, + "actionName": "skill2", "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "yuedongzhuaji", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "langyin", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" - }, - { - "id": 34050111, - "imgId": "wushu", - "name": "巫术", - "skill_info": "对范围内敌军造成100威力的策略伤害", - "attack_type": 2, - "hurt_formula": 50, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "wushu", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 34050121, - "imgId": "qiuyuan", - "name": "求援", - "skill_info": "召唤2名萨满", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "340501211&", - "rage_cost": 0, - "cd": 3, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 2, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "qiuyuan", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 34060111, - "imgId": "wushu", - "name": "巫术", - "skill_info": "对指定目标造成220威力的策略伤害", - "attack_type": 2, - "hurt_formula": 110, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "wushu", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 34070111, - "imgId": "beifengnuhao", - "name": "北风怒号", - "skill_info": "对所有敌军造成60威力的物理伤害;施加【攻击力下降】", - "attack_type": 1, - "hurt_formula": 30, + "imgId": "quanpingjineng", + "name": "全屏技能", + "skill_info": "对全体敌军造成60%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 60, "hurt_attack_area": 1, "hurt_strike_area": 998, - "effect": "340701111&", + "effect": "&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "beifengnuhao", + "skilNameImage": "quanpingjineng", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 34070121, - "imgId": "tunshi", - "name": "吞噬", - "skill_info": "吞噬场上生命值最低的单位,受到相当于自身生命值10%的伤害后将其吐出,若3回合内没有造成足够的伤害,击杀该武将,自身获得1层【狼神降临】", + "imgId": "elangling", + "name": "恶狼灵", + "skill_info": "对随机3名敌军造成80%的物理伤害;并施加【a】;不会以有【b】的敌军\r\n\r\n【a】", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -8777,281 +9928,443 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, - "actionName": "attack", + "actionName": "skill2", "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "tunshi", + "oppoSecondActionName": "skill2_B", + "skilNameImage": "wulilang", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 34070131, - "imgId": "langshenjianglin", - "name": "狼神降临", - "skill_info": "对全体敌军造成9999威力的真实伤害", - "attack_type": 4, - "hurt_formula": 9999, + "imgId": "linglangling", + "name": "灵狼灵", + "skill_info": "对随机3名敌军造成80%的策略伤害;并施加【b】;不会以有【a】的敌军\r\n\r\n【b】", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, "hurt_attack_area": 1, - "hurt_strike_area": 999, - "effect": "340701211&", + "hurt_strike_area": 998, + "effect": "340701311&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, - "actionName": "attack", + "actionName": "skill3", "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "tunshi", + "oppoSecondActionName": "skill3_B", + "skilNameImage": "celuelang", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { - "id": 35010111, - "imgId": "jingzhunsheji", - "name": "精准射击", - "skill_info": "对指定敌军造成220威力的物理伤害", - "attack_type": 1, - "hurt_formula": 110, - "hurt_attack_area": 2064, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", + "id": 34100111, + "imgId": "elangling", + "name": "恶狼灵", + "skill_info": "对范围内敌军造成100%的物理伤害", "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "jingzhunsheji", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 35010121, - "imgId": "jianyu", - "name": "箭雨", - "skill_info": "在下次行动开始时,对指定范围内的敌军造成100威力的物理伤害", "attack_type": 1, - "hurt_formula": 30, - "hurt_attack_area": 2024, - "hurt_strike_area": 2013, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 2, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "jianyu", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 35020111, - "imgId": "zhongzhan", - "name": "重斩", - "skill_info": "对指定敌军造成220威力的物理伤害", - "attack_type": 1, - "hurt_formula": 110, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "zhongzhan", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 35020121, - "imgId": "touzhi", - "name": "投掷", - "skill_info": "对范围内敌军造成60威力的物理伤害", - "attack_type": 1, - "hurt_formula": 30, - "hurt_attack_area": 2024, - "hurt_strike_area": 2005, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 2, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "touzhi", - "skillSceneSpine": "&", - "actionType": 0, - "voice": "&" - }, - { - "id": 35030111, - "imgId": "shuaibeiweihao", - "name": "摔杯为号", - "skill_info": "召唤3名山贼协助战斗", - "attack_type": 0, - "hurt_formula": 0, + "hurt_formula": 100, "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "350301111&", - "rage_cost": 0, - "cd": 0, - "object": 4, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 4, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "shuaibeiweihao", - "skillSceneSpine": "wofangzhiliao", - "actionType": 0, - "voice": "&" - }, - { - "id": 35040111, - "imgId": "danfa", - "name": "单法", - "skill_info": "对指定敌军造成220威力的策略伤害", - "attack_type": 2, - "hurt_formula": 110, - "hurt_attack_area": 999, - "hurt_strike_area": 1, + "hurt_strike_area": 34100001, "effect": "&", - "rage_cost": 0, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 4, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "danfa", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 35040121, - "imgId": "qunfa", - "name": "群发", - "skill_info": "对范围内敌军造成120威力的策略伤害", - "attack_type": 2, - "hurt_formula": 60, - "hurt_attack_area": 999, - "hurt_strike_area": 2005, - "effect": "&", - "rage_cost": 0, - "cd": 0, - "object": 0, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 4, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "qunfa", - "skillSceneSpine": "wofang", - "actionType": 0, - "voice": "&" - }, - { - "id": 35040131, - "imgId": "linghunxishou", - "name": "灵魂吸收", - "skill_info": "吸收周围的灵魂力量,获得20层【袁术残魂】", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 1, - "effect": "350401311&", - "rage_cost": 0, - "cd": 0, - "object": 4, - "friendly_attack_type": 0, - "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, - "skill_class": 4, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "linghunxishou", - "skillSceneSpine": "wofangzhiliao", - "actionType": 0, - "voice": "&" - }, - { - "id": 35060111, - "imgId": "linghuntunshi", - "name": "灵魂吞噬", - "skill_info": "吞噬一名阳傀的其所有【神秘残魂】,并将其彻底杀死\r\n\r\n【神秘残魂】:造成的伤害+1%;受到的伤害+1%;使尸傀无法被彻底杀死", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 998, - "hurt_strike_area": 1, - "effect": "350601111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 1, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "elinglang", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 34110111, + "imgId": "linglangling", + "name": "灵狼灵", + "skill_info": "对范围内敌军造成100%的策略伤害", "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 1, + "hurt_strike_area": 34100001, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "linglangling", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 34120111, + "imgId": "elangling", + "name": "恶狼灵", + "skill_info": "对范围内敌军造成100%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 1, + "hurt_strike_area": 34120001, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "elinglang", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 34130111, + "imgId": "linglangling", + "name": "灵狼灵", + "skill_info": "对范围内敌军造成100%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 1, + "hurt_strike_area": 34120001, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "linglangling", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 34140111, + "imgId": "elangling", + "name": "恶狼灵", + "skill_info": "对范围内敌军造成100%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 100, + "hurt_attack_area": 1, + "hurt_strike_area": 34140001, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "elinglang", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 34150111, + "imgId": "linglangling", + "name": "灵狼灵", + "skill_info": "对范围内敌军造成100%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 100, + "hurt_attack_area": 1, + "hurt_strike_area": 34140001, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "linglangling", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 35010111, + "imgId": "dantishejian", + "name": "单体射箭", + "skill_info": "对指定敌军造成180%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 180, + "hurt_attack_area": 2024, + "hurt_strike_area": 1, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", "skill_class": 1, "actionName": "attack", "secondActionName": "&", "oppoSecondActionName": "&", - "skilNameImage": "linghuntunshi", + "skilNameImage": "dantishejian", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 35010121, + "imgId": "fanweishejian", + "name": "范围射箭", + "skill_info": "对指定范围内敌军造成80%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 80, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 0, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "attack", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "fanweishejian", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 35020121, + "imgId": "jianyu", + "name": "箭雨", + "skill_info": "对随机6个格子施加状态【标记】\r\n\r\n【标记】:行动开始时,对自身及相邻格子造成80%的物理伤害", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 1, + "effect": "350201211&", + "rage_cost": 0, + "cd": 3, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "jianyu", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 35040111, + "imgId": "zizhoufanwei", + "name": "自周范围", + "skill_info": "对范围内敌军造成80%的物理伤害", + "alarm_type": 0, + "attack_type": 1, + "hurt_formula": 80, + "hurt_attack_area": 1, + "hurt_strike_area": 1008, + "effect": "&", + "rage_cost": 1000, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 1, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zizhoufanwei", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 35040121, + "imgId": "yuanchengcelue", + "name": "远程策略", + "skill_info": "对指定范围内敌军造成80%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 80, + "hurt_attack_area": 2012, + "hurt_strike_area": 2005, + "effect": "&", + "rage_cost": 0, + "cd": 3, + "object": 1, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 2, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "yuanchengcelue", + "skillSceneSpine": "&", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 + }, + { + "id": 35050111, + "imgId": "quanping", + "name": "全屏", + "skill_info": "对全体敌军造成80%的策略伤害", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 80, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill1", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "quanping", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 35050121, + "imgId": "zuhe1", + "name": "组合1", + "skill_info": "根据区域,对敌军分别造成80%的物理/策略/真实伤害", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "350501211&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill2", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zuhe1", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 + }, + { + "id": 35050131, + "imgId": "zuhe2", + "name": "组合2", + "skill_info": "根据区域,对敌军分别造成80%的物理/策略/真实伤害", + "alarm_type": 0, + "attack_type": 0, + "hurt_formula": 0, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "350501311&", + "rage_cost": 0, + "cd": 0, + "object": 4, + "friendly_attack_type": 0, + "gain_formula": 0, + "friendlyEffect": "&", + "skill_class": 4, + "actionName": "skill3", + "secondActionName": "&", + "oppoSecondActionName": "&", + "skilNameImage": "zuhe2", + "skillSceneSpine": "wofang", + "actionType": 0, + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 36010111, "imgId": "yanshi_nuqi_mofajiqiao", "name": "墨法·机巧", "skill_info": "对指定敌军造成100%的策略伤害;对全体友军造成100%攻击的治疗", + "alarm_type": 1, "attack_type": 2, "hurt_formula": 100, "hurt_attack_area": 2024, @@ -9063,7 +10376,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "skill2", "secondActionName": "&", @@ -9071,25 +10383,27 @@ "skilNameImage": "mofajiqiao", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 36020111, "imgId": "xianhuang_nuqi_mojihuyao", "name": "墨技·虎咬", "skill_info": "对指定敌军造成150%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 150, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", @@ -9097,25 +10411,27 @@ "skilNameImage": "mojihuyao", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 36030111, "imgId": "mojichongniu", "name": "墨技·冲牛", "skill_info": "移动到指定位置,对经过的格子及其两侧各1格造成120威力的策略伤害", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 3012, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", @@ -9123,25 +10439,27 @@ "skilNameImage": "mojichongniu", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 36040111, "imgId": "fuzhu_nuqiji_mojiluyue", "name": "墨技·鹿跃", "skill_info": "对范围内敌军造成50%的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 1024, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "skill1", "secondActionName": "&", @@ -9149,25 +10467,27 @@ "skilNameImage": "mojiluyue", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 36050111, "imgId": "wangcan_nuqi_wenguoshifei", "name": "文过饰非", "skill_info": "对全体敌军造成100%的策略伤害", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 100, "hurt_attack_area": 1, "hurt_strike_area": 998, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -9175,13 +10495,16 @@ "skilNameImage": "wenguoshifei", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 36050121, "imgId": "wangcan_huihe_qiangciguibian", "name": "强辞诡辩", "skill_info": "对全体友军施加100%的护盾", + "alarm_type": 1, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -9193,7 +10516,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "360501211&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -9201,25 +10523,27 @@ "skilNameImage": "qiangciguibian", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 36060111, "imgId": "bingjiaxuezi_nuqi_nupi", "name": "怒劈", "skill_info": "对范围内敌军造成100威力的物理伤害;施加【怒目(1回合)】\r\n\r\n【怒目】:强制优先攻击带有【嘲讽】的敌军", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "360601111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -9227,25 +10551,27 @@ "skilNameImage": "nupi", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 36070111, "imgId": "daojiaxuezi_nuqi_fenghou", "name": "风凌", "skill_info": "对指定敌军造成220威力的策略伤害;施加【封技(1回合)】\r\n\r\n【封技】:无法使用怒气技和回合技", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 110, "hurt_attack_area": 2024, "hurt_strike_area": 1, "effect": "360701111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -9253,25 +10579,27 @@ "skilNameImage": "fengling", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 36080111, "imgId": "fajiaxuezi_nuqi_zhongquan", "name": "重拳", "skill_info": "对指定敌军造成220威力的物理伤害;施加【眩晕(1回合)】\r\n\r\n【眩晕】:无法行动", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "360801111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -9279,25 +10607,27 @@ "skilNameImage": "fenghou", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 36090111, "imgId": "rujiaxuezi_nuqi_fengling", "name": "封喉", "skill_info": "对范围内敌军造成60威力的策略伤害;施加【禁疗(1回合)】;对范围内友军造成60威力的治疗\r\n\r\n【禁疗】:受到的治疗效果为0", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 30, "hurt_attack_area": 2024, "hurt_strike_area": 2005, "effect": "360901111&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 0, "friendly_attack_type": 3, "gain_formula": 60, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -9305,13 +10635,16 @@ "skilNameImage": "zhongquan", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 36100111, "imgId": "budongmingwang_skill1_jinzhongjingu", "name": "金钟禁锢", "skill_info": "化为金钟罩将目标困住;3回合后击杀被困住的敌军;击破金钟罩可解救被困目标", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 998, @@ -9323,7 +10656,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill2", "secondActionName": "&", @@ -9331,13 +10663,16 @@ "skilNameImage": "jinzhongjingu", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 36100121, "imgId": "budongmingwang_skill2_wanfaxiangmo", "name": "万法降魔", "skill_info": "对全体敌军造成50%的策略伤害", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 50, "hurt_attack_area": 1, @@ -9349,7 +10684,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill3_2", "secondActionName": "&", @@ -9357,13 +10691,16 @@ "skilNameImage": "wanfaxiangmo", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 36100131, "imgId": "budongmingwang_skill3_wanfajiangzhu", "name": "万法降诸", "skill_info": "在下次行动开始时,对指定范围内的敌军造成50%的策略伤害", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 998, @@ -9375,7 +10712,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill1", "secondActionName": "&", @@ -9383,13 +10719,16 @@ "skilNameImage": "wanfazhuxiang", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 36100141, "imgId": "budongmingwang_skill4_wanbankue", "name": "万般苦厄", "skill_info": "在指定位置召唤4尊佛像,佛像存在期间,自身无法被攻击", + "alarm_type": 0, "attack_type": 0, "hurt_formula": 0, "hurt_attack_area": 1, @@ -9401,7 +10740,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, "actionName": "skill3_1", "secondActionName": "&", @@ -9409,25 +10747,27 @@ "skilNameImage": "zhaohuanhuashen", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 37010111, "imgId": "hengsaotianxia", "name": "横扫天下", "skill_info": "对范围内敌军造成100威力的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 1, "hurt_strike_area": 1008, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -9435,13 +10775,16 @@ "skilNameImage": "wanbankue", "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 37010121, "imgId": "zhonggun", "name": "重棍", "skill_info": "对指定敌军造成220威力的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 50, "hurt_attack_area": 2024, @@ -9453,7 +10796,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", @@ -9461,25 +10803,27 @@ "skilNameImage": "zhonggun", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 37040111, "imgId": "danti", "name": "单体", "skill_info": "对指定敌军造成220威力的物理伤害", + "alarm_type": 0, "attack_type": 1, "hurt_formula": 110, "hurt_attack_area": 1008, "hurt_strike_area": 1, "effect": "&", - "rage_cost": 100, + "rage_cost": 1000, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 1, "actionName": "attack", "secondActionName": "&", @@ -9487,13 +10831,16 @@ "skilNameImage": "danti", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 37040121, "imgId": "qunti", "name": "群体", "skill_info": "对范围内敌军造成100威力的策略伤害", + "alarm_type": 0, "attack_type": 2, "hurt_formula": 50, "hurt_attack_area": 2024, @@ -9505,7 +10852,6 @@ "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 2, "actionName": "attack", "secondActionName": "&", @@ -9513,136 +10859,92 @@ "skilNameImage": "qunti", "skillSceneSpine": "&", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 37060111, "imgId": "qunti", - "name": "群体", - "skill_info": "对范围内敌军造成100威力的策略伤害", - "attack_type": 2, - "hurt_formula": 50, + "name": "孵化子嗣", + "skill_info": "召唤4只小蜘蛛", + "alarm_type": 1, + "attack_type": 0, + "hurt_formula": 0, "hurt_attack_area": 1, - "hurt_strike_area": 1008, + "hurt_strike_area": 1, "effect": "&", "rage_cost": 0, "cd": 0, "object": 4, "friendly_attack_type": 0, "gain_formula": 0, - "friendlyEffect": "&", - "alarm_type": 0, + "friendlyEffect": "370601111&", "skill_class": 4, - "actionName": "attack", + "actionName": "skill1", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "qunti", - "skillSceneSpine": "wofang", + "skillSceneSpine": "wofangzhiliao", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 }, { "id": 37060121, "imgId": "danti", "name": "单体", - "skill_info": "对指定敌军造成220威力的物理伤害", + "skill_info": "对全体敌军造成150%的策略伤害\r\n若目标【瘟疫】层数大于2,则在目标周围生成1只小蜘蛛\r\n若目标【瘟疫】层数大于4,则对目标施加【定身】", + "alarm_type": 0, "attack_type": 2, - "hurt_formula": 110, - "hurt_attack_area": 1008, - "hurt_strike_area": 1, - "effect": "&", + "hurt_formula": 150, + "hurt_attack_area": 1, + "hurt_strike_area": 998, + "effect": "370601211&", "rage_cost": 0, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, - "actionName": "attack", + "actionName": "skill2", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "danti", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 1 }, { "id": 37060131, "imgId": "yanchigongji", "name": "延迟攻击", - "skill_info": "在下次行动开始时,对指定范围内的敌军造成300威力的策略伤害", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 2024, - "hurt_strike_area": 1, + "skill_info": "对全体敌军造成150%的策略伤害\r\n施加1层【瘟疫】\r\n场中每有1个【蛛网】额外造成10%的策略伤害\r\n清除场上所有的【蛛网】", + "alarm_type": 0, + "attack_type": 2, + "hurt_formula": 150, + "hurt_attack_area": 1, + "hurt_strike_area": 998, "effect": "370601311&", "rage_cost": 0, "cd": 0, - "object": 0, + "object": 4, "friendly_attack_type": 0, "gain_formula": 0, "friendlyEffect": "&", - "alarm_type": 0, "skill_class": 4, - "actionName": "attack", + "actionName": "skill3", "secondActionName": "&", "oppoSecondActionName": "&", "skilNameImage": "yanchigongji", "skillSceneSpine": "wofang", "actionType": 0, - "voice": "&" - }, - { - "id": 37070111, - "imgId": "quntiqusan", - "name": "群体驱散", - "skill_info": "对全体友军造成100威力的治疗;清除1层【疫病】", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 1, - "hurt_strike_area": 998, - "effect": "&", - "rage_cost": 100, - "cd": 0, - "object": 4, - "friendly_attack_type": 3, - "gain_formula": 50, - "friendlyEffect": "370701111&", - "alarm_type": 0, - "skill_class": 1, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "quntiqusan", - "skillSceneSpine": "wofangzhiliao", - "actionType": 0, - "voice": "&" - }, - { - "id": 37070121, - "imgId": "taohuayuan", - "name": "桃花源", - "skill_info": "对指定友军造成220威力的治疗;清除所有异常状态,对所在格子施加【桃花源】\r\n\r\n【桃花源】:行动结束时,恢复我方单位1%的生命值,并赋予状态【净化】;对敌方单位造成1%生命值的真实伤害。\r\n【净化】:免疫【疫病】;行动结束时,若所在格子有【瘴疫】,将其清除,并施加【桃花源】;持续2回合", - "attack_type": 0, - "hurt_formula": 0, - "hurt_attack_area": 998, - "hurt_strike_area": 1, - "effect": "&", - "rage_cost": 0, - "cd": 3, - "object": 1, - "friendly_attack_type": 3, - "gain_formula": 110, - "friendlyEffect": "370701121&", - "alarm_type": 0, - "skill_class": 2, - "actionName": "attack", - "secondActionName": "&", - "oppoSecondActionName": "&", - "skilNameImage": "taohuayuan", - "skillSceneSpine": "wofangzhiliao", - "actionType": 0, - "voice": "&" + "voice": "&", + "voice_1": "&", + "isShowOffSetX": 0 } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_state.json b/shared/resource/jsons/dic_zyz_state.json index b1c48831a..fccb324d0 100644 --- a/shared/resource/jsons/dic_zyz_state.json +++ b/shared/resource/jsons/dic_zyz_state.json @@ -76,7 +76,7 @@ "name": "燃烧", "group": 10, "level": 1, - "maxOlyNum": 3, + "maxOlyNum": 10, "round": 3, "times": 0, "buffOrDebuff": 1, @@ -86,7 +86,7 @@ "img": "ranshao", "info": "行动结束时,损失1%的生命值", "showOnChar": "&", - "spineName": "ranshao", + "spineName": "ranshao&idle&hurt", "skin": 0, "actionPosition": 1, "rangeSeid": "&", @@ -100,7 +100,7 @@ "name": "中毒", "group": 11, "level": 1, - "maxOlyNum": 1, + "maxOlyNum": 10, "round": 3, "times": 0, "buffOrDebuff": 1, @@ -110,7 +110,7 @@ "img": "du", "info": "行动结束后造成施加者攻击4%的真实伤害", "showOnChar": "&", - "spineName": "zhongdu", + "spineName": "zhongdu&idle&hurt", "skin": 0, "actionPosition": 1, "rangeSeid": "&", @@ -134,7 +134,55 @@ "img": "ranshao", "info": "行动结束时,损失35%的生命值", "showOnChar": "&", - "spineName": "ranshao", + "spineName": "ranshao&idle&hurt", + "skin": 0, + "actionPosition": 1, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 13, + "name": "流血", + "group": 13, + "level": 1, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffOrDebuff": 1, + "effect": "13&", + "dotOrHot": 1, + "visible": 1, + "img": "liuxue", + "info": "行动结束后造成施加者攻击4%的真实伤害", + "showOnChar": "&", + "spineName": "liuxue&idle&hurt", + "skin": 0, + "actionPosition": 1, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 14, + "name": "恢复", + "group": 14, + "level": 1, + "maxOlyNum": 5, + "round": 3, + "times": 0, + "buffOrDebuff": 0, + "effect": "14&", + "dotOrHot": 1, + "visible": 1, + "img": "zhiliao_2", + "info": "行动结束使,恢复施加者攻击4%的生命", + "showOnChar": "&", + "spineName": "&", "skin": 0, "actionPosition": 1, "rangeSeid": "&", @@ -364,15 +412,63 @@ "name": "伞盖", "group": 30, "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 1, + "maxOlyNum": 3, + "round": 2, + "times": 0, "buffOrDebuff": 0, "effect": "30&", "dotOrHot": 0, "visible": 1, "img": "mianyijianyizhuangtai", - "info": "免疫1次减益状态", + "info": "免疫减益状态", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 31, + "name": "魅惑", + "group": 31, + "level": 2, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffOrDebuff": 1, + "effect": "25&29", + "dotOrHot": 0, + "visible": 1, + "img": "qianghua_1", + "info": "无法行动,且失去对相邻区域的控制", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 32, + "name": "魅惑", + "group": 31, + "level": 1, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffOrDebuff": 1, + "effect": "25&29", + "dotOrHot": 0, + "visible": 1, + "img": "qianghua_1", + "info": "无法行动,且失去对相邻区域的控制", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -407,6 +503,102 @@ "sameBuffType": "&", "nameImage": "&" }, + { + "buffId": 60, + "name": "单盾", + "group": 60, + "level": 1, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffOrDebuff": 0, + "effect": "60&", + "dotOrHot": 0, + "visible": 1, + "img": "dun", + "info": "可抵消施加者40%攻击的伤害", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 2, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 61, + "name": "群盾", + "group": 61, + "level": 1, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffOrDebuff": 0, + "effect": "61&", + "dotOrHot": 0, + "visible": 1, + "img": "dun", + "info": "可抵消施加者20%攻击的伤害", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 2, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 62, + "name": "血盾", + "group": 62, + "level": 1, + "maxOlyNum": 5, + "round": 3, + "times": 0, + "buffOrDebuff": 0, + "effect": "62&", + "dotOrHot": 0, + "visible": 1, + "img": "dun", + "info": "可抵消施加者5%最大生命值的伤害;可叠5层", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 2, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 90, + "name": "禁疗", + "group": 90, + "level": 1, + "maxOlyNum": 1, + "round": 1, + "times": 0, + "buffOrDebuff": 1, + "effect": "90&", + "dotOrHot": 0, + "visible": 1, + "img": "zhiliao_1", + "info": "无法获得治疗", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, { "buffId": 101, "name": "军团鼓舞", @@ -431,6 +623,102 @@ "sameBuffType": "&", "nameImage": "&" }, + { + "buffId": 103, + "name": "健壮3", + "group": 103, + "level": 1, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffOrDebuff": 0, + "effect": "103&", + "dotOrHot": 0, + "visible": 1, + "img": "shengming_2", + "info": "生命+", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 104, + "name": "健壮4", + "group": 103, + "level": 2, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffOrDebuff": 0, + "effect": "104&", + "dotOrHot": 0, + "visible": 1, + "img": "shengming_2", + "info": "生命+", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 105, + "name": "健壮5", + "group": 105, + "level": 1, + "maxOlyNum": 1, + "round": 1, + "times": 0, + "buffOrDebuff": 0, + "effect": "105&", + "dotOrHot": 0, + "visible": 1, + "img": "shengming_2", + "info": "生命+", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 106, + "name": "健壮6", + "group": 105, + "level": 2, + "maxOlyNum": 1, + "round": 1, + "times": 0, + "buffOrDebuff": 0, + "effect": "106&", + "dotOrHot": 0, + "visible": 1, + "img": "shengming_2", + "info": "生命+", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, { "buffId": 201, "name": "锋锐1", @@ -509,7 +797,7 @@ "group": 201, "level": 4, "maxOlyNum": 1, - "round": 0, + "round": 3, "times": 0, "buffOrDebuff": 0, "effect": "204&", @@ -527,6 +815,30 @@ "sameBuffType": "&", "nameImage": "&" }, + { + "buffId": 210, + "name": "锋锐10", + "group": 201, + "level": 10, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffOrDebuff": 0, + "effect": "210&", + "dotOrHot": 0, + "visible": 1, + "img": "gongji_2", + "info": "攻击+100%", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, { "buffId": 211, "name": "缴械1", @@ -599,174 +911,6 @@ "sameBuffType": "&", "nameImage": "&" }, - { - "buffId": 301, - "name": "坚固1", - "group": 301, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "301&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "加双防1", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 302, - "name": "坚固2", - "group": 301, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "302&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "加双防2", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 303, - "name": "坚固3", - "group": 301, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "303&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "加双防3", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 304, - "name": "坚固4", - "group": 301, - "level": 4, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "304&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "物防+10%;策防+10%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 311, - "name": "穿透1", - "group": 311, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "311&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_1", - "info": "减双防1", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 312, - "name": "穿透2", - "group": 311, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "312&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_1", - "info": "减双防2", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 313, - "name": "穿透3", - "group": 311, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "313&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_1", - "info": "减双防3", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, { "buffId": 401, "name": "坚甲1", @@ -779,7 +923,7 @@ "effect": "401&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", + "img": "wufang_2", "info": "物防+5%", "showOnChar": "&", "spineName": "&", @@ -803,7 +947,7 @@ "effect": "402&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", + "img": "wufang_2", "info": "物防+10%", "showOnChar": "&", "spineName": "&", @@ -821,14 +965,62 @@ "group": 401, "level": 3, "maxOlyNum": 1, - "round": 3, + "round": 2, "times": 0, "buffOrDebuff": 0, "effect": "403&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", - "info": "加物防3", + "img": "wufang_2", + "info": "物防+", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 404, + "name": "坚甲4", + "group": 401, + "level": 3, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffOrDebuff": 0, + "effect": "404&", + "dotOrHot": 0, + "visible": 1, + "img": "wufang_2", + "info": "物防+", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 410, + "name": "坚甲10", + "group": 401, + "level": 3, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffOrDebuff": 0, + "effect": "410&", + "dotOrHot": 0, + "visible": 1, + "img": "wufang_2", + "info": "物防+100%", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -851,7 +1043,7 @@ "effect": "411&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "wufang_1", "info": "物防-5%", "showOnChar": "&", "spineName": "&", @@ -875,7 +1067,7 @@ "effect": "412&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "wufang_1", "info": "物防-10%", "showOnChar": "&", "spineName": "&", @@ -899,7 +1091,7 @@ "effect": "413&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "wufang_1", "info": "减物防3", "showOnChar": "&", "spineName": "&", @@ -923,7 +1115,7 @@ "effect": "501&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", + "img": "cefang_2", "info": "策防+5%", "showOnChar": "&", "spineName": "&", @@ -947,7 +1139,7 @@ "effect": "502&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", + "img": "cefang_2", "info": "策防+10%", "showOnChar": "&", "spineName": "&", @@ -965,14 +1157,38 @@ "group": 501, "level": 3, "maxOlyNum": 1, - "round": 3, + "round": 2, "times": 0, "buffOrDebuff": 0, "effect": "503&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", - "info": "加策防3", + "img": "cefang_2", + "info": "策防+", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 504, + "name": "慎重4", + "group": 501, + "level": 3, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffOrDebuff": 0, + "effect": "504&", + "dotOrHot": 0, + "visible": 1, + "img": "cefang_2", + "info": "策防+", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -995,7 +1211,7 @@ "effect": "511&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "cefang_1", "info": "策防-5%", "showOnChar": "&", "spineName": "&", @@ -1019,7 +1235,7 @@ "effect": "512&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "cefang_1", "info": "策防-10%", "showOnChar": "&", "spineName": "&", @@ -1043,7 +1259,7 @@ "effect": "513&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "cefang_1", "info": "减策防3", "showOnChar": "&", "spineName": "&", @@ -1524,7 +1740,7 @@ "dotOrHot": 0, "visible": 1, "img": "gedang_2", - "info": "格挡+5%", + "info": "格挡+5", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -1548,7 +1764,7 @@ "dotOrHot": 0, "visible": 1, "img": "gedang_2", - "info": "格挡+10%", + "info": "格挡+10", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -1562,17 +1778,17 @@ { "buffId": 1103, "name": "坚盾3", - "group": 1101, - "level": 3, + "group": 1103, + "level": 1, "maxOlyNum": 1, - "round": 3, + "round": 2, "times": 0, "buffOrDebuff": 0, "effect": "1103&", "dotOrHot": 0, "visible": 1, "img": "gedang_2", - "info": "加格挡3", + "info": "格挡+15", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -1586,17 +1802,65 @@ { "buffId": 1104, "name": "坚盾4", - "group": 1101, - "level": 4, + "group": 1103, + "level": 2, "maxOlyNum": 1, - "round": 0, + "round": 2, "times": 0, "buffOrDebuff": 0, "effect": "1104&", "dotOrHot": 0, "visible": 1, "img": "gedang_2", - "info": "格挡+20%", + "info": "格挡+30", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 1105, + "name": "坚盾5", + "group": 1105, + "level": 1, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffOrDebuff": 0, + "effect": "1105&", + "dotOrHot": 0, + "visible": 1, + "img": "gedang_2", + "info": "格挡+50", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 1, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 1106, + "name": "坚盾6", + "group": 1105, + "level": 2, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffOrDebuff": 0, + "effect": "1106&", + "dotOrHot": 0, + "visible": 1, + "img": "gedang_2", + "info": "格挡+70", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -1967,174 +2231,6 @@ "sameBuffType": "&", "nameImage": "&" }, - { - "buffId": 1401, - "name": "无畏1", - "group": 1401, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "1401&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "加减伤1", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1402, - "name": "无畏2", - "group": 1401, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "1402&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "加减伤2", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1403, - "name": "无畏3", - "group": 1401, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "1403&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "加减伤3", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1407, - "name": "无畏7", - "group": 1401, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "1407&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "加减伤7", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1411, - "name": "胆寒1", - "group": 1411, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "1411&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_1", - "info": "减减伤1", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1412, - "name": "胆寒2", - "group": 1411, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "1412&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_1", - "info": "减减伤2", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1413, - "name": "胆寒3", - "group": 1411, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "1413&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_1", - "info": "减减伤3", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, { "buffId": 1601, "name": "嗜血1", @@ -2603,8 +2699,8 @@ "effect": "2001&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", - "info": "物理减伤+5%", + "img": "wufang_2", + "info": "物攻抗性+5", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -2627,8 +2723,8 @@ "effect": "2002&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", - "info": "物理减伤+10%", + "img": "wufang_2", + "info": "物攻抗性+10", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -2642,17 +2738,41 @@ { "buffId": 2003, "name": "绝武3", - "group": 2001, - "level": 3, + "group": 2003, + "level": 1, "maxOlyNum": 1, - "round": 3, + "round": 2, "times": 0, "buffOrDebuff": 0, "effect": "2003&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", - "info": "加物免3", + "img": "wufang_2", + "info": "物攻抗性+20", + "showOnChar": "&", + "spineName": "&", + "skin": 0, + "actionPosition": 0, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 2004, + "name": "绝武4", + "group": 2003, + "level": 2, + "maxOlyNum": 1, + "round": 2, + "times": 0, + "buffOrDebuff": 0, + "effect": "2004&", + "dotOrHot": 0, + "visible": 1, + "img": "wufang_2", + "info": "物攻抗性+30", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -2675,7 +2795,7 @@ "effect": "2011&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "wufang_1", "info": "物理减伤-5%", "showOnChar": "&", "spineName": "&", @@ -2699,7 +2819,7 @@ "effect": "2012&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "wufang_1", "info": "物理减伤-10%", "showOnChar": "&", "spineName": "&", @@ -2723,7 +2843,7 @@ "effect": "2013&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "wufang_1", "info": "减物免3", "showOnChar": "&", "spineName": "&", @@ -2891,7 +3011,7 @@ "effect": "2201&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", + "img": "cefang_2", "info": "策略减伤+5%", "showOnChar": "&", "spineName": "&", @@ -2915,7 +3035,7 @@ "effect": "2202&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", + "img": "cefang_2", "info": "策略减伤+10%", "showOnChar": "&", "spineName": "&", @@ -2939,7 +3059,7 @@ "effect": "2203&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_2", + "img": "cefang_2", "info": "加法免3", "showOnChar": "&", "spineName": "&", @@ -2963,7 +3083,7 @@ "effect": "2211&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "cefang_1", "info": "策略减伤-5%", "showOnChar": "&", "spineName": "&", @@ -2987,7 +3107,7 @@ "effect": "2212&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "cefang_1", "info": "策略减伤+10%", "showOnChar": "&", "spineName": "&", @@ -3011,7 +3131,7 @@ "effect": "2213&", "dotOrHot": 0, "visible": 1, - "img": "fangyu_1", + "img": "cefang_1", "info": "减法免3", "showOnChar": "&", "spineName": "&", @@ -3409,7 +3529,7 @@ }, { "buffId": 2701, - "name": "追击1", + "name": "反弹1", "group": 2701, "level": 1, "maxOlyNum": 1, @@ -3433,7 +3553,7 @@ }, { "buffId": 2702, - "name": "追击2", + "name": "反弹2", "group": 2701, "level": 2, "maxOlyNum": 1, @@ -3457,18 +3577,18 @@ }, { "buffId": 2703, - "name": "追击3", + "name": "反弹3", "group": 2701, "level": 3, "maxOlyNum": 1, - "round": 3, + "round": 2, "times": 0, "buffOrDebuff": 0, "effect": "2703&", "dotOrHot": 0, "visible": 1, "img": "fantan_2", - "info": "加反弹3", + "info": "反弹+25%", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -3481,14 +3601,14 @@ }, { "buffId": 2704, - "name": "追击4", + "name": "反弹4", "group": 2701, "level": 4, "maxOlyNum": 1, - "round": 0, + "round": 2, "times": 0, "buffOrDebuff": 0, - "effect": "2703&", + "effect": "2704&", "dotOrHot": 0, "visible": 1, "img": "fantan_2", @@ -3912,189 +4032,21 @@ "nameImage": "&" }, { - "buffId": 201211, - "name": "啖睛1", - "group": 201211, + "buffId": 101111, + "name": "魏武风华1", + "group": 101111, "level": 1, "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "201212&", - "dotOrHot": 0, - "visible": 1, - "img": "fantan_2", - "info": "反弹+15%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 201221, - "name": "啖睛2", - "group": 201211, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "201222&", - "dotOrHot": 0, - "visible": 1, - "img": "fantan_2", - "info": "反弹+25%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 301211, - "name": "夺甲1", - "group": 301211, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "301212&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "物防下降5%,下降值转移给张辽", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 301221, - "name": "夺甲2", - "group": 301211, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "301222&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "物防下降10%,下降值转移给张辽", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 401111, - "name": "猛兽1", - "group": 401111, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "401115&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物攻+10%;暴击率+5%;物防+10%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 401121, - "name": "猛兽2", - "group": 401111, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "401125&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物攻+20%;暴击率+10%;物防+20%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 401311, - "name": "地陷1", - "group": 401311, - "level": 1, - "maxOlyNum": 1, - "round": 1, - "times": 0, - "buffOrDebuff": 1, - "effect": "401312&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_1", - "info": "若敌军在此格结束行动,随机施加1个减益状态", - "showOnChar": "&", - "spineName": "dixian", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 401321, - "name": "地陷2", - "group": 401311, - "level": 2, - "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 1, - "effect": "401312&", + "buffOrDebuff": 0, + "effect": "101112&", "dotOrHot": 0, - "visible": 1, - "img": "qianghua_1", - "info": "若敌军在此格结束行动,随机施加1个减益状态", + "visible": 0, + "img": "fangyu_2", + "info": "物攻抗性+10%;策攻抗性+20%", "showOnChar": "&", - "spineName": "dixian", + "spineName": "&", "skin": 0, "actionPosition": 0, "rangeSeid": "&", @@ -4104,43 +4056,19 @@ "nameImage": "&" }, { - "buffId": 401331, - "name": "地陷3", - "group": 401311, - "level": 3, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "401312&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_1", - "info": "若敌军在此格结束行动,随机施加1个减益状态", - "showOnChar": "&", - "spineName": "dixian", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 501217, - "name": "剑风1", - "group": 501217, + "buffId": 101112, + "name": "魏武风华2", + "group": 101111, "level": 1, "maxOlyNum": 1, - "round": 3, + "round": 2, "times": 0, "buffOrDebuff": 0, - "effect": "501217&", + "effect": "101122&", "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "攻击范围+1", + "visible": 0, + "img": "fangyu_2", + "info": "物攻抗性+20%;策攻抗性+40%", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -4152,19 +4080,19 @@ "nameImage": "&" }, { - "buffId": 501237, - "name": "剑风3", - "group": 501217, - "level": 3, + "buffId": 201111, + "name": "拨矢啖睛1", + "group": 201111, + "level": 1, "maxOlyNum": 1, - "round": 0, + "round": 2, "times": 0, "buffOrDebuff": 0, - "effect": "501217&", + "effect": "201112&201113", "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "攻击范围+1", + "visible": 0, + "img": "shengming_2", + "info": "最大生命值+25;反弹+25", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -4176,22 +4104,22 @@ "nameImage": "&" }, { - "buffId": 701211, - "name": "古之恶来1", - "group": 701211, + "buffId": 201112, + "name": "拨矢啖睛2", + "group": 201111, "level": 1, "maxOlyNum": 1, - "round": 3, + "round": 2, "times": 0, "buffOrDebuff": 0, - "effect": "701212&", + "effect": "201122&201123", "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "格挡率+30%;普通攻击后连击", + "visible": 0, + "img": "shengming_2", + "info": "最大生命值+50;反弹+50", "showOnChar": "&", "spineName": "&", - "skin": "elai", + "skin": 0, "actionPosition": 0, "rangeSeid": "&", "canNotDispel": 0, @@ -4200,22 +4128,22 @@ "nameImage": "&" }, { - "buffId": 701221, - "name": "古之恶来2", - "group": 701211, + "buffId": 501111, + "name": "十胜天机1", + "group": 501111, "level": 1, "maxOlyNum": 1, - "round": 3, + "round": 2, "times": 0, "buffOrDebuff": 0, - "effect": "701223&701224", + "effect": "105&23", "dotOrHot": 0, "visible": 1, - "img": "qianghua_2", - "info": "格挡率+50%;普通攻击后连击", + "img": "shengming_2", + "info": "使范围内友军的生命值上限提高%;但范围内友军的受治疗效果降为0", "showOnChar": "&", "spineName": "&", - "skin": "elai", + "skin": 0, "actionPosition": 0, "rangeSeid": "&", "canNotDispel": 0, @@ -4224,121 +4152,25 @@ "nameImage": "&" }, { - "buffId": 801212, - "name": "挑衅1", - "group": 801212, + "buffId": 501121, + "name": "十胜天机2", + "group": 501111, "level": 1, "maxOlyNum": 1, - "round": 3, + "round": 2, "times": 0, "buffOrDebuff": 0, - "effect": "42&", + "effect": "106&23", "dotOrHot": 0, "visible": 1, - "img": "chaofeng", - "info": "行动结束后,对2格范围内最多2个敌军部队施加【怒目】", + "img": "shengming_2", + "info": "使范围内友军的生命值上限提高%;但范围内友军的受治疗效果降为0", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 801222, - "name": "挑衅2", - "group": 801212, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "45&", - "dotOrHot": 0, - "visible": 1, - "img": "chaofeng", - "info": "行动结束后,对3格范围内最多2个敌军部队施加【怒目】", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1201311, - "name": "识破1", - "group": 1201311, - "level": 1, - "maxOlyNum": 10, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "1201312&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物攻+2%,可叠10层", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1201321, - "name": "识破2", - "group": 1201311, - "level": 2, - "maxOlyNum": 5, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "1201322&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物攻+4%,可叠5层", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1201331, - "name": "识破3", - "group": 1201311, - "level": 3, - "maxOlyNum": 4, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "1201332&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物攻+5%,可叠4层", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, + "canNotDispel": 0, "lvMaxBuffChange": 0, "sameBuffType": "&", "nameImage": "&" @@ -4367,218 +4199,26 @@ "sameBuffType": "&", "nameImage": "&" }, - { - "buffId": 1601211, - "name": "锋芒1", - "group": 1501211, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 1, - "buffOrDebuff": 0, - "effect": "1601212&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "下一次攻击物理增伤20%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1601221, - "name": "锋芒2", - "group": 1501211, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 1, - "buffOrDebuff": 0, - "effect": "1601222&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "下一次攻击物理增伤30%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1601311, - "name": "谋胆1", - "group": 1501311, - "level": 1, - "maxOlyNum": 3, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "1601312&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物攻+2%;暴击率提升2%;最多3层", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1601321, - "name": "谋胆2", - "group": 1501311, - "level": 2, - "maxOlyNum": 3, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "1601322&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物攻+3%;暴击率提升3%;最多3层", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1601331, - "name": "谋胆3", - "group": 1501311, - "level": 3, - "maxOlyNum": 3, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "1601332&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物攻+4%;暴击率提升4%;最多3层", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1701211, - "name": "胆裂1", - "group": 1701211, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "1701212&", - "dotOrHot": 0, - "visible": 1, - "img": "nuqi_1", - "info": "行动结束时怒气-5", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 1701221, - "name": "胆裂2", - "group": 1701211, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "1701222&", - "dotOrHot": 0, - "visible": 1, - "img": "nuqi_1", - "info": "行动结束时怒气-10", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, { "buffId": 1801511, - "name": "插标卖首", + "name": "桃园之义", "group": 1801511, "level": 1, - "maxOlyNum": 1, - "round": 3, + "maxOlyNum": 100, + "round": 0, "times": 0, - "buffOrDebuff": 1, - "effect": "&", + "buffOrDebuff": 0, + "effect": "1801515&", "dotOrHot": 0, "visible": 1, - "img": "qianghua_1", - "info": "关羽的怒气技攻击带有该状态敌人时暴击率+50%", + "img": "gongji_2", + "info": "攻击强度+5%", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2101111, - "name": "箭毒", - "group": 2101111, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "2101113&", - "dotOrHot": 1, - "visible": 1, - "img": "du", - "info": "每移动1格,损失1%的生命", - "showOnChar": "&", - "spineName": "zhongdu", - "skin": 0, - "actionPosition": 1, - "rangeSeid": "&", - "canNotDispel": 0, + "canNotDispel": 1, "lvMaxBuffChange": 0, "sameBuffType": "&", "nameImage": "&" @@ -4592,13 +4232,13 @@ "round": 3, "times": 0, "buffOrDebuff": 0, - "effect": "2201113&2201114", + "effect": "&", "dotOrHot": 0, "visible": 1, "img": "qianghua_2", - "info": "友军行动结束后,有80%的概率随机获得一个增益状态,并恢复友军自身8%的生命", + "info": "使【冠晓百家】的效果提高,光环范围内友军的每个增益状态提高1%的已激活的属性加成", "showOnChar": "&", - "spineName": "qimenbazhen", + "spineName": "&", "skin": 0, "actionPosition": 0, "rangeSeid": "&", @@ -4616,35 +4256,11 @@ "round": 3, "times": 0, "buffOrDebuff": 0, - "effect": "2201123&2201124", + "effect": "&", "dotOrHot": 0, "visible": 1, "img": "qianghua_2", - "info": "友军行动结束后,有100%的概率随机获得一个增益状态,并恢复友军自身8%的生命", - "showOnChar": "&", - "spineName": "qimenbazhen", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2201213, - "name": "沮丧", - "group": 2201213, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "2201214&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_1", - "info": "免疫增益效果", + "info": "使【冠晓百家】的效果提高,光环范围内友军的每个增益状态提高1%的已激活的属性加成", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -4679,78 +4295,6 @@ "sameBuffType": "&", "nameImage": "&" }, - { - "buffId": 2401411, - "name": "镇守1", - "group": 2401411, - "level": 1, - "maxOlyNum": 3, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "2401413&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "策略减伤+10%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2401421, - "name": "镇守2", - "group": 2401411, - "level": 2, - "maxOlyNum": 3, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "2401423&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "策略减伤+15%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 2401511, - "name": "毒骨", - "group": 2401511, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "2401512&", - "dotOrHot": 0, - "visible": 1, - "img": "du", - "info": "行动结束时,造成施加者物攻10%的真实伤害", - "showOnChar": "&", - "spineName": "zhongdu", - "skin": 0, - "actionPosition": 1, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, { "buffId": 3001311, "name": "连攻", @@ -4760,7 +4304,7 @@ "round": 1, "times": 1, "buffOrDebuff": 0, - "effect": "3001312&", + "effect": "3001512&", "dotOrHot": 0, "visible": 1, "img": "qianghua_2", @@ -4776,331 +4320,19 @@ "nameImage": "&" }, { - "buffId": 3201212, - "name": "以攻代守1", - "group": 3201212, + "buffId": 3201311, + "name": "炎盾", + "group": 3201311, "level": 1, "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "3201214&", - "dotOrHot": 0, - "visible": 1, - "img": "fangyu_2", - "info": "获得相当于物防10%的攻击", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3201222, - "name": "以攻代守2", - "group": 3201212, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "3201224&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "获得相当于物防20%的攻击", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3201511, - "name": "不屈", - "group": 3201511, - "level": 1, - "maxOlyNum": 2, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "3201513&3201514", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "受到致命伤害时,获得【狂暴】\r\n\r\n【狂暴】:暴击率+100%,行动结束时死亡", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 3201512, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3201512, - "name": "狂暴", - "group": 3201512, - "level": 1, - "maxOlyNum": 1, - "round": 1, - "times": 0, - "buffOrDebuff": 0, - "effect": "3201516&3201517&3201518", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "暴击率+100%,行动结束时死亡", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3301211, - "name": "猛锐冠世1", - "group": 3301212, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 1, - "buffOrDebuff": 0, - "effect": "3301213&3301214", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "使下一次承受的伤害减少15%;受到攻击后消除,消除时对携带者周围2格的敌军造成40%的物理伤害", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3301221, - "name": "猛锐冠世2", - "group": 3301212, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 1, - "buffOrDebuff": 0, - "effect": "3301223&3301224", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "使下一次承受的伤害减少25%;受到攻击后消除,消除时对携带者周围2格的敌军造成60%的物理伤害", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3301311, - "name": "小霸王1", - "group": 3301311, - "level": 1, - "maxOlyNum": 1, - "round": 4, - "times": 0, - "buffOrDebuff": 1, - "effect": "&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_1", - "info": "4回合内无法触发小霸王", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3301321, - "name": "小霸王2", - "group": 3301311, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 1, - "effect": "&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_1", - "info": "3回合内无法触发小霸王", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3301331, - "name": "小霸王3", - "group": 3301311, - "level": 3, - "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 1, - "effect": "&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_1", - "info": "2回合内无法触发小霸王", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3401211, - "name": "指点江山1", - "group": 3401211, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 1, "buffOrDebuff": 0, - "effect": "3401212&", + "effect": "3201323&", "dotOrHot": 0, "visible": 1, - "img": "baoji_2", - "info": "使下一次【焚尽天下】的暴击率+30%,爆伤+50%", - "showOnChar": "&", - "spineName": "zhidianjiangshan", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3401221, - "name": "指点江山2", - "group": 3401211, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 1, - "buffOrDebuff": 0, - "effect": "3401222&", - "dotOrHot": 0, - "visible": 1, - "img": "baoji_2", - "info": "使下一次【焚尽天下】的暴击率+60%,爆伤+100%", - "showOnChar": "&", - "spineName": "zhidianjiangshan", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3401411, - "name": "琴音1", - "group": 3401411, - "level": 1, - "maxOlyNum": 1, - "round": 1, - "times": 0, - "buffOrDebuff": 1, - "effect": "3401412&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_1", - "info": "当敌军在此结束行动后,清除其1个强化效果,持续1回合", - "showOnChar": "&", - "spineName": "qinyin", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3401421, - "name": "琴音2", - "group": 3401411, - "level": 2, - "maxOlyNum": 1, - "round": 2, - "times": 0, - "buffOrDebuff": 1, - "effect": "3401422&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_1", - "info": "当敌军在此结束行动后,清除其1个强化效果,持续2回合", - "showOnChar": "&", - "spineName": "qinyin", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3701111, - "name": "浪子游世1", - "group": 3701111, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "3701112&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "使用【侵略如火】攻击远程部队时,物理增伤+50%;对目标造成伤害后施加1层【燃烧】", + "img": "qianghua_2", + "info": "受击时,给攻击者施加燃烧", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -5112,77 +4344,53 @@ "nameImage": "&" }, { - "buffId": 3701121, - "name": "浪子游世2", - "group": 3701111, + "buffId": 3601111, + "name": "吴王之护1", + "group": 3601111, + "level": 1, + "maxOlyNum": 1, + "round": 3, + "times": 0, + "buffOrDebuff": 0, + "effect": "3601112&", + "dotOrHot": 0, + "visible": 1, + "img": "hudun", + "info": "可抵消施加者20%最大生命值的伤害", + "showOnChar": "&", + "spineName": "hudun", + "skin": 0, + "actionPosition": 2, + "rangeSeid": "&", + "canNotDispel": 0, + "lvMaxBuffChange": 0, + "sameBuffType": "&", + "nameImage": "&" + }, + { + "buffId": 3601121, + "name": "吴王之护2", + "group": 3601111, "level": 2, "maxOlyNum": 1, "round": 3, "times": 0, "buffOrDebuff": 0, - "effect": "3701122&", + "effect": "2601122&", "dotOrHot": 0, "visible": 1, - "img": "gongji_2", - "info": "使用【侵略如火】攻击远程部队时,物理增伤+100%;对目标造成伤害后施加1层【燃烧】", + "img": "hudun", + "info": "可抵消施加者40%最大生命值的伤害", "showOnChar": "&", - "spineName": "&", + "spineName": "hudun", "skin": 0, - "actionPosition": 0, + "actionPosition": 2, "rangeSeid": "&", "canNotDispel": 0, "lvMaxBuffChange": 0, "sameBuffType": "&", "nameImage": "&" }, - { - "buffId": 3701311, - "name": "锦铃", - "group": 3701311, - "level": 1, - "maxOlyNum": 5, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "3701312&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物攻+1%;可堆叠5层;堆叠至5层后,转化为【锦帆贼】;不可消除", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 3701312, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 3701312, - "name": "锦帆贼", - "group": 3701312, - "level": 1, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "3701314&3701315", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物攻+10%,暴击率+10%;无法获得【锦铃】;不可消除", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, { "buffId": 3801211, "name": "同心印", @@ -5196,199 +4404,31 @@ "dotOrHot": 0, "visible": 1, "img": "biaoji", - "info": "被【一箭侵心】锁定;不可驱散", + "info": "被孙尚香锁定", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, "rangeSeid": "&", - "canNotDispel": 1, + "canNotDispel": 0, "lvMaxBuffChange": 0, "sameBuffType": "&", "nameImage": "&" }, { - "buffId": 4001111, + "buffId": 4001211, "name": "蝶恋花", - "group": 4001111, + "group": 4001211, "level": 1, "maxOlyNum": 1, "round": 3, "times": 0, "buffOrDebuff": 0, - "effect": "4001112&", + "effect": "4001212&", "dotOrHot": 2, "visible": 1, "img": "zhiliao_3", - "info": "行动结束时,恢复小乔策攻5%的生命", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 4501011, - "name": "火凤1", - "group": 4501011, - "level": 1, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "4501011&", - "dotOrHot": 0, - "visible": 1, - "img": "zhangren_1", - "info": "怒气技替换为【火凤鸣镝1】:对菱形1格范围内敌军造成72%的物理伤害,并施加【燃烧】", - "showOnChar": "&", - "spineName": "&", - "skin": "huo", - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 4501031, - "name": "冰凰1", - "group": 4501031, - "level": 1, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "4501031&", - "dotOrHot": 0, - "visible": 1, - "img": "zhangren_2", - "info": "怒气技替换为【冰凰鸣镝1】:对指定敌军造成180%物理伤害,并对其施加【定身】", - "showOnChar": "&", - "spineName": "&", - "skin": "bing", - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 4501051, - "name": "雷鸟1", - "group": 4501051, - "level": 1, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "4501051&", - "dotOrHot": 0, - "visible": 1, - "img": "zhangren_3", - "info": "怒气技替换为【雷鸟鸣镝1】:对指定敌军造成180%物理伤害,并对其施加【封技】", - "showOnChar": "&", - "spineName": "&", - "skin": "lei", - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 4501021, - "name": "火凤2", - "group": 4501011, - "level": 2, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "4501021&", - "dotOrHot": 0, - "visible": 1, - "img": "zhangren_1", - "info": "怒气技替换为【火凤鸣镝2】:对菱形1格范围内敌军造成88%的物理伤害,并施加【燃烧】", - "showOnChar": "&", - "spineName": "&", - "skin": "huo", - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 4501041, - "name": "冰凰2", - "group": 4501031, - "level": 2, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "4501041&", - "dotOrHot": 0, - "visible": 1, - "img": "zhangren_2", - "info": "怒气技替换为【冰凰鸣镝2】:对指定敌军造成220%物理伤害,并对其施加【定身】", - "showOnChar": "&", - "spineName": "&", - "skin": "bing", - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 4501061, - "name": "雷鸟2", - "group": 4501051, - "level": 2, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "4501061&", - "dotOrHot": 0, - "visible": 1, - "img": "zhangren_3", - "info": "怒气技替换为【雷鸟鸣镝2】:对指定敌军造成220%物理伤害,并对其施加【封技】", - "showOnChar": "&", - "spineName": "&", - "skin": "lei", - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 4901212, - "name": "强化陷阵营1", - "group": 4901212, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "4901212&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "使陷阵营的范围+1,每回合触发次数+1", + "info": "行动结束时,恢复小乔攻击10%的生命", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -5400,355 +4440,43 @@ "nameImage": "&" }, { - "buffId": 4901214, - "name": "复仇1", - "group": 4901214, + "buffId": 4401511, + "name": "虢虎之勇", + "group": 4401511, "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "4901214&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "反击时,物攻+25%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 4901222, - "name": "强化陷阵营2", - "group": 4901212, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "4901222&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "使陷阵营的范围+1,每回合触发次数+1", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 4901224, - "name": "复仇2", - "group": 4901214, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "4901224&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "反击时,物攻+50%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 4901511, - "name": "死战", - "group": 4901511, - "level": 1, - "maxOlyNum": 1, + "maxOlyNum": 100, "round": 0, "times": 0, - "buffOrDebuff": 0, - "effect": "4901512&4901513&4901514&4901515&4901516", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_2", - "info": "受到致命伤害时,恢复20%生命;清除所有减益状态(每场战役1次)", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 5101213, - "name": "蛇毒", - "group": 5101213, - "level": 1, - "maxOlyNum": 5, - "round": 3, - "times": 0, "buffOrDebuff": 1, - "effect": "5101214&", - "dotOrHot": 1, - "visible": 1, - "img": "du", - "info": "行动结束时,造成4%攻击的真实伤害,可堆叠5层", - "showOnChar": "&", - "spineName": "zhongdu", - "skin": 0, - "actionPosition": 1, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 5201211, - "name": "突袭1", - "group": 5201211, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 1, - "buffOrDebuff": 0, - "effect": "5201213&", + "effect": "4401514&", "dotOrHot": 0, "visible": 1, - "img": "gongji_2", - "info": "下一次释放【秘影潜袭】时,攻击+10%", + "img": "lvbu_beidong3_guohuzhiyong", + "info": "攻击、物攻抗性、策攻抗性+5%", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, "rangeSeid": "&", - "canNotDispel": 0, + "canNotDispel": 1, "lvMaxBuffChange": 0, "sameBuffType": "&", "nameImage": "&" }, { - "buffId": 5201221, - "name": "突袭2", - "group": 5201211, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 1, - "buffOrDebuff": 0, - "effect": "5201223&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "下一次释放【秘影潜袭】时,攻击+20%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 5301211, - "name": "墨守1", - "group": 5301211, - "level": 1, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "5301213&5301214", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "战斗前,对敌人造成一次自身物攻10%的真实伤害", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 5301221, - "name": "墨守2", - "group": 5301211, - "level": 2, - "maxOlyNum": 1, - "round": 3, - "times": 0, - "buffOrDebuff": 0, - "effect": "5301223&5301224", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "战斗前,对敌人造成一次自身物攻10%的真实伤害", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 5601211, - "name": "魅惑1", - "group": 5601211, - "level": 1, - "maxOlyNum": 1, - "round": 1, - "times": 0, - "buffOrDebuff": 1, - "effect": "5601213&21", - "dotOrHot": 0, - "visible": 1, - "img": "meihuo", - "info": "由对方控制1回合,无法释放技能,攻击+4%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 5601212, - "name": "魅惑2", - "group": 5601211, - "level": 2, - "maxOlyNum": 1, - "round": 1, - "times": 0, - "buffOrDebuff": 1, - "effect": "5601223&21", - "dotOrHot": 0, - "visible": 1, - "img": "meihuo", - "info": "由对方控制1回合,无法释放技能,攻击+8%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 0, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 5601311, - "name": "冷却", - "group": 5601311, + "buffId": 5101111, + "name": "以毒为医1", + "group": 5101111, "level": 1, "maxOlyNum": 1, "round": 2, "times": 0, - "buffOrDebuff": 1, - "effect": "&", - "dotOrHot": 0, - "visible": 1, - "img": "qianghua_1", - "info": "无法发动连环", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 5901511, - "name": "善战", - "group": 5901511, - "level": 1, - "maxOlyNum": 5, - "round": 0, - "times": 0, "buffOrDebuff": 0, - "effect": "5901512&", + "effect": "5101112&", "dotOrHot": 0, "visible": 1, - "img": "gongji_2", - "info": "攻击+1%,物防+1%;可堆叠5层,堆叠至5层后,转化为【百战】", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 5901512, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 5901512, - "name": "百战", - "group": 5901512, - "level": 1, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "5901513&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物攻+10%,物防+5%;无法获得【善战】;不可消除", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 6401211, - "name": "苦肉1", - "group": 6401211, - "level": 1, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 0, - "effect": "6401212&", - "dotOrHot": 0, - "visible": 1, - "img": "gongji_2", - "info": "物理与策略减伤-15%;攻击加深+10%;暴击率+10%", + "img": "xixue_2", + "info": "光环范围内友军攻击【中毒】敌军时,吸血+10%", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -5760,19 +4488,19 @@ "nameImage": "&" }, { - "buffId": 6401221, - "name": "苦肉2", - "group": 6401211, - "level": 2, + "buffId": 5101121, + "name": "以毒为医1", + "group": 5101121, + "level": 1, "maxOlyNum": 1, - "round": 0, + "round": 2, "times": 0, "buffOrDebuff": 0, - "effect": "6401222&", + "effect": "5101122&", "dotOrHot": 0, "visible": 1, - "img": "gongji_2", - "info": "物理与策略减伤-10%;攻击加深+20%;暴击率+20%", + "img": "xixue_2", + "info": "光环范围内友军攻击【中毒】敌军时,吸血+10%", "showOnChar": "&", "spineName": "&", "skin": 0, @@ -6032,7 +4760,7 @@ "round": 1, "times": 0, "buffOrDebuff": 1, - "effect": "202101215&202101216", + "effect": "202401215&202401216", "dotOrHot": 0, "visible": 1, "img": "qianghua_1", @@ -6124,7 +4852,7 @@ "name": "樊氏策略增伤", "group": 207101111, "level": 1, - "maxOlyNum": 0, + "maxOlyNum": 99, "round": 0, "times": 0, "buffOrDebuff": 0, @@ -6204,7 +4932,7 @@ "dotOrHot": 0, "visible": 1, "img": "shaqi", - "info": "【煞气】:造成的伤害+2%;受到的伤害+2%\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", + "info": "造成的伤害+2%;受到的伤害+2%\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", "showOnChar": "&", "spineName": "shaqi&idle", "skin": 0, @@ -6228,7 +4956,7 @@ "dotOrHot": 0, "visible": 1, "img": "shaqi", - "info": "【煞气】:造成的伤害+2%;受到的伤害+2%\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", + "info": "造成的伤害+2%;受到的伤害+2%\r\n行动结束时,使相邻的单位获得1层【煞气】,每有1个相邻的单位,自身获得1层【煞气】\r\n行动结束时,若没有相邻的单位,则清除1层【煞气】", "showOnChar": "&", "spineName": "&", "skin": "idle1", @@ -6347,7 +5075,7 @@ "effect": "&", "dotOrHot": 0, "visible": 0, - "img": "tengman", + "img": "huasiwang", "info": "有这个标记彼岸花会在回合开始时,伸出藤蔓", "showOnChar": "&", "spineName": "&", @@ -6395,7 +5123,7 @@ "effect": "&", "dotOrHot": 0, "visible": 1, - "img": "yuanhen", + "img": "huasiwang", "info": "彼岸花倒计时死亡标记", "showOnChar": "&", "spineName": "&", @@ -6734,7 +5462,7 @@ "img": "elangyinji", "info": "回合开始时,对范围内敌军造成10%最大生命值的伤害", "showOnChar": "&", - "spineName": "&", + "spineName": "skill2&skill2&idle2", "skin": 0, "actionPosition": 0, "rangeSeid": "&", @@ -6782,7 +5510,7 @@ "img": "linglangyinji", "info": "回合开始时,对范围内敌军造成10%最大生命值的伤害", "showOnChar": "&", - "spineName": "&", + "spineName": "skill3&skill3&idle3", "skin": 0, "actionPosition": 0, "rangeSeid": "&", @@ -6821,7 +5549,7 @@ "group": 350201211, "level": 1, "maxOlyNum": 1, - "round": 1, + "round": 3, "times": 1, "buffOrDebuff": 1, "effect": "350201212&", @@ -6830,7 +5558,7 @@ "img": "jianyu", "info": "行动开始时,对自身及相邻格子造成80%的物理伤害", "showOnChar": "&", - "spineName": "&", + "spineName": "jianyu&idle&idle2", "skin": 0, "actionPosition": 0, "rangeSeid": "&", @@ -7344,97 +6072,49 @@ "nameImage": "&" }, { - "buffId": 370401311, - "name": "瘴气", - "group": 370401311, + "buffId": 370501311, + "name": "蛛网", + "group": 370501311, "level": 1, "maxOlyNum": 1, - "round": 0, + "round": 2, "times": 0, "buffOrDebuff": 1, - "effect": "370401312&370401313", + "effect": "370501312&", "dotOrHot": 0, "visible": 1, - "img": "zhangqi", - "info": "友方在此行动结束时,恢复1%生命值;敌方在此行动结束时,损失1%生命值", + "img": "qianghua_2", + "info": "行动结束时,对敌方武将施加【定身】", "showOnChar": "&", - "spineName": "&", + "spineName": "zhuwang", "skin": 0, "actionPosition": 0, "rangeSeid": "&", - "canNotDispel": 1, + "canNotDispel": 0, "lvMaxBuffChange": 0, "sameBuffType": "&", "nameImage": "&" }, { - "buffId": 370601311, - "name": "标记", - "group": 370601311, + "buffId": 370601411, + "name": "瘟疫", + "group": 370601411, "level": 1, - "maxOlyNum": 1, - "round": 0, + "maxOlyNum": 10, + "round": 3, "times": 1, "buffOrDebuff": 1, - "effect": "370601312&", - "dotOrHot": 0, + "effect": "370601411&10", + "dotOrHot": 1, "visible": 1, - "img": "biaoji", - "info": "在下次行动开始时,对范围内敌军造成300威力的策略伤害", + "img": "qianghua_2", + "info": "行动结束时造成1%最大生命值的伤害\r\n行动结束时传递给周围1圈的友军", "showOnChar": "&", "spineName": "&", "skin": 0, "actionPosition": 0, "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 370601511, - "name": "瘴疫", - "group": 370601511, - "level": 1, - "maxOlyNum": 1, - "round": 0, - "times": 0, - "buffOrDebuff": 1, - "effect": "370601513&370601514", - "dotOrHot": 0, - "visible": 1, - "img": "zhangyi", - "info": "敌方在此行动结束时,损失2%生命值并施加【疫病】", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, - "lvMaxBuffChange": 0, - "sameBuffType": "&", - "nameImage": "&" - }, - { - "buffId": 370601512, - "name": "疫病", - "group": 370601512, - "level": 1, - "maxOlyNum": 25, - "round": 0, - "times": 0, - "buffOrDebuff": 1, - "effect": "370601515&", - "dotOrHot": 0, - "visible": 1, - "img": "yibing", - "info": "主属性-2%", - "showOnChar": "&", - "spineName": "&", - "skin": 0, - "actionPosition": 0, - "rangeSeid": "&", - "canNotDispel": 1, + "canNotDispel": 0, "lvMaxBuffChange": 0, "sameBuffType": "&", "nameImage": "&"